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261. powergrid upgrades for ship fitting - in Ships and Modules [original thread]
Edited by: MWEI on 23/11/2005 02:21:17 Engineering skills? PDUs? Or are those ships you were looking at actually Eagles... Not all people who suggest setups actually setup those ships, sometimes they might get their numbers wrong..
- by MWEI - at 2005.11.23 02:21:00
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262. tomB and his titan! pics of superweapon! - in EVE General Discussion [original thread]
How about a pre-emptive question, since some one is out to ask it one day Will titans be able to enter 10/10 complexes?
- by MWEI - at 2005.11.22 01:38:00
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263. Starbase jumpdrives? Wow! - in EVE General Discussion [original thread]
Edited by: MWEI on 21/11/2005 21:51:48 Better need soverignty If it dosnt, imagine, instead of having to fly a fleet to enemy terroitory, just sneak a indy in at mid-night and set up a small pos before you know it, and you have 50man fleet in...
- by MWEI - at 2005.11.21 21:51:00
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264. typical maturity lvl of the average eve player... - in EVE General Discussion [original thread]
Edited by: MWEI on 19/11/2005 04:05:22 Higher than CS, highest among all the game forums i have been to, thats all i know The paying factor and its high risks really filters a lot of kids.
- by MWEI - at 2005.11.19 04:05:00
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265. Which 0.0 regions have Arkonor? - in Science and Industry [original thread]
EC-P8R, a system right next to an 0.5 empire system in Lonetrek has Crokite HOWEVER, since its so obvious and so close to empire, you would think a lot of miners are there, and, of course, pirates. I wont suggest you mine there without a lot of ...
- by MWEI - at 2005.11.19 03:51:00
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266. Level 3 missions - in Missions & Complexes [original thread]
Doing lv3 with ferox is like doing lv4 with raven. You can solo it, but need good skill and very careful planing. Now that I do them in raven its a joke, just looking for even better gank setup than 5 BCUs to increase the cash flow.
- by MWEI - at 2005.11.19 02:26:00
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267. Make Smartbombs good? - in Ships and Modules [original thread]
Edited by: MWEI on 19/11/2005 00:16:18 Quote: Making them hit only things you have targetted would make them a lot more usable empire....but it would reduce their effectiveness substantially. 1)Locktime before use, cant be used when jam...
- by MWEI - at 2005.11.19 00:15:00
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268. Eve Combat - The Modern Form - in EVE General Discussion [original thread]
Edited by: MWEI on 17/11/2005 23:56:55 Ah another whine post about WCS If someone dont want to fight, the game shouldnt force them to. Not everyone want to get that heart pounding feeling, if someone goes to the length to fit 8x wcs they shou...
- by MWEI - at 2005.11.17 23:56:00
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269. Eve on XP 64bit - in EVE General Discussion [original thread]
Quote: finding drivers for xp64 is a royal pita though... Although if your computer could run 64bits and not 3 years old chances are your hardware are popular ones with popular x64 drivers. Radeon, Forceware, Logitech, Creative, unless y...
- by MWEI - at 2005.11.17 23:27:00
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270. HAC Question - in Ships and Modules [original thread]
If you are just starting to train for HAC, just want to remind you by the time you finish training them the drone-"change" would be implimented.
- by MWEI - at 2005.11.17 00:19:00
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271. Ballistic Control Systems - in Ships and Modules [original thread]
However you can achieve the same effect by training up electronics skill which increase your total amount of CPU, but if you are already maxed then see above post.
- by MWEI - at 2005.11.16 03:34:00
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272. When is a Hotfix, really a Notfix and where are the Missing Items? - in EVE General Discussion [original thread]
Speaking of hotfixes, iis it so hard to change the singuature size on buildings so that 1km big stationary target has the same size as a frigte? Is it so hard to change a few numbers?
- by MWEI - at 2005.11.16 01:44:00
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273. The FACTS on the bookmark changes... - in Ships and Modules [original thread]
I have no complaints, I dont think anyone travel frequently in empire would have either, its like all of a sudden CCP has given everyone semi-insta to every gate in the universe
- by MWEI - at 2005.11.16 00:49:00
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274. Damage Control II - in Ships and Modules [original thread]
/me pitty the person who sold his bpo for 100mil.
- by MWEI - at 2005.11.16 00:37:00
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275. local channel list prevents good combat - in EVE General Discussion [original thread]
I see no problem with changing it. If you are going to run into a gate camp, knowing that guy looking for your cloaked ship is in local or not dosnt change a thing. If you know someone's in local tell you if they are camping on the next gate eit...
- by MWEI - at 2005.11.15 23:38:00
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276. SiSi, RMR and Bookmark mess up ! - in EVE General Discussion [original thread]
I dont see any problem with the insta-nerf. but if instas are gonna be nerfed they have to include jump clones, you can not have one without the other Although my instats are useless now, I dont even need to travel the gauntlet through 0.0 at all...
- by MWEI - at 2005.11.15 21:45:00
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277. Tech 2 Ammo - in Ships and Modules [original thread]
I would rather them to be TIER 2 ammo rather than tech-2. Tech-2 = better overall, very expensive. Tier-2 = greater varaity, same price. I would rather have EM dealing hybrid ammo than a 10,000isk per unit antimatter-II.
- by MWEI - at 2005.11.14 21:24:00
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278. Question on RMR can flagging. - in EVE General Discussion [original thread]
Quote: 2) Make the agress in one direction - IE miner shoots thief but thief cannot shoot back. I believe thats already the case, its so obvious CCP can even see it, otherwise you would have gankers stealing ore with his pvp ship and the...
- by MWEI - at 2005.11.13 20:42:00
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279. Ships least used? - in EVE General Discussion [original thread]
Polaris Frigate ftw.
- by MWEI - at 2005.11.13 20:32:00
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280. I want to be a EVE Dev when I grow up!! - in EVE General Discussion [original thread]
Nothing better than getting paid for playing EVE
- by MWEI - at 2005.11.13 20:28:00
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