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1001. We need... - in EVE General Discussion [original thread]
Unsuccessful At Everything wrote: ISD LackOfFaith wrote: Also, when posting about Project Legion, please keep in mind rumor mongering and wild speculation , especially for the purpose of trolling or causing panic , is not welcome on th...
- by Arronicus - at 2014.05.09 06:18:00
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1002. Think of the best AWOX's in EVE history - in EVE General Discussion [original thread]
OP using reverse psychology to intentionally get people to share their highsec awox stories.
- by Arronicus - at 2014.05.08 20:24:00
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1003. Legion and dust share the same engine - in EVE General Discussion [original thread]
mkint wrote: How do dust bunnies take part in chat channels without keyboards anyway? Ingame keyboard, or plug in a usb keyboard to the PS3 via a USB Hub like I do.
- by Arronicus - at 2014.05.08 20:22:00
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1004. Elliminate siege, buff XL guns - in Player Features and Ideas Discussion [original thread]
Siege modules are a neccessary addition to presenting risk for deploying dreads. Removing the modules would throw a massive wrench in the gears of balance in the game, which is why it will never be removed. CCP knows how terrible for the game flyb...
- by Arronicus - at 2014.05.08 20:19:00
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1005. Biomassing character if podded after crime. A counter to ganking. - in Player Features and Ideas Discussion [original thread]
cynomakinggirl wrote: As it is, ganking gives no risk whatsoever for the attacker Troll post detected. The FBI has been alerted. IP backtrace imminent.
- by Arronicus - at 2014.05.08 20:15:00
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1006. Hull Tanking Battleship - in Player Features and Ideas Discussion [original thread]
Ryan Paladin wrote: memnon sinluf wrote: All Faction Battleship ( Hull Tanker) Shield - 8000 R= 5/5/5/5 Armour - 8000 R= 15/15/15/15 Hull - 8000 R=25/25/25/25 Rig Slots [][][] Calibration 400 PG = 19500 CPU = 700 Turret hardpoints 3 Missile...
- by Arronicus - at 2014.05.08 20:12:00
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1007. Sticky:[Kronos] Phoenix and Citadel Missiles - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: As alarmed as I am at the sig radius nerf, I don't actually see this being too much of an issue as long as there are TPs on field lighting up the primary. many of the primaries are target painter immune.
- by Arronicus - at 2014.05.08 20:07:00
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1008. Make DCU Effect on Shields Equal to Armor - in Player Features and Ideas Discussion [original thread]
Swiftstrike1 wrote: Kaarous Aldurald wrote: As soon as armor starts innately repairing itself, sure. Armour can start repping itself when shields get a slave set. Shields have the crystal set. It's part of the tradeoff, put your point s...
- by Arronicus - at 2014.05.07 23:31:00
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1009. What would you do with 5 TRILLION ISK? - in Market Discussions [original thread]
Lose lots of valuable ships, then get bored with EvE, just like using cheat codes in any other games, probably.
- by Arronicus - at 2014.05.07 18:43:00
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1010. Access to Older Ship Models on the Noble Exchange - in Player Features and Ideas Discussion [original thread]
I'd also pay money (plex) to keep the old scorpion and moa models.
- by Arronicus - at 2014.05.07 18:40:00
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1011. We demand tactile currency! - in Player Features and Ideas Discussion [original thread]
I thought the bitcoin/catcoin/MLPcoin and all that other digital currency was being traded by neckbeards and tinfoilers because tactile currency was being used to enslave them. You've got it backwards, hexxploit.
- by Arronicus - at 2014.05.07 18:38:00
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1012. Sticky:[Kronos] Phoenix and Citadel Missiles - in Player Features and Ideas Discussion [original thread]
Nice efforts in the right direction, but in your concern for not bringing the phoenix anywhere near the blapping capabilities of the moros and others, which are able to effectively hit cruisers, let alone battleships, you have made the explosion r...
- by Arronicus - at 2014.05.07 18:35:00
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1013. New transport ships t2 - in Player Features and Ideas Discussion [original thread]
Cardano Firesnake wrote: Arronicus wrote: They should also recieve additional weapon slots, a bonus to ECM burst range, and separate cargo and fuel bays. They should also be merged into one ship class, so that we have deep space blockade tra...
- by Arronicus - at 2014.05.07 18:04:00
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1014. Cloaky Camper Cure? - in EVE General Discussion [original thread]
'that decloaks cloakers after some long period' - Sure. I think we'd be happy even with something that turns them into a cosmic signature, that you could probe down, and warp to, to decloak them. 'that warp scrambles, webs, and prevents them fro...
- by Arronicus - at 2014.05.07 10:33:00
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1015. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
Neither something the game needs, nor something that makes much sense. Not to mention the amount of highsec playerbase this would create hell for. two thumbs way down.
- by Arronicus - at 2014.05.07 07:19:00
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1016. New transport ships t2 - in Player Features and Ideas Discussion [original thread]
They should also recieve additional weapon slots, a bonus to ECM burst range, and separate cargo and fuel bays. They should also be merged into one ship class, so that we have deep space blockade transport runners, with 55k cargo, MJD, unscannable...
- by Arronicus - at 2014.05.07 07:17:00
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1017. Nerf Carrier jump range or buff all others - in Player Features and Ideas Discussion [original thread]
The range bonus of carriers is an advantage of them, a benefit to making them advantageous for transporting ships and the likes. Don't see any real good reason that all caps should have the same jump range.
- by Arronicus - at 2014.05.07 07:16:00
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1018. Abandoned POS Tower Reclamation Mechanic & Ship - in Player Features and Ideas Discussion [original thread]
In favour of long attended to towers becoming fair game for shooting by anyone, or simply vanishing, but strongly against being able to capture and take an anchored tower.
- by Arronicus - at 2014.05.06 21:15:00
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1019. Summer refining - in Science and Industry [original thread]
Nalelmir Ahashion wrote: Steve Ronuken wrote: No. the POS module will not allow for max level refining, without skills. (Well, it might for one patch. They're trying to get it in for Kronos, but if they miss, they'll get it on the next one) ...
- by Arronicus - at 2014.05.06 11:32:00
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1020. Summer expansion POS fuel prices - in Market Discussions [original thread]
Pos will provide not only significantly faster research, copying, and invention, but lower cost of taxes, AND a 2% reduction in material usage for manufacturing, on top of everything else. This means that working out of a pos will still not only b...
- by Arronicus - at 2014.05.06 11:27:00
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