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Thread Statistics | Show CCP posts - 2 post(s) |

shamai
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Posted - 2008.12.23 18:11:00 -
[181]
Originally by: Wannabehero Yeah! Remove ECM! Think of the Children!
Those would be the "I dont understand ECCM mechanics" children?
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Wannabehero
Absolutely No Retreat
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Posted - 2008.12.23 18:13:00 -
[182]
Originally by: shamai
Originally by: Wannabehero Yeah! Remove ECM! Think of the Children!
Those would be the "I dont understand ECCM mechanics" children?
I thinks you gots it. --
Don't harsh my mellow |

shamai
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Posted - 2008.12.23 18:16:00 -
[183]
Originally by: Wannabehero
Originally by: shamai
Originally by: Wannabehero Yeah! Remove ECM! Think of the Children!
Those would be the "I dont understand ECCM mechanics" children?
I thinks you gots it.
;)
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Akiba Penrose
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Posted - 2008.12.23 18:19:00 -
[184]
Originally by: Deviana Sevidon
A bit of the problem many have with ECM is, that countermeasures do not really work. A ship with high sensor strength and ECCM needs multiple ECCM to have a chance to resist a falcon. That is a fact.
This is very true. The main problem is that even if you fit counter to ECM, you will still lose if the other side has a falcon and the numbers are fairly even.
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shamai
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Posted - 2008.12.23 18:21:00 -
[185]
Originally by: Akiba Penrose
Originally by: Deviana Sevidon
A bit of the problem many have with ECM is, that countermeasures do not really work. A ship with high sensor strength and ECCM needs multiple ECCM to have a chance to resist a falcon. That is a fact.
This is very true. The main problem is that even if you fit counter to ECM, you will still lose if the other side has a falcon and the numbers are fairly even.
Sorry thats NOT true, trying fitting some sometime and testing it out
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GTC seller72
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Posted - 2008.12.23 18:23:00 -
[186]
Originally by: Akiba Penrose
This is very true. The main problem is that even if you fit counter to ECM, you will still lose if the other side has a falcon and the numbers are fairly even.
So you have discovered that a versatile gang with ewar is better at pvp/gang engagments than a gang without it?.
Gratz.
Next lesson is about GIRLS...they aint just boys in skirts ya know!!!.
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Wannabehero
Absolutely No Retreat
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Posted - 2008.12.23 18:32:00 -
[187]
Originally by: GTC seller72 Next lesson is about GIRLS...they aint just boys in skirts ya know!!!.
Proof or STFU? --
Don't harsh my mellow |

Akiba Penrose
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Posted - 2008.12.23 18:33:00 -
[188]
Originally by: shamai
Sorry thats NOT true, trying fitting some sometime and testing it out
oh iv done that. Iv had 2 x ECCM on my tempest several times and it does not make much of a differense.
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Akiba Penrose
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Posted - 2008.12.23 18:43:00 -
[189]
Edited by: Akiba Penrose on 23/12/2008 18:43:27
Originally by: GTC seller72
So you have discovered that a versatile gang with ewar is better at pvp/gang engagments than a gang without it?.
My point is that ECM counter doesent really work then,, does it?
Originally by: GTC seller72
Next lesson is about GIRLS...they aint just boys in skirts ya know!!!.
Wrong, next lesson is about growing a pair and try posting with your main.
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maralt
Minmatar The seers of truth
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Posted - 2008.12.23 18:50:00 -
[190]
Originally by: Akiba Penrose
My point is that ECM counter doesn't really work then,, does it?
Only if you think a counter should giver you 100% immunity, and eccm give a crap ton more of a % boost than a armour hardener bud.
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GTC seller72
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Posted - 2008.12.23 18:52:00 -
[191]
Originally by: maralt
Originally by: Akiba Penrose
My point is that ECM counter doesn't really work then,, does it?
Only if you think a counter should giver you 100% immunity, and eccm give a crap ton more of a % boost than a armour hardener bud.
This
PS: My main is banned.
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shamai
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Posted - 2008.12.23 19:11:00 -
[192]
Originally by: Akiba Penrose
Originally by: shamai
Sorry thats NOT true, trying fitting some sometime and testing it out
oh iv done that. Iv had 2 x ECCM on my tempest several times and it does not make much of a differense.
try turning them on next time, % chance to jam will be very much lower than without
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Drogher Forerunner
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Posted - 2008.12.23 21:53:00 -
[193]
If your 1 jammer had a 12% chance to jam something, adding more of the same jammers would not increase the chances of landing a jam, rather give you more attempts of trying to land within that 12% chance.
eg. 1 jammer = 1 in 8 chance of landing a jam. (or rolling one dice) 10 jammers = 1 in 8 chance of landing a jam.(or rolling 10 dice each with a one in 8 chance of landing jam)
Bottom line, jammers are not over powered (as said before). 1 ECCM helps alot 2 helps a hell of alot. Also jammers do not stack with each other but your eccm does stack making them a very powerful counter, reducing the chance of all jammer modules landing a jam.
Your frig locks at 50km with sensorbooster with range scrpit and at 30km without it. So booster is giving you 20km range.
Damp with range script knocks your 50km down to 28km. Your counter (the sensor booseter) is nullified and you still lose a couple of km range.
Both sensor boosters and damps stack but the each damps, even with stacking, still gets through. Depending on your situation it might not matter or it might mean everything.
Jammer with 9 strength
And a x2 ECCM guardian (which i had to use a couple of times b4 once) so 68.3 sensor stregth. meant that a jammer with 9 strength had a 13% chance of landing. When using remote eccm the chance of landing was even less.
When the falcon pilot is lucky then that is bad luck for you, but the odds are in your favor, so the falcon pilot really is relying on luck. And the longer he is alive the more roles of the dice he gets to try and jam you. If he permer jams you then he is frikin lucky if you have eccm onboard.
But with an eccm on board the odds are always in your favor.
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Akiba Penrose
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Posted - 2008.12.23 22:39:00 -
[194]
Originally by: Drogher Forerunner
If your 1 jammer had a 12% chance to jam something, adding more of the same jammers would not increase the chances of landing a jam, rather give you more attempts of trying to land within that 12% chance.
eg. 1 jammer = 1 in 8 chance of landing a jam. (or rolling one dice) 10 jammers = 1 in 8 chance of landing a jam.(or rolling 10 dice each with a one in 8 chance of landing jam)
If 1 jammer has 12% chance, then 10 jammers have; (1-(1-0.12)^10)100%= 72.15% chance of successfully jamming the target.
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shamai
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Posted - 2008.12.23 23:12:00 -
[195]
Originally by: Akiba Penrose
Originally by: Drogher Forerunner
If your 1 jammer had a 12% chance to jam something, adding more of the same jammers would not increase the chances of landing a jam, rather give you more attempts of trying to land within that 12% chance.
eg. 1 jammer = 1 in 8 chance of landing a jam. (or rolling one dice) 10 jammers = 1 in 8 chance of landing a jam.(or rolling 10 dice each with a one in 8 chance of landing jam)
If 1 jammer has 12% chance, then 10 jammers have; (1-(1-0.12)^10)100%= 72.15% chance of successfully jamming the target.
quite correct, but since nobdy can field 10 jammers its academic math. As stated before your looking at about 45% with 5 which is the realistic amount you will face. Given that thats less than even odds and that in the event of a failure the ship goes boom, the ratio seems perfectly fair
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Myung Chul
Gallente Talocan Technologies
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Posted - 2008.12.24 00:03:00 -
[196]
um, dont go after scorps, blackbirds, and electro war frigs. Pick better targets!
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Akiba Penrose
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Posted - 2008.12.24 13:14:00 -
[197]
Originally by: shamai
quite correct, but since nobdy can field 10 jammers its academic math.
Everything in this thread is just theory and academic math. In game Falcons jamm the **** out of everything.
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maralt
Minmatar The seers of truth
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Posted - 2008.12.24 13:27:00 -
[198]
Originally by: Akiba Penrose
In game Falcons jamm the **** out of everything.
Stop posting for gods sake, emo rage at being jammed is no use in this thread.
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Emporors Champian
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Posted - 2008.12.24 13:37:00 -
[199]
let this post die the players who want ecm changed are outnumbered as most of the players try to help you find a way to deal with ecm.
i think ecm is perdy strong but with an eccm ecm is very weak.
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Akiba Penrose
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Posted - 2008.12.24 13:38:00 -
[200]
Originally by: maralt
Originally by: Akiba Penrose
In game Falcons jamm the **** out of everything.
Stop posting for gods sake, emo rage at being jammed is no use in this thread.
No emo rage here, just stating the sad fact. If you can discuss without insulting maybe you should take a break from the forums 
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maralt
Minmatar The seers of truth
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Posted - 2008.12.24 13:48:00 -
[201]
Edited by: maralt on 24/12/2008 13:49:12
Originally by: Akiba Penrose
Originally by: maralt
Originally by: Akiba Penrose
In game Falcons jamm the **** out of everything.
Stop posting for gods sake, emo rage at being jammed is no use in this thread.
No emo rage here, just stating the sad fact. If you can discuss without insulting maybe you should take a break from the forums 
I am not the one using foul language and making stupid and obviously stupid and pointless claims that are utterly untrue?.
It is you who needs a break and a chill pill pal.
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CCP Fallout

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Posted - 2008.12.24 14:32:00 -
[202]
this thread is just full of, well, meh, and is therefore being locked. please do not reopen the forum and... guys, lay off the trolling.
Fallout Associate Community Manager CCP Hf, EVE Online
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