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Author |
Thread Statistics | Show CCP posts - 44 post(s) |

Ymmi Stenson
Aquila Crysaetos Aquila Societatem
5
|
Posted - 2012.05.23 16:02:00 -
[661] - Quote
Also I noticed last night that approach button didn-Št work at all times. |

Ymmi Stenson
Aquila Crysaetos Aquila Societatem
5
|
Posted - 2012.05.23 16:04:00 -
[662] - Quote
Ymmi Stenson wrote:Quote:There was an unexpected error while retrieving update status:
Unable to download file /EveOnlineLauncher/launcherInstaller/EveOnlineLauncherInstaller_TQ_1320.exe from the server. Error: url //cdn1.eveonline.com/EveOnlineLauncher/launcherInstaller/EveOnlineLauncherInstaller_TQ_1320.exe not found
Do you want to go to support page? This has nothing to do with the actual content, but actual patch. Says that there is new patch today, but can-Št download it. Any tricks or do I just download the whole game again? 100 Mbps so not really big issue. Actually this problem comes only when I start the actual client. But if I start launcher, it will start patching. So all fine. |

neruberian
Allied Assault Universal Constant Alliance
0
|
Posted - 2012.05.23 16:05:00 -
[663] - Quote
Devils Embrace wrote:Simon Charante wrote:Trillian Mac Millan wrote:Martin Hartl wrote:launcher started an update... and shows: CantResolveUrl i closed the launcher and retried it, same. closed it again and ran the repair tool... no change Has anyone got a workaround for this? bump says the patch page is not found patch download for manual patching cant find it either Same issue, launcher update: remaining time unknown
same for me
repair-tool has downloaded some stuff (now my client seems up-to-date) ... but the launcher still wants to update, but cantResolveUrl
here are the details...:
Output folder: C:\Users\JC\AppData\Local\Temp\nss55DF.tmp Extract: Microsoft.VC90.CRT.manifest... 100% Extract: downloader.exe... 100% Extract: library.zip... 100% Extract: localization.xml... 100% Extract: msvcm90.dll... 100% Extract: msvcp90.dll... 100% Extract: msvcr90.dll... 100% Extract: patch_win.exe... 100% Output folder: F:\Games\EVEONL~1\launcher\cache\..\.. Execute: C:\Users\JC\AppData\Local\Temp\nss55DF.tmp\patch_win.exe update 788994 /path=\"F:\Games\EVEONL~1\" /url=\"http://cdn1.eveonline.com/EveOnlineLauncher/launcherUpdateData/launcherupdate_1_320.dat\" /execute=launcher.exe /args Output folder: C:\Users\JC\AppData\Local\Temp\nss55DF.tmp Execute: C:\Users\JC\AppData\Local\Temp\nss55DF.tmp\patch_win.exe install 788994 /url=http://client.eveonline.com/patches/win_premium_genericpatchinfoTQ_inc.txt /cdnurl=http://cdn1.eveonline.com
and on my laptop: same bug......! |

Axe Coldon
Coldon Enterprises IMPERIAL LEGI0N
2
|
Posted - 2012.05.23 16:08:00 -
[664] - Quote
Wednesday, chat bug still there. I logged off my alt in local hours ago and he still shows as being in local.
Which is a big problem. there is a nuet in local. is he there, or am I getting the logoff still in chat bug.
Its not consistent across chats. One alt is in corp still but not in local. one shows up still both in local and corp. both were logged off hours ago. |

Eleanor Del
Molden Heath Mining Company
0
|
Posted - 2012.05.23 16:09:00 -
[665] - Quote
fixed |

Diabella Aihaken
Science and Trade Institute Caldari State
6
|
Posted - 2012.05.23 16:10:00 -
[666] - Quote
i can deal with that UI, but the local bug must be fix ASAP. You cannot PVP with this bug... |

Elisabeth Jane
Yellow Fin
0
|
Posted - 2012.05.23 16:18:00 -
[667] - Quote
Issue
I am unable to see my ship docked or undocked
I logged in on another account on same computer and it works fine
I have "do not load station..." checked
I tried changing ships/ reset camera/loaded a planet -nothing helps |

Skorpynekomimi
202
|
Posted - 2012.05.23 16:22:00 -
[668] - Quote
Cans do not open in a new window when opened in space. This makes looting from multiple cans unwieldy and annoying. |

SportBilly
GHOSTS OF THE FIRST AND ONLY
3
|
Posted - 2012.05.23 16:25:00 -
[669] - Quote
Draesun wrote:I wont point out the obvious local bug.
But I would like to beat the already beaten and bloody horse and complain about the new inventory UI. It is overly complicated and extremely annoying to use. We had something very simple that worked very well, I never had an issue with the old system. Going through my different bays and cargo holds is now a time wasting pain. I very literally got sick of playing with it and just talked in corp chat. That is not healthy, makes me want to go play something else.
If you wanted to add new fancy stuff like filters, it should have been an accessible option, but you presented it in a very poorly laid out way.
Roll it back, redesign. I don't really care how much time a team spent working on it. People on the singularity didn't like it, but you brushed it off and deployed it anyway.
I couldnt agree more, when i loot to my ships cargo hold i dont want the thing to open and fill my screen as i have many items in many locations it takes 2 seconds to open every time. This is annoying at best when you are fighting and collecting wrecks. The wreck or can salved is minimal size on the screen since the loot button was added, the new inventory system isnt. The station environment setup and in space setup are both differant and need to be. After suffering 1 L4 mission i left the game frustrated and unhappy, please return this to its previous setup.
I do like the new missile effects . |

Crosi Wesdo
War and Order Villore Accords
121
|
Posted - 2012.05.23 16:30:00 -
[670] - Quote
Some more video feedback on my unified inventory experience.
http://www.youtube.com/watch?v=PiN7LEtKze4
Conclusion, **** the unified inventory. **** it in its *******, till its ******* becomes big purple donkey *******.
Get your act together ccp and relegate this to being a separate tool alongside the old window inventory system (which was perfectly functional) |
|

Hartigan Darklighter
Caldari Provisions Caldari State
2
|
Posted - 2012.05.23 16:31:00 -
[671] - Quote
Just curious why they went the design they went with on the Drake with the implentation of visible missile launchers. Graphically there are more launchers displayed than actual slots for the ship. Drake as 8 high slots but graphically it displayes 16-18, 8-9 per side. Missiles only actually fire from one side however. Are most ships like this where they show more luanchers than actual slots? Unintended side effect perhaps? Personal preference would be to only displpay what I can actually fit and have missile fire out of both sides rather have one side of my ship that basically has launchers on it only for decoration. |

GrimmjowX
Science and Trade Institute Caldari State
0
|
Posted - 2012.05.23 16:34:00 -
[672] - Quote
Logged off characters are still appearing in local and SOME chat channels, but not all. |

Michael Harari
The Hatchery Team Liquid
88
|
Posted - 2012.05.23 16:34:00 -
[673] - Quote
BeanBagKing wrote:I think I've discovered a bug with the filters. I created a filter that looked like this. http://i.imgur.com/X3Bng.pngThe intent of this filter was to have only missiles (and every type of missile) pop up when the filter was selected. You'll notice I haven't added all of them. I got halfway through, got distracted by something, so I saved the filter with the intent of editing it later. However, when I right click -> edit on this filter, I can't edit it. I get nothing. I can still edit all my other filters, but not this one. I'm not sure if there's something specific I've selected that's making it bugged, or if it's the number of things selected. Also, if you click edit, don't get the window, and then click new filter you get a window that looks like this. http://i.imgur.com/x1M3g.png (ignore the line I accidentally drew across that with the pen tool) You'll notice that there is already a filter started (I didn't do this, but it's the first selection from my missiles thing) and that there isn't a filter name, match any/all selection, save/close at the bottom. If you close this window and select new filter again, you get the proper window. If you can't reproduce this I'll make a video or something, but that takes more effort :P Edit: BTW, love filters :)
Swap the option at the bottom from match ALL to match ANY |

General Freight
GIRLFRIEND SURF TEAM
2
|
Posted - 2012.05.23 16:34:00 -
[674] - Quote
I am very frustrated with the new inventory AI at the POS.
1) Why are all the guns and such on the UI as windows? They are on grid, sure, 100km from me. 2) I cannot rename a Corp Hangar Array. So I cannot easily select the CHA I want from the left-side menu in inventory. 3) Shift-clicking brings up the "condensed" inventory window. So that's another two clicks to expand the thing and select the tab I want to use. (You have doubled my itneraction time. For one interaction, no big deal, but think about manufacturing out there. It's going to add a lot of extra time and effort. I am not a monkey that enjoys working these controls for it's own sake.) 4) Salvaging and looting also sucks, with the new inventory.
Should not the "improvements" make my interaction with this game MORE efficient?
I do not understand your operating policies. I wish you were more like Microsoft -- I want the chance to reject the horrible updates (Vista) and wait (XP) for the good one (Win 7) to come to market. But no. You drag us all through the ****.
Thanks for the "free" update, CCP. Give me the option, and you can keep it. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
61
|
Posted - 2012.05.23 16:48:00 -
[675] - Quote
Crosi Wesdo wrote:Some more video feedback on my unified inventory experience. http://www.youtube.com/watch?v=PiN7LEtKze4Conclusion, **** the unified inventory. **** it in its *******, till its ******* becomes great big purple donkey *******. Get your act together ccp and relegate this to being a separate tool alongside the old window inventory system (which was perfectly functional)
That was my first "wtf" on SISI, you buy a new ship and try to fit it and it's a mess, then you buy several ships and as much as you increase your number of items and ships fitted/not fitted etc in station it becomes a bigger mess.
It's by far the most unintuitive feature I've ever had in a game. |

Altlama Hunskaya
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.05.23 16:48:00 -
[676] - Quote
Hi Since inferno i did buy a mark III and when i try to get something in the 2 power slot i got a message that there is no more slot. However when i got the mouse over items the slot get bright and looks fine to fit it. Did i miss something??? |

Lin-Young Borovskova
Science and Trade Institute Caldari State
61
|
Posted - 2012.05.23 16:52:00 -
[677] - Quote
Altlama Hunskaya wrote:Hi Since inferno i did buy a mark III and when i try to get something in the 2 power slot i got a message that there is no more slot. However when i got the mouse over items the slot get bright and looks fine to fit it. Did i miss something???
Yeah we got a new feature, some sort of window that we need to jump through to understand how it works...the higher it is the better it works 
|

Eon Ellivlem
Rekall Incorporated Sinewave Alliance
12
|
Posted - 2012.05.23 16:54:00 -
[678] - Quote
Hartigan Darklighter wrote:.Are most ships like this where they show more luanchers than actual slots? Unintended side effect perhaps? Personal preference would be to only displpay what I can actually fit and have missile fire out of both sides rather have one side of my ship that basically has launchers on it only for decoration.
Some ships are a mess with unesseccery launchers, hookbill and hawk are good examples.
GrimmjowX wrote:Logged off characters are still appearing in local and SOME chat channels, but not all.
Was supposed to be fixed with todays patch, but yes, its still broken. Logged off my alt, logged on my main, alt was in local, corp and public chat. |

Choose Randomize
School of Applied Knowledge Caldari State
0
|
Posted - 2012.05.23 17:00:00 -
[679] - Quote
I must apologize to the English, Google Translator can not it just as it should. I would like to bring some new things in the right light as you see now.
1. Salvage - open container / wreck takes about 0.3 + - seconds longer. Call it lag. Just open the container now takes about 0.3s longer. We want to have a slower game or how.
2. Item manager chapter for itself. I do not know who invented this system for storing things, ships, etc..
Before the expansion was one window, scattered as it is wanted. Cargohold, hangar, things on the station. Between the windows is simply one click could toss back and forth here and there and everywhere. The current system you can not even remember how this one does help shift + click. If I change the ship, undock, dock, jump.
Now I feel stupid imposed a window that has a lot of interactivity far. What I can see how much ISK I have? On it I photographed it and put it in a showcase? But this is one of me, I just have a dig.
Give a choice, the old system items, ships, etc.. A new system. The current system item manager email unusable for me, as it is.The current system item manager is unusable for me, as it is. Inability to store windows hangar cargohold, things on the station. So what I want and not forced upon me as one of the window at nothing.
thanks for your attention |

Zeronic
Zero Core Labs United Abominations
6
|
Posted - 2012.05.23 17:20:00 -
[680] - Quote
Place these here for a Dev or GM to actual read...
https://forums.eveonline.com/default.aspx?g=posts&t=112161&p=9 |
|

Messoroz
AQUILA INC Verge of Collapse
231
|
Posted - 2012.05.23 17:22:00 -
[681] - Quote
General Freight wrote:I am very frustrated with the new inventory AI at the POS.
1) Why are all the guns and such on the UI as windows? They are on grid, sure, 100km from me. 2) I cannot rename a Corp Hangar Array. So I cannot easily select the CHA I want from the left-side menu in inventory.
It's being fixed, see the new dev blog |

BearUkraine
Light Style
7
|
Posted - 2012.05.23 17:55:00 -
[682] - Quote
I want to repeat one more time.
WH -> Pos -> LOTS of structures -> opening cargo -> 30!!!!!! seconds!!!! |

zelklen
The Night Crew The Night Crew Alliance
0
|
Posted - 2012.05.23 18:03:00 -
[683] - Quote
I am very pleased to announce the discovery of the very first ever, Wormhole Sleeper Deadspace Complex.
http://dl.dropbox.com/u/18661286/Sleeper%20Deadspace%20Complex.png
Unfortunately I was not able to find its acceleration gate to find out what class of Deadspace Complex it was, or to complete it. But I am super psyched about this
NEW FEATURE
WORKING AS INTENDED |

osku
Kalevala Inc. Electra.
0
|
Posted - 2012.05.23 18:04:00 -
[684] - Quote
hello, first time poster long time reader here...
i dont usually participate on this "fix my bug first" shouting match.. but first time for everything.. 
anyone alse having these "wont respond" issues... somehow everytime i do anything in eve after inferno launch ... it just randomly stops responding, then i need to wait it to start working again.. IF it starts working again.. 
Somehow eve messes up my internet connection since when eve stop responding and comes back, if it comes back.. firefox wont find anything anymore, just says connection error...
the only way to get everything working normally is to restart my computer... and that ladies and gentlemen is annoying... 
i have 4 alts and while i really dont want to unsub them and be a part of this "im gonna unsub all my and my friends accounts if you dont give me what i want" movement, but if this keeps up im forced to... because as it is now i CANNOT play eve... eve wont let me...
the simple task of sending an evemail is a risk, and oh god if might choose to close the client... it makes me wait 5minutes before anything happens...
hope it all works out and i can start playing again....  |

Manssell
OmiHyperMultiNationalDrunksConglomerate
89
|
Posted - 2012.05.23 18:10:00 -
[685] - Quote
Before I file the bug report, there seems to be something really weired with the way wars are billed. Or I missed something (this is probably the case).
Last night I war deced an alliance consisting of 3 corps totaling 9 people. I paid the bill of 50mil and got a mail saying I would owe another 50mil next tues. All well and good. Then today I get a mail saying I have also declared war on another crop I have never heard of. When I check the info, this new corp shows it joined the allince I had deced today, yet the alliance I deced does not show them as a member. The mail also said I will owe 100mil next wed (I guess on top of the 50mil I owe on tues) to continue the war with this corp... a corp that has 16 members!
Can someone explain (dev please) what the bloodyell is happening? |

Celeste Aserad
Inner Visions Of Sound Mind
0
|
Posted - 2012.05.23 18:13:00 -
[686] - Quote
GrimmjowX wrote:Logged off characters are still appearing in local and SOME chat channels, but not all.
Experiencing same problem. My affected channels were corp + local. |

Galmas
United System's Commonwealth
4
|
Posted - 2012.05.23 18:15:00 -
[687] - Quote
- Scrolling in windows
Just lately we got the nice feature where you hover the move over any "scrollable" window and we were able to scroll in that without clicking on that window first. This is not working anymore. |

Timbuck V
Confrerie de la Lumiere Confrerie de la Lumiere Alliance
7
|
Posted - 2012.05.23 18:16:00 -
[688] - Quote
Celeste Aserad wrote:GrimmjowX wrote:Logged off characters are still appearing in local and SOME chat channels, but not all. Experiencing same problem. My affected channels were corp + local. Same here tonight Corp, private and intel Channel |

Liner Xiandra
Caldari State Reserve
4
|
Posted - 2012.05.23 18:29:00 -
[689] - Quote
GPU particles turn themselves back on magicly on every game restart.
Checkbox says they're off, but after starting EVE again I clearly see missile trails. Toggling the checkbox on/off turns them off again. But clearly this setting isn't saved.
|

Kane Vilorde
GoonWaffe Goonswarm Federation
0
|
Posted - 2012.05.23 18:31:00 -
[690] - Quote
Hello,
After this morning's maintenance window on 5/23/2012 all my station warehouses in the condensed inventory (with all their contents) are gone from JU-OWQ VII - JU-rusalem. This also includes any ships I had within the ship hangar.
I had the following station warehouses:
1) Processing Center 2) Meta-4 Warehouse 3) Meta-5 Warehouse 4) Jita Warehouse 5) Smelting Warehouse 6) Hardware Reserves
I had miscellaneous Large Standard Cargo Containers that are gone as well. My ships are gone as well. Please put them back. I estimate I have lost two PLEX worth of items, pretty much my entire game. Thank you. |
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