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181. Most boring MMO ever? - in EVE General Discussion [original thread]
ITT: Need instant gratification, but EVE won't deliver ;'((
- by DigitalCommunist - at 2009.10.30 15:12:00
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182. Planetary Issues - in Test Server Feedback [original thread]
Well, you forgot the obvious. I just saw the new planets myself for the first time, and there were like 3 ice worlds closer to the star then an earth-like planet with liquid water about 10au out. I can understand some stars might not be as intense...
- by DigitalCommunist - at 2009.10.29 19:08:00
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183. Planet graphics: clouds move too fast - in Test Server Feedback [original thread]
All this talk of Neptune. Have you seen pictures of Neptune? Do you see puffy white patterns covering it? At those speeds, you end up with cloud bands smeared across the planet's circumference and perhaps a few dark whirlpools where opposing flo...
- by DigitalCommunist - at 2009.10.29 18:29:00
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184. Big over looked problem with new Sov System - in Test Server Feedback [original thread]
Mad props to CCP Incognito for communicating things, instead of the usual "wait for the devblog" response.
- by DigitalCommunist - at 2009.10.23 22:48:00
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185. DX11 yet ? - in EVE General Discussion [original thread]
Originally by: Tiny Tove Computers understand 1's and 0's. They can add them, they can subract them, they can compare them, and they can move them from one place to another. That's pretty much it. I guess to you, hardware architecture...
- by DigitalCommunist - at 2009.10.23 17:41:00
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186. Alot of competition on the horizon for eve - in EVE General Discussion [original thread]
Any new MMO is competition for EVE, so I don't get the point of this thread. There are people who play this game that value: - sci-fi setting over fantasy - sandbox and open world gameplay - costly death penalties - grind grind grind - pretty gr...
- by DigitalCommunist - at 2009.10.23 17:19:00
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187. Truth about EVE's "great" GFX's? - in EVE General Discussion [original thread]
A lot of models in EVE have crappy textures and jaggies, but not because of the model mesh. Their normal maps are just really low resolution. I think they fixed most of the problems with Apocrypha though. EVE's biggest graphical issue is the wide...
- by DigitalCommunist - at 2009.10.23 17:09:00
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188. DX11 yet ? - in EVE General Discussion [original thread]
CCP does not have the resources to support their current engine properly, even after dropping the baggage of Classic. Two years after Trinity's release, perhaps two thirds of all art content will have been "upgraded" post-Dominion to a level that ...
- by DigitalCommunist - at 2009.10.23 02:11:00
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189. Time to save the game we love and play so much: PVE Vs PVP - in EVE General Discussion [original thread]
I don't know of any ways to make this thread good, but for once, I don't know of any ways to make it worse either. Simply amazing. 10/10 you magnificent bastards.
- by DigitalCommunist - at 2009.10.23 01:24:00
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190. Triplehead2go or Eyefinity? - in EVE General Discussion [original thread]
Eyefinity requires one active dvi-dp, not two, since it has 2x DVI, 1x HDMI, and 1x DP. If OP is planning on buying new monitors, get ones with displayport for future convenience. As for why anybody would want this - I don't know. UI doesn't scal...
- by DigitalCommunist - at 2009.10.18 22:28:00
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191. Seriously, why is carebearing so despised by some? - in EVE General Discussion [original thread]
The correct definition of a carebear is one who has a broken concept of risk vs reward. Being a high sec dweller, industrialist, or mission runner is not synonymous with being a carebear - although carebears are often found in these areas. But ca...
- by DigitalCommunist - at 2009.10.18 17:10:00
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192. Where do you keep your local? - in EVE General Discussion [original thread]
When you're doing Important ThingsÖ, you keep chat segmented to voice and irc. Only thing that should be visible is local, overview and modules. Otherwise you're just cluttering your UI and using up screen real estate. High resolution helps with a...
- by DigitalCommunist - at 2009.10.18 05:04:00
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193. Are some players damaging the game? - in EVE General Discussion [original thread]
One of two possibilities to explain this phenomenon: 1. Blind leading the blind. A person who isn't sufficiently versed in EVE giving bad advice - non shocker of the century tbfh! 2. Subconsciously antagonistic towards new players, because they ...
- by DigitalCommunist - at 2009.10.18 04:58:00
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194. Hi-sec belt rats from 2003 - time to boost. - in EVE General Discussion [original thread]
Doing anything to improve things on that front is pointless, since the entire asteroid belt system could be removed entirely. The only pre-requisites for doing so were a proper exploration and probing system. We've had that since Revelations I, ...
- by DigitalCommunist - at 2009.10.18 04:52:00
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195. Why does the SiSI patcher kill any client on TQ without warning? - in Test Server Feedback [original thread]
Meh, better to let a few whiners squeal than to inconvenience the majority with yet-another another confirm button. [spock]The lazyness of the many outweigh the lazyness of the few[/spock]
- by DigitalCommunist - at 2009.10.17 00:58:00
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196. Running EVE over a proxy - in EVE General Discussion [original thread]
Hamachi would probably induce some latency overhead, and segmenting EVE into a traditional VPN is a hassle. If you have a sufficiently capable router, you shouldn't need a software solution. WRT54GL running Tomato firmware perhaps?
- by DigitalCommunist - at 2009.10.17 00:41:00
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197. Is that an autpayment tab I see before me - in Test Server Feedback [original thread]
If human interaction isn't the point of having bills, then you need to increase the rates to have meaningful impact on availability and as an isk sink. As it stands, this entire feature now is pretty meaningless. You could remove rental fees from ...
- by DigitalCommunist - at 2009.10.01 05:10:00
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198. ISK Sinks/Faucets - in EVE General Discussion [original thread]
Originally by: Ghoest The clusless OP left out a HUGE sink - insurance premiums. Actually, he didn't. Originally by: An Anarchyyt You are correct, there is actually minor deflation in Eve. Price deflation is not equivalen...
- by DigitalCommunist - at 2009.09.30 18:17:00
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199. ISK Sinks/Faucets - in EVE General Discussion [original thread]
Originally by: Malcanis POS and POS mods are currently a vast ISK sink, probably the largest of all. Not to mention POS fuel. After Dominion, we're going to need some seriously huge ISK sinks to replace that. They may seem like the bi...
- by DigitalCommunist - at 2009.09.30 18:07:00
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200. ISK Sinks/Faucets - in EVE General Discussion [original thread]
Right, I actually had to log on SISI and verify that this wasn't a really elaborate troll by SHC. I understand why people are happy and excited for themselves, but anyone who thinks this is somehow good for the game must be the biggest moron. Ins...
- by DigitalCommunist - at 2009.09.30 17:50:00
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