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181. CCP NEW FACTIONSHIPS PLS :) - in EVE General Discussion [original thread]
Yes, this game needs MORE ships for people to spend 5 billion buying and fitting so they can lose them within 24 hours in 0.0, so that way there's more funny kill mails to read. *rubber stamp*
- by Korovyov - at 2008.10.23 15:24:00
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182. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Originally by: Veldya Missiles need SIGNIFICANT advantages over turrets because they have significant weaknesses. You can't take out all the advantages and just leave weaknesses. ...why not? Why can't Caldari feel the suck for once in ...
- by Korovyov - at 2008.10.22 02:59:00
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183. Passive hardeners and armor compensation - in Ships and Modules [original thread]
Originally by: Zarya Hakkonen How do you get that figure? Even if it counts as an active hardener and only gains 3% per level, that's still 1.375 * 1.15 = 1.58125 = 58.125% increase. It's 37.5 * 1.25, not 1.375 * 1.25. EVE Online: or ...
- by Korovyov - at 2008.10.22 01:37:00
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184. Rokh, Perma Boost Tank & Dps Rokh (Hi skill) - in Ships and Modules [original thread]
Originally by: Junaum The specific hardeners doesn't look to perform as good as the omni tank presented (the omni version did 627 shield eficiency agaisnt thermal/kinetic). But I also did tryied to swap the invul and 1 amp with those spe...
- by Korovyov - at 2008.10.21 16:19:00
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185. Does agent race matter for lucrative level 4 missions? - in Missions & Complexes [original thread]
Best rewards come from a Quality 20 in 0.0 sec. Worst rewards come from a quality -20 in 1.0 sec. I'm pretty certain (effective) quality and system security are the only real influence on rewards.
- by Korovyov - at 2008.10.19 18:23:00
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186. Space Whaling Occupation Reformed - in Player Features and Ideas Discussion [original thread]
Originally by: Lisento Slaven There has been a lull in the amount of people posting who have actually read through the more "detailed" posts in the thread. I encourage everyone to read through it and try to understand the more complex game...
- by Korovyov - at 2008.10.19 17:33:00
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187. Hacs, assault ships, nanos and Energy neuts - in Ships and Modules [original thread]
Originally by: Gim Memore Has anybody else noticed that one of the changes in Quantum Rise is 'weapon linking to make your onslaught easier'?. Will be interesting to see how exactly it'll work, but it looks like DPS is going to increase. ...
- by Korovyov - at 2008.10.19 15:48:00
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188. I fail. - in Ships and Modules [original thread]
Originally by: Kirra Liu All iskies to me U cn haz my stuf, k? -opens a scam contract-
- by Korovyov - at 2008.10.19 15:32:00
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189. new modual sugguestion - in Ships and Modules [original thread]
I hereby claim this thread in the name of ghost nanonerf training shenanigans. Let the whining and locking commence!
- by Korovyov - at 2008.10.19 15:18:00
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190. My Nerfed Minnie BSs - Let Me Show You Them or Seriously, wtf CCP - in Ships and Modules [original thread]
Originally by: Orakkus I'm of the mind that the developers do not speak English. Because of that, they think the myriad of threads on Minmatar Ships and Projectile weapons must indicate that not only are they not broken, but that they are ...
- by Korovyov - at 2008.10.19 15:05:00
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191. Paladin - web or no web? - in Ships and Modules [original thread]
Originally by: Lance Fighter If you hit hull, your already dead. Yeah. Only purpose of Hull is to give you time to spam "Warp to" in PvP to avoid being PKed. If you constantly find yourself getting shot down into hull in PvE you're doi...
- by Korovyov - at 2008.10.18 22:37:00
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192. Wreck stealers - in Missions & Complexes [original thread]
Originally by: Gurkhador First: not true, yesterday while I was on mission two guys popped with fast ships and salvaged my wrecks. Second: unfortunately I use just one account, but even if I have an alt, how can I attack them without conco...
- by Korovyov - at 2008.10.18 12:35:00
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193. Jovian Titan - What d'you think? - in EVE General Discussion [original thread]
- 1 HP in shield, armor, and hull - 0% resistances - Hardcoded Godmode - 0 highs, 0 mids, 0 lows - 0 turrets, 0 missiles - GM hacks loaded into the 24 activation slots - 10,000 m/s top speed - Infinite agility - Randomly spawns hostile Jovian ship...
- by Korovyov - at 2008.10.17 15:07:00
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194. On to missile/drone "nerf" and missions - in Test Server Feedback [original thread]
Originally by: lebrata There has been over a dozen threads on this forum alone, a huge vote against the nerf on another and a thread on yet another part of this forum 142 pages long also full of ppl saying this nerf is absurd. And that...
- by Korovyov - at 2008.10.17 01:39:00
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195. On to missile/drone "nerf" and missions - in Test Server Feedback [original thread]
Originally by: Murina FOTM?..For over 4 years small ships like cruisers, destroyers and frigates have been useful in small to medium gangs as tacklers in gang pvp and now they are useless because their only worthwhile tanks are getting ner...
- by Korovyov - at 2008.10.16 14:57:00
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196. Ghost Skilling and Quit Points - in Test Server Feedback [original thread]
Edited by: Korovyov on 16/10/2008 13:40:07 Originally by: Brother Welcome In every MMO you hit points you want to quit. Ghost-skilling gave you an incentive to come back afterwards. Haha! That's a good one. There's two reason *r...
- by Korovyov - at 2008.10.16 13:40:00
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197. On to missile/drone "nerf" and missions - in Test Server Feedback [original thread]
Originally by: Draahk Chimera More discussion less lame flames. Okay. I'm fairly certain that the mission runner with 1 AB will not notice much difference, since with less mass the AB will be more effective, and overall the top speed ...
- by Korovyov - at 2008.10.16 13:31:00
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198. (Top 10 Things you would change back or redesign) - in Test Server Feedback [original thread]
1.) Subtract 4 from the base attributes of all Caldari toons, subtract 8 from the base of all Azn toons. I figured I'd start with something asinine. 2.) Bring back anchoring secure cans in 1.0, get rid of the auto-deletion of AFK cans. WTS ad-spa...
- by Korovyov - at 2008.10.16 12:39:00
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199. On to missile/drone "nerf" and missions - in Test Server Feedback [original thread]
Originally by: Deva Blackfire 0.0 Carebears wanted changes, 0.0 carebears got changes. And ruined the game for everyone else. Fixed. Moar Caldari! Originally by: Murina Its about attitude bud, carebears want ccp to solve all ...
- by Korovyov - at 2008.10.16 12:19:00
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200. Why dont all ships have the ability to have jump drive systems ? - in Ships and Modules [original thread]
Originally by: Gonzo Hadron Hell, why move at all?? Why not have everyone in one system and have a giant fight to the death!!! The winner simply wins EVE. Wait, isn't that exactly what EVE was, a few months after launch, and before Co...
- by Korovyov - at 2008.10.14 21:18:00
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