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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

AzAkiR NaLDa
Hejaz Industries Executive Outcomes
33
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Posted - 2013.12.18 14:37:00 -
[481] - Quote
I should be able to create a public section. Ill see what i can do. Inglorious ****** :) |

AzAkiR NaLDa
Hejaz Industries Executive Outcomes
33
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Posted - 2013.12.18 20:47:00 -
[482] - Quote
Part 2 is finished :
http://www.citadel-consortium.com/tutorials/eve-to-3ds-max/5-part-2-setting-up-a-basic-studio-scene-lighting-camera-and-render-settings Inglorious ****** :) |

AzAkiR NaLDa
Hejaz Industries Executive Outcomes
33
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Posted - 2013.12.19 20:47:00 -
[483] - Quote
decided to take a day of the tutorial making so i could finalize the material tree for part 3 of the series :) the result of that part is the following image. Hope you like it.
http://citadel-consortium.com/downloads/Brutix_01.jpeg
If you look close at the background you can see that there is 3 shades of light falling on the model. if you followed part 2 you will see what i mean :) This model is rendered in the scene we build there.
Also i want to know how usefull you all would find a video tutorial on this stuff. if you want it i can actually make one when my voice is doing a bit better :) Inglorious ****** :) |

Roc Wieler
Stay Frosty.
242
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Posted - 2013.12.20 18:06:00 -
[484] - Quote
Ok, recent work:
http://rocwieler.com/2013/12/20/new-rig-recipe/
Has a flat image and a 30 second animation.
Every texture is 100% from ingame. Refined and rendered in C4D. My style is a little more grunge, a little less shine. The New Eden I know is a dark, harsh place.
Will be continuing my Eve Online in C4D series in 2014. Never start a fight you can win.
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AzAkiR NaLDa
Hejaz Industries Executive Outcomes
37
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Posted - 2013.12.27 13:04:00 -
[485] - Quote
Sorry for the huge delay. But due to some RL and corp stuff i was unable to finish part 3 of the tutorial. I am in the middle of putting it all down right now so the link will follow soon. Inglorious ****** :) |

Cardinal Harvest
BALKAN EXPRESS
7
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Posted - 2014.01.08 13:30:00 -
[486] - Quote
I tried two versions of granny.dll and TriExporter is not working. It goes not responsive on every major ship model (amarr, minmatar... etc). Only ones i was able to load are stargates, jove ships, wrecks and similiar but none of major races ships can be loaded.
I did one video with exported models via TriExporter like two years ago, but i guess new patches messed it up. |

Mardante Soliest
Realm of the Forgotten Luna Sanguinem
10
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Posted - 2014.01.08 14:21:00 -
[487] - Quote
I know it`s a long forum item with lots of pages .. but... here we go again 
copied from an earlyer post: Do you use the latest granny file (and the latest TriExporter)?
Download TriExporter from here : http://triexporter.codeplex.com/releases/view/92412 And granny from here: http://www.dll-files.com/dllindex/dll-files.shtml?granny2 Mardante Soliest Founding Member |

Cardinal Harvest
BALKAN EXPRESS
7
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Posted - 2014.01.08 14:31:00 -
[488] - Quote
Thank you for your reply. I was using older TriExporter.exe but this file i've downloaded from your links is behaving the same. I tried to open first amarr battlecruiser (abc1_t1.gr2) and get "TriExporter has stopped working". |

AzAkiR NaLDa
Hejaz Industries Executive Outcomes
47
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Posted - 2014.01.08 17:28:00 -
[489] - Quote
Cardinal Harvest wrote:Thank you for your reply. I was using older TriExporter.exe but this file i've downloaded from your links is behaving the same. I tried to open first amarr battlecruiser (abc1_t1.gr2) and get "TriExporter has stopped working".
Take a look at my tutorial links. There is a up2date version of triexporter and the granny.dll file linked on the first part.
To be exact it is this link to the triexporter package. http://citadel-consortium.com/downloads/TriExporter_2009.rar
Hope it helps.
On another note. I have been extremly busy in real life and inside the game witu stuff making it really hard for me to finish the tutorial series. Im doing my best to make the next part. Inglorious ****** :) |

Cardinal Harvest
BALKAN EXPRESS
7
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Posted - 2014.01.08 18:19:00 -
[490] - Quote
AzAkiR NaLDa wrote:Cardinal Harvest wrote:Thank you for your reply. I was using older TriExporter.exe but this file i've downloaded from your links is behaving the same. I tried to open first amarr battlecruiser (abc1_t1.gr2) and get "TriExporter has stopped working". Take a look at my tutorial links. There is a up2date version of triexporter and the granny.dll file linked on the first part. To be exact it is this link to the triexporter package. http://citadel-consortium.com/downloads/TriExporter_2009.rarHope it helps. On another note. I have been extremly busy in real life and inside the game witu stuff making it really hard for me to finish the tutorial series. Im doing my best to make the next part.
Thanks alot. This one is working :) |
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AzAkiR NaLDa
Hejaz Industries Executive Outcomes
48
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Posted - 2014.01.08 18:51:00 -
[491] - Quote
glad i could help Inglorious ****** :) |

Mardante Soliest
Realm of the Forgotten Luna Sanguinem
11
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Posted - 2014.01.09 10:23:00 -
[492] - Quote
Cardinal Harvest wrote:Thanks alot. This one is working :)
Haha, that`s the same TriExporter as in my link  Hope to see some of your work soon 
Mardante Soliest Founding Member |

Cardinal Harvest
BALKAN EXPRESS
7
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Posted - 2014.01.10 15:13:00 -
[493] - Quote
Mardante Soliest wrote:Cardinal Harvest wrote:Thanks alot. This one is working :) Haha, that`s the same TriExporter as in my link  Hope to see some of your work soon 
I am working on it already, will post the link once it's done. Cheers. |

Cardinal Harvest
BALKAN EXPRESS
7
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Posted - 2014.01.20 17:45:00 -
[494] - Quote
Thanks to you and rest of forum community, i am on second video for my corporation. This one will be a lot better than my previous one.
Sacrilege model (work in progress) http://i.imgur.com/Ewo3yNo.jpg |

Matt Tivianne
The Phoenix Fraternity
0
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Posted - 2014.01.22 17:41:00 -
[495] - Quote
I can't seem to get this to work. I used it back in 2011 and it went fine, but trying to do it now does nothing.
I have the latest versions of TriExporter and Granny2.dll, it opens fine, I found the EVE folder fine, all of the files are there. However, when I try to open a .gr2 file, for example, nothing happens. It doesn't open in the blue screen, Export model is still greyed out, literally nothing happens. There isn't even a "model not found" or "WTF" error.
If I try and open the .black files, I get "WTF", so atleast that's working.
Any ideas? |

Cardinal Harvest
BALKAN EXPRESS
7
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Posted - 2014.01.22 19:48:00 -
[496] - Quote
Matt Tivianne wrote:I can't seem to get this to work. I used it back in 2011 and it went fine, but trying to do it now does nothing.
I have the latest versions of TriExporter and Granny2.dll, it opens fine, I found the EVE folder fine, all of the files are there. However, when I try to open a .gr2 file, for example, nothing happens. It doesn't open in the blue screen, Export model is still greyed out, literally nothing happens. There isn't even a "model not found" or "WTF" error.
If I try and open the .black files, I get "WTF", so atleast that's working.
Any ideas?
That was something similiar to what i've encountered but after trying links from few posts above it worked.
Black files i didnt use. |

Mardante Soliest
Viziam Amarr Empire
12
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Posted - 2014.01.22 20:39:00 -
[497] - Quote
Matt Tivianne wrote:I can't seem to get this to work. I used it back in 2011 and it went fine, but trying to do it now does nothing.
I have the latest versions of TriExporter and Granny2.dll, it opens fine, I found the EVE folder fine, all of the files are there. However, when I try to open a .gr2 file, for example, nothing happens. It doesn't open in the blue screen, Export model is still greyed out, literally nothing happens. There isn't even a "model not found" or "WTF" error.
If I try and open the .black files, I get "WTF", so atleast that's working.
Any ideas?
Use my links a few posts up, that should work just fine. Put them in the same folder. The .black files need to be unstuffed and converted using black2json so you can read the json file with a txt editor. Good luck.
Just too bad the tutorial site is down :( Mardante Soliest Founding Member |

Matt Tivianne
The Phoenix Fraternity
0
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Posted - 2014.01.22 21:35:00 -
[498] - Quote
Mardante Soliest wrote:Use my links a few posts up, that should work just fine. Put them in the same folder. The .black files need to be unstuffed and converted using black2json so you can read the json file with a txt editor. Good luck.
Same problem I'm afraid. I can't do anything with the .gr2 files...
Also, if it makes any difference, TriExporter always stops responding when I close it. |

Mardante Soliest
Viziam Amarr Empire
12
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Posted - 2014.01.23 08:22:00 -
[499] - Quote
If you used the latest files as in the links and they are in the same folder and you are still having problems.. than it sux  Maybe update drivers or something. Sorry I can`t help you out more. Mardante Soliest Founding Member |

Matt Tivianne
The Phoenix Fraternity
0
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Posted - 2014.01.23 12:07:00 -
[500] - Quote
Mardante Soliest wrote:If you used the latest files as in the links and they are in the same folder and you are still having problems.. than it sux  Maybe update drivers or something. Sorry I can`t help you out more.
Damn, ok thanks anyway. Cardinal said he used AzAkiR's link, but unfortunately the website is down... |
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AzAkiR NaLDa
Hejaz Industries Executive Outcomes
49
|
Posted - 2014.01.23 13:29:00 -
[501] - Quote
Matt Tivianne wrote:Mardante Soliest wrote:If you used the latest files as in the links and they are in the same folder and you are still having problems.. than it sux  Maybe update drivers or something. Sorry I can`t help you out more. Damn, ok thanks anyway. Cardinal said he used AzAkiR's link, but unfortunately the website is down...
unfortunatly my server had a massive crash causing lots of data to be lost. at this moment i am working on a new website that will hold the same stuff. and the finished tutorial series.
if you have any questions in relation to this kind of funky stuff send me a mail ingame and i will be more then happy to help you out Inglorious ****** :) |

Mardante Soliest
Viziam Amarr Empire
13
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Posted - 2014.01.23 14:11:00 -
[502] - Quote
Matt Tivianne wrote:Damn, ok thanks anyway. Cardinal said he used AzAkiR's link, but unfortunately the website is down...
The files are the same.
Mardante Soliest Founding Member |

Cardinal Harvest
BALKAN EXPRESS
8
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Posted - 2014.01.23 17:04:00 -
[503] - Quote
Matt Tivianne wrote:Mardante Soliest wrote:If you used the latest files as in the links and they are in the same folder and you are still having problems.. than it sux  Maybe update drivers or something. Sorry I can`t help you out more. Damn, ok thanks anyway. Cardinal said he used AzAkiR's link, but unfortunately the website is down...
Here you are TriExporter + granny2.dll |

Matt Tivianne
The Phoenix Fraternity
0
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Posted - 2014.01.23 20:04:00 -
[504] - Quote
You legend, that one works perfectly. Thanks!
Mardante Soliest wrote:The files are the same.
That's what I thought, but the version Cardinal has linked works for us, so there much be some difference. Either way, thanks to all you guys.
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Kiitsu Ironfist
New Eden Burns Setting The Universe on Fire
0
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Posted - 2014.01.23 21:16:00 -
[505] - Quote
Can any one help me with the Lights texture for the chimera ? ive got the model, the normal skin but i cant find any lights in the alpha channel. would anyone have this texture already? |

Mardante Soliest
Viziam Amarr Empire
13
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Posted - 2014.01.23 21:25:00 -
[506] - Quote
Kiitsu Ironfist wrote:Can any one help me with the Lights texture for the chimera ? ive got the model, the normal skin but i cant find any lights in the alpha channel. would anyone have this texture already?
I found them in the alfa channel of the cca1_t1_pgs00.dds file. Some models use multiple pgs files to complete the whole ship. Mardante Soliest Founding Member |

Mardante Soliest
Viziam Amarr Empire
13
|
Posted - 2014.01.23 21:29:00 -
[507] - Quote
Matt Tivianne wrote:You legend, that one works perfectly. Thanks! Mardante Soliest wrote:The files are the same. That's what I thought, but the version Cardinal has linked works for us, so there much be some difference. Either way, thanks to all you guys.
That is verry strange, I opend and checked them both just now and the all have the same version numbers. But I`m glad it worked out, so now you can have sleepless nights making cool wallpapres and vidzzzz  Mardante Soliest Founding Member |

Cardinal Harvest
BALKAN EXPRESS
8
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Posted - 2014.01.23 21:52:00 -
[508] - Quote
Kiitsu Ironfist wrote:Can any one help me with the Lights texture for the chimera ? ive got the model, the normal skin but i cant find any lights in the alpha channel. would anyone have this texture already?
Like Mardante Soliest said, you find it in cca1_t1_pgs00.dds You find that file, and while have it selected go "unstuff", then open it in Photoshop. You will need dds utilities in order to open it in Photoshop (from here)
In Photoshop, check Channel and you will see alpha channel Channels
Next ctrl/cmd+click on alpha channel. That way you will select all brightness information from it. Go back to layers tab, make a new layer, and fill selection you have with white.
You will need only that layer so delete everything else (like this)
Save that as alpha.psd and use it in new material as alpha channel for luminance. Give it some color love and you will be fine. |

Cardinal Harvest
BALKAN EXPRESS
8
|
Posted - 2014.02.04 18:29:00 -
[509] - Quote
First final render (space is missing but i will do that in after effects) done few days ago BALEX video 2 scene 01 |

TremalJack
Caldari Provisions Caldari State
0
|
Posted - 2014.02.06 02:42:00 -
[510] - Quote
Hi guys,
I download the last TriExporter Version, but when I set the folder to: X:\Programs\CCP\EVE\res the program don't show nothing, can someone tell me the right folder path? |
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