Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 .. 13 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |

UCassandra
|
Posted - 2008.10.23 19:12:00 -
[151]
Might as well add my noob two isky worth.
How about some fully programmable hot keys, such jump, align, lock target, etc. It's already done somewhat for drones (& is very helpful), so why not ships. This would be very nice for combat for us noobies. It would also help alleviate some of the mouse clicking carpal tunnel issues.
|

Doc Couger
|
Posted - 2008.10.23 19:12:00 -
[152]
on a different topic CCP appears to be stopping new Alliance logo's being uploaded, this surley is a part of the game which helps personalise role play, also whilst on the subject of logo's is it possible that these logo's or even corporation logo be attached to all of that Corporation or Alliances Ships; and lastly we have Corporations and Alliances couls (Coalition)be added as an option, this is were Alliances band together to form a larger group, more able to ward off the large Alliances which are making an imbalance. thanks for your time Geldaq Raal
|

Macmuelli
Gallente Meltd0wn iPOD Alliance
|
Posted - 2008.10.23 19:17:00 -
[153]
When starts Npc rat spawn on me if i enter there terretory?
Like special pirate elite teams without bounties, looking for ppls which have an extrem negative standing to there faction, to protect there area, and mak ratting difficulter?
|

Keb Ryo
Minmatar
|
Posted - 2008.10.23 19:23:00 -
[154]
What are your Plans for Marketing to draw in more players?
|

KISOGOKU
|
Posted - 2008.10.23 19:26:00 -
[155]
Edited by: KISOGOKU on 23/10/2008 19:26:53 Is there a forum policy change for buy/sell forums? Why CCP FALLOUT locking ppls threads for bumping ?
First victims ,more victims at pageone at buy forum locked thread1
locked thread2
|

Case Moritani
|
Posted - 2008.10.23 19:27:00 -
[156]
How about help for long multiple-jump traders by adding a Warp-to-zero option for Auto-Pilot so we aren't completely bored to tears.
|

Xenomorphea
Gallente
|
Posted - 2008.10.23 19:44:00 -
[157]
Speed Nerf, and Nerfs in General.
While I perfectly understand the necessity of game rebalancing, I sometimes fail to follow the philosophy behind the actual nerfs and how CCP carries them out. It appears to me that some obvious factors are not taken into account.
SPEED NERF
The problem we had is that some HACs can do more than 8 km/sec, and inties are so fast that no weapon type can effectively hit them ... unless they are webbed and their MWD is shut down by a neutralizer (see, the answer is in fact already there). Then fix the problem changing stats/bonus on these ship types, and maybe reducing the bonus of overpowered rigs like the Polycarbons, to reduce the speed about 20-30%. Also, you can increase the speed on the type of weapons supposed to hit them (light drones, etc.). And anyway, valid counters were available (Rapiers/Huginns, and heavy neutralizers), so what is the big fuss about anyway.
Why change the speed balance of ALL other ships instead? You are opening a can of worms. - Blasterships will become nearly to useless, they are too slow, and accelerate even worse, cannot get in range fast enough to be effective. Amarr will be the new FOTM (yes, I already started cross-training a couple of months ago) - Due to web changes (60%, are you kidding me? Domination web just 50%?!?) it is absolutely impossible for a blaster BS to even hit a close orbiting AND webbed cruiser, frigates are not even an option. Even worse, they cannot hit a cruise even at optimal. - the MWD reactivation delay is a horrible idea, as is the warp scrambler that can shut a MWD down. Close range fights will see even less mobility = boring. - 28+ pages of arguments on Bellum Eternus thread on the ideas and suggestions forum, and as far as I know no reply and no valid argument to support why you want to carry out this nerf this way -> the wrong way.
Again: you are completely changing the balance and combat characteristics of full classes of ships nobody ever complained about. The problem was too fast Vagabonds, Ishtars and Interceptors. Fix those (or even do not fix them, I really do not care). Leave the blasterboats alone, please. Your implementation of this nerf will make solo-pirating close to impossible (as it was almost only possible on that class of ships), and reducing the freedom of players in the game is a bad, bad idea.
ECM - Falcons
Can't you see it is friggin overpowered? I am starting seeing gangs with just 6-7 ships, 3 of which are falcons. That cannot be right. No cruise class ship should be able to perma-neutralize 3 BS class enemy ships, period. Also, ECM needs to be completey rethinked, as it is the only sort of "weapon" you cannot really counter with any module (ECCM is not enough), and that renders you useless when jammed. Fighting with ECM is lame, and boring.
Some comment about these concerns, which I share with many other players, would be greatly appreciated.
Cheers,
-Xeno
|

Rohan Azlar
|
Posted - 2008.10.23 19:53:00 -
[158]
I love the game but would like to know if you plan on making the audio in surround sound? I have not seen any settnig for this and would love to be surrounded by the game audio.
|

Chaos Incarnate
Faceless Logistics
|
Posted - 2008.10.23 20:03:00 -
[159]
Nerf Mindstar :(
Also, is there any timeline on the Infiniband stuff that's been vaguely hashed out?
Also Also, what're all those lovely people who delivered Stackless IO up to now?  _____________________
The unofficial faceless Achura alt of EVE Online
|

eldeago
|
Posted - 2008.10.23 20:04:00 -
[160]
You need Concord to gain more control over High Sectors like 1.0-5. You have no control over rogue players that start stuff with new players, like ore thieves messing with the Containers of a miner. They flash red weather they take it or not, and they bully new players into fights they can't win, this almost drove me away from the came. I'm sure it has made many a beginner quit EVE. Their is so much for a new player to learn and so much time involved in learning, to have some power happy idiot take it away. You still ore from a miner in High Sec, should be a crime that alerts Concord and the gate guns. After all the ISK must flow, so like it or not miner's are the back bone of EVE.
|
|

Teh Nurffe
Space Perverts and Forum Warriors United
|
Posted - 2008.10.23 20:05:00 -
[161]
Originally by: eldeago You need Concord to gain more control over High Sectors like 1.0-5. You have no control over rogue players that start stuff with new players, like ore thieves messing with the Containers of a miner. They flash red weather they take it or not, and they bully new players into fights they can't win, this almost drove me away from the came. I'm sure it has made many a beginner quit EVE. Their is so much for a new player to learn and so much time involved in learning, to have some power happy idiot take it away. You still ore from a miner in High Sec, should be a crime that alerts Concord and the gate guns. After all the ISK must flow, so like it or not miner's are the back bone of EVE.
sshhh.... carebear 
|

Nexo92
|
Posted - 2008.10.23 20:05:00 -
[162]
Hey Ho CCP .... o
Can we pleaseeee get a 1 click command that reloads all turrets/launchers with the same ammo ? :D
Eg - Switching out Iron for Antimatter charges in every turret without having to click on each 1 seperately :)
|

CaptainMabufo
|
Posted - 2008.10.23 20:07:00 -
[163]
Will the new server architecture allow for things such as ship decals? Perhaps a corporate logo on a ship, or POS tower? You know, for aesthetics sake.
Also, How are you guys going to promote small gang warfare over the massive blob operations that we've all come to seriously loathe? Fleet warfare was the worst!
|

minerdave
Gallente Ma-Ven Industries Phobos Alliance
|
Posted - 2008.10.23 20:09:00 -
[164]
how are CCP going to handle the current bank crysis in Iceland
|

SeerinDarkness
Minmatar An Tir Libertas Fidelitas
|
Posted - 2008.10.23 20:09:00 -
[165]
2 things Pos settings , how come i cannot set,which acording to the module menus im supposed to be able to, modules to corp use without giving away the starbase config role... and what about Alliance logos..this moratorium has gone on to long.
|

ByFstugan
Big Shadows Atlas Alliance
|
Posted - 2008.10.23 20:09:00 -
[166]
QUESTION TO DEV-BLOG:
I really like the look of this coming ship the Orca, the tractorbeam bonus and the passive gang-bonus. What I lack is a real cargo for it to be a "mini-freighter", as I understood U want it to be. But I guess you don't want it to compete with regular freighters, so here comes a suggestion/question:
Could the Orca not be given a ROLE-bonus that ore takes 50% to 75% less space in it's cargo. Then a piece of Arkonor would fill 4-8 m3 instead of 16 m3 when placed in Orca, and this ship would fill it's role as it should and where it should.
*It would be a temporary/passive compress bonus, similar to the Rorqual, only that it's only as long as the ore is placed in the cargo of the Orca.
PS. I posted this in another thread, but dunno if it was wrong so here we go again. DS. _______________________________
The wise knows what he knows not. |

DubanFP
Caldari Evil ALT Corp Axiom Empire
|
Posted - 2008.10.23 20:11:00 -
[167]
Edited by: DubanFP on 23/10/2008 20:14:26 Do you guys plan on doing something about the Large Minmatar Ships. Mainly the Naglfar and Tempest _______________
"White, Black, Minmitar, Achura, Male or Female it doesn't matter to me. I'm an equal opportunity killer" |

Evelgrivion
Athanasius Inc.
|
Posted - 2008.10.23 20:11:00 -
[168]
Edited by: Evelgrivion on 23/10/2008 20:13:29 @Mindstar: Does it frighten you that Entity thinks you're sexy?
|

Arthur Pewty
Task Force Zener Atlas Alliance
|
Posted - 2008.10.23 20:12:00 -
[169]
GM Nova (the one asking questions) needs to fix his mike
|

SeerinDarkness
Minmatar An Tir Libertas Fidelitas
|
Posted - 2008.10.23 20:14:00 -
[170]
also what about dealing with this deal where by we have getting massive ammout of failed targeting attempts, while nanocrap ships speed of to 100 km before you can even target them. guys decloak after jump and are staying invulnerable for 5 or more seconds after beginning movement.
|
|

xHalcyonx
Amarr Repo Industries R.E.P.O.
|
Posted - 2008.10.23 20:15:00 -
[171]
How are CCP going to fix the Assault Frigates to become more useful? ------------------- |

CaptainMabufo
|
Posted - 2008.10.23 20:15:00 -
[172]
Will the exploration system be made more accessible to newer players? I think that lowering skill reqs on the exploration mods (codebreakers, ect) would get more people interested in exploration.
|

Danial Korakov
|
Posted - 2008.10.23 20:15:00 -
[173]
I would like to see more ships for the races. Mainly it would kinda give people a more individualistic feel to the universe. Instead of having hundreds of people using the same ship. It would be interesting to see players choose a ship that could fit their profile and not have tons of people possibly using it.
|

Mileni
AntiMacro Decimation
|
Posted - 2008.10.23 20:15:00 -
[174]
on the ORCA:
Will it be able to fit strip miners (1 at least?) Also I see no CPU bonuses for command links. Another thing: there are 3 mining links currently, will CCP add 1 more High slot?
Petitions are useless - Bulk copy/paste responses. Welcome to Eve reality - You're on your own.
|

Borgholio
Minmatar Quantum Industries RAZOR Alliance
|
Posted - 2008.10.23 20:16:00 -
[175]
Can you please elaborate on exactly what is changing when you talk about "rebalancing industrial ships"? ----------------------------------- You will be assimilated...bunghole! |

Epong
Private Military Company
|
Posted - 2008.10.23 20:16:00 -
[176]
Originally by: Arthur Pewty GM Nova (the one asking questions) needs to fix his mike
signed...or he must stop download  - Bad girl +5, Sarcasm +5, Trolling +5 and Advanced Trolling +5
|

Crimson Royals
|
Posted - 2008.10.23 20:17:00 -
[177]
will the orca have compression ability and be able to run the capital industrial core. what is its cargo capacity. does it have jumpdrive capabilaties?
|

Pah Triac
Federation of Freedom Fighters Executive Outcomes
|
Posted - 2008.10.23 20:17:00 -
[178]
Is there any chance the Advanced leadership skill books will come out soon? ( Amarr docterine etc ) *Sig under construction*
People are stupid. They will believe anything they want to be true or fear to be true.
Sheep on |

Rockstara
|
Posted - 2008.10.23 20:17:00 -
[179]
on the topic of FW - when are plexes actually going to mean something?
how will you encourage small gangs in FW?
|

BAIIIY MATb
|
Posted - 2008.10.23 20:18:00 -
[180]
Why the hell there are so many Caldari ships on Quantum Rise login screen????? :PPP
|
|
|
|
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 .. 13 :: one page |
First page | Previous page | Next page | Last page |