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Author |
Thread Statistics | Show CCP posts - 6 post(s) |

OfBalance
Caldari State
158
|
Posted - 2012.03.12 23:45:00 -
[301] - Quote
Marlona Sky wrote:You, Goons and all other null players are more than capable of making high sec Incursions risky. How come you don't?
:effort: |

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
110
|
Posted - 2012.03.12 23:48:00 -
[302] - Quote
Kiss and make up Goon poster and "Kills my alt's dramiel for e-fame"
You both want the same thing, trolling lolz and thread derailment. Think of what you could achieve together. |

Andski
GoonWaffe Goonswarm Federation
2381
|
Posted - 2012.03.12 23:50:00 -
[303] - Quote
Marlona Sky wrote:And all ten are really terrible mate. Tell you what. I will stop making run of your terrible posting if you actually go back to the original topic here.
You, Goons and all other null players are more than capable of making high sec Incursions risky. How come you don't?
how long do you think gank-fit ships last around incursion rats? heh! "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Tenebrae Syrennis
The Scope Gallente Federation
9
|
Posted - 2012.03.12 23:50:00 -
[304] - Quote
CCP Soundwave wrote:Tippia wrote:CCP Soundwave wrote:Incursions are not a big issue in terms of isk globally. You're going to have to elaborate on that one a bit. Kile Kitmoore wrote:Finally, NOW can we please stop the nerf Incursion threads! Nope. Quote:As for the inflation, you wanted a mining buff here it is! Trit selling at 5 ISK a pop! Nice! Inflation is not a mining buff since it doesn't mean mining is more worth-while. Someone already posted the numbers, the majority of isk in EVE comes off bounties and if anything, we should be reviewing the current bounties on battleship NPCs.
[/Facepalm]
You still haven't learned, have you...
Those numbers that "someone" posted say that something on the order of 30% of all bounty income is Incursions.
If true, then how can you possibly not see this as a problem, especially as there is no commensurate ISK/resource-sink for those bounties? Please, don't insult my intelligence. Is urp-splosion tyme naow? |

Misanth
RABBLE RABBLE RABBLE
446
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Posted - 2012.03.12 23:51:00 -
[305] - Quote
Grey Azorria wrote:Has anyone actually considered how much of an ISK sink Dust 514 might be?
Think about it, we pay one group of dust bunnies a bunch of ISK (which they then get blown up) to go and blow up another group of dust bunnies ISK.
a) speculation at best, we have no clue about sums or numbers to begin with
b) alot of people have zero interest in paying people to do A or B, I know I personally am quite wealthy but I would not even spend a single isk on Dust, I'd much rather invest every isk I have in FiS-combat this is a signature |

Misanth
RABBLE RABBLE RABBLE
446
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Posted - 2012.03.12 23:58:00 -
[306] - Quote
Endeavour Starfleet wrote:Misanth wrote:AFK cloaking is an excellent counter to bots, too. Sure if they werent AFK and reporting said bots.
Don't have to report them, just sit in local, the bots will cloak or log off. The only sad part is, bots don't get pissed off, like players do, so the griefing aspect is completely lost on them.  this is a signature |

Zircon Dasher
Zirconia Trade Group
78
|
Posted - 2012.03.13 00:02:00 -
[307] - Quote
Tenebrae Syrennis wrote: [/Facepalm]
You still haven't learned, have you...
Those numbers that "someone" posted say that something on the order of 30% of all bounty income is Incursions.
facepalm indeed |

Misanth
RABBLE RABBLE RABBLE
446
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Posted - 2012.03.13 00:04:00 -
[308] - Quote
Adunh Slavy wrote:Gogela wrote: The people who suffer most are going to be anyone who makes money from PvE (miners or producers exempt) and new players. I feel bad for the noobs, but the rest of you are doing it to yourselves.
It's not like people have to keep doing the same thing day after day. Not like a noob has to go shoot rats and PVE, he can run off and start mining right away. Joe Noob can shoot at 25K rat, or go mine 300 ISK per unit trit ... hrm, which do you think he will choose?
I chose to steal and scam when I started, but CCP put in the jetcan aggro mechanics, and revamped the contract systems (repeatedly), introduced WTZ (so much for my bm scams, they used to be so profitable cry cry).
In fact, I took some pride into neither being forced to shoot npcs nor mine. I wonder if young players will be able to even steal much in highsec in the future, CCP have made this game so damn safe. But that's a discussion for another thread..  this is a signature |

Mr Kidd
Center for Advanced Studies Gallente Federation
421
|
Posted - 2012.03.13 00:04:00 -
[309] - Quote
CCP doesn't need to nerf Incursions. What they need to do is change the rewards from a faucet to an exchange economy. Doing so still retains Incursions, their attractiveness and stops injecting isk into the economy from them. Then CCP can address missions/bounties if they so choose. We want breast augmentations and sluttier clothing in the NeX! |

Tyberius Franklin
Federal Navy Academy Gallente Federation
78
|
Posted - 2012.03.13 00:08:00 -
[310] - Quote
Tenebrae Syrennis wrote: [/Facepalm]
You still haven't learned, have you...
Those numbers that "someone" posted say that something on the order of 30% of all bounty income is Incursions.
19% (8.6T of 45.4)
Kile Kitmoore wrote: If true, then how can you possibly not see this as a problem, especially as there is no commensurate ISK/resource-sink for those bounties? Please, don't insult my intelligence.
Are the LP stores not being counted as a sink? |
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Endeavour Starfleet
688
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Posted - 2012.03.13 00:09:00 -
[311] - Quote
Misanth wrote:Endeavour Starfleet wrote:Misanth wrote:AFK cloaking is an excellent counter to bots, too. Sure if they werent AFK and reporting said bots. Don't have to report them, just sit in local, the bots will cloak or log off. The only sad part is, bots don't get pissed off, like players do, so the griefing aspect is completely lost on them. 
Its called moving systems and AFK cloaking has done nothing relevant on botting. And I personally doubt you even report them because you want to pad your killboard for many. If yall actually reported it might be different. |

Zircon Dasher
Zirconia Trade Group
78
|
Posted - 2012.03.13 00:11:00 -
[312] - Quote
Tyberius Franklin wrote:Tenebrae Syrennis wrote: [/Facepalm]
You still haven't learned, have you...
Those numbers that "someone" posted say that something on the order of 30% of all bounty income is Incursions.
19% (8.6T of 45.4)
Nope. Incursions do not account for 19% of bounty income either.
You ready for the real answer?
Incursions account for 0% of bounty income. |

Misanth
RABBLE RABBLE RABBLE
446
|
Posted - 2012.03.13 00:14:00 -
[313] - Quote
Andski wrote:Marlona Sky wrote:High Sec Miner wrote:It's not fair that I can be suicide ganked while I'm mining in my Hulk! Goonswarm Federation wrote:It's not fair that high sec Incursion players are making ISK risk free! I'm confused. How is one risk free and the other is not? Inattentive AFK miners are a lot like incursion runners because
Marlona also seems to forget exhumers are very expensive ships designed to mine endgame minerals in null.
When miners use exhumers in high, it's as if we combat pilots would be allowed to use our capital ships to run Incursions and lv4's. I never really got why so few point this out, tbh. When Hulks were new, they were exclusively in null (sure, they cost 500m-1bil, and we were alot more poor back then). But then mining was worth the time invested as well.
I don't think miners would even care if t1 mining cruisers or retrievers died instead of Hulks - but to be honest, I somewhat feel with the miners. It's quite tragic the state of EVE mining, when you have to use an exhumer in high and the profits are still junk.
Nullsec mining needs craploads of love, and exhumers shouldn't be allowed to fly in high. Noone would whine about highsec mine ganks then either, they're just butthurt because cheap ships kill expensive ones atm. Not us gankers fault they use the wrong ship for the matter, while thinking they deserve to be AFK while doing it.  this is a signature |

Tyberius Franklin
Federal Navy Academy Gallente Federation
78
|
Posted - 2012.03.13 00:16:00 -
[314] - Quote
Zircon Dasher wrote:Tyberius Franklin wrote:Tenebrae Syrennis wrote: [/Facepalm]
You still haven't learned, have you...
Those numbers that "someone" posted say that something on the order of 30% of all bounty income is Incursions.
19% (8.6T of 45.4) Nope. Incursions do not account for 19% of bounty income either. You ready for the real answer? Incursions account for 0% of bounty income. Was assuming they meant PvE related isk faucets from the post earlier. Though if we are sticking to what is written, yes, you are correct. |

Misanth
RABBLE RABBLE RABBLE
446
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Posted - 2012.03.13 00:19:00 -
[315] - Quote
Sunviking wrote:Andski wrote:Sunviking wrote:I would prefer not to see NPC bounties nerfed. If anything, just make NPC rats tougher to kill, so only the people with the best equipment and skills can kill them as easily as they can now. When I see a Pith Usurper or a Core Lord Admiral, I expect it to put up a bit more of a fight  Yes only a supercarrier should be able to kill deadspace rats right? No, not at all. Just make them a bit tougher, with a bit more EWAR like neuting etc.
I really enjoyed it today, a friend was running a Magsite with 7 Pith BS and three BC's. I went in there to help him. After he had opened five of the seven cans, I finally managed to kill the first BS. That's with a 700dps+ Tengu, who kill them in just a few volleys. Yah, I was jammed for almost ten minutes.
It was quite fun too when my corpmate faced a couple of jamming BC's and suddenly the region started to get time dilated, because of a blobfight seven jumps out. He was nonstop jammed and scrambled for an hour, he couldn't get locks in time before he was jammed again, and couldn't warp out because he was scrambled. Time dilation is awsome!
Please, up their EWAR.  this is a signature |

Tyberius Franklin
Federal Navy Academy Gallente Federation
78
|
Posted - 2012.03.13 00:23:00 -
[316] - Quote
Misanth wrote:Andski wrote:Marlona Sky wrote:High Sec Miner wrote:It's not fair that I can be suicide ganked while I'm mining in my Hulk! Goonswarm Federation wrote:It's not fair that high sec Incursion players are making ISK risk free! I'm confused. How is one risk free and the other is not? Inattentive AFK miners are a lot like incursion runners because Marlona also seems to forget exhumers are very expensive ships designed to mine endgame minerals in null. When miners use exhumers in high, it's as if we combat pilots would be allowed to use our capital ships to run Incursions and lv4's. I never really got why so few point this out, tbh. When Hulks were new, they were exclusively in null (sure, they cost 500m-1bil, and we were alot more poor back then). But then mining was worth the time invested as well. I don't think miners would even care if t1 mining cruisers or retrievers died instead of Hulks - but to be honest, I somewhat feel with the miners. It's quite tragic the state of EVE mining, when you have to use an exhumer in high and the profits are still junk. Nullsec mining needs craploads of love, and exhumers shouldn't be allowed to fly in high. Noone would whine about highsec mine ganks then either, they're just butthurt because cheap ships kill expensive ones atm. Not us gankers fault they use the wrong ship for the matter, while thinking they deserve to be AFK while doing it.  Considering there is only one exhumer with a bonus to a nullsec specific mineral, how do you conclude that these were intended to remain nullsec "endgame" ships? |

Misanth
RABBLE RABBLE RABBLE
446
|
Posted - 2012.03.13 00:26:00 -
[317] - Quote
Endeavour Starfleet wrote:Misanth wrote:Endeavour Starfleet wrote:Misanth wrote:AFK cloaking is an excellent counter to bots, too. Sure if they werent AFK and reporting said bots. Don't have to report them, just sit in local, the bots will cloak or log off. The only sad part is, bots don't get pissed off, like players do, so the griefing aspect is completely lost on them.  Its called moving systems and AFK cloaking has done nothing relevant on botting. And I personally doubt you even report them because you want to pad your killboard for many. If yall actually reported it might be different.
Nah, you report them, put 5-10 alts spread across the constellation to cover most systems, then you start gank them. Usually it takes CCP 3-6 months to get rid of them, in the meantime you have a) done your duty reporting them b) repeatedly killed them c) made money off their Tengus.
If not idiots would try to ruin the cloaks, it'd be alot easier to help CCP ruin botting.. this is a signature |

Misanth
RABBLE RABBLE RABBLE
446
|
Posted - 2012.03.13 00:31:00 -
[318] - Quote
Tyberius Franklin wrote:Considering there is only one exhumer with a bonus to a nullsec specific mineral, how do you conclude that these were intended to remain nullsec "endgame" ships?
Probably because miners whined they had to use t1 battleships to mine in null, and CCP figured it was about time they had an upgraded mining vessel in the line as well. Not to mention for the longest time, the Hulk was the only mining ship that could reasonably tank nullsec rats.
Plus, I may or may not have tried to use common sense too (I admit it was scary and dangerous, but worth it!). this is a signature |

Tyberius Franklin
Federal Navy Academy Gallente Federation
78
|
Posted - 2012.03.13 00:37:00 -
[319] - Quote
Misanth wrote:Tyberius Franklin wrote:Considering there is only one exhumer with a bonus to a nullsec specific mineral, how do you conclude that these were intended to remain nullsec "endgame" ships? Probably because miners whined they had to use t1 battleships to mine in null, and CCP figured it was about time they had an upgraded mining vessel in the line as well. Not to mention for the longest time, the Hulk was the only mining ship that could reasonably tank nullsec rats. Plus, I may or may not have tried to use common sense too (I admit it was scary and dangerous, but worth it!). Given the benefits of the hulk and mackinaw and how universally they apply, I'm not sure how anyone would ever expect it to remain isolated to any particular sec band. |

mechtech
Ice Liberation Army
141
|
Posted - 2012.03.13 00:42:00 -
[320] - Quote
CCP Soundwave wrote:We're looking at the economy constantly and looking at our options.
Right now we're considering everything form increasing taxes to lowering bounties across the board.
Yes, do it. 0.0 has so much more income than back in the belt-chaining days (this isn't a problem), lvl4s are easy as hell with the new ships and rigs, and obviously incursions are an isk waterfall.
Risk needs to be increased or reward needs to be lowered, and this is true for most activities in eve. Unlike most MMOs where nerfed income strictly means more grind, in Eve there are hundreds of cheaper ships that will become more viable with a stronger isk. If anything the game will be more dynamic after the forum whines wear off after a couple months. |
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Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1027
|
Posted - 2012.03.13 00:46:00 -
[321] - Quote
I'll just say this and then be on my way:
My mining income in hisec is as high as 40M ISK/hr (2 Hulks, 1 Orca, 1 hauler).
My mission running income in hisec is as high as 40M ISK/hr (1 tengu, 1 dominix or oracle). I can make more ISK from LPs, but that involves throwing ISK into the LP store ISK-sink.
My incursion running income in hisec is as high as 120M ISK/hr (1 basilisk), before I start considering obtaining items from the CONCORD LP store.
So you have to understand that when it comes to deciding what to do in hisec, I resort to mining only when I'm bored to tears from mission running, and can't get into an Incursion fleet. I resort to mission running only when I can't get into an incursion fleet.
To put all the above into perspective, here is how many wall-clock hours I have to run a particular activity in order to pay for a PLEX for every account involved:
Mining: 40 hours Missions: 20 hours Incursions: 3 hours
Here is an ASCII bar graph contrasting the relative enjoyment of these activities:
Mining: = Missions: == Incursions: ================================================
So not only are Incursions an order of magnitude more rewarding than other ISK-generation activities involving flying in space, they are orders of magnitude more entertaining. When it comes to "utility" in the economic sense, Incursions have it all: they provide the income, they provide the player-interaction utility, and the player-competition utility (when you contest other people's sites, you have fun when you win).
Now if you can't see that Incursions are the major issue impacting inflation, you have rocks in your head. Yes, null sec bounties pay out almost an order of magnitude more ISK into the system, but there are an order of magnitude more people participating in that market. Focussing on where the bulk of the ISK is coming from will result in more null sec denizens being pushed into hisec ISK-grinding to fund their play style. The focus needs to be on the activities that result in the greatest generation of ISK/hr per participant.
Turn Incursions off for two months, see what happens to the PLEX market. My prediction is that the PLEX market will die in the arse (that's a technical term meaning, "suffer a severe correction in price position"), and along with that you'll find a large number of unsubscriptions due to people leaving the game who were only playing to be part of space raiding guilds.
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Cearain
Imperial Outlaws
302
|
Posted - 2012.03.13 00:54:00 -
[322] - Quote
Mara Rinn wrote: Here is an ASCII bar graph contrasting the relative enjoyment of these activities:
Mining: = Missions: == Incursions: ================================================
So not only are Incursions an order of magnitude more rewarding than other ISK-generation activities involving flying in space, they are orders of magnitude more entertaining. When it comes to "utility" in the economic sense, Incursions have it all: they provide the income, they provide the player-interaction utility, and the player-competition utility (when you contest other people's sites, you have fun when you win).
If incursions are really that entertaining they don't need to pay so well.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Tarryn Nightstorm
Hellstar Towing and Recovery
261
|
Posted - 2012.03.13 01:02:00 -
[323] - Quote
Liang Nuren wrote:Seems like Soundwave just promised us that he won't be nerfing Incursions but will instead focus on bounties via ratting, anoms, and missions. I'm very curious how that's gonna pan out - I suppose that there's (theoretically?) an absolute cap to the Incursion faucet, so it'll really emphasize the income differential between high sec Incursions and other high end activities like L5s and high level WH ops.
I guess the net result is that high sec incursion runners will become even more fantastically wealthy compared to everyone else, and Shiny Fleet will be the only way to make ISK at it?
It'll be interesting!
-Liang
X-up for fleet, everybody, with your ship-types.
X: Sui-gank fit 1400mm ArtyNado, long-point, TP, TC 
In irae, veritas. |

Cearain
Imperial Outlaws
302
|
Posted - 2012.03.13 01:04:00 -
[324] - Quote
Endeavour Starfleet wrote:CCP Soundwave wrote:No, that's incorrect. The massive jumps we see in terms of isk almost always come when we make adjustments to anomalies. The last change we did was pretty drastically increase the isk floor across the board on anomalies and the isk coming into the economy jumped after that. --- Thread
How much isk do you think actually came in after they raised the floor?
Or do the actual facts not really matter for you? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Xorv
Questionable Acquisitions
167
|
Posted - 2012.03.13 01:18:00 -
[325] - Quote
CCP Soundwave wrote: I'll leave the details to the devblog but I'd say there is a chance the changes might be (among other things) exactly what you wrote.
I certainly hope the "among other things" addresses the extreme risk vs reward imbalance that High Sec Incursions caused. Inflation is just one of the many problems your development foray into Themeparkish PvE raids has caused
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gfldex
370
|
Posted - 2012.03.13 01:23:00 -
[326] - Quote
Mara Rinn wrote: To put all the above into perspective, here is how many wall-clock hours I have to run a particular activity in order to pay for a PLEX for every account involved:
Mining: 40 hours Missions: 20 hours Incursions: 3 hours
Here is an ASCII bar graph contrasting the relative enjoyment of these activities:
Mining: = Missions: == Incursions: ================================================
I love you!
The game has a tutorial that gives you a mining laser and a railgun and tells you to go shoot rocks and red crosses. It teaches you nothing else. It's been that way for 8 years, so are you really surprised that there are people who aren't aware that this is a pvp game? --Jafit McJafitson |

Aggressive Nutmeg
124
|
Posted - 2012.03.13 01:40:00 -
[327] - Quote
Tenebrae Syrennis wrote:That, and make hisec incursions--and level 4 missions!--much more risky. Sure you can still use your ISK 2Bn pimp-my-Mach to tear through the latter, but advanced NPC AI, omni-damage, tackling, EWAR, cap-warfare, random spawns--in other words, much closer to PvP--would mean there is a very real risk of losing it every time you hit "Accept Mission." I don't think l4 missions are too rewarding, per se, but I firmly believe that they are far too easy, given the power of most ships that do them nowadays compared to when they were newer
No, this does NOT mean nerf the ships. This means buff the challenge/risks to those ships.Especially in hisec! Agree with this.
I ran about a dozen L4's yesterday as a background task and almost completely afk
Accept Mission Load FOF's Launch Drones Set orbit at 60km Make cup of tea Have cigarette Do some other stuff Remove lint from naval Complete Mission Rinse and Repeat...
Mission running is too predictable and therefore not enjoyable. But I think a large number of activities in Eve suffer from this. Removing predictability, thus making ISK-earning an activity requiring thought and engagement, would surely have a deflationary effect on the Eve economy. Never make eye contact with someone while eating a banana. |

Tarryn Nightstorm
Hellstar Towing and Recovery
261
|
Posted - 2012.03.13 01:43:00 -
[328] - Quote
CCP Soundwave wrote:gfldex wrote:[quote=CCP Soundwave] Love makes pretty blind, you know. We all know how much you love your baby that is Incursions. Please don't cuddle it until it dies.
You're aware that we're making adjustments to Incursions right? I've never said we didn't need to look at Incursion income in isolation, the point I made was that in terms of money coming into the economy, bounties are a massive issue. I'm not entirely sure why some of you keep insisting that it's either or. Do Incursions need looking at? Absolutely, that's already been done and is awaiting deployment. Are Incursions the big issue in terms of isk coming into the economy? Not even remotely.
So what are the issues, then?
Keep talking, mate, you're in the driving-seat.
In irae, veritas. |

Ioci
Bad Girl Posse
96
|
Posted - 2012.03.13 01:47:00 -
[329] - Quote
Compare it to high sec level 4 courier.
take 6000 M3, 7 jumps away. 14 jumps later back at the agent. 250K richer. go to lol sec and die - decline take 5000 M3 6 jumps away, 12 jumps later back at the agent 225K richer. Go to LoLsec and die - Log out and wait for the 4 hr so you can decline.
Assuming you wanted to buy a blockade runner and do the LOLSec mission you are still looking at a whopping 1.2 mill an hr. Assuming you don't get station camped in LOL sec or lose your Blockade runner to an alpha beats align time. Assuming you want to do this for 80 hrs for free to pay for the blockade runner and assuming you can even go 80 hrs without losing it.
What does this all have to do with anything? Most content in EVE is not designed to work. It's designed to rope you in to fail. Nobody does it, it becomes junk content.
Any nerfs to incursion simple insures current Incursion runners will always be wealthier than anyone who shows up in EVE after them. Any nerf to ISK faucet will cause these same people to stop spending ISK because it can't be replaced.
Nerfing EVE is why Incursions are such a boon. Most things in EVE are humongous grind whores with no end benefit. Lv. 4's and Incursions. The rest is junk content. http://www.youtube.com/watch?v=cg-_HeVNYOk
Save Derpy! |

Zircon Dasher
Zirconia Trade Group
78
|
Posted - 2012.03.13 01:50:00 -
[330] - Quote
Xorv wrote:CCP Soundwave wrote: I'll leave the details to the devblog but I'd say there is a chance the changes might be (among other things) exactly what you wrote.
I certainly hope the "among other things" addresses the extreme risk vs reward imbalance that nullsec caused.
fyp |
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