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Thread Statistics | Show CCP posts - 2 post(s) |

Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.27 08:36:00 -
[301]
Edited by: Tippia on 27/01/2009 08:36:01
Originally by: Stab Wounds Salvaging is profit without any risk.
Yes, which is why missionrunners complain so bitterly: ninja salvaging is removing their risk-free profits.
Quote: Salvage thieves should get a flag.
They already do. |

Salliene
Gallente The Scope
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Posted - 2009.01.27 12:16:00 -
[302]
Originally by: Tippia
Quote: Salvage thieves should get a flag.
They already do.
What flag would that be, exactly?
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.27 12:27:00 -
[303]
Originally by: Salliene What flag would that be, exactly?
The standard "theft" flag. |

Abrazzar
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Posted - 2009.01.27 12:31:00 -
[304]
Originally by: Tippia
Originally by: Salliene What flag would that be, exactly?
The standard "theft" flag.
Not for salvaging. Only when they loot the modules, too. They do gain the Red Flag for salvaging though, which they can wave at the mission runner and laugh at the insane rage and petulance their activity creates.
-------- Ideas for: Mining
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.27 12:33:00 -
[305]
Originally by: Abrazzar Not for salvaging.
I wasn't talking about salvaging — I was talking about salvage theft. Two completely different things. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.01.27 13:34:00 -
[306]
Originally by: Stab Wounds Salvaging is profit without any risk. Salvage thieves should get a flag.
Mission Running is playing EvE with training wheels. Mission Runners should get a helmet.
Originally by: Jesslyn Daggererux hey Tchell, where is that thread? i ment to post there.
Sadly, this is said thread. Of course, it's come back down to the "I don't care what CCP said, it's gonna change - I know it!" from the Missionbears.
Oh, and posting in a "Tchell Dahhn gets recognized as the Authority on Ninja Salvaging" thread. (...and for that, Jesslyn, I salute you.)

We're Recruiting! |

Luirich
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Posted - 2009.01.27 14:43:00 -
[307]
By the logic of the majority here shouldn't loot also be a free for all?
I agree that ninja salvagers should have risk of some sort. |

Haldir Ravenclaw
Tenacious Tendencies Black Union Brothers
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Posted - 2009.01.27 16:03:00 -
[308]
Been said so many times, but it's true...
- Salvage during the mission (guess what - Marauders!) - Shoot/destroy them if you don't want others to "steal" them  - Stop working for certain agents in popular systems - Bring a friend/corp mate to do it for you (see above) - CCP said so 
In all the missions I've done I've never had a single salvage "thief" come into my mission (hint - not in Caldari space). Asked a few times if people wanted to and most of them think I'm being too suspicious 
First come first serve  |

Zitus
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Posted - 2009.01.27 16:40:00 -
[309]
Originally by: Kale Kold Ahhh... carebears tears! yum yum.
NO SIR! its OM NOM NOM! Your troll liscense has been revoked. |

Ivana Kimyao
Gallente The Scope
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Posted - 2009.01.27 17:04:00 -
[310]
usually i just blow up the wrecks b4 they get to them. you could use use a marauder, or an alt, or a friendly corp mate, to salvage while you do the mission. |

Sherazade Le'Slut
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Posted - 2009.01.27 17:18:00 -
[311]
Originally by: Stab Wounds Salvaging is profit without any risk. Salvage thieves should get a flag.
they get the flag when stealing (and stealing has always been an act of taking stuff out of someones can). seriously, if you get frequently jumped by ninjas in your mission, you're running it not fast enough.
on a second note, salvaging was implemented with the means to create a new solo profession. to make money of trash left behind by other people. and that's exactly what salvage stands for: trash left behind. |

Dedalus77
Junkyard Dogs
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Posted - 2009.01.27 17:28:00 -
[312]
So I totally understand why Mission Runners who plan on salvaging the wrecks themselves get angry and whine about it even though I disagree with their thinking on the matter.
But what I don't get is why they get angry if they are not intending on salvaging the wrecks. I mean, it bothers you so much that you're going to waste ammo to blow up the wrecks so I can't salvage them even though you don't want them? Why? What difference is it to you if I salvage them? How does it impact you in any way?
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Jesslyn Daggererux
Gallente SRIUS BISNIS
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Posted - 2009.01.27 19:15:00 -
[313]
Originally by: Tchell Dahhn
Originally by: Stab Wounds Salvaging is profit without any risk. Salvage thieves should get a flag.
Mission Running is playing EvE with training wheels. Mission Runners should get a helmet.
Originally by: Jesslyn Daggererux hey Tchell, where is that thread? i ment to post there.
Sadly, this is said thread. Of course, it's come back down to the "I don't care what CCP said, it's gonna change - I know it!" from the Missionbears.
Oh, and posting in a "Tchell Dahhn gets recognized as the Authority on Ninja Salvaging" thread. (...and for that, Jesslyn, I salute you.)

cant hate you for being better recognized for doing the same thing ive been doing. maybe your just more annoying, lol. but i try, really hard. its a shame the devs even had to take the time to respond instead of working on the myriad of things they could be doing that they intend to do. stuff that matters, not worrying about quite literal refuse.
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AnonyTerrorNinja
Minmatar Buggers' Advanced Interstellar Transport
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Posted - 2009.01.27 20:25:00 -
[314]
He has more recognition because the rest of us don't have a corp/alliance of 40+ members to do this with, and even if we had we probably wouldn't focus ourselves on a single area as much, so as to not cut into eachother's work.
But yeah, someone said that ninja salvagers should get some risk applied to salvaging other people's missions' wrecks.
Tell me, what risk is there in you coming to salvage the wrecks after you've finished running the mission?
You think they can't run lvl4s on their own? You clearly have not had B.AIT come and do your lvl4 mission for you, because you quite simply take far too long to do it yourself, only to have us not only strip the mission of salvage, but any loot (including objectives) that might have been lying around as a result of our hard work. I mean, since we're the ones that spent the time, risk and ammunition on it, it should be ours by default, right?
Don't want to buy your mission objective back from us for a measly 5mil? Too bad, your problem. |

Pnandor
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Posted - 2009.01.27 21:39:00 -
[315]
PvE = Player versus Environment, Player versus Entity = fail in high sec because of ninja salvager baiter  |

Mintoko
Gallente Nova Remnants
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Posted - 2009.01.31 09:35:00 -
[316]
Originally by: Decarus First of all destroyed ships do not always have loot contents in the wreck.
True, but irrelevant to the issue.
Originally by: Decarus You have a Dev here telling you that things are working as intended. Hell, you have at least 10 other threads on this matter yet CCP remains adamant along with most of the community which does not stand to gain millions from the change.
You're still not reading what has already been posted. We are NOT disputing current game mechanics; we know they are working as intended. We would like to see them changed, nothing more. The devs are fond of pew pew apparently, so why not let us dish some out? You want to salvage our missions? Let us shoot you.
From your standpoint, the ninja salvagers will continue to reap the millions in salvage instead of the mission runner. Someone is gonna get it...let us fight for it.
Originally by: Decarus ...Thirdly, so when you dock in a station (which is a container with functions as far as I care) you own the station?
THAT is the dumbest thing I have ever read. Who's making up arguments now?
I will say it again for anyone who is actually reading the posts instead of just hitting reply after the OP... We know that it is working as CCP intended when they created it. But they being human beings like the rest of us don't always see where something will lead them. If something doesn't work, they fix it. They make changes along the way to make things work better and to effect "balance". This whole issue in our opinion is something that can be changed, possibly for the better. What would be better than to have to fight over salvage as we would most any other resource?
Having read further into the thread, I would support the idea of flagging salvage rights for a specific time period. For the record...3mins or 30secs are far too short of a time period. Like it or not, not everyone runs L4 missions in a small, fast frigate. A battleship can take several minutes to close to within 20km. By that time, the ninja has already salvaged it. Teaming up and/or having a second account is not always an option. After the time period is over, the salvage to include the loot is up for grabs by anyone.
Also, pilots with scanning equipment need to be able to specifically search for and warp to wrecks that have been left behind after mission completion. This alone could stop a lot of the ninja salvaging as lots of pilots to include few in my own corp, don't always bother with cleaning up.
*Yes, I know this is a late response. I've been on the road without internet.
On another note, someone please correct me if I'm wrong.... Am I correct in that Concord will not respond to aggression inside a deadspace area? If so, just shoot the bastard...fit a passive targeting mod. With any luck, he won't see it coming until his ship disintegrates from around him. Of course, make sure that you can afford the security hit and be ready to run if larger forces show up.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.31 09:39:00 -
[317]
Originally by: Mintoko Am I correct in that Concord will not respond to aggression inside a deadspace area?
No. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Vaal Erit
Science and Trade Institute
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Posted - 2009.01.31 10:06:00 -
[318]
Edited by: Vaal Erit on 31/01/2009 10:07:02
Originally by: Mintoko But they being human beings like the rest of us don't always see where something will lead them. If something doesn't work, they fix it. They make changes along the way to make things work better and to effect "balance". This whole issue in our opinion is something that can be changed, possibly for the better.
CCP is well aware of "salvage thieves" and have even replied *in this very thread* exactly what they think of them: working as intended.
You can have any opinion that you would like, but you might as well be telling the sun to turn green, it just isn't going to happen - ever. If you think just because a few game mechanic inept players (this is you, dude, congrats) in high security space will alter the minds of CCP developers, then you are delusional.
Originally by: Mintoko What would be better than to have to fight over salvage as we would most any other resource?
Hi, mr. mission runner. Did you have to fight players to get your agent? How about fight players to be able to use the station? How about fight players to be able to redeem your LP? How many other players do you have to fight off when you are running a mission?
Oh, ok. you don't have to fight over bleeding anything, but the evil "salvage thieves" have to receive all the punishment for CLEANING UP TRASH. You make a lot of sense . You live in CONCORD protected space. If you do not wish to live by their rules, then you can leave and find other places and enforce your own rules.
What would be best is if you would stop whining and go back to wow. --
http://desusig.crumplecorn.com/sigs.html
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Sagacious Z
Minmatar Eve University
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Posted - 2009.01.31 20:54:00 -
[319]
Can't believe this thread is this long.
CCP has it perfect regarding wreck ownership. Anybody who complains about somebody else salvaging their wreck does not belong in a multiplayer game. The game designers have the mechanics perfect on this issue because it encourages
*teamwork *decision making *mission planning *ship fitting decisions *time/reward calculations *potential partnerships *potential fights and battles and enemies.
What more could you possibly ask for?
Thank you CCP for getting it perfect regarding ship wreck and salvaging rules.
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Fighter awesome
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Posted - 2009.02.01 19:48:00 -
[320]
Originally by: Ivana Kimyao usually i just blow up the wrecks b4 they get to them. you could use use a marauder, or an alt, or a friendly corp mate, to salvage while you do the mission.
and what you win exactly by destroying them?
being so cool? |

Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.02.01 22:12:00 -
[321]
Originally by: Sagacious Z I get it! I really, really get it!
He does. Really! Now, why can't Mission Runners understand?

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TamiyaCowboy
Caldari The White Rabbits The Gurlstas Associates
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Posted - 2009.02.01 23:01:00 -
[322]
Originally by: Rainson Arrvax I spend over an hour on a mission and then have some ass steal half the salvage. Of course...the jerkoff is in an NPC corp so I have no recourse.
Simple solution: If you're in an NPC corp taking salvage makes you attackable. If you're not then it doesn't. At least then I can wardeck you.
Because CCP would rather ignore the point put across by people like you and myself. hide behind thier own reason and feed us plenty of pony and trap.
so CCP tell us why is salvage a none hostile agro ? surely what comes from a ship is the owners, salvage is classed as loot correct? so why no agro from salvage looters.
personaly ccp cant be bothered any more look at some of the NERF'S or so called fixes they already done !!!
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Concorduck
Gallente
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Posted - 2009.02.01 23:04:00 -
[323]
WHY ARE YOU STILL ****ING ARGUING WHEN DEV ALREADY ANSWERED PAGES AGO?
i don't get it...really...
you got your answer: wreck is no-man-land, you get no aggro, no ccp won't change it, yes it's difficult to change, no ccp won't change it. -----------------------------------------
Originally by: Crumplecorn Contact the CSM about it, voting themselves into disbandment wouldn't be pushing the boundaries of absurdity for them.
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Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.02.01 23:06:00 -
[324]
Originally by: TamiyaCowboy Because CCP would rather ignore the point put across by people like you and myself. hide behind thier own reason and feed us plenty of pony and trap.
Read page one, genius.
Originally by: TamiyaCowboy so CCP tell us why is salvage a none hostile agro? surely what comes from a ship is the owners, salvage is classed as loot correct?
Wrong. Therein lies your first mistake.
We're Recruiting! |

TamiyaCowboy
Caldari The White Rabbits The Gurlstas Associates
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Posted - 2009.02.01 23:14:00 -
[325]
go back too dodixe, i was not asking you, and for teh dev in first page.
eve is a hostile game you want us too PVP, thats correct right ?, so why aint salvage looting a pvp punnishable offence many a time i would have loved too ****'s a looters arse but ohnoes ccp wont lets me, like you say EVE IS A HOSTLE GAME, salvage looting is eve on very easy mode or should i say more on par with WOW lol !!
my rants over with
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Concorduck
Gallente
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Posted - 2009.02.01 23:16:00 -
[326]
Originally by: TamiyaCowboy
go back too dodixe, i was not asking you, and for teh dev in first page.
eve is a hostile game you want us too PVP, thats correct right ?, so why aint salvage looting a pvp punnishable offence many a time i would have loved too ****'s a looters arse but ohnoes ccp wont lets me, like you say EVE IS A HOSTLE GAME, salvage looting is eve on very easy mode or should i say more on par with WOW lol !!
my rants over with
Because a Dev said it, and Tchell is right (THERE, I SAID IT, I'LL WAIT FOR MY PAYMENT) -----------------------------------------
Originally by: Crumplecorn Contact the CSM about it, voting themselves into disbandment wouldn't be pushing the boundaries of absurdity for them.
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Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.02.01 23:33:00 -
[327]
Originally by: TamiyaCowboy go back too dodixe, i was not asking you, and for teh dev in first page.
Excuse me, but as I am the resident expert on Ninja Salvaging, I am more than capable at addressing your lack of understanding in regards to what the Devs are talking about.
You completely missed the point of EvE being "hostile". Since Mission Runners assume zero risk when playing vs. NPCs, the Devs of CCP are more than happy to inject the sinister element of PvP into the game via Ninja Salvagers and Looters.
Now, if you don't mind, I'll just be going back to doing my job as the Emperor of Dodixie. (In the future, I would appreciate you addressing me as such, and showing me the respect I so rightly deserve.)
Originally by: Concorduck Because a Dev said it, and Tchell is right (THERE, I SAID IT, I'LL WAIT FOR MY PAYMENT)
ISK sent.

We're Recruiting! |

Jernau Riggs
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Posted - 2009.02.01 23:47:00 -
[328]
Edited by: Jernau Riggs on 01/02/2009 23:47:08 Eve is just like real life, in real life there are people who have to clean the street gutters and the dog crap up, in eve its the ninja salvagers.
I salute all the eve players who spend their time online cleaning up all the dog ****, personnally i have better things to do. |

Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.02.01 23:59:00 -
[329]
Originally by: Jernau Riggs Eve is just like real life, in real life there are people who like to play with themselves and get fat eating Cheetos, in eve its the Mission Runners.
I salute all the eve players who spend their time online playing with themselves, personnally i have better things to do.
I fixed it for you.
We're Recruiting! |

Jernau Riggs
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Posted - 2009.02.02 00:05:00 -
[330]
lol Tchell you are a **** cleaner upper??
Personally i can not think of anything more boring than mission running, I rat in 00, please feel free to try and salvage my wrecks
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