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221. Corp owned factories? - in Science and Industry [original thread]
you guessed correctly. you have to have an office / corp factory at the station to put the slots into your corps name. Very crap. ---------------- ~= Askari =~ Urza's Factory http://www.mikeward.uk.com/urzas
- by Askari - at 2003.07.18 16:35:00
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222. locked on a friend ..now dead - in EVE New Citizens Q&A [original thread]
Waz does have a very valid point. Either at stations or as part of the Bill boards, there should be functions / pages with a list of illegal actions and the such. What each action will cause and why. This way - there are no excuses, im used to...
- by Askari - at 2003.07.18 16:34:00
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223. BP for Cu Vapor? - in Science and Industry [original thread]
Perfectly sensible question. If people are selling these, where do they come from if not BPs. All these super high tech items come from PIRATES !!!! Loot drops are the only source for now im afraid. ---------------- ~= Askari =~ Urza's Factor...
- by Askari - at 2003.07.17 13:49:00
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224. Mining together is almost broken - in Player Features and Ideas Discussion [original thread]
Yeah - its about time efficiency. While you are going and getting your indy, another corp has filled another cargo hold. But like you say - SO!??? Just more money faster. Both arguments are perfectly valid. ---------------- ~= Askari =~ Urza's...
- by Askari - at 2003.07.17 09:33:00
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225. Manufacturing Trade goods - in Player Features and Ideas Discussion [original thread]
This was suggested a few times in Beta, and I still think it's a good idea. Especially if trade items were needed for production as well, like electronic parts and silicate glass, etc... Tie that into only certain planets supply those items and...
- by Askari - at 2003.07.17 09:29:00
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226. Counterfitting and the ablity to change camera angles - in Player Features and Ideas Discussion [original thread]
I really like this idea... One thing i really hate about combat is you always seem so far removed from it... ---------------- ~= Askari =~ Urza's Factory http://www.mikeward.uk.com/urzas
- by Askari - at 2003.07.17 09:16:00
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227. What's going to be in Stations when they come out? - in Test Server Feedback [original thread]
Hehehee, "My Little Station" - purchase from Mattel NOW! ---------------- ~= Askari =~ Urza's Factory http://www.mikeward.uk.com/urzas
- by Askari - at 2003.07.17 09:10:00
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228. Dear CCP, - in Test Server Feedback [original thread]
and tractor beams... *yoink* If you want it back - thats 100,000isk please! MU-hahahahahaaaaaa Or even better - cloaked ships with hacking! Oh!!! - I can imagine the bug reports and forum posts now! Weeee! Edited by: Askari on 17/07/2003 09...
- by Askari - at 2003.07.17 09:07:00
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229. What Makes a Corporation Great??? ***HOT TOPIC*** - in EVE General Discussion [original thread]
bah - double post, sorry. erm... BUY SHIPS ! BUY AMMO ! but only from us 'cause everyone elses stuff is made from ground down babies! HELP STOP THE HORROR !!! :0 Edited by: Askari on 17/07/2003 09:01:42 ---------------- ~= Askari =~ Urza's...
- by Askari - at 2003.07.17 09:00:00
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230. What Makes a Corporation Great??? ***HOT TOPIC*** - in EVE General Discussion [original thread]
everything everyone here said, and: *dont think big... think smart. *Efficiency and time management are very important. Dont waste you members time and they wont waste yours. Shameless Plug: Send me an EvEmail if you want a bulk deal on severa...
- by Askari - at 2003.07.17 08:57:00
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231. Pretty sad...Storyline created around bugs. - in EVE New Citizens Q&A [original thread]
I think the little explanations are great. It's a pity the player base can't interact with them a little more... Eg: A severe case of space flu has struck down the dock workers at Du Annes VI, please do not dock there... etc.. All the corps /...
- by Askari - at 2003.07.17 08:14:00
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232. Ok, this really sucks - in Science and Industry [original thread]
Dan: ahem... how could you possible make a loss? 10K bounty a piece for the mid size NPC pirates, then if one drops a scout, gause, alpha hull mod, CU vapour or a whole host of other items, they can be sold for 1 mill+ each. Fighters have the b...
- by Askari - at 2003.07.16 20:49:00
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233. Price check : Elite Mining Drones - in Market Discussions [original thread]
CU particle bores have a base m3 of 49 per minute. ---------------- ~= Askari =~ Urza's Factory http://www.mikeward.uk.com/urzas
- by Askari - at 2003.07.16 15:34:00
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234. Energy Systems Operation not bugged after all? - in Skill Discussions [original thread]
I think you were right when u said it was bugged. I was scanning convoys when L2 of that skill trained... i could not even warp 8AU to the jumpgate. That problem persisted until downtime. 3 days later - L3 trained... same happened again. A few ...
- by Askari - at 2003.07.16 09:11:00
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235. Price check : Elite Mining Drones - in Market Discussions [original thread]
sound words Bashar. Also, anyone noticed that the Elites info page says they do damage? ---------------- ~= Askari =~ Urza's Factory http://www.mikeward.uk.com/urzas
- by Askari - at 2003.07.16 09:01:00
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236. Production Efficiency Skill Pack Available For Auction/Purchase - in Market Discussions [original thread]
positive thinking - I like that. ---------------- ~= Askari =~ Urza's Factory http://www.mikeward.uk.com/urzas
- by Askari - at 2003.07.16 08:58:00
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237. Make 'Copy' Blueprints a different icon colour - in Test Server Feedback [original thread]
One of the best ideas these boards have ever seen. What would be super-duper doubly ace would the mineral efficiency and production efficiency levels were visible on the BP icon. Erm, you know like the numbers in the bottom corner of minerals an...
- by Askari - at 2003.07.15 14:38:00
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238. Bug: orbit at <range> doesn't work - in Test Server Feedback [original thread]
agreed - i just keep flying of in a straight line... ---------------- ~= Askari =~ Urza's Factory http://www.mikeward.uk.com/urzas
- by Askari - at 2003.07.15 14:36:00
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239. Thoughts on the problem with item costs - in Player Features and Ideas Discussion [original thread]
Its also about demand. How many ships do you think you are going to sell if any one player only ever needs to buy one ship and it last him until his dying day...? As it stands, Pirate's, PKers and over zealous police are the only people in this ...
- by Askari - at 2003.07.15 14:27:00
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240. Quick recycle / repackage. - in Player Features and Ideas Discussion [original thread]
OK - how about where those services _are_ available, they add a much nicer interface for doing these tasks. Take courier missions... double click each item to add it. Nice, simple, fast. It could appear in a table like: Recycling; Qty.Name.Tr...
- by Askari - at 2003.07.15 14:20:00
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