Pages: 1 2 3 4 [5] 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
81. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
Maxine Trinity wrote: That is what I thought was going to happen. Unfortunately, it didn't. I am trying to open 7 accounts. Everything seems to run fine until I close the EVE launcher. Then nothing happens. I am running Windows 8 though. Any ot...
- by Clansworth - at 2013.05.30 04:55:00
|
82. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
Britta Nolen wrote: On the multiple installs thing, what's the point? I already run Eve off an SSD with enough ram & vram not to lag on a single install. Different setups across multiple characters can get confusing fast. Edit: I can alre...
- by Clansworth - at 2013.05.29 07:58:00
|
83. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
Maxine Trinity wrote: Ok, Im must be missing something. I followed the instructions and nothing happens. I mean, once I close the launcher, what is suppose to happen? Once the launcher closes, it should be launching a client instance for eac...
- by Clansworth - at 2013.05.29 07:55:00
|
84. Blasting through Null and kinda surprised... - in EVE General Discussion [original thread]
Gogela wrote: FINALLY I have some time for eve after about a year... I'm shooting through null scammin' and what do I find? Nothing. A lot more nothing than I expected. No bubble camps. No patrols. Nothin' Yah I'm in a cloaky nullified tengu, ...
- by Clansworth - at 2013.05.24 06:36:00
|
85. The new launcher - in EVE General Discussion [original thread]
1980's batch files to the rescue - with this you can still have the launcher's 'benefits' and an easy to use single click launch for all client copies, each with unique settings, and each remembering it's own username. https://forums.eveonline.c...
- by Clansworth - at 2013.05.23 14:28:00
|
86. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
Freakdevil wrote: Neat little script. This is not a negative but I do think there are still benefits to putting an install on a different set of spindles. But its been so long since I have played and hard drives have improved so much perhaps it...
- by Clansworth - at 2013.05.23 05:11:00
|
87. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
Hallvardr wrote: Clansworth - Not that I need to use your script .. but its exceptional when someone points out a problem and then solves it as well. Bravo Clansworth, bravo. CCP ... take notice I've actually used a batch file for launchin...
- by Clansworth - at 2013.05.23 03:27:00
|
88. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
Yep, as I thought, I had a problem running the launcher with spaced in the path. Changing the following line: start /WAIT %~dp0EVE\Launcher\Launcher.exe to: start /WAIT "" "%~dp0EVE\Launcher\Launcher.exe" will fix it for you (and probably most...
- by Clansworth - at 2013.05.23 03:04:00
|
89. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
Bumse wrote: Hiya and a big thanks for helping out fixing a way around CCP's new terri- & horribad launcher. Im getting a few execution error when trying this. I've tried placing the .bat in a few different locations. In the \Program File...
- by Clansworth - at 2013.05.22 14:28:00
|
90. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
radix29 wrote: By creating NTFS junctions isn't that messing some cache/whatever files EVE is creating runtime? Is EVE creating files run-time? Otherwise is nice as it is saving space/update time having the files saved just once. eve does ...
- by Clansworth - at 2013.05.22 14:26:00
|
91. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
Thomas Logit wrote: this is nice and should be integrated into the launcher. set it up where we select how many installs we want and the launcher creates and launches (gasp)them as needed. I was actually thinking of adding a menu of sorts to...
- by Clansworth - at 2013.05.22 08:19:00
|
92. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
Lara Dantreb wrote: This makes me remind about config.sys and autoexec.bat under MSDOS 6.22... (+ batches + emm386 etc etc) It wasn't easy to make a game run. it seems it's still not easy nowadays this does nothing you can't do by hand - ...
- by Clansworth - at 2013.05.22 08:02:00
|
93. RIP Login Screen - in EVE General Discussion [original thread]
Chribba wrote: At least (for now) you can bypass the launcher using exefile.exe, but unlikely that one will remain for a long time... The SSO login is pretty bad for those that have multiple clients. /c Try this for smooth multiple client ...
- by Clansworth - at 2013.05.22 06:20:00
|
94. running more then 7 accounts at once - in EVE General Discussion [original thread]
Here's a decent enough way to run any number of accounts at the same time, without having to type in any usernames: https://forums.eveonline.com/default.aspx?g=posts&t=238533
- by Clansworth - at 2013.05.22 06:19:00
|
95. Easy Multiboxing with new launcher - in EVE General Discussion [original thread]
I've created a batch file that allows the new launcher's verification/updating mechanism to work smoothly in a multi-client setup. First, to make your multiple install locations (one location for each client you want to run): command prompt ...
- by Clansworth - at 2013.05.22 05:45:00
|
96. One greatly overlooked feature of Odyssey - in EVE General Discussion [original thread]
The traditional retribution login screen is still CURRENTLY there if you launch exefile directly. Whether odyssey will have an updated screen, I have no idea. I'm just happy that the 'traditional' multiclient setup of junctioning the eve install ...
- by Clansworth - at 2013.05.22 00:20:00
|
97. miners out in null - in Science and Industry [original thread]
Unfortunately, I think both scenarios are right. Yes, it will be more profitable to mine in null. Yes, it will be harder to safely mine in null. The thing is, though, is the increase in mining profits in null going to offset the added risk? Is it ...
- by Clansworth - at 2013.05.20 21:37:00
|
98. Log Off Option - in Test Server Feedback [original thread]
I don't even use the launcher unless there is a patch. I run two clients on two separate screens, so launching junctioned mirrored installs from a batch file fires up both clients, each with their own configurations. Without the logoff button, swi...
- by Clansworth - at 2013.05.20 17:10:00
|
99. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
CCP Bayesian wrote: Clansworth wrote: I'm intrigued at how CCP comes up with what features need more interaction, and what needs less. Salvaging gets more passive with the addition of salvaging drones, while hacking and archaeology get more ...
- by Clansworth - at 2013.05.17 00:57:00
|
100. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
I'm intrigued at how CCP comes up with what features need more interaction, and what needs less. Salvaging gets more passive with the addition of salvaging drones, while hacking and archaeology get more interactive with this new mechanic. Mining i...
- by Clansworth - at 2013.05.13 17:56:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |