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Markus Reese
Debitum Naturae ROMANIAN-LEGION
82
|
Posted - 2012.03.31 05:15:00 -
[151] - Quote
I want two things in incursions. Also, I want to be very clear where I am coming from on this. I am not some isolated nullsec person.
Edit: sorry, but code errors meant I had to take links out of the chat.
I flew expensive full fit command ships during live events for all risk, zero isk. http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/Theswarm.jpg
I lead + 200 man fleets in the incursion events that occured http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/Slavecomes.jpgbiggest
I was part of the first Incursion fleets in the start of 2009 before anybody could learn the mechanics and bust them. http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/20110129014250.jpg I want that exciting PvE back.
Back then, vanguards werent the best isk. Those of us who formed up to hit the assault and HQ got rich, and we didn't have mega fit faction fleets to fight the revenant. We lost ships, we only were able to muster one united fleet after much trying, and it was good times all around. I WANT THEM FIXED!
Changing the reward isnt the way. That only solves the farmer issue. But if people who are not part of the leet farming groups want to try, the risk will massively outweigh the reward. We need fleets back to fits how we used to run them.
First off, the time it takes. People have specific fits to clear vanguards fast.
You can have npc belt rats be randomized, but you cannot randomize the freaking spawns in an incursion?
I mean really, if people had to general fit, they would take longer to clear again. Combined with the current reward, it is back to a proper risk reward for all.
Second! Get people into the big sites! As you regain control of systems, slow down the rate of spawns!
I mean, how hard can it be a variable to plug in. You have a % control, that affects resists, so why not a respawn timer. Respawn after [Time] * %% / 10.
Solved. As control gains are made, if you want to make any decent isk, get the arses to the bigger sites. Possibly some more fixing to the bigger sites if that one is still busted from like back in the day. |

Zircon Dasher
106
|
Posted - 2012.03.31 06:11:00 -
[152] - Quote
Simi Kusoni wrote: Yes, there was a time. When I first came to Eve high sec was low profit, and in order to make reasonable amounts of ISK I was forced to risk my ship belt ratting in null. This created logistical issues in transporting loot, moving PvE ships rendered them vulnerable to gate camps and every now and then interceptor/AF gangs would jump in, blitz the anoms and find me before I warped out.
There is no difference in game mechanics between null and highsec. If someone has the means and desire to violence you, they will. The only difference is your perception of who is a threat and who is not. You assume that the nuetral in 0.0 will violence you while the nuetral in highsec will not.
As to your losses, it seems to me that was a consequence of ignorance, lack of proper prevention methods, or inattention. Even so, your death was not a function of PVE. It was a function of undocking.
Quote:So artificial restraints designed to prevent or inhibit player versus player combat have no impact on player versus player combat... gotcha.
There are no artificial restraints that prevent you from shooting someone. SInce shooting others is not prevented, then it merely means that a player is unwilling to shoot another player given the consequences. Let me put this in a way you might understand:
An AFK cloaker in your 0.0 home system does not prevent you from undocking and mining/ratting. If the AFK cloaker inhibits anyone from doing these activities, it is not the cloakers doing. Rather, it is entirely on the shoulders of the players who are unwilling to undock in said circumstance.
Besides, it isn't like there are not ways to shoot people without getting GCC.
Quote:Now I just JC to high sec
You pine for the good ol days when PVE had risk, and then JC to the place you complain has no risk? By far this is my favorite part. |

Simi Kusoni
HelloKittyFanclub
429
|
Posted - 2012.03.31 13:32:00 -
[153] - Quote
Zircon Dasher wrote:There is no difference in game mechanics between null and highsec. If someone has the means and desire to violence you, they will. The only difference is your perception of who is a threat and who is not. You assume that the nuetral in 0.0 will violence you while the nuetral in highsec will not.
As to your losses, it seems to me that was a consequence of ignorance, lack of proper prevention methods, or inattention. Even so, your death was not a function of PVE. It was a function of undocking. Sorry to inform you, but having to suicide your ships to "PvP", and killing your targets in a single shot, is not "PvP". And I'm pretty sure concord constitutes a difference in game mechanics.
And for what it's worth my losses are few and far between, I have close calls in my T2 transport on occasion when I'm moving low value goods but for the most part everything of value I move either by carrier or with an obsessive system of scouts. I said earlier in this thread I believe logistics too easy and null to be too safe, but that is a separate issue and one CCP does appear to be working on.
Zircon Dasher wrote:There are no artificial restraints that prevent you from shooting someone. SInce shooting others is not prevented, then it merely means that a player is unwilling to shoot another player given the consequences. Let me put this in a way you might understand:
An AFK cloaker in your 0.0 home system does not prevent you from undocking and mining/ratting. If the AFK cloaker inhibits anyone from doing these activities, it is not the cloakers doing. Rather, it is entirely on the shoulders of the players who are unwilling to undock in said circumstance. No artificial rules preventing me from shooting someone? You mean like concord, faction police and sec status? If you think suicide ganking is the future of Eve online, and that it should be height of player versus player competition in terms of ISK generation, then your vision of the game is quite simply so far apart from mine there likely can be no compromise or reconciliation.
Zircon Dasher wrote:Besides, it isn't like there are not ways to shoot people without getting GCC. The few decent tricks in regards to aggression were removed and "patched" at the behest of incursion bear tears.
Zircon Dasher wrote:You pine for the good ol days when PVE had risk, and then JC to the place you complain has no risk? By far this is my favorite part. Actually I don't really PvE any more, I ran incursions for a time because they made the largest amount of ISK for me for the smallest amount of effort. I stopped running them due to boredom, if you look at this character's contract history you can get a rough idea of what I did afterward.
Now I very rarely PvE at all, I do not need the ISK and quite simply it is boring. As I said earlier, PvE in this game outside of wormholes has mostly just become instanced grinding. This is not the sand box style game play CCP has traded on in the past, and it aggravates a lot of players with good reason.
Not to mention the fact that PvE in Eve does not any longer fit the "Eve is hard" motto CCP so often spout.
--Will Support Your Terrible Forum Thread For ISK-- |

Abim Starkiller
Native Freshfood Minmatar Republic
8
|
Posted - 2012.03.31 13:55:00 -
[154] - Quote
New feature
Pirates -10 become friendly with sansha . They can gain access to new warp gates / worm holes in 0.0 that send them into a active high sec incursion. They would become immune to concord while in a incursion. If the pirates clear the high sec'ers out of the incursion a worm hole would open to transport them back to 0.0.
Or
any system with a active incursion becomes low sec until the incursion is over.
Level 4 nerf.
concord do not enter level 4 missions to save mission runners from ganker's.
mining anti gank buff.
Hulks gain 2 mid slots and a crap ton on power grid and cpu.
pvp buff
Reduce the amount of mods destroyed when a ship is popped.
----------------------------------------------------------
new feature
Frozen corpse can be salvaged- one random implant has a chance be looted. |

Zircon Dasher
124
|
Posted - 2012.04.04 22:05:00 -
[155] - Quote
And the winners are......
http://community.eveonline.com/en/inferno/features/
Vanguards take longer. Assualts are shorter. Vanguards got an ISK nerf. |

Simi Kusoni
HelloKittyFanclub
453
|
Posted - 2012.04.04 22:11:00 -
[156] - Quote
long live CCP.
--Will Support Your Terrible Forum Thread For ISK-- |

Tyberius Franklin
Federal Navy Academy Gallente Federation
97
|
Posted - 2012.04.04 22:38:00 -
[157] - Quote
Slightly off topic, but did I miss something (FF video, blog, etc) that would have hinted on the removal of meta 0 loot at this time? |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
520
|
Posted - 2012.04.04 22:41:00 -
[158] - Quote
I guess Aliens.
Definitely Aliens. It will be like finding the invading fleet from "Independence Day" except they will have neuts and webs.
You read it here first! 
|

Zircon Dasher
125
|
Posted - 2012.04.04 22:42:00 -
[159] - Quote
Tyberius Franklin wrote:Slightly off topic, but did I miss something (FF video, blog, etc) that would have hinted on the removal of meta 0 loot at this time?
Nothing in the videos I saw. Or, at least, no hint that did not require a fair amount of tinfoil.
I need more tinfoil. |

Zircon Dasher
125
|
Posted - 2012.04.04 22:44:00 -
[160] - Quote
Gogela wrote:I guess Aliens. Definitely Aliens. It will be like finding the invading fleet from "Independence Day" except they will have neuts and webs. You read it here first! 
Are you trying to imply I am Will Smith just because I am black?
You, sir, are a racist. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
97
|
Posted - 2012.04.04 22:47:00 -
[161] - Quote
Zircon Dasher wrote:Tyberius Franklin wrote:Slightly off topic, but did I miss something (FF video, blog, etc) that would have hinted on the removal of meta 0 loot at this time? Nothing in the videos I saw. Or, at least, no hint that did not require a fair amount of tinfoil. I need more tinfoil. Looks like I could use some too.
Looking forward to incursion changes. Will be interesting to see how it plays out. Maybe people will want to move up to higher class sites? |

Zircon Dasher
125
|
Posted - 2012.04.04 22:53:00 -
[162] - Quote
Should be interesting to see the exact details and what CCP derp'd about (if anything) when designing them.
Should also be interesting to see if there is any change in distribution. I will have to remember to bug Diagoras after a couple months about this. |

DarthNefarius
Minmatar Heavy Industries
134
|
Posted - 2012.04.05 00:10:00 -
[163] - Quote
Zircon Dasher wrote:Should be interesting to see the exact details and what CCP derp'd about (if anything) when designing them.
Should also be interesting to see if there is any change in distribution. I will have to remember to bug Diagoras after a couple months about this.
Tinfoil hats? My tinfoil hat a receding hairline I wish I could cover up with a NEX faction tinfoil hat.. still my toons tinfoil hat looks prettier then your chrome dome TBH 
I hope the assault speedup means NCN's will get tossed or at least 1 room of the NCN gets cut. I hope even more for a brand new set of sites that we'd have to learn TBH An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |

KrakizBad
Eve Defence Force Fatal Ascension
548
|
Posted - 2012.04.05 00:27:00 -
[164] - Quote
Good first step. Next they should remove them from hisec completely. http://blog.beyondreality.se/Incursion-hose
Remove all incursions from hisec |

Tyberius Franklin
Federal Navy Academy Gallente Federation
97
|
Posted - 2012.04.05 01:27:00 -
[165] - Quote
KrakizBad wrote:Good first step. Next they should remove them from hisec completely. Given one of their stated intents, getting a bunch of random people together and having them learn to cooperate and interact, highsec is the place they make the most sense. |

TriaSsiiCx
Deltole Deltole Deltole
0
|
Posted - 2012.04.17 05:52:00 -
[166] - Quote
can someone explain to me whats so wrong with getting rich in a safe environment? do you people care about our business that dearly? You follow us, mock us, insult us, yet i bet half your contacts rely on Incursions in EvE. Maybe you havent played incursions. Maybe you werent picked up because you had a bad fit. But why do many of you detest what I see as an oppurtunity. To say this in the most respectful manner, the ones who detest us, mock us, insult us, and complain about us truly are blind. EVE wasnt made for us to go all shoot each other. Its a game, and the last time i checked, games are supposed to be fun. |

Apolyon I
AQUILA INC Verge of Collapse
6
|
Posted - 2012.04.17 06:25:00 -
[167] - Quote
TriaSsiiCx wrote:can someone explain to me whats so wrong with getting rich in a safe environment? do you people care about our business that dearly? You follow us, mock us, insult us, yet i bet half your contacts rely on Incursions in EvE. Maybe you havent played incursions. Maybe you werent picked up because you had a bad fit. But why do many of you detest what I see as an oppurtunity. To say this in the most respectful manner, the ones who detest us, mock us, insult us, and complain about us truly are blind. EVE wasnt made for us to go all shoot each other. Its a game, and the last time i checked, games are supposed to be fun.
so much tears
and fyi, I did incursion. last thing I would do in eve is doing it again, htfu. start to get used to real hisec income |

Serge Bastana
GWA Corp
322
|
Posted - 2012.04.17 07:31:00 -
[168] - Quote
TriaSsiiCx wrote:can someone explain to me whats so wrong with getting rich in a safe environment?.
Stop and think what game it is that you're playing. If you can't see the problem with the above question, you're what's wrong. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |

saltrock0000
Obsessive Compulsive Disasters
48
|
Posted - 2012.04.17 07:50:00 -
[169] - Quote
Read half of this thread and couldnt go on.
SERIOUSLY people sort it out!!!
If eve is a sandbox and apparently thats a massive selling/bragging point, then why do all you whiney lil bhatches go crying to ccp when something isnt 100% as you like it?
You dont like incursions, or people running them - SANDBOX- do something about it!! Gank, war dec, jam logi's what ever just stop running off to ccp with wet eyes complaining that "the other boys arnt playing fair"
Jeezass mature game for mature people iiiiiiiiii think not
Guys seriously your are forcing CCP to break the game with all these crys for nerfs eventualy EVERYTHING is going to be the same, and people will get bored and leave. If you enjoy internet spaceships, for the sake of internet spaceships STOP IT!
*facepalms 99% of the frekking cummunity* |

Ziranda Hakuli
Relativity Holding Corp AAA Citizens
17
|
Posted - 2012.04.17 08:04:00 -
[170] - Quote
Ladie Harlot wrote:Hopefully high sec incursions will no longer be the risk-free isk faucet they are today. Lucky we got a decent CSM to deal with the issue.
Pond Scum learned to talk? WOW!!!!!
Incursions is not the isk faucet you GOONS make it sound like. Bounty rewards are the highest of all of the isk faucets.
It is agreeable that the Incursions need some tweaking. what ever happens you will still be butt hurt over it cause you fail at makin isk the legitimate way.
Now as for Incursions being risk free. if you have not ever ran one then you have no idea how much risk is involved. I have seen the flaunted marauders get popped in Assaults or HQ sites. Logi ships whether they are Oni, gaurd, basi, scimmi get popped. all of this is due to one reason. you failed to listen to the FC, fail to broadcast you need some reps of some sort, fail to put on a decent tank for the Assault/HQ sites.
So do not go talk about it not being risk free. after all you GOONS + Friends are still around thumping your chest like some caveman with no brain......oh you already do that |

Simi Kusoni
HelloKittyFanclub
619
|
Posted - 2012.04.17 09:06:00 -
[171] - Quote
Ziranda Hakuli wrote:Pond Scum learned to talk? WOW!!!!!
Incursions is not the isk faucet you GOONS make it sound like. Bounty rewards are the highest of all of the isk faucets. Bounty rewards cover almost every aspect of the game, and whilst they are nearly three times the size of the ISK income from incursions they are earned by a much larger portion of Eve's population.
Ziranda Hakuli wrote:It is agreeable that the Incursions need some tweaking. what ever happens you will still be butt hurt over it cause you fail at makin isk the legitimate way. This is Eve, there is no "legitimate way". There are some ways, however, that do not fit with Eve's original ethos of sand box style game play. High income ISK faucets situated in artificially PvP restricted space IMHO is about as sand box free as it gets.
Maybe if the war dec overhaul is a success, and the PvP restrictions on high sec are subsequently loosened somewhat, then it wouldn't be so bad. But as it stands dec shields, corp hopping and the "fixes" to aggro mechanics tricks forced on us by incursion runners render high sec about as sand boxy as a world of warcraft battle ground.
Ziranda Hakuli wrote:Now as for Incursions being risk free. if you have not ever ran one then you have no idea how much risk is involved. I have seen the flaunted marauders get popped in Assaults or HQ sites. Logi ships whether they are Oni, gaurd, basi, scimmi get popped. all of this is due to one reason. you failed to listen to the FC, fail to broadcast you need some reps of some sort, fail to put on a decent tank for the Assault/HQ sites The fact that some idiots manage to lose ships does not make incursions a risky business. As for the claim that we haven't ever run an incursions, almost everyone has tried them out.
Personally I ran them for a few weeks, then got bored and moved on. They are the epitome of mindless raid grinding, as far as fun or excitement goes they're nearly as bad as chaining sanctums.
--Will Support Your Terrible Forum Thread For ISK-- |

Ziranda Hakuli
Relativity Holding Corp AAA Citizens
17
|
Posted - 2012.04.17 17:15:00 -
[172] - Quote
Raid grinding? never thought of that but then again i tend to try and block out my WoW days. Still kinda hurts the brain.
I still think you are missing something i must dig for them handy dandy graphs that CCP did up on the ISK thing while everyone who has jumped on the brainless GOON band wagon has done nothing really to research this natural thing of people coming together and having.
But it is for the GOON and their personality disorder (alts) to bully their way around and ruin the game for others. it is not just one person or group to tell you or me how to play or where to play. From what i have seen a few of the power block alliances wish to make the lives of those who play in empire space miserable hence the sand box. The sand box play style has changed over the years to the point you have 0.0 space folks hiding behind blue shields saying that all the money should be out there. you have the low sec pirate who want to be able to blow anyone up anywhere they go. and Empire guys just wanna be left alone as they learn how to play or play the way they want.
So the empire does not make as much isk in the incursion but have ya looked at the low sec incursion? more risk then empire more isk. 0.0 incursion more risk then low sec but also more isk.
Why are these not ran? Well pirates will just shoot anything in low sec for juicy kill mails. 0.0 will shot you cause you are not blue and to get blue to must pay tribute
As for the bounty rewards most of it was generated in them Sanctum/Havens in 0.0 space. maybe these need to be relooked at and nerfed |

Sigurd Sig Hansen
Hedion University Amarr Empire
0
|
Posted - 2012.04.17 17:19:00 -
[173] - Quote
10% cut in bounties
KrakizBad wrote:Good first step. Next they should remove them from hisec completely.
I agree. Then remove the tech moons afterward
If we dont get a faucet you dont get infinite income.
Mining is the "Deadliest Catch" in this game |

Simi Kusoni
HelloKittyFanclub
623
|
Posted - 2012.04.17 17:28:00 -
[174] - Quote
Ziranda Hakuli wrote:Raid grinding? never thought of that but then again i tend to try and block out my WoW days. Still kinda hurts the brain.
I still think you are missing something i must dig for them handy dandy graphs that CCP did up on the ISK thing while everyone who has jumped on the brainless GOON band wagon has done nothing really to research this natural thing of people coming together and having. Actually some of us who agree with, and have been arguing in favor of, the incursion tweaks for months have done an extremely large amount of background research. Considerably more research than just looking at a recent dev post and going "that number is larger than the other one".
Ziranda Hakuli wrote:But it is for the GOON and their personality disorder (alts) to bully their way around and ruin the game for others. it is not just one person or group to tell you or me how to play or where to play. From what i have seen a few of the power block alliances wish to make the lives of those who play in empire space miserable hence the sand box. The problem is that giving everyone what they want isn't a good methodology when it comes to game design, in a game like Eve you have to accept that alterations to one aspect or mechanic will have far reaching repercussions on other elements.
Take, for example, incursions. Their introduction may seem like a nice way for high sec players to make large amounts of ISK, but then null sec players move their alts in to high sec and begin making ISK risk free. Null sec, as a result, becomes somewhat empty and meaningless.
Ziranda Hakuli wrote:So the empire does not make as much isk in the incursion but have ya looked at the low sec incursion? more risk then empire more isk. 0.0 incursion more risk then low sec but also more isk.
Why are these not ran? Well pirates will just shoot anything in low sec for juicy kill mails. 0.0 will shot you cause you are not blue and to get blue to must pay tribute No, you must pay tribute because you are a renter. The rest of us fight for our space.
And the reason low sec incursions are rarely run is because the risk does not match the reward, again because high sec incursions are broken in terms of balance. Given the extra logistical challenges, time spent docked up due to hostiles and the inability to use shiny fleets put together in public channels people actually rarely make more ISK running them in low sec.
Ziranda Hakuli wrote:As for the bounty rewards most of it was generated in them Sanctum/Havens in 0.0 space. maybe these need to be relooked at and nerfed Why? You make less ISK running sanctums in a carrier than you do running incursions, and it's considerably more hassle. I also strongly suspect the amount of ISK made via bounties will drop dramatically when they bring in the titan nerf.
But besides that bounties come from high/low/null sec missions, they come from high/low/null sec exploration and null sec belt ratting/anomalies. CCP Recurve may also have included sleeper blue loot in the figures he provided, but he didn't provide a detailed enough break down for us to tell.
In comparison incursion incomes is made almost solely in high sec, by a disproportionately small percentage of Eve's total population.
Anyway, having said all that I do agree with making null more dangerous, local intel desperately needs to be replaced with a true intel tool.
--Will Support Your Terrible Forum Thread For ISK-- |

KrakizBad
Eve Defence Force Fatal Ascension
613
|
Posted - 2012.04.17 18:49:00 -
[175] - Quote
Sigurd Sig Hansen wrote:10% cut in bounties KrakizBad wrote:Good first step. Next they should remove them from hisec completely. I agree. Then remove the tech moons afterward If we dont get a faucet you dont get infinite income. I'd take that deal in a heartbeat. Not like we haven't been yelling about the stupidity of the tech bottleneck for years or anything.
Wait, was your post supposed to make me reflect on how wrong my position was? Welp. http://blog.beyondreality.se/Incursion-hose Remove all incursions from hisec |

Sigurd Sig Hansen
Hedion University Amarr Empire
1
|
Posted - 2012.04.17 19:05:00 -
[176] - Quote
KrakizBad wrote:Sigurd Sig Hansen wrote:10% cut in bounties KrakizBad wrote:Good first step. Next they should remove them from hisec completely. I agree. Then remove the tech moons afterward If we dont get a faucet you dont get infinite income. I'd take that deal in a heartbeat. Not like we haven't been yelling about the stupidity of the tech bottleneck for years or anything. Wait, was your post supposed to make me reflect on how wrong my position was? Welp.
no, Id doubt thatd ever happen closed minds and all that
Mining is the "Deadliest Catch" in this game |

Medusa Serpentiz
Order of the Fallen Sirens
0
|
Posted - 2012.04.17 19:13:00 -
[177] - Quote
After reading everything thats has been sad.
I must agree with the Goons here cause high sec incursions are easy and simple and if you lose you own ship you are stupid. And High sec incursions are overated cause evrybody thinks yu need faction. People who think that are stupid yu can run VG in battle cruisers its easy and yu are faster than a 16 mand legion fleet.
yu dont need al the expansive stuff to run them but BTL made us to and now we pay billions for our ships just to get in i think its unfair everybody diserves a change.
I like to go to Low-sec to do incursions but most high sec runners are scared and wont come with me. Thats to bad cause they give even more iskies.
Btw i know its off topic.
But i also support the Goons and The Mittani on the Jita burn he punished himself enough and CCP didn't need to ban him on top of it. |

Serge Bastana
GWA Corp
331
|
Posted - 2012.04.17 19:36:00 -
[178] - Quote
Sigurd Sig Hansen wrote:10% cut in bounties KrakizBad wrote:Good first step. Next they should remove them from hisec completely. I agree. Then remove the tech moons afterward If we dont get a faucet you dont get infinite income.
Translation: I'm butthurt and everybody else should be too *sniff*
Get a grip WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |

Sigurd Sig Hansen
Hedion University Amarr Empire
3
|
Posted - 2012.04.17 20:51:00 -
[179] - Quote
Serge Bastana wrote:Sigurd Sig Hansen wrote:10% cut in bounties KrakizBad wrote:Good first step. Next they should remove them from hisec completely. I agree. Then remove the tech moons afterward If we dont get a faucet you dont get infinite income. Translation: I'm butthurt and everybody else should be too *sniff* Get a grip
Translation: Im butthurt you can make isk in highsec
take yer own advice
Mining is the "Deadliest Catch" in this game |

Apolyon I
AQUILA INC Verge of Collapse
7
|
Posted - 2012.04.17 21:40:00 -
[180] - Quote
Sigurd Sig Hansen wrote:Serge Bastana wrote:Sigurd Sig Hansen wrote:10% cut in bounties KrakizBad wrote:Good first step. Next they should remove them from hisec completely. I agree. Then remove the tech moons afterward If we dont get a faucet you dont get infinite income. Translation: I'm butthurt and everybody else should be too *sniff* Get a grip Translation: Im butthurt you can make isk in highsec take yer own advice
your hisec isk is sh*t |
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