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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Aydjile
Amarr The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2009.11.20 17:47:00 -
[1081]
Originally by: Christos Hendez
Originally by: The Mittani Edited by: The Mittani on 20/11/2009 16:41:57 You have not addressed the issues of the community at all. For weeks, the Abathur version of motherships was tested; feedback was given from players and listened to by the devs. Broad consensus was achieved.
You have not provided a single rationale for abandoning the efforts of hundreds of players working in concert with Abathur and the other devs on the supercapital reform project.
Why is this being done? Why are you even here? Where is your credibility? You offer us 'fixes' for problems which do not exist.
The Abathur version of the supercapitals was the only one that was created with the input and feedback of players. That is what should be reverted to, and you remove yourself from the capital dev portfolio entirely.
Completely agreeing with Mittens...now if you look at my alliance ticker, youll know this is a big deal.
i agree, with AAA's agreeing. and check my sig. that will tell you something, too...
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Khefron
GoonFleet GoonSwarm
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Posted - 2009.11.20 17:47:00 -
[1082]
Nozh, you're trolling us aren't you? There's no way a designer of this game can think that siege modules increase sig radius, that a capital weapon system is not supposed to do full damage to structures and capitals in siege, or that saying "use target painters" is an appropriate solution to a weapon system being completely unsuitable for engaging targets of its class.
Just spill the beans with what you're really planning on doing for Dominion already.
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Kuar Z'thain
Fraser's Finest
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Posted - 2009.11.20 17:48:00 -
[1083]
Originally by: Thrud Valkyries
Originally by: Battle Tested I would just like a straight up answer from CCP Nozh....What part of CCP Abathur's proposed "Supercarrier" was overpowered or broken? I want to hear it directly from you Nozh...tell us!
33 pages.... 1 post from a moderator.... 1 post from Nozh that just made things more fubar.....
Excuse me, but this thread is actually longer than that by over 100 posts. 3+ pages deleted. Keep using that T3 DC CCP.
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2009.11.20 17:48:00 -
[1084]
I have to thank CCP once again.
We had a contract for a total of 3 aeons, first one is ready to ship. The buyer refuses to buy it now.
Thanks, honestly
My Videos: Wildfire - New Horizons Wildfire - Stand your Ground
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Chicken Breasts
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Posted - 2009.11.20 17:49:00 -
[1085]
Edited by: Chicken Breasts on 20/11/2009 17:55:47 I managed to get a hold of Nozh's "Big Picture" drawing:
Big Picture
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.11.20 17:49:00 -
[1086]
Edited by: Gypsio III on 20/11/2009 17:50:28
Can someone post the raw EFT DPS numbers and ranges for each Dread using close-range guns and torps, close-range faction ammo and three damage mods, please?
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Iximos
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Posted - 2009.11.20 17:51:00 -
[1087]
promote nozh to lead dev burn eve to the ground
hail satan
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Sertan Deras
Gallente Merch Industrial GoonSwarm
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Posted - 2009.11.20 17:51:00 -
[1088]
Originally by: Gypsio III Edited by: Gypsio III on 20/11/2009 17:50:28
Can someone post the raw EFT DPS numbers and ranges for each Dread using close-range guns and torps, close-range faction ammo and three damage mods, please?
It's not very high. With Giga Beams, faction MF and three faction HS, my Revelation could do 5200 DPS. With the same damage mods and crystals, but using Giga Pulses, it was 6500 DPS. Not nearly enough damage to hamstring yourself by not having the range-choice flexibility of the Giga Beams.
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The Mittani
GoonFleet GoonSwarm
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Posted - 2009.11.20 17:52:00 -
[1089]
The danger of taking a position of 'democracy' and 'transparency' - by creating the CSM to allow for player feedback, having devs interact with players at length at Fanfest, and then having a multiple-week process on SiSi for players to provide input on supercapital reform - is that now the playerbase expects CCP to behave in an accountable way.
Arbitrary, incompetent and uninvited changes decided behind closed doors are not a sign of 'excellence', nor are they the kind of behavior that the playerbase will tolerate from the 'new, reformed CCP' - the supposedly democratic, transparent company that listens to its clients, in the aftermath of the previous unpleasantness.
In theory - based on what CCP told us at Fanfest - they use the 'Scrum' development method. However, given how Nozh has unilaterally altered motherships (first 6bn isk, then they can dock, now nothing changing at all) it seems apparent that Nozh himself is able to make these abrupt switches in capital design without any restraint or consensus from the Scrum process.
The CSM is hardly happy about these changes. You can find posts from many of the CSM reps lambasting this idiocy. They are our representatives, democratically elected in a process CCP intended to bring more accountability to the company. Yet where is their impact on Nozh?
Transparency, democracy, player consensus and Scrum - all abandoned. Thank for your help, Nozh!
Sins of a Solar Spymaster: my ~fair and balanced~ column TheMittani @ Twitter
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Will Hunter
GoonFleet GoonSwarm
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Posted - 2009.11.20 17:53:00 -
[1090]
Originally by: Khefron Nozh, you're trolling us aren't you? There's no way a designer of this game can think that siege modules increase sig radius, that a capital weapon system is not supposed to do full damage to structures and capitals in siege, or that saying "use target painters" is an appropriate solution to a weapon system being completely unsuitable for engaging targets of its class.
Just spill the beans with what you're really planning on doing for Dominion already.
that ideas are problably beyond our febble minds
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DeTox MinRohim
Madhatters Inc. The Initiative.
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Posted - 2009.11.20 17:53:00 -
[1091]
There are no hands big enough to illustrate the facepalm this is provoking.
To even try to justify target painters on capital ships as if they would never siege or triage is already... ...... I'm out of word so I'll leave it for someone else:
Originally by: The Mittani Edited by: The Mittani on 20/11/2009 16:41:57 You have not addressed the issues of the community at all. For weeks, the Abathur version of motherships was tested; feedback was given from players and listened to by the devs. Broad consensus was achieved.
You have not provided a single rationale for abandoning the efforts of hundreds of players working in concert with Abathur and the other devs on the supercapital reform project.
Why is this being done? Why are you even here? Where is your credibility? You offer us 'fixes' for problems which do not exist.
The Abathur version of the supercapitals was the only one that was created with the input and feedback of players. That is what should be reverted to, and you remove yourself from the capital dev portfolio entirely.
Done!
------ This sig space is Read-only ! omgalink - Online Skillsheet |
Lira Reib
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Posted - 2009.11.20 17:54:00 -
[1092]
Originally by: Aydjile
Originally by: Christos Hendez
Originally by: The Mittani Edited by: The Mittani on 20/11/2009 16:41:57 You have not addressed the issues of the community at all. For weeks, the Abathur version of motherships was tested; feedback was given from players and listened to by the devs. Broad consensus was achieved.
You have not provided a single rationale for abandoning the efforts of hundreds of players working in concert with Abathur and the other devs on the supercapital reform project.
Why is this being done? Why are you even here? Where is your credibility? You offer us 'fixes' for problems which do not exist.
The Abathur version of the supercapitals was the only one that was created with the input and feedback of players. That is what should be reverted to, and you remove yourself from the capital dev portfolio entirely.
Completely agreeing with Mittens...now if you look at my alliance ticker, youll know this is a big deal.
i agree, with AAA's agreeing. and check my sig. that will tell you something, too...
I agree with your agreeing with AAA's agreeing.
Watching these epic threads it seems like everybody loved Abathur's cap changes and things were pretty chill. I'm trying to imagine what sort of situation would result in these being discarded overnight and I just can't come up with a scenario that makes sense.
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Meissa Anunthiel
Redshift Industrial Rooks and Kings
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Posted - 2009.11.20 17:54:00 -
[1093]
Originally by: CCP Nozh Let's see...
"Target Painters Do NOT Work on Titans, Supercaps, Structures, or Sieged Caps"
On Titans and Supercapitals that doesn't matter as their Signature Radius is already very large to begin with. Dreadnoughts and Carriers have the ability to enter Siege mode / Triage mode; both modules vastly increase your tanking and in this case the amount of damage they receive. Thus the large explosion radius scales the damage dealt to capital ships.
Thus the explosion scales? How does one preclude the other? I don't get it... "thus" means that the sentence before is the reason for the thing you're writing after. "increasing tanking" does not logically lead to an increase in damage dealt. Would you please be so kind as to reformulate?
Originally by: CCP Nozh The Citadel Torpedoes don't do their full potential damage to Dreadnoughts, however they were balanced to do similar amounts of damage towards Dreadnoughts as XL Turrets with this in mind. Citadel Torpedoes have the ability to do more damage to larger targets.
Fair enough, so citadel torps dealing less damage on dreads/carriers than XL guns is an intended feature and got nothing to do with target painting?
Originally by: CCP Nozh
We can all agree that docking games are, well, lame. But this problem is across all ship classes, regardless of their hit-point count. Thus, this problem has to be solved by some other means than to limit docking for the capital fatties. We'd like to work on other solutions for this problem.
Several suggestions have been made in the past and as recently as during the CSM visit in iceland or in this thread. Like for instance increasing the aggression timer? including repping in the category of acts that count towards one's inability to dock? We all agree that docking games suck, but since you agree that this problem needs to be tackled no matter what ship size, how does nerfing moms change anything. These problems are orthogonal...
Originally by: CCP Nozh As stated in the blog, Titans primary role should not be direct damage. We still feel like they need more defined roles, this will be worked on along with proper Mothership changes.
Then why going with them dealing more damage then, or them having any damage capability at all? I don't disagree with the concept, but don't you think doing a 180¦ 3 weeks before the release of Dominion is a bit, well, stupid?
You also fail to address the naglfar nerf, would you please adress that?
Thank you.
Meissa Anunthiel There is no signature |
Ragel Tropxe
DEATHFUNK Atlas Alliance
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Posted - 2009.11.20 17:55:00 -
[1094]
no more EFT balancing!
Nozh - this gets worse.
Straight answers needed
1. Why did you decide to change the naglfar back to being useless after we spent years arguing to get rid of the spilt weapons???? 2. Why are you balancing one ste of capital weapons around e-war use?? why are you proposing one cap weapons type that doesnt do its max damage to its intended targets 3. Have you factored in reload time into your dps graphs (you know the ones you seem to take a gospel to balance around) 4. Answer Mittani's questions - what about Abathurs proposals???
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Ralph42nd
Gallente Ars ex Discordia GoonSwarm
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Posted - 2009.11.20 17:55:00 -
[1095]
Edited by: Ralph42nd on 20/11/2009 17:55:19 The Mittani on 20/11/2009 16:41:57 You have not addressed the issues of the community at all. For weeks, the Abathur version of motherships was tested; feedback was given from players and listened to by the devs. Broad consensus was achieved.
You have not provided a single rationale for abandoning the efforts of hundreds of players working in concert with Abathur and the other devs on the supercapital reform project.
Why is this being done? Why are you even here? Where is your credibility? You offer us 'fixes' for problems which do not exist.
The Abathur version of the supercapitals was the only one that was created with the input and feedback of players. That is what should be reverted to, and you remove yourself from the capital dev portfolio entirely.
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T'Karr
Minmatar Quam Singulari
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Posted - 2009.11.20 17:56:00 -
[1096]
Edited by: T''Karr on 20/11/2009 17:57:05 CSM HAVE TO STEP IN NOW. THEY WILL BE OUR VOICE...!
Originally by: CCP Nozh
"Titans"
As stated in the blog, Titans primary role should not be direct damage. We still feel like they need more defined roles, this will be worked on along with proper Mothership changes.
Originally by: Tappits When you say ôWEö Dont you realy mean ôMEö maybe you should read up on other DEVS work
Originally by: CCP Abathur
Titans The most dramatic change to Titans will be the removal of the current area of effect, grid smashing, lag generating, fun killing, fleet destroying super weapon. It's gone, folks! In its place will be the first of what we hope to be a new line of mutually exclusive super weapons, usable only by Titans. The first of these will debut in Dominion and will keep the names of their grid-wide predecessors but will now focus their destructive energies upon single targets. (Insert Admiral Ackbar quotes as you please!) There is nothing fancy about this. You will have to warp your titan on grid and actually target an enemy ship to ruin his day. You won't be killing other supercapitals in one shot, but very little else is going to survive. The weapon has drawbacks that are designed to prevent the Doomsday drive-bys of the present, but you'll find a couple more changes which might encourage you to stick around a bit longer than before. First up is that the current weapon bonuses on Titans will get just a tiny bit of an enhancement so that the turret locators actually might get used. This damage will vary with fittings, just as with any other ship, but will certainly enable a Titan to make its presence felt if the pilot so chooses. Second, to ensure that you don't instantly melt and can survive more than a minute on the modern EVE capital battlefield, we will be giving Titans a respectable hit point increase. This will not render Titans invulnerable to assault, but it should allow allied forces time to properly assist them after someone says, "Hey, watch this!" on voice comms and gets in trouble. The future of this ship class is not set in stone and as EVE continues to evolve they may find even more roles to play. For now, we consider these changes to be a step forward in bringing Titans closer to being an actual ship instead of the giant nano-smart bombs they have become. However, Titans won't be alone in dealing with the capital fleets of EVE...
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Sertan Deras
Gallente Merch Industrial GoonSwarm
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Posted - 2009.11.20 17:57:00 -
[1097]
If CCP is truly using SCRUM, then they forgot a huge part of SCRUM: The consumer group. The consumer group is considered a "concerned party" in SCRUM, and if the consumer group is not happy with the released product, then you have FAILED in your development process.
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paik
Minmatar H A V O C Against ALL Authorities
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Posted - 2009.11.20 17:57:00 -
[1098]
CCP Im issuing a warning to you.
If some serious discussion doesn't take place soon or a compromise with the player base I will be posting these chain of events and your failures on every 3rd party board I can find. Your hypocracy will be known to the gaming community. Banning me about it wont save you. MMORPG.com and so on. Us as paying customers demand better of you and you claim to demand excellence from yourselves.
Balls in your court. ________________________________________
LOLNOZHLOL |
Aionez
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Posted - 2009.11.20 17:59:00 -
[1099]
FIRE CCP NOZH !
Every other company would already have done so after yet another show of incompetence
Target Painters ***Do NOT Work*** on Supercaps, Structures, or Sieged Caps
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Vlad McCain
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Posted - 2009.11.20 17:59:00 -
[1100]
Originally by: CCP Nozh Let's see...
As stated in the blog, Titans primary role should not be direct damage. We still feel like they need more defined roles, this will be worked on along with proper Mothership changes.
so they do what? indirect damage? logistics? isn't that what carriers do. idk mobile station that builds stuff?
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SaintSebastian
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Posted - 2009.11.20 17:59:00 -
[1101]
Originally by: Ralph42nd Edited by: Ralph42nd on 20/11/2009 17:55:19 The Mittani on 20/11/2009 16:41:57 You have not addressed the issues of the community at all. For weeks, the Abathur version of motherships was tested; feedback was given from players and listened to by the devs. Broad consensus was achieved.
You have not provided a single rationale for abandoning the efforts of hundreds of players working in concert with Abathur and the other devs on the supercapital reform project.
Why is this being done? Why are you even here? Where is your credibility? You offer us 'fixes' for problems which do not exist.
The Abathur version of the supercapitals was the only one that was created with the input and feedback of players. That is what should be reverted to, and you remove yourself from the capital dev portfolio entirely.
Not empty quoting because you only seem to go backwards while PROGRESS requires forward movement.
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Needa3
Minmatar BURN EDEN
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Posted - 2009.11.20 18:02:00 -
[1102]
Originally by: CCP Nozh Let's see...
"Target Painters Do NOT Work on Titans, Supercaps, Structures, or Sieged Caps"
On Titans and Supercapitals that doesn't matter as their Signature Radius is already very large to begin with. Dreadnoughts and Carriers have the ability to enter Siege mode / Triage mode; both modules vastly increase your tanking and in this case the amount of damage they receive. Thus the large explosion radius scales the damage dealt to capital ships. .
you really have no clue what you're talking about are you?
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Selest Cayal
Gallente Nex Exercitus IT Alliance
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Posted - 2009.11.20 18:03:00 -
[1103]
Originally by: Ragel Tropxe no more EFT balancing!
Nozh - this gets worse.
Straight answers needed
1. Why did you decide to change the naglfar back to being useless after we spent years arguing to get rid of the spilt weapons???? 2. Why are you balancing one ste of capital weapons around e-war use?? why are you proposing one cap weapons type that doesnt do its max damage to its intended targets 3. Have you factored in reload time into your dps graphs (you know the ones you seem to take a gospel to balance around) 4. Answer Mittani's questions - what about Abathurs proposals???
I'm also curious To why you decided to swap Dev here. ever heard of not changing horse mid stream? Anyway The questions are all valid. Why Throw the MS changes out when they where looking promising?
The Naglfar. never flew it. but it strikes me as odd that you make then ******ed again. Please re-size your signature to the maximum allowed of 400 x 120 pixels. Zymurgist |
Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.11.20 18:03:00 -
[1104]
Fire CCP Nozh
(preferably out of a cannon)
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Lilinane
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Posted - 2009.11.20 18:04:00 -
[1105]
ok guys one more page of this and CCP MORON NOZH gats fire
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VinceNoir
Amarr Galactic Shipyards Inc Huzzah Federation
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Posted - 2009.11.20 18:05:00 -
[1106]
Originally by: The Mittani The danger of taking a position of 'democracy' and 'transparency' - by creating the CSM to allow for player feedback, having devs interact with players at length at Fanfest, and then having a multiple-week process on SiSi for players to provide input on supercapital reform - is that now the playerbase expects CCP to behave in an accountable way.
Arbitrary, incompetent and uninvited changes decided behind closed doors are not a sign of 'excellence', nor are they the kind of behavior that the playerbase will tolerate from the 'new, reformed CCP' - the supposedly democratic, transparent company that listens to its clients, in the aftermath of the previous unpleasantness.
In theory - based on what CCP told us at Fanfest - they use the 'Scrum' development method. However, given how Nozh has unilaterally altered motherships (first 6bn isk, then they can dock, now nothing changing at all) it seems apparent that Nozh himself is able to make these abrupt switches in capital design without any restraint or consensus from the Scrum process.
The CSM is hardly happy about these changes. You can find posts from many of the CSM reps lambasting this idiocy. They are our representatives, democratically elected in a process CCP intended to bring more accountability to the company. Yet where is their impact on Nozh?
Transparency, democracy, player consensus and Scrum - all abandoned. Thank for your help, Nozh!
Quoting this for emphasis.
If I performed as poorly at my job as Nozh does and upset as many of my customers as he has, I would have been fired on the spot.
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Jalum Krayal
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Posted - 2009.11.20 18:05:00 -
[1107]
All this is funny when you imagine CCP Nozh is Charlie from "It's Always Sunny in Philadelphia". |
Thrud Valkyries
Minmatar Shiva Morsus Mihi
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Posted - 2009.11.20 18:05:00 -
[1108]
Originally by: CCP Fallout Posted - 19/11/2009 22:12:00 - Quote -------------------------------------------------------------------------------- What will happen to capital ships with EVE Online: Dominion? Get the skinny from CCP Nozh's newest dev blog.
Ok, this is a joke.
1000+ post from the people who plays the game. (And stop deleting posts!)
Not a single statement from CCP about why they do this. As a grapich designer, do you think i would have any costumers left if i did the samething as you do right now? Wouldnt think so. |
Serena Ku
Gallente
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Posted - 2009.11.20 18:07:00 -
[1109]
Originally by: Lira Reib I'm trying to imagine what sort of situation would result in these being discarded overnight and I just can't come up with a scenario that makes sense.
Indeed, I want to hear CCP's story on this one.
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Battle Tested
Shiva
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Posted - 2009.11.20 18:10:00 -
[1110]
We still want hard facts and reasons why CCP Abathur's proposed supercapitals were changed...NOT stupid graphs that dont prove ****. WE tested this stuff on sisi and was greatly approved and accepted. I still don't see how CCP can allow one IDIOT to destroy the hard work of a proven dev and a large portion of it's playerbase. How about this for a suggestion...Make a new thread that gives us the ability to vote on each individual statistic proposed by CCP Abathur, and CCP Nozh's different ones, and of current MS. Let us tell you how we feel that way. Tally up the votes, see where the majority agrees, put the approved changes on Sisi and see if it needs tweaking or fixing. WTF is so wrong with that? Or....you can just read this thread and see how we feel about it. It's actually elementary. |
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