Pages: 1 2 3 4 5 6 7 8 9 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Voddick
|
Posted - 2009.12.22 09:17:00 -
[1]
Edited by: Vod**** on 22/12/2009 09:24:09 Problem summary: Inactive (unpaid) accounts continue to accumulate agent rewards, i.e. datacores. This had a similar issue (ghost training) which was resolved a few years back.
Problem Impact: Done on a large scale, a person could have numerous accounts loaded with 3 characters each that produce datacores to the tune of 350+ million per month in passive income. In itself this is not a problem; the problem is that the person could stop paying for the account and still continue to receive the passive income. Typically, these accounts are dormant for around 6 months to a year, at which time the owner re-activates them and cashes in the datacores. Earning billions of isk for the cost of a single GTC.
This drastically deflates the cost of datacores for those of us that produce them on paid (active) accounts, and make a living through invention, production, or T2 industry. Furthermore, CCP loses out on revenue by allowing this to continue.
The solution: Freeze agent rewards for inactive accounts in the same way skill training is frozen.
|

Noemi Nagano
|
Posted - 2009.12.22 09:27:00 -
[2]
makes sense to me, no need to let ppl earn isk with inactive accounts.
|

Louise Penanne
|
Posted - 2009.12.22 09:32:00 -
[3]
Edited by: Louise Penanne on 22/12/2009 09:32:27 Definatly agree with this.
|

Wraithik
|
Posted - 2009.12.22 10:05:00 -
[4]
|

Krans Hopeson
Hypercube Ventures
|
Posted - 2009.12.22 10:08:00 -
[5]
Supported. -- "The only stupid question is the one you don't ask." |

Bunyip
Center for Advanced Studies
|
Posted - 2009.12.22 10:11:00 -
[6]
I agree with this and market orders too. If somebody doesn't have an active account, why should they be buying and selling goods.
"May all your hits be crits." - Knights of the Dinner Table. |

Fromil
Galactic Civilization inc Out of Control A
|
Posted - 2009.12.22 13:31:00 -
[7]
Definatly |

EdwardNardella
Capital Construction Research
|
Posted - 2009.12.22 14:19:00 -
[8]
Supported 100% IMO this is an exploit. CCRES is recruiting pilots who want to live in WSpace/Wormholes. Fill out an application here! |

Malcanis
Vanishing Point. The Initiative.
|
Posted - 2009.12.22 14:21:00 -
[9]
Supported
|

JitaPriceChecker2
|
Posted - 2009.12.22 14:43:00 -
[10]
Support
|
|

De'Veldrin
Special Projects Executive The Obsidian Legion
|
Posted - 2009.12.22 14:55:00 -
[11]
Supported.
If a person's account goes inactive all activitity on that account should be pulled at the next downtime. All market orders, all agent rewards, all contracts, everything. --Vel
In the world of emoticons, I was colon capital d. |

Treelox
Evolution IT Alliance
|
Posted - 2009.12.22 15:36:00 -
[12]
I totally agree
Sig Zone
Signature picture is inappropriate. Please change. ~Weatherman
|

Drake Draconis
Shadow Cadre Looney Toons.
|
Posted - 2009.12.22 17:09:00 -
[13]
Supported ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Avoida
|
Posted - 2009.12.22 21:24:00 -
[14]
Supported. Noone should get anything on an inactive (unpaid) account.
|

Kenji Ryoku
|
Posted - 2009.12.22 21:36:00 -
[15]
Supported |

Mara Rinn
|
Posted - 2009.12.22 22:27:00 -
[16]
I shouldn't be competing with dead people in a PvP game. [Aussie players: join channel ANZAC] |

evemonbase
|
Posted - 2009.12.22 22:50:00 -
[17]
|

Efrim Black
Guardians of Misr
|
Posted - 2009.12.23 00:50:00 -
[18]
Supported.
|

Harkwyth Mist
Caldari Provisions
|
Posted - 2009.12.23 00:54:00 -
[19]
Issue gets my vote
|

Jadzeer DAXX
|
Posted - 2009.12.23 06:51:00 -
[20]
Supported. _________________________________________________
≡v≡ - Everyone v Everyone |
|

Misha Moon
|
Posted - 2009.12.23 07:23:00 -
[21]
If A, then also B, or neither.
|

Cyberman Mastermind
|
Posted - 2009.12.23 07:34:00 -
[22]
|

Don Pellegrino
Helljumpers Aeternus.
|
Posted - 2009.12.23 07:35:00 -
[23]
OH YEAH. Higher priced modules due to more expensive invention will also help to fund pvp by pvping (which is a very good thing for pirates). Ships should be cheaper to compensate.
|

TimMc
Extradition
|
Posted - 2009.12.23 13:25:00 -
[24]
As much as I don't want t2 to get more expensive, passive big income like this annoys me.
|

Asuri Kinnes
The Bastards The Bastards.
|
Posted - 2009.12.23 15:00:00 -
[25]
I agree.
I don't have clue how hard this would be to code, but it *seems* like an good idea.
|

Pasus Nauran
|
Posted - 2009.12.23 15:24:00 -
[26]
Inactive accounts should be just that... inactive.
Supported!
|

Awesome Possum
Imperium Signal Corps
|
Posted - 2009.12.23 18:39:00 -
[27]
I am not supporting this, because I plan on skilling up all 3 slots on all 3 of my accounts to do exactly this, I then plan on purchasing 4 more accounts to skill all 3 slots up for this as well, I will then allow the 4 accounts to go inactive for 6 months at a time.
I absolutely, vehemently demand that CCP ignore this proposal and any other affecting ghost datacore mining. ♥
Wreck Disposal Services |

De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2009.12.23 18:41:00 -
[28]
Originally by: Awesome Possum I am not supporting this, because I plan on skilling up all 3 slots on all 3 of my accounts to do exactly this, I then plan on purchasing 4 more accounts to skill all 3 slots up for this as well, I will then allow the 4 accounts to go inactive for 6 months at a time.
I absolutely, vehemently demand that CCP ignore this proposal and any other affecting ghost datacore mining.
I see what you did there. Not your best effort, tbh. --Vel
In the world of emoticons, I was colon capital d. |

Awesome Possum
Imperium Signal Corps
|
Posted - 2009.12.23 23:40:00 -
[29]
Originally by: De'Veldrin
Originally by: Awesome Possum I am not supporting this, because I plan on skilling up all 3 slots on all 3 of my accounts to do exactly this, I then plan on purchasing 4 more accounts to skill all 3 slots up for this as well, I will then allow the 4 accounts to go inactive for 6 months at a time.
I absolutely, vehemently demand that CCP ignore this proposal and any other affecting ghost datacore mining.
I see what you did there. Not your best effort, tbh.
Best way to get them to fix something is to tell them not to. ♥
Wreck Disposal Services |

JitaPriceChecker2
|
Posted - 2009.12.24 00:00:00 -
[30]
Originally by: Awesome Possum I am not supporting this, because I plan on skilling up all 3 slots on all 3 of my accounts to do exactly this, I then plan on purchasing 4 more accounts to skill all 3 slots up for this as well, I will then allow the 4 accounts to go inactive for 6 months at a time.
I absolutely, vehemently demand that CCP ignore this proposal and any other affecting ghost datacore mining.
Great idea i think i will do just that. I am slowly losing hope in CCP.
|
|

Aloriana Jacques
Royal Amarr Institute
|
Posted - 2009.12.24 03:16:00 -
[31]
- - - Aloriana Jacques - Skill Sheet
|

Empire Dweller
Pator Tech School
|
Posted - 2009.12.24 19:09:00 -
[32]
just makes sense
|

Rutger Centemus
Dvice Shipyards
|
Posted - 2009.12.24 23:03:00 -
[33]
Supported.
Originally by: Crumplecorn I prefer launching bathtubs of antimatter at my opponents over pointing an open DVD player at them, even if the bathtubs do miss a lot. So no.
|

Aphrodite Skripalle
|
Posted - 2009.12.24 23:16:00 -
[34]
supported. Its an exploid which has to be fixed fast.
|

Song Li
|
Posted - 2009.12.25 06:42:00 -
[35]
Agreed. They got rid of ghost training, ghost R&D should go to.
|

Darax Thulain
Minmatar Reikoku IT Alliance
|
Posted - 2009.12.26 15:18:00 -
[36]
You guys need to think this through before voting for this. At the moment it is not easy to know how many actually choose to recativate accounts for this purpose, but I am one of them.
Still, you may say that it deflates value of datacores. This is true, but you are forgetting the fact that the price of t2 stuff is still going up atm and the datacores costs alot(they can take some more deflation imho). And if this is implemented they will reach an all time high.
Give it some thought.
|

De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2009.12.26 15:40:00 -
[37]
Originally by: Darax Thulain You guys need to think this through before voting for this. At the moment it is not easy to know how many actually choose to recativate accounts for this purpose, but I am one of them.
Still, you may say that it deflates value of datacores. This is true, but you are forgetting the fact that the price of t2 stuff is still going up atm and the datacores costs alot(they can take some more deflation imho). And if this is implemented they will reach an all time high.
Give it some thought.
Yet why should you get the benefit of an account that you're not paying for? --Vel
In the world of emoticons, I was colon capital d. |

Darax Thulain
Minmatar Reikoku IT Alliance
|
Posted - 2009.12.26 15:50:00 -
[38]
Edited by: Darax Thulain on 26/12/2009 15:50:34 Not saying you should. Im just saying what the results of such a change would be.
edit; leave space for people to find text!
|

Drake Draconis
Minmatar Shadow Cadre Looney Toons.
|
Posted - 2009.12.26 17:13:00 -
[39]
Originally by: Darax Thulain Edited by: Darax Thulain on 26/12/2009 15:50:34 Not saying you should. Im just saying what the results of such a change would be.
edit; leave space for people to find text!
If your not paying for the account... you have no business exploiting an game mechanic.
Market prices are frakked as it is because of the exploitation and anything else you can think of that people shouldn't be doing. It isn't an excuse to allow it to continue.
For you to even dare defend such a thing proves this is a larger problem than you claim it not to be. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Darax Thulain
Minmatar Reikoku IT Alliance
|
Posted - 2009.12.26 19:07:00 -
[40]
Originally by: Drake Draconis
If your not paying for the account... you have no business exploiting an game mechanic.
Market prices are frakked as it is because of the exploitation and anything else you can think of that people shouldn't be doing. It isn't an excuse to allow it to continue.
For you to even dare defend such a thing proves this is a larger problem than you claim it not to be.
Right, lets try to have an intelligent discussion.
Your first point; If your not paying for the account... you have no business exploiting an game mechanic. I agree with this, apart from the fact that you call it an exploit. It has been like this since 2003.
Your second point; Market prices are frakked as it is because of the exploitation and anything else you can think of that people shouldn't be doing. It isn't an excuse to allow it to continue. What? Allowing this particular thing to continue will allow the prices to remain as they are, stopping it would create a massive increase in t2 prices that would "frakk" the market.
Your third point; For you to even dare defend such a thing proves this is a larger problem than you claim it not to be. At the moment the market would suffer more from changing the current mechanic(broken or not) than it would benefit from it. So yes, I am defending it. Have you even seen the t2 ship prices lately?
Darax Thulain.
|
|

Voddick
|
Posted - 2009.12.26 21:16:00 -
[41]
Edited by: Vod**** on 26/12/2009 21:18:15 Darax,
I donÆt think the markets are a fragile as you make them out to be. LetÆs say this proposal goes through and the exploit gets fixed. You could still maintain your datacore income by simply paying for those accounts every month like everyone else. OR, letÆs say you (the greater ôyouö of people that do this) choose to fight back by not paying for your accounts and attempt to crash the T2 / invention market. A temporary vacuum will be created that will be immediately filled by entrepreneurs.
I envision things will go like this: CCP announces the end of ghost datacore production. All accounts like ôyoursö become active and cash in to avoid losing the cores you have already accumulated. A small but temporary decrease in T2 prices result as the market is flooded. Those flood stocks will eventually run low, increasing demand. Active players will notice this and rush in to fill this demand and their wallets. The markets will again stabilize, healthier than before, thanks to active producers supplying a steady stream of cores rather than a group of individuals dumping thousands of cores into the market on an annual basis.
Another way to look at it: If you choose to not keep your accounts active then you could always sell the characters on the forums for another isk windfall to people that will keep them active and producing cores.
As always, feedback and discussion is appreciated.
|

Darax Thulain
Minmatar Reikoku IT Alliance
|
Posted - 2009.12.26 21:57:00 -
[42]
@ Vod****.
Well, you do make alot of sense. As far as prediction goes this one is as good as any. But since I am one that have made numerous R&D alts I can at least attest that this isnt something you do overnight, and the market would not be "immediately" filled by entrepreneurs.
I suppose we'll just have to wait and see.
|

Voddick
|
Posted - 2009.12.26 22:55:00 -
[43]
Darax,
I appreciate you arguing the ôother sideö of this issue. It has given me some valuable insight on the potential results of its passage.
To pick your brain a little further: ôIFö this measure is passed and implemented, what would your likely course of action be with your datacore accounts. Although itÆs a given that any market speculation at this point would just be a shot in the dark, letÆs say datacore prices were to increase. Would this influence you to keep those accounts active and reap the rewards? Or would you find it more viable to just move on and sell the accts (legally) or let them sit unused?
At this point IÆm just trying to gain more info on the results / impact of this issue on characters (like you) and the markets.
Vod
|

Future Mutant
Republic Military School
|
Posted - 2009.12.26 23:54:00 -
[44]
market results? easy enough.
If all unsubbed accounts used to farm datacores where subbed because of this change prices would remain at roughly the same level. There may a slight decrease at first- from ppl cashing in their datacores all at once. But over a period of time the price would stabilize back to their "normal" levels.
The accounts that are left to die would be replaced with new datacore farmers.
|

Darax Thulain
Minmatar Reikoku IT Alliance
|
Posted - 2009.12.27 00:18:00 -
[45]
@ Vodd-ick (stupid filter)
My likely course of action; 1: Dump the entire load on the best avaiable buy orders around eve, stop dumping if the buy orders are less than 90% of the original buy orders. -> stockpile rest. 2: Watch as others do or attempt to do the same as me. See how the changes pan out. 3: Resub the accounts if the prices crawl up to what they were, or the datacores prices go up so much that the accounts are self sufficient by gtc or plex.
Its important to note that I have at least 15 agents per account, and the only way I am getting a profit out of this atm since I am using gtc to fund accts, is to let them go inactive and claim at a later date.
Any spelling mistakes I blame on the mead.
-Darax
|

Alexis Cato
|
Posted - 2009.12.27 16:41:00 -
[46]
|

Amy Garzan
The Warp Rats Core Factor
|
Posted - 2009.12.28 02:53:00 -
[47]
-------------------------------------------------- 101010 The Answer to Life, The Universe, and Everything |

Omega Flames
Last Resort Inn SYSTEM SHOCK INITIATIVE
|
Posted - 2009.12.28 02:59:00 -
[48]
|

Hamano Walker
|
Posted - 2009.12.28 05:11:00 -
[49]
Originally by: Darax Thulain
Its important to note that I have at least 15 agents per account, and the only way I am getting a profit out of this atm since I am using gtc to fund accts, is to let them go inactive and claim at a later date.
-Darax
Don't take this as a personal attack, but I think that perfectly proves the point that there is a problem. You and presumably others are able to make what amounts to free money. Your research accounts buy a GTC and come online twice a year (or however often) and dump their datacores. Your primaries get the benefit.
I don't have a problem with making enough profit to buy GTC's per se. Its that my research alt (which I don't actually have) costs me $5/month (monthly rate/3 for 3 characters on one account) since its on my primary account and yours costs you $10 a year (same formula but only active for two months of the year) for exactly the same benefits.
------------------------------------------------
|

Jared Ulfsuun
|
Posted - 2009.12.28 20:05:00 -
[50]
|
|

Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
|
Posted - 2009.12.28 20:53:00 -
[51]
Since the inception of the game, the longer you remain in the game, the more metagaming tricks you learn. The metagaming tricks are, more than anything else, why older players have fat passive income, while newer players struggle.
It is also why (I think) newer players get frustrated by the game. If players make it long enough in the game to get into corps/alliances, they eventually ask "how do you make so much money?" The answer is usually met with stunned silence or complaints about how it breaks the game.
Whether it is 20 mining alts sucking on Veld AFK, or POS tricks that magically create moon mins, or inactive training characters to sell, or inactive research, and anything else... they really do not help the market as a whole as only a small portion of people are actually involved in these activities.
When income disparity comes from manipulating the game, not playing it, the game is broken.
Fix Local |

Cearain
|
Posted - 2009.12.28 21:14:00 -
[52]
Supported. Frankly I can't believe they allowed this.
To the one guy who argues the opposite. If you made a bunch of alts that you don't want to pay for then sell them. If the cost of datacores skyrockets like you claim it will then you should make good bank from them.
|

Dato Tovikov
|
Posted - 2009.12.29 16:10:00 -
[53]
This makes perfect sense, I can't not agree with it |

w1ldt4ngent
SWARTA
|
Posted - 2009.12.29 16:32:00 -
[54]
This should be dealt with. ___________________________ Swartans! Tonight we dine in Hek! |

Aveng3X
Octavian Vanguard RAZOR Alliance
|
Posted - 2009.12.29 19:55:00 -
[55]
/support __________________________
|

Darth Nicrus
|
Posted - 2009.12.29 20:59:00 -
[56]
|

Mashie Saldana
Hooligans Of War
|
Posted - 2009.12.30 10:04:00 -
[57]
Supported.
|

Zeveron
Destructive Influence IT Alliance
|
Posted - 2009.12.30 11:42:00 -
[58]
Supported ________________________________________________
|

Greygal
Sephray Industries
|
Posted - 2009.12.31 13:14:00 -
[59]
Agree with proposal.
|

Kiko Tojima
|
Posted - 2009.12.31 16:45:00 -
[60]
Supported
|
|

DenShou
Wolves of Fenrir High Guard Council
|
Posted - 2010.01.01 00:44:00 -
[61]
Supported ~ #### Faith can move mountains.... of Inventory - Rule #104 Ferengi Rules of Acquisition |

Venkul Mul
Gallente
|
Posted - 2010.01.01 12:42:00 -
[62]
Edited by: Venkul Mul on 01/01/2010 12:44:09
Originally by: Hamano Walker
Originally by: Darax Thulain
Its important to note that I have at least 15 agents per account, and the only way I am getting a profit out of this atm since I am using gtc to fund accts, is to let them go inactive and claim at a later date.
-Darax
Don't take this as a personal attack, but I think that perfectly proves the point that there is a problem.
Look it he other way:
- an account totally dedicated to gathering datacores (6 of the best agents for each character) will generate a little more than 1.000 datacores/month (without running missions). Creating the account will require several months as you need the skills at 5 (including 2 millions SP for research project management at 5) and standing with 2 corporation at least.
- average 30 day licence in my part of EVE 260 millions.
- so average price for datacores to get even on one account cost gathering datacores 260.000 and the account owner isn't getting anything back for the 6 or more months spent creating the characters. A average price above 300K would be more credible and I still doubt it would entice people to create datacore gathering accounts.
- looking the market prices for datacores I would say the average seem to be around 200K.
- so changing this would increase the cost of inventing by at least 30%.
For me it would be an advantage as all my accounts are constantly subscribed, but it would be a bad blow for inventors.
If the goal is higher cost T2, go for it.
|

Nagapito
The Littlest Hobos Ushra'Khan
|
Posted - 2010.01.01 16:22:00 -
[63]
Supported
|

De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2010.01.01 17:40:00 -
[64]
Originally by: Venkul Mul
If the goal is higher cost T2, go for it.
Consider it a more accurate price for T2 equipment. --Vel
In the world of emoticons, I was colon capital d. |

Burnharder
|
Posted - 2010.01.01 21:25:00 -
[65]
I don't support this, as I didn't support removal of ghost training either. For people like me, who subscribe for a while and then go do something else (like go outside), the thought that 6 months down the line I've trained a new skill to level 5, or earned some cash from datacore accumulation is motivating to subscribe again.
|

Ruziel
Twilight Military Industrial Complex
|
Posted - 2010.01.01 22:07:00 -
[66]
I endorse this product and or message.
|

Malcanis
Vanishing Point. The Initiative.
|
Posted - 2010.01.01 22:50:00 -
[67]
Originally by: Venkul Mul
If the goal is higher cost T2, go for it.
The same argument could have been made by the POS exploiters...
You're assuming that the price of moon minerals wouldn't fall slightly to compensate.
|

Hera Ominae
|
Posted - 2010.01.01 22:58:00 -
[68]
Death to GHOSTS 
|

De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2010.01.01 23:14:00 -
[69]
Originally by: Burnharder I don't support this, as I didn't support removal of ghost training either. For people like me, who subscribe for a while and then go do something else (like go outside), the thought that 6 months down the line I've trained a new skill to level 5, or earned some cash from datacore accumulation is motivating to subscribe again.
IOW, you want to get stuff with no effort on your part. I mean that's fine, but let's call it what it is. "I don't want you to nerf my free stuff!"
--Vel
In the world of emoticons, I was colon capital d. |

Hroya
TerraNovae
|
Posted - 2010.01.01 23:51:00 -
[70]
No active accaunt, no connection what so ever to the game.
And even if the T2 prices would go up, so what ? If things done by Active accaunts get out of hand CCP will fix it with a patch or expansion.
Defending income on inactive accaunts by saying it's been like that since 2003, well so was ghost training.
You are NOT supporting the game with an inactive accaunt so please kindly shut the hell up.
|
|

Venkul Mul
Gallente
|
Posted - 2010.01.02 00:12:00 -
[71]
Originally by: Malcanis
Originally by: Venkul Mul
If the goal is higher cost T2, go for it.
The same argument could have been made by the POS exploiters...
You're assuming that the price of moon minerals wouldn't fall slightly to compensate.
Beside the totally unrelated first row (short on valid arguments?), why the moon mineral price should fall if datacores prices go up?
Unless demand fall there is no reason for the moon minerals price to fall and while an increase in invention cost will probably reduce the relative profit for inventors an increase of some million in the finished product will change little for the T2 ship market and the largest part of T2 components is used in ship production.
If this change was implemented the ballet between datacore prices and PLEX prices would be interesting to observe.
Still indifferent to the final outcome. |

Bhattran
|
Posted - 2010.01.02 00:20:00 -
[72]
Edited by: Bhattran on 02/01/2010 00:20:34
Originally by: Bagehi Since the inception of the game, the longer you remain in the game, the more metagaming tricks you learn. The metagaming tricks are, more than anything else, why older players have fat passive income, while newer players struggle.
It is also why (I think) newer players get frustrated by the game. If players make it long enough in the game to get into corps/alliances, they eventually ask "how do you make so much money?" The answer is usually met with stunned silence or complaints about how it breaks the game.
Whether it is 20 mining alts sucking on Veld AFK, or POS tricks that magically create moon mins, or inactive training characters to sell, or inactive research, and anything else... they really do not help the market as a whole as only a small portion of people are actually involved in these activities.
When income disparity comes from manipulating the game, not playing it, the game is broken.
Well put.
|

Burnharder
|
Posted - 2010.01.02 01:42:00 -
[73]
Originally by: De'Veldrin
IOW, you want to get stuff with no effort on your part. I mean that's fine, but let's call it what it is. "I don't want you to nerf my free stuff!"
Well yes, but I gave you a motivation. At the end of the day it resolves into cash for CPP. The issue is this: is the cash from people like me > the cost of the plex ghost R&D buys? I would say it doesn't make any difference. People who ghost R&D for plex to fund a second or third account probably won't purchase the GTC any other way if ghost training was removed. On the other hand, people like me who return and pay for 3 accounts for 6 months with real ú may not reinstate their accounts if there's nothing to get vaguely excited about returning for.
None of us here know what the answer is. I'm guessing some accounts were lost due to ghost training being removed, i.e. people didn't return who would have if they'd have been sitting on the sofa, bored, watching TV one Sunday afternoon and suddenly remembered they had Carrier V to play with (not that it makes a difference of course, but you know what I mean). I suppose the ghost R&D thing is more "live", because people actually use it to fund their game-time, which isn't really the case for ghost training. So in a way I can easily see the case for ghost training being in, but ghost R&D being out is double edged.
|

Carniflex
StarHunt Systematic-Chaos
|
Posted - 2010.01.02 11:23:00 -
[74]
I and my currently active 5 accounts that could vote do not support this idea. It is far too late for that action as I have invested way too mutch time grinding up all those accounts to R&D levels.
|

yani dumyat
Minmatar Pixie Cats
|
Posted - 2010.01.02 11:57:00 -
[75]
Edited by: yani dumyat on 02/01/2010 12:01:23
Originally by: Awesome Possum
Originally by: De'Veldrin
Originally by: Awesome Possum I am not supporting this, because I plan on skilling up all 3 slots on all 3 of my accounts to do exactly this, I then plan on purchasing 4 more accounts to skill all 3 slots up for this as well, I will then allow the 4 accounts to go inactive for 6 months at a time.
I absolutely, vehemently demand that CCP ignore this proposal and any other affecting ghost datacore mining.
I see what you did there. Not your best effort, tbh.
Best way to get them to fix something is to tell them not to.
So which of the pro datacore farming voices an alt of Awesome Possum? _________________________________________________ Lifeboat ----> + Human |

Golden Gnu
The Golden Gnu Corp
|
Posted - 2010.01.02 11:57:00 -
[76]
_________________ Download is the meaning of life, upload is the meaning of intelligent life EVE.NiKR.NET - home of jEveAssets |

yani dumyat
Minmatar Pixie Cats
|
Posted - 2010.01.02 13:04:00 -
[77]
Edited by: yani dumyat on 02/01/2010 13:06:40
My problem with the proposal is that it fails to differentiate between people who take breaks from the game and farmers/RMTers (real money traders). You can look at it as a balance between offering incentives for players to return to the game and preventing isk spammer.com from datacore farming for profit.
I'd love to see the introduction of a ghosting fee whereby you can pay a minimal charge (5 euros or thereabouts) to have all passive activities continue while you are not playing the game. This would be a better response than the knee jerk 'remove all ghosting' ideas in this thread because:
- The RL cost would outweigh the isk benefits for farmers.
- Players who take breaks from eve can purchase an incentive to return.
- You are still paying to play but remove the opposite scenario whereby if i want to continue ghost activities while abroad for work then i have to pay full price without having access to the game.
The nature of EVE requires people to play the game for years to build up their character, so from a customer retention point of view it makes sense to give people a reason to return when they want to take a break for a few months.
Most players experience the burnout of CTAs at silly o'clock in the morning or simply get bored of hauling pos fuel etc and one of the smartest things about eve was the way it let you step away from the game but left an incentive to return once your appetite for pod goo had returned.
By all means remove ghosting from the game but please be smart about it rather than destroying the unique way eve lets us dip in and out of the game world, even when we have real lives to lead.
_________________________________________________ Lifeboat ----> + Human |

Dungheap
Caldari Caldari Provisions
|
Posted - 2010.01.02 16:00:00 -
[78]
Originally by: Vod**** Edited by: Vod**** on 22/12/2009 09:24:09 Problem summary: Inactive (unpaid) accounts continue to accumulate agent rewards, i.e. datacores. This had a similar issue (ghost training) which was resolved a few years back.
what of blueprint research, capital construction jobs, market orders, and contracts. do these not continue and earn income for an inactive account, and directly compete with players who are still active?
can't support something which seems only to the benfit of some players, like yourself, who seek to eliminate their competition in the name of fairness.
|

Drake Draconis
Minmatar Shadow Cadre Looney Toons.
|
Posted - 2010.01.02 18:35:00 -
[79]
Edited by: Drake Draconis on 02/01/2010 18:36:30
Originally by: Dungheap
Originally by: Vod**** Edited by: Vod**** on 22/12/2009 09:24:09 Problem summary: Inactive (unpaid) accounts continue to accumulate agent rewards, i.e. datacores. This had a similar issue (ghost training) which was resolved a few years back.
what of blueprint research, capital construction jobs, market orders, and contracts. do these not continue and earn income for an inactive account, and directly compete with players who are still active?
can't support something which seems only to the benfit of some players, like yourself, who seek to eliminate their competition in the name of fairness.
The answer to that should be obvious.
IF your not paying and your account goes inactive... aside from obvious if not potential cool down (like 24 hours or something) EVERYTHING and I mean EVERYTHING should be suspended. (And yes I know its not as simple as that but the point is still valid)
It doesn't make sense nor is it fair to us who pay for our accounts (even with plex's) that we should suffer from a damned ghost exploitation.
I don't care if you use it as a tool or if your taking a break... we can't take breaks from paying our bills... neither should you.
Don't like it? tough... no one said EVE was easy to begin with... put your back into it and learn what hard work is for a change... you can prob afford to buy plex's for all the business you do anyway. (You being said ghost/farmers and not to anyone directly in this proposal) ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Luchka
|
Posted - 2010.01.02 21:24:00 -
[80]
support fully
....inactive acounts should have all "activities" suspended
|
|

De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2010.01.02 21:45:00 -
[81]
Originally by: Dungheap
Originally by: Vod**** Edited by: Vod**** on 22/12/2009 09:24:09 Problem summary: Inactive (unpaid) accounts continue to accumulate agent rewards, i.e. datacores. This had a similar issue (ghost training) which was resolved a few years back.
what of blueprint research, capital construction jobs, market orders, and contracts. do these not continue and earn income for an inactive account, and directly compete with players who are still active?
can't support something which seems only to the benfit of some players, like yourself, who seek to eliminate their competition in the name of fairness.
I think you're missing the point. While the initial proposal was only for ghost datacore production, I, and several others here, have pushed the idea of stopping ALL activities from an inactive account.
For example when an account goes inactive: 1. All market orders are immediately expired. At the next downtime, the goods from those orders are returned to the character's hangar as normal with expired orders. 2. All blueprint research jobs are canceled. The blueprint is thus returned to the hangar it started in, and the slot will free up on its own, as per normal when a job is cancelled.
These are just some examples, but the idea that these activities MUST continue for some reason is ludicrous, especially when the game already has logic to cancel the activities in an orderly fashion. --Vel
In the world of emoticons, I was colon capital d. |

Charlotte Smith
|
Posted - 2010.01.03 09:22:00 -
[82]
I have a moral problem with this text:
Quote: we can't take breaks from paying our bills... neither should you.
That implies that when YOU cannot pay bills and therefor cannot play EVE, OTHER players should not be able to play EVE either.
While I agree with disabling Ghost Training, and I'ld agree with disabling Ghost Datacores, I will vote against the OP if that quote up here is the main issue.
|

De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2010.01.03 15:45:00 -
[83]
Originally by: Charlotte Smith I have a moral problem with this text:
Quote: we can't take breaks from paying our bills... neither should you.
That implies that when YOU cannot pay bills and therefor cannot play EVE, OTHER players should not be able to play EVE either.
While I agree with disabling Ghost Training, and I'ld agree with disabling Ghost Datacores, I will vote against the OP if that quote up here is the main issue.
I think you're misunderstanding Drake. He's not that big a jerk. (Luvs ya Drake! )
I think what he emans is that if you're not playing the game, and therefore not paying for it, you shouldn't get a benefit from it, the same as if you don't pay your electric bill, you don't get the benefit of having electricity. --Vel
Brand new year, same old attitude. |

Perrigrene
|
Posted - 2010.01.03 15:54:00 -
[84]
Originally by: De'Veldrin
Originally by: Dungheap
Originally by: Vod**** Edited by: Vod**** on 22/12/2009 09:24:09 Problem summary: Inactive (unpaid) accounts continue to accumulate agent rewards, i.e. datacores. This had a similar issue (ghost training) which was resolved a few years back.
what of blueprint research, capital construction jobs, market orders, and contracts. do these not continue and earn income for an inactive account, and directly compete with players who are still active?
can't support something which seems only to the benfit of some players, like yourself, who seek to eliminate their competition in the name of fairness.
I think you're missing the point. While the initial proposal was only for ghost datacore production, I, and several others here, have pushed the idea of stopping ALL activities from an inactive account.
For example when an account goes inactive: 1. All market orders are immediately expired. At the next downtime, the goods from those orders are returned to the character's hangar as normal with expired orders. 2. All blueprint research jobs are canceled. The blueprint is thus returned to the hangar it started in, and the slot will free up on its own, as per normal when a job is cancelled.
These are just some examples, but the idea that these activities MUST continue for some reason is ludicrous, especially when the game already has logic to cancel the activities in an orderly fashion.
Not the issue being discussed, and the problem with this is if you forget to change payment methods or otherwise fund your account be it a day or several before you can pay CCP, everything you had going on gets 'canceled'. Make a mistake, get wrapped up in real life issues and congratulations we cancelled all your orders, research, manufacturing etc, welcome back. To me that is stupid, you pay for market orders, you pay for research/manufacturing jobs anything you pay for should continue until completion or the account is removed by CCP, not ludicrous at all to me.
Research Points are not something you pay for directly like any of the above, you train some skills build up standing and say let's work on something, then you are given RP throughout the day over and over till you cash them in or stop your research with the agent. While I disagree with the removal of Ghost training(on principle) it is done, getting something for nothing (direct pay) is what CCP said they don't offer (ninja edited but still) so removing the collection of RP on inactive accounts when you turn them back on is a logical step along with the Ghost Training nerf.
I support this idea because it works with the system of no gain for no pay on inactive accounts, which is what RP collection and skill progress on unpaid accounts are, market orders and research are paid for with isk and set to end by their nature.
|

Drake Draconis
Minmatar Shadow Cadre Looney Toons.
|
Posted - 2010.01.03 18:53:00 -
[85]
Edited by: Drake Draconis on 03/01/2010 18:53:54
Originally by: Charlotte Smith I have a moral problem with this text:
Quote: we can't take breaks from paying our bills... neither should you.
That implies that when YOU cannot pay bills and therefor cannot play EVE, OTHER players should not be able to play EVE either.
While I agree with disabling Ghost Training, and I'ld agree with disabling Ghost Datacores, I will vote against the OP if that quote up here is the main issue.
Yes... lets take my words out of context.
De -
Quote: I think you're misunderstanding Drake. He's not that big a jerk. (Luvs ya Drake!Razz) I think what he emans is that if you're not playing the game, and therefore not paying for it, you shouldn't get a benefit from it, the same as if you don't pay your electric bill, you don't get the benefit of having electricity.
THAT... is what I'm getting at. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Charlotte Smith
|
Posted - 2010.01.03 19:08:00 -
[86]
Drake, that wasn't put out of context, just the way of wording got me annoyed. The way De'Veldrin puts it, I understand.
But still some replies indicate that 'getting' 6 high-level R&D agents is 'easy'.
'You only need standings' That means grinding missions for specific R&D Corporations. Each top Level 4 R&D Agent requires a standing of 6.90.
The top 6 Level 4 R&D Agents are from:
Mastance Seillaerdt - Roden Shipyards - Gallente Ya Alhunaya - Ishukone Corporation - Caldari Aldilbet Sotisarin - Boundless Creation - Minmatar Bummiri Nadaneh - Carthum Conglomerate - Amarr Sitaleere Beene - Duvolle Laboratories - Gallente Panakiya Nakkilen - Lai Dai Corporation - Caldari
Not to mention all those agents are far from each other, but alas, auto-pilot ftw. (If anyone dares with datacores in its cargohold)
'You only need some Science skills' To absolutly maximize output You need:
Research 5 Science 5 Laboratory Operation level 5 Research Project Management level 5 Mechanical Engineering level 5 Molecular Engineering level 5 Nanite Engineering level 5 (Any other science skill you want Datacores from to level 5, adding another 20 days of training)
Depending on attributes and implants, that means 150 to 200 days of training.
Again I agree with the argument 'Inactive should disable everything'.
But I cannot get rid of the (feeling) underlaying accusation from newbie players toward players who DID train all those skills, benefiting from getting Research Points, whatever those accounts are active or inactive.
|

Meno Theaetetus
Wildly Inappropriate Wildly Inappropriate.
|
Posted - 2010.01.04 06:26:00 -
[87]
Edited by: Meno Theaetetus on 04/01/2010 06:26:44 Edited by: Meno Theaetetus on 04/01/2010 06:25:49 This is a no-brainer, if your account is not active then you should not be able to interact with or benefit from eve in any way.
|

Battleangel Libby
Stellar Solutions Factory
|
Posted - 2010.01.04 13:50:00 -
[88]
support fully
|

Empire Dweller
Pator Tech School
|
Posted - 2010.01.04 17:40:00 -
[89]
Originally by: Charlotte Smith Drake, that wasn't put out of context, just the way of wording got me annoyed. The way De'Veldrin puts it, I understand.
But still some replies indicate that 'getting' 6 high-level R&D agents is 'easy'.
'You only need standings' That means grinding missions for specific R&D Corporations. Each top Level 4 R&D Agent requires a standing of 6.90.
The top 6 Level 4 R&D Agents are from:
Mastance Seillaerdt - Roden Shipyards - Gallente Ya Alhunaya - Ishukone Corporation - Caldari Aldilbet Sotisarin - Boundless Creation - Minmatar Bummiri Nadaneh - Carthum Conglomerate - Amarr Sitaleere Beene - Duvolle Laboratories - Gallente Panakiya Nakkilen - Lai Dai Corporation - Caldari
Not to mention all those agents are far from each other, but alas, auto-pilot ftw. (If anyone dares with datacores in its cargohold)
'You only need some Science skills' To absolutly maximize output You need:
Research 5 Science 5 Laboratory Operation level 5 Research Project Management level 5 Mechanical Engineering level 5 Molecular Engineering level 5 Nanite Engineering level 5 (Any other science skill you want Datacores from to level 5, adding another 20 days of training)
Depending on attributes and implants, that means 150 to 200 days of training.
Again I agree with the argument 'Inactive should disable everything'.
But I cannot get rid of the (feeling) underlaying accusation from newbie players toward players who DID train all those skills, benefiting from getting Research Points, whatever those accounts are active or inactive.
You forgot the skill negotiations...
Also your 150-200 days is a bit much- you dont need any but the first three skills to lvl 5- the rest can be at lvl 4 and you will get "close enough" to the max possible. Takes about a month on a new account
None of this is relevant though. The question is should research points accumulate when an account is inactive.
Ill go one step further and say research points should be reset to zero and not advance when an account is inactive.
|

De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2010.01.04 18:32:00 -
[90]
Edited by: De''Veldrin on 04/01/2010 18:32:23
Originally by: Empire Dweller
Ill go one step further and say research points should be reset to zero...when an account is inactive.
I think that's going too far. You did, after all, accumulate the RP's with an active account. That would be like saying if your acount goes inactive we zero out your ISK. --Vel
Brand new year, same old attitude. |
|

Empire Dweller
Pator Tech School
|
Posted - 2010.01.05 02:54:00 -
[91]
Originally by: De'Veldrin Edited by: De''Veldrin on 04/01/2010 18:32:23
Originally by: Empire Dweller
Ill go one step further and say research points should be reset to zero...when an account is inactive.
I think that's going too far. You did, after all, accumulate the RP's with an active account. That would be like saying if your acount goes inactive we zero out your ISK.
Hmm yes maybe i am being a bit harsh. Just stopping the accumulation while inactive is enough i think.
|

Jin Nib
Resplendent Knives
|
Posted - 2010.01.05 04:28:00 -
[92]
Inactive accounts should be exactly that. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
|

Voddick
|
Posted - 2010.01.05 04:43:00 -
[93]
Yes, there are many ways to look at this. However, at the end of the day RL happens; mistakes get made, active players fall off for short periods of time.
Perrigrene captured exactly what this proposal is about: stopping a specific exploit while not going off the deep end.
This issue has potential to suffer greatly from "scope creep" possibly to the point of being unusable by the CSM and CCP. Therefore, it addresses datacores and only datacores for the reasons below.
Originally by: Perrigrene
Not the issue being discussed, and the problem with this is if you forget to change payment methods or otherwise fund your account be it a day or several before you can pay CCP, everything you had going on gets 'canceled'. Make a mistake, get wrapped up in real life issues and congratulations we cancelled all your orders, research, manufacturing etc, welcome back. To me that is stupid, you pay for market orders, you pay for research/manufacturing jobs anything you pay for should continue until completion or the account is removed by CCP, not ludicrous at all to me.
Research Points are not something you pay for directly like any of the above, you train some skills build up standing and say let's work on something, then you are given RP throughout the day over and over till you cash them in or stop your research with the agent. While I disagree with the removal of Ghost training(on principle) it is done, getting something for nothing (direct pay) is what CCP said they don't offer (ninja edited but still) so removing the collection of RP on inactive accounts when you turn them back on is a logical step along with the Ghost Training nerf.
I support this idea because it works with the system of no gain for no pay on inactive accounts, which is what RP collection and skill progress on unpaid accounts are, market orders and research are paid for with isk and set to end by their nature.
|

The Designer
RUS Rebellion Alliance
|
Posted - 2010.01.05 09:57:00 -
[94]
I support this.
|

K'talu T'hokran
|
Posted - 2010.01.05 10:18:00 -
[95]
que?
|

Mara Rinn
|
Posted - 2010.01.05 10:21:00 -
[96]
Originally by: Dungheap what of blueprint research, capital construction jobs, market orders, and contracts. do these not continue and earn income for an inactive account, and directly compete with players who are still active?
As long as the corporation is active, why should a single character going in active have an impact on their corporate activities? Market orders, manufacturing jobs, research jobs - these will all eventually time out anyway.
What will you do with the manufacturing slots of jobs that are paused while a player is inactive? How many players would it take to gum up all manufacturing slots in Empire space with sub-capital manufacturing jobs that are eternally paused?
Just let the job finish. There are swings and roundabouts - such as not allowing actual delivery of a job that finished while an account was inactive. The manufacturing slots are cleared, no time is wasted from what has already been invested in manufacturing/researching, and there are no special cases to code around.
[Aussie players: join channel ANZAC] |

EdvensoR
|
Posted - 2010.01.05 11:18:00 -
[97]
supported
|

Santiago Fahahrri
Galactic Geographic
|
Posted - 2010.01.05 11:45:00 -
[98]
Supported
|

Venkul Mul
Gallente
|
Posted - 2010.01.05 12:03:00 -
[99]
Originally by: Empire DwellerIll go one step further and say research points should be reset to zero and not advance when an account is inactive.[/quote
That is totally stupid.
Your LP reset to zero when you stop paying your account?
Your isk reset to 0?
What you have already earned is earned. Deleting it because some people are green with envy at other people wallet is absurd.
|

De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2010.01.05 14:21:00 -
[100]
Originally by: Venkul Mul Edited by: Venkul Mul on 05/01/2010 12:31:52
Originally by: Empire Dweller Ill go one step further and say research points should be reset to zero and not advance when an account is inactive.
That is totally stupid.
Your LP reset to zero when you stop paying your account?
Your isk reset to 0?
What you have already earned is earned. Deleting it because some people are green with envy at other people wallet is absurd.
And he already retracted that statement above - on the first post on this very page in fact. --Vel
Brand new year, same old attitude. |
|

Nali Thukar
|
Posted - 2010.01.05 14:35:00 -
[101]
Signed
|

Vorok
Silver Aria Ocularis Inferno
|
Posted - 2010.01.05 15:27:00 -
[102]
Very sensible change to make. Players who already practice this would be free to either sell the research characters or just pay to keep the accounts active.
|

Red Raider
Airbourne Demons DeMoN's N AnGeL's
|
Posted - 2010.01.05 22:26:00 -
[103]
Originally by: De'Veldrin Supported.
If a person's account goes inactive all activitity on that account should be pulled at the next downtime. All market orders, all agent rewards, all contracts, everything.
Absofreakinglutely!!!
|

Niyrah
|
Posted - 2010.01.11 06:34:00 -
[104]
|

AnonyTerrorNinja
Minmatar Buggers' Advanced Interstellar Transport
|
Posted - 2010.01.11 10:54:00 -
[105]
Next people are going to demand that market buy/sell orders on inactive accounts automatically become 'paused' and invisible on the market...
I'm mixed on supporting or not supporting this, but honestly considering the significant amount of work involved in gaining access to the worth-while agents and the fact that, if it were done on such a massive scale, there would be an 'issue' in datacore supply/demand ratios (read: there isn't; there's such an excess of supply that 0.01isk order warfare is almost more common than that for tritanium/pyerite).
As it stands, while any given account is inactive farming the RP, the owner cannot cash in the RP to get the datacores. When he does, someone (or even a few people) may do the same at roughly the same time, and the two people will end up having reactivated a whole bunch of accounts they do nothing else with purely to flood an already saturated market with a commodity nobody needs to buy anymore (because they either already have supplies of datacores from exploration that they can't sell off or they are doing the exact same thing anyway).
On the flipside this would hurt the lower-key guys that are trying to farm RP for invention purposes rather than for direct-trade purposes; whether they intend to invent for personal/corp/alliance use or to sell the end product(s) to the market instead.
So actually no, I can't support this; hurts the fat-cats 'abusing' the system at the same time as the start-up players trying to find a viable means of making a bit of extra isk. ---
|

Ava Stonlai
|
Posted - 2010.01.11 13:26:00 -
[106]
Originally by: AnonyTerrorNinja Next people are going to demand that market buy/sell orders on inactive accounts automatically become 'paused' and invisible on the market...
I'm mixed on supporting or not supporting this, but honestly considering the significant amount of work involved in gaining access to the worth-while agents and the fact that, if it were done on such a massive scale, there would be an 'issue' in datacore supply/demand ratios (read: there isn't; there's such an excess of supply that 0.01isk order warfare is almost more common than that for tritanium/pyerite).
As it stands, while any given account is inactive farming the RP, the owner cannot cash in the RP to get the datacores. When he does, someone (or even a few people) may do the same at roughly the same time, and the two people will end up having reactivated a whole bunch of accounts they do nothing else with purely to flood an already saturated market with a commodity nobody needs to buy anymore (because they either already have supplies of datacores from exploration that they can't sell off or they are doing the exact same thing anyway).
On the flipside this would hurt the lower-key guys that are trying to farm RP for invention purposes rather than for direct-trade purposes; whether they intend to invent for personal/corp/alliance use or to sell the end product(s) to the market instead.
So actually no, I can't support this; hurts the fat-cats 'abusing' the system at the same time as the start-up players trying to find a viable means of making a bit of extra isk.
Uh, no, the fat-cats abusing the system are the ones hurting the people trying to make some extra isk, they are the ones who flood the 'stable' market of players cashing in and selling Datacores. The people who log in once a year to collect Datacores from x accounts hurt the people trying to make some isk from datacores but who actually play and supply them year round. They are the ones who trade them to a main and can sell off their stockpile year round but are likely more motivated to take less cause their main's running out of game time. Having only paid to activate the account and collect the Datacore their Research Point farmers go back to sleep until next time.
|

AnonyTerrorNinja
Minmatar Buggers' Advanced Interstellar Transport
|
Posted - 2010.01.11 17:05:00 -
[107]
Originally by: Ava Stonlai
Originally by: AnonyTerrorNinja *snip*
Uh, no, the fat-cats abusing the system are the ones hurting the people trying to make some extra isk, they are the ones who flood the 'stable' market of players cashing in and selling Datacores. The people who log in once a year to collect Datacores from x accounts hurt the people trying to make some isk from datacores but who actually play and supply them year round. They are the ones who trade them to a main and can sell off their stockpile year round but are likely more motivated to take less cause their main's running out of game time. Having only paid to activate the account and collect the Datacore their Research Point farmers go back to sleep until next time.
And only the 'fat-cats' can do this, right?
If everyone can do it, but some choose not to, then that's not a flaw of game-mechanics, it's a human error.
What do those accounts do when they've been activated for a month? Only one character can train for 32 or so days before it becomes inactive again. Chances are good that the initial game-time investment to train all three characters on the account as well as grind standings by-proxy for them took more than a 1-month sub initially, especially since the more characters are splitting up standings gains, the more missions you have to run to get the personal standings; then you still have to grind the faction standings element (which is high for the lvl4 agents) on the character itself.
Those people had to work to get their various characters to be able to use that many research agents at once. If they bought characters that could already do that, then the person they bought the characters from had to work for it, and isk is still changing hands in what I believe is a very alive market for RP generation characters.
Why should this kind of limitation be imposed on purely inactive accounts? Someone may have two characters on their "main's" account that do nothing but purely this; fair enough that account is paid for, but that's two essentially inactive characters if they are used for purely RP grinding.
Alternatively they could have this going on an account purely bred for AFK mining with RP generation on the side, or even just for an Orca alt.
Why should other forms of AFK play have it easy while this doesn't?
And before you pull the 'you must be a fat-cat' card, I have a grand total of two agents right now in Amo and Hek - I got too tired of the insanely mind-numbing grinding to get access to the agents after I'd already run hundreds of thousands in LP worth of missions for Minmatar, and never skipped a storyline mission, and then still had to get those personal standings via lvl1/2 agents - there are other ways to make afk isk in EVE that I prefer utilizing. ---
|

Vorok
Silver Aria Ocularis Inferno
|
Posted - 2010.01.11 20:44:00 -
[108]
Originally by: AnonyTerrorNinja Why should this kind of limitation be imposed on purely inactive accounts? Someone may have two characters on their "main's" account that do nothing but purely this; fair enough that account is paid for, but that's two essentially inactive characters if they are used for purely RP grinding.
Alternatively they could have this going on an account purely bred for AFK mining with RP generation on the side, or even just for an Orca alt.
Why should other forms of AFK play have it easy while this doesn't?
Because you can't afk mine on an inactive account. Pay for the account and you get three character slots to use for whatever you wish. If someone wants to pay for 3 accounts with all 9 character generating maximal datacores, they should be allowed to.
|

De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2010.01.11 21:28:00 -
[109]
Originally by: Vorok
Originally by: AnonyTerrorNinja Why should this kind of limitation be imposed on purely inactive accounts? Someone may have two characters on their "main's" account that do nothing but purely this; fair enough that account is paid for, but that's two essentially inactive characters if they are used for purely RP grinding.
Alternatively they could have this going on an account purely bred for AFK mining with RP generation on the side, or even just for an Orca alt.
Why should other forms of AFK play have it easy while this doesn't?
Because you can't afk mine on an inactive account. Pay for the account and you get three character slots to use for whatever you wish. If someone wants to pay for 3 accounts with all 9 character generating maximal datacores, they should be allowed to.
And indeed they can. If you're willing to train 9 different characters to grind Datacores across 3 active accounts, I have absolutely no issue with that, as long as you're actually paying for those accounts to be run. Hell, pay for them with plex, I don't care. But pay for them. --Vel
Brand new year, same old attitude. |

Ava Stonlai
|
Posted - 2010.01.11 22:13:00 -
[110]
Originally by: AnonyTerrorNinja
Originally by: Ava Stonlai
Originally by: AnonyTerrorNinja *snip*
Uh, no, the fat-cats abusing the system are the ones hurting the people trying to make some extra isk, they are the ones who flood the 'stable' market of players cashing in and selling Datacores.
And only the 'fat-cats' can do this, right?
STUFF
Again No, I used your term 'fat-cats' because you used it as an argument that doing this would hurt the fat-cats and the 'start-up players' trying to get into farming Datacores for some extra isk. As I said the little guy isn't the one setting up several dedicated accounts to farm Datacores, lets them go inactive, then activates them when it is time to collect or they need to sell Datacores to buy plex etc. A 'little guy' would more likely have their main do this and not do the unrealistic level 5 BS someone mentioned in this thread and grinding standings with the best LV4 R&D agents out there because some 'extra isk' doesn't require that kind of effort. But I have no problem with someone wanting to keep RP farming accounts active, it is the inactive collection of RP that is what needs to be fixed.
It IS a flaw of game mechanics since it started, why? well CCP chose to not let players character benefit when the account isn't active, benefit how?, in the collection or accumulation of 'things' you can clearly see the parallel between a character continuing to train for a month and one that keep collecting Research Points, the RP keep going forever. It makes no sense where you character can't finish out the skill queue now, what is the max 2-3 months on a skill? BUT you can continue to collect Research Points for years if you so choose. Nothing else works like this in EVE, going on 'forever' whether you are there or not, or ever come back.
As far as those that 'worked' to get their army of alt RP farming accounts up they took advantage of this game mechanic 'too bad' it is long overdue that this was corrected, Ghost Training, IMO was the catalyst for it. They have been getting 'paid' for their work what since T2 lottery ended?, I never said set the RP to 0 like someone suggested just stop it when the account is inactive. Some players CHOSE to make characters grind standings and train skills for whatever time, 2-3 months, longer if they were really greedy so they could sit back and collect RP by doing nothing but paying for a month, their choice not mine. They can always sell them on the Character Bazaar, nothing is stopping that, activate the account, post an ad, collect datacores, trade to main, sell the character you got paid again for all your 'work'.
Why limit it to inactive accounts, because they are gaining for nothing, it is that simple, the active accounts doing this pay for the game PLEX, or real money on subscription. You are free to kill your price checker alt, contract scamming alt, or forum alt and trade your RP farmer over to your main account as well or just sell it as an inventor/farmer. Comparing an alt on the same account to a secondary account that collects RP while that account isn't being paid for and the alt is makes no sense. By that logic we should be paying for every alt we have on our main accounts as well, 1 character per account, brilliant.
I don't follow what you mean 'other forms of AFK play have it easy while this doesn't' what other AFK play allows you to gain by not paying for the game for months and earn items worth isk? Maybe I'm too new the only thing I can think of is Character Farming but that has been nerfed as you need to keep the account active (pay) to train. Are you speaking of Botting/macroing, those are against EULA I'm for CCP stopping them too and feel they have a pretty easy way of finding them since most bots do it vigorously so it easy to profile and investigate those accounts.
|
|

Ordavion
|
Posted - 2010.01.15 18:31:00 -
[111]
|

Andrea Griffin
|
Posted - 2010.01.15 18:45:00 -
[112]
ZERO risk, all reward. No reason to get datacores and not even be subbed!
Also no reason to get datacores and not even be forced to run a mission once in a while...
|

Bristin
|
Posted - 2010.01.18 19:17:00 -
[113]
Supported
|

mechtech
SRS Industries SRS.
|
Posted - 2010.01.20 10:28:00 -
[114]
Yes, this needs to stop. They've already stopped ghost training, why not stop this exactly?
It also might bring in a bit of $$ as well, as some inactive accounts may be activated once again.
|

Bartolomeo Colleoni
Caldari
|
Posted - 2010.01.22 16:44:00 -
[115]
Supported.
|

Lord FunkyMunky
|
Posted - 2010.01.22 17:26:00 -
[116]
110% supported
|

XXSketchxx
Gallente Remote Soviet Industries
|
Posted - 2010.01.22 17:44:00 -
[117]
/signed. What a stupid mechanic. _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
|

Decon Ko
|
Posted - 2010.01.22 18:31:00 -
[118]
--
This: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1248088 |

Lykouleon
Trust Doesn't Rust
|
Posted - 2010.01.22 20:32:00 -
[119]
Quote: CCP Mindstar > Sorry - I've completely messed all that up. lets try again
|

Listra Letoille
|
Posted - 2010.01.22 22:10:00 -
[120]
/signed
|
|

Zedah Zoid
Nutz N Boltz
|
Posted - 2010.01.23 04:03:00 -
[121]
/me signs this
|

Serpents smile
|
Posted - 2010.01.23 07:50:00 -
[122]
No active account should mean all ingame activities should stop (after a day or 2-3 like current training does)
|

Benjaminion
|
Posted - 2010.01.23 11:55:00 -
[123]
|

Ramon Wilco
Psycho Corp
|
Posted - 2010.01.23 13:14:00 -
[124]
/signed Fear your incomprehension, but love the differences. Ramon Wilco |

Van Haulen
|
Posted - 2010.01.23 18:45:00 -
[125]
/Signed.
Even though I profited from it when I recently re-actived my account. In fact, I couldn't quite believe it...
|

Morgan Oakenwolf
|
Posted - 2010.01.23 18:54:00 -
[126]
As someone who unknowingly did this, I 100% agree that all activity for an inactive account should stop.
I recently got back into eve after 2 years and found that my research agents had kept giving me research points. They are only level 2 so it still was not that big of a deal. However, CCP made a change in corp standing while I was inactive and now I can't get access to one of them to get the data cores. Just haven't bothered to grind missions to get it back up.
This should definitely not be allowed.
|

Uronksur Suth
|
Posted - 2010.01.23 22:45:00 -
[127]
I'm surprised that this issue even exists. Supported.
|

armas
Seren Research
|
Posted - 2010.01.24 01:44:00 -
[128]
Supported.
|

Karma
Vortex Incorporated
|
Posted - 2010.01.24 11:06:00 -
[129]
Karma supports.
|

Scoos Mei
|
Posted - 2010.01.24 23:46:00 -
[130]
Supported.
|
|

Titus Vulso
Black Thorne Corporation
|
Posted - 2010.01.25 03:59:00 -
[131]
signed
|

irion felpamy
HellJumpers Corp Tread Alliance
|
Posted - 2010.01.25 13:44:00 -
[132]
Games are for playing not for investing.
|

Erika Bronz
The Wyld Hunt Saints Amongst Sinners
|
Posted - 2010.01.25 14:15:00 -
[133]
|

Maxsim Goratiev
Imperial Tau Syndicate
|
Posted - 2010.01.25 16:13:00 -
[134]
i do support this, although i have little to do with this ,it seems unfair to me. Although, CCP should be the first one to care about it.
|

Reverend Book
|
Posted - 2010.01.25 22:06:00 -
[135]
When I spent a summer contemplating putting my account on hold for RL financial reasons I asked in some channels about this. The answer I remember most clearly was "I hate it when people answer this question. It just competes with my own datacore prices."
That tells me right there that someone likes abusing this and doesn't want it to be a commonplace thing. I have no idea how prevalent a practice it is. But a stable of latent characters should be just that: latent. If this change causes someone to not want to use their research alts anymore, they are still able to be sold for a boost to isk just like any other account. The isk they have already generated since 2003 has paid out billions to those who've been around. Just my own active account has made close to a billion isk in datacore sales in two years.
Passive income is nice. But this is beyond passive. This is comatose. I don't understand why CCP didn't stop RP production the same as SP accumulation in inactive accounts. And I do believe that market orders and contracts should be affected as well. But this certainly needs addressed.
|

Millimage
Republic Military School
|
Posted - 2010.01.26 10:18:00 -
[136]
Supported! ______________________
My EVE blog |

Angharad Aerten
|
Posted - 2010.01.27 14:08:00 -
[137]
signed
|

Fengo Marr
Tenacious Tendencies
|
Posted - 2010.01.27 15:15:00 -
[138]
/supported
|

Dorotent
|
Posted - 2010.01.27 15:34:00 -
[139]
This is an exploit which undermines active players. Supported.
|

Serpents smile
|
Posted - 2010.01.31 12:55:00 -
[140]
Bump back to front page since this needs to be dealt with.
|
|

Tulisin Dragonflame
|
Posted - 2010.01.31 17:49:00 -
[141]
Edited by: Tulisin Dragonflame on 31/01/2010 17:49:53 Supported. Overall, research could probably use a revamp to make it more of a profession and less of a passive income thing.
|

Durnin Stormbrow
|
Posted - 2010.01.31 19:34:00 -
[142]
|

Sturmwolke
|
Posted - 2010.02.01 07:36:00 -
[143]
Make it so CSM! |

Jagga Spikes
Tribal Liberation Force
|
Posted - 2010.02.08 16:42:00 -
[144]
either re-enable ghost training or disable ghost datacore farming. it's same logic.
________________________________ : Forum Bore 'Em : Foamy The Squirrel |

Suneai
The Scope
|
Posted - 2010.02.08 16:43:00 -
[145]
/signed
This really needs to be sorted out sooner rather than later.
|

Daneel Trevize
Black Viper Nomads
|
Posted - 2010.02.08 16:53:00 -
[146]
Supported |

Limdood
|
Posted - 2010.02.08 17:45:00 -
[147]
|

Sile Suirghiche
Gaidhlig Technology
|
Posted - 2010.02.08 18:04:00 -
[148]
Originally by: De'Veldrin If a person's account goes inactive all activitity on that account should be pulled at the next downtime. All market orders, all agent rewards, all contracts, everything.
This.
|

destinationunreachable
Hello Kitty Fanclub
|
Posted - 2010.02.08 18:08:00 -
[149]
supported |

Jimi Tetro
Vanquish Inc
|
Posted - 2010.02.08 21:47:00 -
[150]
Edited by: Jimi Tetro on 08/02/2010 21:50:04 I can't see this happening across the board. Manufacturing Slots, Queues, Failed Jobs etc would all be at the mercy of the billing System and rectifying mistakes might be more hassle than its worth.
|
|

Kibbler
Endemic Aggression Exalted.
|
Posted - 2010.02.08 21:51:00 -
[151]
Edited by: Kibbler on 08/02/2010 21:52:17 Edited by: Kibbler on 08/02/2010 21:52:08 Agreed. This is broken and should be fixed.
Anyone trying to say otherwise likely has a farm of accounts sitting idle reaping piles of datacores. <o/
|

Gunnanmon
Gallente The Scope
|
Posted - 2010.02.08 21:58:00 -
[152]
Adding my input to the thread. Signature locked for discussing moderation. Navigator
|

Perrigrene
|
Posted - 2010.02.08 23:52:00 -
[153]
Originally by: Jimi Tetro Edited by: Jimi Tetro on 08/02/2010 21:50:04 I can't see this happening across the board. Manufacturing Slots, Queues, Failed Jobs etc would all be at the mercy of the billing System and rectifying mistakes might be more hassle than its worth.
NOT THE ISSUE BEING DISCUSSED.
Those that want to stop all activity when an account goes inactive start a proposal, clueless as you are, the issue is getting something for 'nothing' ad infinitum.
Stopping market orders, manufacturing, invention, research when an account goes inactive is stupid for the simple reason that those activities will end naturally. Add in to the fact that market orders will go 'out of date' by the simple fact that they can't be updated while the account is inactive, if they are not made obsolete by other players it IS the FAILURE of other ACTIVE PLAYERS to respond, nearly anything else is simple greed about .01 isk wars and a competitor's orders. Research/manufacturing those slots won't magically open up as NEARLY every job is tacked onto the back of another one so you have to wait for them to clear out first. You also put your job in the line so you KNOW it will take X time for completion there is no need to accelerate that because someone else didn't keep their account active either you accept the time quoted for your job or you don't period.
When you consider that people make mistakes/take breaks from the game you are telling them that if they let their account go inactive EVERYTHING they had going on is 'crap' and 'go to hell' when they comeback to find everything canceled/stopped that is not a way to 'welcome back' a player to pay for their account again. Ghost RP as it has been dubbed is about gaining while not giving/paying, market orders/r&D jobs/etc are PAID for and set to end, Ghost RP is not paid for and does not end ever. Furthermore Ghost RP allows players to farm an account that they activate only once or twice a year to collect the Data cores to sell and pay for other accounts, all other activities you want to stop don't give that kind of huge direct benefit.
Thank you for reading.
TLDR: Hello. 
|

Anri Arashiyama
|
Posted - 2010.02.09 09:49:00 -
[154]
Change supported.
|

Zormaka Brutus
Supalayian
|
Posted - 2010.02.09 12:06:00 -
[155]
|

Mikelangelus
The New Guardians of Eden
|
Posted - 2010.02.09 16:41:00 -
[156]
Supported
|

Messori de'Animis
Henschel AG
|
Posted - 2010.02.10 04:21:00 -
[157]
|

Mynxee
Hellcats HellFleet
|
Posted - 2010.02.10 19:38:00 -
[158]
100% agreed. All accruing benefits should halt with the first DT after an account goes inactive.
Bump It! | My Blog: Life in Low Sec |

Shavit
The Red Circle Inc.
|
Posted - 2010.02.10 20:55:00 -
[159]
|

CyberGh0st
Sebiestor tribe
|
Posted - 2010.02.10 22:36:00 -
[160]
Supported
Now let me quickly go fix me some datacores on an inactive alt before CCP nerfs it :p
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |
|

TriIIian
|
Posted - 2010.02.12 10:12:00 -
[161]
Sounds fair
|

Atraxerxes
22nd Black Rise Defensive Unit General Panic.
|
Posted - 2010.02.13 01:45:00 -
[162]
read 3 pages and haven't seen a compelling argument against this.
Supported
AX
WTFFTW podcast
|

Serpents smile
|
Posted - 2010.02.14 15:19:00 -
[163]
Back to page one with this. It's as bad for the in game economics as ghost training was bad for CCP's wallet.
|

Garr Anders
Thukk U
|
Posted - 2010.02.16 14:21:00 -
[164]
Yes, please.
Rewarding ppl who have left the game and then handing out millions of ISK when they return to then play for free (by buying plex cards) is not supporting the active playing community. ----- Garr Anders
"The only winning move is not to play" is about the best damn advice anyone can get regarding arguing over the internet. - referring to the Movie WarGames 1983
|

Ere Colliseru
|
Posted - 2010.02.16 15:20:00 -
[165]
I am for it. Makes no sense in earning whilst gone.
|

Neyuki
|
Posted - 2010.02.20 19:41:00 -
[166]
Supported
|

Sarina Berghil
|
Posted - 2010.02.20 20:02:00 -
[167]
|

Rvlxnx
|
Posted - 2010.02.20 20:07:00 -
[168]
agreed. thank god this world is not able to put money in--> and take money out irl. would really be some hel to pay.
|

Slade Hoo
24th Imperial Crusade
|
Posted - 2010.02.20 20:36:00 -
[169]
------ Make Lowsec useful! Vote in the CSM-Forum! |

Sashi Yatar
Aphelion Heavy Industries
|
Posted - 2010.03.24 23:01:00 -
[170]
Supported, although I was previously unaware of this mechanic and came back after a 6 month break to a nice suprise. I had figured it would stop as well as my training, since they are time-based accumulation.
Therefore, in support of this, I will be donating ALL proceeds from these datacores to the Sashi Yatar foundation for Sashi Yatar.
In all seriousness, it is a far worse problem than training while inactive was, since it can directly affect markets.
|
|

Kristina Kirtchner
|
Posted - 2010.03.25 04:50:00 -
[171]
|

Ankhesentapemkah
|
Posted - 2010.03.25 08:58:00 -
[172]
Agreed. Then the prices will rise somewhat and the legitimate players will get paid more.
Win-win! ---
Click banner for info! |

Herr Wilkus
|
Posted - 2010.03.25 09:14:00 -
[173]
This is why we can't have nice things.
Not Supported. VodD-ICK has his nose way up someones rear.
|

Slaveskin
|
Posted - 2010.03.25 11:40:00 -
[174]
supported.
|

molec res
|
Posted - 2010.03.25 16:39:00 -
[175]
|

Vlad Thorne
Caldari Eden Heavy Technologies Inc.
|
Posted - 2010.03.25 18:28:00 -
[176]
Not supported, I missioned my backs off to achieve what i did, having 1 account that generates oassive income, to pay for my pvp activities. This nerf this, nerf that is getting on my "nerfes".
|

Shandir
Eve University Ivy League
|
Posted - 2010.03.25 20:36:00 -
[177]
Edited by: Shandir on 25/03/2010 20:36:08 Supported, this is a hideous exploit that makes me cringe to think of the time I spent training up the RP skills on my main when I could just have made a few extra accounts and would have been swimming in ISK 6 months later. This exploit (and I do think it counts as one) is damaging to the game economy and makes a mockery of people who use RP agents legitimately. Please fix this ASAP - and it would be nice if you could strip those accounts who've been inactive for over a month of the RP they gained in that time.
|

mikeh24
Harbingers of Chaos Inc. Gentlemen's Club
|
Posted - 2010.03.25 20:41:00 -
[178]
|

mech res
|
Posted - 2010.03.26 20:08:00 -
[179]
|

Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2010.03.29 04:13:00 -
[180]
|
|

rantuket
SPORADIC MOVEMENT
|
Posted - 2010.03.29 05:48:00 -
[181]
i dont want more expensive ships but this is a bit **** for those trying to do things properly
|

biggs darkfighter
Eve University Ivy League
|
Posted - 2010.03.30 17:21:00 -
[182]
|

Jish Ness
|
Posted - 2010.03.31 05:30:00 -
[183]
|

hired goon
|
Posted - 2010.03.31 09:59:00 -
[184]
-omg-
|

Derelicht
|
Posted - 2010.03.31 15:23:00 -
[185]
Replying to this thread. And when did the word "ghost" become appropriate here?
|

Zeke Mobius
|
Posted - 2010.04.05 18:01:00 -
[186]
I guess we all know where ccp devs/gms get their isk now that the whistleblowers were hired after ccp got caught spawning stuff for Band of Brothers years ago.
You think its something that has been overlooked for years? Pfft.... get a grip guys
|

Ai Mei
|
Posted - 2010.04.05 19:19:00 -
[187]
NOT supported
Sorry but doing this would cause one or more of the following.
Huge increase on plex prices increase of the price of t2 items more threads like this
It works great as is, doing this would just stack all the wealth onto the select few who research on their mains.
|

Tippia
Reikoku IT Alliance
|
Posted - 2010.04.05 19:32:00 -
[188]
Originally by: Ai Mei doing this would cause one or more of the following.
Huge increase on plex prices increase of the price of t2 items more threads like this
Sorry, are those arguments for or against the change?  ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Wuff Wuff
The Oliver Postgate Appreciation Club
|
Posted - 2010.04.05 20:23:00 -
[189]
/signed
The market will adjust. People earning benefits for non-paying accounts was why ghost-training was rightly stopped, this is no different.
- Wuffles
|

Lorda Caldari
|
Posted - 2010.04.06 18:44:00 -
[190]
No CCP, ignore this please.! These guys just gave me an idea. Me, a socialist country dweller (Venezuela) who can't find dollars very frequently, find this post an enlightening one.
 
|
|

Tibalt Avalon
Ministry of War
|
Posted - 2010.04.07 05:02:00 -
[191]
Supported Hardstyle Ambassador |

TeaDaze
Agony Unleashed Agony Empire
|
Posted - 2010.04.07 10:54:00 -
[192]
Makes sense
|

Cassidy Solo
|
Posted - 2010.04.07 22:57:00 -
[193]
Originally by: De'Veldrin Supported.
If a person's account goes inactive all activitity on that account should be pulled at the next downtime. All market orders, all agent rewards, all contracts, everything.
I don't actually agree with this part, unless there is some type of grace period. There have been two times while I was out of town for a couple of days that I have let my account lapse for 1-3 days. As soon as I got back home, I reactivated the account, although I had lost a couple of days worth of training. If you immediately revoked all market orders, contracts, etc, then not only would I be out SP, but I would also have lost tens of millions of ISK just from the fees associated with setting those orders up. If there was a grace period, then I would support this idea.
|

TeaDaze
Agony Unleashed Agony Empire
|
Posted - 2010.04.07 23:47:00 -
[194]
Edited by: TeaDaze on 07/04/2010 23:49:07
Originally by: De'Veldrin If a person's account goes inactive all activitity on that account should be pulled at the next downtime. All market orders, all agent rewards, all contracts, everything.
There is a difference between datacore production and market orders etc. "Ghost" production creates new assets from thin air whilst having isk and goods tied up in the market doesn't create anything, it just moves them around. Thus I don't see it as the same problem.
As far as the proposal goes it will be raised to address datacore production only.
|

Sajeera
|
Posted - 2010.04.08 02:02:00 -
[195]
Supported
|

Robert Sorbon
Aliastra
|
Posted - 2010.04.09 14:03:00 -
[196]
Support
|

Bartimeaus d'Ray
Minmatar V3SPA GROUP HOLDING V3SPA Community
|
Posted - 2010.04.12 09:19:00 -
[197]
Ai, must be honnest... must.. yes, y o u a r e r i g h t...
aaargh, there goes another one of my ISK pensionado plans 
It brings in a lot of cash, more then I need to get the account re-activated now and then. Thanks CCP btw for that lovely solution of re-activating your account with a petition unlimited times (hm perhaps that's the real problem )
But to be honnest, I did had to do a lot of work to get all 3 characters so that they could accept the R&D agents. And with a lot I really mean A LOT
So no, I don't support this plan as I have been putting a lot of time and effort in setting this up and now I want to enjoy the results while still playing the game on my other accounts. CEO V3SPA GROUP
|

Corbeau Lenoir
ZER0. IT Alliance
|
Posted - 2010.04.12 10:56:00 -
[198]
Ghost training was not a big issue, because training time is limited by skill rank and attributes, but this definitely is. Supported.
|

okcerg
WEPRA CORP Circle-Of-Two
|
Posted - 2010.04.12 14:48:00 -
[199]
about time
|

Gieron
Middleton and Mercer LLP Consortium.
|
Posted - 2010.04.15 15:03:00 -
[200]
|
|

TraitorinourMidst
|
Posted - 2010.04.15 15:21:00 -
[201]
Supported!
|

Kytanos Termek
Perkone
|
Posted - 2010.04.16 17:34:00 -
[202]
Edited by: Kytanos Termek on 16/04/2010 17:34:26 No ghost training, no datacores. Makes sense.
|

JcJet
Stone Circle Tower of Dark Alliance
|
Posted - 2010.04.17 03:01:00 -
[203]
---
|

Ktorn
|
Posted - 2010.04.24 10:14:00 -
[204]
Supported.
When I first heard about inactive accounts earning RP my first reaction was to think 'ka-ching', but I'm glad I didn't go ahead with farming RP that way.
A good way to deal with T2 prices would be to offer greater RP rewards to active Research players. R&D Missions, and other stuff (new Research activities?) would not only keep datacore numbers balanced, but would also make the Research career much more interesting.
|

Venkul Mul
Gallente
|
Posted - 2010.04.24 11:28:00 -
[205]
There is a serious problem to overcome before implementing this proposal.
Currently when you stop research with a R&D agent you lose all the accrued RP. If this proposal was implemented without changing that mechanic people whose account lapse for a few days for whatever reason would lose all the RP, potentially months of them gathered while paying for the account.
So the new mechanic should a way to keep the accrued RP or the RP should be automatically converted to datacores in the agent station.
|

Abbot Laarkin
Order Of Mystical Mountain Monks
|
Posted - 2010.04.24 12:13:00 -
[206]
Supported. Makes perfect sense to me. ----
Originally by: Sir Carnage
Originally by: Marko Riva Why does that read like they're all 12 and have an IQ of 37?
I was under the impression they were 37 and had an IQ of 12
|

Glyken Touchon
Independent Alchemists
|
Posted - 2010.04.24 19:27:00 -
[207]
supported
changes to market orders/contracts aren't required though
|

ClockworkSlave
|
Posted - 2010.04.29 23:29:00 -
[208]
|

Thresh Avery
Best Path Inc. Atlas Alliance
|
Posted - 2010.04.30 01:03:00 -
[209]
Originally by: Bunyip I agree with this and market orders too. If somebody doesn't have an active account, why should they be buying and selling goods.
You do realise that there is a big downside to going inactive and leaving your market orders up right? If you have buy orders up and the price crashes, you're going to have loads of stock of useless mods by the time you return so you'll actually lose isk. Also most markets move quickly, so there is no benefit to not keeping on top of your orders at all, whether your account is active or inactive.
|

Veronique deEstelle
3M Industries
|
Posted - 2010.05.03 17:17:00 -
[210]
no need to change market orders and contracts tho since they will have a set time limit and you actually pay to put em up
|
|

Dracnys
Caldari
|
Posted - 2010.05.03 19:19:00 -
[211]
Supported
|

Tore Smith
Science and Trade Institute
|
Posted - 2010.05.04 11:10:00 -
[212]
supported
|

Hiivo
Salvage and Relocation
|
Posted - 2010.05.04 17:46:00 -
[213]
|

Ulair Memmet
ORIGIN SYSTEMS Shadows of Light
|
Posted - 2010.05.04 19:15:00 -
[214]
Supported
|

Mara Rinn
|
Posted - 2010.05.05 06:15:00 -
[215]
Originally by: Ai Mei Huge increase on plex prices
If a bunch of folks don't have the extra ISK to buy PLEX, won't the price of PLEX come down?
Quote: increase of the price of t2 items
Certainly, but as the price of datacores goes up, the folks who aren't farming them will start, won't they? Eventually there will be more paying customers farming datacores, as opposed to inactive alts on unpaid accounts farming datacores. Market will return to present status as PvPers decide to spend the couple of months training to do R&D. There will no doubt be a short term spike in prices as the supply ramps up to meet demand.
Quote: It works great as is, doing this would just stack all the wealth onto the select few who research on their mains.
This is not an exclusive market. Anyone can train the appropriate skills on their characters and farm datacores. There's no barrier to entry beyond training some skills and building rep with some NPC corporations.
[Aussie players: join channels ANZAC or AUSSIES] |

Baka Lakadaka
Agony Unleashed Agony Empire
|
Posted - 2010.05.06 05:04:00 -
[216]
I'd support it in principle, but I think a reasonable grace period is warranted. Training expires after a couple of days.
Why not make this a 30 day grace period. I like to be able to go on holidays and know that my market orders are still there. If my account expires while I'm away for a week or two, it would be nice to pick it up again with my market orders and datacores ticking over.
RL people regularly go on holiday for a couple of weeks and their businesses/jobs continue to operate for a reasonable period. Not everyone closes down their business for a 2 or 3 week holiday.
Coming back to billions of ISK after 6 or 12 months is a bit much if you're not paying your subscription. ______________________ Agony Unleashed Home of the PvP University. |

Venkul Mul
Gallente
|
Posted - 2010.05.06 06:12:00 -
[217]
Originally by: Mara Rinn
Quote: increase of the price of t2 items
Certainly, but as the price of datacores goes up, the folks who aren't farming them will start, won't they? Eventually there will be more paying customers farming datacores, as opposed to inactive alts on unpaid accounts farming datacores. Market will return to present status as PvPers decide to spend the couple of months training to do R&D. There will no doubt be a short term spike in prices as the supply ramps up to meet demand.
"PvPers decide to spend the couple of months training to do R&D" doesn't compute.
Most PvPers will not spend a couple of months training a PvE skills unless they already have all the PvP skills in several races.
Seeing the average lifespan of a EVE character I doubt that there will be a lot of people entering datacore production.
So T2 prices will go up a bit, but not much.
|

foksieloy
Universal Army Ushra'Khan
|
Posted - 2010.05.06 06:53:00 -
[218]
_______________________ We come for our people! |

My Postman
|
Posted - 2010.05.21 09:30:00 -
[219]
As in a current thread brought up - SUPPORTED!
|

Hirana Yoshida
Behavioral Affront
|
Posted - 2010.05.21 10:11:00 -
[220]
Edited by: Hirana Yoshida on 21/05/2010 10:12:26 That is the propaganda figures how about presenting the proper numbers complete with negatives for the voting public?
50-100M/month per character using primarily Mech.Eng cores. Each character needs a minimum 3-4 months skill training to get that amount. Characters need to either grind the corporation standings or be in corp with requisite standings (I assume the latter).
Summary: CCP gets one year+ worth of subscription per account provided all three slots are used for this heinous act. Player spends $210 in GTCs/subscription or roughly 4B ISK in PLEXS to set each account up. Account doesn't actually start making money until the investment is paid off (ie. 13-18 months in future).
So as you all you lemmings can see the whole "issue" amounts to nothing more than a very convoluted way of buying ISK - big whoop.
Obviously not supported since it is presented with critical data omitted, is not an actual problem, would screw over inventors and has actually made CCP a ton of cash.
PS: No, I do not have alts all over with agents in place, I am not about to sacrifice 3-4 months training per character just so I can get what amounts to spare change for me somewhere down the road.
|
|

Shaemell Buttleson
Euphoria Released HYDRA RELOADED
|
Posted - 2010.05.21 11:17:00 -
[221]
* Please resize your signature to the maximum file size of 24000 bytes. - CCP Ildoge
|

Lee Dalton
RUSSIAN PRIDE POWER HONOUR JUSTICE Perihelion Alliance
|
Posted - 2010.05.21 11:30:00 -
[222]
Yes. *** I AM A RUS HON SUPERSTAR |

Cyrus Doul
Cosmic Vacum Cleaners
|
Posted - 2010.05.21 11:32:00 -
[223]
|

Rellik B00n
Lethal Death Squad
|
Posted - 2010.05.22 05:35:00 -
[224]
+ LDSkill+hireLDS |

Cearain
Caldari The IMPERIUM of LaZy NATION
|
Posted - 2010.05.22 17:46:00 -
[225]
Originally by: Hirana Yoshida Edited by: Hirana Yoshida on 21/05/2010 10:12:26 ... Summary: CCP gets one year+ worth of subscription per account provided all three slots are used for this heinous act. Player spends $210 in GTCs/subscription or roughly 4B ISK in PLEXS to set each account upà.
Hirana Why wouldnÆt the person set up one account use the free 30 days then pay for an extra 30 days $15 and then use the buddy system and get 30 free days to get 90 days right there for $15. The 2nd character would use 21 day free trial then pay 15 for 30 days and then use the buddy system for an extra 30 days. 81 days for $15 dollars. Then the last account would use the free 21 days and pay for say 2 month or the three month option. So he would get 81 days for $30.
Then you just transfer the 2 first characters into the third for $20/each or $40.00 total. So all told you would get these three accounts going for $100.00. Or roughly 3 gtcs - lets say 1.6 billion isk. If they each make 63 mill/month or 200 mill total/month you are paid back 8 months. This is far superior than buying 3 gtcs because after 8 months you not only get your 1.6 billion but you keep getting an additional 1.6 billion every 8 months in exchange for $15. 15 dollars for 1.6 billion isk! ThatÆs some pretty cheap isk.
|

Jasdemi
Deep Core Mining Inc.
|
Posted - 2010.05.23 11:17:00 -
[226]
Agree.
|

Zirketch Kruug
Minmatar Fawkes' Loyal Professionals Reckoning.
|
Posted - 2010.05.23 16:37:00 -
[227]
Thumbs up in agreement.
|

Kaara
|
Posted - 2010.05.23 19:36:00 -
[228]
Edited by: Kaara on 23/05/2010 19:38:29 I can understand the issue and support it to an extent. When it came to Skill Ghosting, that is technically "your" character doing the training. When it comes to RP generation it's the agent that's doing it, not your character.
Let me ask a question: If you're a CEO of a company and you went on vacation for a few weeks/month (accnt inactive for a month or so) does your company cease to function during that time? No. Your company and contacts continue to function as they were so why would someone you hired in-game to research stop doing what you paid him to do? (Or persuaded)? When it comes to skill generation you're on vacation, you aren't training so it makes sense.
Again I understand the problem and perhaps if Datacores weren't so expensive we wouldn't be having this problem. Believe me, my agent is only a lvl 2 and I generate a measly 11/hr but can't you also consider this a helpful 'nudge' to come back and play so you don't have to grrrrind missions or mine? Just a thought.
|

Anastasia DC
Damage Clan
|
Posted - 2010.05.23 19:41:00 -
[229]

|

FractalizeR
Caldari Perkone
|
Posted - 2010.07.18 11:59:00 -
[230]
/agree ------------------------------ Things are changing, But nothing changes, And still there are changes... |
|

Abdiel Kavash
Paladin Order Fidelas Constans
|
Posted - 2010.07.19 11:26:00 -
[231]
Going through the Assembly Hall, supporting awesome ideas.
|

Keith Mc'Leroy
|
Posted - 2010.07.19 11:45:00 -
[232]
|

Malachi256
|
Posted - 2010.07.19 15:59:00 -
[233]
Absolutely.
I can't believe this is still in game.
|

Aineko Macx
|
Posted - 2010.07.19 16:10:00 -
[234]
Oh yeah, lets get datacore value up a bit and PLEX price down  CCP: Where fixing bugs is a luxury, not an obligation. |

Shandir
Minmatar Eve University Ivy League
|
Posted - 2010.07.19 17:46:00 -
[235]
I can't believe this is still here. It smells like exploits to me.
|

PC l0adletter
|
Posted - 2010.07.20 05:43:00 -
[236]
Looking forward to this being fixed in 2012!!
|

Rip Minner
ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.07.20 06:56:00 -
[237]
Supported! Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Shea Amara
|
Posted - 2010.07.20 06:57:00 -
[238]
Supported
|

Shaun Livingstone
Royal Fleet Auxiliary Collegium Amarria
|
Posted - 2010.07.20 08:14:00 -
[239]
--
|

Rikki Sals
|
Posted - 2010.07.20 15:57:00 -
[240]
Supported. It's silly that this is even an issue.
|
|

d4shing
|
Posted - 2010.07.21 16:47:00 -
[241]
Has anyone noticed, btw, that almost all datacore prices are way down in the past year?
Everything is down between 25 and 65%, except for Minnie Starship (I guess vagas etc have become more popular with players in the past year) and Plasma Physics (?). Caldari Starship cores more or less held stable, and everything else is way down.
My next thought is: what is the equilibrium price? Let's say you get an account, you RAF it and effectively get a free 45 days. You then have to pay (roughly) 600m for 2 more plex while you train up RPM 4 on all 3 toons on that account, a science skill to 4, negotiation+connections+social to 4. I assume you're running them through missions on an alt. It took me maybe ~40 hours (?, was a while ago) to run one of my alts up to 7.8 standing with Carthum, and that was in a crappy double LAR dominix with T1 drones. With a marauder or somesuch I'm sure it'd be much faster, but it's not like you're not getting paid for these missions, anyways.
The finished product should yield roughly 8 datacores per day per toon. 24 datacores per acct/day, that's about 700 datacores per month, with a startup cost of 600m and a 2 month lead time. You could probably train them up more (science skill to 5 or RPM to 5 or even negotiation to 5) but at these price levels it's not really cost-effective (though since this "feature" has existed for years, it probably was at some point, and over a sufficiently long time horizon you'd make back the extra isk).
If you buy 1 plex every 6 months thereafter: Month 8: 900m spent, 4200 datacores = 215k/core Month 14: 1.2b spent, 8400 datacores = 143k/core Month 20: 1.5b spent, 12.6k datacores = 120k/core
It's difficult to say how big the impact of this activity is, of course, because we don't know how many cores are consumed per day. Nor do we know how widespread this activity is. Nonetheless, market prices generally converge to the marginal cost, and are determined by the lowest cost supplier.
I think it's pretty obviously bad for the game, but I also think it's bad for the game to take all the devs and put them on vampires of xbox, so what do I know? On the other hand, at least if I decide to cancel more of my accounts while the folks at CCP develop other games, I'll have datacores to come back to if I ever feel like returning.
|

Manji Lee
Galactic Express The Spire Collective
|
Posted - 2010.07.21 17:47:00 -
[242]
Best csm request since the corpse catapult.
100% support it!  Got any tinfoil? |

Anna Weston
Holdings Inc
|
Posted - 2010.07.22 11:16:00 -
[243]
|

Pneumon Blaster
Hel's Wing The Spire Collective
|
Posted - 2010.07.22 11:43:00 -
[244]
supported. Offering EVE KB's & Websites/Forums incl. hosting for ISK.
|

Steintz
Magnificent Beavers The 0rphanage
|
Posted - 2010.07.22 12:01:00 -
[245]
supported
|

Kajan Tormen
Blood Money Inc. The Blood Money Cartel
|
Posted - 2010.07.22 14:43:00 -
[246]
supported
|

159Pinky
Trans-Solar Works Rooks and Kings
|
Posted - 2010.07.22 16:28:00 -
[247]
|

Ohmiri
|
Posted - 2010.07.22 16:39:00 -
[248]
|

AmarrCitizen32897
|
Posted - 2010.07.23 02:40:00 -
[249]
Look at all the haters hatin'.
|

Toanfoal
|
Posted - 2010.07.27 19:35:00 -
[250]
Edited by: Toanfoal on 27/07/2010 19:34:56 Bump and support
|
|

Bluefix
Gnu Terror Corps
|
Posted - 2010.07.27 20:02:00 -
[251]
+1
|

Rawbone
|
Posted - 2010.07.27 22:00:00 -
[252]
|

Xi Dra'Gaan
|
Posted - 2010.07.27 22:01:00 -
[253]
NO! NO! NO!
How would I make a living then?!
I have 13 accounts, 2 active at any one time. I paid for one account for a year at $141.40, and now I keep it active with the Buddy System and eventually with PLEX. Each month I started a new account, first on the Buddy System and then active with a PLEX, both from my main account, trained it up, set up the datacores and market, then let it expire. I did this for one year. Now I reactivate the first account of my 12 other accounts with a PLEX from my main account (which has an additional year of time now due to the Buddy System). It has been sitting as a ghost for one year and accumulating income. I do some additional training and get set up for the next year of being a ghost, then transfer the money and any leftover items to my main account and let it expire while reactivating the next account. Rinse and repeat.
I worked hard to do this and spent a LOT of time setting it up and it isn't right that you should ask CCP to stop my exploit, errr, marketing endeavors.
/fiction off
SUPPORTED!
|

GyokZoli
|
Posted - 2010.07.29 17:56:00 -
[254]
|

Toanfoal
Amarr
|
Posted - 2010.08.14 05:32:00 -
[255]
bump
|

Seventh Seraph
|
Posted - 2010.08.14 14:12:00 -
[256]
|

Cire XIII
Ever Flow Atlas Alliance
|
Posted - 2010.08.14 14:16:00 -
[257]
Supported. It just makes sense, and it shouldn't take much time to discuss, decide, and implement.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
Our problems are server-side.
|

Angelzin
Federal Navy Academy
|
Posted - 2010.08.14 19:09:00 -
[258]
Supported.
|

Astroka
|
Posted - 2010.08.15 08:27:00 -
[259]
Absolutely fully supported, no reason someone who doesn't pay to play the game should be paid in-game.
|

Iwanna Killieu
|
Posted - 2010.08.15 13:45:00 -
[260]
agreed
|
|

Trebor Daehdoow
|
Posted - 2010.08.16 12:48:00 -
[261]
Just a quick note -- TeaDaze apparently forgot to post the fact that this passed during CSM4 and is currently listed as "in process" to CCP.
It also made it through the recent crowdsourcing and CSM filtering and is on our list that is being presented to CCP today.
Confessions of a Noob Starship Politician Spending Hours blogging the Minutes
|

Mara Rinn
|
Posted - 2010.08.17 12:56:00 -
[262]
Originally by: Trebor Daehdoow It also made it through the recent crowdsourcing and CSM filtering and is on our list that is being presented to CCP today.
\o/ WOOHOO!
-- [Aussie players: join ANZAC channel] |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.08.18 04:28:00 -
[263]
Originally by: Trebor Daehdoow Just a quick note -- TeaDaze apparently forgot to post the fact that this passed during CSM4 and is currently listed as "in process" to CCP.
It also made it through the recent crowdsourcing and CSM filtering and is on our list that is being presented to CCP today.
Yes just in time lol better late then never  Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Tigrandyr
Everset Dropbears
|
Posted - 2010.08.19 06:12:00 -
[264]
supported
|

PureMurder
|
Posted - 2010.08.19 15:06:00 -
[265]
seems reasonable
|

Dirk Smacker
|
Posted - 2010.08.19 15:26:00 -
[266]
Supported
|

Jint Hikaru
OffWorld Exploration Inc
|
Posted - 2010.08.19 17:26:00 -
[267]
Totally agree with this.
Inactive accounts should not be able to make progress in the game.
------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |

Yldrad
The Dandy KillerS
|
Posted - 2010.08.20 21:05:00 -
[268]
Edited by: Yldrad on 20/08/2010 21:06:38 Issue resolved.
|

Mara Rinn
|
Posted - 2010.08.21 03:49:00 -
[269]
Originally by: Yldrad Edited by: Yldrad on 20/08/2010 21:06:38 Issue resolved.
... and there was much rejoicing! -- [Aussie players: join ANZAC channel] |
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 :: [one page] |