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Lesath Scorpii
Cyclone Solutions
0
|
Posted - 2012.04.10 13:12:00 -
[1] - Quote
A freighter holding 200,000 m3 or so taking the same training as a regular freighter and being a little faster, smaller and agile would be really cool. There's quite a gap between an industrial and a freighter and it really should be filled.
Don't bring up jump freighters, just don't... |

lol fourm troll
State War Academy Caldari State
3
|
Posted - 2012.04.10 13:19:00 -
[2] - Quote
Try an orca. |

Xearal
SOL Industries Black Thorne Alliance
289
|
Posted - 2012.04.10 13:45:00 -
[3] - Quote
it's called an Orca
|

Steve Ronuken
Fuzzwork Enterprises
354
|
Posted - 2012.04.10 13:47:00 -
[4] - Quote
Heh. I want one. Mentioned it in F&I
Something that's not on a totally different training track, and a lower asset risk, rather than traveling half empty.
The discussion https://forums.eveonline.com/default.aspx?g=posts&t=53470 FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |

Nazowa Warsong
State War Academy Caldari State
0
|
Posted - 2012.04.10 13:51:00 -
[5] - Quote
I see this coming up again and again and every time I give the same answer. Please add this, please... |

Tarn Kugisa
Space Mongolian Pinked
59
|
Posted - 2012.04.10 13:59:00 -
[6] - Quote
If you haul stuff a lot you might have Racial Industrial to V, and after that it only takes about an hour of training. I'd train for it right now if the skillbooks didn't cost over 100 million for the pair. Real Caldari Hull Tank (And Win doing so) Support the EVE Version of Source Recoder! |

General Trajan
State War Academy Caldari State
15
|
Posted - 2012.04.10 14:19:00 -
[7] - Quote
actually, i'd like to side step that in favor of being able to repackage ships with rigs on with a bit more mass as a penalty.
this would make my freighter and jump freighter very happy.  |

Steve Ronuken
Fuzzwork Enterprises
354
|
Posted - 2012.04.10 14:26:00 -
[8] - Quote
Tarn Kugisa wrote:If you haul stuff a lot you might have Racial Industrial to V, and after that it only takes about an hour of training. I'd train for it right now if the skillbooks didn't cost over 100 million for the pair.
That gap isn't skills. It's size (and speed).
Something in between, that doesn't require a totally different training plan is what's being asked for. Quite happy for it to take the same skills as a freighter, as is the OP FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |

Zifrian
Licentia Ex Vereor Intrepid Crossing
241
|
Posted - 2012.04.10 14:55:00 -
[9] - Quote
Orca was created for this exact purpose. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Nekopyat
Nee-Co
42
|
Posted - 2012.04.10 14:55:00 -
[10] - Quote
I am really hoping they revisit this at some point, EvE has all sorts of room for a variety of specialized industrial ships, with a mini-freighter being one of the better defined one.
The Ocra was nice, but they tried to shove too many roles into a single hull. It does them all 'ok', but it is a compromise they never would have considered for a combat ship. The Orca could have been half a dozen new ships, each one filling a specific role well. |
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lol fourm troll
State War Academy Caldari State
4
|
Posted - 2012.04.10 16:01:00 -
[11] - Quote
I count one role, mining fleet suupport ship, a nice secondary is the ability to haul lots of goods, but that stays under the industry umbrella. Anything else done with the orca is player adapting. |

Celeritas 5k
Connoisseurs of Candid Coitus
28
|
Posted - 2012.04.10 19:22:00 -
[12] - Quote
Maybe just a boost to the tanky T2 haulers' cargo space? It's messed up that a mastodon has a smaller hold than an itty 5. |

Adunh Slavy
Ammatar Trade Syndicate
579
|
Posted - 2012.04.11 00:00:00 -
[13] - Quote
A 250,000 M3 smaller sized freighter would be nice. |

Scrapyard Bob
EVE University Ivy League
850
|
Posted - 2012.04.11 01:36:00 -
[14] - Quote
Celeritas 5k wrote:Maybe just a boost to the tanky T2 haulers' cargo space? It's messed up that a mastodon has a smaller hold than an itty 5.
The T2 DSTs could indeed use a bit of love. |

Tau Cabalander
Retirement Retreat Working Stiffs
592
|
Posted - 2012.04.11 01:37:00 -
[15] - Quote
When you are going slow, being able to haul a massive amount makes a big difference.
Orca is slower than a freighter. I have little use for my Orca as a hauler. I removed the cargo rigs even. For its speed (without having to pulse a MWD), it just doesn't have as good hauling efficiency.
Seriously, try a freighter. You may find that you don't care about 200k ships anymore.
|

Alyssa SaintCroix
Leihkasse Stammheim
27
|
Posted - 2012.04.11 03:39:00 -
[16] - Quote
The only thing I dislike about Orcas and Freighters these days is the price... |

D Program
Yamamoto Industries
18
|
Posted - 2012.04.11 05:29:00 -
[17] - Quote
You feel like this only as newbie. As you get into the game, soon enough you have a Freighter and never will think about this idea ever again. Three months into the game you can be moving tens of billions already.
It's not that the game has to be easier, it's that you have to play better. What is this sorcery?
http://www.eve-cost.eu |

Aurel Svenson
Cyclone Solutions
14
|
Posted - 2012.04.11 11:13:00 -
[18] - Quote
We have a corporate freighter already (I'm her corp-mate)
We would like a corporate mini-freighter as well. It's quite often we're moving loads between 60,000 and 200,000 m3... Honestly, the big freighter is really only needed for strontium clathrates as production materials. |

Reppyk
The Black Shell
93
|
Posted - 2012.04.11 13:14:00 -
[19] - Quote
Tau Cabalander wrote:Orca is slower than a freighter. Freighter : warp in what, 45s ? Orca : 10s to enter warp.
Moookaaaaaaaay. |

Khenar
Awesome Corp
0
|
Posted - 2012.04.11 15:39:00 -
[20] - Quote
As others have mentioned, the Orca was created for this exact purpose. It was a heavy lobbying point for the CSM that existed before the release of Quantum Rise (the expansion that gave us the Orca) because there was no in-between hauler back then that could serve as a "step-up" from an industrial to a freighter.
It has a sizable Corporate Hangar Array, an ore hold, a Ship Maintenance Array, a large cargohold, a very respectable tank, _and_ the ability to fit gang links. Its ability to swap between tanking, alignment speed, and cargohold depending on what is needed make it a much better option than a regular freighter for everything but the massive cargohold the freighter provides. There's absolutely no need for a "mini-freighter" when the Orca practically has everything but the kitchen sink.
PS: The MWD pulse trick practically halves the time it takes for the Orca to enter warp. If you want it to go faster, then bring a Rapier with you. |
|

Silver Ott
Baxter Inc Babylon 5..
2
|
Posted - 2012.04.11 15:43:00 -
[21] - Quote
id rather see a JF with a bigger cargohold |

Brewlar Kuvakei
Adeptio Gloriae
43
|
Posted - 2012.04.11 16:38:00 -
[22] - Quote
Orca does need some rather bizzare and useless skills but then you could also get the tech II transport ship. |

Henry Haphorn
Aliastra Gallente Federation
296
|
Posted - 2012.04.11 17:08:00 -
[23] - Quote
@ OP,
No.
As Khenar pointed out already, the Orca is built specifically for this purpose. It has far greater advantages than the freighter could offer other than a massive cargo hold. In addition to Khenar's statement, the Orca's ship bay, ore hold, and corp hangar bay are only scannable by Concord meaning that players have no way of being able to scan what's on your Orca other than what's on the standard cargo hold that they can see in. On top of that, if the Orca dies, the loot NEVER drops and it NEVER shows up on the kill mail so gankers will not have a clue how much much ISK was lost. And with a seriously sick tank compared to the freighters, the Orca will survive most ganks even if attacked by 10 alpha-Tornadoes at once.
Not only that, the Orca and the Rorqual (it's low-sec brother) are the only two ships capable of operating three active gang links at once. All others will only operate one at a time unless fitted with certain modules that allow for more but take up precious slot space in the process. Welcome to Eve Online. Don't expect people to be nice to you. |

Raven Ether
Republic University Minmatar Republic
146
|
Posted - 2012.04.11 17:55:00 -
[24] - Quote
Yeah, it's the Orca that fits this role nicely. |

Aurel Svenson
Cyclone Solutions
15
|
Posted - 2012.04.11 18:04:00 -
[25] - Quote
The Orca fails badly at this role as its capacity is only 100,000 m3 for general cargo (not everyone is moving ore and ships), and it requires a great deal of training with no relation to hauling. |

Barakach
R-ISK Shadow Operations.
38
|
Posted - 2012.04.11 18:09:00 -
[26] - Quote
Zifrian wrote:Orca was created for this exact purpose.
Orca has quite a different skill hierarchy. Since the skills do no complement hauling, one can not consider the Orca a true hauler. |

Ninyania alCladdyth
McLuvin AstroDynamics
38
|
Posted - 2012.04.11 18:09:00 -
[27] - Quote
Barakach wrote:Zifrian wrote:Orca was created for this exact purpose. Orca has quite a different skill hierarchy. Since the skills do no complement hauling, one can not consider the Orca a true hauler.
But it "works". |

Cedo Nulli
Royal Amarr Institute Amarr Empire
102
|
Posted - 2012.04.11 18:29:00 -
[28] - Quote
Someone pointed out well that orca does need some skills that are very very bizarre idd and not useful for most that just want to haul stuff around.
Mini-freighter does have a purpose and orca is NOT the answer just because you can shoehorn it into that role. |

Barakach
R-ISK Shadow Operations.
38
|
Posted - 2012.04.11 18:32:00 -
[29] - Quote
Ninyania alCladdyth wrote:Barakach wrote:Zifrian wrote:Orca was created for this exact purpose. Orca has quite a different skill hierarchy. Since the skills do no complement hauling, one can not consider the Orca a true hauler. But it "works".
A screwdriver can work like a hammer if you flip it around. Shoehorning something into a role it is not meant to be, means it's sub-optimal.
The Orca has a lot of features that are useless to a hauler but have a meta cost.
It's not a huge request. Get a few people to do some art work for the 4 races, then have a few people discus it's shield/armor/hull/storage/etc. Not a whole lot of time and it would make some of us happier. |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
32
|
Posted - 2012.04.11 19:34:00 -
[30] - Quote
Barakach wrote:Ninyania alCladdyth wrote:Barakach wrote:Zifrian wrote:Orca was created for this exact purpose. Orca has quite a different skill hierarchy. Since the skills do no complement hauling, one can not consider the Orca a true hauler. But it "works". A screwdriver can work like a hammer if you flip it around. Shoehorning something into a role it is not meant to be, means it's sub-optimal. The Orca has a lot of features that are useless to a hauler but have a meta cost. It's not a huge request. Get a few people to do some art work for the 4 races, then have a few people discus it's shield/armor/hull/storage/etc. Not a whole lot of time and it would make some of us happier.
This.
The OP is looking for a JF hull & capacity without the Jump capabilities or the JF price tag. I would love to see that.
Also, doesn't this belong in F&I? HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |
|

Celeritas 5k
Connoisseurs of Candid Coitus
29
|
Posted - 2012.04.12 01:27:00 -
[31] - Quote
Seconding the guys who say the orca doesn't fit this request-- I have no desire to train anything related to mining, but I still need to transport stuff too big for a regular hauler yet not worth a full size freighter. In a pinch you can throw mining lasers on a Rokh, but you sure as hell wouldn't use one over a hulk... |

Aurel Svenson
Cyclone Solutions
16
|
Posted - 2012.04.12 11:24:00 -
[32] - Quote
I think the quotes on "works" were meant to indicate sarcasm. |

KevLor I
Zephyr Corp Black Thorne Alliance
7
|
Posted - 2012.04.12 13:13:00 -
[33] - Quote
In the grand scheme of Eve, I can think of hundreds of other more useful things for CCP to be working on. If you need something bigger than an industrial, use a freighter. Moving lots of stuff is meant to be slow. |

Lando Tarsadan
Imperial Academy Amarr Empire
12
|
Posted - 2012.04.12 13:45:00 -
[34] - Quote
Henry Haphorn wrote:@ OP,
Not only that, the Orca and the Rorqual (it's low-sec brother) are the only two ships capable of operating three active gang links at once. All others will only operate one at a time unless fitted with certain modules that allow for more but take up precious slot space in the process.
Quite wrong a command ship like the volture (and other races counterparts) can also fit 3 gang links. |

Niko Takahashi
United Starbase Systems
29
|
Posted - 2012.04.12 15:42:00 -
[35] - Quote
Can the orca fit the agility gang links ?
If yes then no middle freighter can beat this. It is fast can haul rigged ships plus nice sized cargo and ore on top.
If you need a faster freighter get the minmatar one.
Actually I regret my hauling alt trained for the gallente one.
The full capacity is rarely used so the minnie one fits the bill best sinceit is faster The alt is training for the Orca now. |

Henry Haphorn
Aliastra Gallente Federation
297
|
Posted - 2012.04.12 17:45:00 -
[36] - Quote
Lando Tarsadan wrote:Henry Haphorn wrote:@ OP,
Not only that, the Orca and the Rorqual (it's low-sec brother) are the only two ships capable of operating three active gang links at once. All others will only operate one at a time unless fitted with certain modules that allow for more but take up precious slot space in the process. Quite wrong a command ship like the volture (and other races counterparts) can also fit 3 gang links.
Three "active" gang links turned on at once without the assistance of extra modules to do that? Welcome to Eve Online. Don't expect people to be nice to you. |

Barakach
R-ISK Shadow Operations.
42
|
Posted - 2012.04.12 18:00:00 -
[37] - Quote
Aurel Svenson wrote:I think the quotes on "works" were meant to indicate sarcasm.
I wasn't sure if it was sarcastic or "it technically works, so who cares". |

Cedo Nulli
Royal Amarr Institute Amarr Empire
102
|
Posted - 2012.04.12 18:52:00 -
[38] - Quote
This thread is about the idea and if its good or not ... not to discuss the CCP staffing and work priorities .. they have people actually to do that.
So try to keep focused on the actual issue .. and let CCP figure out the rest since I kinda think they know it better anyway. |

Rimase
Bene Gesserit ChapterHouse
20
|
Posted - 2012.04.12 20:49:00 -
[39] - Quote
Modular Freighter for the solo haulers.
Multiple Transports for the team haulers. (Mercenary contracts)
(Why CCP no improve Shareholding?): https://forums.eveonline.com/default.aspx?g=posts&m=71032#post71032 |

Bugsy VanHalen
Society of lost Souls
81
|
Posted - 2012.04.13 00:18:00 -
[40] - Quote
Reppyk wrote:Tau Cabalander wrote:Orca is slower than a freighter. Freighter : warp in what, 45s ? Orca : 10s to enter warp. Moookaaaaaaaay.
Seriously??
An ORCA can only do the 10s warp if you pulse a MWD. To fit the MWD you sacrifice most of your tank.
So no, an ORCA fit for hauling capacity with a good tank is much slower than a freighter.
I have and use both. ORCA sucks as a hauler. The only situation an ORCA makes a good hauler is when hauling high value low volume stuff in the corp hanger with a maxed tank fit. Every other situation a freighter is superior. I have three characters trained to fly freighters and only one to fly ORCA. Only time I haul with the ORCA is on mining ops. |
|

Tenris Anis
Schattenengel Clan
41
|
Posted - 2012.04.13 14:46:00 -
[41] - Quote
Aurel Svenson wrote:We have a corporate freighter already (I'm her corp-mate)
We would like a corporate mini-freighter as well. It's quite often we're moving loads between 60,000 and 200,000 m3... Honestly, the big freighter is really only needed for strontium clathrates as production materials.
Try to get 2 to 4 Iteron V than. |

kakarifar
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.04.13 20:04:00 -
[42] - Quote
Stop moaning and contract it to Red Frog Freight to move.. And then you can do something useful and possibly enjoyable with your time playing spaceships. |

Urgg Boolean
Center for Advanced Studies Gallente Federation
12
|
Posted - 2012.04.13 22:06:00 -
[43] - Quote
Adunh Slavy wrote:A 250,000 M3 smaller sized freighter would be nice. I agree. The Orca is great, but the 50Km3 ore bay is dedicated to ore, so it's not really 180Km3 total of generic hauling, unless you happen to hauling ore ... |

Taedrin
Kushan Industrial
430
|
Posted - 2012.04.14 00:01:00 -
[44] - Quote
Most likely, after the ship rebalancing, the Orca won't require any level V skills anymore as it is considered to be a "capital" ship and not a T2 ship. If this happens, then it should only take you a week to skill into an Orca. |

Alphea Abbra
Project Promethion
21
|
Posted - 2012.04.14 23:38:00 -
[45] - Quote
Henry Haphorn wrote:Lando Tarsadan wrote:Henry Haphorn wrote:@ OP,
Not only that, the Orca and the Rorqual (it's low-sec brother) are the only two ships capable of operating three active gang links at once. All others will only operate one at a time unless fitted with certain modules that allow for more but take up precious slot space in the process. Quite wrong a command ship like the volture (and other races counterparts) can also fit 3 gang links. Three "active" gang links turned on at once without the assistance of extra modules to do that? T2 Battlecruisers have two variants: One is "field command" which is mainly combat and better boosting, but only one command link. The other is "fleet command" with the ability to field 3 command links at once. Look it up.  |

Jorma Morkkis
State War Academy Caldari State
11
|
Posted - 2012.04.15 14:38:00 -
[46] - Quote
Orca isn't good enough for this? O'really?
Could you answer this question: Can your mini-freighter haul billions worth of stuff through bottleneck systems like Niarja without being gank magnet?
I know one sub capital ship that can do that. |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
32
|
Posted - 2012.04.19 17:43:00 -
[47] - Quote
Jorma Morkkis wrote:Orca isn't good enough for this? O'really?
Could you answer this question: Can your mini-freighter haul billions worth of stuff through bottleneck systems like Niarja without being gank magnet?
I know one sub capital ship that can do that. Really? This thread ultimately has nothing to do with the Orca or it not being "good enough". The Orca does an excellent job for what it's designed for and functions very well in a hauler role to boot.
These lame excuses and generic "you don't need that" statements however, have become over the years quite repetitive and boring. Create a courier contract - problem solved. All those "billions of worth stuff" can now be moved using that "other" hauler.
This isn't all about hauling billions using a non-scannable Corp hangar, it is about having an Industrial ship with no jump capabilities, a price tag around that of an Orca and a hold capacity on par wtih JFs.
The Industrial ship size progression is currently like this: Industrial (T1) --> Transports (T2) --> "Orca" --> Freighter --> Jump Freighter
It should progress more like this: Industrial (T1) --> Transports (T2) --> "Mini-Freighter" --> Freighter --> Jump Freighter
An Industrial pilot should not have to train a completely unrelevant skill (mining leadership) set just to fly a ship that has a 'secure hold', however, if you want the 'secure hold' space, then by all means, train for an Orca.
/sarcasitc troll on I'd be willing to bet that if this thread were about that shiny new combat ship that can gank those nasty industrialist before CONCORD arrives or pop that station hugger before they can redock, people would be all over the forums to support it. (I think you get the idea). /sarcastic troll off
+1 to the Mini-Freighter idea - though it should be in Features & Ideas  HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |

Celeritas 5k
Connoisseurs of Candid Coitus
30
|
Posted - 2012.04.19 18:46:00 -
[48] - Quote
kakarifar wrote:Stop moaning and contract it to Red Frog Freight to move.. And then you can do something useful and possibly enjoyable with your time playing spaceships.
Red frog's great and all, but sometimes they take a couple days and i want my stuffs moved now! |

Stonkeep
Osmanli Empire
6
|
Posted - 2012.04.19 19:42:00 -
[49] - Quote
People need to stop bringing up Orca as a hauler. It is not a hauler and it was never meant/designed to be. Yes, people found a way to use it as a hauler but that does not make it a hauler.
There is definitely gap between Industrials and Freighters and it would be great if there was a new ship that could close that gap.
Personally I would like to see a mini-freighter that has;
200k-250k cargo space Faster and more agile More expensive than a freighter More resillient to ganks Make it a T2 or T3, i dont care
|

KevLor I
Zephyr Corp Black Thorne Alliance
8
|
Posted - 2012.04.19 20:06:00 -
[50] - Quote
Quote:200k-250k cargo space Faster and more agile More expensive than a freighter More resillient to ganks Make it a T2 or T3, i dont care
JFs are faster, more agile, cost more, are more resilient, are T2, and generally have 300k+ m3.
Sounds like a Jump Freighter - so basically, mini-freighters are already in the game, but after regular freighters (in progression) rather than before.
As stated by many who want 'MFs', these can be very useful, so much so that they cost a lot more in training and isk than the proposed MF. |
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Stonkeep
Osmanli Empire
6
|
Posted - 2012.04.19 20:35:00 -
[51] - Quote
KevLor I wrote:Quote:200k-250k cargo space Faster and more agile More expensive than a freighter More resillient to ganks Make it a T2 or T3, i dont care
JFs are faster, more agile, cost more, are more resilient, are T2, and generally have 300k+ m3. Sounds like a Jump Freighter - so basically, mini-freighters are already in the game, but after regular freighters (in progression) rather than before. As stated by many who want 'MFs', these can be very useful, so much so that they cost a lot more in training and isk than the proposed MF.
Yes, you are certainly correct that what I have written sounds like a JF, unfortunately it is not.
When i said faster and more agile I meant better than a JF.
A JF with all skills level V aligns around 26 sec if I am right and about 40 sec with minimal skills. This is still too much.
A mini-freighter should align about 10-15 sec with all skills level V and 20-30 with minimal skills.
Also, JF still travels with 0.8 au/s which is extremly slow, a mini-freighter I was talking about should travel with 3 au/s or make this skill based like with minimal skill it travels with 1 au/s and with max skills 3 au/s.
Lasty, the more resilient could be made with modules and not with raw HP similar to Orca.
|
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CCP Spitfire
C C P C C P Alliance
1435

|
Posted - 2012.04.20 10:14:00 -
[52] - Quote
Moved from "EVE General Discussion".
CCP Spitfire | Russian Community Coordinator @ccp_spitfire |
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Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
33
|
Posted - 2012.04.20 16:18:00 -
[53] - Quote
Stonkeep wrote:KevLor I wrote:Quote:200k-250k cargo space Faster and more agile More expensive than a freighter More resillient to ganks Make it a T2 or T3, i dont care
JFs are faster, more agile, cost more, are more resilient, are T2, and generally have 300k+ m3. Sounds like a Jump Freighter - so basically, mini-freighters are already in the game, but after regular freighters (in progression) rather than before. As stated by many who want 'MFs', these can be very useful, so much so that they cost a lot more in training and isk than the proposed MF. Yes, you are certainly correct that what I have written sounds like a JF, unfortunately it is not. When i said faster and more agile I meant better than a JF. A JF with all skills level V aligns around 26 sec if I am right and about 40 sec with minimal skills. This is still too much. A mini-freighter should align about 10-15 sec with all skills level V and 20-30 with minimal skills. Also, JF still travels with 0.8 au/s which is extremly slow, a mini-freighter I was talking about should travel with 3 au/s or make this skill based like with minimal skill it travels with 1 au/s and with max skills 3 au/s. Lasty, the more resilient could be made with modules and not with raw HP similar to Orca.
Now that we're 'officially' in the F&I area:
+1 to: More Agile than a JF, Less agile than a Hauler or Transport
Faster warp speed. 3 au/s is perfect, though I could live with 2.7 (about the same as an Orca)
Modules - 0 H, 2M, 3L, no cargo expanders allowed, but maybe more tank / dc .. ? balance comes into play here
Should cost LESS than a freighter, otherwise, an Orca will just be used - isn't that what we're trying to get around here?
If we're making this a step between haulers/transports & freighters, then maybe require Transport Ships 4 or 5 ? HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |

Steve Ronuken
Fuzzwork Enterprises
362
|
Posted - 2012.04.20 19:28:00 -
[54] - Quote
I don't think it should be a step between skills wise. Just size wize.
You don't use a container truck to move something you could move in a panel van, but is too big for a pickup. Just looking for more ships to be opened up by the skill. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |

Stonkeep
Osmanli Empire
6
|
Posted - 2012.04.21 01:36:00 -
[55] - Quote
Steve Ronuken wrote:I don't think it should be a step between skills wise. Just size wize.
I can agree to that, like I said before it can be T2 or T3, it does not matter.
Infinite Force wrote: Should cost LESS than a freighter, otherwise, an Orca will just be used - isn't that what we're trying to get around here?
It should definitely cost MORE or there won't be much point to Freighters and Jump Freighters.
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Dream Five
Renegade Pleasure Androids Pleasure Syndicate
170
|
Posted - 2012.04.21 01:50:00 -
[56] - Quote
Try a Fenrir. Much more agile and quicker than a Charon. And cheaper too. |

Steve Ronuken
Fuzzwork Enterprises
362
|
Posted - 2012.04.21 02:22:00 -
[57] - Quote
Stonkeep wrote:Steve Ronuken wrote:I don't think it should be a step between skills wise. Just size wize.
I can agree to that, like I said before it can be T2 or T3, it does not matter. Infinite Force wrote: Should cost LESS than a freighter, otherwise, an Orca will just be used - isn't that what we're trying to get around here?
It should definitely cost MORE or there won't be much point to Freighters and Jump Freighters.
Less. The point of Freighters is they can carry a **** load. The point of Jump freighters is that they can jump.
the point of the mini freighter is: a: more agile/faster than a freighter. b: you aren't risking a stupid amount of isk, to move a lot less than full volume FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |

Jayrendo Karr
Suns Of Korhal Terran Commonwealth
55
|
Posted - 2012.04.21 02:37:00 -
[58] - Quote
itty5 fleet. /thread. |

Celeritas 5k
Connoisseurs of Candid Coitus
36
|
Posted - 2012.04.21 10:56:00 -
[59] - Quote
Jayrendo Karr wrote:itty5 fleet. /thread.
An entire fleet with less EHP than a BC, sounds like exactly the way I want to move my big expensive stuff. |

Scrapyard Bob
EVE University Ivy League
884
|
Posted - 2012.04.21 14:36:00 -
[60] - Quote
Jayrendo Karr wrote:itty5 fleet. /thread.
The problem with that goes back to game balance. Why is the Itty5's raw capacity so far ahead of the other race's T1 industrials? Why aren't there level V skill industrials for the other races that get them up into the 35-40k m3 cargo (with T1 rigs)?
As for the mini-freighter:
- It should be T2, based off the max-size T1 industrial hull for that race - Target max capacity with all T2 expanders and T1 expander rigs should be about 180k m3 - Base hit points should be around 50k, with half of that in structure HP - Cost should be in the ballpark of the existing blockade runners and DSTs
(The existing DSTs would really be ideal for this, just by raising their base capacity and base hit points.) |
|

FT Diomedes
Factio Paucorum
69
|
Posted - 2012.04.26 01:24:00 -
[61] - Quote
From my other post in S&M:
Freighters were a lot better option when they were only 700m. I am regretting selling off my Charon and Obelisk.
Perhaps what is needed is a huge buff to the Transport ships?
Leave the Blockade Runners as they are, but double the transport capacity of the Deep Space Transport.
I don't like the idea of having a subcapital ship able to haul more than 80k, but that would fill the gap a bit better.
Switch their active tank bonuses to HP bonuses. Someone else can figure out what that does for each ship, but I think the active tank bonus is absolutely worthless.
Increase the price slightly - to around 220m each.
Impel - currently 39437 max with 7x Expanded Cargohold II and 2x Medium Cargohold Optimization II Bustard - currently 33357 with 5x Expanded Cargohold II and 2x Medium Cargohold Optimization II Occator - currently 38664 with 6x Expanded Cargohold II and 2x Medium Cargohold Optimization II Mastodon - currently 31841 with 5x Expanded Cargohold II and 2x Medium Cargohold Optimization II
Straight double it. I used T2 rigs, because I figure that min-maxers will fit T2 rigs on a 220m ISK industrial hull.
If players want to fit some more EHP while still hauling stuff, they have a more flexible ship to do that with.
Edit - or, if people are interested - I can sell them a set of Nomad implants! They make your freighter much more agile. It's like that dress your wife got... "no honey, you don't look fat in that dress." |

Florian Bao
JinJing Trade Consortium
8
|
Posted - 2012.04.30 17:11:00 -
[62] - Quote
yes, please give me one.
I does give more options and variety. I like.
Also - freighters are too damn expensive to get into. |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
41
|
Posted - 2012.05.04 22:15:00 -
[63] - Quote
bump HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |

Loius Woo
PATRIOT KNIGHTS
8
|
Posted - 2012.05.04 22:37:00 -
[64] - Quote
I agree wholeheartedly that there IS a gap in capability to be addressed.
The ORCA is meant to be a mining hauler that gives mining bonuses. It is NOT meant to be a sub-cap freighter.
To be just right, the Light Freighter should do just a little bit less m3 in the same amount of time as a freighter, for example, if the Freighter can move 900,000m3 across 30 jumps in 40 min or so, then the Light freighter should be able to move 250,000m3 across 30 jumps in about 20 min or so. That way the freighter is still the clear choice if you are moving more than 500,000m3 but anything less than that, and the m3/hour ratios favor the Light Freighter.
I am not sure if the light freighter should be able to pick up things in space or not. If it could, it would make an almost OP addition to a mining fleet, but as I said, not convinced on way or another. |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
67
|
Posted - 2012.06.04 14:25:00 -
[65] - Quote
more bump :) HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
78
|
Posted - 2012.07.03 15:46:00 -
[66] - Quote
Still need this. HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |

Reaver Glitterstim
Dromedaworks inc
169
|
Posted - 2012.07.03 23:56:00 -
[67] - Quote
Lesath Scorpii wrote:A freighter holding 200,000 m3 or so taking the same training as a regular freighter and being a little faster, smaller and agile would be really cool. There's quite a gap between an industrial and a freighter and it really should be filled.
Don't bring up jump freighters, just don't...
Xearal wrote:it's called an Orca
Because Orcas have the same training requirements as freighters, and are more agile and cheaper too! And they're pretty decent as haulers, all things considered. Take a look:
Cargo Capacity: Freighter: ################################################################################ Orca.......: ############ Iteron V..: #### Agility: Freighter: ################## Orca.......: #################### Iteron V..: ####################################################################
Cost: Freighter: ################################################################################ Orca.......: ######################################## Iteron V..: # Skill Requirements: Freighter: ################################################## Orca.......: #################################################################################### Iteron V..: ######################################## -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
78
|
Posted - 2012.07.04 14:59:00 -
[68] - Quote
Reaver Glitterstim wrote:Xearal wrote:it's called an Orca Because Orcas have the same training requirements as freighters, and are more agile and cheaper too! And they're pretty decent as haulers, all things considered. Nice barchart .. hehe ORCA's do not have the same training requirements. Take a look again.
Loius Woo wrote:The ORCA is meant to be a mining hauler that gives mining bonuses. It is NOT meant to be a sub-cap freighter. This guy (along with many others) get that the ORCA is not a mini-freighter / mid-range hauler. It's an ORE vessel. Period. I can use a Battleship with cargo expanders to "make" it into a quasi mini-hauler/freighter too. HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |

Photon Ceray
Con5piracY
2
|
Posted - 2012.07.04 16:26:00 -
[69] - Quote
training for orca's does NOT make any sense. why should i train mining barge V when I don't want to do any mining???
|

MortisLegati
Caldari War Materiel
13
|
Posted - 2012.07.05 21:03:00 -
[70] - Quote
This **** about the fact that an Orca can be re-purposed into a 'mini freighter' is complete bull. -The 'old' jump freighters required people to train into carriers. --Carriers were getting used for cargo hauling more often than they were fighting because they were way more efficient than jumping a convoy down to null or such. ---CCP, noticing this strange bastardization of a combat/logistics ship made a (new ship) jump freighter to fit into that role, to fit into a logical training/progression set. + I think a small, sub-capital, more maneuverable-than-freighter-less-maneuverable-than-transport would fill a gap that exists within logical training towards hauling ships. |
|

Photon Ceray
Con5piracY
8
|
Posted - 2012.07.05 21:14:00 -
[71] - Quote
MortisLegati wrote:This **** about the fact that an Orca can be re-purposed into a 'mini freighter' is complete bull. -The 'old' jump freighters required people to train into carriers. --Carriers were getting used for cargo hauling more often than they were fighting because they were way more efficient than jumping a convoy down to null or such. ---CCP, noticing this strange bastardization of a combat/logistics ship made a (new ship) jump freighter to fit into that role, to fit into a logical training/progression set. + I think a small, sub-capital, more maneuverable-than-freighter-less-maneuverable-than-transport would fill a gap that exists within logical training towards hauling ships.
Maybe this calls for re-balancing carriers into a combat role, and make a new ship class for logistics! |

MortisLegati
Caldari War Materiel
13
|
Posted - 2012.07.05 21:19:00 -
[72] - Quote
Your use of troll logic is weak, Photon. |

Swidgen
Republic University Minmatar Republic
9
|
Posted - 2012.07.11 21:01:00 -
[73] - Quote
Not training for an Orca because of ~mining skills~ crew checking in. I always wanted a ship like an orca minus the ore hold. For exploration, it would be very nice to be able to haul around a frigate and a cruiser with me when changing areas of operation. |

Reaver Glitterstim
Dromedaworks inc
193
|
Posted - 2012.08.04 18:45:00 -
[74] - Quote
Swidgen wrote:Not training for an Orca because of ~mining skills~ crew checking in. I always wanted a ship like an orca minus the ore hold. For exploration, it would be very nice to be able to haul around a frigate and a cruiser with me when changing areas of operation. I agree. It would be nice to have a battleship with a small ship maintenance bay. Coupled with a mini-freighter, an armored battlecruiser-sized mining command ship (could also serve as on-site protection), and tech 3 industrial...I think industry wouldn't have much to complain about for the next few years at least in the area of ships available to them.
P.S. I edited my post a little ways up with the bar charts to show values for the Deep Space Transport. Mostly I added it to show that they do not make a mini-freighter either, as I have heard people suggest. They carry about as much as an iteron V (slightly less), have about the same agility and training time, though they require the expensive transports book as well. The only really large difference between Itty 5 and DST (as far as a highsec hauler is concerned) is the cost, in which case the DST is WAY more expensive. It's only useful in highsec as a hauler of expensive cargo because it has better armor, or if you trained the wrong race's industrial before you found out Itty 5 is the boss of em all. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Hawkwar
M.I.M.M.S Apocalypse Now.
10
|
Posted - 2012.08.05 01:31:00 -
[75] - Quote
I would like a mini-freighter personally but that's me. More ships is always nice 
I would also like a maxi freighter somewhere around 5M m3 and then a super freighter at 10M m3 lets get some new and different sized ships out there. happy for it to take several years for art etc.......
A T3 hauler would be nice where with subsystems you can set it up for sneaky hauling, max cargo, secure hauling, fast etc...... just to give me something else to spend isk on  |

Yeep
GoonWaffe Goonswarm Federation
183
|
Posted - 2012.08.05 05:12:00 -
[76] - Quote
Holy **** its almost as if CCP wanted you to have to choose between making multiple small trips in your hauler or one very slow trip in a freighter.
Or not, whatever. |

Zyella Stormborn
Alpha Strategy In Umbra Mortis
36
|
Posted - 2012.08.08 07:31:00 -
[77] - Quote
+1 for non mining cap mini-freighter. ;) |

Reaver Glitterstim
Dromedaworks inc
194
|
Posted - 2012.08.08 21:21:00 -
[78] - Quote
Hawkwar wrote:I would also like a maxi freighter somewhere around 5M m3 and then a super freighter at 10M m3 lets get some new and different sized ships out there. happy for it to take several years for art etc....... I like this idea somewhat. I think it would be neat to see a supercapital freighter with incredible armor and no offensive capability but immune to EWAR, that couldn't enter highsec at all but would have some 5-10 mil m3 of cargo space as well as a tremendous ship maintenance bay and a nice fat corporate hangar separate from the cargo bay just because corporate hangars are nice. And a fat clone vat bay too OFC.
I'm aware that the only people who would use that ship would be huge alliances mobilizing forces to conquer new land, and I say let em! Just because I don't fly a supercapital doesn't mean I don't stare in awe when I see one. I <3 supercapitals, they are one of the reasons I play EVE. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Mos7Wan7ed
Gladiators of Rage Intrepid Crossing
3
|
Posted - 2012.08.08 21:57:00 -
[79] - Quote
anything big enough to carry that much would have a large enough signature to be easily ganked. If you super tank it, give it a cloak, or anything else that would improve it's survivability and it instantly becomes OP. |

A Soporific
Old Man Johnson's Bakery Delivery Service
34
|
Posted - 2012.08.08 22:09:00 -
[80] - Quote
There's an important balance issue there. It has to be possible to catch & kill. But there also needs to be some survivability, even if it's a buffer tank.
I would rather see an ECM Burst than a cloak. |
|

Steve Ronuken
Fuzzwork Enterprises
556
|
Posted - 2012.08.08 22:13:00 -
[81] - Quote
Mos7Wan7ed wrote:you guys want the ship to cost less then a freighter, be less gankable then a freighter, and carry 220k m3? I got 2 letters for you...
OP
I'm happy with the speed of freighters. I'd like a little faster alignment time. Less ehp is a given. half would work for me. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |

Reaver Glitterstim
Dromedaworks inc
194
|
Posted - 2012.08.08 22:13:00 -
[82] - Quote
Titans have guns and other high slot modules, and superweapons, and jump portal generators. I'm suggesting a ship that doesn't have any of that but is still difficult to move around. I don't see how it's overpowered. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc
194
|
Posted - 2012.08.08 22:15:00 -
[83] - Quote
Steve Ronuken wrote:Mos7Wan7ed wrote:you guys want the ship to cost less then a freighter, be less gankable then a freighter, and carry 220k m3? I got 2 letters for you...
OP I'm happy with the speed of freighters. I'd like a little faster alignment time. Less ehp is a given. half would work for me. I'd go with something 1/3rd or 1/4th the size of a freighter because anything bigger leaves much more of a gap down to industrials than it does up to freighters. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Mechael
Ouroboros Executor Collective
218
|
Posted - 2012.08.09 00:51:00 -
[84] - Quote
Haulers need to come in small, medium, and large sizes.
Miners, too. Whether or not you win the game matters not. -áIt's if you bought it. |

Reaver Glitterstim
Dromedaworks inc
195
|
Posted - 2012.08.13 22:20:00 -
[85] - Quote
Mechael wrote:Haulers need to come in small, medium, and large sizes.
Miners, too. I think it would have been cool if the procurer were a tiny little ship that moved fast and could defend itself by orbiting instead of having high HP.
It bugs me that the new retriever and procurer mine almost as fast as the covetor. It's too much. The covetor should have more than a max 15% bonus over them, otherwise it's just not worth it for the price and pathetic HP. Heck, it'd be fine if the covetor had more HP than the retriever. After all, bots will be mining in retrievers and mackinaws, while people in mining ops will be mining in covetors and hulks. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

W33b3l
Hello Kitty Rejects Dark Taboo
5
|
Posted - 2012.08.14 04:46:00 -
[86] - Quote
To answer some questions that never got answers.
Yes an Orca can run any ganglink you want. I know someone that uses one as a PVP booster sometimes.
A vulture can run 3 gang links at once no problem. I have one that runs 5 ganglinks at the same time.
A freighter can already haul a rigged battleship. You just have to set up a Currier contract for the rigged ship. Then the person hauling it places the crate in the cargo hold of the freighter. Your not going to haul much else with it though.
I would much rather see some kind of T2 Orca that can fit at least one Tier 3 BS in its hangar array, has slightly better stats, and can use 5 heavy drones at once then some form of smaller freighter.
Also, if your jumping around lowsec to a drop off or pickup point and want some extra security, use a Carrier. As for gallenti being the best haulers, its been that way for awhile. You have the Itty 5 wich is awesome, and the Obbie has the highest EHP and one of the largest cargo holds.
I use an Orca as a hauler whenever its too much for the itty 5 all the time. |

Cari Cullejen
Thukker Tribe Holdings Inc. Truncated Minds
8
|
Posted - 2012.08.14 07:17:00 -
[87] - Quote
Wait, so lets say I am in the business of air transportation and I have a small 2 seater plane to start with, I eventually work up to a bit bigger cargo plane and i eventually need a bigger one because of all the business im getting but i don't have the money for a huge jumbo jet, looks like I have to train for a sky crane! even though that's meant for a completely different purpose and ill have to train for a completely different vehicle because Boeing and Airbus are to lazy to make a medium sized cargo plane, I mean the sky crane is already there why not let them use that? right? Oh sarcasm. In love with CCP Sunset,-á+ëg velti ++v+¡ hvernig ++a+¦ er +í-á+ìslandi |

Reaver Glitterstim
Dromedaworks inc
195
|
Posted - 2012.08.14 07:57:00 -
[88] - Quote
Cari Cullejen wrote:Wait, so lets say I am in the business of air transportation and I have a small 2 seater plane to start with, I eventually work up to a bit bigger cargo plane and i eventually need a bigger one because of all the business im getting but i don't have the money for a huge jumbo jet, looks like I have to train for a sky crane! even though that's meant for a completely different purpose and ill have to train for a completely different vehicle because Boeing and Airbus are to lazy to make a medium sized cargo plane, I mean the sky crane is already there why not let them use that? right? Oh sarcasm.
Actually it's more like this: I'm in the business of moving dirt. I start with a little dump truck, and move my way up to bigger dump trucks, until I'm driving one of those ones that hogs both lanes at once: http://hybrids-trucks.com/wp-content/uploads/2012/05/Dump-Truck.jpg
My business moves along smoothly, but I just can't find a bigger truck! Finally, after years of searching to no avail, a German company called Krupp contacts me and tells me they want to sell me a Bagger 288: http://upload.wikimedia.org/wikipedia/commons/6/6a/Bagger-garzweiler.jpg
After seeing the price tag on that, as well as the manpower and skill requirements just to operate it, I tell them it's a bit out of my price range (that's an understatement!)
So, I finally sketch up a blueprint of what my business needs to move dirt to the next level, and show it to a vehicle manufacturing company. It looks something like this: http://upload.wikimedia.org/wikipedia/commons/8/8f/Conventional_18-wheeler_truck_diagram.PNG
They laugh at me! "What possible use could you have for that," they ask me, snickering impetuously. "If you want to move that amount of dirt," one of them pipes up, "then why don't you just get one of these to do it with?" http://www.aerospaceguide.net/spacepictures/shuttle_endeavour.jpg "That'll carry about the same amount you're trying to carry! Why make a new vehicle when there's a perfectly good vehicle already at your disposal?"
"Or howabout one of these," another one chimed in, "which are smaller than that Bagger 288 you couldn't afford?" http://www.pcdesktopwallpaper.com/albums/wallpapers-ships/Oil-Tanker-002.jpg
"We're sorry, we just don't understand how you could possibly find use for that 18-wheeler contraption you came up with when you have so many other great options to choose from!" -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Cari Cullejen
Thukker Tribe Holdings Inc. Truncated Minds
10
|
Posted - 2012.08.14 08:08:00 -
[89] - Quote
Reaver Glitterstim wrote:Cari Cullejen wrote:Wait, so lets say I am in the business of air transportation and I have a small 2 seater plane to start with, I eventually work up to a bit bigger cargo plane and i eventually need a bigger one because of all the business im getting but i don't have the money for a huge jumbo jet, looks like I have to train for a sky crane! even though that's meant for a completely different purpose and ill have to train for a completely different vehicle because Boeing and Airbus are to lazy to make a medium sized cargo plane, I mean the sky crane is already there why not let them use that? right? Oh sarcasm. Actually it's more like this: I'm in the business of moving dirt. I start with a little dump truck, and move my way up to bigger dump trucks, until I'm driving one of those ones that hogs both lanes at once: http://hybrids-trucks.com/wp-content/uploads/2012/05/Dump-Truck.jpgMy business moves along smoothly, but I just can't find a bigger truck! Finally, after years of searching to no avail, a German company called Krupp contacts me and tells me they want to sell me a Bagger 288: http://upload.wikimedia.org/wikipedia/commons/6/6a/Bagger-garzweiler.jpgAfter seeing the price tag on that, as well as the manpower and skill requirements just to operate it, I tell them it's a bit out of my price range (that's an understatement!) So, I finally sketch up a blueprint of what my business needs to move dirt to the next level, and show it to a vehicle manufacturing company. It looks something like this: http://upload.wikimedia.org/wikipedia/commons/8/8f/Conventional_18-wheeler_truck_diagram.PNGThey laugh at me! "What possible use could you have for that," they ask me, snickering impetuously. "If you want to move that amount of dirt," one of them pipes up, "then why don't you just get one of these to do it with?" http://www.aerospaceguide.net/spacepictures/shuttle_endeavour.jpg"That'll carry about the same amount you're trying to carry! Why make a new vehicle when there's a perfectly good vehicle already at your disposal?" "Or howabout one of these," another one chimed in, "which are smaller than that Bagger 288 you couldn't afford?" http://www.pcdesktopwallpaper.com/albums/wallpapers-ships/Oil-Tanker-002.jpg"We're sorry, we just don't understand how you could possibly find use for that 18-wheeler contraption you came up with when you have so many other great options to choose from!"
I wish i could like this 200 times
In love with CCP Sunset,-á+ëg velti ++v+¡ hvernig ++a+¦ er +í-á+ìslandi |

Konstantin Panfilov
Zaporozhye Sich
82
|
Posted - 2012.08.14 08:12:00 -
[90] - Quote
My vision Mini-Freighter: 1. Cargo 60 -150k m3. 2-3 times more T1 Transport and 2-3 less Freighter or Jump Freighter. 2. Skill - as Freighter, may be Freighter III. 3. Agility and speed - Less Transport Ship and more Freighter. 4. Fitting - not fitting |
|

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
158
|
Posted - 2012.10.15 23:11:00 -
[91] - Quote
Keeping the real mini-freighter discussion towards the top. HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
36
|
Posted - 2012.10.15 23:37:00 -
[92] - Quote
Infinite Force wrote:Keeping the real mini-freighter discussion towards the top.
continuing from other discussion...
mini freighter thats cheaper is fine
mini freighter with fitting options, battleship tank, and all the other bells an whistles is not so fine without orca-like training |

Laurence Pinkitin
Aliastra Gallente Federation
6
|
Posted - 2012.10.16 02:54:00 -
[93] - Quote
+1. No logical reason not to have a Mid level Freighter. Hauling is a legit profession in EVE and the fact there is such as large jump in price and size for your next ship doesnt make sense. A mini freighter with a price tag of 200-300m isk sounds reasonable. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
36
|
Posted - 2012.10.16 15:22:00 -
[94] - Quote
something i mentioned in the other discussion was that a tier system may still work when it comes to freighters because their cost is still a significant factor when it comes to selection (or would be if there was a cheaper one) |

Lavitakus Bromier
The Scope Gallente Federation
9
|
Posted - 2012.10.16 15:34:00 -
[95] - Quote
100000-200000 cargo Size is what I want to see. Alot less ehp Better align time Same speed ish...
And I don't think it should have slots for fittings.
Someday... |

Reaver Glitterstim
Dromedaworks inc
213
|
Posted - 2012.10.19 20:38:00 -
[96] - Quote
It really only needs to be big enough to carry one general freight container. That'll place it comfortably between industrials and freighters. I actually feel like there is enough room for two or three size classes in between them, but I'll take what I can get. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Caliguard Donnes
Federal Navy Academy Gallente Federation
4
|
Posted - 2012.10.19 23:54:00 -
[97] - Quote
Instead of a smaller, lighter freighter to haul a third of the cargo - I just wish they'd make cargo count towards the mass of the ship... want a smaller, lighter freighter - just don't carry as much stuff. |

Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
52
|
Posted - 2012.10.24 05:01:00 -
[98] - Quote
I have a hauling alt that is trained for freighter and an Orca. I wanted to do this because I'd rather AFK boost mining ops than mine. However, even so I would love to have a mid range freighter for my trader alt. The Charon is nice but it makes me sad when I undock with 150k m3 and know I have to deal with Charon speeds to get things moved. I think anywhere from 150k - 300k m3, 1/2 or 2/3 the EHP of a freighter, 35% - 50% more agility than a freighter, 50% the cost of a freighter and yet requiring the same skill path would be awesome. Maybe even make it take a separate, cheaper, faster training, skill as a freighter but with the same pre-requisites? I honestly think that would be amazing.
Maybe we could call the ship a Caravan and require a skill like "Caldari Caravan." Give it the exact same bonuses as a freighter, maybe an EHP bonus but that might be too far. Just have it have base numbers to reflect the size. I am wondering if it should require/be affected by "Advanced Spaceship Command" or just require "Spaceship Command" to 5. |

Reaver Glitterstim
Dromedaworks inc
215
|
Posted - 2012.10.26 05:33:00 -
[99] - Quote
Jaison Savrin wrote:I am wondering if it should require/be affected by "Advanced Spaceship Command" or just require "Spaceship Command" to 5. Since the book is only 45 mil and we're talking about something we want in large part for agility, it should require ASC because then it can take advantage of it. If you skill ASC really high, then your mini-freighter will align pretty fast. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
56
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Posted - 2012.10.26 05:40:00 -
[100] - Quote
Reaver Glitterstim wrote:Jaison Savrin wrote:I am wondering if it should require/be affected by "Advanced Spaceship Command" or just require "Spaceship Command" to 5. Since the book is only 45 mil and we're talking about something we want in large part for agility, it should require ASC because then it can take advantage of it. If you skill ASC really high, then your mini-freighter will align pretty fast.
Yeah, I actually only said that because I thought freighters got an agility bonus form the freighter skill. However, it is a velocity bonus. I was just afraid (in my original and flawed thought process) that ASC would give it too much agility. However, now that I double checked myself I do in fact agree ASC should be required and have an effect. |
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Britannica
Legion of Ghost
0
|
Posted - 2012.11.13 13:24:00 -
[101] - Quote
orca has bonus's to mining foreman links, survey scanner range. skills needed include mining, mining barge, astrogeology, mining foreman, mining director. and it has an ORE hold of 50,000m2.
while it does have a base 40k cargo before skills are applied, corp hanger and maintenance bay to allow it to be a somewhat decent hauler the skills and bonus's show its primary purpose is a mining gang support ship.
a mini freighter could be added, though I'd rather see the current haulers T1 and T2 meet the tiericide and one of those get a good cargo boost to cover the gap and as suggested in an earlier post it could be the DSTs that get it |

Akatenshi Xi
Elite Shadow Society ESS Empire
31
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Posted - 2012.11.13 13:52:00 -
[102] - Quote
Everyone keeps going back to the Orca, just stop it. Not everyone who wants to be a trader wants to start training into leadership skills and mining stuff now do they? Just because there is a ship with reasonable amount of cargo space doesn't mean it just fits.
We need a better stepping stone from Tier 1 Industrial Ships to Capital Class Industrial Ships, in the theme of freighters/hauling. While you're at it Indy needs more ships period. |

Reaver Glitterstim
Dromedaworks inc Tribal Band
231
|
Posted - 2012.11.24 09:23:00 -
[103] - Quote
shameless bump
also,Akatenshi Xi wrote:While you're at it Indy needs more ships period. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Commander Ted
Dookie on the flowah
60
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Posted - 2012.11.24 15:26:00 -
[104] - Quote
give it more ehp in armor and shields to boot, that way to can go along with my idea in my signature and be viable. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Reaver Glitterstim
Dromedaworks inc Tribal Band
231
|
Posted - 2012.11.24 23:12:00 -
[105] - Quote
Commander Ted wrote:give it more ehp in armor and shields to boot, that way to can go along with my idea in my signature and be viable.
I'd like to see it be possible to put equipment on both full-size freighters and mini-freighters. Of course, simply adding slots to them without changing anything else will throw everything out of whack. But this whole freighters-have-no-slots thing just takes a lot of the work out of protecting your shipments, and turns cargo runs into "may God have mercy on me today".
Maybe if they had a bunch of shields and mid slots, but no low slots, it would work. They don't need any significant amount of powergrid. Just enough to run hardeners and shield rechargers is plenty. I say no low slots because people would just put cargo expanders in them, and the damage control module would become the apex module of freighter tanking. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Commander Ted
Dookie on the flowah
61
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Posted - 2012.11.24 23:52:00 -
[106] - Quote
Reaver Glitterstim wrote:Commander Ted wrote:give it more ehp in armor and shields to boot, that way to can go along with my idea in my signature and be viable. I'd like to see it be possible to put equipment on both full-size freighters and mini-freighters. Of course, simply adding slots to them without changing anything else will throw everything out of whack. But this whole freighters-have-no-slots thing just takes a lot of the work out of protecting your shipments, and turns cargo runs into "may God have mercy on me today". Maybe if they had a bunch of shields and mid slots, but no low slots, it would work. They don't need any significant amount of powergrid. Just enough to run hardeners and shield rechargers is plenty. I say no low slots because people would just put cargo expanders in them, and the damage control module would become the apex module of freighter tanking.
perhaps these new freighters wouldn't have all their EHP in structure like the current ones. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
562
|
Posted - 2012.12.28 20:45:00 -
[107] - Quote
Keeping this near the top! HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |

Ines Tegator
Towels R Us
184
|
Posted - 2012.12.28 21:35:00 -
[108] - Quote
Seconding the DST revamp idea.
They are on the skill path to freighter, are underused in their current form, and require skill investment (transports skill) to fully utilize. Ideally, they could be made to fit either their current role, or the mini freighter role, depending on fitting. Or add a 3rd ship to the Transport class if that just won't work out. |

Reaver Glitterstim
Dromedaworks inc Tribal Band
324
|
Posted - 2012.12.29 11:33:00 -
[109] - Quote
Ines Tegator wrote:Seconding the DST revamp idea.
They are on the skill path to freighter, are underused in their current form, and require skill investment (transports skill) to fully utilize. Ideally, they could be made to fit either their current role, or the mini freighter role, depending on fitting. Or add a 3rd ship to the Transport class if that just won't work out. I agree. I think DST HP should be increased substantially to make them actually useful as a cargo protector, and then there should be a third transport just for large shipments which could ferry around 60,000m3 or something like that.
Amarr could use a third industrial anyway, and Caldari want their Badger Mark III implemented already!! -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |
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