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1. Opinions on carriers? - in Ships and Modules [original thread]
Originally by: Chronus26 Thanatos can tank well enough to survive, if thats what you are meaning. Not that much ever gets through your shields anyway. Another plus point of the Thanatos is that it can hold more fighters (20) than the Archo...
- by Ghostshadow - at 2007.05.14 14:33:00
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2. Whats a cheap good belt rat tanker? - in Ships and Modules [original thread]
Maller can build a sick tank =) ____________________________________________ A * B = C A = Skill Points B = GPA C = a Constant. Guess what happens to B as A increases.
- by Ghostshadow - at 2007.05.11 16:08:00
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3. Do Carriers Make Frigates Obsolete? - in Ships and Modules [original thread]
Originally by: Thanos Draicon Originally by: Ryysa Originally by: Gor Kraon I actually find Carrier make frigates rock more. All you need is a good lock, speed and a 20k scramble to fighter bomb. Real men use shuttles! ...
- by Ghostshadow - at 2007.05.08 17:17:00
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4. The best (non cap) tank ship in the game? - in Ships and Modules [original thread]
Originally by: Jia Loan Edited by: Jia Loan on 08/05/2007 13:54:31 passive tanked drake by far.. get a 98 sec recharge rate with 16k shields and you laughting ... i had a fullt t2 damage abaddon engage my drake and he couldnt get me pa...
- by Ghostshadow - at 2007.05.08 14:01:00
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5. Is it REALLY worth it? - in Ships and Modules [original thread]
Edited by: Ghostshadow on 08/05/2007 04:57:03 Edited by: Ghostshadow on 08/05/2007 04:55:45 ever passive shield tanked a Myrmidon? around 800 average dps tanked is nothing to seeze at. fit some autocannons and 450dps from tech II orges an...
- by Ghostshadow - at 2007.05.08 04:59:00
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6. Do Carriers Make Frigates Obsolete? - in Ships and Modules [original thread]
So a carrier can travel at 6000 m/s, instalock and web smaller ships and tackle larger ones while not getting hit? What is this frigrate role you are thinking of? 1500 DPS? ____________________________________________ A * B = C A = Skill Point...
- by Ghostshadow - at 2007.05.08 04:26:00
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7. favourite pvp ship & setup - in Ships and Modules [original thread]
Armageddon. 7 MP, 1 heavy nos 3 sensor boosters 1Lar,1DCU II, 3 TE II and 3 HS II. Not a solo setup, but great for gangs(till you get primaried.........) Good thing it is cheap to replace ____________________________________________ A * B = ...
- by Ghostshadow - at 2007.05.08 04:13:00
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8. Which dreads are best at what? - in Ships and Modules [original thread]
Originally by: goodby4u Phoenix has the best alpha but one of the most meh tanks,revalation is a tanking beast,moros has the most dps,and the nag has very good alpha and dps. Actually, the Phoenix has the highest DPS tankable which is ...
- by Ghostshadow - at 2007.05.08 04:10:00
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9. Mining Setup - in Ships and Modules [original thread]
eh. Rokh with 8 Miner II's 3 mining upgrades = win ____________________________________________ A * B = C A = Skill Points B = GPA C = a Constant. Guess what happens to B as A increases.
- by Ghostshadow - at 2007.05.08 04:04:00
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10. Ideas: Warp disruptor/Web optimal range rigs. - in Ships and Modules [original thread]
Edited by: Ghostshadow on 07/05/2007 22:54:41 what would a huggin be able to web to w/ dimination webbers? Without looking up the stats(i'm not in game atm) somewhere in the 80-90k range? Edit, imagine the gate camps possible. 1 large bubbl...
- by Ghostshadow - at 2007.05.07 22:54:00
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11. Tempest shield tank styles? - in Ships and Modules [original thread]
Edited by: Ghostshadow on 07/05/2007 22:25:39 Depends one what you will be using it for. I rat gruista's with a passive shield tank on my Tempest (don't laugh, it works :P) highs- whatever, i use 6 arties, tractor beam and salvager. mids- 2...
- by Ghostshadow - at 2007.05.07 22:29:00
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12. Best Battleship Ship: Abaddon, Apoc, or Geddon? - in Ships and Modules [original thread]
Originally by: Ituralde Armageddon is just in general superior to the other two. It does more damage than the Abaddon by a decent margin, even more so if you add drones into the picture. Actually, the Armageddon outdamages the Abaddo...
- by Ghostshadow - at 2007.05.07 21:00:00
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13. Is it REALLY worth it? - in Ships and Modules [original thread]
myrmidon can build a tank to rival, or even out do lot of battleships. All while outdamageing a brutix. ____________________________________________ A * B = C A = Skill Points B = GPA C = a Constant. Guess what happens to B as A increases.
- by Ghostshadow - at 2007.05.07 20:49:00
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14. New Player What ship for Single ship PvP and therefore what race? - in Ships and Modules [original thread]
Originally by: VanNostrum get an Avatar and Judgement DD I bet new guys think we are all perverts talking about Double D's all the time.... ____________________________________________ A * B = C A = Skill Points B = GPA C = a Constan...
- by Ghostshadow - at 2007.05.06 14:56:00
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15. Drake PVE Sansha? - in Ships and Modules [original thread]
my setup. 7launchers - best you can afford 1 tractorbeam. 3x large shield extenders 2x kin hardner 1x invul harder 3x BCU II's 1x shieldpower relay. 5x hornet II's Tanked even the triple 1.85m long enough to kill them - and i only have like 4...
- by Ghostshadow - at 2007.05.05 03:13:00
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16. Amarr :( - in Ships and Modules [original thread]
Not that I'm against reasoning for a boosting amarr, But why do people always say galentee have drones? the DOMI has drones, mega/hype does just as much as any other race's battleship with drones (given similer drone bays) and they can't fire thie...
- by Ghostshadow - at 2007.05.05 02:41:00
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17. PVE NightHawk - Maxing DPS - in Ships and Modules [original thread]
maybe try T2 HAM - long range missiles with a missile velocity rig or two. ____________________________________________ A * B = C A = Skill Points B = GPA C = a Constant. Guess what happens to B as A increases.
- by Ghostshadow - at 2007.05.04 23:57:00
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18. Amarr :( - in Ships and Modules [original thread]
I'd be happy if all beams got a 20-30% reduction in powergrid use. ____________________________________________ A * B = C A = Skill Points B = GPA C = a Constant. Guess what happens to B as A increases.
- by Ghostshadow - at 2007.05.04 21:25:00
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19. Smartbomb Suiciding - Best ship? - in Ships and Modules [original thread]
Originally by: Badhands ...... suicide ..... ..... tank. I'm getting conflicting thoughts cap'n! What should I do? ____________________________________________ A * B = C A = Skill Points B = GPA C = a Constant. Guess what happens t...
- by Ghostshadow - at 2007.05.04 21:09:00
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20. Remove RoF bonus from damage mods - in Ships and Modules [original thread]
Edited by: Ghostshadow on 30/04/2007 17:37:33 I can't belive people are complaining about minmatar. What about Caldari? With tech 2 rage torps they could get 1200-1500 damage per torp RELIABLY, every time before resists. 7200-9000 damage voll...
- by Ghostshadow - at 2007.04.30 17:41:00
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