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1. Crazy idea to revive missiles in pvp - in Ships and Modules [original thread]
Provide non-damaging warheads such as warp scramblers, webifiers, jamming, etc. Would have a temporary effect within the explosion radius.
- by Illsauros - at 2007.07.06 18:37:00
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2. Easy NOS fix - in Test Server Feedback [original thread]
Well, originally I was thinking that there wouldn't be much room for the NOS due to other pvp requirements like MWD, webifier, warp scrambler, cap injector, etc. As some have mentioned though, putting them in mid-slots would unbalance small gang p...
- by Illsauros - at 2007.07.02 23:26:00
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3. Easy NOS fix - in Test Server Feedback [original thread]
Well with no MWD, Scrambler, Webifier, or cap injector that setup isn't going to work very well for pvp, unless we're talking gangs, in which case NOS isn't as much of a factor anyways.
- by Illsauros - at 2007.06.30 02:18:00
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4. How to fight drone boat? - in Ships and Modules [original thread]
Drone boats are usually going to be running heavy NOS, so I'd say passive shield tank and missiles. Just about the only time that loadout makes sense for pvp, hehe.
- by Illsauros - at 2007.06.30 02:15:00
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5. Easy NOS fix - in Test Server Feedback [original thread]
Well, I don't know if I'd consider it broken per se, but it certainly takes a much more central role in small scale pvp than it deserves.
- by Illsauros - at 2007.06.30 02:10:00
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6. Easy NOS fix - in Test Server Feedback [original thread]
NOS, especially when combined with drones, can easily become overpowered as things are right now. There is an easy fix for this without changing how NOS works or introducing any fancy new mechanics. NOS are engineering equipment, not weapons, so t...
- by Illsauros - at 2007.06.30 02:05:00
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7. Security Status; outdated? - in EVE General Discussion [original thread]
I think the solution is fairly simple. Security status should slowing change over time depending on the number of kills/poddings that take place there. Lots of ganking/battles security goes down. Nothing going on, security goes up.
- by Illsauros - at 2007.06.22 22:21:00
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8. "Stuff you mine/salvage/loot yourself is free" - in EVE General Discussion [original thread]
This argument is only true if you believe that the goal MUST be maximum isk/hour. For many people the goal is maximum fun/hour. For people like that, pretending to be an industrialist who does his own mining is more fun/hour than pretending to be ...
- by Illsauros - at 2007.06.22 01:16:00
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9. Thank you Tuxford. - in Ships and Modules [original thread]
Originally by: murder one I find it amusing that everyone is offering all sorts of very expensive suggestions to 'help fix' the real problem here: that the Blasterthron can no longer compete without extremely expensive implants and faction...
- by Illsauros - at 2007.06.20 21:32:00
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10. Raven mission setup - cap problem - in Ships and Modules [original thread]
Ah! I didn't realize better boosters dropped the energy cost, and having looked it up, the drop is VERY significant for named modules. That answers my question thanks!!
- by Illsauros - at 2007.06.18 20:48:00
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11. Raven mission setup - cap problem - in Ships and Modules [original thread]
I'm getting ready to do L4 missions soon, and I've done a bunch of reading on the standard setup. Given reasonable amounts of money/skill here is what I put together: 6x Arbalest Cruise launchers 2x Heavy Diminishing NOS 1x C5-L Xlarge Shield bo...
- by Illsauros - at 2007.06.18 20:23:00
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12. Raven L4 Mission setup - in Ships and Modules [original thread]
Good point. I worked it out with a T1 fit, as I currently don't have all the skills needed for all T2 equipment. (and yes I'm aware that will probably be necessary before being able to do L4 missions). Still, dropping one BCU for a Co-Processor wo...
- by Illsauros - at 2007.06.14 02:04:00
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13. Raven L4 Mission setup - in Ships and Modules [original thread]
I'm getting ready to do L4 missions soon, and after doing significant reading and research here's what I've come up with for my proposed fit: HIGH 2x Siege Launcher 4x Cruise Launcher 2x Heavy NOS MEDIUM 1x XL Shield Booster 1x Shield Boost Ampl...
- by Illsauros - at 2007.06.14 00:33:00
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14. Another Highsec Gank Complaint - in EVE General Discussion [original thread]
Personally I think the solution is obvious. Since Concord destroying their ships isn't sufficient deterrent, imprisonment is the next logical step. Have their character thrown in jail on the 2nd offense of the day. Four hours perhaps?
- by Illsauros - at 2007.06.06 18:55:00
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15. Sales Tax - Unrealistic, Uncapitalistic and Unacceptable - in Market Discussions [original thread]
Originally by: Archbishop The real problem is undercutters and the fact that because of them that 1% sales tax really hurts when you're already selling at such a low profit margin. Im not sure what to do about undercutters. Maybe code some...
- by Illsauros - at 2007.05.25 19:07:00
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16. Petition to remove WTZ to stations. - in Crime and Punishment [original thread]
I'm not a pirate, and I don't much like them, however I do see their side of the issue. On the other hand it's extremely annoying that gank fleets tend to flee as soon as you get together enough people to actually give them a fight. I propose that...
- by Illsauros - at 2007.05.25 18:41:00
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17. Nerf that cloak! - in Ships and Modules [original thread]
Originally by: Billy Hardcore There's tons of corpless ISK farmers everywhere in 0.0 sovereign space. These people cannot be forcefully removed from these systems simply because they just save and cloak up the moment anyone enters local. ...
- by Illsauros - at 2007.05.25 15:56:00
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18. New pilot looking for a good home - in Alliance and Corporation Recruitment Center [original thread]
About me: --------------- Caldari combat pilot Can fly Caldari ships up to battlecruisers 1.7M SP (Engineering 5, Electronics 5, Learning 5) Age 34, mature player I've done limited amounts of lowsec pvp (I'm new enough I can't afford to lose ships...
- by Illsauros - at 2007.05.24 03:44:00
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19. The Titan Thread to End All Titan Threads - A Report - in Ships and Modules [original thread]
I think we're all missing the obvious solution. Titans should have a small exhaust port right above a main port that's at the end of a really long trench. Firing at this target would lead straight to the main reactor and start a chain reaction. *g...
- by Illsauros - at 2007.05.16 01:55:00
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20. CCP, when do consider your server design a failure? - in EVE General Discussion [original thread]
Pretty simple solution really, gate taxes. Like real world governments the locals would get greedy with all that traffic. The more congestion, the higher the taxes. This would naturally reduce the population.
- by Illsauros - at 2007.05.14 22:58:00
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