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Thread Statistics | Show CCP posts - 0 post(s) |

thatboydc
GoonFleet GoonSwarm
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Posted - 2008.08.07 20:14:00 -
[31]
I agree.
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Bluelight Special
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Posted - 2008.08.07 20:25:00 -
[32]
Good idea
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Andrew WK
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Posted - 2008.08.07 20:52:00 -
[33]
Good idea
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Ioan Metorsky
Caldari GoonFleet GoonSwarm
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Posted - 2008.08.07 21:01:00 -
[34]
Originally by: Opertone this thread is called meet goonswarm... and their alts... who actually block out all 0.0 for anyone...
well... i just want zydrine and mercoxit asteroid belts in high sec, then lvl 4 missions will not matter to me
When did we take over the entire 0.0 map?
Oh wait. We didn't.
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Josemite
SXyCreW CODE RED ALLIANCE
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Posted - 2008.08.07 21:31:00 -
[35]
support, not necessarily for the specific changes proposed, but definitely for a reduction in the rewards of empire, ratting should not be the only major income benefit when moving into more dangerous space.
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Fallorn
GoonFleet GoonSwarm
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Posted - 2008.08.07 21:39:00 -
[36]
Honestly this was just a simple idea. People also have to realize people would build communities etc. in their section of space and could police it them selves in 0.0 like CVA do. Their would be npc sov space so people don't have to worry about not being able to dock, and about having to take care of POS's. Sig removed. If you would like further details please mail [email protected] with a link to your signature. - Elmo Pug
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Momo chan
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Posted - 2008.08.07 21:40:00 -
[37]
Supporting, dis here.
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Telender
Igneus Auctorita GoonSwarm
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Posted - 2008.08.07 23:48:00 -
[38]
Supporting this or something like it. Risk should equal reward.
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Fahtim Meidires
GoonFleet GoonSwarm
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Posted - 2008.08.08 00:29:00 -
[39]
Yes. Anything coupled with a nerf to high-sec is better than a simple buff to 0.0 rewards.
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.08 00:31:00 -
[40]
Signed. Risk/Reward in high-sec is utterly broken by L4 missions.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Nekopyat
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Posted - 2008.08.08 01:14:00 -
[41]
Originally by: Malcanis
You know it's pretty easy to avoid losing your pod if you're not in 0.0.
Not as easy as people think, depending on your computer and connection quality. If you are laggy, or the session change takes too long, or it takes too long to register your action on the server, the fight can be over pretty quickly.
Last night I was in a situation where I was able to successfully get one click in (which was a warp too) before both my ship and my pod blew. No modules, no aligning, just poof then poof. So spamming doesn't always work.
I know there are people who have it down pat, I just don't accept that it works for everyone or is even viable on poor connections.
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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
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Posted - 2008.08.08 09:38:00 -
[42]
Edited by: Barbara Nichole on 08/08/2008 09:43:09 Edited by: Barbara Nichole on 08/08/2008 09:41:29
Quote: Yes. Anything coupled with a nerf to high-sec is better than a simple buff to 0.0 rewards.
This is a buff to 0.0 rewards... bringing the masses to progressively lower sec for you to gank.
don't like it .. mainly because it will make it harder to earn isk while simultainiously raising the prices on virtually everything except maybe veld...
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Maximillian Bayonette
White Lion Manufacture and Salvage
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Posted - 2008.08.08 10:49:00 -
[43]
Originally by: Barbara Nichole
don't like it .. mainly because it will make it harder to earn isk while simultainiously raising the prices on virtually everything except maybe veld...
That's funny. One of the reasons I like the proposal is this same reason.
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CaptainEO
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Posted - 2008.08.08 11:10:00 -
[44]
Support rebalacing risk/reward of 0.0 vs lowsec vs highsec. Making agents/agent quality/roid contents dynamic or at least pushing better resources to lower security.
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Momochanchan
Hedion University
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Posted - 2008.08.09 01:30:00 -
[45]
MOMOCHANCHAN LIKE POST SUPPORT BUTAN PUSHID U PUSH BUTAN ANS HELP 2. XOXOXOXO MOMOCHANCHAN
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Vision Threads
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Posted - 2008.08.09 02:59:00 -
[46]
Edited by: Vision Threads on 09/08/2008 02:59:11 Man, great idea and stated simply too.
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General Spaz
Minmatar Minmatar Mafia
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Posted - 2008.08.09 05:18:00 -
[47]
I agree with this to an extent..
however, along with that risk/reward thing, other changes need to be made.
Missions in low sec and 0.0 should pay way more than they currently do, meaning we dont need to grind all day making up lost time from station camps or roaming gangs. I'm not talking about bounties or loot drops either, the mission rewards ans bounses need major buffs. Also, changes need to be made to the cloak/logoffski timer or all of this is for naught since currently with these screwed up game mechanics ratting or mission running in low sec or 0.0 is NOT RISKY AT ALL (given you know how to exploit like the farmers do).
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Thoram
Minmatar Twin Sun Syndicate
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Posted - 2008.08.09 05:52:00 -
[48]
I disagree.
Why do some eveplayers feel the need to force other eveplayers into lowsec or nullsec?
I do some L3 and L4 missions. Not to many but a few if I am bored with other stuff. To force me to go to lowsec or nullsec to do those would cost me way to much, as gatecamps is present, and any ship fitted for missions can't hold their own against a ship fitted for PVP, let alone a gatecamp of PvPers.
The skill and ISK involved in getting a big enough ship to handle L4s will make a juicy target for any gatecamp. more so then the small frigate.
I say, let the missions remain in the locations they are now, but remove any agent mission that are against any of the other races from the normal mission table and put them in the FW mission table. ----------------------------------------------- Recruiting manager. Contact me if you wish to join TSS or learn more about us. ----------------------------------------------- |

Kwedaras
Viziam
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Posted - 2008.08.09 06:21:00 -
[49]
well, maybe its will be a bit hard to mission with exactly these changes, but lvl4s shouldnt be in highsec for sure. i think moving lvl4 agents to lowsec would be enough. i support this idea!
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Kalintos Tyl
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Posted - 2008.08.09 09:21:00 -
[50]
if you have crap spawns in 0.0 you better of making missions in empie. Balanced? Absolutly not.
Minerals are another story. No oen cares to mine them, they just refine t1 modules from loot. Moving lvl 4 to low sec will fix modules flooding market for refine.
Veld/scord in emprie space rest go low sec/0.0.
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kibbeard
Deep Core Mining Inc.
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Posted - 2008.08.09 10:29:00 -
[51]
Supporting This idea
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Sir Substance
Minmatar Sunspot Requisitions Worlds End Consortium
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Posted - 2008.08.09 11:06:00 -
[52]
whilst i agree that this is a problem, i dont think that simply moving the agents is what one might call an ideal solution. i might voice my support for moving all agents with a >-5 base quality to low sec, from lvl 1 to lvl 5.
how all lvl 3 and 4 missions is ******ed. - PvPers always say "GB2WoW". the message is that EVE is hard, and people just need to deal with it. wasn't it funny how when nano's started making it hard for *them*, that all went out the window? |

Foulque
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Posted - 2008.08.09 11:17:00 -
[53]
Originally by: Cpt Branko Signed. Risk/Reward in high-sec is utterly broken by L4 missions.
100% support, a change like this would do so much for the game compared to where it stands now.
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Dariah Stardweller
Insidious Industries
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Posted - 2008.08.09 12:32:00 -
[54]
Meh, I find this a bit drastic. I am a 'casual' player and changes like these would drive me away from the game I'm afraid.
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Martyr 01
Reikoku Band of Brothers
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Posted - 2008.08.09 14:14:00 -
[55]
I don't entirely agree; but I do think that at the very least all lvl4 agents should be moved to low sec, I remember CCP talking about doing it ages ago but it never materialized 
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Kalintos Tyl
Minmatar
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Posted - 2008.08.09 14:50:00 -
[56]
Originally by: Dariah Stardweller Meh, I find this a bit drastic. I am a 'casual' misssion farmer and changes like these would drive me away from playing the game being afk I'm afraid.
fixed for you
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Benedic
The Aftermath
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Posted - 2008.08.09 14:57:00 -
[57]
My penchant for running high sec level 4s when I'm bored is exceeded by my hatred of RMT farmers farming with impunity.
Supported.
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hired goon
Infinite Improbability Inc Mostly Harmless
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Posted - 2008.08.09 15:32:00 -
[58]
LOL HOW DO I GE -omg-
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General Spaz
Minmatar Minmatar Mafia
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Posted - 2008.08.09 15:44:00 -
[59]
Originally by: Dariah Stardweller Meh, I find this a bit drastic. I am a 'casual' player and changes like these would drive me away from the game I'm afraid.
That's the problem, CCP is catering to people like you who rarely play the game, the players who actually play the game for what it's worth are getting screwed by people who farm without consequence.
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GIJoe Rhomo
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Posted - 2008.08.09 16:01:00 -
[60]
Signed. Also, goonfleet only owns a fraction of 0.0. Many of our allies are allied with corps that we don't like or that are neutral to us. The rest (a whole freakin' lot of 0.0 space) doesn't even belong to us. Quit whining.
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