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bornaa
GRiD.
211
|
Posted - 2012.04.16 19:01:00 -
[1] - Quote
You guys read the article on massively about this subject, published earlier today??? http://massively.joystiq.com/2012/04/15/eve-evolved-fixing-the-wardec-system/
I think it have some good points (maybe the best).
Comments??? That Ain't Right |

gfldex
465
|
Posted - 2012.04.16 19:39:00 -
[2] - Quote
Lets have a look at just one paragraph of that article.
Quote:Very few players would argue that wardecs are fine as they are now, but until now, CCP has always been reluctant to change the system. The main issue is that it's hilariously biased in favour of the aggressor, who can prepare for the war and will always pick weak or industrial targets.
That is plainly wrong. With legal decshields any corp can shake off any war at any given time. It's currently simply not possible to take down a POS in highsec that is filled up with stront.
Quote:The defender gets just 24 hours' notice to get a plan together and warn its members of the threat and typically won't be in a position to fight back.
Any CEO has to have a plan what happens at war time before he presses the button to create the corp. If he starts to prepare for war when CONCORD sends a mail it's to late and that CEO should be driven out of business.
Quote:The new mercenary system will help even the odds, but it won't be that useful if the attacking corp can weasel its way out of the war by not paying the bill.
There is no reason why one can't declare a counter war when the wardec mail hits the inbox. That's even possible right now.
That's just one paragraph in that article. Pretty much anything he writes is either plain wrong or an assumption. In can only hope that the author has never played EVE Online. When someone burns down your sandcaste, bring sausages. |

Xorv
Questionable Acquisitions
246
|
Posted - 2012.04.16 19:47:00 -
[3] - Quote
The article and it's ideas for Wardecs are terrible.
The worst part is the structure idea, making you have to defend a static location gives all the power to blobs and is yet another blow to small gangs and guerrilla warfare.
|

DarthNefarius
Minmatar Heavy Industries
152
|
Posted - 2012.04.16 19:58:00 -
[4] - Quote
Massively wrote:
Another major problem is that a small corp of alts can declare war on a legitimate corporation, and there's nothing the defender can do about it. As long as the war fee is paid each week, a handful of alts can disrupt a corporation or even a major alliance like
This of course is going to be a major cause of the end of many medium sized established miner corps. Whom in their right minds will stay in a corp when it is wardecked by a 1 man alt corp that can becomes a 20 man corp when corp hoppers notice the miners are out so they all join in system in station. 1 man alts corps are going to be wardecking like crazy & the only 2 ways for the miners to avoid them will be joining NPC corps where mining isn't taxed anyways or thier own 1 man alt corps. To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |

bornaa
GRiD.
211
|
Posted - 2012.04.16 20:03:00 -
[5] - Quote
Xorv wrote:The article and it's ideas for Wardecs are terrible. The worst part is the structure idea, making you have to defend a static location gives all the power to blobs and is yet another blow to small gangs and guerrilla warfare.
What is terrible? This way wars would actually have goal and attacker would actually feel some obligation towards wars he start. And defender would have mean to end it and actually "win" the war. That Ain't Right |

Micheal Dietrich
Standards and Practices
278
|
Posted - 2012.04.16 20:07:00 -
[6] - Quote
First off, I can see that this guy is a total carebear. Also, most of that article is complete rubbish and I can't help but notice total bias.
To start, I notice that he focuses on the attacking corps being able to 'weasel' their way out of a war should things go south, like not re-upping the war. 1) I would think this is good news for the corp that got wardec'd. I am pretty sure that in many cases they really don't want the fight but if they can scare off the dog then great. 2) I can't help but notice that the narrator conveniently left out Dec-shields but focuses on the dec'd corps being so helpless. A corp is only as helpless as they let themselves be. 3) He talks about Merc's not really being a boon as the wardec corp again can just weasel out of the situation. Again, I point to #1. Isn't this the goal, to get the monkey of your back?
Second, I find his comment about pvp corps being shell corps loaded with alts and how they will always pick weak or industrial targets to be complete bull. I am not an alt. My corp is not a shell corp. And we do not strictly go after weak targets. And I know my corp is not the only corp that works to these standards. In fact back when I was in Warsmith's we would regularly be hired as mercs to go after other grief corps. Simply put the Narrator is factually wrong here.
The above also coincides with point three, that these small shell corps have 0 risk when attacking larger corps. Again, a corp is only as helpless as it allows itself to be. If they decide to dock up and do nothing then that is their choice, just let it be known that there are tons of other options out there. And as I said, we are not always risk free. We may know how to fit a ship better than some corps and know how to use them, but numbers are still numbers, and if the larger corp that we're attacking suddenly decides to fight in numbers, there is very little we can do.
And Four, he doesn't even touch on half of the mechanics that CCP is planning on implementing. In fact most of the article reads like your typical thread where he makes several factual mistakes, and comes up with some idea that naturally will 'fix' everything.
That is a horrible article. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
107
|
Posted - 2012.04.16 20:11:00 -
[7] - Quote
gfldex wrote: Very few players would argue that wardecs are fine as they are now, but until now, CCP has always been reluctant to change the system. The main issue is that it's hilariously biased in favour of the aggressor, who can prepare for the war and will always pick weak or industrial targets.
That is plainly wrong. With legal decshields any corp can shake off any war at any given time. It's currently simply not possible to take down a POS in highsec that is filled up with stront. Your statement doesn't address the point quoted. Target selection is a big advantage in the wardec system which the aggressor has and the defender does not.
gfldex wrote: The defender gets just 24 hours' notice to get a plan together and warn its members of the threat and typically won't be in a position to fight back.
Any CEO has to have a plan what happens at war time before he presses the button to create the corp. If he starts to prepare for war when CONCORD sends a mail it's to late and that CEO should be driven out of business. So you are satisfied with the plan of, "No reason to fight so everyone just plays on their out of corp alts" that many corps use now?
gfldex wrote: The new mercenary system will help even the odds, but it won't be that useful if the attacking corp can weasel its way out of the war by not paying the bill.
There is no reason why one can't declare a counter war when the wardec mail hits the inbox. That's even possible right now.
What reason does anyone have to do this? One can already fight back or just not undock and that will not change. Unless you are bringing other into the fight making it mutual doesn't provide any differences, and if you are bringing backup, that is exactly what mercenary corps are doing. So what are you getting at? |

Tobiaz
Spacerats
199
|
Posted - 2012.04.16 20:18:00 -
[8] - Quote
Quite a terri-bad article.
Want attackers to commit to a war? Simple:
Declaring a war mutual by the defender, makes it impossible by the attacker to end the war, unless by formal surrender.
That, in combination with CCP's idea for a 'deserters' mark for people leaving a wardecced corp and the ease and lack of cost for adding allies, should fix the whole problem quite nicely. Don't forget that most wardeccers are e-peen warriors and such a mark would likely be a bigger blemish then a negative kill-board ratio. 
Putting things like 'victory conditions' into a mechanic is simply asking for abuse and exploits. War objectives are something that resides squarely in the realm of meta-gaming and should never become some arbitrary 'objective'.
The only problem I see now with the upcoming wardec system is that it makes it almost too expensive to go after big alliances, and does very little to protect the smaller corporations.
Instead, divide the corporations and alliances in size-brackets with fixed war-fees for each bracket and cost-modifiers penalizing declaration of wars on a corporation outside your own size bracket. http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |

Tyberius Franklin
Federal Navy Academy Gallente Federation
107
|
Posted - 2012.04.16 20:23:00 -
[9] - Quote
Micheal Dietrich wrote:First off, I can see that this guy is a total carebear. Also, most of that article is complete rubbish and I can't help but notice total bias.
To start, I notice that he focuses on the attacking corps being able to 'weasel' their way out of a war should things go south, like not re-upping the war. 1) I would think this is good news for the corp that got wardec'd. I am pretty sure that in many cases they really don't want the fight but if they can scare off the dog then great. 2) I can't help but notice that the narrator conveniently left out Dec-shields but focuses on the dec'd corps being so helpless. A corp is only as helpless as they let themselves be. 3) He talks about Merc's not really being a boon as the wardec corp again can just weasel out of the situation. Again, I point to #1. Isn't this the goal, to get the monkey of your back? Dec-shields under the proposed changes are going away. Assuming this article is a response to that, the omission is entirely relevant.
Micheal Dietrich wrote: Second, I find his comment about pvp corps being shell corps loaded with alts and how they will always pick weak or industrial targets to be complete bull. I am not an alt. My corp is not a shell corp. And we do not strictly go after weak targets. And I know my corp is not the only corp that works to these standards. In fact back when I was in Warsmith's we would regularly be hired as mercs to go after other grief corps. Simply put the Narrator is factually wrong here.
Calling him factually wrong would be like stating it never happens. If no one had alts then perhaps this could be considered valid, but the idea that no one has ever thought of having their means to continue business as usual in a different corp from the one they are using to declare war for whatever reason is laughable.
Micheal Dietrich wrote: The above also coincides with point three, that these small shell corps have 0 risk when attacking larger corps. Again, a corp is only as helpless as it allows itself to be. If they decide to dock up and do nothing then that is their choice, just let it be known that there are tons of other options out there. And as I said, we are not always risk free. We may know how to fit a ship better than some corps and know how to use them, but numbers are still numbers, and if the larger corp that we're attacking suddenly decides to fight in numbers, there is very little we can do.
This again goes back to target selection. Knowing your opponents numbers and activity provides an invaluable potential resource for an attacker who also has the initiative. It allows you to ensure you have all reasonable advantages. Why would someone who is trying to accomplish anything other than getting blown up want to undock to that? |

XIRUSPHERE
Tribal Liberation Force Minmatar Republic
227
|
Posted - 2012.04.16 20:24:00 -
[10] - Quote
Bad poster with a website is still a bad poster. The advantage of a bad memory is that one can enjoy the same good things for the first time several times.
One will rarely err if extreme actions be ascribed to vanity, ordinary actions to habit, and mean actions to fear. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
586
|
Posted - 2012.04.16 20:24:00 -
[11] - Quote
I would bet good ISK the writer of this article has never initiated a wardec even once on behalf of a corporation, or really even considered the various motivations for dec-ing another corp.
Quote:Another major problem is that a small corp of alts can declare war on a legitimate corporation, and there's nothing the defender can do about it. So - f***ing - what ? Nobody does this. Sometimes it's a small corp going after a big. If big is to big to defend against that then it's too big to exist. The expense of making such a dec outweighs the cost. A corp of alts? To what end? Where's the *profit* part of the plan? This is stupid.
You know... I could go on and point out everything that's wrong with this article... but I've wasted enough of my time reading it and I don't want to waste your time with a long drawn out response.
Here are some valid reasons to dec:
Small Corp decs Big Corp
- Possibly catch freighters or haulers in highsec since corp is not big enough to even be noticed by defending corp. ($$$)
- Disrupt highsec operations enough that the larger corp will pay a ransom to just not deal with it anymore ($$$)
- Disrupt logistics on behalf of another corp or alliance (mercenaries)
Big Corp decs Big Corp
- Absolute domination - taking the war to empire to utterly destroy the will to fight of the enemy. With no place safe, many of the newer or weaker members of the agressed corp might drop corp rather than continue to be targeted. Battle of wills.
- Weaken one corp or alliance and their ability to move as part of a larger allied move against a coalition of alliances
Big Corp decs Small Corp
- Grief
- Vendetta - some alliance director got his e-peen smashed and now wants to flex his/her political mussel to make a point
Small Corp decs Small Corp
- Convince an opposing corp to find other space
- Grief
- Super serial PvP. E-Peen wars.
- Ransom for right to operate
This is by no means all inclusive.... just off the top of my head. The writer of that article wants it to be a simple mechanic like running missions. Press button receive bacon. It's not that easy... or that simple, particularly with respect to larger organizations engaging in empire war. The problem with the decs now is you can simply avoid them. That's why nobody uses them. It's not because a large alliance is worried about an alt corp. They aren't.
I've never read an article about EvE that was so far off base and so clueless about the subject. The article isn't even coherent.
tl;dr; If you haven't read that article yet, save your brain cells from self destruct and skip it.
|

bornaa
GRiD.
211
|
Posted - 2012.04.16 20:27:00 -
[12] - Quote
Tobiaz wrote:Quite a terri-bad article. Want attackers to commit to a war? Simple: Declaring a war mutual by the defender, makes it impossible by the attacker to end the war, unless by formal surrender.That, in combination with CCP's idea for a 'deserters' mark for people leaving a wardecced corp and the ease and lack of cost for adding allies, should fix the whole problem quite nicely. Don't forget that most wardeccers are e-peen warriors and such a mark would likely be a bigger blemish then a negative kill-board ratio.  Putting things like 'victory conditions' into a mechanic is simply asking for abuse and exploits. War objectives are something that resides squarely in the realm of meta-gaming and should never become some arbitrary 'objective'. The only problem I see now with the upcoming wardec system is that it makes it almost too expensive to go after big alliances, and does very little to protect the smaller corporations. Instead, divide the corporations and alliances in size-brackets with fixed war-fees for each bracket and cost-modifiers penalizing declaration of wars on a corporation outside your own size bracket.
And what about "one little problem" that attackers are in 99% alts in alt corp that don't need to play at all on that alts to play EVE and defenders don't have that privilege so they actually cant play at all??? That Ain't Right |

Bane Necran
303
|
Posted - 2012.04.16 20:31:00 -
[13] - Quote
Quote:The main issue is that it's hilariously biased in favour of the aggressor, who can prepare for the war and will always pick weak or industrial targets.
This is how the real world works. It's generally considered unwise to inform the person you're going to attack ahead of time, because they'll prepare. See: 'surprise attack', or the politically correct term 'pre-emptive strike'. If you want to have any chance for peace in hostile political climates you have to prepare for war.
Some other good points, though. |

Tippia
Sunshine and Lollipops
6122
|
Posted - 2012.04.16 20:32:00 -
[14] - Quote
There are pretty much only two problems with the wardec revamp. One is that it makes decshielding the default mechanic GÇö bloat your corp/alliance to the point where it is financial suicide to dec it. The other is that it reduces the viability of revenge by requiring mutuality to be declared within the first 24h.
The suggested revamp solves a whole lot of problems (and crimewatch 2.0 fills in some of the cracks), but it also manages to completely go against its own intentions because CCP doesn't seem to understand how wars are being used. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

gfldex
467
|
Posted - 2012.04.16 20:35:00 -
[15] - Quote
Tyberius Franklin wrote:What reason does anyone have to do this? One can already fight back or just not undock and that will not change. Unless you are bringing other into the fight making it mutual doesn't provide any differences, and if you are bringing backup, that is exactly what mercenary corps are doing. So what are you getting at?
I am getting at that the author is wrong assuming that an attacker can "weasel" out of a war by simply dropping the war.
You seam, as much as the author, not to know the purpose of wardecs. Players compete about recources, Corps compete about players and alliances compete about corps. The wardec system is meant to provide means to enforce that competition in highsec. An individual pilot is free to rebuilt after his former corp is driven out of business by dropping back into a NPC corp. Quite in contrast for a corp that should vanish when driven out of business. That's why co-operations are called that way. To refer to the cut-throat-competition that is described in great detail in the back story.
It's even in the name of the game: Everyone vs. Everyone.
Quite sad to see so many players that don't know the basics. When someone burns down your sandcaste, bring sausages. |

Herping yourDerp
Federal Navy Academy Gallente Federation
498
|
Posted - 2012.04.16 20:37:00 -
[16] - Quote
wardecs aren't for war right now which is the actual problem. its for griefing and pos removal. ccp is trying to at least turn the fail griefing into an isk sink. hell with my isk i could dec an alliance for over a year. that's stupid.. and the dec shield is a player invented work around to the real problem of griefers who think killing people who don't know how to fight means anything
i for one think there should be benefits for declaring war all the time, more then just " you can attack people in highsec" wars should be declared in nullsec and lowsec. there should be a reason for it other then " to kill their players in highsec.
war declarations should be a big deal but in eve its just "oh great another griefer corp trying to pad their bad killboard stats" for industry corps and "i hope i get free kills on nubs" for the griefer corps. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
586
|
Posted - 2012.04.16 20:38:00 -
[17] - Quote
Tippia wrote:*snip* The other is that it reduces the viability of revenge by requiring mutuality to be declared within the first 24h. *snip* wait... wat?
Are you saying that the new dec mechanic requires your opponent to AGREE to the war?
I really hope that's not true...
|

Noriko Mai
403
|
Posted - 2012.04.16 20:38:00 -
[18] - Quote
Is his sollution is a wired tournament mechanic? Or am I wrong? |

Severian Carnifex
167
|
Posted - 2012.04.16 20:41:00 -
[19] - Quote
Noriko Mai wrote:Is his sollution is a wired tournament mechanic? Or am I wrong?
As I understand the logic is: before war you must build war command structure - if its destroyed, war is over.
Overall, I like this proposal. |

Destination SkillQueue
Are We There Yet
2228
|
Posted - 2012.04.16 20:42:00 -
[20] - Quote
Gogela wrote:Tippia wrote:*snip* The other is that it reduces the viability of revenge by requiring mutuality to be declared within the first 24h. *snip* wait... wat? Are you saying that the new dec mechanic requires your opponent to AGREE to the war? I really hope that's not true...
No. He is talking about the ability to make a war mutual, which is already part of the wardec system. |

Herping yourDerp
Federal Navy Academy Gallente Federation
499
|
Posted - 2012.04.16 20:42:00 -
[21] - Quote
thats stupid though.. you : i declare war on derp me: k you: i killed your structure i win me: k |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
586
|
Posted - 2012.04.16 20:44:00 -
[22] - Quote
Destination SkillQueue wrote:No. He is talking about the ability to make a war mutual, which is already part of the wardec system. Ah... thanks.
Herping yourDerp wrote:thats stupid though.. you : i declare war on derp me: k you: i killed your structure i win me: k Confirmed stupid mechanic.
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
108
|
Posted - 2012.04.16 20:44:00 -
[23] - Quote
gfldex wrote:Tyberius Franklin wrote:What reason does anyone have to do this? One can already fight back or just not undock and that will not change. Unless you are bringing other into the fight making it mutual doesn't provide any differences, and if you are bringing backup, that is exactly what mercenary corps are doing. So what are you getting at? I am getting at that the author is wrong assuming that an attacker can "weasel" out of a war by simply dropping the war. You seam, as much as the author, not to know the purpose of wardecs. Players compete about recources, Corps compete about players and alliances compete about corps. The wardec system is meant to provide means to enforce that competition in highsec. An individual pilot is free to rebuilt after his former corp is driven out of business by dropping back into a NPC corp. Quite in contrast for a corp that should vanish when driven out of business. That's why co-operations are called that way. To refer to the cut-throat-competition that is described in great detail in the back story. It's even in the name of the game: Everyone vs. Everyone. Quite sad to see so many players that don't know the basics. I'd say you are missing some fundamental parts of everyone vs everyone yourself. Simple things like knowing your targets, depriving them of what they want, and getting what you want all at the same time. An example involving wardecs:
I get a wardec. I look up my opponent. I see characters significantly older than mine who are very PvP active. My chances of doing serious damage with my character/players skills and numbers available are slim.
I have alts, those alts are spread out amongst different corps or some in NPC. Even without corp hopping I have an easy means to bypass your interference to a reasonable degree.
If I fight, I lose ships and productivity, if I don't you paid for nothing and I continue close to normal operations and I've effectively won.
You did get one thing right, it is sad when people don't know the basics. |

Bane Necran
303
|
Posted - 2012.04.16 20:45:00 -
[24] - Quote
Herping yourDerp wrote:wardecs aren't for war right now which is the actual problem.
What do you think real wars are like?
I'm genuinely curious. |

Tippia
Sunshine and Lollipops
6124
|
Posted - 2012.04.16 20:45:00 -
[25] - Quote
Gogela wrote:wait... wat?
Are you saying that the new dec mechanic requires your opponent to AGREE to the war?
I really hope that's not true... No, no, no, nothing that awful GÇö just something that's a bit silly. They're changing how you declare a war mutual (at least as of the last time it was mentioned). Right now, you can do it at any time, just to hammer the point home that the attacker picked the wrong target and now you're out for bloody vengeance. They've said that this will change so that you can only declare a war mutual during the first 24-hour wind-up period before the war actually goes active.
Most likely, this is due to the defender's ability to bring allies into the war, and they probably thought that it would be awfully mean if the defender could enlist half the galaxy and then, at the very last second and with all that backing secured, ensure that the original attacker cannot get out of it. This somewhat ties into Nyphur's complaint about corps GÇ£weaselingGÇ¥ out of their own failed wardecs.
However, since we are now being given a more fully-featured surrender mechanic, I simply don't see why we shouldn't be allowed to get revenge that way. Yes, they picked the wrong target, and yes, it turned out every corp north of HED-GP is now out to get themGǪ so what? Tough luck GÇö time to bite the bullet. Slink over to the defender's office, get down on your knees and beg for forgiveness. That sounds more like the way it should work.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

Bel Amar
Sudden Buggery
38
|
Posted - 2012.04.16 20:47:00 -
[26] - Quote
Gogela wrote:wait... wat?
Are you saying that the new dec mechanic requires your opponent to AGREE to the war?
I really hope that's not true...
No, he's saying that the defender can trap an attacker in to a war by making it mutual. This will stop the attacker dropping out of the war unless they explicitly surrender, rather than just being able to let the wardec lapse.
The problem is that the defending corp must make that mutual decision within the first 24 hour notification period, before the war has actually started |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
586
|
Posted - 2012.04.16 20:50:00 -
[27] - Quote
Tippia wrote:Gogela wrote:wait... wat?
Are you saying that the new dec mechanic requires your opponent to AGREE to the war?
I really hope that's not true... No, no, no, nothing that awful GÇö just something that's a bit silly. They're changing how you declare a war mutual (at least as of the last time it was mentioned). Right now, you can do it at any time, just to hammer the point home that the attacker picked the wrong target and now you're out for bloody vengeance. They've said that this will change so that you can only declare a war mutual during the first 24-hour wind-up period before the war actually goes active. Most likely, this is due to the defender's ability to bring allies into the war, and they probably thought that it would be awfully mean if the defender could enlist half the galaxy and then, at the very last second and with all that backing secured, ensure that the original attacker cannot get out of it. This somewhat ties into Nyphur's complaint about corps GÇ£weaselingGÇ¥ out of their own failed wardecs. However, since we are now being given a more fully-featured surrender mechanic, I simply don't see why we shouldn't be allowed to get revenge that way. Yes, they picked the wrong target, and yes, it turned out every corp north of HED-GP is now out to get themGǪ so what? Tough luck GÇö time to bite the bullet. Slink over to the defender's office, get down on your knees and beg for forgiveness. That sounds more like the way it should work. I totally agree with how that should work. The sword should cut freely in both directions.
|

Herping yourDerp
Federal Navy Academy Gallente Federation
499
|
Posted - 2012.04.16 20:50:00 -
[28] - Quote
Bane Necran wrote:Herping yourDerp wrote:wardecs aren't for war right now which is the actual problem. What do you think real wars are like? I'm genuinely curious.
to engage in armed conflict for: resources<- doesn't happen in highsec land<- nope not in highsec intolerance other races religions or creeds <- probably against TOS if about RL stuff, in game most corps have multiple races and ideologies.
pretty sure there has never been a war, in the entirety of human history that involved "lets go to war for no benefit" |

Herping yourDerp
Federal Navy Academy Gallente Federation
499
|
Posted - 2012.04.16 20:51:00 -
[29] - Quote
Bel Amar wrote:Gogela wrote:wait... wat?
Are you saying that the new dec mechanic requires your opponent to AGREE to the war?
I really hope that's not true... No, he's saying that the defender can trap an attacker in to a war by making it mutual. This will stop the attacker dropping out of the war unless they explicitly surrender, rather than just being able to let the wardec lapse. The problem is that the defending corp must make that mutual decision within the first 24 hour notification period, before the war has actually started
this is dumb because there will be ITS A TARP corps that look juicy, get decced, declare mutual then just play on alts for the rest of their lives. |

Adunh Slavy
Ammatar Trade Syndicate
634
|
Posted - 2012.04.16 20:54:00 -
[30] - Quote
The article does make a good central point. War decs lack meaning. Having something to fight over would be a good thing. War just for the sake of war is lame. |
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