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1601. Changes to charges - in Ships and Modules [original thread]
I'm a big laser user but I'm for increasing the potency of ammo weapons (missile, hybrid, projectile). Ammunition and boosters are the few expendibles in the game, and giving them some emphasis can help boost the economy for ammo producers. ...
- by Slithereen - at 2003.11.17 07:50:00
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1602. 50k rats agent mission - in Missions & Complexes [original thread]
If you got a blackbird, and you only expect to face one 50K pirate, try using heavy missiles on three launchers and one 250mm railgun. I am assuming here you may not have high skills because if you do, taking out 50k pirates with a blackbird can...
- by Slithereen - at 2003.11.17 07:22:00
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1603. LVL 4&5 agents - in Missions & Complexes [original thread]
I am currently under an NPC corporation right called CONCORD. I check Concord's agents and there are Level 4 and 5 agents listed among them. _______________________________________________ "Is it me or the bad guys just getting totally patheti...
- by Slithereen - at 2003.11.17 06:46:00
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1604. Best Amarr Cruiser for minning - in Ships and Modules [original thread]
Edited by: Slithereen on 17/11/2003 05:17:39 Maller you can put five mining lasers and six cargo expanders. But even factoring both, you can't beat the Omen. The Omen has four mining lasers, but if you use 3 Harvesters, it beats five turre...
- by Slithereen - at 2003.11.17 05:13:00
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1605. Security zones are superfluent and redundant - in Player Features and Ideas Discussion [original thread]
I don't think you really need this system of 1.0 to 0.0 status. All the star systems should simply be set in Four categories. High Security --- Anything from 1.0 to 0.8 should be turned to HS zones. PvP not allowed--Concord will react. The pro...
- by Slithereen - at 2003.11.17 03:53:00
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1606. Lets have Frigate PvP in Empire Space - in Player Features and Ideas Discussion [original thread]
Edited by: Slithereen on 17/11/2003 03:21:38 I proposed this same idea not too long ago. It's good to see someone else bringing this up independently of mine. It shows you good ideas are naturally spontaneous and will arise in minds independen...
- by Slithereen - at 2003.11.17 03:19:00
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1607. Remove NPC Demand for Minerals - in EVE General Discussion [original thread]
Edited by: Slithereen on 16/11/2003 11:45:22 Quote: . You want Everquest in Space, a game where you login everyday and climb that level ladder a bit more each day. The level ladder being isk in this game. Well the game isn't billed as E...
- by Slithereen - at 2003.11.16 11:42:00
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1608. Caldari ships - the only PvP? - in EVE General Discussion [original thread]
One thing I have to say about the issue of so called faction balancing vs. role playing. FAction balancing is something you have to do with games like strategy. A good example is Homeworld, Starcraft, etc,. Faction balancing is extremely importa...
- by Slithereen - at 2003.11.15 07:33:00
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1609. Remove NPC Demand for Minerals - in EVE General Discussion [original thread]
Edited by: Slithereen on 15/11/2003 06:25:41 Quote: Although I notice you still haven't answered the question: How much in bounties versus how much in recycles versus how much in rares? I would say that bounties only make up a thir...
- by Slithereen - at 2003.11.15 06:16:00
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1610. Remove NPC Demand for Minerals - in EVE General Discussion [original thread]
Edited by: Slithereen on 15/11/2003 03:58:51 Quote: How much isk do you make from the recycles? And how much isk do you make in bounties getting those recycles? And how much isk do you make selling the occasional rare? The recycles m...
- by Slithereen - at 2003.11.15 03:56:00
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1611. Remove NPC Demand for Minerals - in EVE General Discussion [original thread]
"The economy needs a vent, yes. But it also needs to eliminate the number of mineral suppliers until it reaches a point that it can bear. It also needs to spread the mineral suppliers out over the entire mineral spectrum." The problem of this is...
- by Slithereen - at 2003.11.15 01:42:00
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1612. Remove NPC Demand for Minerals - in EVE General Discussion [original thread]
The EVE economy is not a real economy. Don't expect it to fix itself. It will only go worst. It might be a seller's market temporarily but soon it will be a buyer's market, as manufacturers build ships. But the demand for ships will slacken, a...
- by Slithereen - at 2003.11.14 12:37:00
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1613. Remove NPC Demand for Minerals - in EVE General Discussion [original thread]
I'd swear that the topic of this thread is the dumbest idea I've ever heard. Probably wants the game to commit HARAKIRI --- hieeaa! _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---...
- by Slithereen - at 2003.11.14 11:12:00
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1614. Harvester mining drones - in EVE General Discussion [original thread]
I don't know why they stopped Mining Drones Standard (15 ores/m), Mining Drones Improved (20), Mining Drones Advanced (25), Mining Drones Elite (30). They're still listed in the market, and a few are actually been sold. Should have bought more...
- by Slithereen - at 2003.11.14 04:21:00
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1615. Best set up for Caldari Moa Cruiser - in Ships and Modules [original thread]
I had 2 250mm rails, one heavy pulse and one focused medium pulse with one H-50 and one M-12. As my skills go up nicely, it's now 4 250mm with antimatter and 2 H-50s. Mixing lasers was a good idea, even before the patch. That was when lasers...
- by Slithereen - at 2003.11.14 04:07:00
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1616. Cap bug is back? - in Ships and Modules [original thread]
Something must be wrong with the cap graphics. I'm firing a Heavy Beam, 2 Heavy pulses and 2 focused medium beams, while shield boosting and my hardener working, all when the cap gauge is showing zero. Ship is a Maller. _____________________...
- by Slithereen - at 2003.11.14 03:54:00
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1617. Post your Stabber setup here. - in Ships and Modules [original thread]
Edited by: Slithereen on 14/11/2003 03:52:39 I've toyed with different configs, just to make hunting less boring. The 3 650s plus quad modulated is my latest, but I I have tried others: 1. One of my favorite all arounders 2 650s 2 focused ...
- by Slithereen - at 2003.11.14 03:45:00
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1618. Post your Stabber setup here. - in Ships and Modules [original thread]
Edited by: Slithereen on 12/11/2003 07:20:54 I currently use 3 650s, 2 H-50s and a quad light modulated with a Radio M. This rare small medium laser is great for fitting in tight situations and uses very little cap for its damage. Got decent ...
- by Slithereen - at 2003.11.12 07:19:00
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1619. What games do you play to pass the time, or do you put the game on auto - in EVE General Discussion [original thread]
I watch TV, do my homeworkd, chat with friends on the phone. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopeless."---Mandy, The G...
- by Slithereen - at 2003.11.12 03:23:00
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1620. Ability to take and hold territory - in EVE General Discussion [original thread]
Edited by: Slithereen on 12/11/2003 01:55:18 Instead of deployables, let's make it this way. Let's have CCP add all the stations in space. Every 0.0 non empire space will have station and stations. They start as NPC stations. Make the stat...
- by Slithereen - at 2003.11.12 01:46:00
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