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Author |
Thread Statistics | Show CCP posts - 14 post(s) |

vicror
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.04.15 08:03:00 -
[61]
good nerf. always thought falcon was a ship made for carebears that don't like to be soo close to danger. 
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Thunder1971
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Posted - 2009.04.15 08:12:00 -
[62]
Even after nerfing the Falcon...which I partially can understand they nerf the only ship that could be used in sniper fleetbattles being the scorpion as well. Why? As the scorpion was a nice alternative to at least have some operational ECM in large fleetbattles.
Get a grip gents as the whining carebears in high sec aren't your only customers. 0.0 is where it is really happening and you are taking all the diversity out of large fleet space combat.
With both the Falcon and scorpion reduced to dust they aren't worth flying for anymore. And yet again several months of training down the drain.
After the missile nerf..which was needed, but sledgehammered, yet again another sledgehammer approach and caldari takes another heavy hit.
Let's see if I can find something they will not reduce to dust because of high sec whiners that rather nag at CCP then find tactical solutions.
Nice work on the rest of the patch...wished you would've used some common sense on ewar though...you are reducing the tactical aspects of Eve to COD4 shoot 'em ups. "comrades in arms know the meaning of true friendship". |

K'Daai
Amarr Imperial Academy
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Posted - 2009.04.15 08:27:00 -
[63]
Finally eve is going to have sound again, I was beginning to loose all hope to ever have sound.
As a side note why wasn't some small announcement made about the fix coming to stop all the threads crying about the sound?
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Clone 1
Laughing Leprechauns Corporation Pioneer Alliance
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Posted - 2009.04.15 08:33:00 -
[64]
Edited by: Clone 1 on 15/04/2009 08:34:30
Originally by: CCP Nozh
In our recent changes to speed we made some agility changes, the changes that were meant to make acceleration and maneuverability feel better had an unwanted side effect. It became too hard to target lock ships before they aligned and warped off......
Actually, the agility was preventing solo pvp as targets were able to warp out before getting scrambled.
Congrats on fixing agility. 
-------------------------------------------------- The Angels Have the Phone Box |

XJennieX
Minmatar Children of Gjallarhorn
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Posted - 2009.04.15 08:36:00 -
[65]
CCP really hates caldari which is yet again showing.
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Cycotic Maniac
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Posted - 2009.04.15 08:36:00 -
[66]
so, what will happen if i pod myself with implants before the patch? will i need new implants to get fast training or not?
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Leiture
Amarr Liliis tenaci vimine jungor
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Posted - 2009.04.15 08:40:00 -
[67]
Quote: A typographical error has been corrected in the description of the Kahnid bloodline description.
Is this a mise en abyme ? 
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Lijhal
FrEE d00M Fighters
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Posted - 2009.04.15 08:41:00 -
[68]
did the 4th subsystems not make it into the 1.1 patch?
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Dansara
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Posted - 2009.04.15 09:02:00 -
[69]
I suppose these changes were inevitable. However as a pirate who resides in low sec and engages on gates against fleets and other pirates and pirate hunters I see a distinct advantage to pirate hunters.
Pirate hunters are able to bring in falcons with immunity (no GCC) from gate guns and if our alliance brought in falcons to combat this, they would be blown sky high. A little one sided, as there were so many great suggestions regarding ECM as a whole I feel a little cheated that a lot more thought didn't go into fixing the ECM issue
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GyokZoli
Caldari
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Posted - 2009.04.15 09:05:00 -
[70]
Edited by: GyokZoli on 15/04/2009 09:06:19
Originally by: CCP Navigator stuff
Hmm, did you guys fix the Cosmos missions? I am talking about the dissapearing static sites.
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Kylie Minogues
ISA Istarska Svemirska agencija
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Posted - 2009.04.15 09:10:00 -
[71]
About time ccp (yeah, I'm using SMALL letters for "it") fixes their sound mistakes. I've become tired of paying the full price for the game, and receiving a half-done-product for my money. Lets hope for the best, and expect the worst, as usual with the "swiss-precise" ccp masterminds. Thanks for making my game crash every 15 minutes. What should I be thankful for, again? Gimme a break...
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Mioelnir
Minmatar Meltd0wn Imperial Republic Of the North
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Posted - 2009.04.15 09:11:00 -
[72]
Quote: In addition, if you are podded and lose implants the client will now adjust skill training time in line with your new attributes making skill training slightly longer.
This is so going to suck, it's hard to put in words.
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Pink Froggy
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Posted - 2009.04.15 09:14:00 -
[73]
Edited by: Pink Froggy on 15/04/2009 09:16:46 as an owner of multiple bombers, i cant say i love the new role, but, it pretty much fits with what i used it as before... and i love the covert ops cloak thingy.
as for the falcon nerf, again, as an owner of them on multiple accounts, i can honestly say it was vastly overpowered, for what it could do. I mean, people were making alts JUST to fly it... when that happens, i think there is a ballence issue... its not like anyone was desperate to create a Arazu alt (most ppls dont even know what one is). It was deserved. not sure a nerft of the scorp was a great idea, but oh well--dont own one, so cant say.
and i'm concerned about the droens thing--are you removing the agressive setting? that would SERIOUSLY suck... i mean, if all ur doin is changin the defalt to passive and focus fire, rather than the reverse (i.e what it is now)... then fine, fine, .. but do NOT remove agressive drones man!.. men... people?.. PEOPLE!
that is all.
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Future Mutant
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Posted - 2009.04.15 09:16:00 -
[74]
**Any probes that are active but do not expire during a scan process will become stuck in a moving state and cannot be interacted with until they expire. Newly launched probes can now be used to scan correctly without displaying a warning notice that active probes are still in use. ***
Can someone translate this into english for me plz?
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dojocan81
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Posted - 2009.04.15 09:17:00 -
[75]
A phantom Tempest silhouette will no longer appear when piloting a Legion and activating any of the modules. Minmatar scientists are convinced this was happening BECAUSE OF FALCON.
best part of the patch notes ever!!!!
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XFranc
Caldari Traders Industrialists and Miners of EVE R.H.I.N.O.
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Posted - 2009.04.15 09:25:00 -
[76]
I've looked and looked but I can't see it, so have to ask.
Are the Cosmos missions being fixed ? The missing cosmos plex's and the borked agents ?
Thanks,
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Louis deGuerre
Gallente Azure Horizon Federate Militia
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Posted - 2009.04.15 09:25:00 -
[77]
"The star map will now be much easier on the eye when checking things such as number of ships destroyed in the last 24 hours or pirate and police ships destroyed in last 24 hours. The sprites have been enhanced and there will now be much less glare."
Nice work and great to see a fix for an issue I only reported 3 weeks ago which all traders and miners will be very pleased about.
"Several exploit issues have been fixed, making EVE a better world to live in for us all."
I REALLY REALLY hope that this includes being able to capture plexes cloaked in FW. Also wondering if agressive drones will still auto-attack another target when you are jammed.
I love all the devs BECAUSE OF FALCON NERF 
Interesting Stealth Bomber changes, might put some more sp in missiles. I dare you to Fight My Brute ! |

SentryRaven
KIA Corp KIA Alliance
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Posted - 2009.04.15 09:28:00 -
[78]
Quote:
A busy notification message will be displayed when attempting to start a private conversation with a player who is already involved in a private conversation with another player.
Can you please clarify if this is for EVE Voice or text conversations?
If the latter, it will still be possible to have multiple private chats, correct? --------
EBANK Forum Manager | KIA Recruiting Director |

Marquis Zenas
Gallente m3 Corp BlackWater.
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Posted - 2009.04.15 09:31:00 -
[79]
Interesting line:
"Industry I has been added as a requirement to all appropriate Tech I blueprints in order to manufacture these items." --------------------------
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Charles Javeroux
Gallente INTERSTELLAR CREDIT
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Posted - 2009.04.15 09:33:00 -
[80]
Good work on Stealth Bombers  ----
- INTERSTELLAR CREDIT - your trade, our finance
---- |
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Count Helmchen
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Posted - 2009.04.15 09:34:00 -
[81]
congratulation of kicking caldari mains AGAIN into the nutts ... instead of listening to people on sisi with good & smart solutions ... you kneel again in front of the noobs and whiners which cannot bring the right solution for one ship .. geez
time to look for another mmorpg if you ask me if you continueing to destroy your own game and forcing people to skill another things to get there money
/thumps up
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Clone 1
Laughing Leprechauns Corporation Pioneer Alliance
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Posted - 2009.04.15 09:42:00 -
[82]
Originally by: Mioelnir
Quote: In addition, if you are podded and lose implants the client will now adjust skill training time in line with your new attributes making skill training slightly longer.
This is so going to suck, it's hard to put in words.
Lol, knowing CCP, this is a side effect of the programming changes needed for the nerf to 'near 1.6Mill training 100% bonus' trick. What other possible reason would they have to change this after 5/6 years.
Aside, FIX AGILITY
-------------------------------------------------- The Angels Have the Phone Box |

Thenoran
Caldari Tranquility Industries
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Posted - 2009.04.15 09:42:00 -
[83]
You're going to change the holy Veldspar icon? Chribbaaaaaaaaaaaaaaaaaaaaaaa! ------------------------ Low-sec is like sailing along the coast of Somalia...
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MILK Monk
Knights of the Silver Dawn Curatores Veritatis Alliance
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Posted - 2009.04.15 09:44:00 -
[84]
that training speed change after beeing poded makes me sad panda 
nerfing falcons, well I do not fly them so I do not care much, but it doesnot seem to be "balanced" change
why bombers have torpedos INSTEAD of cruise missiles? Why these ship cannot use both of them? Cov ops cloak is fine tho.
For once, I would like to see some really useful changes in User Interface, that would make it much more User Friendly Interface. Is there anybody working on this at all at CCP?
Anyway thanks for working on your baby :) I think I will keep having fun anyway ...  __________________________________ I do it myyyy wayyyy... Milky Way. |
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CCP Chronotis

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Posted - 2009.04.15 09:46:00 -
[85]
Originally by: Luxior will the 4th subsytems for T3 ships be out with this patch?
yes
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CCP Chronotis

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Posted - 2009.04.15 09:49:00 -
[86]
Originally by: Marquis Zenas Interesting line:
"Industry I has been added as a requirement to all appropriate Tech I blueprints in order to manufacture these items."
actually means nothing in most cases since you require industry 1 to install a manufacturing job. The problem was new players were trying to install a blueprint only to be told they need at least industry 1 to install a job so now its a minimum requirement on the blueprints as well.
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Useful Alt
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Posted - 2009.04.15 09:51:00 -
[87]
Originally by: Gekkoh Looking forward to several of these fixes.
However, could you please make contract values display consistently by always showing the value in parenthesis?
Currently: 2,000,000,000 (2 Billion) 1,999,999,999
Consistently: 2,000,000,000 (2 Billion) 1,999,999,999 (1.99 Billion)
Please! This would: 1. Weed out the lazy UI scammers. 2. Eliminate a lot of useless spam in local and in various trade related channels 3. Allow me to drink more beer!
Surely those are three great reasons!
/me support THIS idea or a better one 
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Kalamaner syscomika
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Posted - 2009.04.15 09:52:00 -
[88]
Well done on fixes etc hope everything is sorted. Hope the Deadspace complex's have been fixed so they dont keep disappearing.
I see i now have to retrain to use a stealth bomber [bit sucky], but looks like it could be more fun using that than using the falcon i trained up for. from what peeps are saying looks like i wasted alot of time training up for it as it is useless now, is this the case or is it just "whaaaaa" as you like to say?
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Clone 1
Laughing Leprechauns Corporation Pioneer Alliance
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Posted - 2009.04.15 09:53:00 -
[89]
Originally by: Useful Alt
Originally by: Gekkoh Looking forward to several of these fixes.
However, could you please make contract values display consistently by always showing the value in parenthesis?
Currently: 2,000,000,000 (2 Billion) 1,999,999,999
Consistently: 2,000,000,000 (2 Billion) 1,999,999,999 (1.99 Billion)
Please! This would: 1. Weed out the lazy UI scammers. 2. Eliminate a lot of useless spam in local and in various trade related channels 3. Allow me to drink more beer!
Surely those are three great reasons!
/me support THIS idea or a better one 
NO -------------------------------------------------- The Angels Have the Phone Box |

Useful Alt
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Posted - 2009.04.15 09:59:00 -
[90]
Originally by: Clone 1
Originally by: Useful Alt
Originally by: Gekkoh Looking forward to several of these fixes.
However, could you please make contract values display consistently by always showing the value in parenthesis?
Currently: 2,000,000,000 (2 Billion) 1,999,999,999
Consistently: 2,000,000,000 (2 Billion) 1,999,999,999 (1.99 Billion)
Please! This would: 1. Weed out the lazy UI scammers. 2. Eliminate a lot of useless spam in local and in various trade related channels 3. Allow me to drink more beer!
Surely those are three great reasons!
/me support THIS idea or a better one 
NO
YES
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