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1. [119.5] Fleet QoL improvements and more little things from Five 0 - in Test Server Feedback [original thread]
* Added a duration countdown to the tooltips of modules with very long durations (Siege, Doomsdays, Cynos) Does this include Triage module as well?
- by Hoshi - at 2017.05.19 22:01:24
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2. New Probe and Directional scanning UI and UX Feedback thread - in Test Server Feedback [original thread]
Sorting the D-Scan result by Distance seems completely fubar. Sort order seems mostly random. Type and Name works fine and for some reason you can not sort by Icon. Also just logging off and logging on again breaks the scan window, you need to re...
- by Hoshi - at 2017.02.24 01:10:25
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3. Announcement:Player Account Clone States and Singularity - in Test Server Feedback [original thread]
Maybe it would have been a good idea to remove that blanket ban before that sisi login test today. Just saying.
- by Hoshi - at 2016.11.24 15:25:15
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4. Feedback : GÇó Adding flares to missiles. Makes them visible when zoomed out. - in Test Server Feedback [original thread]
I think they look good now. I don't think they would look as cool if they where much brighter. There is of course as always the problem with contrast against some gas clouds and nebulae but just making them brighter does not really solve that prob...
- by Hoshi - at 2012.06.13 00:06:00
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5. Character creation & customisation feedback - in Test Server Feedback [original thread]
Originally by: Meissa Anunthiel - Couldn't find a way to make my character smile... No amount of tweaking did it. Smiling is done in the pose editor, not the sculpture editor. It's the upper lip point (and possibly jaw if you want to ...
- by Hoshi - at 2010.10.08 15:03:00
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6. Character creation & customisation feedback - in Test Server Feedback [original thread]
Haven't read other responses so most these problems are probably already reported but here there are anyway. - When selecting clothing sometimes switching one thing will also switch another. I had uppertop also switch cover and feet also switch b...
- by Hoshi - at 2010.10.07 22:02:00
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7. Singularity - a little bit buggy? - possible to tank concord? - in Test Server Feedback [original thread]
Originally by: Pytria Le'Danness One reason why capitals are not allowed in high sec is that they CAN tank CONCORD - the police were simply not set up to create the massive damage needed to kill such a ship. That's why there are such harsh...
- by Hoshi - at 2010.03.16 07:17:00
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8. feedback of those new fuel bays on dreadnoughts - in Test Server Feedback [original thread]
Edited by: Hoshi on 28/07/2009 16:57:04 Fuel bay + normal cargo hold = old cargo hold (more or less). So you can still have as much stront as before while getting a dedicated ammo bay as a bonus. Edit: But it is a heavy nerf to Chribbas veldn...
- by Hoshi - at 2009.07.28 16:55:00
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9. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Phrixus Zephyr Edited by: Phrixus Zephyr on 06/03/2009 03:00:18 Does anyone know, and maybe this is a question for the devs. Are w-space systems going to be limited the amount and type of sites they get each day? IE, one...
- by Hoshi - at 2009.03.06 06:34:00
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10. Couldnt lock a cosmic Sig down, a litle help please? - in Test Server Feedback [original thread]
Originally by: Dan Grobag Add some more probes. More probes will not increase strength. As said you could try to bring the probes closer but a 4% gap is fairly large. It's possible that you will need better skills (Astrometric Triangul...
- by Hoshi - at 2009.03.03 10:43:00
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11. Sleepers - They rep or not? - in Test Server Feedback [original thread]
From what the devs have said no sleeper has local reps, some but not all have remote reps and those that do are not always going to use them. ---------------------------------------- A Guide to Scan Probing in Revelations
- by Hoshi - at 2009.03.02 11:15:00
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12. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Captain Vampire Bug or feature? Combat probes finding deadspace abnormalities Most likely feature. Quote: Deep Space Probes finding ships The reason they exist is to find ships in deep safes, that the...
- by Hoshi - at 2009.03.01 22:59:00
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13. Apocrypha & Multi Monitor Setup Issues - in Test Server Feedback [original thread]
I was answering Straight Chillen not you Vacille. There is nothing that has really changed between TQ and Sisi here, might be that a few more graphics options move the window now but I would guess that's because they change more stuff than they us...
- by Hoshi - at 2009.02.27 21:56:00
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14. Apocrypha & Multi Monitor Setup Issues - in Test Server Feedback [original thread]
Most graphic options on TQ has the same effect so not really anything new. ---------------------------------------- A Guide to Scan Probing in Revelations
- by Hoshi - at 2009.02.27 08:24:00
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15. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Miss Moonwych Yeah. To be honest, I'm a bit woried about CCP atm. I'm not so worried. I was here for the last change and there where some glaring problems very close to release (and even after) at that time too. But they ...
- by Hoshi - at 2009.02.25 23:45:00
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16. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Deva Blackfire Hmmmmm... Is it better to put probes in triangle "pyramid" (~60degrees between em) or maybe square on same plane (90 degrees)? In a pyramid the angles are not 60 degrees they are 120 degrees. It's not the ...
- by Hoshi - at 2009.02.25 20:09:00
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17. HOW TO: Scan on sisi - Build v80627 - in Test Server Feedback [original thread]
The 1024 au probe is NOT for exploration. It's for finding ships in deeps safes. If old deep safes didn't exist it wouldn't be needed but they do so hence the probe. ---------------------------------------- A Guide to Scan Probing in Revelations
- by Hoshi - at 2009.02.25 14:20:00
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18. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Miss Moonwych I did another test. This time I measured pixels. It seems that in this test (8AU dsp, scorp, 2 probes at ~0.2-0.3AU) at around 57 degrees to around 90 degrees there is a penalty from 50% to 82.8%. Below the 57...
- by Hoshi - at 2009.02.25 13:00:00
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19. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Car Wars Well this new probing stuff is nice for all the carebears who have lots off time. For PvP all that really matters is scan time, hence this at lv5. strength at lv4 etc. I can normally always find my targets within 5...
- by Hoshi - at 2009.02.25 12:38:00
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20. Build 81170 fitting screen better but not good - in Test Server Feedback [original thread]
Originally by: Hugh Ruka Originally by: Hoshi I seem to have a small problem with the fitting screen :) http://www.ludd.ltu.se/~mcgreag/eve/2009.02.24.22.34.53.jpg It's even worse on 1024x768 resolution ... try it :-) I di...
- by Hoshi - at 2009.02.24 23:37:00
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