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Author |
Thread Statistics | Show CCP posts - 38 post(s) |

Fabulousli Obvious
State War Academy Caldari State
245
|
Posted - 2012.05.24 14:34:00 -
[901] - Quote
Marcus Caspius wrote:DUDE - It's a fail! It does not do what I need to achieve more efficiently.
It just seems harder.
Correct except for the word 'seems'. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Vegann
Parallax Enterprises
2
|
Posted - 2012.05.24 16:26:00 -
[902] - Quote
I am very, very dissatisfied with the "new" inventory system. It is a step backwards. PLEASE give us the old one back. |

Macomb
Skyforger Tactical Narcotics Team
1
|
Posted - 2012.05.24 17:16:00 -
[903] - Quote
i loved all the changes, new modules and other stuf in this new patch.
however i can't really say the same about the new inventory system.
it looks kinda cool, but it's really not helping when i want to have a quick glance at many things at a time.
when mass looting or salvaging its kinda looks easier to do so with this new system. however, when im in hangar, i'll have to split windows in order to see everything, which actually takes a lot of space on the screen.
this new ui has its benefits, but it has its flaws too. i think it'd be great if we had an option to switch back to the old layout.
appearantly, at least some optimization is needed here. |

SoHo White
Etoilles Mortant Ltd. Solyaris Chtonium
0
|
Posted - 2012.05.24 18:16:00 -
[904] - Quote
I rarely post, so you know I'm not happy when I say
"Please give me my old inventory back"
The "new" system is just plain awful. I regret not logging onto the test server and telling you prior to the installation, that it is really AWFUL ! |

GreekGodThanatos
Explosive Production Corp Black Pearl Alliance
0
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Posted - 2012.05.24 19:15:00 -
[905] - Quote
"Please give me my old inventory back" +1 |

Fabulousli Obvious
State War Academy Caldari State
273
|
Posted - 2012.05.24 19:23:00 -
[906] - Quote
Callidus Dux wrote:Thank you guys. Bring proposals to CCP. Lets work together. 
We tried 'working together' for 6 Weeks on Sisi. Now just look at this mess. (And all over my newly waxed floor.) I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Race Drones
13th Squadron Cascade Imminent
16
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Posted - 2012.05.24 19:30:00 -
[907] - Quote
It's slow and hard to manage a capital battle with carriers trying to refit with eachothers in fly, and too complicate when you have can's with modules in the cargo.
I don't like to talk about corp hangars and fuel bay headache.
Please give me my old inventory back. Keep it simple, Stupid! - http://en.wikipedia.org/wiki/KISS_principle
|

disasteur
Tellcomtec Incorporated. Preatoriani
62
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Posted - 2012.05.24 19:46:00 -
[908] - Quote
i allways tought it was good to talk about stuff like this, but since i play EVE, and thats a verry long time... even longer than this char i noticed it is a useless action, ccp will not give in and will not change back the old UI. all they do is starting a new dev blog called UI hints and tips, and yes the first post is more then 100 words to.
let me give a few words... CCP u suck, u suck as a company, u suck as people i never ever have seen such pigheaded people in 1 company blinded by your success you spit on your customers, rampage true your baby like a mad dog... hunderds and hunderds are here complaining, even more just suck it up and continue. how long do you think you can go on like this? |

Jilnor
Gradient Electus Matari
0
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Posted - 2012.05.24 19:58:00 -
[909] - Quote
The new inventory system has some good ideas, but implementation details make it perform worse in actual use than the old one. I don't know what kind of use cases you used as basis for the UI design, but they were different from mine.
Case 1: Fitting a (bunch of) ship(s): How it used to work: The hangar floor has the usual ~100 items stacks of trade goods, because market does not know how to take from cans or put there. Then I move items stacks I need for fitting from the reserve (the pile that is _not_ sold, but is there for personal use) to the hangar floor, assemble ship, rename it, press "fit", take next ship etc. In the end I move the rest of the piles back to the reserve. Because the piles were the bottom-most in the items hangar, I can then just move whatever is left of them back to reserve.
The main thing here is that the piles used for fitting *may not* under any circumstances get mixed to the "waiting to be sold" stacks.
Now, the setification broke the "they stay at bottom part" partially; renaming a ship causes auto-sort, which loses the reserve piles to the sea of trade goods. OK, you can overcome this by moving the reserve piles back to their can between every two ships. Just be careful to not rename anything.
Now, on Inferno this is no worse; you open the reserve to separate window, and it works like this. However, _if_ you try to keep them in single window, every time you move between the two, the reserve items are mixed to the trade goods. This means you can't use the new tab system at all, or it kicks you to the balls. So for this use case the new inventory system just takes more screen space, but does not help at all. Also, every time you switch, even the scrollbar resets - meaning you have even harder time to keep track where you were after the previous step. On every tab switch _everything_ regarding the state of "where was I" is lost.
Case 2: Sorting incoming shipment (or pile of loot) How it used to work: I get a shipment from and it lands as the bottom-most items on the hangar. I press "Stack all" and the items that *already existed* in the hangar pile to the top of the hangar; ie. only items left to the bottom of the window are the ones that are new. With this I could move just the new items to separate can, where a script then later goes through them with the API Assets dump.
Same worked for loot - you kept the "to be reprocessed" stuff in hangar floor, used "Stack All" to take them out of the new batch and then moved the remaining items to "to be sold" can.
Now, after setification the piling went random; you have to manually sort the incoming goods/loot. I went through the items and then dragged the items that were already checked (and left to hangar) to the topmost empty spot in the window, so that there was clear separation between "these I checked already" and "these need checking". Now with Inferno you can even _drag_ them to different XY position, meaning you need to keep your finger against the screen or similar...
You can think of this as a metaphor out of the current system: you have a web page that has a list of 500 links, and you need to go through them all. Now, your browser after the patches does not change link color when you visit it and when you press back, it always takes you to the top of the page. So if you talk to someone, go to refill your glass etc. you need to write down where you were, or you need to recheck some parts.
It's not impossible, but annoying it is. |

Jilnor
Gradient Electus Matari
0
|
Posted - 2012.05.24 20:21:00 -
[910] - Quote
And to add, the new system could work _if_ it retained state between switches. Even better if you could have two inventory windows in parallel, both retaining can states. This way you could switch can/ship/hangar at any point and not get all messed up.
Adding functions to UI that you carefully need to avoid accidentally pressing is counterproductive. |
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So riya
Sra loror Corporation
0
|
Posted - 2012.05.24 20:23:00 -
[911] - Quote
the new inventory dont help me just take 5 minutes more of my time to click click click each time ajust smal windows when i can t see ajust to the big windows .. i am tired now plz give us back the old inventory  |

Dream Five
Renegade Pleasure Androids Pleasure Syndicate
209
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Posted - 2012.05.24 20:55:00 -
[912] - Quote
Hello is anyone at CCP reading this? Enough people complained, time for action????????????????
And don't roll out 1/4-baked features in the future pls. Thanks. |

Nay Stigma
Space Monkey Golems Army of Dark Shadows
23
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Posted - 2012.05.24 21:25:00 -
[913] - Quote
Please give me my old inventory back!
Thanks |

Toxic Fuel
Yoyodyne corporation
0
|
Posted - 2012.05.24 21:26:00 -
[914] - Quote
This new inventory is completely unnecessary. It is truly a set backwards. CCP seems to be making things more and more complex and confusing for no reason. The old inventory UI was simple and well fuctional. Ballsack. |

Your dead1
Viziam Amarr Empire
0
|
Posted - 2012.05.24 21:30:00 -
[915] - Quote
I liked the old inventory system it worked will and it was very simple this new one sucks. |

Shoshenk
Les Tueurs de Killer Une Pour Tous
0
|
Posted - 2012.05.24 21:32:00 -
[916] - Quote
Please give me my old inventory back ... The new one is so hard to manage ! |

Aphrodite Siberius
State War Academy Caldari State
0
|
Posted - 2012.05.24 21:35:00 -
[917] - Quote
The new invenory sucks hairy monkeyballs. That is all. |

Tarak Addaney
Freelance Economics Astrological resources Tactical Narcotics Team
1
|
Posted - 2012.05.24 21:46:00 -
[918] - Quote
I concur.. New inventory? Why fix whats not broken. This new one is horrid at best |

Bunnyslayer
Inquietos Lupi Hegemonous Pandorum
7
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Posted - 2012.05.24 22:15:00 -
[919] - Quote
Quit fixing what isn't broken.
Just stop.
Seriously.
The old inventory system worked very well.
There was no reason to screw with it. |

ergherhdfgh
Imperial Academy Amarr Empire
18
|
Posted - 2012.05.24 22:49:00 -
[920] - Quote
CCP Soundwave wrote:Smoking Blunts wrote:CCP Soundwave wrote:Grey Stormshadow wrote:...and what kind of version are we expecting to see in tranq next week or will this project be delayed? Going on Tranq next week! ccp pushing out half finished stuff with reduced functionality? again? Smoking Blunts being overly dramatic? Again?
So now that it has released and proven to be extremely buggy and in general suckish do you feel stupid for calling Smoking Blunts overly dramatic?
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ergherhdfgh
Imperial Academy Amarr Empire
18
|
Posted - 2012.05.24 22:53:00 -
[921] - Quote
Aphrodite Siberius wrote:The new invenory sucks hairy monkeyballs. That is all. this pretty much covers it. |

Aiserock
Aiser Nova
1
|
Posted - 2012.05.24 23:04:00 -
[922] - Quote
Yes, old one back please. |

Fabulousli Obvious
State War Academy Caldari State
290
|
Posted - 2012.05.24 23:05:00 -
[923] - Quote
Jilnor wrote:And to add, the new system could work _if_ it retained state between switches.
This probably ticked me off the most.
Not having it retain at least this function is a FIREABLE OFFENSE, were I in charge.
That and the TINIEST SCROLLBAR in the World. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Falcun
North Eastern Swat Pandemic Legion
4
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Posted - 2012.05.24 23:15:00 -
[924] - Quote
For the love of everything please go back to the old inventory system! |

E-Xile
Ghost Kvlt
0
|
Posted - 2012.05.24 23:17:00 -
[925] - Quote
I was told in jita local to post here if i loved the new inventory system, awesome job guys keep it up was about time for a change imo lol |

Fabulousli Obvious
State War Academy Caldari State
290
|
Posted - 2012.05.24 23:19:00 -
[926] - Quote
E-Xile wrote:I was told in jita local to post here if i loved the new inventory system, awesome job guys keep it up was about time for a change imo lol 
You blew it for us by admitting to actually listening to Jita Local. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Sonny Walkman
Disturbed Friends Of Diazepam Dark Matter Coalition
1
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Posted - 2012.05.24 23:21:00 -
[927] - Quote
I almost never post on the forums but whoever had this idea about changing the inventoryhandling REALLY should try his idea for himself before showing it up everyones back end. CCP usually do alot of good things bit this was bad....really bad. It takes foreever to find stuff and if you wanna start sorting and moving stuff between several containers you start sobbing after 30 secs...........fix it......please |

E-Xile
Ghost Kvlt
0
|
Posted - 2012.05.24 23:21:00 -
[928] - Quote
Fabulousli Obvious wrote:E-Xile wrote:I was told in jita local to post here if i loved the new inventory system, awesome job guys keep it up was about time for a change imo lol  You blew it for us by admitting to actually listening to Jita Local.
well i actually did the opposite of what jita local said, thats how its done |

Slaphead Dave
Vindaloovian Empire
1
|
Posted - 2012.05.24 23:30:00 -
[929] - Quote
Gief back old inventory system, new one sucks balls for practical flight use! |

sera180
South Park Development
0
|
Posted - 2012.05.25 00:01:00 -
[930] - Quote
i don't like the new unified invetorey it has good ides like the m3 and pice ect but its long winded to acsses stuff and a pain to use CCP PLEAS GAVE THE OLD SYTEM BACK. you can just expect to change the mose use part of the game and expect people to like DONT FIX WHATS NOT BROKEN if you want to keep this new system at least give the ones who dont a choise to use the old. i have never posted here before but this is so bad i had to make it clear to ccp that this is a stupied idea and neads deleting |
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