Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 .. 27 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
mental maverick
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
17
|
Posted - 2012.05.09 23:14:00 -
[541] - Quote
Cearain wrote:"First, the offer requirements in the respective faction LP store will decrease. As such, at the lowest tier, LP store offers will be 4x times more expensive as they are now, while at the highest tier, they will be 4 times as cheap. This only applies to ISK and LP requirements for offers, not tags or items. It also only counts for the 4 Factional Warfare militia LP stores; no other corporation will be affected."
I think I must have this wrong.
A navy micro auxillary power core now cost 1500 lp.
If I am fighting for a losing faction and therefore have the lowest tier it will be 4xs more expensive or 6000 lp.
If I am fighting for the winning faction and therefore have the highest tier it be "4xs as cheap" or 375 lp.
If that is correct then for the majority of items in the lp store the winning side effectively gets 16xs the lp for a pvp kill.
The losing side would get effectively 1/16 the lp for a pvp kill with respect to the shared items. This is actually going to be quite interesting to see how it develops since LP doesn't work quite like a straight isk payout. Supply and demand plays a big part in the LP to isk conversion rate. For the winning side LP will get devalued as you can get more items for less LP and at the same time tag prices will increase as the demand for those increases. As more items can be gotten for less LP the supply to market for those items will increase thus increasing competition and lowering prices of said items. This will probably negate some of that seemingly huge isk making opportunity for the winning side.
For shared items any swings in which side is winning will probably have little to no impact but for the faction specific items that can only be gotten through FW LP stores, like the datacores that got introduced in the FW LP stores, these swings might be considerable making LP to isk conversion for the losing side on those items higher and atleast negate some of the effects of the worse LP offers.
I'm not sure how many items in the FW LP stores are actually FW specific since I haven't run a FW mission ever, but as a trader doing mostly mid/long term speculation I would love to see more Faction specific items that can only be gotten through the FW LP stores and I think it would benefit all of the militias aswell by creating a niche for FW LP.
PS. It's rather late so I'm not sure I got my point across but basicly, I don't think it will be as bad as it looks.
|
Dirk Smacker
Inglorious-Basterds
31
|
Posted - 2012.05.09 23:16:00 -
[542] - Quote
X Gallentius wrote:Cearain wrote: The losing side would get effectively 1/16 the lp for a pvp kill with respect to the shared items.
I'm glad I'm on the winning side. We will gladly accept your surrender and will take you into our militia if you agree to put down your arms and farm in peace. You want my api for the FW hugboard?
I guess once you have a signature, you cannot have a blank one. |
SigmaPi
Valkyr Industries Late Night Alliance
42
|
Posted - 2012.05.09 23:26:00 -
[543] - Quote
RougeOperator wrote:
It should not go live until people have tested it thoroughly on sisi sigma. But they are steamrolling this crap out without much testing.
Once something is implemented its hard to take it back. Thats the problem.
Also I went to FW cause of the fact i can just log in gets some fights and then take a break. I dont want it to be like null sec or have to work at doing things like null sec. Thats not why i joined FW.
IF i wanted nullsec gameplay i would be in nullsec.
I wish people would stop saying this is like nullsec. From any point in FW lowsec you're never more than maybe 5 or 6 jumps from a station that wont be effected by this change. People are so spoiled about never having to move and just sitting on gates hoping some idiot jumps into you that it's really spoiling how much fun this could be. Granted, no one wants to have the possibility of things being locked forever (i.e what null can do) but in reality, that's never gonna happen. The absolute worst thing that can happen is some inconvenience to you, and you're getting the enjoyment of one of the only challenging aspects of nullsec (the logistics of an invasion).
I beg all of you naysayers to at least give this a try before freaking out and shouting about the sky falling.
Hell, I'd be 100% open to a temporary "don't plex the other guy's systems" until this comes out so that no one gets butthurt - we're all in this game for the fun, after all. I don't want to "win" the war - that ruins everything for everyone. |
chatgris
Quantum Cats Syndicate Villore Accords
77
|
Posted - 2012.05.10 00:28:00 -
[544] - Quote
mental maverick wrote:For the winning side LP will get devalued as you can get more items for less LP and at the same time tag prices will increase as the demand for those increases. As more items can be gotten for less LP the supply to market for those items will increase thus increasing competition and lowering prices of said items. This will probably negate some of that seemingly huge isk making opportunity for the winning side.
On the flip side though, having significantly cheaper faction ships might increase demand, and ISK per LP might even increase (more likely with non-gallente boats unfortunately, but maybe one day CCP will fix gallente > frigs). |
X Gallentius
Quantum Cats Syndicate Villore Accords
198
|
Posted - 2012.05.10 00:43:00 -
[545] - Quote
chatgris wrote:On the flip side though, having significantly cheaper faction ships might increase demand, and ISK per LP might even increase (more likely with non-gallente boats unfortunately, but maybe one day CCP will fix gallente > frigs). Someday soon chatgris will put the 2300 m/s, 800 dps ENI in the "Gallente boats that are cool" category. |
Hrett
Quantum Cats Syndicate Villore Accords
79
|
Posted - 2012.05.10 01:02:00 -
[546] - Quote
X Gallentius wrote:chatgris wrote:On the flip side though, having significantly cheaper faction ships might increase demand, and ISK per LP might even increase (more likely with non-gallente boats unfortunately, but maybe one day CCP will fix gallente > frigs). Someday soon chatgris will put the 2300 m/s, 800 dps ENI in the "Gallente boats that are cool" category.
No. Chatgris has the mental disease of drakebrain. He cannot help himself. |
Hrett
Quantum Cats Syndicate Villore Accords
79
|
Posted - 2012.05.10 01:06:00 -
[547] - Quote
Oh, and can someone please explain to me WTF a datacore is, and why they are important? It appears I should be buying some soon. |
SigmaPi
Valkyr Industries Late Night Alliance
43
|
Posted - 2012.05.10 01:09:00 -
[548] - Quote
Hrett wrote:Oh, and can someone please explain to me WTF a datacore is, and why they are important? It appears I should be buying some soon.
they are used for invention - it's a minor cost in the grand scheme of the invention process and the only reason people are flipping out is because their passive iskfarm is getting a nerfbat to the face.
Even if the price of DCs doubles or tripples, you wont see more than a hiccup in price change on t2 items. |
Yogsoloth
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
28
|
Posted - 2012.05.10 01:28:00 -
[549] - Quote
Quote:In the reward ladder, helping your faction in territorial warfare should reward the most, followed by PvP, and then finally PvE with missions.
Does this mean Mission LP payout is getting nerfed ??? Can we get confirmation one way or the other.
Quote: Minor sites: 10,000 LPs Standard sites: 17,500 LPs Major sites: 25,000 LPs Major Stronghold or Major Compound sites: 30,000 LPs Infrastructure Hub: 40,000 LPs
Because this doesn't look like it will be the top payout on the proposed ladder system
Quote: Destroying an Abaddon fitted with tech 2 mods: gained LP = ( 196m ISK GÇô 161m ISK + 46m ISK + 0 ) / 10000 = 8100 LP (previous system would have paid 500 LP) Destroying a Machariel fitted with tech 2 mods: gained LP = (1.170m ISK GÇô 95m ISK + 40m ISK + 0 ) / 10000 = 111500 LP (previous system would have paid 750 LP) Destroying a Providence with 1 b full of cargo: gained LP = (1115m ISK GÇô 839m ISK + 0 + 1000m ISK ) / 10000 = 127600 LP (previous system would have paid 2000 LP) Destroying a Punisher with tech 1 fitting: gained LP = (450k ISK GÇô 312k ISK + 100k ISK + 0) / 10000 = around 24 LP (previous system would have paid 25 LP) Destroying a Punisher with tech 2 fitting: gained LP = (450k ISK GÇô 312k ISK + 7.8m ISK +) / 10000 = around 794 LP (previous system would have paid 25 LP)
And the paltry LP offered for pvp won't beat the current mission payouts. I mean I don't see alot of BS fleets being fielded these days in FW. Dessies, AF's and T1 Cruisers all day but not many BS fleets.
Quote: But don't take our word for it: save some cheap PvP fitted ships, and when Inferno hits, give it a shot. Go in there, shoot stuff, get killed and experiment with tactics - that is the point. |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
84
|
Posted - 2012.05.10 04:15:00 -
[550] - Quote
SigmaPi wrote:..Hell, I'd be 100% open to a temporary "don't plex the other guy's systems" until this comes out so that no one gets butthurt - we're all in this game for the fun, after all. I don't want to "win" the war - that ruins everything for everyone. How magnanimous of you considering that you Shakorites need just the one person per plex whereas we, the Righteous Emancipators, need an entire damn gang
How did datacores help balance it again? When one side collapses and starves the market of a certain type of core, the price will go so high that the R&D cores becomes even more profitable than now .. invention costs might increase a tad (cores are not that big of an expense), but the inability for a collapsed side to sell their cores at anything but a loss acts as a kick in the balls on a person already on the ground .. awesome design.
There is absolutely nothing in the blog entry that acts as prevention against the snowball, quite the contrary.
The more warzone control, the better off in literally all aspects .. and the crap about plexing (contributing to warzone control) supposed to be the best income source .. even if all systems were reset you'd still be able to take in 25k+ LP in a few minutes compared the twenty minutes of a major which usually take more than one person. Now add complete control of all space .. plus the umpteen percent LP gain across the board .. FarmVilleGäó here we go.
On the upside: LP for the two "winning" militia's will be so plentiful that the faction hulls/mods will blot out the suns and we might see some more of the very rare T2 ships (pretty much all T2 Matar cruiser hulls) as inventors essentially get their cores for free.
Allow me to reiterate my previous suggestion to Mr. Jagerblitzen: Convince CCP that they are well served by hiring and/or collaborating with a sociologist, psychologist or antrhopologist .. they clearly have no clue when it comes to human nature, even in a world of their making and under their complete control.
|
|
X Gallentius
Quantum Cats Syndicate Villore Accords
198
|
Posted - 2012.05.10 04:19:00 -
[551] - Quote
Veshta Yoshida wrote:There is absolutely nothing in the blog entry that acts as prevention against the snowball, quite the contrary. QCATS is recruiting. Feel free to pay us a "small" monthly fee to rent Gallente FW standings and farm our missions once yours become worthless. Space is limited.
I'm looking at you Super Chair. We want you back. |
Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
181
|
Posted - 2012.05.10 04:29:00 -
[552] - Quote
Well so far the new changes look good spent some time running plexes and poking around with the new FW frount page. Still need to look at the LP store and then try out some pvp and system fliping. So any one want to help me try and figure out how fast you can flip systems on sisi? I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
84
|
Posted - 2012.05.10 04:47:00 -
[553] - Quote
Rel'k Bloodlor wrote:Well so far the new changes look good spent some time running plexes and poking around with the new FW frount page. Still need to look at the LP store and then try out some pvp and system fliping. So any one want to help me try and figure out how fast you can flip systems on sisi? If it is x5 VP needed, then you are looking 150 plexes or there about .. ideal system is one with a DT-shuffle stack of 20, leaving 130 .. divide that with 6 (3 plex every 30 mins) to get hours it will take.
|
Yuri Intaki
Nasranite Watch Caldari State Capturing
0
|
Posted - 2012.05.10 06:41:00 -
[554] - Quote
SigmaPi wrote:Hell, I'd be 100% open to a temporary "don't plex the other guy's systems" until this comes out so that no one gets butthurt - we're all in this game for the fun, after all. I don't want to "win" the war - that ruins everything for everyone.
Sadly (if what you say is true, which I doubt) you are in the minority. People will snowball to winning side because they dont want to lose ships and make shitton of isk without feeling threathened. Nobody in Eve is in it for the good fights. Not me, not you. People want to make as unfair gank as possible, without losing a ship and then go to forums to boast about it and feel smug.
Bit like Chatgris boasting elsewhere "I went to fight eve-uni because they fight, dont blob and dont smack in local like Caldari". Then looking at his combat history it's full of "t3 alt boosted nano drake kills t1 fitted frigates" fights. So I quess that says enough about human nature.
|
Silence iKillYouu
KA POW POW Inc Late Night Alliance
165
|
Posted - 2012.05.10 07:39:00 -
[555] - Quote
Guys. Sigma once FC'd from his car while he was driving. It was loltastic http://fw-frontline.blogspot.com/ |
Vordak Kallager
Autocannons Anonymous Late Night Alliance
234
|
Posted - 2012.05.10 07:52:00 -
[556] - Quote
Silence iKillYouu wrote:Guys. Sigma once FC'd from his car while he was driving. It was loltastic
One time, Sigma FC'd from twitter. #primary @ShaleeLianne Sa souvraya niende misain ye. |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2341
|
Posted - 2012.05.10 08:37:00 -
[557] - Quote
Silence iKillYouu wrote:Guys. Sigma once FC'd from his car while he was driving. It was loltastic
EVE is real. I was there! Vice Secretary of the 7th Council of Stellar Management.
|
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2341
|
Posted - 2012.05.10 08:38:00 -
[558] - Quote
X Gallentius wrote:Veshta Yoshida wrote:There is absolutely nothing in the blog entry that acts as prevention against the snowball, quite the contrary. QCATS is recruiting. Feel free to pay us a "small" monthly fee to rent Gallente FW standings and farm our missions once yours become worthless. Space is limited. I'm looking at you Super Chair. We want you back.
You just made some developer very happy Working as intended. Vice Secretary of the 7th Council of Stellar Management.
|
Silence iKillYouu
KA POW POW Inc Late Night Alliance
165
|
Posted - 2012.05.10 08:54:00 -
[559] - Quote
Dear Amarr. U will soon require a Permit to be able to dock in lowsec. U can buy them from any Minmatar pilot. Cost is 100Mill a week to rent the station u live in.
http://fw-frontline.blogspot.com/ |
Yuri Intaki
Nasranite Watch Caldari State Capturing
0
|
Posted - 2012.05.10 09:04:00 -
[560] - Quote
Hans Jagerblitzen wrote:You just made some developer very happy Working as intended.
So you admit that you never wanted to stop station lock-out after all and were always biased for your own side?
|
|
X Gallentius
Quantum Cats Syndicate Villore Accords
198
|
Posted - 2012.05.10 09:14:00 -
[561] - Quote
Hans Jagerblitzen wrote:X Gallentius wrote:I'm looking at you Super Chair. We want you back. You just made some developer very happy Working as intended. So all of this was just to get Super Chair back into QCATS?!! |
SigmaPi
Valkyr Industries Late Night Alliance
44
|
Posted - 2012.05.10 10:27:00 -
[562] - Quote
Yuri Intaki wrote:Hans Jagerblitzen wrote:You just made some developer very happy Working as intended. So you admit that you never wanted to stop station lock-out after all and were always biased for your own side?
that is obviously what he said and what he meant. Man, where do you get those powers of deduction!? I WANT SOME!
() |
Sui'Djin
Black Rise Guerilla Forces
4
|
Posted - 2012.05.10 10:29:00 -
[563] - Quote
Winning militias get a bunch of advantages LP-wise. I got that. Now we were told that the losing militia would get something in return, to keep fighting worth while (besides 'for the state' or whatever ). Unfortunately I don't see where that advantage is.
Is it the fact, that the loser has more opportunities to do offensive plexes (because there are many systems owned by the enemy militia) and earn LP that's not worth much (maybe 1/4th of the regular ISK)? How is the underdog supposed to get back to the fight if those disadvantages are so big?
No troll intended, I maybe don't see the obvious. Could someone tell me? |
Yuri Intaki
Nasranite Watch Caldari State Capturing
0
|
Posted - 2012.05.10 11:04:00 -
[564] - Quote
SigmaPi wrote:that is obviously what he said and what he meant. Man, where do you get those powers of deduction!? I WANT SOME! ( )
So what else he then suggested with his response to X gal than "I am glad this system benefits gallente so much they can become so smug that it enables farming isk from opposing militias who will never again be able to rally the numbers needed since all isk starved puppies join the outnumbering side".
Since this seems to represent CCP's official stance in regards to FW, is it any wonder why people are leaving it entirely in droves or joining the sides which currently (and will have it for all eternity now) have the upper hand?
|
X Gallentius
Quantum Cats Syndicate Villore Accords
198
|
Posted - 2012.05.10 11:11:00 -
[565] - Quote
Sui'Djin wrote:No troll intended, I maybe don't see the obvious. Could someone tell me? I think somehow the answer is "datacores". Haven't figured it out. Plus your LP will generate more isk/lp since there will be less. |
Ahazu Sagam
ZERO HEAVY INDUSTRIES 24eme Legion Etrangere
20
|
Posted - 2012.05.10 11:34:00 -
[566] - Quote
X Gallentius wrote:Sui'Djin wrote:No troll intended, I maybe don't see the obvious. Could someone tell me? I think somehow the answer is "datacores". Haven't figured it out. Plus your LP will generate more isk/lp since there will be less.
While you need 4 times the LP to get your items, clearly an advantage for the loosing site. Cause there are so many usefull unique items in the milita LP store! Oh wait, there is just one in the amarr milita LP store. Go guys, buy all the navy geddons now! They will be pretty expensive after the patch . We are all being trolled by the devs. |
Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
181
|
Posted - 2012.05.10 12:02:00 -
[567] - Quote
Not shure if the "lossing side" will be at that mutch of a disadvantage. The more systems your opponent controls the easyer it is to just roam around an do minors for lp. then once you flip more systems you cash the lp in. I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
Yuri Intaki
Nasranite Watch Caldari State Capturing
0
|
Posted - 2012.05.10 12:08:00 -
[568] - Quote
Rel'k Bloodlor wrote:Not shure if the "lossing side" will be at that mutch of a disadvantage. The more systems your opponent controls the easyer it is to just roam around an do minors for lp. then once you flip more systems you cash the lp in.
And why would losing side get any systems back? Other side plexes there for 39 hours, enemy fleet arrives after 39.5 hours and sits in system and undoes the whole work. You and I both know that "no LP for running defensive plexes" does not stop that and people will happily stay awake 12-36 hours to p.ss on their enemys cereals so to speak.
Can you give any reason why Caldari or Amarr would have more than 0-2 low-sec stations before expansion hits because they can all be flipped well before expansion arrives? |
Sui'Djin
Black Rise Guerilla Forces
4
|
Posted - 2012.05.10 12:09:00 -
[569] - Quote
Ahazu Sagam wrote:X Gallentius wrote:Sui'Djin wrote:No troll intended, I maybe don't see the obvious. Could someone tell me? I think somehow the answer is "datacores". Haven't figured it out. Plus your LP will generate more isk/lp since there will be less. While you need 4 times the LP to get your items, clearly an advantage for the loosing site. Cause there are so many usefull unique items in the milita LP store! Oh wait, there is just one in the amarr milita LP store. Go guys, buy all the navy geddons now! They will be pretty expensive after the patch . We are all being trolled by the devs.
That's what I was thinking of. What is still missing is the aspect of 'diminishing return' mentioned by the Devs. Looks like this is not implemented yet, so the pendulum has no real momentum to swing back for the losing side.
Time will tell. |
X Gallentius
Quantum Cats Syndicate Villore Accords
198
|
Posted - 2012.05.10 12:36:00 -
[570] - Quote
Yuri Intaki wrote:So what else he then suggested with his response to X gal than "I am glad this system benefits gallente so much they can become so smug that it enables farming isk from opposing militias who will never again be able to rally the numbers needed since all isk starved puppies join the outnumbering side".
Since this seems to represent CCP's official stance in regards to FW, is it any wonder why people are leaving it entirely in droves or joining the sides which currently (and will have it for all eternity now) have the upper hand?
Agreed. The new rewards system appears at first glance to be very lolworthy. It makes me feel very warm inside that a CCP Dev would love my idea to make isk by renting my Gallente standings to others. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 .. 27 :: one page |
First page | Previous page | Next page | Last page |