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1. Sticky:Dev blog: Industry & Teams - The Removal of Teams - in EVE Information Portal [original thread]
reason why I wouldn't use teams? auction system sucks, coupled with tiny bonuses making it worthless or even an hassle to anything but huge-scale industry. ok yes I don't do this kind of scale on industry, but probably a huge portion EVE doesn't...
- by Grimpak - at 2014.12.25 14:32:22
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Greyscale wrote: Is the balance for Black Ops final? had to dig alot just to come back to the start. here goes an idea: keep fatigue, increase range to 10 LY. or as said before, cut fatigue to 50%.
- by Grimpak - at 2014.10.02 15:28:00
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3. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Uriel Paradisi Anteovnuecci wrote: Help me ImDieing wrote: Thanks ccp i really enjoyed how slow tidi made the game and NOW YOU STUPID ******* NIGGERS DECIDED TO MAKE THE GAME EVEN ******* SLOWER NOW I CANT EVEN ******* GO TO THE FIGHTS WITH ...
- by Grimpak - at 2014.10.01 17:50:00
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4. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
so, finally all these wippersnappers will learn how we moved stuff 50 jumps thru null in freighter convoys back in 2006/07. hint: it wasn't thru jump portals. only thing It's going to be meh is how BLOPs will have sucky jump range again
- by Grimpak - at 2014.10.01 17:38:00
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5. Sticky:Dev blog: Sharing is caring - Overview improvements with Hyperio... - in EVE Information Portal [original thread]
wait, this is like, the feature everybody wanted but nobody remembered to ask! awesome, CCP!
- by Grimpak - at 2014.08.20 17:07:00
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6. Sticky:Dev blog: Sweeping Death and Chaos: New Exploration Sites in Kro... - in EVE Information Portal [original thread]
so thanks to this, EC-P8R is going to become a friggin' deathtrap like the days of olde? better setup shop in Torrinos. much profits to be done.
- by Grimpak - at 2014.05.30 17:25:00
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7. Sticky:Dev Blog: A Time Capsule full of Memorabilia - in EVE Information Portal [original thread]
there should be a "m0o pirate insignia" there too
- by Grimpak - at 2013.09.25 17:10:00
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8. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Cyaron wars wrote: Chi'Nane T'Kal wrote: Cyaron wars wrote: I have spent ~$15 per month and 40 days for each Battleship lvl 5 just to be able to fly all capital ships. This is roughly $90 and 6 ~5.5 months of training. Now you say that th...
- by Grimpak - at 2013.02.09 13:51:00
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9. Sticky:Dev blog: Fanfest 2013: EVE Online 10th Anniversary Edition - in EVE Information Portal [original thread]
hey can I go there for free since I've been playing EVE for over 9 years already?
- by Grimpak - at 2012.12.17 23:16:00
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10. Sticky:Dev blog: Help us capture a day of life in New Eden and store for eternity! - in EVE Information Portal [original thread]
what, explaining EVE in 2-3 minutes is hard? here's a simplistic way as a starting point: Money + human + ammunition = EXPLOSIONS AND DRAMA. IN SPACE
- by Grimpak - at 2012.12.03 20:14:00
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11. Sticky:New dev blog: Introducing Team Avatar GÇô the keymasters of bipedal gameplay - in EVE Information Portal [original thread]
at the moment there is only one (and one thing only) that I really want to see in WiS and that's war rooms. 3D holographic maps that are updated by your gang mates, and where you serve as a comm officer. damn that would be great.
- by Grimpak - at 2012.02.24 22:58:00
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12. Sticky:New dev blog: In Development: Redesigning the EVE Rookie Ships - in EVE Information Portal [original thread]
Ibis looks awesome, but the symmetry makes it look anything but caldari. remove one of the wings pl0x.
- by Grimpak - at 2012.02.21 18:30:00
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13. Sticky:New dev blog: All our webs are belong to you - in EVE Information Portal [original thread]
Bruce Blacky wrote: looks nice. since you re-do the community websites..... ADD A DECENT KILLBOARD while your at it. It is a shame that eve online does not have one and players create their own or use ballteclinic. cheers Bruce in a...
- by Grimpak - at 2012.01.26 19:38:00
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14. Sticky:New dev blog: All our webs are belong to you - in EVE Information Portal [original thread]
oh hai thar webteam guys. I'm going to repost the thread I made in GD: Grimpak wrote: CCP it feels like it has been a year (not really but still...) since you deployed the forums as is. since then we've been waiting for: a) fixing the "ZOMG...
- by Grimpak - at 2012.01.26 19:12:00
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15. Sticky:New dev blog: Little improvements: Making the world a little better pt.2 - in EVE Information Portal [original thread]
team BFF best team amirite?
- by Grimpak - at 2012.01.12 01:13:00
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16. Sticky:EVE Online: Crucible 1.0.2 Issues - in EVE Information Portal [original thread]
arg. STOP. RESETTING. THE. GADDAMNED. WINDOWS. EVERY. PATCH. FFS.
- by Grimpak - at 2011.12.14 13:58:00
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17. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Veryez wrote: Grimpak wrote: also the outperforming margin of blasters vs AC's damage wise isn't anything new, they (blasters) already did more *paper* dps than AC's by a relatively good margin. the issue vs AC's is both application and pl...
- by Grimpak - at 2011.11.13 02:30:00
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18. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Veryez wrote: BTW, have you tried the daredevil on sisi yet? if any, the boosts they are doing to blasters shouldn't be applied to small ones at all. that was always my opinion since before all this conudrum, so if they are giving the same ...
- by Grimpak - at 2011.11.12 13:21:00
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19. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Veryez wrote: What has not been mentioned is that a change (improvement) to tracking is an INCREASE in damage. For those who might not be aware of this, you might wish to read: http://www.eveonline.com/ingameboard.asp?a=topic&threadid=275...
- by Grimpak - at 2011.11.11 12:44:00
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20. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Jack Dant wrote: Grimpak wrote: Jack Dant wrote: That would let it match tempest/mael performance inside warp disruptor range . While retaining the option to use high damage ammo at close range with just 5s swap time. there you go, yo...
- by Grimpak - at 2011.11.10 01:26:00
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