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Thread Statistics | Show CCP posts - 4 post(s) |
Huma Tsalis
AWE Corporation Intrepid Crossing
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Posted - 2008.10.23 11:05:00 -
[61]
Question: With all the upcoming changes to the speed and missile system, which are all supposed to balance pvp, is there anything being done to keep the pve part as balanced? <a href="http://rumandmonkey.com/widgets/toys/testgen/6199/"><img src="http://stat.rumandmonkey.com/tests/9/9/6199/25764.jpg" title="Industrialist with teeth" alt="Industrialist with teeth" border="0" |
Maria Kalista
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Posted - 2008.10.23 11:13:00 -
[62]
What is the status of the Mac/Linux premium client? What is the big trouble getting these above mentioned clients stable ?
Originally by: CCP Mitnal You put a bear in your tea???
tl;dr: I'm too lazy to read the entirety of what you said, but I still want to say something.
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Blaster Babe
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Posted - 2008.10.23 11:14:00 -
[63]
How many accounts have been canceled in general with all the bad news coming to the player base that do love Eve but have are quitting because they aren't willing to pay dev's for a total redesign of the combat system in the 5th year of release?
What do you say about the game being less fun on SISI then what is currently on TQ?
How does the dev team feel about 600+ pages of "this is going suck I quit Eve" comments on the SISI changes? Is it making any difference?
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Rachel Voegel
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Posted - 2008.10.23 11:25:00 -
[64]
Edited by: Rachel Voegel on 23/10/2008 11:28:30
My questions:
Ambulation - when? DirectX 10 support - planned?
Do you have an idea how many account holders there are (subscribers, not subscriptions) ?
Originally by: Procurator Ultio How about answers from someone with 45 years of advanced programming, including databases?
45 years of advanced programming? How old are you?
Originally by: Procurator Ultio Q: What is the DB load with the inactive accounts?
A: Other than a little static space, zero.
Doesn't every row in every table involved in a SELECT statement put a load in the server during a query?
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Mr Daytrading
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Posted - 2008.10.23 11:34:00 -
[65]
Edited by: Mr Daytrading on 23/10/2008 11:41:01 I have a few questions about stealth bombers, i like the potential of these ships and the idea behind it. But as they now are they arnt usefull. Most people that think about the stealth bomber are thinking about cruise missiles. But im interested in the bomb part of those ships. As how they now are its a total failiur. So i have a few questions:
*why cant a stealth bomber use cov op cloak? (maybe only cov op cloak when bomb launcher fitted? Or u can only fit 1 of those 2, cruise or bomb and only cov op with bomb launcher fitted?) *why do bombs such little damage if u concider, speed, signature ratius and transversal velosity of small ships? *Why are bombs soo slow? (to slow u cant catch anything with it that has a MWD) *isnt there a way to give the stealth bomber a 100% damage resistence against bombs?
Being in 0.0 is fun, but when u are newly in a corp they dont want to give out pos corp hanger rights becasue u can anchor the whole pos. So basicly u are stuck in systhems with npc stations in them. Leads to my next question:
*why isnt it possible to give pos hanger rights to someone without he being able to unachor mods/tower?
Final question for me: *Does my questions inspire CCP to look at the Stealth bomber design and change/modify something in relation with bombs?
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2008.10.23 11:42:00 -
[66]
Why do bad things happen to good people?
What I do the rest of the time - Vote for a Jita bypass! |
argolighthand
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Posted - 2008.10.23 11:46:00 -
[67]
I seriously doubt anyone will recieve a transcript of anything as it would require ,a commitment from ccp, and the only commitment ive seen anywhere in forums is "if you dont like it quit".
Rest assured the above commitment is in effect!
What use is new content when the content we have now is either totaly useless, or inoperative, ie. elite drone ais, tom, **** n harry dna not to mention zors.
At this time i believe the proper attitude concerning eve is, Who cares?
In a recent event a player deposited 10 mil in trit to his stock pile it poofed! The player contacted a gm thru the marvelous petition system and was in structed to,"clear your cache" which removed all game logs.
Once the player accomplished this he was instructed to produce proof that he had the 10 mil in trit to begin with, as customer service couldnt find anywhere evidence that he had it to begin with.
No the person was no me! I happen to be privy to the situation.
I guess what im trying to say is Dev Blog? who cares?
If you cant put it in writing for all eve players to read, then all you are doing is wasting space and the time of those who thirst for meaningful changes in eve and content that works.
Please excuse any typos or bad grammer, truth is im like ccp who cares i sure don't im busy stockpiling worthless dna and elite drone ais, as well as other meaningless items.
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Macmuelli
Gallente Meltd0wn iPOD Alliance
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Posted - 2008.10.23 12:01:00 -
[68]
Will we see one day PVE / PVP related stuff combined with ambulation?.
like :-holoreelbattles -combats on planets
Factional warfare is a step into Pvp include fight for one faction.
What is the next step?
Arenas? where ppl can fight for Honour, and players can bet on one of them.
Will u ever add something like this or similar into this universe?
Will the old races like takmahl / sleepers etc., one day gets a "deeper" role or probally return?
breg
mac
HStt de MSkelb÷rger ierst n Menschen in sin Haart inschlottn, denn kann diese Mensch sich opn Meckelb÷rger full und gonz verlatten."
evefan since 2003
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Trovax
Amarr
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Posted - 2008.10.23 12:23:00 -
[69]
Can i have a hug?
Moving on...... Some guy was bloggin on about a year or so about 'entire systems becoming asteriod belts' (probably one too many Quafe's). What id like to know is, are there any plans (not talking about the mythical Orca) to make Industry a little more interesting? Maybe make people use probes to scan down ALL asteroid belts (which would totally frack the macro miners)? I just feel that there could be alot more to industry (in the way of excavation, not the research/T2 part)?
Also....are there any plans to 'enhance' or make the engineering side, (I.E. ship fitting and configuration) a little more 'IN DEPTH' things like manually adjusting power to different modules etc...?
fanks for watching.
"I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant" |
Tasko Pal
Heron Corporation
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Posted - 2008.10.23 12:33:00 -
[70]
When will CCP release information about the coming expansion? In particular,
What skills will be required to fly and make the Orca? What sort of "rebalancing" of industrials will occur? How close is the current storefront interface on Sisi to what will eventually be released?
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Mister Irizar
Minmatar Hikage Corporation
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Posted - 2008.10.23 12:33:00 -
[71]
If possible - details about ambulation ?
few days left for fanfest
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Slinkus Gallentus
Gallente Infinite Order
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Posted - 2008.10.23 12:36:00 -
[72]
Originally by: Jmarr Hyrgund a rabid pack of ungrateful players screaming blue murder at you because they can no longer take advantage of an exploit which basically let them play for free
1. we dont have to be grateful. WE PAY MONEY TO PLAY. If they want us to be grateful as well, then they better pony up some cash.
2. What exploit allowed us to play for free?
Quote: These are people trying to run a business and while some of the things they do to try and make that business a success may anger some of us, I'm sure we all agree that our world would be a poorer place without EVE in it.
Err, no. The world would carry on regardless. The greedy will still get richer, the poor will still get poorer. The satrving will still not get fed.
I feel sorry for you if your world is as big as EVE.
cheers
"Life is not one big joke. Life is 40,000 little jokes all lined up" |
Trinneth
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Posted - 2008.10.23 12:44:00 -
[73]
- I'm a realtively new player, there's never been an alliance tournament since I joined, but I very much enjoyed watching the old ones, are there any plans to hold another any time soon?
- Ghost training
- I think some acknowledgement that the change could have been better handled would be appreciated by a lot of us.
- Buried deep within the thousands of comments on the issue are quite a few suggestions for ways CCP could provide ghost training for those who want it either with a reduced cost subscription which would only allow training, or with an optional fee on resubscribing to have ghost trained skills added to your character. Has there been any discussion of implementing these or similar features?
- Please can we have skill queues now?
- The upcoming UI changes are most welcome, what're your plans for future improvements to the UI system.
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Saladin
Minmatar Eternity INC.
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Posted - 2008.10.23 12:44:00 -
[74]
1. When will we see ambulation? Ballpark would be nice since many thought it was coming in Midas
2. Will Midas remove material penalties for specific POS arrays (e.g. component assembly array, ammunition assembly array)? Does CCP see POS's as a way to relieve manufacturing slot congestion in high traffic areas, or is it not on their radar at all?
3. Will we ever be able to run reactions (reactions, not moon mining) in High Security space?
4. Will the change to webifiers in the nano-nerf affect people's ability to use webbing to make freighters enter warp quicker?
5. Given all the nerfs that super-caps have gone through and given that they are far more vulnerable (especially moms) than they were on initial release, is there any intention to allow them to dock?
6. When will CCP develop a jump planner tool similar to whats is available on EvE-ICSC. Why has CCP out-sourced this kind of functionality to its customers when it should be available in-game?
7. Will CCP develop a secure method for trading ships that cannot dock, e.g. Moms and Titans?
8. Secondary markets: When will EvE have a formal stock market trading system? |
Hugo Rune
Minmatar Ministry of Serendipity
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Posted - 2008.10.23 12:48:00 -
[75]
When are we going to see
- Changes to blasterships to compensate for the webifier and speed changes? They are completely hopeless on Sisi, unable to track targets up close or (obviously) reachthem further away, and are struggling to get in range and hold down targets.
- Black ops boosts?
- The actual "content" to Quantum Rise? Like new ships, game mechanics, t3? manufacturable implants?, stuff like that! Stuff that changes the game for everyone in a positive way, rather than yet-to-be-balanced nerfs?
-Some boosts for balanced ships like the Huginn and Rapier which are going to be obsolete? |
Odizzido
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Posted - 2008.10.23 12:53:00 -
[76]
Will we see any new battleships for drone users? |
Aikhiko Somotho
Caldari Imperium Galactica
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Posted - 2008.10.23 13:15:00 -
[77]
CCP staff pointed out that you didn't know about Ghost Training was listed as feature, and were surprised by reaction from community. Fixing a bug and removing a feature that was a major selling point seems different.
Bug abuse is unfair, using an advertised feature that was kept in game intentionally and was advertised is fair, so the change that was planned to be a "fairness patch" became unfair to many players.
Do you consider releasing a "fairness patch" with compensation in the near future? Do you plan to include skill queues in them? Do you plan to reduce skill training times with it?
Learning skills became a major annoyance for new players and new alts, and somehow reducing the gap between new and old players are essential for keeping new players beyound the 7 months mark.
Gradually reduced skill training times (10% / year since release of Eve), removal of learning skill (and boosting attributes to allow faster learning) would be better for the game. What do you think about this?
At "removal" if learning skills: I would turn them into teaching skills. When a character a teaches someone (for free or for ISK) a skill he knows, the bonuses of these "teaching" skills would add to the attributes of the students.
The basic education skill would provide education slot, the attribute affecting skills would give a boost to the student who learns a skill.
What do you think about this idea? I think if learning skills as is are recognized as a problem these proposed changes would make the game better on the long run.
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Atropos Kahn
Caldari Solarflare Heavy Industries Pure.
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Posted - 2008.10.23 13:27:00 -
[78]
Will CCP ever allow USER CREATED CONTENT submissions for 3D models/textures into EVE?
Some other MMO's like POtBS allow USER CREATED CONTENT to be part of the game client.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. |
Mr LaboratoryRat
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Posted - 2008.10.23 13:45:00 -
[79]
One thing i really really hate is the downtime time. Its not a issue that the server go's down its a issue when it go's down. Im living in GMT +1 timezone and the server always go's down at 1 o'clock in the afternoon till 2. Lately i have seen a few extended downtimes (half hour-45 min later) Its then alreaddy half past 3 or 3 o'cloak. Normal dinner time is 5. So in 1 afternoon i can play 2 hours, i find it redicules and very innoing, so my question is cant downtime become another time? like 3 hours earlyer or 13 hours later? Alot of Europ players would be alot happier
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Derdre Esme
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Posted - 2008.10.23 14:42:00 -
[80]
Hello i have a question
Does CCP plan to remove "ghost trading" like "ghost training" as today it's possible to set orders to last 3 months and they remain if your account is not active
Regards
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Yakia TovilToba
Halliburton Inc.
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Posted - 2008.10.23 14:49:00 -
[81]
Raven State Issue
Can you introduce more of them please ?
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Zeroskills
Endgame.
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Posted - 2008.10.23 15:22:00 -
[82]
Edited by: Zeroskills on 23/10/2008 15:31:05 Two questions:
1. "Nerf Scalpel"
Is there any possibility that CCP could address simple "easy fix" balance issues on a faster time scale? Perhaps something like the Guild Wars model, which implemented incremental stat-oriented balance tweaks on a regular basis.
It seems that significant developer resources go into major balance-related design changes (e.g. the speed rebalance , changes to Nosferatu modules, reduction in unbonused EWAR effectiveness, implementation of turret tracking, torpedo redesign, etc.). Comparatively few developer resources appear dedicated to smaller statistical tweaks (e.g. battlecruiser shield regen, caldari capital CPU, siege torp HP, autocannon RoF, etc.) -- an understandable consequence of a long development pipeline full of major projects.
A faster implementation of incremental balance changes would be useful given the coming speed rebalance. The complex knock-on effects of these sweeping changes guarantee that Sisi testing won't uncover every resulting balance problem. Once problems reveal themselves on TQ, I want to measure CCP's response time in months, rather than quarters or years. Silly things like the Typhoon having less ArmorHP than ShieldHP and T2 ammo being either amazing (sniper ammo) or underpowered (close range high damage) makes it hard to have confidence in timely fixes.
Would CCP consider creating a small team of devs dedicated to quickly identifying balance issues and implementing fixes, perhaps on a monthly basis? Perhaps you can call them "Balance Ninjas" and give them cool t-shirts. But someone at CCP needs to "own" the fine tuning of ships and modules -- the nerf scalpel, rather than nerf bat. CCP needs to replace its haphazard approach to "little fixes" with something systemic -- the laudable, but overdue, Citadel Torp HP boost got attention after a dev stumbled onto a 50 page thread and took the initiative.
Lastly, the nerdiest and less ideological members of EVE's player base, as well as recent CCP hires therefrom, could be a great resource for data and ideas.
2. A New UI
Is a completely redesigned UI currently in the pipeline? EVE's current UI compares very poorly to those in MMOs of the last several years.
Specific issues that need to be addressed: - color blindness usability (ARRRGHH! WHY ALWAYS RED AND GREEN?!) - remappable hot keys - customizable buttons (I shouldn't need a drop down menu to change orbit from 15km to 20km) - much less busy module display (those poor little buttons are overfilled with module activation, heat activation, heat damage, ammo, and now cycle timers and weapon linking) - sharable overview and bracket settings - less reliance, generally, on drop down menus and mouse clicks -- more keybinds and buttons - no more random window movement, resizing, snap-to neighbors, etc.
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Belmarduk
Amarr M.A.R.S. Enterprises Majesta Empire
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Posted - 2008.10.23 15:55:00 -
[83]
1.Skill - Queue WHEN ????
2.When will something be done against MacroMiners ?
3.And last big question: Skill - Queue When ??
Mainchar:
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Nymeria Ravennel
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Posted - 2008.10.23 15:59:00 -
[84]
Originally by: Belmarduk 1.Skill - Queue WHEN ????
2.When will something be done against MacroMiners ?
3.And last big question: Skill - Queue When ??
seconded |
Bob Niac
Gallente Kahi Mohala Pupule 'Ohana
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Posted - 2008.10.23 16:03:00 -
[85]
what ever happened to the asteroid belt revamp?
can we ever expect faction T2? (Caldari Navy Golem)
What happened to the racial exploration stuff?
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Genetic Algorithm
Caldari School of Applied Knowledge
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Posted - 2008.10.23 16:07:00 -
[86]
Just a simple one from me.....
Can we have an 'align to' option for a bookmark?
GA
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eliminator2
Gallente Heretic Army Heretic Nation
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Posted - 2008.10.23 16:09:00 -
[87]
i would like to here my question answered plz
1.where do you think solo PVP is going and what do you think may bring it back? 2.what are your OWN views on the "nano" nerf? 3.would you like to see EVETV to return?
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shirohoshi
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Posted - 2008.10.23 16:13:00 -
[88]
Can you give a time line on a few things, when we may see them.
walking in stations planet interaction comets and system wide belts
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UGWidowmaker
Caldari freelancers inc Pupule 'Ohana
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Posted - 2008.10.23 16:16:00 -
[89]
would ccp ever consider giving super caps more roles ?? atm they are just plain borring.. would be kinda nice if they had more roles.. like mom could make ammo at the batlleground and titan might make WHEN ANCHORED a miniature station where u can dock and repair or somthing like that!
OMFG
I am the widowmaker stay tuned.
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.10.23 16:21:00 -
[90]
I have a simple question that would require a long answer:
What is CCP's vision regarding blaster ships in Eve? What is their envisioned role? How does CCP expect them to compete in PVP against all the other types of ships and fits? What is CCP doing to ensure that they remain effective?
Other than that, my fellow players have already come up with a very darn good list of questions. If even 1% of them are answered satisfactorily, I'll be impressed.
Bellum Eternus [Vid] L E G E N D A R Y COLLECTION Inveniam viam aut faciam.
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