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1. A bit more changes - in Ships and Modules [original thread]
on the plus side t2 1400's will go down in price... At the very least there should be a clip size increase on Arty because its going to take 50% more ammo to get the job done!
- by Raid - at 2006.10.20 05:06:00
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2. Apoc is overpowered - in Ships and Modules [original thread]
Two mistakes. 1. Thinking a neutral was friendly. NBSI.. 2. Coming out to 0.0 before you were ready. You were completely unaware of your surroundings and completely unaware of how to combat a single hostile ship. Dont ask forthings to be nerfed...
- by Raid - at 2006.10.03 17:27:00
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3. Scimitar as a Tackler? - in Ships and Modules [original thread]
I have used that ship for a tackler before.. works very well with some ECM multispecs... Lots of armor and high resuistances along withdecent speed and fast lock times.. It was very effective until i warped into a fleet and got poped while scramb...
- by Raid - at 2006.08.08 18:24:00
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4. Cloaking Device: Please explain these two figures - in Ships and Modules [original thread]
1. Being Targeted 2. Being closer than 2km to an object.
- by Raid - at 2006.08.08 18:22:00
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5. Phoenix needs some love - in Ships and Modules [original thread]
The only dread that has 4 weapons is the Naglfar.. and the drawback is it takes a whole heck of a lot more skillpoints to fly a naglfar because of it... so take your 3 launcher points and be glad you can fly it so easily!
- by Raid - at 2006.07.27 18:34:00
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6. TI Tackling - in Ships and Modules [original thread]
The rifer is the closest t1 frig to an interceptor. Put a 400mm plate, 1mn mwd 2 7.5km scramblers and some autocannons and your set. Fast, strong, 4points of scrambling...
- by Raid - at 2006.06.16 15:41:00
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7. \o/ The New Hawk! - in Ships and Modules [original thread]
Nice, bye bye harpy!
- by Raid - at 2006.06.14 01:17:00
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8. Raven + Huginn - in Ships and Modules [original thread]
Bellicose: Special Ability: 5% bonus to Medium Projectile Turret Rate of Fire and 7.5% bonus to target painter effectiveness per skill level. Why would i pay so much for a huggin when i can get the same target painting effect from a Bellicose. S...
- by Raid - at 2006.06.09 20:38:00
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9. [petition] Muninn needs to be looked at! - in Ships and Modules [original thread]
Originally by: Freya Jones I build these things (blatant plug) and have tooled around in them a lot. I am not sure if I would PvP in one with a short range set up, but if you run AC, you can get a very nice armor tank on it. Hi Slots: 5x...
- by Raid - at 2006.05.15 15:12:00
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10. EW - in Ships and Modules [original thread]
How about giving any ship that is not an ECM ship a penalty for ECM. How about for every ECM module fitted your sensor stregth is lowered. To a point where fitting even 2 ECM modules on a non-ecm ship will make it VERY easy to jam you.
- by Raid - at 2006.03.10 01:15:00
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11. WC Penalty - in Ships and Modules [original thread]
Originally by: DigitalCommunist You think this argument started.. when? Just now.. when the OP created this thread? NEWSFLASH: This "subject of much whining" was created the moment WCS were introduced into the game. Of course you might k...
- by Raid - at 2006.03.07 14:41:00
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12. Double the Strength of Warp Disruptors/Scramblers! Sign Here... - in Ships and Modules [original thread]
Nothing wrong with using stabs. Adapt how you use scramblers and tacklers. tbh, if you dont fit a stab these days you give yourself a tacktical disadvantage. The number of ganks vs straight fights is always rising. It's not about pride its about b...
- by Raid - at 2006.03.06 21:39:00
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13. WCS T2 - in Ships and Modules [original thread]
Originally by: Ithildin It's actually easier to either bring enough fire power to one-volley stuff or bring enough people to completely swarm the target with tacklers. WCS promote ganks. Simple. While i dont like the idea of full stabe...
- by Raid - at 2006.01.25 15:24:00
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14. Why would you use tech 2 ammo right now? (And, what type if any) - in Ships and Modules [original thread]
Edited by: Raid on 19/01/2006 18:51:31 Quake L is lethal ammo at optimal range. I was getting lots of excellent hits for 1100 damage each. The Tremor L is kinda crappy though. Unless your stationary you can miss even battleships at long range....
- by Raid - at 2006.01.19 18:48:00
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15. Minmatar Aren't DPS - And Hopefully Stay So - in Ships and Modules [original thread]
My only real beef with 1400's is the clip size. On my last volley i have to wai 9 seconds for my guns to deactivate then 10 more seconds for a reload, then roughly 1 more second before i reactivate the guns. Thats 20 seconds that im not doing anyt...
- by Raid - at 2006.01.18 17:26:00
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16. [RMR] Projectile buff - Idea discussion - in Ships and Modules [original thread]
Originally by: HankMurphy Edited by: HankMurphy on 11/01/2006 19:55:24 .......Buff projs? sure I'll take one .......Nerf projs? do your worst I hate the following ppl AND your ships.... -slave drivers -no talent drone *****s -no...
- by Raid - at 2006.01.12 21:04:00
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17. Minmatar HAC's - Any good? - in Ships and Modules [original thread]
425's on a munin work just fine. Problem with this guy is he had no tank. That vexor was stronger than he was, no way he was going to survive a 2 on 1 with that **** tank. If he put a 1600 plate and instead of heavy launchers use assault launchers...
- by Raid - at 2006.01.11 00:53:00
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18. Minmatar HAC's - Any good? - in Ships and Modules [original thread]
im surprised that so many people would rather use artillery on a munin. Yes its made for use with thsoe guns, but just like a tempest it can b very effective with autcannons. pre-rmr I got my munin with 6500 armor with the lowest resistence being ...
- by Raid - at 2006.01.10 15:19:00
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19. ***Tuesdays patch contains NO Tracking Disruptor or Sensor Dampner fix - in Ships and Modules [original thread]
First of all, I do want to say that Dampers and Tracking disruptors are in fact broken. They serve very little purpose these days. However... Pre-rmr they were very overpowered. To balance it out, ccp decided to change the stacking penalty. Well ...
- by Raid - at 2006.01.09 17:08:00
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20. Minmatar Ships - in Ships and Modules [original thread]
Originally by: Aloysius Knight Originally by: Krang Aucks The only one I've seen praised more than discriminated is the Typhoon. well then you must live under a rock tbh qft The Typhoon is the single worst battleship i...
- by Raid - at 2006.01.09 14:36:00
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