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121. STEALTH BOMBERS NOW SUCK! - in Ships and Modules [original thread]
Let's see... 2 inty + 2 Rapier + multiple Bombers = Alot of blowed up ships Awww...It's really too bad you cant instapop rifters anymore. I tend to fly against higher quality ships and I could never instapop a inty. Maybe I should cry to CCp?
- by BuckStrider - at 2009.04.18 19:27:00
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122. When will the caldari recons get ballanced? - in Ships and Modules [original thread]
I remember when ECM was much more powerful and was pretty much a standard to fit a multi in a mid slot (if you had a spare one)...Hell, even Warp Core Stabs were a standard fit (if you had a spare low slot). Then the 'Whine and CheeseÖ' crowd (li...
- by BuckStrider - at 2009.03.07 04:55:00
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123. POS Gunner - best ship - in Ships and Modules [original thread]
Originally by: Irish Blend Any suggestions on best ship for a POS gunner alt? It is enough time just to get the skills trained up for POS Gunner, I was looking at a T2 Frigate and cloaking device to make sure the gunner can get to the POS...
- by BuckStrider - at 2009.02.03 16:44:00
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124. small gang/fleet Rokh - in Ships and Modules [original thread]
Originally by: Zephyr Lexx thanks but i'm looking for something a lot more easy on the SP, 80 days training to fit most of that stuff for me like 40 days alone for the blasters If you can't fit it, don't fly it
- by BuckStrider - at 2009.01.01 00:27:00
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125. Fighting on Gates Lowsec - in Ships and Modules [original thread]
Originally by: Jhagiti Tyran Originally by: Sean Faust and very specific setups of the Moa and Cerberus HACs. Even a Cerb with a minimal buffer can take sentry fire for a surprisingly decent amount of time as long as the fire ...
- by BuckStrider - at 2008.11.19 00:43:00
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126. Black Ops BS - in Ships and Modules [original thread]
Black ops are going to VERY viable after patch and will be well worth buying Fuel isn't going to be much of a problem anymore because transport ships are going to be cov-ops class....They'll easily be able to carry as much fuel as needed for just...
- by BuckStrider - at 2008.11.09 16:35:00
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127. So now that we know.... Is the Curse dead???? - in Ships and Modules [original thread]
Originally by: Gimpb Edited by: Gimpb on 09/11/2008 15:20:54 The curse isn't really all that fast now. It's just fast enough to pick its fights, but it's not high-end nano fast. So is the speed what really makes it great? It will still...
- by BuckStrider - at 2008.11.09 16:08:00
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128. DO ECCMs work? - in Ships and Modules [original thread]
Wanna beat a Falcon? Use FoF missiles
- by BuckStrider - at 2008.10.13 12:38:00
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129. Nighthawk PvP - in Ships and Modules [original thread]
Out of all the command ships in the game, the NH is 'hands down' the absolute WORST ship for pvp. Because of it's low powergrid and pretty crappy cap, there is no setup that you can put on it that would make it effective.
- by BuckStrider - at 2008.10.13 12:35:00
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130. Crow Speed Fitting ? - in Ships and Modules [original thread]
Quote: The idea is to be able to outfight most, if not all, frigates solo and to be able to engage (though probably not be able to destroy) a cruiser. You dont want to use a crow...You want to use a crusader with lotus rigs and pulse las...
- by BuckStrider - at 2008.10.02 03:42:00
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131. Anti-Falcon Tempest - in Ships and Modules [original thread]
Originally by: Lyria Skydancer Why not a cerb? Actually...Yeah.... ECCM in mids with a Sensor Damp should work pretty good Mid...1 ECCM..1 SD...1 Sen Boost...1 MWD...1 LSEII
- by BuckStrider - at 2008.10.02 03:34:00
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132. need help with PVP setup for Raven - in Ships and Modules [original thread]
You forgot my rigs.... 2x Ancillary Current Router 1x Core Defense Field Extender. This is an expensive ship to fly (power rigs) and yes your cap will fail after 1 min if you have everything on and yes the 2x cap destabs does seem like overkill....
- by BuckStrider - at 2008.09.23 12:58:00
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133. PVP Raven. - in Ships and Modules [original thread]
I always liked this one.... [Raven, Gank] Ballistic Control System II Ballistic Control System II Power Diagnostic System II Power Diagnostic System II Damage Control II 100MN MicroWarpdrive II Large Shield Extender II Invulnerability Field II I...
- by BuckStrider - at 2008.09.18 14:52:00
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134. Attn : All nano-pilots out there => plug your brains back in - in Ships and Modules [original thread]
My God!....Doesn't anyone know how to use frickin Recon ships? 3 of the 4 races are very effective on them. Learn to fly, dont cry and whine
- by BuckStrider - at 2008.09.18 13:09:00
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135. Stealth Bombers and Snipers - in Ships and Modules [original thread]
Originally by: Lubomir Penev Originally by: Merin Ryskin Add in the fact that the Raven, unlike a tissue paper bomber, can survive a few stray sentry hits long enough to warp out, and the choice is obvious. The bomber will war...
- by BuckStrider - at 2008.09.18 12:50:00
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136. Tips on Falcon Flying? - in Ships and Modules [original thread]
Originally by: supr3m3justic3 Edited by: supr3m3justic3 on 15/09/2008 22:05:39 this guy is kinda right.....i use the rook.....with this set up to pvp in..... [Rook, Solo camp/roam rook ] Damage Control II Ballistic Control System II S...
- by BuckStrider - at 2008.09.15 23:24:00
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137. So what can I alpha with a Manticore? - in Ships and Modules [original thread]
Originally by: McTard Edited by: McTard on 26/07/2008 14:57:02 I was hearing that the Devs might make the Bombs cheaper, which will be great. How the flock do bombs work anyway? Do you target a ship normally and do they track, or is...
- by BuckStrider - at 2008.07.26 16:00:00
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138. No MWD on Cerb? - in Ships and Modules [original thread]
Here's a tip.. Take off all those silly resists mods, speed fit it, and put sensor damps in the mids.
- by BuckStrider - at 2008.07.24 17:27:00
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139. [Trinity] Cerberus + rigs for level 4 missions - in Ships and Modules [original thread]
Don't....Your gonna get smoked in it
- by BuckStrider - at 2008.03.07 15:12:00
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140. Anti Curse/Pilgrim ship - in Ships and Modules [original thread]
Originally by: Ruah Piskonit Cerberus. Whoa!....Someone is smokin' some of the good stuff 1v1 there is ZERO chance that it would beat a nano-curse
- by BuckStrider - at 2008.02.11 01:46:00
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