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61. Casinos in Stations - in EVE General Discussion [original thread]
Stations used to have a casino button (but there was nothing implemented underneath it) in Station Services panel back in Beta. I wonder why it got shelved/removed. Legal issues?
- by babyblue - at 2007.01.18 17:37:00
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62. [EMFI] Profit warning - in Market Discussions [original thread]
Originally by: EMFi Manager Actually if everyone waits it out it won't be ok.. we need some people to panic and whine and stuff and dump. Some people need to take the hit I am afraid.. Meh... They will panic after a few months of no divvi...
- by babyblue - at 2007.01.08 13:51:00
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63. [EMFI] Profit warning - in Market Discussions [original thread]
Originally by: EMFI AATP Well it isn't over yet.. I never expected ALL ISS ato be hit at once, by everyone in eve.. I wouldn't be surprised if 60-80% of EMFI shares are actually held by people (in)directly involved in these attacks, that i...
- by babyblue - at 2007.01.08 13:16:00
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64. [EMFI] Profit warning - in Market Discussions [original thread]
This hurts a bit. I've still got 2 bill invested in EMFi, but actually I always considered ISS exposure to be risky - and was looking towards AATP as a better investment. Still, same with stocks as with ships: don't invest it if you cannot affor...
- by babyblue - at 2007.01.08 12:31:00
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65. EVE multi-threading - in EVE General Discussion [original thread]
Edited by: babyblue on 06/01/2007 00:08:54 Originally by: Ikkajo /puts on professional hat - I write realtime 3D rendering engines for a living If the code is well structured it's actually fairly trivial to gain quite a few multithr...
- by babyblue - at 2007.01.06 00:09:00
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66. EVE multi-threading - in EVE General Discussion [original thread]
All games implement a form of multi-threading/scheduling by breaking down intensive tasks and doing them over "many frames" (AI for example). You will get probably ZERO benefit from multithreading on a single core processor - unless you are strea...
- by babyblue - at 2007.01.05 13:34:00
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67. does anyone disagree with halving all training times? - in EVE General Discussion [original thread]
I have to admit to getting a real sense of achievement when I hit amarr carrier 5 and before that when I hit Amarr Battleship 5 (despite the obvious disadvantages to choosing that path a few years ago) and my alt with Gallente Freighter 5. It isn...
- by babyblue - at 2007.01.02 09:16:00
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68. Mineral Prices in Empire - in Science and Industry [original thread]
Originally by: bandit pricecheck When the Dev's opened the new region they artifically manipulated the markets of Eve. What was normal pre Kali is not normal now. Market forces alone will not push the price of Zyd and Megacyte back up to ...
- by babyblue - at 2006.12.25 02:06:00
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69. What happened to the market for characters? - in Market Discussions [original thread]
You need to factor in market saturation. Surely there is some point at which everyone who wants one or more alts of various flavours has got them. Then you are left with either character disposal (bad reputation in-game, will buy another characte...
- by babyblue - at 2006.12.18 11:06:00
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70. Fix Empire Risk/Reward - in EVE General Discussion [original thread]
Originally by: Ki An In order for lazy people to feel that they maximize their isk/hour we need to make it worth their while. Right now, that equation is heavily in favor of high-sec. What needs to happen is that high-sec needs to become l...
- by babyblue - at 2006.12.16 12:11:00
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71. Fix Empire Risk/Reward - in EVE General Discussion [original thread]
Originally by: Ki An I don't know why I keep bothering to reply to these inane ramblings, but you know, there is a third option. Bring a friend!!1111one I know, alien concept, right? Still, you'll find that everything is a lot easier if...
- by babyblue - at 2006.12.16 11:45:00
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72. Are All MMORPGs Like This? - in EVE General Discussion [original thread]
In all things, balance. Just as in life, I have done some intelligent things and some stupid things; so forum posting goes. However, a lot of posters here also post while they are at work (for instance) - or when they have a particular problem ...
- by babyblue - at 2006.12.15 17:39:00
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73. Fix Empire Risk/Reward - in EVE General Discussion [original thread]
Originally by: Stamm Does it support effort/reward? I say it's more effort to rat in 0.0 than it is to run level 4 missions in Empire. Why? Because you have to either be a ninja (and even then people can flat prevent you) or you have to ...
- by babyblue - at 2006.12.15 12:17:00
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74. 33,000 and climbing: you've made your point now - in EVE General Discussion [original thread]
Edited by: babyblue on 12/12/2006 13:47:44 I remember some time ago saying I thought that resource allocation should be as fine-grained as being able to allocate resources on a grid-level, rather than at a system level. It turns out that there...
- by babyblue - at 2006.12.12 13:47:00
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75. 33,000 and climbing: you've made your point now - in EVE General Discussion [original thread]
Originally by: Mesacc Originally by: George Soros A new shard can be a whole new section of Eve. New areas that exists parallel to the Eve we know. That made me think, What if the worm hole re-opened (second server we could sw...
- by babyblue - at 2006.12.12 13:29:00
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76. 33,000 and climbing: you've made your point now - in EVE General Discussion [original thread]
Originally by: Insidi Us The thing I love about a single server is player accountability. Last thing we need is some server A idiot coming to server B and leaving his or her reputation at the door. To be honest, I would love that .
- by babyblue - at 2006.12.12 10:32:00
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77. how long untill the next gen graphics engine update (vista) - in EVE General Discussion [original thread]
Originally by: DefJam101 Wait a sec, I'm a GFX n00b, your saying running my PC in SLI doesn't help in EVE? WTF? lol And what about my dual core processor? Well simply, there are more things to consider than your GFX card. Consider: ...
- by babyblue - at 2006.12.04 17:18:00
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78. how long untill the next gen graphics engine update (vista) - in EVE General Discussion [original thread]
Even if you have a top of the range graphics card, Eve will probably not run any quicker due to a lack of Synchronisation interfaces in older versions of DirectX. This means that even though your card can chew through 400 frames per second easily...
- by babyblue - at 2006.12.04 16:36:00
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79. Against Warp O - in EVE General Discussion [original thread]
Edited by: babyblue on 02/12/2006 13:37:08 Originally by: Ishquar Teh'Sainte do i get this right? in beta it was "warp to 3km" ... but then the Devs saw - "nah .. that's not good for the game in the way we intended it to be, they ar...
- by babyblue - at 2006.12.02 13:36:00
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80. Why are thick people alowed to play? - in EVE General Discussion [original thread]
Making battleships (for example), is a good way of packaging minerals for transport and quick sale, especially if the local market (particularly in low sec) has a very low sales volume. If you don't want to make 8 trips in your constipation runne...
- by babyblue - at 2006.11.30 17:34:00
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