| Pages: 1 2 3 4 [5] 6 7 8 9 10 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Sileam
Caldari NosferaTech
|
Posted - 2008.11.14 19:01:00 -
[121]
Edited by: Sileam on 14/11/2008 19:05:50
Originally by: Murina A frig that can...
It's a frig worth aprox. 20 mil (with the equip) WITHOUT insurance, with paper tank, low speed and no ways to defend.
So please Murina - quit this thread. You don't FLY Stealth bombers. You don't KNOW Stealth bombers. You don't have any EXPIRIENCE with Stealth bombers.
Lets imagine that a small gang of SBs is trying to kill a BS. How many of them will get killed in the process? 3? 4? Maybe even 5. Thats 60-100 mil of ISK that will not get returned by the insurance. And they have a chance to kill that BS if he is flying solo... A solo BS aware of the enemy presence (no Cov Ops Cloak on the SB...) setting ready to get killed? Good luck 
So whats broken here?
|

Straight Chillen
Gallente Solar Wind
|
Posted - 2008.11.14 19:30:00 -
[122]
What happened to the dev's saying they were very pleased with the stealth bombers, that they were a niche ship and performed its role well
Putting torps OR citadel launchers on Bombers is such a stupid idea i can't even fathom why they would even think about it. If anything it should be an entirely differnt class of ship, a torpedo boat if you will.
SB's preformed wonderful as support snipers, Its range was its survivability. Giving it torps throws that out the window. I'm not sure how the hell they expect you to engage so close with a ship that has a paper thin tank, nor enough cpu/grid to fit launchers cloak and ab. So do realize that any change to their weapon system will require a complete rexamination of the slot layout and PG/CPU. Giving it t2 resistances will probably also be needed.
If CCP is on this power trip that weapon systems should only be effective against ships of the same class, then where the **** is the logic in using a Capital XL weapon system to attack BS? Not to mention speding 100m for launchers? Why cant the SB' be the exception for this rule?
Why cant they continue to be the awesome ships they are? Their no solopwnmobile, Their no jack of all trades; their a glass cannon. They take tactics, patience and skill to fly, In my eyes, moreso then any other ship ive flown.
So i really hope CCP rethinks their design goals here. If you think the game truly requires a craptastic torpedo spewwing frigate, then make it a new one, leave the existing bomber as is. I've taken the hit on the chin here with the reworked missile calc's and am willing and able to adjust my tactics to suit. However taking away the sole advantage of this ship is asinine. Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint |

Murina
The Scope
|
Posted - 2008.11.14 19:49:00 -
[123]
Edited by: Murina on 14/11/2008 19:50:35
Originally by: Sileam
It's a frig worth aprox. 20 mil (with the equip) WITHOUT insurance, with paper tank, low speed and no ways to defend.
So please Murina - quit this thread. You don't FLY Stealth bombers. You don't KNOW Stealth bombers. You don't have any EXPIRIENCE with Stealth bombers.
I know that plonking a dread sized launcher on one or redesigning a dread sized launcher to fit one is about the level of sense that i get from my child's pet frog.
Originally by: Sileam Lets imagine that a small gang of SBs is trying to kill a BS. How many of them will get killed in the process? 3? 4? Maybe even 5. Thats 60-100 mil of ISK that will not get returned by the insurance. And they have a chance to kill that BS if he is flying solo... A solo BS aware of the enemy presence (no Cov Ops Cloak on the SB...) setting ready to get killed? Good luck 
Ok so how many SB FRIGS do you think should survive THAT above battle with a 100mil + fittings BS?. Oh and i notice you did not mention exactly how many SB you started with?.
Originally by: Sileam So whats broken here?
You...cos you seem to be looking to design a FRIG that in a smallish gang you can all uncloak and with 1 volley each pop any conventional ship in the game then scarper....
And that is now how eve is to be played anymore, well according to ccp and their latest nerfs anyway.
POST NERF PVP SKILLS: "shall we engage?" "hmmm how many ships do they have?" "more than us" "lets not bother then" "WOW great job FC!!!!" "................. |

Captator
Universal Securities
|
Posted - 2008.11.14 20:18:00 -
[124]
Originally by: Murina
I know that plonking a dread sized launcher on one or redesigning a dread sized launcher to fit one is about the level of sense that i get from my child's pet frog.
That isn't the point that he is making his comment at, it is directed at your insistence that they should be ineffective against small ships.
Originally by: Murina
Originally by: Sileam So whats broken here?
You...cos you seem to be looking to design a FRIG that in a smallish gang you can all uncloak and with 1 volley each pop any conventional ship in the game then scarper....
Oh and now on TQ a frig can easily evade the dmg from a BS especially a gang of frigs as they can warp off from the drones and the guns will not even hit them, while a raven may do minor dmg but not enough to stop them from aligning and warping in plenty of time.
And that is now how eve is to be played, well according to ccp and their latest nerfs anyway so your uber alpha frig no longer has a weak tank against solo BS, you should really try to keep abreast of the changes to eve if your gonna ask for buffs to ships.
The purpose of the bomber is to in groups of sufficient number, be able to decloak and 1 volley a given target. Noone is asking for a buff, they are asking for it to be restored to its former effectiveness.
Also, you still haven't answered my questions, on P4 I think they are. |

Murina
The Scope
|
Posted - 2008.11.14 21:26:00 -
[125]
Edited by: Murina on 14/11/2008 21:35:29
Originally by: Captator
The purpose of the bomber is to in groups of sufficient number, be able to decloak and 1 volley a given target. Noone is asking for a buff, they are asking for it to be restored to its former effectiveness.
Enough ships of any sort can do that, the bomber just has the advantage of not losing and locking delay or time after it drops its cloak (a rather large advantage tbh and one even recons do not get).
Its so called former effectiveness would be overpowered in the all new and considerably slower eve, i am not sure the idea of its dmg ratio/ alpha strike fits in eve any more considering the ship size and i think it may need switching to a pure bomb ship instead.
POST NERF PVP SKILLS: "shall we engage?" "hmmm how many ships do they have?" "more than us" "lets not bother then" "WOW great job FC!!!!" "................. |

Vaal Erit
Science and Trade Institute
|
Posted - 2008.11.14 21:58:00 -
[126]
Originally by: Lyria Skydancer
Are we going to see bombs buffed? I mean the problem of the SB is not the cruise missiles. The problem is that they are not doing their intended role, which is to bomb blobs.
This. CCP seems to think that bombs are a huge success, but I can't really understand why since no one ever uses bombs. |

Odessima
Caldari The Black Rabbits The Gurlstas Associates
|
Posted - 2008.11.14 23:35:00 -
[127]
Originally by: Murina Edited by: Murina on 14/11/2008 21:35:29
Originally by: Captator
The purpose of the bomber is to in groups of sufficient number, be able to decloak and 1 volley a given target. Noone is asking for a buff, they are asking for it to be restored to its former effectiveness.
Enough ships of any sort can do that, the bomber just has the advantage of not losing and locking delay or time after it drops its cloak (a rather large advantage tbh and one even recons do not get).
Its so called former effectiveness would be overpowered in the all new and considerably slower eve, i am not sure the idea of its dmg ratio/ alpha strike fits in eve any more considering the ship size and i think it may need switching to a pure bomb ship instead.
Lol so then it can be used only in o.o seeing as bombs cant be used in low and high sec |

Terra Mikael
Private Nuisance
|
Posted - 2008.11.15 03:57:00 -
[128]
Originally by: Murina
Originally by: Jason Edwards Infact due to it's size. A dread for example wouldnt necessarily be able to deal with a stealth bomber up close.
Try my warrior II's in my moros bud with its bonuses they would melt a cruiser let alone a frig.
lol, yeah, if that darn frig sticks around for the 2 minutes it takes for you to get a lock, right?
I think its pretty much unanimous: you fail on every count, Murina. Epically.
|

Mire Stoude
Cash Money Brothers
|
Posted - 2008.11.15 04:40:00 -
[129]
Originally by: Straight Chillen Putting torps OR citadel launchers on Bombers is such a stupid idea i can't even fathom why they would even think about it.
I haven't heard what CCP is thinking. If they are considering REPLACING the SB's ability to use cruise for torpedo, then I totally agree that it would be stupid.
However, given that Siege and Cruise launchers are supposed to be equal-but-different launchers (like blasters vs rails or Auto-cannons vs Artillery) then I don't see why CCP can't give SB's the ability to fit both Siege and Cruise launchers with the same bonuses. It would give the SB pilot an ability to make a choice that fills his or her need.
Also, as with all my SB posts: The ability to fit Covert Ops Cloaks and making Bomb Launchers not take up valuable missile slots are changes that would bolster a class of ship that needs much love.
|

cragz
Caldari CaldaCorp Quantum Star Alliance
|
Posted - 2008.11.15 07:51:00 -
[130]
how is fitting a frig with a BS laucher ( firing ammo relevant to killing BS's) balanced ? BALANCE is getting way way out of proportion now.
so its unacceptable to Fire torps and cruises at smaller type ships but its totally acceptable to fit small type ships with mods for abillity to hit larger type ships with even more power.
yeah yeah i know the stealth bomber has been in the game a long time and has a certain role but lets not forget that the missile system has been BALANCED so to me that should mean the stealth bomber shoul;d have the ability to CLOACK aswell as being able to fit about 5-7 standard launchers to kill ... other frigs not bloody battleships and cruisers.
If ya want torps on SB'rs then why not just go the whole hog and throw a few citadels on in and turn the stealth bomber into a Midget Dread.
|

DeadlyBob
Minmatar Woopatang
|
Posted - 2008.11.15 08:42:00 -
[131]
Midget Dread = no
High damage low armor gank frigate = yes
No citadels, it doesn't compute with the current game lore.
The idea is simple. The frigate moves in cloaked on it's target unsuspected, it proceeds to uncloak and hopefully deals fatal damage without being destroyed.
It can support snipe currently, however there are several vessels that do a better job of this and are more survivable.
I'm not sure why people have such an issue with the idea of a frigate insta popping other frigates/industrials/what have yous My Abaddon kills frigates with one volley, it kills bestowers with one volley. If we are fitting a frigate with the same size weapons, shouldn't it be comparable in ability? The trick is that my Abaddon costs X times the value of my Manticore. With that comes added survivability. I'm not asking for a tank, I'm asking for damage, I want it to be paper thin, it's intelligence and range that should make it survivable.
Stealth bombers should deliver damage that can kill things the mention of 300dps is a good one, with 300 dps a stealth bomber is a significant threat to most vessels. Before someone mentions that in large groups they would be over powered let us observe that it is possible to fit several high dps BCs go out in a group and slaughter things on a much grander scale than with stealth bombers, they are much less fragile and thus easier to use. The same is applicable for almost every ship class, Battleships, Cruisers, HACs, Command ships, Assault frigates, even Interceptors due to either higher speed, higher resists, higher hit points, heavier dps, etc.
The concept is good, It just needs love. I mean if it was better, it would give pilots a new option in their arsenal.
It doesn't need much really, perhaps just a 4th cruise launcher and the covert ops cloak, that increased the alpha keeps the dps from being unbalanced, makes it better for ganking things like haulers and other mid range ships.
I do know this, it needs the covert ops cloak it isn't stealthy without it. You can camp sure, but being allowed to pick your engagements... that would be beautiful. Neither night nor day can give me purchase. Only purged dust on earth can avenge the worthless. |

Murina
The Scope
|
Posted - 2008.11.15 09:38:00 -
[132]
Originally by: Terra Mikael
Originally by: Murina
Originally by: Jason Edwards Infact due to it's size. A dread for example wouldnt necessarily be able to deal with a stealth bomber up close.
Try my warrior II's in my moros bud with its bonuses they would melt a cruiser let alone a frig.
lol, yeah, if that darn frig sticks around for the 2 minutes it takes for you to get a lock, right?
I think its pretty much unanimous: you fail on every count, Murina. Epically.
Ok emo boy your bitterness is getting rather pathetic now.
PS: drone auto aggro is great aint it.........i think its pretty unanimous you are a inexperienced eft warrior with a very limited experience at all forms of pvp.
|

Murina
The Scope
|
Posted - 2008.11.15 09:57:00 -
[133]
Edited by: Murina on 15/11/2008 10:04:22
Originally by: DeadlyBob
The idea is simple. The frigate moves in cloaked on it's target unsuspected, it proceeds to uncloak and hopefully deals fatal damage without being destroyed.
Cos that's not over powered at all......
Originally by: DeadlyBob I'm not sure why people have such an issue with the idea of a frigate insta popping other frigates/industrials/what have yous My Abaddon kills frigates with one volley, it kills bestowers with one volley. If we are fitting a frigate with the same size weapons, shouldn't it be comparable in ability?
Stealth bombers should deliver damage that can kill things the mention of 300dps is a good one, with 300 dps a stealth bomber is a significant threat to most vessels.
No the entire concept is absurd, they just nerfed the crap out of nano cos cruiser hull could do interceptor speeds and you wanna frig that can do close range BS alpha strikes, and long range BS dps.........give it up already.
Originally by: DeadlyBob Before someone mentions that in large groups they would be over powered let us observe that it is possible to fit several high dps BCs go out in a group and slaughter things on a much grander scale than with stealth bombers.
Fine so your ok with trashing stealth bombers and flying a BC then?...problem solved.
Oh and sarcasm aside, the ability for a FRIG gang to uncloaked aligned with a super fast lock time and hit ships with a close range BS alpha strike and warp off is way overpowered.
POST NERF PVP SKILLS: "shall we engage?" "hmmm how many ships do they have?" "more than us" "lets not bother then" "WOW great job FC!!!!" "................. |

Terra Mikael
Private Nuisance
|
Posted - 2008.11.15 10:20:00 -
[134]
Originally by: Murina No the entire concept is absurd, they just nerfed the crap out of nano cos cruiser hull could do interceptor speeds and you wanna frig that can do close range BS alpha strikes, and long range BS dps.........give it up already.
Oh and sarcasm aside, the ability for a gang to uncloaked aligned with a super fast lock time and hit ships with a close range BS alpha strike and warp off is way overpowered.
Originally by: CCP Nozh we gave them a fair bonus to torpedo damage.
Damn those emo bastards that want BS sized weapons on frigates! It's madness I tell you! madness! |

Murina
The Scope
|
Posted - 2008.11.15 10:24:00 -
[135]
Edited by: Murina on 15/11/2008 10:25:35
Originally by: Terra Mikael
Originally by: CCP Nozh In our test changes we removed the explosion radius bonus (moving them away from the "anti-small ship" role)
Damn those emo bastards that want BS sized weapons on frigates! It's madness I tell you! madness!
Fixed that for ya mr emo.
I guess the only things you will be hittng for any real dmg are BS and even then you will not be 1 volleying anything without a blob, IF that is how they sort things. |

van Uber
SAE Academy
|
Posted - 2008.11.15 10:58:00 -
[136]
I don't get all the rage here. I would love to try a SB with torpedoes, unable to hurt ships below BCs.
|

Terra Mikael
Private Nuisance
|
Posted - 2008.11.15 11:20:00 -
[137]
Edited by: Terra Mikael on 15/11/2008 11:26:21
Originally by: Murina Any other questions or even a quick drooling rant you would like to post EMO BOY?
/sigh
Do you have any other defense for your ideas besides ad hominins? fail again.
Going back to what I was saying, the bomber has no role know. Any role would be fine, any time now
|

Murina
The Scope
|
Posted - 2008.11.15 11:56:00 -
[138]
Edited by: Murina on 15/11/2008 11:58:10
Originally by: Terra Mikael
Originally by: CCP Nozh we gave them a fair bonus to torpedo damage.
Damn those emo bastards that want BS sized weapons on frigates! It's madness I tell you! madness!
Maybe you can explain why you edited Nozh post, well apart from just having it look like you actually had a argument when you were really just running in a circle going emo and trying to manipulate the game and facts into giving you a frig that could drop a monster alpha on every ship in the game no matter its size?. 
As i pointed out BS sized weapons should only do full/good dmg against BS sized targets and the FULL post you decided to edit emphasizes that little detail. |

Terra Mikael
Private Nuisance
|
Posted - 2008.11.15 12:46:00 -
[139]
Edited by: Terra Mikael on 15/11/2008 12:49:11 Murina, once again you try to put words in my post that weren't there. I never quoated Nohz as saying that they did anything else besides planed to give SB seige launchers with a damage bonus. The problem is, saying "gave them afair bonus to torpedo damage" makes less sense then the "[we] gave them a fair bonus to torpedo damage."
I never quated Nohz as saying that the SB should be a
Originally by: Murina frig that could drop a monster alpha on every ship in the game no matter its size
Seeing the disconnect yet?
Now, we may both be guilty of exaggerating each other's position from time to time, so let me restate mine for the record:
I don't care what weapons the SB has and what their size they are. They can make it shoot snow balls for all I care. I want a ship with a clear role - weather it be the previous role as a harassment, U-boat style vessel, or a gang, anti-BS Vessel. There are of course roles I prefer more, but I find a frigate omgwtfpwnmobile to of course be a stupid idea, and a boring/childish one at that.
That I think we both agree with.
What I don't understand is why you seem to think that it absolutely must have BS sized weapons in order to fulfill its previous role. It could field an entirely new weapon system if need be to solve this situation.
But, correct me if I'm wrong, it seems that you only want to trash the whole platform, which is a platform you yourself never really actively played, or admittedly cared little about at all.
Originally by: Korovyov You WIN! And by win, I mean suck horse manure.
|

Shepard Book
Imperial Academy
|
Posted - 2008.11.15 15:10:00 -
[140]
Please change the bomb mechanic. Having to align and be in prefect range and then uncloak in a laggy fleet will get a bomber targeted and blown up before the bomb goes off most times. I am surprised this has not been addressed already. |

Jason Edwards
|
Posted - 2008.11.15 15:24:00 -
[141]
Originally by: Terra Mikael
Originally by: Murina
Originally by: Jason Edwards Infact due to it's size. A dread for example wouldnt necessarily be able to deal with a stealth bomber up close.
Try my warrior II's in my moros bud with its bonuses they would melt a cruiser let alone a frig.
lol, yeah, if that darn frig sticks around for the 2 minutes it takes for you to get a lock, right?
I think its pretty much unanimous: you fail on every count, Murina. Epically.
Ya I was just going to forget the whole point. No moros bothers with light drones. They let their backup deal with that stuff. Even in my situation... I can sit 50km away from the moros... outside his drone range. Fire the citadels, recloak once they hit; or fire more. Citadels ought to hit before 30 seconds is up. Recloaking ends any targeting he might be trying to do. |

Tuncan
Minmatar Arbitrary Freedom
|
Posted - 2008.11.16 02:30:00 -
[142]
Originally by: Murina Edited by: Murina on 14/11/2008 17:57:17
Originally by: Tuncan
BS weapons should only do real dmg to BS now go away. this sentence is actually funny.
btw murin u fail get a clue
U fail read the new patch notes large weps are only supposed to do full or high dmg to similar sized ships, that is why the SB is a problem as its a frig that uses BS weapons.
Originally by: Tuncan Why would anyone use battleships then?
TYO FIGHT OTHER BS OFC, LIKE I SAID READ THE PATCH NOTES BS WEAPONS ARE NOW SUPPOSED TO ONLY DO FULL OR EVEN GOOD DMG TO SIMILAR SIZED SHIPS.
Originally by: Tuncan A cruiser gang can easily kill a battleship can with what you have said. pfft guys like u make eve dull -.-
Patches like this make even dull muppet, and im am and always was against them.
PS: i suggest in future you read back and understand the context of the discussion and how the game is played and how weapon systems are supposed to work after this nerf.
TYO FIGHT OTHER BS OFC, LIKE I SAID READ THE PATCH NOTES BS WEAPONS ARE NOW SUPPOSED TO ONLY DO FULL OR EVEN GOOD DMG TO SIMILAR SIZED SHIPS.
So if the target gang doesn't have a bs your BS's are useless? really mate, really try to use your brain. BS's are the mainstay of the field,They can kill everything above cap ships when properly fitted. CCP made BS sized guns do only real damage to other bs's cuz BS's doesn't even need to use their weapons to smaller targets. Web,neut drones mostly solve the problem.
Now think about the SB case. U have no drones, no armor nothink only a ****ty low cloak speed and BS sized weapons.
So you are in a 40 mil ship - mine costed 37m last time - no insurance no dps no alpha no tank no drones no EW nothing plain nothing ITS worthless as an ibis right now. ITS bonuses are real crap right now It cannot do damage any ships below bc size It's damage is laughable in bc and cruiser size It has the worst DPS in all frigate types. HELL i can fit a breacher(t1 minny missile frig) and do more dps with it
1-) It needs to have specific race bonuses. Like black ops (minnies having speed,others having their stuff) 2-) It needs high alpha to ALL kinds of targets. So whatever missile it fits, it has to have explosion radius and explosion velocity bonus. 3-) close range hit&run idea is fun.However, for this this ship has to have %200 more alpha with %200 less ROF.3k alpha is laughable, i can tank it all day in a hurricane lol. I vote for citadel torps with explosion radius and velocity bonus.
|

Builder One
|
Posted - 2008.11.16 04:31:00 -
[143]
Originally by: CCP Nozh We did do changes to stealth bombers on our development servers, but we were in agreement with QA that we didn't have sufficient time to test the changes properly for Quantum Rise.
In our test changes we removed the explosion radius bonus (moving them away from the "anti-small ship" role) and gave them a fair bonus to torpedo damage. We'll probably do some more changes to them and release them to Singularity when Quantum Rise is ready and deployed to Tranquility.
Torps with damage bonus for SB's?
Well, that will make them even more useless for pvp, but at least they might then become useful as preliminary POS attackers, perhaps. Cyno in and send a wave of 20 SB's set for max possible torp damage. Blip in and out of stealth as you pop enemy POS EW and energy neut modules to make initial strikes on leading edge assault capitals less risky. I can see this as being a possible role for the ships.
|

Terra Mikael
Private Nuisance
|
Posted - 2008.11.16 05:00:00 -
[144]
I know a few people have posted this already, but why not have a light bomber and a heavy bomber?
The light could fire heavy missiles or assault missiles with a signature radius reduction, while the heavy bomber concentrates on alpha and hunts large targets, with a bonus to painters. |

van Uber
SAE Academy
|
Posted - 2008.11.16 12:51:00 -
[145]
Originally by: Terra Mikael I know a few people have posted this already, but why not have a light bomber and a heavy bomber?
The light could fire heavy missiles or assault missiles with a signature radius reduction, while the heavy bomber concentrates on alpha and hunts large targets, with a bonus to painters.
I'd still like to see a SB with Torpedoes, but I would not mind a Heavy Bomber, based on a Destroyer-Hull, specialized in bomb-deployment (still, bombs would have to see some love in addition to the price cut it got in QR).
|

Terra Mikael
Private Nuisance
|
Posted - 2008.11.16 20:33:00 -
[146]
Originally by: van Uber I'd still like to see a SB with Torpedoes, but I would not mind a Heavy Bomber, based on a Destroyer-Hull, specialized in bomb-deployment (still, bombs would have to see some love in addition to the price cut it got in QR).
I was thinking a variant on the same frigate hull, something like the recons have, but giving the long shafted destroyer class some lovin' wouldn't be bad, I suppose. It would certainly make the class less of a dead end. ________________________________
Originally by: Korovyov You WIN! And by win, I mean suck horse manure.
|

Tac Ginaz
Gallente Coalition of Nations
|
Posted - 2008.11.16 22:23:00 -
[147]
Step back a bit and consider the issues with the bomber.
- Low alpha damage vs intended targets (cruisers and bigger) due to resists and target HP. 2.2k damage really doesn't hurt anything other than a noob fitted t1, tier 1 cruiser.
- Missiles. They take time to fly to target. Enough time usually, for the target to see them coming, align and warp out. In the sadder cases, enough time to lock you back and kill you with insta-damage guns.
(in tests with corpmate, a gallente ship was able to lock me at 100km, send t2 light drones to me and fly them back to his ship at almost the same time it took my triple cruise missiles to reach him)
- Cannot re-cloak if locked. The game has an auto-lock back feature. The time it takes you to lock a target, fire and re-cloak is longer than the auto-lock back time of a ship running sensor booster and who has decent targetting skills.
- Missile damage dissapears if ship cloaks (applies past 40km range).
- Stealth: Cannot warp cloaked. Local gives your presence away.
That's primarily our issues. How to resolve them all and fulfill a role?
There are two ways.
Switch to citadel torpedoes being fired from the bomb launchers (and ships equipping 4 said launchers.. bombs would have a cap penalty so only 1 bomb could be fired). They have very long range yet slow flight time. The damage is high enough with bonuses designed to allow citadel to apply full damage vs BS sized target but not too high to be insta-pop or insta-cripple a target. For that you need a couple more SB's working together.
A second way is to completely change the way the bomber operates. Make it rely on bombs for its heavy damage on all ship types and change from Cruise missiles to Heavy missiles (with damage bonus and sig/exp vel. bonuses) for use vs lighter ships (lightest being cruiser sized).
See my signature for details. -------------------------------------------------
Re-Design Stealth Bomber Weapons! |

Murina
The Scope
|
Posted - 2008.11.17 08:27:00 -
[148]
Originally by: Tac Ginaz
The damage is high enough with bonuses designed to allow citadel to apply full damage vs BS sized target but not too high to be insta-pop or insta-cripple a target. For that you need a couple more SB's working together.
So you want a frig that can decloak with a buddy or two and insta pop a BS by using boosted/bonused dread missiles?.
How about no?.
POST NERF PVP SKILLS: "shall we engage?" "hmmm how many ships do they have?" "more than us" "lets not bother then" "WOW great job FC!!!!" "................. |

Vigaz
|
Posted - 2008.11.17 11:54:00 -
[149]
Originally by: Murina
Originally by: Tac Ginaz
The damage is high enough with bonuses designed to allow citadel to apply full damage vs BS sized target but not too high to be insta-pop or insta-cripple a target. For that you need a couple more SB's working together.
So you want a frig that can decloak with a buddy or two and insta pop a BS by using boosted/bonused dread missiles?.
How about no?.
ATM 30-40 SBs can istant pop a BS. Only 3 SBs is too much I agree. But there isnt a doubt that they need a buff asap.
|

Murina
The Scope
|
Posted - 2008.11.17 12:15:00 -
[150]
Edited by: Murina on 17/11/2008 12:16:30
Originally by: Vigaz
Originally by: Murina
Originally by: Tac Ginaz
The damage is high enough with bonuses designed to allow citadel to apply full damage vs BS sized target but not too high to be insta-pop or insta-cripple a target. For that you need a couple more SB's working together.
So you want a frig that can decloak with a buddy or two and insta pop a BS by using boosted/bonused dread missiles?.
How about no?.
ATM 30-40 SBs can istant pop a BS. Only 3 SBs is too much I agree. But there isnt a doubt that they need a buff asap.
How many of the other frig types does it take to 1 volley insta pop the same BS?, and how many of them can move faster cloaked than uncloaked while also having 0 targeting penalties for using a cloak?. |
| |
|
| Pages: 1 2 3 4 [5] 6 7 8 9 10 :: one page |
| First page | Previous page | Next page | Last page |