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Thread Statistics | Show CCP posts - 4 post(s) |

Burning Horizon
The Lighthouse Corporation
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Posted - 2009.09.19 14:22:00 -
[1]
Originally by: CCP Eris Discordia Edited by: CCP Eris Discordia on 19/09/2009 13:22:14 It's not in the sisi patch notes because I don't know how to edit them, I think I have to mail them to someone who has access to it and then it is edited in. This hasn't been properly set up yet but for the next sisi update I think there will be more and more accurate notes ( at least from me)
It's a change meant to encourage people to join a player corporation and ofcourse concord needs to pay wages to their pilots on a regular basis
Oh we came to 11% after researching what the average tax was in player corporations, the NPC tax is a little bit above that average.
Looks like those isk farmers in Npc corps are getting a nerf 
Source
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Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.09.19 14:25:00 -
[2]
Note to self, take a forum vacation before patch-day. 
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Destination SkillQueue
Are We There Yet
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Posted - 2009.09.19 14:27:00 -
[3]
I love the fact they used 11% as tax rate instead of the standard 10%. 11% for wardec immunity sounds fine to me and it's only a nerf to mission/ratting bounty income anyway, so industry and trade alts are unaffected.
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Irida Mershkov
Gallente War is Bliss
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Posted - 2009.09.19 14:28:00 -
[4]
Now raise it to 50%. I WANT REAL TEARS CCP. REAAAAAAAAAAAAAL TEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARS!
Commencing forum ****down in 5... 4... 3... (timefluxdetected).. 1..
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Gunnanmon
Gallente Imperial Syndicate Forces The Laughing Men
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Posted - 2009.09.19 14:31:00 -
[5]
Quick, every player corp change your tax to 100% for a bit. Signature locked for discussing moderation. Navigator
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.09.19 14:33:00 -
[6]
HOLY ****! THE TEARS! THE ****ING TEARS!
the new expansion has just become the bestest ever with this. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Celeritas 5k
Caldari Destry's Lounge Important Internet Spaceship League
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Posted - 2009.09.19 14:34:00 -
[7]
Or add an 11% tax to all sell orders as well... 
- Always be Happy, Never be satisfied. |

baltec1
Antares Shipyards Vanguard.
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Posted - 2009.09.19 14:36:00 -
[8]
CCP Eris Discordia deserves a beer from every player!
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.09.19 14:43:00 -
[9]
Originally by: baltec1 CCP Eris Discordia deserves a beer from every player!
better yet, a keg. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Troll Bridgington
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Posted - 2009.09.19 14:44:00 -
[10]
I can't wait for this expansion... 
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Caiman Graystock
Caldari Comrades in Construction
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Posted - 2009.09.19 14:45:00 -
[11]
Dominion is shaping up to be possibly the BEST expansion yet?
Originally by: CCP Whisper So you're going to have to do some actual thinking... Boo hoo. Cry some more.
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Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.09.19 14:47:00 -
[12]
Originally by: Gunnanmon Quick, every player corp change your tax to 100% for a bit.
Already doing my part to throw off the average. 
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Skalet
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Posted - 2009.09.19 14:48:00 -
[13]
and the people rejoiced
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.09.19 14:52:00 -
[14]
Originally by: Grimpak HOLY ****! THE TEARS! THE ****ING TEARS!
the new expansion has just become the bestest ever with this.
It was already the best ever with the 0.0 changes... but now this. And the faction ships. And the AF boost. And the supercap changes. There's almost too much awesome in this expansion. I'm approaching critical levels of awesome overload.
Be careful, CCP, because this expansion is really going to raise the bar of people's expectations for the next one. Incarna had better be goddamb fantastic.
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Troll Bridgington
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Posted - 2009.09.19 14:53:00 -
[15]
Maybe CCP does listen after all... 
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Dasola
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Posted - 2009.09.19 15:01:00 -
[16]
now i would just love to see hove much those npc corps actually make throw this tax. Hope they keep records unlike real goverments that seems to lose money without knowing where it gone.
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Tippia
Raddick Explorations Controlled Chaos
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Posted - 2009.09.19 15:08:00 -
[17]
Originally by: Gunnanmon Quick, every player corp change your tax to 100% for a bit.
Good plan, but how would that work? For every 100 ISK they would have earned, 1 is removed form their wallets?  ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Gunnanmon
Gallente Imperial Syndicate Forces The Laughing Men
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Posted - 2009.09.19 15:15:00 -
[18]
Originally by: Tippia
Originally by: Gunnanmon Quick, every player corp change your tax to 100% for a bit.
Good plan, but how would that work? For every 100 ISK they would have earned, 1 is removed form their wallets? 
Or every isk is removed, depends on your definition of 100% tax :P Signature locked for discussing moderation. Navigator
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Kerfira
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Posted - 2009.09.19 15:17:00 -
[19]
This'll actually not matter all that much for mission runners.....
According to my statistics, taxable ISK income from L4 missions is 31% of the total you can earn. The rest comes from LP, loot and salvage.
This means that for a mission runner, the 11% will actually be an effective tax of 3.41%. Not really that high a cost for wardec immunity.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.19 15:19:00 -
[20]
Originally by: Kerfira This'll actually not matter all that much for mission runners.....
According to my statistics, taxable ISK income from L4 missions is 31% of the total you can earn. The rest comes from LP, loot and salvage.
This means that for a mission runner, the 11% will actually be an effective tax of 3.41%. Not really that high a cost for wardec immunity.
Not entirely true. That assumes that you are looting and salvaging. Many times, believe it or not, you can make more isk/hour without salvaging all together, and only looting choice wrecks when you have time. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Gunnanmon
Gallente Imperial Syndicate Forces The Laughing Men
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Posted - 2009.09.19 15:20:00 -
[21]
Originally by: Kerfira This'll actually not matter all that much for mission runners.....
According to my statistics, taxable ISK income from L4 missions is 31% of the total you can earn. The rest comes from LP, loot and salvage.
This means that for a mission runner, the 11% will actually be an effective tax of 3.41%. Not really that high a cost for wardec immunity.
True or not, it's still fodder for teh whiners. So it will prolly matter more than it actually does,if you know what I mean. Signature locked for discussing moderation. Navigator
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.09.19 15:21:00 -
[22]
Originally by: Kerfira This'll actually not matter all that much for mission runners.....
According to my statistics, taxable ISK income from L4 missions is 31% of the total you can earn. The rest comes from LP, loot and salvage.
This means that for a mission runner, the 11% will actually be an effective tax of 3.41%. Not really that high a cost for wardec immunity.
Maybe so, but it will at least strongly incentivise looting and salvaging and LP over the wholly non-competitive pure ISK making component of mission income. This means that the PvP part of mission income is made more attractive. Also, it's counter inflationary (more stuff created, less ISK created).
Let the ninja salvage whines begin.
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Kerfira
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Posted - 2009.09.19 15:22:00 -
[23]
Edited by: Kerfira on 19/09/2009 15:26:30
Originally by: Blane Xero Not entirely true. That assumes that you are looting and salvaging. Many times, believe it or not, you can make more isk/hour without salvaging all together, and only looting choice wrecks when you have time.
True... However, even if it goes up to 5% or so effective tax, I still think it is cheap 
It'll also change the 'when-is-it-worth-salvaging/looting' equation slightly....
Originally by: Malcanis Maybe so, but it will at least strongly incentivise looting and salvaging and LP over the wholly non-competitive pure ISK making component of mission income. I think 'strongly' is too big a word.... 'nudge' is probably more apt...
Originally by: Malcanis Also, it's counter inflationary (more stuff created, less ISK created).
I don't actually think this is what is needed! Minerals are hitting the artificial 'floor' under mineral prices set by insurance, which indicates that there are in fact too MANY minerals in the game and not enough ISK. Salvage is also going down, though it'll still take a while before we know where it'll settle after the rig changes.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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MatrixSkye Mk2
Minmatar
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Posted - 2009.09.19 15:22:00 -
[24]
It's a fair change. Good IMO.
BTW,
Originally by: Grimpak HOLY ****! THE TEARS! THE ****ING TEARS!
the new expansion has just become the bestest ever with this.
If tears is what you're looking for, check out GD and Assembly Hall. Plenty of tears there due to recent scanner changes, unless of course pirate tears don't count .
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.19 15:24:00 -
[25]
Originally by: MatrixSkye Mk2 It's a fair change. Good IMO.
BTW,
Originally by: Grimpak HOLY ****! THE TEARS! THE ****ING TEARS!
the new expansion has just become the bestest ever with this.
If tears is what you're looking for, check out GD and Assembly Hall. Plenty of tears there due to recent scanner changes, unless of course pirate tears don't count .
Why am i the only non-pirate who hates the scanner changes  _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.09.19 15:30:00 -
[26]
Edited by: Jowen Datloran on 19/09/2009 15:32:45 Ohnoes! Need a market alt in a one man corp to sell my stuff.
Wait. I got 3 of those already. Phew...
EDIT: And the reason for not putting it in the patch notes... it is not like this would be the first time where CCP implements hugely unpopular changes and "forgetting" to put it in the patch notes. ---------------- Mr. Science & Trade Institute
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.09.19 15:33:00 -
[27]
Originally by: Jowen Datloran Ohnoes! Need a market alt in a one man corp to sell my stuff.
Wait. I got 3 of those already. Phew...
Corp tax doesn't apply to market activity.
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.09.19 15:36:00 -
[28]
Edited by: Jowen Datloran on 19/09/2009 15:35:56
Originally by: Malcanis
Originally by: Jowen Datloran Ohnoes! Need a market alt in a one man corp to sell my stuff.
Wait. I got 3 of those already. Phew...
Corp tax doesn't apply to market activity.
Dang, no reason to leave STI at all then. ---------------- Mr. Science & Trade Institute
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Benwah
Empire Arms Dealers
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Posted - 2009.09.19 15:40:00 -
[29]
Originally by: Jowen Datloran Edited by: Jowen Datloran on 19/09/2009 15:32:45 Ohnoes! Need a market alt in a one man corp to sell my stuff.
Wait. I got 3 of those already. Phew...
EDIT: And the reason for not putting it in the patch notes... it is not like this would be the first time where CCP implements hugely unpopular changes and "forgetting" to put it in the patch notes.
Why would you need market alts in one man corps? The tax only applies to mission rewards and bounties.
Also, I don't think this idea will be unpopular. More carebears in player corps = more fun
Come and get it Signature Locked. Please refrain from amending a moderated warning. Zymurgist |

Mutnin
Mutineers
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Posted - 2009.09.19 15:43:00 -
[30]
Confirming that I will be collecting the tears tax..
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