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1841. poor damage from a rupture can someone plz advise - in Ships and Modules [original thread]
Edited by: Slithereen on 12/08/2003 10:58:12 My loadout is like this: 2 650 2 425 2 launchers (H-50) 1 med shield boost 2 cap rechargers (the pirate kind, FA-310)---they're there to help power up the shield booster. 3 Basic Gyrostabilize...
- by Slithereen - at 2003.08.12 10:56:00
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1842. Will you renew? (POLL) - in EVE General Discussion [original thread]
I will sail till the day they closed the servers forever. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopeless."---Mandy, The Grim...
- by Slithereen - at 2003.08.11 11:49:00
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1843. Miner II: The face of things to come? - in EVE General Discussion [original thread]
Edited by: Slithereen on 10/08/2003 02:43:53 Yes yes I know who did it. I know who passed the secret laser to the ebil corporation. You know who? Yes, yes I know. *whisper*, *whisper*. Yes it's a guy, and you know he it is? He sez hi...
- by Slithereen - at 2003.08.10 02:37:00
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1844. MOA or THORAX that is the question. - in Ships and Modules [original thread]
The real nice thing about EVE is there really is no best, and the best is what you can do with it, not what it is. The choice of MOA or Thorax is personal, like the clothes and the shoes you wear. Or even the car you drive. That extends to the...
- by Slithereen - at 2003.08.10 02:01:00
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1845. The Celestis --- blacksheep? - in Ships and Modules [original thread]
They are called Magnetic Stabilizers. Magnetic Stabilizers are what is for Hybrids, Heat Sinks are for Lasers and Gyrostabilizers are for Projectiles. _______________________________________________ "Is it me or the bad guys just getting total...
- by Slithereen - at 2003.08.10 01:10:00
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1846. The Celestis --- blacksheep? - in Ships and Modules [original thread]
Even though there are plenty of out of faction ships being sold in Amarr space, I rarely, rarely seen this ship offered. And when it did, I bought it. And then it was never made again. Going out of my way, I sometimes see one or two Celestis i...
- by Slithereen - at 2003.08.08 07:22:00
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1847. I want someone to tell me - in Ships and Modules [original thread]
Edited by: Slithereen on 08/08/2003 05:34:00 I just have an impulsive mania to buy any ship, then fit it out and max what I can do with it. I could have gone into my first cruiser sooner if I weren't buying stuff like a Merlin, Tristan, Inc...
- by Slithereen - at 2003.08.08 05:33:00
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1848. Silly Question about Blackbird Fittings - in Ships and Modules [original thread]
Cap enhancers are both low and mid slot items. Cap batteries and cap rechargers, for example, are midslot items. Power Diagnostic modules, cap relays (turns shield recharge rate to cap recharge rate) and cap flux (turns cap capacity to cap rec...
- by Slithereen - at 2003.08.08 04:59:00
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1849. Difrent Mining Lasers - in Ships and Modules [original thread]
Edited by: Slithereen on 08/08/2003 01:08:17 From Basic to Best, base capability no character bonuses. Basic Miner (70 CPU, 30 output) Miner 1 (60 CPU, 40 output) EP-S Gaussian (54 CPU, 42 output) Dual Diode (52 CPU, 44 output) XECL Miner 1 ...
- by Slithereen - at 2003.08.08 01:05:00
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1850. Anti-Missile Defense Questions - in Ships and Modules [original thread]
The best defense against missiles is to kill the platform shooting them as quickly as possible. Which is why I would rather just shoot Heavy Missiles at the ship shooting missiles at me, rather than use up defenders against missiles. That is in ...
- by Slithereen - at 2003.08.08 00:45:00
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1851. Projectiles as a week weapon? impo No - in Ships and Modules [original thread]
Edited by: Slithereen on 07/08/2003 07:20:25 Then why don't you try running ECM while shooting hybrids at the same time? Slot for ECM, less slot for mid slot cap enhancers; energy for ECM, less energy for energy/hybrid weapons. Realize this ...
- by Slithereen - at 2003.08.07 07:12:00
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1852. Caracal loadout.. - in Ships and Modules [original thread]
Edited by: Slithereen on 07/08/2003 00:59:44 I hardly use missiles in NPC fights, and yet I still equip with them, and I always make sure I got a battery loaded with some to spare. The reason for this, when the going gets tough, the missiles...
- by Slithereen - at 2003.08.07 00:59:00
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1853. New Stabber, Outfitting Question - in Ships and Modules [original thread]
Edited by: Slithereen on 07/08/2003 00:38:03 Since you already heavily invested two Heavy Beams, the better setup is to enable you to generate as much energy for them to keep fighting, while saving energy on other modules. The easiest mistake...
- by Slithereen - at 2003.08.07 00:29:00
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1854. Projectiles as a week weapon? impo No - in Ships and Modules [original thread]
Edited by: Slithereen on 06/08/2003 23:17:52 Beseb, Do you know what I have? I have a Celestis with a cap recharge rate of 158. It's got 2 250mm rails for its main armament. Never went down a full quarter of its cap. In fact, normal comba...
- by Slithereen - at 2003.08.06 23:01:00
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1855. Best Moa fitting with Hybrids and Projectile - in Ships and Modules [original thread]
Heavy Beams according to my market research, actually cost about 200-250k on average, while Radio Ms can cost about 100k or more average. Multi Ms, well, that can set you more than the cost of the Heavy Beam itself. This make Heavy Beam (and cr...
- by Slithereen - at 2003.08.06 04:18:00
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1856. Projectiles as a week weapon? impo No - in Ships and Modules [original thread]
Projectiles should just stay at it is---nerfed. That's part of the balance. Even if Projectiles (long range ones) are near anywhere good as a hybrid or laser, it already becomes unbalanced because of the cap usage that can enable it to: 1. Win...
- by Slithereen - at 2003.08.06 04:07:00
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1857. Cruiser Pirates - in Ships and Modules [original thread]
Pirates tend to use web scramblers and webifiers from systems with a security status from 0.3 to below. This does not mean that all the pirates you meet in such systems will have them, just that the feasible possibility of encountering one start...
- by Slithereen - at 2003.08.06 03:35:00
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1858. Projectiles as a week weapon? impo No - in Ships and Modules [original thread]
I do not find the number of misses in my 650s any more different than those from my Heavy Beams or 250mm railguns. I do think however that mastering the use of projectiles require more in the skills department than anything else, as well as mo...
- by Slithereen - at 2003.08.06 03:30:00
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1859. Are mining drones the next Tamagotchis? - in EVE General Discussion [original thread]
Edited by: Slithereen on 06/08/2003 02:24:52 Everytime I lost a drone in combat, I make a small mound and put a little cross on top of the mound to honor my fallen drone. :) _______________________________________________ "Is it me or the bad...
- by Slithereen - at 2003.08.06 02:24:00
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1860. Nice work Game creators - in EVE General Discussion [original thread]
This is perhaps the most beautiful, yet the most complex and "real" game I've ever played, and I really really hope it would be successful. I can go on for pages about the things that astound me about this game. ______________________________...
- by Slithereen - at 2003.08.06 02:20:00
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