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Thread Statistics | Show CCP posts - 4 post(s) |

Tivookz
Caldari IMPERIAL SENATE Pure.
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Posted - 2008.10.24 13:42:00 -
[361]
Originally by: Tairon Usaro sad to say, but the liveblog is well in line with "Quantum Rise". i look it up in a dictionary ...
quantum = smallest indevisible entity
concept and design wise the Quantum Rise "expansion" is not even that, it is pure consolidation. i am ok with bug fixing and game mechanic tweaking, but please do not call it a expansion ....
I'm glad someone finally stood up and said it.
An expansion would be like.. adding a new race or releasing a dozen new ships.
This is a large update at best. |

Belmarduk
Amarr M.A.R.S. Enterprises Majesta Empire
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Posted - 2008.10.24 16:55:00 -
[362]
Quote: MindstarSkill queue is popular idea. Is this something that's being looked into? ZuluparkThis was something I was UNOFFICIALLY discussing with the lead game designer in purely speculative manner. Our feels were that you're kinda opening can of worms. We want people to play the game instead of just putting things in a queue and not play. This is is not official and we'll look into this better in near future. Quote end.
What the **** is the big issue about this? We keep getting the same stupid argument for years now - it was on the drawing - board for years for christ sakes !!!! I am ****ing paying for the game - I decide IF I play or not ! If I only logg in to change the skill-queue every few weeks its MY ****ING DECISION as I am paying for it bloody hell ! I like this game and have played nearly 3 years - but this is an issue which should have been implemented from day one PERIOD Ps.: Anyone who thinks like please support the ****ing thread in the assembly hall. out. **** |

Carsidava
Ars ex Discordia GoonSwarm
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Posted - 2008.10.24 18:05:00 -
[363]
I really like this bit:
Quote: If people want to talk about speed changes, test them at Singularity, voice your opinions on forums and articulate them well.
What's the point? There's a 27+ page thread on how the speed nerf is going to **** with small-scale combat, and you ignore it. Blaster boats are going to be ****ed to hell, and you say "I feel like the blaster ships are going to be better with the expansion." We rail against changes that are going to fundamentally change the game, making a number of ships worthless to fly, and you ignore it.
What's the point in saying anything here? CCP is just going to ignore it. |

Darcha
Dark Production Industries
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Posted - 2008.10.24 18:13:00 -
[364]
Originally by: CCP Wrangler It's time for another Live Dev Blog and this time we're introducing CCP t0rfifrans. CCP t0rfifrans started as Lead 3D Artist but is now the Senior Producer for EVE Online and will answer all your EVE related questions and as always the Live Dev Blog will be hosted by Mindstar. This event will take place on Thursday, 23rd October, in the in-game channel "Live Dev Blog". It starts at 20:00 GMT and lasts for about one hour.
To ask your questions, please post them in this thread!
Update: Unfortunately we just heard that CCP t0rfifrans is unable to make it for this Live Dev Blog. CCP Zulupark, Associate Producer and Content Director, will take his place. As CCP Zulupark reports directly to CCP t0rfifrans he will be able to answer all your questions just as well.
Question: Why are you asking us to post questions if less then 1% is gonna be awnsered. If there is no time in the devblog, why not just sit down and write the awnsers. Yeah that is time consuming, but this dev blog was time consuming for us aswell. |

Squirrrel
Gallente Squirrrel Industries
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Posted - 2008.10.24 20:00:00 -
[365]
Originally by: CCP Zulupark Yes, it has nothing to do with his wife being in the hospital.
Well, if true then I hope she's ok - however it also looks like an attempt to garner some sympathy for him.
Sad, but true.
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Squirrrel
Gallente Squirrrel Industries
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Posted - 2008.10.24 20:05:00 -
[366]
Originally by: New Shadow I don't want to walk in stations i just want eve to beable to support 1000 vs 1000 feet battles! After eve accomplishes that then lets walk in stations!
Maybe not 1000 v 1000, but otherwise so true. ~And without having to zoom out so you cant even see the pretty graphics...
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Siona Windweaver
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Posted - 2008.10.24 22:18:00 -
[367]
Originally by: Belmarduk Quote: MindstarSkill queue is popular idea. Is this something that's being looked into? ZuluparkThis was something I was UNOFFICIALLY discussing with the lead game designer in purely speculative manner. Our feels were that you're kinda opening can of worms. We want people to play the game instead of just putting things in a queue and not play. This is is not official and we'll look into this better in near future. Quote end.
What the **** is the big issue about this? We keep getting the same stupid argument for years now - it was on the drawing - board for years for christ sakes !!!! I am ****ing paying for the game - I decide IF I play or not ! If I only logg in to change the skill-queue every few weeks its MY ****ING DECISION as I am paying for it bloody hell ! I like this game and have played nearly 3 years - but this is an issue which should have been implemented from day one PERIOD Ps.: Anyone who thinks like please support the ****ing thread in the assembly hall. out. ****
My eyes! They are bleeding! It hurts to look at so much truth at once!
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Galvatr0n
Gallente LEGI0N
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Posted - 2008.10.25 07:48:00 -
[368]
Why do the devs not listen to the community when we oppose such a horrible change such as the nano nerf and this stupid crap with mwd's getting shut off and we're suppose to fit an ab and an mwd? |

Quicktime
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Posted - 2008.10.25 10:07:00 -
[369]
Anyone notice that they never mention the Need for Speed anymore? I heard that every time a CCP dev spoke for years, now they don't? Why is that? "Need for Speed" like TopGun... anyone remember that they used to say this all the time am I crazy but by saying this for years didn't that build an expectation that we would have faster servers, faster ships, faster fixes to obvious problems in the gameplay?
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nea ion
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Posted - 2008.10.25 10:23:00 -
[370]
Originally by: Quicktime Anyone notice that they never mention the Need for Speed anymore? I heard that every time a CCP dev spoke for years, now they don't? Why is that? "Need for Speed" like TopGun... anyone remember that they used to say this all the time am I crazy but by saying this for years didn't that build an expectation that we would have faster servers, faster ships, faster fixes to obvious problems in the gameplay?
need for speed has been replaced; now we have "need for money"...
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Urm
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Posted - 2008.10.25 11:12:00 -
[371]
Has anybody found a link to a recording of the blog already? The other recent live dev blogs recordings have not been posted by CCP yet, so waiting for CCP to do it, is like waiting till hell freezes over. I would like to listen to it too, without having to quit my job...
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h zebra
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Posted - 2008.10.25 11:13:00 -
[372]
as a player who has teh reached the point of capital skill training, im looking at endless lv5 skills that just suck the life out of the game. training cap reps 5(34days) carrier 5(61days) logistics 5(20days +30days of skills needed) and then not to mention all the jump skills and extras you need to get good in one.
can i just give you (ccp) teh cash for the duration of teh skills and just get them. cos i cant be asked waching 6 or 7 lv5 skills take the next 9 months or so.
i rather liked not being able to use that account while that long arsed clock ran down. at least i didnt think it was a waste of my time as i do now.
zeb
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Quicktime
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Posted - 2008.10.25 12:34:00 -
[373]
Originally by: Urm Has anybody found a link to a recording of the blog already? The other recent live dev blogs recordings have not been posted by CCP yet, so waiting for CCP to do it, is like waiting till hell freezes over. I would like to listen to it too, without having to quit my job...
Go to eve files they have them all!
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Jacques Benoit
Gallente Center for Advanced Studies
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Posted - 2008.10.25 14:26:00 -
[374]
Tell us everything. Thanks.  |

Urm
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Posted - 2008.10.25 17:27:00 -
[375]
Originally by: Quicktime
Originally by: Urm Has anybody found a link to a recording of the blog already? The other recent live dev blogs recordings have not been posted by CCP yet, so waiting for CCP to do it, is like waiting till hell freezes over. I would like to listen to it too, without having to quit my job...
Go to eve files they have them all!
Afaik it is not yet posted there, thats why I asked here...
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Semper Spero
IMR Corporation
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Posted - 2008.10.29 14:27:00 -
[376]
Anyone has the link to the Devblog recording download?
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Ezoran DuBlaidd
Freedom From Fear Industries
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Posted - 2008.10.30 08:59:00 -
[377]
i guess i missed the post that explained why the live dev blog simply wasn't rescheduled to a time that CCP t0rfifrans could show up for it?
are we to assume the reason it was missed was not out of fear/shame/embarassment of the inactive account training feature being nerfed? or, are we too stupid to make those tiny steps forward in cause/effect?
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Elias Stroganov
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Posted - 2008.10.30 09:23:00 -
[378]
Run t0rfi RUNNNNNNNNN   
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CCP Fallout

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Posted - 2008.10.30 11:01:00 -
[379]
Originally by: Ezoran DuBlaidd i guess i missed the post that explained why the live dev blog simply wasn't rescheduled to a time that CCP t0rfifrans could show up for it?
are we to assume the reason it was missed was not out of fear/shame/embarassment of the inactive account training feature being nerfed? or, are we too stupid to make those tiny steps forward in cause/effect?
His wife was in hospital =P
Fallout Associate Community Manager CCP Hf, EVE Online
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Xayvius
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Posted - 2008.10.30 11:54:00 -
[380]
Over the course of a year, the maximum population grows and declines between 30,000 to 45,000+ players online at peak times. The new 'Stackless' technology has had an over whelming effect for much more smoother and faster game play. A technology that has been in demand for some time. Does CCP hope that the new 'stackless' technology is a vital step to accommodating a rise of population figures for the near future? Are we about to see EVE online become more popular throughout the PC gaming community? - I would like to think so 
Regards Xayvius
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ByFstugan
Big Shadows Atlas Alliance
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Posted - 2008.10.30 16:14:00 -
[381]
Could the Orca plz be given a passiv storage role-bonus to storage ore, so that ore only takes half or even 10% of it's natural size. As a way to indicate that it really is a mining-supportship.
Since it got no jumpdrive as the Rorqual, and can't package ore (as it shouldn't be able to imo), it would need more cargostorage. And since it shouldn't compete with freighters the solution with a specilized storagebonus for ore is needed. This is a much better solution than have a seperate cargo for ore sometime in the future as I heard was a suggestion. That's just gonna be messy and every Orca-pilot that use cargo for ore will use both cargo's for ore, that just complicates things. _______________________________
The wise knows what he knows not. |
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