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Ami Nia
Caldari
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Posted - 2009.03.11 20:42:00 -
[181]
Originally by: Aurora Morgan There doesn't seem to be an api-method for the skill queue, so there will not be any support for that in Ceres. At least not right now.
Not sure it's implemented yet, but you can start coding it in. linky
Military experts call it a Templar, a fighter drone used by Amarr carriers. -- Sheriff Jones
apochribba -- Aurora Morgan
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Akasun
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Posted - 2009.03.11 23:09:00 -
[182]
Edited by: Akasun on 11/03/2009 23:10:09 i'm seeing an attribute value discrepancy between ceres and apocrypha. ceres is showing 13 + eve attributes (incl. +3 implants). is there a way you can convince the game to acknowledge that ceres' knowledge of my attributes is clearly the correct one?
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Aurora Morgan
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Posted - 2009.03.12 00:03:00 -
[183]
Originally by: Ami Nia
Originally by: Aurora Morgan There doesn't seem to be an api-method for the skill queue, so there will not be any support for that in Ceres. At least not right now.
Not sure it's implemented yet, but you can start coding it in. linky
Awesome, missed that one. Just need some cool interface ideas (hint, hint)
Originally by: Akasun Edited by: Akasun on 11/03/2009 23:10:09 i'm seeing an attribute value discrepancy between ceres and apocrypha. ceres is showing 13 + eve attributes (incl. +3 implants). is there a way you can convince the game to acknowledge that ceres' knowledge of my attributes is clearly the correct one?
So it's 13 above what EVE shows? Odd...
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.03.13 07:05:00 -
[184]
Edited by: Rottenator on 13/03/2009 07:05:55
Originally by: Aurora Morgan
Originally by: Akasun i'm seeing an attribute value discrepancy between ceres and apocrypha. ceres is showing 13 + eve attributes (incl. +3 implants). is there a way you can convince the game to acknowledge that ceres' knowledge of my attributes is clearly the correct one?
So it's 13 above what EVE shows? Odd...
I think it is on the API side and not Ceres, all other API-apps have this too. |
Aurora Morgan
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Posted - 2009.03.13 12:36:00 -
[185]
Edited by: Aurora Morgan on 13/03/2009 12:37:45
Originally by: Rottenator Edited by: Rottenator on 13/03/2009 07:05:55
Originally by: Aurora Morgan
Originally by: Akasun i'm seeing an attribute value discrepancy between ceres and apocrypha. ceres is showing 13 + eve attributes (incl. +3 implants). is there a way you can convince the game to acknowledge that ceres' knowledge of my attributes is clearly the correct one?
So it's 13 above what EVE shows? Odd...
I think it is on the API side and not Ceres, all other API-apps have this too.
Thanks, that makes it a bit easier.
Maybe it includes skills and implants now? Nope... but one of mine shows awefully high values too.
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Sir Nimmo
Amarr Gun Metal Priests
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Posted - 2009.03.16 02:02:00 -
[186]
Originally by: Aurora Morgan Maybe it includes skills and implants now? Nope... but one of mine shows awefully high values too.
Yea, Evemon on my windows box is showing me attributes in the 40s instead of the correct values, it's not just Ceres. Seems to come about whenever you start tinkering with a your attributes.
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Ami Nia
Caldari
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Posted - 2009.03.16 05:22:00 -
[187]
It seems to happen when the XML is requested more than once within the same caching period. The first request results in a correct answer, the following requests result in wrong data.
According to someone the base attribute value from the following request is not the base but the total value. But I did not check whether this is the case or not.
Military experts call it a Templar, a fighter drone used by Amarr carriers. -- Sheriff Jones
apochribba -- Aurora Morgan
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Mesasone
GoonFleet GoonSwarm
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Posted - 2009.03.17 01:53:00 -
[188]
I've noticed that when an account's subscription lapses Ceres can't compensate for that when it tries to API check it, and hard crashes.
So basically in order to use Ceres without re-entering all my API data for all my accounts I have to reactivate the account and let Ceres check the API for it, there's no way to delete the account from Ceres before it crashes.
Loving the app though, eagerly anticipating a skillplanning option.
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Aurora Morgan
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Posted - 2009.03.17 14:48:00 -
[189]
Edited by: Aurora Morgan on 17/03/2009 14:49:22
Originally by: Mesasone I've noticed that when an account's subscription lapses Ceres can't compensate for that when it tries to API check it, and hard crashes.
So basically in order to use Ceres without re-entering all my API data for all my accounts I have to reactivate the account and let Ceres check the API for it, there's no way to delete the account from Ceres before it crashes.
Loving the app though, eagerly anticipating a skillplanning option.
You can remove the database from ~/Application Support/Ceres/ in the mean time. But I can honestly say I never thought about that possibility.
You can't access the api of a character that's not in subscription?
And about the stats, I have no idea what's going on. It's not only stats, but the API gives faulty skill training times too.
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Stephen Luxore
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Posted - 2009.03.17 14:50:00 -
[190]
hey this looks really interesting, but im confused where i get this can somebody link where i can download this?
thanks
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Hagis McBree
Minmatar
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Posted - 2009.03.17 16:44:00 -
[191]
Originally by: Stephen Luxore hey this looks really interesting, but im confused where i get this can somebody link where i can download this?
thanks
\
Did you read the first post in this thread? I think not..
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Ami Nia
Caldari
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Posted - 2009.03.18 01:57:00 -
[192]
Originally by: Aurora Morgan You can't access the api of a character that's not in subscription?
Nope. I guess you should test for that case. And for other strage cases (reprocessed character in an otherwise still valid account, for example. Including ... all charcters reprocessed on an account and account empty). If you do not have an expired account I can provide you with the ID and key of one of the many I discontinued (creating a discontinued account is easy but would take you 14 days. Reprocessed characters, on the other hand, are less than a day on any account, even a brand new trial).
Military experts call it a Templar, a fighter drone used by Amarr carriers. -- Sheriff Jones
apochribba -- Aurora Morgan
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Aurora Morgan
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Posted - 2009.03.18 11:50:00 -
[193]
Originally by: Ami Nia
Originally by: Aurora Morgan You can't access the api of a character that's not in subscription?
Nope. I guess you should test for that case. And for other strage cases (reprocessed character in an otherwise still valid account, for example. Including ... all charcters reprocessed on an account and account empty). If you do not have an expired account I can provide you with the ID and key of one of the many I discontinued (creating a discontinued account is easy but would take you 14 days. Reprocessed characters, on the other hand, are less than a day on any account, even a brand new trial).
That would be lovely, could you EVE-mail me the key in game?
I don't feel like waiting 14 days to fix it really. Since it should be quite easy.
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Hegemon Maximus
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Posted - 2009.03.19 14:28:00 -
[194]
every time i open ceres after downloading screen a new download screen it says "downloaded 0 of 6 files" and another screen pops up saying update automatically?
then it say it was unable to download files and will fail to open
any help?
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Aurora Morgan
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Posted - 2009.03.19 22:32:00 -
[195]
Originally by: Hegemon Maximus every time i open ceres after downloading screen a new download screen it says "downloaded 0 of 6 files" and another screen pops up saying update automatically?
then it say it was unable to download files and will fail to open
any help?
You're running an old release, please download the 0.0.13.1.
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Sahga7
Caldari Duty.
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Posted - 2009.03.27 13:49:00 -
[196]
Aurora, reading about the new api changes and recently switching to Mac I'm increasingly getting more interested (as a software engineer myself) in developing on Mac and with the eve Api.
Is there any change/room for collaborating on this project? Aka, interested in some help?
I'm currently graduating in software engineering and have quite some experience in it if you're wondering. You can contact me ingame if you want to
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Aurora Morgan
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Posted - 2009.03.27 14:52:00 -
[197]
Originally by: Sahga7 Aurora, reading about the new api changes and recently switching to Mac I'm increasingly getting more interested (as a software engineer myself) in developing on Mac and with the eve Api.
Is there any change/room for collaborating on this project? Aka, interested in some help?
I'm currently graduating in software engineering and have quite some experience in it if you're wondering. You can contact me ingame if you want to
Of course Sahga7, everyone is welcome to help.
Unfortunatly it's a bit on ice right now (had exams and things). But please join the osx-dev channel in game and we can talk a bit about what you would like to do so we don't do the same thing.
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Ami Nia
Caldari
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Posted - 2009.03.27 15:14:00 -
[198]
Edited by: Ami Nia on 27/03/2009 15:15:18
Originally by: Sahga7 Aurora, reading about the new api changes and recently switching to Mac I'm increasingly getting more interested (as a software engineer myself) in developing on Mac and with the eve Api.
Is there any change/room for collaborating on this project? Aka, interested in some help?
I'm currently graduating in software engineering and have quite some experience in it if you're wondering. You can contact me ingame if you want to
It's open source and managed with GIT. Project uri is git://github.com/JensNockert/ceres.git
Go ahead and install git, then fetch a fresh copy of the files and get you hands dirty. I'm sure Aurora would not mind if you help out (or it would not be on git to begin with!)
Once you get a feeling with the sources ... just keep in contact with her (as suggested) so that you do not waste time working on the same features.
Military experts call it a Templar, a fighter drone used by Amarr carriers. -- Sheriff Jones
apochribba -- Aurora Morgan
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Phronesiis
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Posted - 2009.04.08 19:58:00 -
[199]
A short note to say thank you to everyone coding and testing this app. Looks and functions better all the time, and I've already found it quite useful.
Cheers |
KW Mech
Caldari KW Mining and Manufacturing
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Posted - 2009.04.09 19:21:00 -
[200]
Yup, It's a great app, but unfortunately there hasn't been a new release for quite some time. I hope that it hasn't been put on the back burner for too long.
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Aurora Morgan
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Posted - 2009.04.10 13:43:00 -
[201]
Originally by: KW Mech Yup, It's a great app, but unfortunately there hasn't been a new release for quite some time. I hope that it hasn't been put on the back burner for too long.
Working on it, but the skill queue integration is giving me some problems. And I am currently visiting my family, so not too much time to work on it. But I am working.
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Raketefrau
Caldari Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.04.19 00:25:00 -
[202]
Is it crashing on startup for anyone else lately?
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KW Mech
Caldari KW Mining and Manufacturing
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Posted - 2009.04.19 04:22:00 -
[203]
No, works fine for me. Did you happen to delete a character from eve lately. I sent one of my alts to the trash once and Ceres kept crashing on boot. I deleted the files from the Library/Application Support/Ceres directory and let it remake the files and all was good afterwards.
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Raketefrau
Caldari Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.04.21 21:23:00 -
[204]
Originally by: KW Mech No, works fine for me. Did you happen to delete a character from eve lately. I sent one of my alts to the trash once and Ceres kept crashing on boot. I deleted the files from the Library/Application Support/Ceres directory and let it remake the files and all was good afterwards.
I did sell off a character that I was tracking in Ceres, although I haven't deleted any in Eve.
I tried what you did, though, and deleted the DB and whatnot.
One of my characters works fine. The other one blows up Ceres as soon as I add it. There must be something in his xml that is blowing things up. |
Hamwicho
Caldari TYR.
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Posted - 2009.04.22 15:45:00 -
[205]
I'm having the same problem, with one of my characters Ceres does a complete crash, works fine with the other one. Just started happening two days ago or so |
Internalist
Gallente GoonFleet GoonSwarm
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Posted - 2009.04.22 15:53:00 -
[206]
Aurora Morgan: You should totally set up Git or SVN for this project. I wouldn't mind contributing myself.
This is a great program, though there are a few things I'd like to add and fix, and having a control system would be fantastic for tracking bugs, branching, and updating. Just throwing that out there. Google Code would be plenty sufficient if you don't want to take the time to find/set up your own box. I'd even be willing to take charge of it. msg/evemail me in game if you'd like to talk more. |
Raketefrau
Caldari Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.04.22 23:56:00 -
[207]
Originally by: Internalist Aurora Morgan: You should totally set up Git or SVN for this project. I wouldn't mind contributing myself.
QGFT.
Not something I'm used to....
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KW Mech
Caldari KW Mining and Manufacturing
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Posted - 2009.04.23 00:59:00 -
[208]
@ Internalist
Did you see this>>> Linkage
I don't know if that is what your looking for, but the source code is there.
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Internalist
Gallente GoonFleet GoonSwarm
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Posted - 2009.04.23 04:02:00 -
[209]
Originally by: KW Mech @ Internalist
Did you see this>>> Linkage
I don't know if that is what your looking for, but the source code is there.
Yeah, I didn't see that. I'll plough through the source tomorrow at work (lolol slow economy) and see what is up.
Also, a couple pages back people were commenting on the binary being Intel only. Why may I ask would people want a PPC or Universal binary? EVE only runs on Intel Macs, so I kind of got confused with the whole premise.
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Keldeena
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Posted - 2009.04.23 07:24:00 -
[210]
Perhaps to have it open on a pre-intel machine that you've still got lying around so that you can run it while playing and not have to alt+tab (memory leak) or cmd+tab (lose screen real-estate).
That was my guess anyway
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