Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 .. 21 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Acac Sunflyier
Burning Star L.L.C.
91
|
Posted - 2012.03.15 11:26:00 -
[481] - Quote
Tippia wrote:Endeavour Starfleet wrote:People crying left and right on the forums about so called Incursion inflation when in reality the amount from bounties is astronomically higher a good chunk of that due to nullsec botting. GǪexcept that three times higher is not GǣastronomicalGǥ and that the inflation existed before incursions. So guess what happens when incursions are piled on top of it all?
There is a flaw in your argument. People who were inflating from bounties have stopped doing that and are doing incursions now. What they really need to show is how many people are causing said inflation.
Edit: If 50% of the population is only causing smallish % of inflation, then that's totally fine and incursions are fine as is. |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
302
|
Posted - 2012.03.15 11:30:00 -
[482] - Quote
Acac Sunflyier wrote:Tippia wrote:Endeavour Starfleet wrote:People crying left and right on the forums about so called Incursion inflation when in reality the amount from bounties is astronomically higher a good chunk of that due to nullsec botting. GǪexcept that three times higher is not GǣastronomicalGǥ and that the inflation existed before incursions. So guess what happens when incursions are piled on top of it all? There is a flaw in your argument. People who were inflating from bounties have stopped doing that and are doing incursions now. What they really need to show is how many people are causing said inflation. Edit: If 50% of the population is only causing smallish % of inflation, then that's totally fine and incursions are fine as is. What we really need is a break down of Isk faucets, Isk sinks, and a further break down of which security space those sinks/faucets are being used in, AND the real numbers of people using those faucets and sinks...
I would imagine that a hi-sec mission bot, or a null-sec ratting bot will skew any results and I don't think *we* have the tools needed to weed that out or adjust for it to come to an informed decision...
But this has been a fun thread...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Ticarus Hellbrandt
Science and Trade Institute Caldari State
7
|
Posted - 2012.03.15 11:31:00 -
[483] - Quote
WTB : Responce from ccp's very own economist |
Cass Lie
State War Academy Caldari State
23
|
Posted - 2012.03.15 11:38:00 -
[484] - Quote
Mara Rinn wrote:Skex Relbore wrote:If it did you would be seeing a constant increase in prices overtime rather than the spike that coincided with two major null sec wars one of which has a huge effect on mineral prices. So the rise in price of PLEX from 300M ISK to 480M ISK is merely a spike in mineral prices due to null sec wars?
Skex already touched on this, plex prices are a special case since they are linked to RL currency. I'm not completely sure they are the best indicator of an inflation. How do you define that anyway? Does it really hold for all goods across the board indiscriminately? I haven't seen much evidence on that so far. And if not can it be called an inflation?
(If you assume value Gëí isk price in the wiki definition of mudflation posted by Liang, you get the same thing as inflation.) |
Acac Sunflyier
Burning Star L.L.C.
91
|
Posted - 2012.03.15 11:39:00 -
[485] - Quote
Andski wrote:people will just blitz HQs instead of vanguards
any kind of payout boost is terribly unnecessary!
Clearly, you've never run an HQ. |
Qvar Dar'Zanar
EVE University Ivy League
3
|
Posted - 2012.03.15 11:49:00 -
[486] - Quote
Mara Rinn wrote:Skex Relbore wrote:If it did you would be seeing a constant increase in prices overtime rather than the spike that coincided with two major null sec wars one of which has a huge effect on mineral prices. So the rise in price of PLEX from 300M ISK to 480M ISK is merely a spike in mineral prices due to null sec wars?
More people coming back to Eve due to Crucible, wanting to pay their game time with PLEX, but still the smae number of new players buying plex for money. A.K.A increasing demand, same offer = Prices rise. |
Cargol Bages
Time Bandits. Suddenly Spaceships.
0
|
Posted - 2012.03.15 12:14:00 -
[487] - Quote
This could all be solved by making Dust514 the isk sink it should be instead of the "seperate economies at first" talk that is floating around. |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
302
|
Posted - 2012.03.15 12:16:00 -
[488] - Quote
Qvar Dar'Zanar wrote:Mara Rinn wrote:Skex Relbore wrote:If it did you would be seeing a constant increase in prices overtime rather than the spike that coincided with two major null sec wars one of which has a huge effect on mineral prices. So the rise in price of PLEX from 300M ISK to 480M ISK is merely a spike in mineral prices due to null sec wars? More people coming back to Eve due to Crucible, wanting to pay their game time with PLEX, but still the smae number of new players buying plex for money. A.K.A increasing demand, same offer = Prices rise. Possible real life economic factors lowering the number of people purchasing the GTCs for cash and instead looking to plex their accounts might also be having an impact.
PLEX as a "pure" indicator of the in-game economy aren't that good, because the supply of plex can / is influenced by outside factors (players returning adding to demand that just might not be able to be supplied increasing cost).
vOv
I am not an economist.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Doomhowler II Augustus
Incestuous Cult of Paranoid Swamp People
3
|
Posted - 2012.03.15 13:02:00 -
[489] - Quote
Asuri Kinnes wrote:vOv
I am not an economist. don't worry, you're just like all of the posters in the thread. it's a load of faith-based not fact-based assumptions and suggestions mostly. sadly like many other religions they attract a certain following and sooner than you know, bad posts are looked as if they had authority. in reality, they just have good punctuation.
with that being said - fix risk/reward/incursions etc. |
Vlodovich
Exanimo Inc Psychotic Tendencies.
0
|
Posted - 2012.03.15 13:19:00 -
[490] - Quote
Since Ive been flying Broadswords, which is only a few months, they have increased 140 mil to 250 mil each. Worst is the Nomad, every time I save up enough isk to buy one they've gone up another billion. 3.8 bil a few months ago, something stupid like 7 bil now |
|
Sunviking
The Shining Knights
16
|
Posted - 2012.03.15 13:30:00 -
[491] - Quote
I vehemently oppose any thought of a reduction in NPC bounties.
EVE is not the real world. Money does not get printed in EVE, and certain incomes are static. Like NPC bounties. The reward for killing a Pith Usurper is set at ISK 1,218,750. That does not go up, at least I have never seen it go up.
There is a limit to the amount of ISK that can be made in the form of Bounties for a set timeframe, and so because of that there is a limit to the extent that Bounties can cause Inflation. That limit is between 40-60million ISK per hour of gameplay (if you are lucky) per player. There is a limit that the prices of everything in EVE can go up by when the main source of income is Static NPC bounties. So prices in EVE are constrained by those limits. Inflation will not spiral out of control in EVE. It just can't.
Look at the price of Veld/Trit. It is going up, but not because of Inflation, but because people are not mining anymore. Eventually the Ore prices will rise to the point when Mining becomes a worthy profession again and people reduce their ratting/mission-running.
I would say Botting has a bigger impact on inflation than NPC bounties. Large Bounty numbers are a symptom, not the underlying problem. |
Scrapyard Bob
EVE University Ivy League
752
|
Posted - 2012.03.15 13:32:00 -
[492] - Quote
Vlodovich wrote:Since Ive been flying Broadswords, which is only a few months, they have increased 140 mil to 250 mil each. Worst is the Nomad, every time I save up enough isk to buy one they've gone up another billion. 3.8 bil a few months ago, something stupid like 7 bil now
So what about all of the other T2 hulls? Have they also gone up?
You can't look at a single aspect of the game economy which happens to be experiencing a supply / demand imbalance and yell 'ZOMG inflation!' without looking at all of the other parts of the economy. There are many market sectors in EVE where prices have fallen 20-30% over the last 6-12 months or which have remained fairly stagnant other then minor price swings due to supply/demand. |
Doomhowler II Augustus
Incestuous Cult of Paranoid Swamp People
3
|
Posted - 2012.03.15 13:36:00 -
[493] - Quote
speculators are driving up prices, who would have guessed! |
Tanya Powers
Science and Trade Institute Caldari State
871
|
Posted - 2012.03.15 13:37:00 -
[494] - Quote
Kaivar Lancer wrote:I kept a list of goods I normally trade from early Dec 2011. I haven't played since then until just now.
Prices across the board are up around 20%. By this rate, the price of everything will double in a year. Is CCP looking at ways of managing isk flow or should I start converting my ISK into "hard" assets like PLEX or trit?
There is not too much isk in the game actually, there are a few players gettign far too much isk witch is not the same thing.
It's not the lone guy or with a friend running missions all day that brings too much isk to the game.
It's not the null sec bear running sites all day long that brings too much isk to the game
it's not the guy participating occasionally to incursions that brings too much isk to the game.
It's those running sites/mission/incursions 24h/d with their bots, mining entire belts al alone with their bots, running belts/sites in null with their very numerous bot alts, running incursions with their numerous alts and bots.
Those are the problem and will always be for whatever activity you put in the game but it's not a hill at it self but a symptom of a much bigger problem: the lack of game mechanics, rules, tools whatsoever to control at a right moment something that can go out of control.
There is nothing in the game that puts a barrier to any sort of activity, it's yourself who puts those barriers but if you have none? You make forum threads pop like this one and like a few other ones, they don't understand that it's a player driven game when it doesn't brings them advantages. As intelligent as a thicken can be playing with a knife, the average internet games player thinking he's so special, will shoot him self in the foot because no matter what they say they always act in their own selfish interest.
Add moon goo, the biggest passive income in the game. Throw some drone crap once again profiting to a very small part of eve players and killing a major part of the game for years now: mining
The list can go on, but whatever you'll pick each and every one of these will always bring exponential rewards for those playing more than 2 accounts, exploiting game mechanics, using bots. At the end of the day the single player, the guy discovering the game and playing it normally with some fellows found here and there when he reads this kind of threads he might as well think there are different servers of eve online. |
Sunviking
The Shining Knights
16
|
Posted - 2012.03.15 13:44:00 -
[495] - Quote
Vlodovich wrote:Since Ive been flying Broadswords, which is only a few months, they have increased 140 mil to 250 mil each. Worst is the Nomad, every time I save up enough isk to buy one they've gone up another billion. 3.8 bil a few months ago, something stupid like 7 bil now
Re: The Nomad
The underlying tech1 Freighter blueprint required to invent a Nomad (can't remember the name) is fixed and available at NPC stations throughout EVE.
The only real factor causing the price of a Nomad to go up is demand (which is temporary, as supply will eventually increase to fill that demand); and the components required to manufacture, which is also subject to supply and demand.
Also, maybe supply has been curtailed in some way, again temporarily? |
Qvar Dar'Zanar
EVE University Ivy League
3
|
Posted - 2012.03.15 13:51:00 -
[496] - Quote
Sunviking wrote:Vlodovich wrote:Since Ive been flying Broadswords, which is only a few months, they have increased 140 mil to 250 mil each. Worst is the Nomad, every time I save up enough isk to buy one they've gone up another billion. 3.8 bil a few months ago, something stupid like 7 bil now Re: The Nomad The underlying tech1 Freighter blueprint required to invent a Nomad (can't remember the name) is fixed in price and available at NPC stations throughout EVE. The only real factors causing the price of a Nomad to go up is demand (which is temporary, as supply will eventually increase to fill that demand); and the cost of the capital components required to manufacture, which is also subject to temporary supply and demand constraints. Also, maybe supply has been curtailed in some way, again temporarily?
In other words: Start producing your own Nomad, you should get rich, don't you? |
Sunviking
The Shining Knights
16
|
Posted - 2012.03.15 13:51:00 -
[497] - Quote
Tanya Powers wrote:Kaivar Lancer wrote:I kept a list of goods I normally trade from early Dec 2011. I haven't played since then until just now.
Prices across the board are up around 20%. By this rate, the price of everything will double in a year. Is CCP looking at ways of managing isk flow or should I start converting my ISK into "hard" assets like PLEX or trit? There is not too much isk in the game actually, there are a few players gettign far too much isk witch is not the same thing. It's not the lone guy or with a friend running missions all day that brings too much isk to the game. It's not the null sec bear running sites all day long that brings too much isk to the game it's not the guy participating occasionally to incursions that brings too much isk to the game. It's those running sites/mission/incursions 24h/d with their bots, mining entire belts al alone with their bots, running belts/sites in null with their very numerous bot alts, running incursions with their numerous alts and bots. Those are the problem and will always be for whatever activity you put in the game but it's not a hill at it self but a symptom of a much bigger problem: the lack of game mechanics, rules, tools whatsoever to control at a right moment something that can go out of control. There is nothing in the game that puts a barrier to any sort of activity, it's yourself who puts those barriers but if you have none? You make forum threads pop like this one and like a few other ones, they don't understand that it's a player driven game when it doesn't brings them advantages. As intelligent as a thicken can be playing with a knife, the average internet games player thinking he's so special, will shoot him self in the foot because no matter what they say they always act in their own selfish interest. Add moon goo, the biggest passive income in the game. Throw some drone crap once again profiting to a very small part of eve players and killing a major part of the game for years now: mining The list can go on, but whatever you'll pick each and every one of these will always bring exponential rewards for those playing more than 2 accounts, exploiting game mechanics, using bots. At the end of the day the single player, the guy discovering the game and playing it normally with some fellows found here and there when he reads this kind of threads he might as well think there are different servers of eve online.
100% Agreed. |
Sunviking
The Shining Knights
16
|
Posted - 2012.03.15 13:51:00 -
[498] - Quote
Qvar Dar'Zanar wrote:Sunviking wrote:Vlodovich wrote:Since Ive been flying Broadswords, which is only a few months, they have increased 140 mil to 250 mil each. Worst is the Nomad, every time I save up enough isk to buy one they've gone up another billion. 3.8 bil a few months ago, something stupid like 7 bil now Re: The Nomad The underlying tech1 Freighter blueprint required to invent a Nomad (can't remember the name) is fixed in price and available at NPC stations throughout EVE. The only real factors causing the price of a Nomad to go up is demand (which is temporary, as supply will eventually increase to fill that demand); and the cost of the capital components required to manufacture, which is also subject to temporary supply and demand constraints. Also, maybe supply has been curtailed in some way, again temporarily? In other words: Start producing your own Nomad, you should get rich, don't you?
Yes. Big money to be made in Capital ship production. |
Lexmana
Imperial Stout
251
|
Posted - 2012.03.15 13:55:00 -
[499] - Quote
Sunviking wrote:EVE is not the real world. Money does not get printed in EVE, and certain incomes are static. Like NPC bounties. Every time you kill an NPC with a bounty (or complete an incursion) ISK is created out of thin air just like Gé¼Gé¼ are created out of thin air whenever you take a loan in a bank IRL. None is static and both have their limits.
|
Sunviking
The Shining Knights
16
|
Posted - 2012.03.15 14:03:00 -
[500] - Quote
Lexmana wrote:Sunviking wrote:EVE is not the real world. Money does not get printed in EVE, and certain incomes are static. Like NPC bounties. Every time you kill an NPC with a bounty (or complete an incursion) ISK is created out of thin air just like Gé¼Gé¼ are created out of thin air whenever you take a loan in a bank IRL. None is static and both have their limits.
The point I am making is that there is a limit to have much time a player can spend collecting bounties, even if you are Botting. Therefore there is a limit to the amount of ISK that can be injected into the economy by Bounties.
ISK does not get printed when you kill an NPC, you are expending time and effort to generate that wealth, so its not really printed in the sense of the word we use in the Real World. Unless you are a Bot, but that is a different matter.
When the Fed or BoE or ECB 'prints' money it literally creates a fresh bank account out of thin air and put money into it, which it then uses for whatever purposes it wants. It does that with no effort or work involved by the general population of the country. That is printing money. 'Money' with no effort involved, that's what printing money is. |
|
Qvar Dar'Zanar
EVE University Ivy League
3
|
Posted - 2012.03.15 14:14:00 -
[501] - Quote
Sunviking wrote:
The point I am making is that there is a limit to have much time a player can spend collecting bounties, even if you are Botting. Therefore there is a limit to the amount of ISK that can be injected into the economy by Bounties.
ISK does not get printed when you kill an NPC, you are expending time and effort to generate that wealth, so its not really printed in the sense of the word we use in the Real World. Unless you are a Bot, but that is a different matter.
When the Fed or BoE or ECB 'prints' money it literally creates a fresh bank account out of thin air and makes the electronic balance in that account whatever it desires, which it then uses for whatever purposes it wants. It does that with no effort or work involved by the general population of the country. That is printing money. 'Money' with no effort involved, that's what printing money is.
CONCORD is printing money. IRL, you are working to get your money. That doesn't denies that Fed is printing money, just like CONRCOD does to pay your bounties.
It's sad, but you can't give all the people in your country 1M Gé¼ and all be rich. The prices will raise and everybody will be as pooor as they were before, just that now a meal costs 1000Gé¼ instead of 10Gé¼. And the poor people who didn't got the 1M... Well, they are screwd.
ps: Play an economy simulation game like Tropico and see what happens when you try to raise or drop people's payouts too much. |
Doomhowler II Augustus
Incestuous Cult of Paranoid Swamp People
3
|
Posted - 2012.03.15 14:56:00 -
[502] - Quote
concord guarantees you are not unemployed |
Gizznitt Malikite
Agony Unleashed Agony Empire
250
|
Posted - 2012.03.15 15:36:00 -
[503] - Quote
I thought this was awesome enough to toss you a few more CSM votes!!!!!!
|
Alice Katsuko
Terra Incognita Intrepid Crossing
83
|
Posted - 2012.03.15 16:21:00 -
[504] - Quote
Scrapyard Bob wrote:Alice Katsuko wrote: Speaking of those changes, I assume that CCP will introduce new alloy sources to offset the removal of drone alloys, or else will reduce the amounts of minerals required to build ships.
Unlikely. The smart CCP move would be to gradually (over months) reduce the amount of drone poo drops rather the remove it all at once. That would reduce the shocks and give the economy time to shift away from gun-mining and back to barge-mining. Plus, the boost to mining incomes means that a long-forgotten career path has suddenly become competitive again with running L3s/L4s. Possibly to the point where null-sec alliances will have to start doing mining ops to take advantage of the now higher valued ABC ores.
I've written extensively on the problem with trying to make mining nearly-identical to other high-sec sources of income, and it's not germane to this thread, so not going to go into it here. Regardless of how CCP offsets the loss of minerals from drone alloys, they will have to do it. One other suggestion I've heard is that the mineral requirements for ships might be reduced instead.
One big concern I've heard voiced is that there are not enough sources of tritanium and other low-end minerals in null. That is another area I hope CCP takes a good look at as they rebalance the drone regions. Else expect the prices of all tech-1 ships to increase even further.
Either way. As has been thoroughly pointed out, if we were experiencing true inflation, we'd be seeing a steady increase in price levels across the board. I've been in games that have experienced inflation, and the price levels rose fairly steadily throughout the game's lifetime until additional money-sinks were introduced. Prices never spiked.
In EVE, intead of steady price increases, we've seen a spike in prices, concurrent with a major war in a region that has historically supplied a significant amount of minerals to the EVE market, and coincidental with a revelation that a major source of minerals will be soon removed from the game entirely. That is not inflation. That is an increase in demand for minerals (which go into building virtually every item in the game) concurrent with a decrease in supply (disrupted supply chains and reduced ratting/mining in the drone regions and in various other regions of null). If incursions were responsible for inflation, we should have seen an increase in price levels across the board soon after incursions were introduced. That has not happened. If wormhole space, which is a much greater source of ISK than incursions, was responsible for inflation, than we should have seen an increase in prices not long after the release of Apocrypha; that also has not happened.
Furthermore, a simple increase in raw ISK flowing into the world economy is in itself not a problem. It only becomes a problem if the money supply relative to the total population increases. Wikipedia has a good explanation on inflation and the total money supply in the economy.
PLEX prices are not indicative of inflation, for several reasons. (1) PLEX value is tied to the real-world economy: demand for PLEX increases as real economic conditions deteriorate, since people with reduced/no income are more likely to pay with PLEX than with cash, driving up demand for PLEX and reducing its supply. (2) Demand for PLEX is also tied to various promotional events; demand is current higher for PLEX due to the Power of Two promotion. (3)
In general, I wouldn't be too worried about inflation in this game. CCP has several mechanisms for controlling the in-game money supply, and can track precisely where ISK comes from and where it goes. So there's no reason for CCP to allow for uncontrolled inflation.
|
Liang Nuren
Parsec Flux
1068
|
Posted - 2012.03.15 17:19:00 -
[505] - Quote
Scrapyard Bob wrote:Vlodovich wrote:Since Ive been flying Broadswords, which is only a few months, they have increased 140 mil to 250 mil each. Worst is the Nomad, every time I save up enough isk to buy one they've gone up another billion. 3.8 bil a few months ago, something stupid like 7 bil now So what about all of the other T2 hulls? Have they also gone up? You can't look at a single aspect of the game economy which happens to be experiencing a supply / demand imbalance and yell 'ZOMG inflation!' without looking at all of the other parts of the economy. There are many market sectors in EVE where prices have fallen 20-30% over the last 6-12 months or which have remained fairly stagnant other then minor price swings due to supply/demand.
Pretty much all T2 ships have gone way up in price - to the point that even the really bad ones trade near 100M these days. It wasn't so terribly long ago that command ships were trading at 110-120M ISK. Furthermore, the price of a Tempest has gone from ~85M to ~110M recently. You could argue that the across the board increases in price are indicative of a widespread supply/demand issue, but I think that's a fairly fallacious argument.
Furthermore, we have a measurable way to demonstrate how much ISK is being injected into the game, and we can say with no small amount of authority that its much higher than the ISK being taken out of the game. Things which are not directly tied to NPC set prices are almost across the board rising in price - and this makes tons of sense.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|
Skex Relbore
The Dominion of Light
118
|
Posted - 2012.03.15 17:47:00 -
[506] - Quote
Alice Katsuko wrote: Furthermore, a simple increase in raw ISK flowing into the world economy is in itself not a problem. It only becomes a problem if the money supply relative to the total population increases. Wikipedia has a good explanation on inflation and the total money supply in the economy.
Excellent post, only two nit picks.
One would actually expect an increase in raw ISK entering the economy at a slightly greater rate than the population increases, because along with the population growth you'll have a population that is becoming more "skilled" at making isk with a concurrent increase in the resources they consume. So an ISK supply that only increased at the rate of population growth would actually be a sign of a dysfunctional economy ,not a healthy one.
Quote: In general, I wouldn't be too worried about inflation in this game. CCP has several mechanisms for controlling the in-game money supply, and can track precisely where ISK comes from and where it goes. So there's no reason for CCP to allow for uncontrolled inflation.
I actually worry more about CCP's tinkering, their economist buys into a lot of the same OMG inflation nonsense that the chicken little's are constantly going on about.
Great post otherwise ;-)
|
Qvar Dar'Zanar
EVE University Ivy League
4
|
Posted - 2012.03.15 18:02:00 -
[507] - Quote
Liang Nuren wrote:
Pretty much all T2 ships have gone way up in price - to the point that even the really bad ones trade near 100M these days. It wasn't so terribly long ago that command ships were trading at 110-120M ISK. Furthermore, the price of a Tempest has gone from ~85M to ~110M recently. You could argue that the across the board increases in price are indicative of a widespread supply/demand issue, but I think that's a fairly fallacious argument.
People train skills -> More people need better ships -> More demand on T2 ships -> T2 ships prices increase. |
Skex Relbore
The Dominion of Light
119
|
Posted - 2012.03.15 18:06:00 -
[508] - Quote
Liang Nuren wrote:Scrapyard Bob wrote:Vlodovich wrote:Since Ive been flying Broadswords, which is only a few months, they have increased 140 mil to 250 mil each. Worst is the Nomad, every time I save up enough isk to buy one they've gone up another billion. 3.8 bil a few months ago, something stupid like 7 bil now So what about all of the other T2 hulls? Have they also gone up? You can't look at a single aspect of the game economy which happens to be experiencing a supply / demand imbalance and yell 'ZOMG inflation!' without looking at all of the other parts of the economy. There are many market sectors in EVE where prices have fallen 20-30% over the last 6-12 months or which have remained fairly stagnant other then minor price swings due to supply/demand. Pretty much all T2 ships have gone way up in price - to the point that even the really bad ones trade near 100M these days. It wasn't so terribly long ago that command ships were trading at 110-120M ISK. Furthermore, the price of a Tempest has gone from ~85M to ~110M recently. You could argue that the across the board increases in price are indicative of a widespread supply/demand issue, but I think that's a fairly fallacious argument. Furthermore, we have a measurable way to demonstrate how much ISK is being injected into the game, and we can say with no small amount of authority that its much higher than the ISK being taken out of the game. Things which are not directly tied to NPC set prices are almost across the board rising in price - and this makes tons of sense. -Liang
Go look at the entire market graph for the last 365 days on eve-markets.net , what you will see is that with the exception of some temporary spikes is a mostly flat market right up to the 21st of December when prices spiked.
If monetary inflation were a problem you'd have seen a steady increase in prices through the entire year. What we see instead is a near instantaneous jump which is consistent with the supply disruption as a result of the DRF hostilities compounded by the increased demand caused by the war in the north.
As to T2 prices, have you forgotten that CCP made changes in the material requirements for T2 production? Also has it occurred to you that the war in the north might just have affected the supply of tech while the CFC and Tech Cartel battle over control of Branch and Tenal? A war that also happens to consume a prodigious number of those very same T2(not to mention a truly mind boggling number of Maelstroms and Abaddons) ships and components you are seeing a price increase on?
Evidence Liang, that's the measure of reality.
Once again if inflation due to ISK injection were a problem we would have seen a steady increase in prices as the ISK supply increased, Since what we've seen instead was a price spike coinciding with major in game events that would simultaneous decrease supply and increase demand that should lead a rational person capable of critical thinking to the obvious conclusion that there is no ******* inflation problem! |
Liang Nuren
Parsec Flux
1068
|
Posted - 2012.03.15 18:41:00 -
[509] - Quote
Skex Relbore wrote: Go look at the entire market graph for the last 365 days on eve-markets.net , what you will see is that with the exception of some temporary spikes is a mostly flat market right up to the 21st of December when prices spiked.
If monetary inflation were a problem you'd have seen a steady increase in prices through the entire year. What we see instead is a near instantaneous jump which is consistent with the supply disruption as a result of the DRF hostilities compounded by the increased demand caused by the war in the north.
I went and looked at the last 720 days so that I could see a bit of context from before Incursions launched (Nov 2010). What I see is that the prices back then were significantly lower and that there has been a long drawn out process of the prices going up - usually in large market readjustments. The price never goes back down.
Exactly what I expect to see.
Quote:Evidence Liang, that's the measure of reality.
Indeed.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|
MacLuven
EL Bernays School of Strategic Communication
5
|
Posted - 2012.03.15 18:44:00 -
[510] - Quote
I started playing eve in April 2005. When I started the price of a Raven was 122 million. I bought that Raven about three months later. I used it to run Level 4 missions. I still have it. It has sat in my hanger in Empire ever since.
If there had been 1% inflation a month since I started playing Eve, the current value of that Raven would be 278.63 Million Isk.
The effective rate of inflation on the value of my first Raven is -7.12x10^4%.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 .. 21 :: one page |
First page | Previous page | Next page | Last page |