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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
oilio
Caldari State War Academy
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Posted - 2008.10.23 21:09:00 -
[331]
Originally by: Shard Merchant
What a huge waste of everybody's time.
...and did you REALLY expect anything other than that?
How many times do they have to shaft the community before people realise THEY DON'T GIVE A DAMN!
Pay up and accept that they will do whatever the hell they like, and treat everyone like fools OVER and OVER again...
...or stop paying (which is the only real option if you want to have any chance of things changing).
THEY DON'T CARE!
...I don't know why they don't care. Seems utterly stupid to alienate their playerbase like this, but I'm now utterly convinced that they don't care.
Will they care in a few months time? I suspect so, but the snowflakes are already piling up. The avalanche/exodus of discontented players is going to be very difficult to stop once it gathers its full momentum. |
catherda
Gallente Hoist The Colors. Pirate Coalition
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Posted - 2008.10.23 21:10:00 -
[332]
I listened to some the blog which I usually avoid. Especially the last part. Here is an interesting question and please keep in mind i am a budding programmer and aware of the process it takes to develop code and everything.Can you guys care even less about what everyone is saying or the questions that are being asked. have you even considered the consideration for your player base. i got the impression you guys careless and even don't give a flying sh*t about who you are making the improvements for. With every patch the improvements that are needed are often overshadowed with the stuff you screw up. Lets take sensor damps which yes might have needed a slight adjustment that you improved to utterly useless. Now not only are you planning to improve speed but now you gonna not improve the blasters and railguns that would have been a simple fix to the speed issue. As well as the simple issue of improving some of the bigger ships ie battle ships and capitals making the more able to maneuver easily and possibly make faster. No instead we are gonna break everything. Oh yeah in the process totally invalidate several months of skill training that everyone has paid months for. Hmmm maybe you need to fired the idiots and get new people in and get fresh set of programming eyes to improve the game instead of breaking the game. I for the most part also see the need to get more nodes to handle the ever increasing player base or wait is it your plan to lose money while your player base is building by losing those players who been faithful for over 3 years plus who have been nothing but patient. I also find it amazing how inept with how you guys are taking so long to make walking avatars when there about 50 million sources of code available to enable to do that. So in short keep the solutions less complicated because the more complicated you are getting the more you are breaking the game. Second quit trying to interfere with the bob goon war and concentrate on the whole player base. you will influence the war better that way then what you are doing. Yes there is a pattern with the patches in which you enforce and yes people have picked up on it.
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.10.23 21:26:00 -
[333]
Originally by: catherda I listened to some the blog which I usually avoid. Especially the last part. Here is an interesting question and please keep in mind i am a budding programmer and aware of the process it takes to develop code and everything.Can you guys care even less about what everyone is saying or the questions that are being asked. have you even considered the consideration for your player base. i got the impression you guys careless and even don't give a flying sh*t about who you are making the improvements for. With every patch the improvements that are needed are often overshadowed with the stuff you screw up. Lets take sensor damps which yes might have needed a slight adjustment that you improved to utterly useless. Now not only are you planning to improve speed but now you gonna not improve the blasters and railguns that would have been a simple fix to the speed issue. As well as the simple issue of improving some of the bigger ships ie battle ships and capitals making the more able to maneuver easily and possibly make faster. No instead we are gonna break everything. Oh yeah in the process totally invalidate several months of skill training that everyone has paid months for. Hmmm maybe you need to fired the idiots and get new people in and get fresh set of programming eyes to improve the game instead of breaking the game. I for the most part also see the need to get more nodes to handle the ever increasing player base or wait is it your plan to lose money while your player base is building by losing those players who been faithful for over 3 years plus who have been nothing but patient. I also find it amazing how inept with how you guys are taking so long to make walking avatars when there about 50 million sources of code available to enable to do that. So in short keep the solutions less complicated because the more complicated you are getting the more you are breaking the game. Second quit trying to interfere with the bob goon war and concentrate on the whole player base. you will influence the war better that way then what you are doing. Yes there is a pattern with the patches in which you enforce and yes people have picked up on it.
ARRRRRGGGHHHHH MY EYES!!!!!!!!!!! --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Alex Medvedov
Minmatar Subjugation
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Posted - 2008.10.23 21:27:00 -
[334]
First of all I would like to thank CCP for the great game which I enjoy very much and because of that i am gladly paying a subscription fee. Second I am really tired of that "oh my god you have nerfed my super pimped nano ship, you are all idiots, how could you even dare". Personally iam more or less ok with speed nerf and as i can see CCP is very careful with all the system balancig stuff. So you whiners just adapt or die, everything is changing even games... besides you can use whatever argument you like but 6km/s going battleships are sick!
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oilio
Caldari State War Academy
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Posted - 2008.10.23 21:35:00 -
[335]
Originally by: Alex Medvedov besides you can use whatever argument you like but 6km/s going battleships are sick!
either you're a troll, or you're missing the point completely.
Do you think all the people complaining about CCP's recent policies are people who want 6km/s battleships? You think that's what this is about?
You think this is all about people whining because they can't have superfast battleships?
Read the forums, man. |
catherda
Gallente Hoist The Colors. Pirate Coalition
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Posted - 2008.10.23 21:36:00 -
[336]
Originally by: Alex Medvedov First of all I would like to thank CCP for the great game which I enjoy very much and because of that i am gladly paying a subscription fee. Second I am really tired of that "oh my god you have nerfed my super pimped nano ship, you are all idiots, how could you even dare". Personally iam more or less ok with speed nerf and as i can see CCP is very careful with all the system balancig stuff. So you whiners just adapt or die, everything is changing even games... besides you can use whatever argument you like but 6km/s going battleships are sick!
omg go back to kindergarten and learn to spell or at least use spell check. i wasn't whiny i was pointing out in a intelligent way what makes the speed nerf idiotic and also I pointed out that the devs came off that they don't care about their player base and pretty much blew off everyone in the blog. I even pointed out how not improving the stuff that needs to change is breaking the game. Its obvious you really haven't spent the money and time to spec anything to understand why everyone is complaining but that's ok we all know you are a carebear.
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Solomon XI
Hoist The Colors. Pirate Coalition
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Posted - 2008.10.23 21:40:00 -
[337]
Originally by: Alex Medvedov First of all I would like to thank CCP for the great game which I enjoy very much and because of that i am gladly paying a subscription fee. Second I am really tired of that "oh my god you have nerfed my super pimped nano ship, you are all idiots, how could you even dare". Personally iam more or less ok with speed nerf and as i can see CCP is very careful with all the system balancig stuff. So you whiners just adapt or die, everything is changing even games... besides you can use whatever argument you like but 6km/s going battleships are sick!
Alright Alex, I'll bite.
I am not whining about the whole *nano issue* except of what it'll do Interceptors, Interdictors, and death-traps like those.
My main concern is the lack of consideration that CCP is putting into ships that rely on stasis webifiers, micro-warp-drives, and the like (IE: Blasters). The Deimos was a death-trap before this patch. If we didn't land on top of our enemy, we'd be hurting by the time we got into range.
It's problematic at best with the current nerf and no changes to blasters.
CCP didn't listen to the thread in Game Development. 27+ pages detailing (with mathematical and statistical support) how this patch would be the final nail in the coffin for small blaster boats (Deimos, Astarte) and how it would kill ships like the infamous Gank Megathron.
CCP doesn't listen to their player-base, obviously pointed out to everyone who didn't know, by todays dev-blog.
*** ~Solo Hoist The Colors. (CEO) Pirate Coalition (Yar?) |
Alex Medvedov
Minmatar Subjugation
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Posted - 2008.10.23 21:42:00 -
[338]
Originally by: catherda
omg go back to kindergarten and learn to spell or at least use spell check. i wasn't whiny i was pointing out in a intelligent way what makes the speed nerf idiotic and also I pointed out that the devs came off that they don't care about their player base and pretty much blew off everyone in the blog. I even pointed out how not improving the stuff that needs to change is breaking the game. Its obvious you really haven't spent the money and time to spec anything to understand why everyone is complaining but that's ok we all know you are a carebear.
Ok sorry for my spelling iam doing my best and sadly iam quite old for kindergarten... Pls tell my which of the recent CCP policies is absolutely bad - i can find none Second try to imagine that you are not alone in this game and thing which you belive is tragical for you could be very interesting for someone else (for me for example:)) Third, yes definitelly iam a carebear all i do all day is mining and iam proud of it!!!:))
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Alex Medvedov
Minmatar Subjugation
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Posted - 2008.10.23 21:48:00 -
[339]
Originally by: Solomon XI Alright Alex, I'll bite.
I am not whining about the whole *nano issue* except of what it'll do Interceptors, Interdictors, and death-traps like those.
My main concern is the lack of consideration that CCP is putting into ships that rely on stasis webifiers, micro-warp-drives, and the like (IE: Blasters). The Deimos was a death-trap before this patch. If we didn't land on top of our enemy, we'd be hurting by the time we got into range.
It's problematic at best with the current nerf and no changes to blasters.
CCP didn't listen to the thread in Game Development. 27+ pages detailing (with mathematical and statistical support) how this patch would be the final nail in the coffin for small blaster boats (Deimos, Astarte) and how it would kill ships like the infamous Gank Megathron.
CCP doesn't listen to their player-base, obviously pointed out to everyone who didn't know, by todays dev-blog.
Yes Solomon, if you put it this way I can agree, it would be really bad if ceptors especially would be renderd useless, still i hope CCP will not let it happen. As you said blasters have their limits now and after speed nerf its going to be even worse... but i can understand CCPs position i belive - lets try how the new system would behave and then make some improvements. But tbh i dont have much about blasters so feel free to flame me:)) |
catherda
Gallente Hoist The Colors. Pirate Coalition
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Posted - 2008.10.23 22:01:00 -
[340]
Originally by: Alex Medvedov
Originally by: catherda
omg go back to kindergarten and learn to spell or at least use spell check. i wasn't whiny i was pointing out in a intelligent way what makes the speed nerf idiotic and also I pointed out that the devs came off that they don't care about their player base and pretty much blew off everyone in the blog. I even pointed out how not improving the stuff that needs to change is breaking the game. Its obvious you really haven't spent the money and time to spec anything to understand why everyone is complaining but that's ok we all know you are a carebear.
Ok sorry for my spelling iam doing my best and sadly iam quite old for kindergarten... Pls tell my which of the recent CCP policies is absolutely bad - i can find none Second try to imagine that you are not alone in this game and thing which you belive is tragical for you could be very interesting for someone else (for me for example:)) Third, yes definitelly iam a carebear all i do all day is mining and iam proud of it!!!:))
Ok lets begin with the speed nerf. in order to be in a decently ran interceptor you need to train several skills up to level 5 all totaling depending on your skill range a total of 2 months that totals 30 us dollars worth of change. that's one bad thing. Also with the speed nerf those ships built on the basis to provide a ship that can tackle with the speed and accuracy that a tech 1 frigate can't provide is now totally useless therefore knocking those ships out of the game.
by refusing to improve the blaster it then knocks out several more ships that required more specialization in skills. more lost time and money.
most the changes to the game that the devs come up with creates it so that in battles the bigger blob wins. Instead of making so that a smaller group could win against a bigger group by using specialized tacklers and cruisers or other specialized equipment operators.
to put it in care bear speak if you run missions with 3 and a blob of 10 people came in to your mission you can't run away because your ship is too slow and you wont be able to use blasters cause they could out do your guns.
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Alex Medvedov
Minmatar Subjugation
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Posted - 2008.10.23 22:19:00 -
[341]
Originally by: catherda Ok lets begin with the speed nerf. in order to be in a decently ran interceptor you need to train several skills up to level 5 all totaling depending on your skill range a total of 2 months that totals 30 us dollars worth of change. that's one bad thing. Also with the speed nerf those ships built on the basis to provide a ship that can tackle with the speed and accuracy that a tech 1 frigate can't provide is now totally useless therefore knocking those ships out of the game.
by refusing to improve the blaster it then knocks out several more ships that required more specialization in skills. more lost time and money.
most the changes to the game that the devs come up with creates it so that in battles the bigger blob wins. Instead of making so that a smaller group could win against a bigger group by using specialized tacklers and cruisers or other specialized equipment operators.
to put it in care bear speak if you run missions with 3 and a blob of 10 people came in to your mission you can't run away because your ship is too slow and you wont be able to use blasters cause they could out do your guns.
I really dont think ceptors will become useless, sure they will not be as effective as they used to be, but still they will be able to tackle sucessfully. To your wierd money calculation, i dont get it. Are you paying this game to be able to fly ceptor or to have some fun? To bring you an example i can use assault ships, which i know very good. Meny of you would consider them completly useless, but with decent fit and tactics iam quite succesful with them and i belive ceptors will be the same case. But ofc i can be wrong.
Ad blasters: would you be happy to exchange their extra damage for greater range?
Ad blobs: that is not CCP fault problem is none wants to lose the fight and the easiest thing to asure victory is to bring greater numbers...thats old as mankind itself...
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tempora darkbone
Gallente Ascendancy Project
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Posted - 2008.10.23 22:32:00 -
[342]
ok have you guys ever thought of making it so that a corp can choose the color scheme to the ships in said corp? or making you so you can customize the colors of your ships?
also when you make it so you can walk in stations you shuld make it so you can customize the look, size and so on of you character, as well as have like a gallery effect so you can see your ships and others ships as you walk around so yu can get the feel of the true immensity of the ships compared to a human |
Merin Ryskin
Peregrine Industries
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Posted - 2008.10.23 23:41:00 -
[343]
Oh hey, another dev blog that ignores the issues and gives another ****ing non-answer. Who could have seen this one coming? |
CaptainMabufo
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Posted - 2008.10.23 23:43:00 -
[344]
Originally by: Siona Windweaver
Originally by: Shard Merchant That was a terrible blog. The only new information presented was that new stargates would be the only new Trinity enhancement, which itself is massively disappointing.
The rest is basically a direct rehash of things said on ghost training, jovians, tech3, speed, skill queues.
And a few ridiculous comments about blasters / gang warfare thrown in to emphasize why he's a content dev.
What a huge waste of everybody's time.
This
Yep, waste of time. |
Shikari Sween
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.10.24 00:33:00 -
[345]
Anyone have a link to a transscript or a recording download link?
Would like to see what all the fuss is about.
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Callistus
Reikoku Band of Brothers
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Posted - 2008.10.24 01:31:00 -
[346]
Edited by: Callistus on 24/10/2008 01:33:38 Admittedly the new stargates do look cool, but why on earth are you updating them again when they've already been updated to trinity graphics? What the **** happened to planets, starbases, asteroids and every single effect in the game?
"-Continuations of the massive Trinity graphics update" ...pretty disappointing |
Jameroz
Echoes of Space
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Posted - 2008.10.24 02:15:00 -
[347]
Originally by: Shikari Sween Anyone have a link to a transscript or a recording download link?
Would like to see what all the fuss is about.
Transcription
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Shikari Sween
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.10.24 02:48:00 -
[348]
Originally by: Jameroz
Originally by: Shikari Sween Anyone have a link to a transscript or a recording download link?
Would like to see what all the fuss is about.
Transcription
thanks :)
Read like a pretty vague but decent devblog, dont c why people are afraid of blasters beeing underpowered as he said that if they were they would be fixed... Rest is pretty much rehashing info that is allready out there. |
IR Scoutar
Caldari State War Academy
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Posted - 2008.10.24 03:43:00 -
[349]
Originally by: Jameroz
Originally by: Shikari Sween Anyone have a link to a transscript or a recording download link?
Would like to see what all the fuss is about.
Transcription
tyvm
and for the record ... ... as expected however ....
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Seth Ruin
Minmatar Ominous Corp Ethereal Dawn
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Posted - 2008.10.24 04:01:00 -
[350]
So the whole blog can be summed up in one sentence: "I can't comment further on this."
Waste of everybody's time. |
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Loyal Servant
Caldari PURE Legion Pure.
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Posted - 2008.10.24 04:40:00 -
[351]
How many people did he gladhand to get from a 3D artist to a producer? Fail. lot of arsekissing.
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WishBlade
Caldari League of Disgruntled Fast Food Employees
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Posted - 2008.10.24 09:14:00 -
[352]
Anyone have a recording of this? Always thought CCP did it themselves, but doesn't seem so. Aweseomenessness |
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CCP Zulupark
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Posted - 2008.10.24 09:24:00 -
[353]
Originally by: WishBlade Anyone have a recording of this? Always thought CCP did it themselves, but doesn't seem so.
A recording will be posted in the next days. |
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Tivookz
Caldari IMPERIAL SENATE Pure.
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Posted - 2008.10.24 10:36:00 -
[354]
Edited by: Tivookz on 24/10/2008 10:36:50
Originally by: Zulupark t0rfifrans is sad that he couldn't be here today. He was not able to get to the office because of the angry ghost training mob waiting for him outside his 3 story villa.
There, fixed it for you.
Tiv __________________________________________________
Hating Cash Craving Productions since oct 15th 2008 |
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CCP Zulupark
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Posted - 2008.10.24 11:02:00 -
[355]
Edited by: CCP Zulupark on 24/10/2008 11:02:13
Originally by: Tivookz Edited by: Tivookz on 24/10/2008 10:36:50
Originally by: Zulupark t0rfifrans is sad that he couldn't be here today. He was not able to get to the office because of the angry ghost training mob waiting for him outside his 3 story villa.
There, fixed it for you.
Tiv
Yes, it has nothing to do with his wife being in the hospital.
edit: and I can't spell :S |
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Oblivion Sanguard
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Posted - 2008.10.24 11:12:00 -
[356]
Hmm. It's a shame that these forums aren't like another set I read, where flaming/trolling the admin team (so, Devs in this case) gets you an official warning. 5 of those and you're banned from the forums and game permenantly. I'm not too fussed about the changes, what I'd rather see is people who go ahead and make a post like the one above about the villa get suspended/banned. And furthermore, a ban on the forums should mean a ban on the game, no exceptions. |
Tivookz
Caldari IMPERIAL SENATE Pure.
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Posted - 2008.10.24 11:48:00 -
[357]
Edited by: Tivookz on 24/10/2008 11:52:55
Originally by: Oblivion Sanguard Hmm. It's a shame that these forums aren't like another set I read, where flaming/trolling the admin team (so, Devs in this case) gets you an official warning. 5 of those and you're banned from the forums and game permenantly. I'm not too fussed about the changes, what I'd rather see is people who go ahead and make a post like the one above about the villa get suspended/banned. And furthermore, a ban on the forums should mean a ban on the game, no exceptions.
It's friday and ur that stiff? Man, I would not like to see how you are during the rest of the week.
His wife is at the hospital because of a small issue. Could be a boob job or whatever. Or sleeping pills because of the noise the angry mob is causing during nighttime.
Here's a new word for you to learn:
Quote: noun, verb, joked, jok⋅ing. ûnoun 1. something said or done to provoke laughter or cause amusement, as a witticism, a short and amusing anecdote, or a prankish act: He tells very funny jokes. She played a joke on him. -verb 1. to subject to jokes; make fun of; tease.
Read more Linkage
Tiv |
Myra2007
24th Imperial Crusade
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Posted - 2008.10.24 12:03:00 -
[358]
Well, i won't go into specifics but this devblog adds insult to injury is bull****. --
Originally by: Merin Ryskin Allow me to summarize the dev blog in a much simpler way:
Dear players: F*** YOU.
Love, CCP.
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Destination SkillQueue
Are We There Yet
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Posted - 2008.10.24 12:38:00 -
[359]
Originally by: CCP Mindstar: Skill queue is popular idea. Is this something that's being looked into?
Zulupark: This was something I was UNOFFICIALLY discussing with the lead game designer in purely speculative manner. Our feels were that you're kinda opening can of worms. We want people to play the game instead of just putting things in a queue and not play. This is is not official and we'll look into this better in near future.
I'm sure I'm not totally objective about adding a skill queue, but you don't want it because of how you feel and it might cause issues. Are you kidding? Try to imagine what you would think when a player opposed your new idea(like the speed rebalance) with such deep and well thought out comments. The only real reason why it was a bad idea was ghost training made it a character farmers wet dream. I know this might be shocking news, but the current system doesn't prevent character farming either. Implementing a backup skill would not change things much compared how skilling work now, but it would remove much of the inconvenience and training time loss from the system.
And again people log on to play EVE, not the skilltraining feature. I log on to play and try to plan my skills so that one will finish while playing, so I can minimize any inconvenience. If you interpret this in a way, that I logged and played just because of your skill system, you have got it backwards.
Also take note that I have more than 1 account as have many others. Characters on these accounts are very different and I change between them according to how I feel like playing the game at the moment and to take advantage of their skill sets. Since I only play 1 character at a time, this means there are always characters that do nothing, but log on to change skills. This is a consequence of your players forced to have multiple accounts to master multiple aspects of the game at the same time. I have no problem with this since it forces people to specialize and maintains the value of that specialization, but it will increase the number of accounts that are not playing and only logging to change skills.
Finally, simply because a change may cause some issues hasn't stopped you before from implementing new ideas. If you have concerns, lay them out in a blog and let people discuss ways to counter, minimize or eliminate those concerns. (Pro tip: charts and numbers always help) I know we are sometimes *cough*mostly*cough* a community of rude and whiny bastards, but we are also resourceful and clever people, that usually appreciate when we are treated as such. So if some huge undeniable obstacle comes up, I'm sure people will accept it even if grudgingly.
Thats all I have to say for now. Thanks for bothering to read this.
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Tairon Usaro
The X-Trading Company Mostly Harmless
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Posted - 2008.10.24 12:53:00 -
[360]
sad to say, but the liveblog is well in line with "Quantum Rise". i look it up in a dictionary ...
quantum = smallest indevisible entity
concept and design wise the Quantum Rise "expansion" is not even that, it is pure consolidation. i am ok with bug fixing and game mechanic tweaking, but please do not call it a expansion .... |
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