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Thread Statistics | Show CCP posts - 16 post(s) |
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CCP Tanis

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Posted - 2010.02.11 18:47:00 -
[1]
Howdy Folks,
As announced in my recent Dev Blog, we are moving into the next phase of the Mass-Testing project. We will now be holding tests on weekends and directly sending invites to medium and large alliances. These tests will help us assess how well the new expansion performs and thus help us identify any areas that need to be cleaned up to prevent lag from getting out to TQ.
The first test in this new series will be held Saturday, February 20 at 20:00 UTC. These tests are expected to last for about 1 hour. We need at least 300 pilots, preferably 500+ā the more people who show up, the better. _________________________________ Test schedule:
Saturday [February 20] @ 20:00 GMT Saturday [March 6] @ 17:00 GMT _________________________________
Alliance Leaders! If your alliance would like to participate in this testing, please sign-up here, OR send an in-game mail to "CCP Tanis" with the following info:
- Alliance name
- Preferred contact person for that alliance
- Number of pilots you are confident you can bring
- Name of person who will be FC'ing for your alliance
How to connect to Singularity for this test:
- Make a copy of the current Tranquility (TQ) client
- Visit the Sisi patch page.
- Patch the copied client to the Singularity build
- Create a shortcut to eve.exe, edit the properties of the shortcut by adding the following to the "target" box: " /server:singularity" (note the space)
- Login to the singularity test server
- Join the in-game channel "MassTesting"
- Listen for instructions and ask questions in-channel
What exactly is being tested?
Fleet fight & Session changes:
- Test will take place in FD-MLJ
- Players will be seperated into two fleets, X and W
- First, fleet X will move into an adjacent system, while fleet W sets up a gate camp in FD-MLJ
- Fleet X will then jump into Fleet W - NO COMBAT will happen yet!
- Secoond, Fleet X will move into different system adjacent to FD-MLJ
- Fleet X will then jump into Fleet W, again - This time we fight it out!
- We may end up changing the fleet setup slightly, depending on results of current lag-fixes on TQ
What do I need to do exactly?
- Try running logServer, read here if you're not sure how.
- You will want to bring a fleet-setup dread, carrier, BS or smaller.
- You should pay attention to your FPS (use ctrl+f to view in-game)
- Anyone able to use multiple accounts is strongly encouraged to bring your alts!
What else should I know?
- You can get more testing information by subscribing to the "Mass Testing Info" mailing list on TQ!
- CCP staff and ISD will be on hand prior to the test to help move players to the starting location
- Don't forget to fill out the feedback thread after the test (links will be clearly posted at the end of the test!)
- CCP staff and ISD will be on hand prior to the test to help move players to the starting location
____________________________ I break thingsÖ CCP Tanis - EVE Quality Assurance|EVE Live Team CCP Games |
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Spurty
Caldari Rionnag Alba Triumvirate.
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Posted - 2010.02.12 02:32:00 -
[2]
Is it ok to reply to this thread?
Hope so, if not feel free to push this post to wherever its supposed to be (I can't see for sure).
Can I please ask that the following 'standard series of events' gets tested as well please:
- Defenders get 30% of the people on their side, aggressors have 70%
- Titan Bridge aggressors into system (caps and lower hull classes)
- Fire some bombs at the people arriving from the cyno
- Fleet warp Aggressors to the same grid as the defenders
- Drop drones
- Blow up some carriers with a full compliment of 1000s of drones
I shall try to be there for this as well.
Originally by: Hurley I WAS NOT QUITTING SoT AND WAS NOT THINKING ABOUT JOINING IT. PL/SoT MADE A MISTAKE AND ARE NOT MAN ENOUGH TO ADMIT IT OR FIX IT.
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Xain deSleena
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Posted - 2010.02.12 04:02:00 -
[3]
I am beginning to like your threads more and more CCP Tanis. I admire you and your teams hard work. What I like more is that once you have nailed the Lag Monster into it's coffin we will then see who truly rules EVE. Xain
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Jack bubu
Lyonesse. RAZOR Alliance
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Posted - 2010.02.12 08:26:00 -
[4]
Reading the title makes me curious..
does that mean we see first bits of the next expansion on february 20th on SiSi ? :)
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Van Haulen
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Posted - 2010.02.12 09:08:00 -
[5]
Will you make a fresh mirror of TQ before this? The most recent one is getting a bit old and some people (me!) can't log in on Sisi.
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something somethingdark
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Posted - 2010.02.12 10:29:00 -
[6]
How about NO
Lots of good reasons why not in the comment thread for the devblog.
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Atticus Fynch
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Posted - 2010.02.12 10:46:00 -
[7]
Originally by: Xain deSleena I am beginning to like your threads more and more CCP Tanis. I admire you and your teams hard work. What I like more is that once you have nailed the Lag Monster into it's coffin we will then see who truly rules EVE. Xain
I agree.
Communication is the key. Talk to us (the little guy) and we will understand. Silence is always interpreted as indifference. More devs/mods need to have a dialog with the end user instead of the standard "locked for lack of content."
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David Grogan
Gallente Final Conflict UK Warped Aggression
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Posted - 2010.02.12 12:05:00 -
[8]
Originally by: Spurty Is it ok to reply to this thread?
Hope so, if not feel free to push this post to wherever its supposed to be (I can't see for sure).
Can I please ask that the following 'standard series of events' gets tested as well please:
- Defenders get 30% of the people on their side, aggressors have 70%
- Titan Bridge aggressors into system (caps and lower hull classes)
- Fire some bombs at the people arriving from the cyno
- Fleet warp Aggressors to the same grid as the defenders
- Drop drones
- Blow up some carriers with a full compliment of 1000s of drones
I shall try to be there for this as well.
valid points for testing
add warp disruptor bubbles/dictor bubbles at the gates too as the effects of this will also add to the lag
one that i have to disable or I lag out completely is new ecm burst and sensor booster effects SIG: if my message has spelling errors its cos i fail at typing properly :P |

Kazuo Ishiguro
House of Marbles
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Posted - 2010.02.12 15:33:00 -
[9]
I doubt that any alliance is going to want to commit any significant fraction of their pilots to a test server fleet fight at a known time and date, as this would be an ideal opportunity for other people to attack their strategic assets.
I would suggest having the mass test coincide with a downtime on TQ, possibly shifting the usual downtime so that it takes place during peak player hours. This would be a welcome break for the Aussies and will encourage many more people, who might not otherwise want to get involved, to take part.
--- 34.4:1 mineral compression |

Neo Gabriel
Gallente Quantum Cats Syndicate
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Posted - 2010.02.12 15:44:00 -
[10]
If you make so that for one day or one weekend, for testing purposes, no sovereignty disruptors or POS are allowed to be onlined, I think you will get a lot more pilots to join in the testing.
If the alliance doesn't have to worry about invasion and is not able to invade anything they may just as well join in for fun.
To get an even better turnout, allow some sort of reward for people who participate during the entire duration of the test. I don't know what but give them 50mil isk or something for their troubles.
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Jack bubu
Lyonesse. RAZOR Alliance
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Posted - 2010.02.12 17:22:00 -
[11]
If anyone decided to attack sovereignity in that time, it takes like a minute to log into TQ and form up.. thats not a issue at all
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DoNotTouch
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Posted - 2010.02.12 17:31:00 -
[12]
Originally by: Jack bubu If anyone decided to attack sovereignity in that time, it takes like a minute to log into TQ and form up.. thats not a issue at all
^this
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Multipurpose Cleaner
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Posted - 2010.02.12 19:07:00 -
[13]
Originally by: something somethingdark How about NO
Lots of good reasons why not in the comment thread for the devblog.
Translation: 'FFFFFFFFUUUUUUUUUU CCCCCCCPPPP MY GAMEZ IZ LAGGY WTF U SUK DONKEY *******S RAAAAAAAGEEEE '
CCP: Hey dudes, we're doing some mass testing soon. Come help us identify the source of lag.
'FFFFFFFFFFFFUUUUUUUUUU NO WAI I DON'T WANT TO HELP I JUST WANT TO COMPLAIN'
GG 0.0 peeps 
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something somethingdark
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Posted - 2010.02.12 20:01:00 -
[14]
have you like even read the mentioned thread ?
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Jim Luc
Caldari Rule of Five
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Posted - 2010.02.12 21:28:00 -
[15]
I'm just curious, how hard is it to add a check by the server to see if the grid has loaded on the client side before actually placing the ship in the grid?
For instance, if I understand this correctly, the client makes a call to the server, server runs the same call on a server-run version of the game, populates the grid, places the user in the grid, then passes back to the user the updated grid in real-time, etc.
Why not place the character in limbo while loading the grid, then check to make sure the user's client has loaded the grid properly, then place the ship in the grid. This way, you can't warp into a system and everyone already in the grid sees your ship, and has a chance to fire on it, before the client realizes it hasn't loaded the grid yet.
I'm just a simple flash developer, but if I were making a simpler version in flash or java I'd make sure both clients have the same information, and show the user a "loading grid" message or loading animation. Then once everything has loaded, fade everything in nicely, and only after everything is visible for the user, is it represented in local. Not the other way around.
But then again I'm just a lowly flash dev, I'm sure it's more complicated than that 
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Seurimas
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Posted - 2010.02.13 00:03:00 -
[16]
I'd just like to say that Dev's of Eve are a league of their own based primarily on:
Quote: First of a new breed You folks have been saying that you want test events that are held at more opportune times for you, and we've listened! These tests do indeed require as many players as we can get, but holding events on weekends or too late into the evenings, on a regular basis, is not as easy to coordinate as one might think. Even game developers and testers have real lives, families, and friends that they enjoy spending time with too. But, we aren't afraid of change, so we've worked out staffing and, from now and into the future, we will be holding test events on weekends, close to peak hours. There will be exceptions to this rule, if critical issues come up that require special testing, but we hope that this new schedule makes participating in these events much easier for you all. The first event in this new series will be held on Saturday, February 20 at 20:00 GMT This first test will be a return to our standard "fleet fight and POS siege" format, with some tweaks and slight changes, look for an official test announcement thread in the General Discussion forums in the coming days. We will post full details and goals for the test there.
That.
I've played a handful of starting-up, closed beta, open beta, and relatively tiny and everywhere in between MMOs and none of them have the kind of admin/dev feedback/commitment that Eve has.
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Captain Mastiff
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Posted - 2010.02.13 05:29:00 -
[17]
Originally by: Jack bubu Reading the title makes me curious..
does that mean we see first bits of the next expansion on february 20th on SiSi ? :)
The new expansion is called "Mass Testing" D'uh
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ZeTiger 0109
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Posted - 2010.02.13 14:58:00 -
[18]
Originally by: Multipurpose Cleaner
Originally by: something somethingdark How about NO
Lots of good reasons why not in the comment thread for the devblog.
Translation: 'FFFFFFFFUUUUUUUUUU CCCCCCCPPPP MY GAMEZ IZ LAGGY WTF U SUK DONKEY *******S RAAAAAAAGEEEE '
CCP: Hey dudes, we're doing some mass testing soon. Come help us identify the source of lag.
'FFFFFFFFFFFFUUUUUUUUUU NO WAI I DON'T WANT TO HELP I JUST WANT TO COMPLAIN'
GG 0.0 peeps 
Mate are you ok because without your help and help of others ccp cannot fix the lag issue.I am in Aussie land and we get lots more lag than you do because of where we are. The lag issue could be from your isp or internet connection. If thats not the problem could be your computer. At least i dont winge about the lag issue. I have been in large fleet fights and yes there is **** loads of lag. In the mean time do some missioning, ratting, ect. And wait untill ccp fixes the problem.
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icelicker
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Posted - 2010.02.13 18:31:00 -
[19]
Edited by: icelicker on 13/02/2010 18:31:45
Originally by: CCP Tanis Howdy Folks, These tests will help us assess how well the new expansion performs and thus help us identify any areas that need to be cleaned up to prevent lag from getting out to TQ.
I'm guessing new expansion means the latest (2months) e.g Dominion and not "New" As in coming soon Tm.
Testing yes shall be there.
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.02.13 20:38:00 -
[20]
Originally by: CCP Tanis Test schedule:
Saturday [February 20] @ 20:00 GMT
By 20:00 do you mean "Maybe possibly some time long after 20:00"?
20:38 and not so much as a peep from CCP/BH on the server yet.
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Ruziel
Minmatar Twilight Military Industrial Complex
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Posted - 2010.02.13 21:44:00 -
[21]
Originally by: Seth Ruin
Originally by: CCP Tanis Test schedule:
Saturday [February 20] @ 20:00 GMT
By 20:00 do you mean "Maybe possibly some time long after 20:00"?
20:38 and not so much as a peep from CCP/BH on the server yet.
Read the date again, you're a week early.
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.02.14 06:30:00 -
[22]
Originally by: Ruziel
Originally by: Seth Ruin
Originally by: CCP Tanis Test schedule:
Saturday [February 20] @ 20:00 GMT
By 20:00 do you mean "Maybe possibly some time long after 20:00"?
20:38 and not so much as a peep from CCP/BH on the server yet.
Read the date again, you're a week early.

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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.02.14 08:31:00 -
[23]
I just have to ask, what does this have to do with the summer expansion  
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HeliosGal
Caldari
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Posted - 2010.02.14 11:50:00 -
[24]
a guess would be getting an idea of lag sources before they begin to rollout the next expansion Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

Vaal Erit
Science and Trade Institute
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Posted - 2010.02.15 05:06:00 -
[25]
Originally by: Chainsaw Plankton I just have to ask, what does this have to do with the summer expansion  
Mass-Testing 2.0 is going to be the name of the summer expansion, duhhhh.
Originally by: Jim Raynor EVE needs danger, EVE needs risks, EVE needs combat, even piracy, without these things, the game stagnates to a trivial game centering around bloating your wallet with no purpose.
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0racle
Galactic Rangers Galactic-Rangers
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Posted - 2010.02.15 08:58:00 -
[26]
If this is the tesing for the Incarna Expansion, something tells me people are going to be spending alot more time beating the crap out of eachother in a attempt to produce loss of SP than actually fleet testing, hehe.
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SlayerOfArgus
Gallente The Industrial Federation
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Posted - 2010.02.15 16:40:00 -
[27]
I'll be there with my alt. I'll also see who I can bring from my alliance.
Can anyone tell me whether or not you get reimbursed if your ship is destroyed? I've never done the testing before so I am just wondering how that part works. Also do your skills get maxed out or do you use what skills you have? I had heard of people having their skills maxed out for some tests. Again, just trying to get information.
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Jack bubu
Lyonesse. RAZOR Alliance
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Posted - 2010.02.15 19:00:00 -
[28]
Originally by: 0racle If this is the tesing for the Incarna Expansion, something tells me people are going to be spending alot more time beating the crap out of eachother in a attempt to produce loss of SP than actually fleet testing, hehe.
summer expansion is not incarna...
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Msquare
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Posted - 2010.02.15 22:52:00 -
[29]
Originally by: SlayerOfArgus Can anyone tell me whether or not you get reimbursed if your ship is destroyed?
It works just like on the real server. Remember though, this is a copy of your character (and all the Item&ISKs) taken some time (a few weeks(?)) ago from Tranquilty onto Singularity, so you do not need to cry. You can easily buy a new ship&setup ... almost everything is priced at 100 ISK at some stations. Sometimes yor skills are maxed out, mostly not.
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SlayerOfArgus
Gallente The Industrial Federation
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Posted - 2010.02.16 00:16:00 -
[30]
Originally by: Msquare
Originally by: SlayerOfArgus Can anyone tell me whether or not you get reimbursed if your ship is destroyed?
It works just like on the real server. Remember though, this is a copy of your character (and all the Item&ISKs) taken some time (a few weeks(?)) ago from Tranquilty onto Singularity, so you do not need to cry. You can easily buy a new ship&setup ... almost everything is priced at 100 ISK at some stations. Sometimes yor skills are maxed out, mostly not.
Alright, thank you for the information.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.02.16 01:11:00 -
[31]
Originally by: Jack bubu
Originally by: 0racle If this is the tesing for the Incarna Expansion, something tells me people are going to be spending alot more time beating the crap out of eachother in a attempt to produce loss of SP than actually fleet testing, hehe.
summer expansion is not incarna...
how do you know 
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JitaPriceChecker2
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Posted - 2010.02.16 12:22:00 -
[32]
Originally by: Chainsaw Plankton
Originally by: Jack bubu
Originally by: 0racle If this is the tesing for the Incarna Expansion, something tells me people are going to be spending alot more time beating the crap out of eachother in a attempt to produce loss of SP than actually fleet testing, hehe.
summer expansion is not incarna...
how do you know 
Becuase incarna is a myth
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Jack bubu
Lyonesse. RAZOR Alliance
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Posted - 2010.02.16 16:34:00 -
[33]
Originally by: Chainsaw Plankton
Originally by: Jack bubu
Originally by: 0racle If this is the tesing for the Incarna Expansion, something tells me people are going to be spending alot more time beating the crap out of eachother in a attempt to produce loss of SP than actually fleet testing, hehe.
summer expansion is not incarna...
how do you know 
Pay attention to Fanfest keynotes etc.
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Pesky LaRue
Minmatar Brotherhood Of Fallen Angels
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Posted - 2010.02.17 00:31:00 -
[34]
Originally by: Chainsaw Plankton
Originally by: Jack bubu
Originally by: 0racle If this is the tesing for the Incarna Expansion, something tells me people are going to be spending alot more time beating the crap out of eachother in a attempt to produce loss of SP than actually fleet testing, hehe.
summer expansion is not incarna...
how do you know 
Unfortunately, no one can be sure but it's supposed to be planetary interaction > dust > incana, as far as I know.
Hoping you're right, though  .
[Brotherhood Of Fallen Angels] |

Magnus Nordir
Caldari Nordir Industries
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Posted - 2010.02.17 14:12:00 -
[35]
Quote: Unfortunately, no one can be sure but it's supposed to be planetary interaction > dust > incana, as far as I know.
I thought they said dust and incarna would be the same expansion? Makes sense, given that they have the Shanghai team working on dust and the American team working on incarna. Also, wouldn't make much sense to release an expansion that's just a semi-related console game. --------------------------- Only those who surrender are lost |

Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2010.02.18 14:28:00 -
[36]
Originally by: Jack bubu
Originally by: Chainsaw Plankton
Originally by: Jack bubu
Originally by: 0racle If this is the tesing for the Incarna Expansion, something tells me people are going to be spending alot more time beating the crap out of eachother in a attempt to produce loss of SP than actually fleet testing, hehe.
summer expansion is not incarna...
how do you know 
Pay attention to Fanfest keynotes etc.
After Dominion and all that led up to the release, Fanfest keynotes (and CCP's word) hold about as much water as Santino 'Sonny' Corleone's body held blood after being ambushed at the toll booth in The Godfather.
Only trust in tested and released software installed on your computer. Or, in CCP's case, just released.
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Dodgy Past
Amarr Debitum Naturae
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Posted - 2010.02.18 16:03:00 -
[37]
Thing is I've been trying to get on the test server for the last 4 days to check the status of my skills.
Everytime it's either a new patch... and then you can't actually get the patch.
Or you can get the patch but the server's not up or isn't accepting connections.
I've probably wasted 2 hours messing with this... which is roughly the same as every other time I've tried to get on in the past. I can assure you 90% of my alliance can't be persuaded to go through this effort.
At least some idea of when it's likely to be stable long enough to make it worth going through the hassle and timely production of patches to get you from the last edition to the next one so you aren't faced with deleting your old folder, re-copying it again and then faffing about for the millionth time setting overview etc. would be very much appreciated. ---------------------------------------------------------------------------- you seem determined to turn it into ******* Hollyoaks for neckbeards. |

Claire Voyant
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Posted - 2010.02.19 19:26:00 -
[38]
3 hours after the announcement that singularity is back up, the patch server is unavailable. Has any one been able to do this?
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Msquare
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Posted - 2010.02.19 21:49:00 -
[39]
Originally by: Claire Voyant 3 hours after the announcement that singularity is back up, the patch server is unavailable. Has any one been able to do this?
I just did it completly normal - I started my test EVE client - it said "you need the patch" (132199), and so on ... 160+ players at this moment
The mirror copy seems to be from 16-DEC
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Xeross155
Minmatar Fusion Death Inc. Intrepid Crossing
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Posted - 2010.02.20 09:50:00 -
[40]
http://www.eveonline.com/patches/patches.asp?s=singularity&test=&system=win --------------------------------------------- Xeross' ventures into EVE |
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Ban Doga
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Posted - 2010.02.20 13:41:00 -
[41]
I'd like to point people who are unsure about how to setup an EVE client to connect to the test server to a little tool I created: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1271726
I just made a new copy of my reference client (the normal EVE client), set the "Singularity" switch and let the auto-patcher update the client. Worked without any problems and I'm connected to the test server now...
Hope to see you there, Ban Doga
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Xyfu
Minmatar Brutor tribe
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Posted - 2010.02.20 14:47:00 -
[42]
WTB new mirror. _____ ^ That is a sig line. It should be there without me having to put one in. |

Claire Voyant
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Posted - 2010.02.20 14:50:00 -
[43]
Originally by: Ban Doga I just made a new copy of my reference client (the normal EVE client), set the "Singularity" switch and let the auto-patcher update the client.
Seems to be backwards to the instructions in the OP. There it says to patch first and then set the switch. Maybe that is the problem.
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Sto VoKor
Caldari
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Posted - 2010.02.20 15:14:00 -
[44]
Q: What do I need to do if one of the following occours:
1) Singularity doesnt recognize me reactivated accout. 2) Singularity doesnt recognize my new accout
Thanks
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Ban Doga
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Posted - 2010.02.20 15:20:00 -
[45]
Originally by: Claire Voyant
Originally by: Ban Doga I just made a new copy of my reference client (the normal EVE client), set the "Singularity" switch and let the auto-patcher update the client.
Seems to be backwards to the instructions in the OP. There it says to patch first and then set the switch. Maybe that is the problem.
Well the patch that was linked is exactly the same as the one the auto-patcher will use. So I guess it will work one way or the other.
In any case this was meant as instructions for the "EVE Client Manager" I made... 
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2010.02.20 23:45:00 -
[46]
I took part in the mass testing and all I got was this t-shirt and funny logfiles.
Originally by: Hurley I WAS NOT QUITTING SoT AND WAS NOT THINKING ABOUT JOINING IT. PL/SoT MADE A MISTAKE AND ARE NOT MAN ENOUGH TO ADMIT IT OR FIX IT.
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Saccia Rolanes
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Posted - 2010.02.21 00:57:00 -
[47]
Yeah, I'm trying to upload these funny logfiles to the bugs site. I keep getting a 500 error. The form also says that the uploads are limited to 2MB. These compressed logfiles come in at 24MB. How should I get these logs to those that want to see them?
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Kinomoto Sakura
FW Scuad E C L I P S E
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Posted - 2010.02.21 01:07:00 -
[48]
Where do we upload the log files to?? I have 34MB of them,hehe ----------------
- Is that a Shield Booster on your Omen? DesuSigs |

uinuja
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Posted - 2010.02.21 23:15:00 -
[49]
Originally by: Kinomoto Sakura Where do we upload the log files to?? I have 34MB of them,hehe
Compress it with winrar or somelike that and then file a bugreport INBROWSER and upload it via the attachment section.
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Lord Helghast
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Posted - 2010.02.23 16:08:00 -
[50]
Originally by: Magnus Nordir
Quote: Unfortunately, no one can be sure but it's supposed to be planetary interaction > dust > incana, as far as I know.
I thought they said dust and incarna would be the same expansion? Makes sense, given that they have the Shanghai team working on dust and the American team working on incarna. Also, wouldn't make much sense to release an expansion that's just a semi-related console game.
Actually they said, Planetary Interaction, Then incarna and then right after dust, because incarna will set the eve universe up for dust or something of that nature...
My issue is From what i recall we were supposed to get info on trade/alliance treaties in the next expansion, and was praying that they also meant the t3 frigates were coming as well.
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kc51
Amarr Simplistic Syndicate
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Posted - 2010.02.26 01:27:00 -
[51]
When will we be able to log into Singularity again? I've been waiting for over a month now and it still says I'm disabled :(.
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Nika Dekaia
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Posted - 2010.02.26 14:45:00 -
[52]
Originally by: kc51 When will we be able to log into Singularity again? I've been waiting for over a month now and it still says I'm disabled :(.
Post here to get your account activated on Sisi.
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FellRaven
Minmatar Macabre Votum Morsus Mihi
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Posted - 2010.02.27 21:30:00 -
[53]
Could you answer a simple question:
"Why the **** haven't you rolled back this piece of **** called Dominion?"
I actually would like an answer to this question.
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.02.28 20:18:00 -
[54]
This beyond a joke, yes we know your working on it.
But why didnt you roll back dominion and accept you made a big mistake, you have effectivly killed of any sort of half decent size engagment in 0.0.
Yest you still allow it to coninue as it is, which is absolute bull****.
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Bomberlocks
Minmatar Star Bombers
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Posted - 2010.03.02 10:15:00 -
[55]
Originally by: CCP Tanis Howdy Folks,
As announced in my recent Dev Blog, we are moving into the next phase of the Mass-Testing project. We will now be holding tests on weekends and directly sending invites to medium and large alliances. ......lots of hurf durf
And that dearest CCP, is why this expansion is almost guaranteed to be buggy and unusable. There are more than just alliances in Eve. Or have you forgotten your own marketing drivel about sandboxes and how you can make umpty billion isk in your first month?
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Tizian Enel
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2010.03.02 22:55:00 -
[56]
Originally by: Bomberlocks And that dearest CCP, is why this expansion is almost guaranteed to be buggy and unusable. There are more than just alliances in Eve. Or have you forgotten your own marketing drivel about sandboxes and how you can make umpty billion isk in your first month?
Lag in fleet fights tends to affect medium/large alliances a lot more than single corporations, right?
Personally I'm not aware of big problems that affect single corporations.. that would still require mass testing to happen.
I hope the fix candidate tomorrow works, though I might be too tired to join in on the testing fun (what with a CTA tonight depriving me of sleep).
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HeliosGal
Caldari
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Posted - 2010.03.03 11:38:00 -
[57]
summer expansion has been pushing back was meant to be a spring expansion with t3 frigs , moon goo ( comets) and other pre planeterary industrialisation but also pre dust and planet warfare in march. What happened there not sure is that still going in or has it been canned ? ccp has been very quite will there be a expansion before summer expansion or is it being rolled into one, has ccp cut staff with the gfc, are player numbers up to targets this test ill try to be on looks interesting, lag is a ever constant issue. Good luck with getting the issues nailed down Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

XXSketchxx
Gallente Remote Soviet Industries Important Internet Spaceship League
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Posted - 2010.03.03 13:45:00 -
[58]
Originally by: HeliosGal summer expansion has been pushing back was meant to be a spring expansion with t3 frigs , moon goo ( comets) and other pre planeterary industrialisation but also pre dust and planet warfare in march. What happened there not sure is that still going in or has it been canned ? ccp has been very quite will there be a expansion before summer expansion or is it being rolled into one, has ccp cut staff with the gfc, are player numbers up to targets this test ill try to be on looks interesting, lag is a ever constant issue. Good luck with getting the issues nailed down
stop spamming every subforum with your idiocy _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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Alchemist's Alt
Gallente Hysteria Nexus
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Posted - 2010.03.03 15:11:00 -
[59]
Originally by: Tizian Enel
Originally by: Bomberlocks And that dearest CCP, is why this expansion is almost guaranteed to be buggy and unusable. There are more than just alliances in Eve. Or have you forgotten your own marketing drivel about sandboxes and how you can make umpty billion isk in your first month?
Lag in fleet fights tends to affect medium/large alliances a lot more than single corporations, right?
Personally I'm not aware of big problems that affect single corporations.. that would still require mass testing to happen.
I hope the fix candidate tomorrow works, though I might be too tired to join in on the testing fun (what with a CTA tonight depriving me of sleep).
It mostly affect 0.0, sometimes FW and rarely low sec one off intense battles, while fixing the lagg wont benefit everyone I think fixing it to at least 'playable' (pre dom) for 0.0 is necessary.
Theres been alot of crappy stalled battles since Dominion came out, while I am currently 0.0 inactive I do think its good and necessary to focus on 0.0 lagg issues.
This doesnt directly benefit others but it will affect those who plan to go in 0.0 FIRST!! |

Tizian Enel
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2010.03.03 16:21:00 -
[60]
*bump*
CCP is currently rebooting test server in preparation for the testing, should be up in 10-15 minutes.
Join up to fix our beloved game.
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SlayerOfArgus
Gallente For The Booze
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Posted - 2010.03.03 18:37:00 -
[61]
Why was a test announced pretty much an hour after it was supposed to start?
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Dsan
Smegnet Corp
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Posted - 2010.03.03 18:54:00 -
[62]
was asked to go here and request a fresh mirror update before the mass testing, i think it would motivate a lot of people to come join the testing. also you would probably get a LOT more capital pilots if you did it. there has to be someone that trained them over the past 1 quater of a year...
considder this, since last mirror was made, Goonswarm has disbanded... what does that say about the mirror ?
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Mahai Ano
Gallente Center for Advanced Studies
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Posted - 2010.03.03 18:54:00 -
[63]
Damn, announce it at least a couple of DAYS before you decide on a mass test. Don't you want to have people helping you?
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Alchemist's Alt
Gallente Hysteria Nexus
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Posted - 2010.03.03 19:12:00 -
[64]
Was a fun test, I had fun the sleeper invasion was pretty impressive had a chance to risk ships I dont generally like to undock in.
kindda screwed up my sleep today so I was like feeling tired and falling asleep, sent a message to a corpy saying "aww im tired cya" a second later over 9000 sleeper drones appear, it was like a mass caffeine boost, the downfall was the char I wanted to come with sadly didnt have certain skills trained to be useful :(
Also message to some of the rawr guys, chill out  FIRST!! |

Kyra Felann
Gallente
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Posted - 2010.03.03 19:37:00 -
[65]
Wow, I didn't know about this until it was already over.
It went like this:
- Wake up
- Check mail and RSS feeds
- See info about test today
- Excited, since I normally can't make it on Saturdays
- Read the time, which was two hours ago

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StarLite
Amarr Kingfisher Industries Halcyonidae
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Posted - 2010.03.03 19:52:00 -
[66]
I missed this, and I even have the CCP News in my RSS reader... O_o _______________________________________________________________________
This sig is guarded by SigGuard(c) |
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CCP Tanis

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Posted - 2010.03.03 19:55:00 -
[67]
FYI, results from the first test are now online!
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1278810
____________________________ I break thingsÖ CCP Tanis - EVE Quality Assurance|EVE Live Team CCP Games |
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.03.03 22:59:00 -
[68]
Edited by: Tonto Auri on 03/03/2010 22:59:48
-- Thanks CCP for cu |

Amberlamps
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Posted - 2010.03.04 12:26:00 -
[69]
Originally by: CCP Tanis ...instead of waiting for "better timing". 
I guess that means you can give Sisi the "new" mirror which is now out dated by nearly a month. I'm surprised you guys haven't realised a new mirror would give a huge boost to people logging on, or you have realise that but just not bothered to act on it.
At the least you give a reasonable reason for why there isn't a new mirror rather than waiting for a better time. We're paying a monthly sub for a game... we spend our time helping you "fix" the game... we still pay for the game with no bonus. Why not drop faction ships into everyone's hangar again on Sisi?
Everyone going OMGWTFBBQ I can haz cheeseburger nao!
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Slade Hoo
Amarr Corpse Collection Point
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Posted - 2010.03.04 12:49:00 -
[70]
Originally by: Amberlamps Why not drop faction ships into everyone's hangar again on Sisi?
Because it ruins gaming experience. ------ Make Lowsec useful! Vote in the CSM-Forum! |
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eiedu
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Posted - 2010.03.04 14:35:00 -
[71]
Please vid the performances so people that can't join in see the progress but mostly for stunning sights for potential promo vids :)?
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Merasa Tro
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Posted - 2010.03.04 15:41:00 -
[72]
Whilst its great you provide feedback on the results of the testing.. Thought occured that perhaps you're providing too much info for those looking for exploits?
Previously you've said that when you experience lag jumping in, do nothing. As chat, market, etc makes it worse. So what do people do? They spam chat to increase load for those jumping in.
Now you've said dropping/picking up fleet increases load. Isn't that a hint to people WANTING to lag out a node to start forming/swapping/dropping fleets to deliberatly lag out the node?
You're kind of stuck in the rock-hard place. Tell us, people exploit it, dont tell us, people whine it.
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Brokers Clone
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Posted - 2010.03.04 16:44:00 -
[73]
Yea, A test scheduled for Wed, at Noon EST Yes siree, lots of people will make that... yup
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Hun Jakuza
Octavian Vanguard
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Posted - 2010.03.05 08:46:00 -
[74]
A real mass test on TQ : http://eve-kill.net/?a=kill_related&kll_id=5954169
Result : Never loading grid after titan bridge and die. Pilot info panel loading completed, chat load done, broadcast messages fine. Just the game unplayable because Dominion grid load bug.
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Ban Doga
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Posted - 2010.03.05 19:05:00 -
[75]
Edited by: Ban Doga on 05/03/2010 19:07:44
Originally by: CCP Tanis FYI, results from the first test are now online!
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1278810
Are there no results from the earlier tests or did I just miss them?
Specifically I mean http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1238523 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1257152 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1261686
Originally by: CCP Tanis Also, the test today was announced on such short notice because we wanted to get a potential fix into testing ASAP so that it can get out to TQ faster, instead of waiting several days. We figured you folks would rather we keep trying to fix things instead of waiting for "better timing". 
Looking at the results - IMO it's merely a summary of the individual experiences, nothing anyone who participated didn't know already - I have the impression that after 2 months of testing you are still trying to find the actual problem, instead of trying to develop a solution to it.
So are there any fixes already, some changes or ideas that were derived from the test result(s)?
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Everseeker
Caldari Northgate
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Posted - 2010.03.05 19:24:00 -
[76]
Originally by: CCP Tanis Howdy Folks,
[Update: Added new test for Wed March 3 to test a potential fix before deployment to TQ]
...stuff...
Couple Questions: 1. How did the "fix test" go? 2. If good, Deploying to TQ soon? 3. Will the upcoming test be a second look at the fix, or will you be looking... deeper 4. So, About that swarm -o- Sleepers... Do it again?
--
EverSeeker |

Wastelander Miccey
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Posted - 2010.03.06 10:11:00 -
[77]
Hmm...I cant log in to Singularity with my current character. I dwloaded the singu and installed to diffrent location, fire up the game and try to log in with my CURRENT character login and password..It says its wrong..So how do i do this??
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Commander TGK
Gallente The Deep Space Armada Rising Phoenix Alliance
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Posted - 2010.03.06 23:01:00 -
[78]
CCP you had the test scheduled too early, most of us here in the US were still sleeping seeing as how it was a saturday morning. You'd get a better turnout if you did it at 20:00 GMT or later like the previous test.
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Everseeker
Caldari Northgate
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Posted - 2010.03.08 19:02:00 -
[79]
What, NOON is too early? Hmmm.... if you're on the left coast, it's 9 AM. and that IS a wee bit early for a Saturday....
Personally, I had a commitment (of the Spousal aggro kind) But I see that the event was postponed... What happened? No one came?
--
EverSeeker |

HeliosGal
Caldari
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Posted - 2010.03.09 03:32:00 -
[80]
move ahead as required with testing Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
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Caia
Gallente The Scope
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Posted - 2010.03.09 07:42:00 -
[81]
Quote: What, NOON is too early?
Yes, by about 3 hours.
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HeliosGal
Caldari
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Posted - 2010.03.10 02:28:00 -
[82]
at least they are pressing ahead Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

Tibeirus
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Posted - 2010.03.13 13:24:00 -
[83]
Honestly, I have to applaud CCP for diverting from the normal testing times they have done in the past that virtually exclude US time zone participation. My only real question is will I be able to login to the test server for the test, or will it be the standard sitting in the login que for hours?
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Reeno Coleman
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Posted - 2010.03.14 08:39:00 -
[84]
I have a suggestion for the upcoming test
As i'm a software developer too, I spend half my day with bugspray in hand. I tend to look at features that behave awkwardly or dont work very well first. Given I was there with the last tests and didn't notice any particular use of my favorite feature, I would suggest you test it explicitly.
Do an extra test where you ask all ppl to fill their watchlists randomly!
Why?
- I can't imagine people do this by themselves during a test.
- It's a vital part of fleetfights.
- This feature is not part of the native code and has been "hacked in" afterwards
- The watchlist often behaves odd. E.g. the red flashing during attacks is mostly wrong, or not there if needed
- There is a lot of information transferred additionaly. Given the non-native implementation i would guess this is not done very efficiently
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Colporter
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Posted - 2010.03.14 11:23:00 -
[85]
I have managed to 'cut down' my portion of the lag by using Piriforms CCleaner with 'Wipe Free Space' checked. It takes about 2 to 3 hours to complete and has been a substantial help on my computer when I play EVE.
Here is a link to their website, Help Section.
Colporter
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.03.15 11:09:00 -
[86]
This incredibal lag was a direct effect on the dominion expansion, we had 100 in local last night and it was unplayable, targets that were dead were still there, loading into system took forever, is enough hard work and resources being put into this?
I don't think so, they need to go through the code for dominion, look at the fleets finder, loot logger and watch list, these all seem to free lag when they are not active.
Ive tested in system when in fleet and when not in fleet and the difference in lag is huge.
Also look at the sov system, this has gone on too long and realy needs to be sorted.
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Berenices Herculina
Gallente Center for Advanced Studies
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Posted - 2010.03.16 11:33:00 -
[87]
Originally by: Colporter I have managed to 'cut down' my portion of the lag by using Piriforms CCleaner with 'Wipe Free Space' checked. It takes about 2 to 3 hours to complete and has been a substantial help on my computer when I play EVE.
Here is a link to their website, Help Section.
Colporter
We aren't talking about graphics lag caused by your crappy PC or lack of RAM of your crappy PC or lack of CPU of your crappy PC here...see where I am going?
It's about the hamsters in the server cluster... You can have stable high FPS in fight involving 1000 pilots, but your module lag is counted in minutes - that's the 'lag' what we are talking here.
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Msquare
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Posted - 2010.03.19 16:04:00 -
[88]
Ahhh... A fresh Mirror. Not 100% sure, but seems less than a week old. And a 2Gb "patch".
I'll ry and be there. |

Giselda
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Posted - 2010.03.20 14:26:00 -
[89]
Having this at the top of the newsfeed today might have informed a few more folks of the time and encouraged them to log on. It took a bit of searching to find this info today. 
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Giselda
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Posted - 2010.03.21 01:47:00 -
[90]
Thanks for adding this to the newsfeed in time for folks to get there!
My null sec main had fun - lots of pew pew with accompanying lag - hope test results were good!
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.03.21 14:25:00 -
[91]
so how did it go? anything to report yet
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Vax Silver
Silver Enterprises
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Posted - 2010.03.21 15:58:00 -
[92]
Edited by: Vax Silver on 21/03/2010 15:59:20 Well these are just my observations. Brought an Archon and played close support for the caps of fleet #2.
With graphics down and brackets off it was laggy but playable at about 400 pilots in system.
Only encountered two of what I would call major bugs.
#1 was that Eve-voice was totally hosed in a fleet that big
#2 was that after my carrier got popped by a DD (thanks CCP Stillman btw) my pod just floated there unable to move, warp or anything. I ended up having to self-destruct it to get out.
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Nilanni
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Posted - 2010.03.22 05:01:00 -
[93]
I was piddlin' with PI when the popup announced the test, & decided to go see.
The first test, jumping the Stillman fleet into an empty system went ok, but for the second one into a camped gate, I watched as maybe half our fleet made the jump, & was left behind with the other half that hadn't clicked the Jump button in less than an instant after he called Jump Jump Jump...after three or four minutes the session finally changed and I landed into No Grid.
Watched the fight in the fleet chat for a good 10 minutes, eventually somebody's drone found me and began scratching me slowly to death. At least the HUD worked, but no alarms. I probably should have just relogged, had plenty of time. The drone finally finished its work, HUD vanished, still no grid or pod. Waited over 30 minutes just to see if grid would ever load, then relogged & flew home in the pod.
During the fight pilots were complaining about all the pods not leaving (couldn't). Fleet voice was out the whole time, even the menu option vanished. |

HeliosGal
Caldari
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Posted - 2010.03.29 11:34:00 -
[94]
by gee more stress tests this must be a pretty major issue for ccp to be devoting so much resoruces to it and taking them away from tyrannis. CCP have been very quite which indicates theres something not qutie right i do hope its sorted soon Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2010.03.29 17:39:00 -
[95]
Originally by: HeliosGal By gee, more stress tests. This must be a pretty major issue for ccp to be devoting so many resources to it and taking them away from Tyrannis. CCP have been very quiet which indicates there is something not quite right. I do hope its sorted soon.
Fixed as best as I could.
Since we are nearing the fourth month mark for Dominion, it sure would be nice to get a intermediate patch (<cough> roll-back <cough>) addressing this Dominion-specific performance issue.
There may be an upswing in larger scale fighting sometime soon(TM). Unfortunately, the agility of CCP's development and testing staff's efforts to make right on a MMO game-breaking programming / architecture ****-up is looking sluggish. If the analysis of this issue is truly alluding the bug hunter(s), then I suggest putting more CCP personnel in the field (or even covertly into fleets) with as many analysis and logging tools running as possible. If there is a potential fix published up to the test server, then FFS advertise that fact and initiate more testing sessions.
Yes, making new content (Tyrannis) is nice and is clearly a part of CCP's business plan, but fixing that which once worked and is a significant MMO-element in EVE is just as important.
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HeliosGal
Caldari
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Posted - 2010.03.30 13:02:00 -
[96]
how about less mass testing and more patching sisi up to the tryannis alpha development program may 18 is fast closing wtf are ccp doing Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

w1ndstrike
Honored By Death
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Posted - 2010.03.30 19:46:00 -
[97]
Just a question that may or may not have been adressed, but I could not see a definitive post on the matter.
is this limited to strictly alliances or will there be staff on hand to handle lone pilot volunteers? I'll try to be there, but I do not believe my alliance has signed itself up.
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Nelindor1
Gallente Kiss My Assets Looney Toons.
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Posted - 2010.03.30 20:06:00 -
[98]
I have a question about the planetary interaction.. When i start linking and routing things, i sometimes get a message that says "this route will have to much traffic" or something like that and i have no clue what that means and how to avoid it. I've asked this questions in other topics and no one has answered me.
Anyone know? |

Hammerswift Thunder
Caldari
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Posted - 2010.03.30 21:46:00 -
[99]
HELLO i m gona put on my flame proof pod suit before i say this.
im sure that 99.9999% of everything i hear about installing the test server on your system is crap that said however. im a huge comp NOOB i do good just to download things why cant a download be made without haveing to go in to your files and change stuff i would glady help if i didnt have to do this. just a thought and if this allready exist and i am just that dumb sorry to have wasted your time.
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Jhon Collish
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Posted - 2010.03.30 22:10:00 -
[100]
i already tried to log in, no luck...well ill login as soon as the server is mirrored (i cant login)
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Katy Ling
Gallente
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Posted - 2010.03.30 22:44:00 -
[101]
Originally by: Msquare
Originally by: Claire Voyant 3 hours after the announcement that singularity is back up, the patch server is unavailable. Has any one been able to do this?
I just did it completly normal - I started my test EVE client - it said "you need the patch" (132199), and so on ... 160+ players at this moment
The mirror copy seems to be from 16-DEC
160+ players ? no wonder it's hard to get enought players to test that.
testing things in the test server is actually cool, but not everyone knows how to join , most cases I've seen , have been one player explaining other directly, how to connect, and only then, there's a extra tester.
maybe CCP would like to include in the help section, a tutorial about it. or a link directing to it. not everyone knows or is in the mood for that sort. and is really important to test that.
well, it's good to know how low is the frequency on the test server, so we understand the need of having more people joining. i suggest everyone to help others reminding to participate and joining the test server, on a personal basis, as i've seen it's one of the most effective ways. if there's other effective way, i haven't witness that.
Waite ! I'm coming !!! |

Eleanor Azuranai
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Posted - 2010.03.30 23:40:00 -
[102]
I would be happy to help with this (notwithstanding timing issues like being on the wrong side of the world, but if i'm up, i'd be in) if it could be made more of a no-brainer to enter the test server. As it is, i'm looking at the instructions for setup and thinking "uhh...if I screw this up, my real game probably won't work either...".
What would be super-L33t (and not that I'm a coder, but I guess reasonably achievable) would be a button on the main, normal login page that said "TEST SERVER", and in one click, poof, there I am logged into the test server.
I have the Means (a PC), the Motive (i love this game) and probably the Opportunity (heh, is that the time?), but what would really help would be making it easier to get through the configuration, and I really don't see why that couldn't be reduced to One Click. THAT would get the numbers in!
Failing a One Click solution, a wee .exe that sets up the test-server-entry conditions would be good. |

Joseph Maldonado
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Posted - 2010.03.31 01:01:00 -
[103]
I Just thought I Give an evil look to all bad mouthers. 
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Mainstays
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Posted - 2010.03.31 01:22:00 -
[104]
So we get to see the new expansion befor it's even out. nice!
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Facepalm
Amarr Battlestars Wildly Inappropriate.
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Posted - 2010.03.31 01:29:00 -
[105]
Hmm April 3rd: the first day of reinforcement timers for just about all of EVE's invasion of the North...
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Djakku
Gallente Ira Vis Amor
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Posted - 2010.03.31 01:40:00 -
[106]
wow what an awesome way to spend my 21st birthday, ill be there for sure! This is not a signature. |

Davinthan
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Posted - 2010.03.31 02:33:00 -
[107]
I do not have a more than two others that would join can you use us?
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Sovereign Enterprise
The Hull Miners Union Gentlemen's Club
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Posted - 2010.03.31 02:37:00 -
[108]
Originally by: Hammerswift Thunder HELLO i m gona put on my flame proof pod suit before i say this.
im sure that 99.9999% of everything i hear about installing the test server on your system is crap that said however. im a huge comp NOOB i do good just to download things why cant a download be made without haveing to go in to your files and change stuff i would glady help if i didnt have to do this. just a thought and if this allready exist and i am just that dumb sorry to have wasted your time.
It is actually incredibly, incredibly easy. You don't have change anything in any files. Get to your eve folder (c\program files\ccp\eve), highlight the eve folder, control+c, get to your desktop, control+v. Wait for it to move the files, go to the patch page, click the button that says "update from current live patch" or whatnot, then when it says to install it to the directory NOT your eve directory, just point it to the one on desktop. And you're good to go.
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Retionnocer
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Posted - 2010.03.31 03:53:00 -
[109]
MAKE THE TEST SERVER A BUTTON FOR CRYING OUT LOUD......
you want participation? make it easy CCP- enough of this copy this crap to play the stupid test server
dont you know people are to lazy- or is it beyond the programing of todays computer to intergrate the test server log on and the game run in 1 freakin menu
get with it...make it easier to log on the test server if u want mass participation
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Katy Ling
Gallente
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Posted - 2010.03.31 05:46:00 -
[110]
Originally by: Retionnocer MAKE THE TEST SERVER A BUTTON FOR CRYING OUT LOUD......
you want participation? make it easy CCP- enough of this copy this crap to play the stupid test server
dont you know people are to lazy- or is it beyond the programing of todays computer to intergrate the test server log on and the game run in 1 freakin menu
get with it...make it easier to log on the test server if u want mass participation
well , the point is true, certainly, having a shortcut in the game folder , with the test server pre-built in, would be nice. the steps to connect there aren't complicated, but still, not everyone knows or is confident enough or just want to have the work, to connect to the test server.
automatizing those steps, would contribute for more test players.
Waite ! I'm coming !!! |
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Ban Doga
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Posted - 2010.03.31 07:04:00 -
[111]
For everyone who does not want to go through all the manual steps necessary for creating a client for the test server I created a little tool that will provide a GUI for doing this.
Maybe you will find this easier: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1271726
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xhairy
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Posted - 2010.03.31 09:02:00 -
[112]
Edited by: xhairy on 31/03/2010 09:03:09
Originally by: Ban Doga For everyone who does not want to go through all the manual steps necessary for creating a client for the test server I created a little tool that will provide a GUI for doing this.
Maybe you will find this easier: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1271726
hmm i foor one thing the idea is great ...but im srry im not gonna use a unathurised or not made by and offered by ccp gui ...no offence im srry im not able to help with the testing ...if ccp would just make or add on an .exe for the sisi test server patching it would help a large amount of ...well computer illiterate get onto the test server for these tests.....please dont flame or bash ...theres lots of players that just click and point!
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Miguelin22
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Posted - 2010.03.31 11:03:00 -
[113]
i want To take part in the test xD
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Miklas Laces
A.N.A.R.C.H.I.C.A
|
Posted - 2010.03.31 11:37:00 -
[114]
good job CCP, keep failing
________________________________________________ CCP Claw > Sokata has been destroyed for boundary violation Drug Kito > Sokata you'll always be remembered as a noob in history of alliance tourname |

Supreme Commando
|
Posted - 2010.03.31 12:31:00 -
[115]
question to reference to all i get no lag whats so ever no discconnects nothing so if id ont get the probs then the problem is you 
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mellender
|
Posted - 2010.03.31 14:33:00 -
[116]
on the test date. Lets say, one hour before the singularity battle is to begin, send a game wide message that the "Tranquility server will be down for two hours for the Singularity "Test Battle" to begin. Everyone interested to compete must log on Singularity. Tranquility will be back online when completed." You would get alot more players on that would rather keep playing and who in interested in fleet fights if never been in one.
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Wang LeeMei
United Kings R.A.G.E
|
Posted - 2010.03.31 17:39:00 -
[117]
Originally by: Ban Doga For everyone who does not want to go through all the manual steps necessary for creating a client for the test server I created a little tool that will provide a GUI for doing this.
Maybe you will find this easier: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1271726
1. Copy Tranquility client to new location 2. Download SiSi patch (Linkage) 3. Apply patch to the location u copied the client to in step 1 4. ... 5. Profit
no need for manual configuration no need for external programs to be used
fly safe
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Lise Kahel
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Posted - 2010.03.31 17:49:00 -
[118]
Not to troll, but there's going to be some major fighting in the coming weeks. I don't mind running the log server and uploading the results; any procedures for this (e.g. what type of petition)?
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Ban Doga
|
Posted - 2010.03.31 21:53:00 -
[119]
Originally by: Wang LeeMei
Originally by: Ban Doga For everyone who does not want to go through all the manual steps necessary for creating a client for the test server I created a little tool that will provide a GUI for doing this.
Maybe you will find this easier: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1271726
1. Copy Tranquility client to new location 2. Download SiSi patch (Linkage) 3. Apply patch to the location u copied the client to in step 1 4. ... 5. Profit
no need for manual configuration no need for external programs to be used
fly safe
Of course after starting with "For everyone who does not want to go through all the manual steps" someone who actually does want to do all the steps manually has to reply. And of course you have to point out that there is no need for external programs even tho no one said that there is one.
Why didn't you point out that the moon is not made out of cheese? After all no one said it was either.
Why do I even bother...
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Hammerswift Thunder
Caldari
|
Posted - 2010.03.31 22:06:00 -
[120]
Originally by: Sovereign Enterprise
Originally by: Hammerswift Thunder HELLO i m gona put on my flame proof pod suit before i say this.
im sure that 99.9999% of everything i hear about installing the test server on your system is crap that said however. im a huge comp NOOB i do good just to download things why cant a download be made without haveing to go in to your files and change stuff i would glady help if i didnt have to do this. just a thought and if this allready exist and i am just that dumb sorry to have wasted your time.
It is actually incredibly, incredibly easy. You don't have change anything in any files. Get to your eve folder (c\program files\ccp\eve), highlight the eve folder, control+c, get to your desktop, control+v. Wait for it to move the files, go to the patch page, click the button that says "update from current live patch" or whatnot, then when it says to install it to the directory NOT your eve directory, just point it to the one on desktop. And you're good to go.
THX for the info i will try this but i support the test server button that some folks below me posted
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Hammerswift Thunder
Caldari
|
Posted - 2010.03.31 22:12:00 -
[121]
Originally by: mellender
on the test date. Lets say, one hour before the singularity battle is to begin, send a game wide message that the "Tranquility server will be down for two hours for the Singularity "Test Battle" to begin. Everyone interested to compete must log on Singularity. Tranquility will be back online when completed." You would get alot more players on that would rather keep playing and who in interested in fleet fights if never been in one.
lol what a gank free for all that would be would love to see this even more than a button however that would be nice to have
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Purpleshadez
Amarr Faster Muffins
|
Posted - 2010.03.31 23:03:00 -
[122]
Can anyone join in this or do you have to be part of allience?
i'm prob only one from my corp who can make it but want to have bit of fun but i am new to the test server
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OC 2av2
|
Posted - 2010.04.01 00:21:00 -
[123]
What an awful moron am I if I did noticed this test only now!!!      
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tsav
|
Posted - 2010.04.01 04:33:00 -
[124]
ill give it a whirl if i can get it loaded right and if youll accept single pilots sounds very intriging although i suck at pvp
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Velov
Creative Destruction
|
Posted - 2010.04.01 06:06:00 -
[125]
To all of you crying about manual labor... where's the fire?
1. Copy directory. 2. Chruker's awesome page, patch from TQ version to current version on the right. (or CCP patch page) 3. Log in. 4. Omg I just performed a vasectomy on Tanis. 
00:03:39 (3 min, 39 sec) to set this up from scratch. If the eve server is down for any reason and you are unable to download the patch on the first try, chill out and try again later.. I know, amazing concept. Happy fragging and debugging. 
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plexme
|
Posted - 2010.04.01 08:08:00 -
[126]
I will be the only one in my corp/alliance who would be taking part. I assume more the merrier regardless if individuals may not be able to be organized like the bigger alliances and groups.
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jimnipity
|
Posted - 2010.04.01 13:23:00 -
[127]
Well, a shortcut to the TQ exe will open TQ, a shortcut to the SiSi (patched) exe will open SiSi.
I dont mean this in a rude way towards people but I really dont get where all the problems are coming from. Its like a 3 step process and took me about 5 mins while I was high as ****, and I'm no geeky little 1337 hax weirdo kid
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Zathi Shaitan
Minmatar Illiteracy Combatants
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Posted - 2010.04.01 18:19:00 -
[128]
Originally by: CCP Tanis
Players will be seperated into two fleets, X and W
Impossible.
Separated, maybe. ---- " Several unconventional alliances where made at that point " - Hey CCP, "where" != "were".. you too, Brutus? http://loseloose.com/ |

Jamus Gorrelius
Macabre Votum Morsus Mihi
|
Posted - 2010.04.01 20:31:00 -
[129]
CCP Tanis
I have a seroius question, we know you have a patch ready for the problems we face, why havnt you deployed it yet?
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the darkninja
|
Posted - 2010.04.02 02:30:00 -
[130]
The source of "Lag" as you humans tend to refer to it was caused by a recent firing of the Large Hadron Collider (LHC).
-Dark
|
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jimnipity
|
Posted - 2010.04.02 03:37:00 -
[131]
Originally by: the darkninja The source of "Lag" as you humans tend to refer to it was caused by a recent firing of the Large Hadron Collider (LHC).
-Dark
perhaps preliminary tests are underway?
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Silverlinings
|
Posted - 2010.04.02 08:09:00 -
[132]
I am sorry, but your numbers (500) are a bit low...
The problem only begins to start with 500 players in one solarsystem, (and grids needs loading for the rest to jump in) But the pain realy begins at around 750 players on a normal node and arouns 1100 on a reinforced node.
Thats only my experience, so u might want to test with a bit more players if your test node is as heavy as the ones we play on...
the problems for gridload popup whe: 1) you jump or bridge into the system 2) you jump back to your fleet / the hostiles 3) you undock in system 4) you activate modules 5) module status change occurs.
You might want to take a little peek at those, combined with theaverage loadtime of players jumping into the system, and the time they stay cloaked
capacitor readout stays "pritty good during the lagfest", wich is quite strange
Good luck with the test, i probebly can not help you saterday since were out killing reds...
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Kazturkey
|
Posted - 2010.04.02 15:11:00 -
[133]
Um, I've never tested on Singularity before, so if I log into singularity does my character have all his ships etc. and if the ship is destroyed on singularity, is it gone on TQ as well?
Thanks in advance
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Probonnie
|
Posted - 2010.04.02 21:09:00 -
[134]
I haven't worked with singularity before but like every other test server for MMO. What happens on the test server stays on the server.
A little more instruction on what to do with the server log file and so forth would be nice. I'm only on to add my slight weight to the test mass you guys are creating.
I expect to be erased quickly but in the mean time it looks like fun for those of us who are not skilled enough to qualify for the alliance tournments.
Looking forward to a ripping good time. Probonnie
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India99
|
Posted - 2010.04.02 22:15:00 -
[135]
iĻll be there with a fresh mirror
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Petirol
Minmatar Petiros Ersatzteilhandel
|
Posted - 2010.04.03 09:03:00 -
[136]
Originally by: Purpleshadez Can anyone join in this or do you have to be part of allience?
i'm prob only one from my corp who can make it but want to have bit of fun but i am new to the test server
same here. I'm not part of anything but the last tests I participated were fun. anyone can come, someone will open up a fleet and you join. just pay attention to the fleet chat.
just bring your frigate. you won't turn the tides of battle, but that's not neccessary since it's all about producing lag, and that's what everyone can do, even new characters.
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Oue
|
Posted - 2010.04.03 10:40:00 -
[137]
Originally by: CCP Tanis
Saturday [Arpil 17] @ 20:00 GMT
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Non Existent
|
Posted - 2010.04.03 11:03:00 -
[138]
and the promised day came but no mirror at all over the test server..., so much for a mass test... recently activated characters were left out(me and others aswell)... i guess it was too much to ask...
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realdognose
|
Posted - 2010.04.03 12:05:00 -
[139]
Edited by: realdognose on 03/04/2010 12:05:26 Will there be another "Copy" from Tranquility before the Test starts?
(Currently flying a rokh, but Singularity only has my Cormorant )
cheers, dognose
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Neve R'yon
Gallente Federal Navy Academy
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Posted - 2010.04.03 20:33:00 -
[140]
Originally by: realdognose Edited by: realdognose on 03/04/2010 12:05:26 Will there be another "Copy" from Tranquility before the Test starts?
(Currently flying a rokh, but Singularity only has my Cormorant )
cheers, dognose
go ahead and log in then set up as you please since everything but ammo is only 100isk per item...including your rokh and all its modules do enjoy ...no, I am not trying to be arrogant...I was genetically engineered and poured into a pod and cloned this way...I fail and learn as easily and as well as anyone else...I just don't change my mind .. |
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Neve R'yon
Gallente Federal Navy Academy
|
Posted - 2010.04.03 20:40:00 -
[141]
Originally by: Non Existent and the promised day came but no mirror at all over the test server..., so much for a mass test... recently activated characters were left out(me and others aswell)... i guess it was too much to ask...
mirrors take up to three working days to accomplish and a list of tests were planned when it was made and nothing you do there in the helping will affect real chars anyway your new chars will appear as soon as the new mirror happens and btw it is entirely possible to have both the singularity and tranquility server clients open at the same time your REAL chars need never be unable to protect themself...ITS A TEST SERVER teeheehee enjoy ...no, I am not trying to be arrogant...I was genetically engineered and poured into a pod and cloned this way...I fail and learn as easily and as well as anyone else...I just don't change my mind .. |

Hustomte
|
Posted - 2010.04.04 01:31:00 -
[142]
Memory Thrashing?
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UniversE8
|
Posted - 2010.04.04 11:25:00 -
[143]
Good day, can raise my skills to Bombers, very necessary experimenting with it? Nick in game UniversE8.
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Camios
Minmatar Insurgent New Eden Tribe Systematic-Chaos
|
Posted - 2010.04.05 10:38:00 -
[144]
So? What are the results of the tests? Tanis promised us some info on the test results, but we have none except this.
Actually I don't understand why you promise things you don't do, and you don't even explain why you don't.
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Raiment Epoch
|
Posted - 2010.04.06 16:51:00 -
[145]
Will there be a mirror before the April 17th test? This is critical for my (20M SP) and many others participation. It is not just a three week character thing. I declined to take part in April 3rd because the mirror was too old.
while your at it, giving all test server characters with free clone spots an empty clone in FD- would also ease test server participation.
Cheers! |
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CCP Tanis

|
Posted - 2010.04.08 13:26:00 -
[146]
I will see about the possibility/feasibility of getting a new mirror onto Sisi.
Can't promise anything, but I'll do what I can.
____________________________ I break thingsÖ CCP Tanis - EVE Quality Assurance|EVE Live Team CCP Games |
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Jamus Gorrelius
Macabre Votum Morsus Mihi
|
Posted - 2010.04.08 21:36:00 -
[147]
im sorry but what?
As announced in my recent Dev Blog, we are moving into the next phase of the Mass-Testing project. We will now be holding tests on weekends and directly sending invites to medium and large alliances. These tests will help us assess how well the new expansion performs and thus help us identify any areas that need to be cleaned up to prevent lag from getting out to TQ.
What about Dominion and what is going on right now, are you realy telling us that US the players that have to deAL with this incredible lag on a daily basis since dominion was introduced.
Are you saying that we have to wait untill may for any form of a fix?
Please be honest with your player base and let us know the paying customers.
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Hakaru Ishiwara
Minmatar Republic Military School
|
Posted - 2010.04.09 14:07:00 -
[148]
Originally by: Camios So? What are the results of the tests? Tanis promised us some info on the test results, but we have none except this.
Actually I don't understand why you promise things you don't do, and you don't even explain why you don't.
You mean this quote from a February 10th dev blog?
Originally by: CCP Tanis Information and transparency
One thing that we feel has been a shortcoming in our previous mass-testing exercises thus far is the lack of reports and information being relayed to you, the players of EVE. To remedy this, we will begin publishing the results of each test. Over time, we will add to what is being reported and, hopefully, even get a sub-site on eveonline.com to host the results from all these tests so that anyone can view results from recent tests, as well as historical results.
What is the status of the initiative described above?
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Camios
Minmatar Insurgent New Eden Tribe Systematic-Chaos
|
Posted - 2010.04.10 09:28:00 -
[149]
I don't understand what is the problem in telling the test results to the playerbase.
Maybe the problem is that things are not going well, and nobody wants to tell us this.
CCP didn't ever fix the mess that came with Dominion, and they already shifted the focus on the next expansion. The thing I don't really understand is what was wrong with apocrypha and why you had to mess with it.
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Ban Doga
|
Posted - 2010.04.10 18:17:00 -
[150]
Originally by: Camios I don't understand what is the problem in telling the test results to the playerbase.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1278810
You want even more results?? Geez, you're hard to satisfy, eh? 
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Lymitz
IT Alliance
|
Posted - 2010.04.12 08:21:00 -
[151]
+1
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CCP Tanis

|
Posted - 2010.04.12 15:20:00 -
[152]
All feedback up to this point has been collected and accounted for. Please view the "mass test results thread" for more details.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1278810&page=1
____________________________ I break thingsÖ CCP Tanis - EVE Quality Assurance|EVE Live Team CCP Games |
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Camios
Minmatar Insurgent New Eden Tribe Systematic-Chaos
|
Posted - 2010.04.12 16:45:00 -
[153]
Thanks for publishing the results, and good luck with the hard work.
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Ban Doga
|
Posted - 2010.04.12 18:22:00 -
[154]
Edited by: Ban Doga on 12/04/2010 18:26:26
Originally by: CCP Tanis All feedback up to this point has been collected and accounted for. Please view the "mass test results thread" for more details.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1278810&page=1
I take it the test results are an indication of the progress.
So seeing that the performance during the tests has decreased from 5.2 (slightly better than current TQ) to 4.7 (slightly worse than TQ) is making me wonder how it will be when Tyrannis hits the server.
EDIT: I still think you are still trying to figure out what's really going on and far from developing a solution. Especially "Still seeing low FPS reports, seems to be getting worse" is making me wonder if you can even predict whether your changes are going to make it better or worse until you see them running.
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OVERBROW
Minmatar
|
Posted - 2010.04.12 21:03:00 -
[155]
Originally by: CCP Tanis
We need at least 300 pilots, preferably 500+ā the more people who show up, the better.
Will be there.
This should be interesting.
----- mmopvp.blogspot.com ----- |

XeliumXx
Dissonance Corp Primary.
|
Posted - 2010.04.12 21:50:00 -
[156]
Ah man, I would LOVE to come to the test but my account still hasn't been activated on SiSi ;(
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SenriuKri
Gallente Source Industries
|
Posted - 2010.04.13 07:26:00 -
[157]
When will the next mirror be take of Tranquility?
The current one states my account is unavailable since I wasnt active in the past few weeks, Please Mail me in game or by some other means (if necessary)
--Thanks
----- Sen-Sen Standard Grade Miner, yes I fly a Mega for my mining, so what? I'm just a tad bit (alot) behind on what my characters skills should be compared to her actual age >_<
[b][center]Gellente all the wa |

Ivan Target
|
Posted - 2010.04.13 09:41:00 -
[158]
I'd love to come to the event as well, just returned to the game about 40 days ago and see the test server hasn't had a mirror since then. Hope yall do a mirror before this next test.
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Hakaru Ishiwara
Minmatar Republic Military School
|
Posted - 2010.04.13 13:42:00 -
[159]
Originally by: CCP Tanis All feedback up to this point has been collected and accounted for. Please view the "mass test results thread" for more details.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1278810&page=1
The update is appreciated, but I will take a leap and state that the community is interested in more than a summary of what is, in the world of quality assurance, highly subjective data via player feedback.
For example, what are CCP QA and Network / Hardware engineer personnel seeing metric-wise when large fleets jump into one another (via gate, titan bridge, POS jump bridge, logonski, etc.)? If measurable, what data traffic are you seeing between server and client when a client has the fleet window active and there are a ton of changes to the fleet composition due to pilots joining / leaving fleet due relogging during fights? Etc.
And how are you guys doing with the monitoring of large Tranquility fights? You want numbers of warm blooded (well, mostly) testers? You have them getting together one or more time a day and performing all sorts of random actions en mass that should provide decent data.
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darius mclever
|
Posted - 2010.04.13 14:55:00 -
[160]
just curious ... would it be an option to stage a fight for NC/SC?
e.g. each side names a pos they want to fight for. CCP sets up the pos the same way as on TQ, fight gets started ... and the result (pos save/destruction) is applied to TQ aswell. that might solve the participation problem.
(of course some kind of peace agreement from both sides for the 17th would be needed)
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Jamus Gorrelius
Macabre Votum Morsus Mihi
|
Posted - 2010.04.13 15:30:00 -
[161]
Id like to see what you have done since dominion, what stage are you at in sorting this broke expansion you pushed out?
And when can we see some sort of fix for it, because if your thinking about we will have a fix for the next expansion just isnt good enough.
CCP you have been going down hill on your customer service and with the recent dev blog about deep safes,what has been done about the LAG.
numbers and stats that we all know isnt a report.
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Rojakel
AdAstra. Aeternus.
|
Posted - 2010.04.13 17:35:00 -
[162]
Will be allowed to take big ship like super caps on grid for the mass test ? ---- I have my ship, guns, target.....what else.....
Rubber Ducky? Yeh, he'll come in handy :D
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Elf Lord
|
Posted - 2010.04.13 17:41:00 -
[163]
So many great questions, so many porrly thought out questions, so many great answers. There is just My self and a barely trained alt I can gring to the table and my main alt ain't that good either but even poor players like myself should add to the testing parameters sice what ever we do to screw up the parade during testing is going to happen in real life anyway. I'm hoping I can figure out how to set up so I can play. there are some great instructions from some of you so I think I can figure out how to do it on time and correctly. Us old geezers need to start early setting up it takes us a while to move let alone think. lol.
Btw, I want to congradulate the dev or whom ever set this particular thread up as it was easy to find explaines pretty much everything anyone needs to know and is well done. Unlike the CSM Election which is one HUGH Cluster F'ing mess with no central anything and even less info.
Fly Well Fly Free Elf Lord
PS Anyone ever think about adding a spell check to these forums? If there is one I can't find it. (See the part about being old above)
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senecti
UK Corp
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Posted - 2010.04.13 22:20:00 -
[164]
Tell me If i am wrong but if you were getting closer to solving the issue causing this increased lag why is it on Your Test reports The FPS and player ratings are actually getting worse ?
Also when you say things like this
Quote: This is the first time weÆve seen reports of players getting ætraffic controlÆ type messages when initiating a jump. The message they get tells them that theyÆre in a queue to jump and must wait 2m 30s (was the exact same time reported by all players who got the message).
I get the impression you are out of touch with things because 1)This happens all the time and 2)We don't actually want to see that stupid message.
Then you go on to say
Quote: That said, Loading into the system was a bit smoother this time around than in previous tests.
Thats probably because half the fleet were stuck due to traffic control. If you were enagaging a fleet on the other side of a gate the fleet that jumped in would therefore have even more of a disadvantage and would probably have no chance.
tbh i just had a facepalm moment after reading this.
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CCP Tanis

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Posted - 2010.04.14 16:51:00 -
[165]
We should also have a new mirror applied to Sisi before this test event.
____________________________ I break thingsÖ CCP Tanis - EVE Quality Assurance|EVE Live Team CCP Games |
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Elannia Cree
|
Posted - 2010.04.15 03:22:00 -
[166]
All that's in the test reports is a summary of the problems we get in 0.0 every day when 2 fleets of over 100 or so engage. CCP, it's good that you can see this now but please open up to us on what you have learnt about the problem at a techinical/system level, what fixes have been tried already and what more is being done.
I'm really worried that the focus is going to shift now onto these new planetary expansion features and we won't see a fix in the next release for the fundamental issue that's killing life in 0.0. Please give us some real reassurance that you're making progress on the problem and that you won;t release until it's fixed.
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ZiYauRen
Gallente RedShift Limited Sang Do Oligarchic Democracy
|
Posted - 2010.04.15 09:53:00 -
[167]
Unfortunately the timing is bad for the PI test for my alliance plus a bit short notice. Having said that, however, I will be showing up with a couple and possibly more pilots and a few alts.
It would be nice to have more notice next time. Maybe even two tests in one day to cover more tz and get you more data. Just a thought.
By the way... I would be the contact for my ally as well.
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Tentacle Monster
Interspacial Specialists
|
Posted - 2010.04.15 14:22:00 -
[168]
I'd like to participate in the test on Saturday, but for some reason I can't log into SI. Wrong username or password, even though the same ones work for TQ. What can I do?
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Janatheth
|
Posted - 2010.04.15 20:03:00 -
[169]
Originally by: Elannia Cree All that's in the test reports is a summary of the problems we get in 0.0 every day when 2 fleets of over 100 or so engage. CCP, it's good that you can see this now but please open up to us on what you have learnt about the problem at a techinical/system level, what fixes have been tried already and what more is being done.
<sarcasm> Yes CCP, give me a copy of your source code so I can see what fixes you are making and if they are good enough. If you do not, all veteran players will be fed up and quit. </sarcasm>
You do realize that EVE is proprietary software, correct? CCP doesn't owe you or anyone any technical information regarding the fixes they are making.
They have made it clear that they do need our help testing on Sisi. So instead of worrying about the technical details, log onto Sisi for the test and let CCP do the work. At the end of the day, all the user needs to know is that the software works, not the why or how. |

Ban Doga
|
Posted - 2010.04.15 20:29:00 -
[170]
Originally by: Janatheth
Originally by: Elannia Cree All that's in the test reports is a summary of the problems we get in 0.0 every day when 2 fleets of over 100 or so engage. CCP, it's good that you can see this now but please open up to us on what you have learnt about the problem at a techinical/system level, what fixes have been tried already and what more is being done.
<sarcasm> Yes CCP, give me a copy of your source code so I can see what fixes you are making and if they are good enough. If you do not, all veteran players will be fed up and quit. </sarcasm>
You do realize that EVE is proprietary software, correct? CCP doesn't owe you or anyone any technical information regarding the fixes they are making.
They have made it clear that they do need our help testing on Sisi. So instead of worrying about the technical details, log onto Sisi for the test and let CCP do the work. At the end of the day, all the user needs to know is that the software works, not the why or how.
Who was talking about source code?! Oh right, you were...
Well there are several levels of abstraction that do not involve pasting or quoting source code while still explaining what's going on.
How do you think do software engineers communicate when they talk about how to solve a problem? In source code?? 
Just take a look at the devblog about the grid loading bug. There are some explanations that are comprehensible and do provide some insight. However for some unexplained reason there is not a single line of code in it. Truely amazing, isn't it?!
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LinuxThePinguin
|
Posted - 2010.04.16 17:59:00 -
[171]
Ok i might ask something really really Noobish now.
I wanna Join the big test but im not in a big ally or so i'm on my own this saterday Can i still join or how does it work when ure not bringing an ally? cause i would really like to join the Testing Event this Saterday night.
Anyone can help me with this question or tell me how it works when im not comming with a huge alliance?
Linux
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Probonnie
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Posted - 2010.04.16 21:04:00 -
[172]
One noob to another. I was in it last time. You do not need to bring anything but yourself and a ship bc or better. They want numbers, and loading the system is the point.
I'm re-loading now because the update some how failed to last. Ran fine on the 15th but today 16 21:00 eve time it is not loading and giving that uninformative incompatible message. I hope to be there tomorrow. I cleaned out the folder and started down loading.
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gunnar aztek
Task Force Zener Atlas Alliance
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Posted - 2010.04.17 00:56:00 -
[173]
Edited by: gunnar aztek on 17/04/2010 00:57:39 of course anyone can participate, i know i will :D
also mirror from 11. april so almost everyone "can"
btw someone in #eve-chaos sent me the link to this patch which saved my day http://content.eveonline.com/test/evepremiumpatch144812-145169_test_m.exe ---- oRly? |

Jason Starhawk
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Posted - 2010.04.17 06:23:00 -
[174]
for some reason my singularity patch when downloaded says that i have an incompatible build. do you suggest anything? as for trying to use the command centers as i was on the server it would not use the command center right every time i placed one it would not take away what i had and when i left planet menu, it reset and i had to put a new command center down again, i am not sure if this is the proper spot for the report.
thanks, Starhawk
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Bon3s
Caldari Knights of the Silver Dawn Curatores Veritatis Alliance
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Posted - 2010.04.17 10:48:00 -
[175]
Same problem here, downloaded the new singularity patch today and have an incompatible build now ? version 6.30.144812 incompatible
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Bon3s
Caldari Knights of the Silver Dawn Curatores Veritatis Alliance
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Posted - 2010.04.17 10:53:00 -
[176]
Originally by: gunnar aztek Edited by: gunnar aztek on 17/04/2010 00:57:39 of course anyone can participate, i know i will :D
also mirror from 11. april so almost everyone "can"
btw someone in #eve-chaos sent me the link to this patch which saved my day http://content.eveonline.com/test/evepremiumpatch144812-145169_test_m.exe
OK, works now :)
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Inquisitor Berthez
Alien Pancake Bonanza
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Posted - 2010.04.17 19:18:00 -
[177]
Login queueueueueueueue. Deploy more hamsters or your stresstest fails here already. .
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Krystal Flores
Amarr Sinister Elite
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Posted - 2010.04.17 19:32:00 -
[178]
Originally by: Inquisitor Berthez Login queueueueueueueue. Deploy more hamsters or your stresstest fails here already.
You mean you dont know? The real reason for this test is to stress test us the players. 
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SlayerOfArgus
Gallente The Scope
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Posted - 2010.04.17 22:51:00 -
[179]
Submitted a bug report with logserver file.
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Dan Grobag
Caldari Grobag's Family
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Posted - 2010.04.17 23:18:00 -
[180]
Can I haz planetary interacshun ?
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DRACO selen
The Executives IT Alliance
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Posted - 2010.04.18 07:53:00 -
[181]
CCP Tanis i've got a serious question (even if it might sound stupid =)): isnt there a way to use battles on TQ to get you the required information as well? I admit, PI can't be tested on tq since it's only available on sisi, however, we have several huge fleetfights on tq every day and I think that you should be able to collect more logs by using tq fleetfights since there are simple more of them.
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StyweBal
THORN Syndicate Mostly Harmless
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Posted - 2010.04.18 11:32:00 -
[182]
Edited by: StyweBal on 18/04/2010 11:32:40 Would it be safe to say that the lag issues from the previous expansion has been resolved if you are going ahead with testing new development??? 
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Jamus Gorrelius
Macabre Votum Morsus Mihi
|
Posted - 2010.04.18 12:19:00 -
[183]
If you read the feed back thread it seems nothing has changed during every test that has take place
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Mumemafu Praetoriam
Minmatar Imperium .H.E.M.P.
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Posted - 2010.04.18 15:00:00 -
[184]
Hello all. About the last test yesterday, (17-04), I really got the worst fps since Ive had change to my new machine, I got 99% of all battletime running at 0.1fps at the end of the battle, ( I was in W team ) I got 4fps, Just to saw me Carrier get popped by 3 Nyx. All the time I was able to listen ( i think in "realtime" ) but cant do anything. here my machine configuration:
QuadCore AMD Phenom X4 9550, 2200 MHz (11 x 200) MotheBoard name Asus M3A32-MVP Deluxe (2 PCI, 4 PCI-E x16, 4 DDR2 DIMM, Audio, Gigabit LAN, IEEE-1394) Chipset AMD 790FX, AMD K10 SystemMemory 4096 MB (DDR2-800 ECC DDR2 SDRAM) DIMM1: G Skill F2-6400CL4-2GBPK 2 GB DDR2-800 DDR2 SDRAM (5-5-5-15 @ 400 MHz) (4-4-4-10 @ 266 MHz) DIMM2: G Skill F2-6400CL4-2GBPK 2 GB DDR2-800 DDR2 SDRAM (5-5-5-15 @ 400 MHz) (4-4-4-10 @ 266 MHz) ATI Radeon HD 4800 Series (512 MB)
I Had played in to diferents resolutions:
1920x1080 "fullscreen" and 1280x1024 windows and Ive got the same crap FPS.
Well, I will wait for the new test and pray to dont get freeze again.
good luck. ( to me )
signature |

Chssmius
Deep Core Mining Inc.
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Posted - 2010.04.18 17:44:00 -
[185]
Originally by: DRACO selen CCP Tanis i've got a serious question (even if it might sound stupid =)): isnt there a way to use battles on TQ to get you the required information as well? I admit, PI can't be tested on tq since it's only available on sisi, however, we have several huge fleetfights on tq every day and I think that you should be able to collect more logs by using tq fleetfights since there are simple more of them.
From my experience programing I am guessing the reason they can't use TQ is to avoid the slowdowns caused by debugging code/statements and logging the results. Either of which could easily murder performance by itself. Based on the reports that observed performance has actually gotten much worse I am guessing that the programmers have resorted to attaching debug statements and code to EVERYTHING.
For someone who hasn't done coding, a fair(but imperfect) analogy to debugging code/statements would be if you were reading a novel and were forced to write a paragraph of your thoughts about every sentence you read as you read it. It would be arduously slow, compared with just reading the novel itself. |

Hakaru Ishiwara
Minmatar Republic Military School
|
Posted - 2010.04.20 05:36:00 -
[186]
The funny thing is that CCP has openly talked (see 2009 Fanfest videos) about their logging capabilities and proprietary metrics gathering tools [to paraphrase]. CCP is [my assumption] gathering much more data from Tranquility activity than we know or are being told about.
With great frequency on Tranquility do massive numbers of players gather and perform the very actions that are requested of those in the "mass" testing sessions. To not put the resulting log files and bits captured seems like a completely wasted opportunity to observe and record the herds in the wild.
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Jamus Gorrelius
Macabre Votum Morsus Mihi
|
Posted - 2010.04.24 11:02:00 -
[187]
any updated on the last test and what you have done, also what sort of time scale is the player base looking at to getting nay form of a fix for it?
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SlayerOfArgus
Gallente Hermes Enterprises
|
Posted - 2010.04.25 15:55:00 -
[188]
Originally by: Hakaru Ishiwara The funny thing is that CCP has openly talked (see 2009 Fanfest videos) about their logging capabilities and proprietary metrics gathering tools [to paraphrase]. CCP is [my assumption] gathering much more data from Tranquility activity than we know or are being told about.
With great frequency on Tranquility do massive numbers of players gather and perform the very actions that are requested of those in the "mass" testing sessions. To not put the resulting log files and bits captured seems like a completely wasted opportunity to observe and record the herds in the wild.
I think more specifically what they are doing in essence is bug hunting. Getting people to perform specific actions at a specific time to try and recreate what is actually happening. They may be able to get lots of data on TQ but since they aren't able to control and see what exactly is causing the lag, then its not able to help them.
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Ban Doga
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Posted - 2010.05.03 08:28:00 -
[189]
Any updates on this? Any new test events? Any results? Any progress?
FAKE EDIT: It's also a bit annoying that the info is spread across different forum sections.
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Darth Vapour
|
Posted - 2010.05.07 18:45:00 -
[190]
Originally by: Ban Doga Any updates on this? Any new test events? Any results? Any progress?
FAKE EDIT: It's also a bit annoying that the info is spread across different forum sections.
My estimate based on the lack of tests or feedback on them is that they did not find anything they could fix before Tyrannis was released. Once May 18th comes we'll have to start all over again on the new software base and see what comes out.
At the moment all resources will be focused on getting Tyrannis out the door in a somewhat good shape on time and lag fixing will have to wait.
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Ban Doga
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Posted - 2010.05.08 06:31:00 -
[191]
Originally by: Darth Vapour
Originally by: Ban Doga Any updates on this? Any new test events? Any results? Any progress?
FAKE EDIT: It's also a bit annoying that the info is spread across different forum sections.
My estimate based on the lack of tests or feedback on them is that they did not find anything they could fix before Tyrannis was released. Once May 18th comes we'll have to start all over again on the new software base and see what comes out.
At the moment all resources will be focused on getting Tyrannis out the door in a somewhat good shape on time and lag fixing will have to wait.
You are quite right there. I just found this:
Quote:
...
6:41 CCP_Hammerhead: Right, the lag can be blamed on the game design being too much of a success. We got our wish and made small critical flash points that are fun to play (if they work). But we're working on it. Our leet coders have leads and should have what we feel will be major improvements in summer. Fixes to the "black screen" that is seen in large fleet battles when jumping into a new system.
...
6:43 CCP_Hammerhead: I'm not a programmer and the things they are doing is pretty advanced as you can imagine so I won't attempt to go into the details. All I can really say is there is light at the end of the tunnel.
6:44 CCP_Hammerhead: And I should add that we didn't want to put these changes in at the exact time we were launching a big new feature because it would be hard to judge the improvements compared to the performance change that will be caused by PI.
...
http://www.strategyinformer.com/editorials/7904/strategy-informer-live-eve-online
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Jamus Gorrelius
Macabre Votum Morsus Mihi
|
Posted - 2010.05.08 08:49:00 -
[192]
Originally by: Darth Vapour
Originally by: Ban Doga Any updates on this? Any new test events? Any results? Any progress?
FAKE EDIT: It's also a bit annoying that the info is spread across different forum sections.
My estimate based on the lack of tests or feedback on them is that they did not find anything they could fix before Tyrannis was released. Once May 18th comes we'll have to start all over again on the new software base and see what comes out.
At the moment all resources will be focused on getting Tyrannis out the door in a somewhat good shape on time and lag fixing will have to wait.
If that truly is the case then were gonna be loosing players, simple as, 0.0 fighting is a chore atm that people are doing to hold on to what they have or take what they realy want.
5 months for a fix to a problam that they created will not go down well.
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Dractus Calamari
|
Posted - 2010.05.08 15:30:00 -
[193]
Edited by: Dractus Calamari on 08/05/2010 15:31:31 I'l show up for the next test, But where abouts in the singularity servor will the test be held, It would be helpfull to know where I have to go?
Sorry if I'm asking a noob question I've never been in a test before.
Thank you
Regards Dractus Calamari
Edit typo
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Darth Vapour
|
Posted - 2010.05.09 11:30:00 -
[194]
Edited by: Darth Vapour on 09/05/2010 11:29:57 From the Strategyinformer interview:
Quote: CCP_Hammerhead: And I should add that we didn't want to put these changes in at the exact time we were launching a big new feature because it would be hard to judge the improvements compared to the performance change that will be caused by PI.
An interesting choice of words. This performance "change" we will all see once PI is released should of course be read as "even worse performance". If there was any hope of an improvement the deceptive term change would not be used to hide what they know is coming.
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Jamus Gorrelius
Macabre Votum Morsus Mihi
|
Posted - 2010.05.10 19:42:00 -
[195]
We have been sitting in the dark since the last mass test, we need to know whats going on, how can CCP realy expect guys to pay for a game thats not even playable.
Id love to have large fleet fights but it just wont happen atm, CCP whats going on give us some form of an update on what you have planned.
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Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2010.05.11 05:46:00 -
[196]
Edited by: Hakaru Ishiwara on 11/05/2010 05:46:03 A week before the expansion release? This is way too late in the production, testing and acceptance cycles to bother with superficial reporting to the EVE client-base.
CCP's [perceived] lack of commitment to repairing the broken gameplay introduced with Dominion becomes more truthful every day progress is neither demonstrated nor communicated.
To be surprised by an undocumented regression to a better performing game will be nice. To have proper and professional follow-through by CCP employees on their communication promises (non-bull**** test reporting) will be most welcome. To witness CCP evolve out of their current development house growing pains will be necessary.
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FAIL Communicator
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Posted - 2010.05.11 19:31:00 -
[197]
funny as hell postign this now when over 1400 people have been tryign to login h-w for 3 hours now , with hundreds waiting
thta shoudl be good too monitor
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wardog12
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.05.11 20:03:00 -
[198]
H-W9TY Go to this system DEV TEAM we had 1600 people and lag was horrible :/. That was a test.
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Lord Bral
Minmatar Viagra Lovers
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Posted - 2010.05.11 20:23:00 -
[199]
Why use sisi when you can move to H-W9TY and check out how your game is broke
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Tyler
Caldari D00M. RED.OverLord
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Posted - 2010.05.11 20:33:00 -
[200]
Get me out of h-w and i will log onto to sisi and help test.
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Kythren
Macabre Votum Morsus Mihi
|
Posted - 2010.05.11 21:27:00 -
[201]
Hello Tanis,
maybe you have missed it, but there is actually a war going on in 0.0, so we are kinda short on time, other than downtime, so we aint coming.
brofist for you though, at least you were trying. ----- <sarcasm="inside"> murmur<->eve authentication script(python) http://mumble.sourceforge.net/Mumble, the |

Trader Jen
|
Posted - 2010.05.11 21:54:00 -
[202]
judging by the state of the war in h-w, it's pretty evident this initiative is failing in it's infancy. |

Bisba
Resonance. RED.OverLord
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Posted - 2010.05.12 00:10:00 -
[203]
Maybe you guys should just check h-w and see what goes wrong, a hell of a lot more people there.
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ZomgYouSWinEve
|
Posted - 2010.05.12 01:25:00 -
[204]
Edited by: ZomgYouSWinEve on 12/05/2010 01:31:04 Edited by: ZomgYouSWinEve on 12/05/2010 01:25:37 Can you also at some point test a large fight in highsec. The lag from only a 20v20 is awful, something is very different there, could be something with the agro timer list, who knows.
Also test in Kamela with a GCC fight with malitian involved, some reason that system lags something awful.
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Krimishkev
Out of Order Cult of War
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Posted - 2010.05.12 02:20:00 -
[205]
Edited by: Krimishkev on 12/05/2010 02:23:10
Originally by: ZomgYouSWinEve Edited by: ZomgYouSWinEve on 12/05/2010 01:31:04 Edited by: ZomgYouSWinEve on 12/05/2010 01:25:37 Can you also at some point test a large fight in highsec. The lag from only a 20v20 is awful, something is very different there, could be something with the agro timer list, who knows.
Also test in Kamela with a GCC fight with malitian involved, some reason that system lags something awful.
failed to write was i going to say before clicking post...
erm, yeah sometimes i believe depending on population density, multiple systems are placed on one node, which could cause node lagging in small fights, if there is say, a mission hub or something on the same node.
Its been like that in the Hale Constelation in Curse for years.
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Nambr1
Minmatar WEPRA CORP Circle-Of-Two
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Posted - 2010.05.12 03:31:00 -
[206]
This is epic lol !
Ppl paying game to CCP and now CCP asking ppl to test game for free. So ppl paying to test game on test server and have big lag again on real server. LOL CCP u can do this better.
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Karimiri
|
Posted - 2010.05.12 06:47:00 -
[207]
only 1 hour testing ?
grind wont make it to load in time 
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Hakaru Ishiwara
Minmatar Republic Military School
|
Posted - 2010.05.13 05:11:00 -
[208]
Originally by: Ban Doga *informative link to CCP Hammerhead's obtuse method of updating the EVE community that game performance repairs will not be tied to the impending "expansion"*
My Dear CCP Tanis, Having recently witnessed the failure of CCP's code and / or hardware to support massive numbers of personnel in a contested-Sov null-sec system (Tribute's H-W9TY), why is it that we are nearly six months into the Dominion cluster **** and three months into these inane testing sessions with little-to-no relevant results reported (as promised) and not even an estimated projection on the implementation of the repair? And why are CCP personnel (Hammerhead, aka Noah Ward) providing delivery timing information (i.e., NOT with this expansion) in some interwebs gaming publication rather than directly to their clients via this web site?
Is this a simple communication issue? Is this a management problem? Is there enough funding to assign resources to truly address a currently-broken game feature that used to work as intended? And pertinent to your most recent testing requests, what the hell kind of operation are you people running where you ask for highly-skilled(*) and free testing bodies, but do not make good on communication promises or provide a tangible time frame for delivery on the repair?
(*) - EVE players, those with a reasonable amount of game time under the belts, should be classified as highly-skilled users in the context of testing the game. Taking some poor slob off of the street and putting them in front of a PC running EVE would not be a tenable testing scenario for large fleet fights. Asking for these players' time with absolutely no form of compensation is insulting, especially to those who understand and work in the field of Quality Assurance and User Acceptance Testing. If CCP expects its player base to contribute to these ridiculous tests, the very least that it could do is reward the players with good quality information on testing results and the repair status.
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hexawar
Gallente Marauders Industrie
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Posted - 2010.05.13 17:04:00 -
[209]
the link http://content.eveonline.com/test/evepremiumpatch127381-151614_test.exe does not work yet
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CCP Tanis

|
Posted - 2010.05.13 17:44:00 -
[210]
Howdy folks,
Dropping by to share some info and answer some questions:
Why not use TQ data/test on TQ?
Two reasons, really: First, as Chssmius suggests, debugging the live code would put too much stress on TQ and result in a massive loss of stability and performance, and we want TQ to run smoother, not worse. Second, because we know how it works on TQ right now, what we really want to know is how it will perform on the new, Tyrannis code base. We've added a lot of stuff, changed plenty of stuff, added optimizations to address performance bottlenecks, and it is vital that we know how these changes have effected server and client performance overall.
Why haven't we heard more about the status of the Fleet/Lag investigation?
To be blunt, because we're still investigating it.
As with other investigations like this one, until we know all the facts and have resolved the problem, we feel that it is still too premature to put out all the details. Otherwise we run the risk of giving out information that ends up being incorrect and misleading people, which would really only make the whole situation more of a headache for everyone.
That said, I can assure you that we are still working on it and will always be working toward increasing the performance of EVE as a whole.
Remember, Mass-Testing is an ongoing effort to involve the community in assessing the overall quality of EVE, rather than something we do purely for this investigation. Mass-testing provides us a venue to investigate the reports of fleet issues/lag/jumping issues, but they are separate things.
Moar improvements to Mass-Testing, ORLY?
In the coming months, we will be continuing to iterate on the Mass-Testing program, focusing on improving our feedback and reporting mechanisms. As part of this, we will be working directly with you, the players of EVE, to determine what info is the right info to be putting out there to keep everyone as well informed as possible.
In addition to that we will also be looking into tools and features that we can add to make participating in these tests easier, more rewarding, and to have more of a chance to make a meaningful and positive impact on the performance of EVE as a whole. We stand firm in our commitment to working with the EVE community to make EVE better, more fun, and more rewarding for everyone.
Keep it coming!!
All the feedback, criticism, complaints, and kudos that you've posted/sent has been awesome. It may not seem like it, but we read every single post. Your input helps tell us not just how we're doing, but also helps us identify key areas where YOU want to see improvements the most. Developing in a vacuum is never a good thing, and the more feedback you folks give us, the more we can tune and tailor EVE to best suit the people who play it.
so.. keep it coming, good, bad, in between.. we still very much want to know what's on your minds!
____________________________ I break thingsÖ CCP Tanis - EVE Quality Assurance|EVE Live Team CCP Games |
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Obsidian Hawk
RONA Legion
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Posted - 2010.05.13 17:58:00 -
[211]
My one question to CCP tanis is,
several players have been thinking that combining the fleet finder menu, with the fleet window has been a source of the fleet lag as it continuously updates or periodicaly updates with the information of ALL the fleet in game.
Have you guys been investigating this issue as in trying the fleet mode w/o the fleet finder in game (pre dominion) or seperating it out keeping the fleet menus seperate from teh fleet finder?
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Ban Doga
|
Posted - 2010.05.13 19:28:00 -
[212]
Originally by: CCP Tanis
SNIP (because of length restriction)
Good to hear something again. Although the message is not very convincing.
Could you say something to this "light at the end of the tunnel" that appears to be held back until summer like CCP Hammerhead said (he said CCP don't want to deploy it at the same time as Tyrannis, so I assume there is something that could be deployed but won't be - or did he really mean there is nothing to deploy as of this time?)
Regarding that "keep everyone as well informed as possible": I don't feel well informed at all. This testing started in January and all we heard since then is "we get great data", "still investigating", "keep it coming". It's literally the same message during all this time - it's basically no information.
When you say you want to continue with this investigation in the coming months and don't want to talk about the results until you know all the facts and resolved the problem - we're still talking about lag here, right? - when do you expect this to come to an end which will lead to a deployment of a patch and some kind of public result?
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.13 20:16:00 -
[213]
Originally by: CCP Tanis Howdy folks,
Dropping by to share some info and answer some questions:
Why not use TQ data/test on TQ?
Two reasons, really: First, as Chssmius suggests, debugging the live code would put too much stress on TQ and result in a massive loss of stability and performance, and we want TQ to run smoother, not worse. Second, because we know how it works on TQ right now, what we really want to know is how it will perform on the new, Tyrannis code base. We've added a lot of stuff, changed plenty of stuff, added optimizations to address performance bottlenecks, and it is vital that we know how these changes have effected server and client performance overall.
Why haven't we heard more about the status of the Fleet/Lag investigation?
To be blunt, because we're still investigating it.
As with other investigations like this one, until we know all the facts and have resolved the problem, we feel that it is still too premature to put out all the details. Otherwise we run the risk of giving out information that ends up being incorrect and misleading people, which would really only make the whole situation more of a headache for everyone.
That said, I can assure you that we are still working on it and will always be working toward increasing the performance of EVE as a whole.
Remember, Mass-Testing is an ongoing effort to involve the community in assessing the overall quality of EVE, rather than something we do purely for this investigation. Mass-testing provides us a venue to investigate the reports of fleet issues/lag/jumping issues, but they are separate things.
Moar improvements to Mass-Testing, ORLY?
In the coming months, we will be continuing to iterate on the Mass-Testing program, focusing on improving our feedback and reporting mechanisms. As part of this, we will be working directly with you, the players of EVE, to determine what info is the right info to be putting out there to keep everyone as well informed as possible.
In addition to that we will also be looking into tools and features that we can add to make participating in these tests easier, more rewarding, and to have more of a chance to make a meaningful and positive impact on the performance of EVE as a whole. We stand firm in our commitment to working with the EVE community to make EVE better, more fun, and more rewarding for everyone.
Keep it coming!!
All the feedback, criticism, complaints, and kudos that you've posted/sent has been awesome. It may not seem like it, but we read every single post. Your input helps tell us not just how we're doing, but also helps us identify key areas where YOU want to see improvements the most. Developing in a vacuum is never a good thing, and the more feedback you folks give us, the more we can tune and tailor EVE to best suit the people who play it.
so.. keep it coming, good, bad, in between.. we still very much want to know what's on your minds!
Nice update and thank you for taking the time to inform us!
It must be one whopper of a coding issue to forcast that it still might be months before anything meaningful can be done about fleet lag issues. Wth got so screwed up with the dominion code to knock literally years of progress away in a flash?! 
Originally by: CCP Zymurgist Get off the forums and go kill someone!
A vote for Cat will be just as effective as his voice will be for you! lol |

Hakaru Ishiwara
Minmatar Republic Military School
|
Posted - 2010.05.13 21:29:00 -
[214]
Originally by: Zeba
Originally by: CCP Tanis Update text.
...
It must be one whopper of a coding issue to forecast that it still might be months before anything meaningful can be done about fleet lag issues. WTH got so screwed up with the dominion code to knock literally years of progress away in a flash?! 
And this is the "big question" that nobody with "CCP" in front of their name is willing to publicly answer.
|

Jamus Gorrelius
Macabre Votum Morsus Mihi
|
Posted - 2010.05.13 22:43:00 -
[215]
Originally by: CCP Tanis Howdy folks,
Dropping by to share some info and answer some questions:
Why not use TQ data/test on TQ?
Two reasons, really: First, as Chssmius suggests, debugging the live code would put too much stress on TQ and result in a massive loss of stability and performance, and we want TQ to run smoother, not worse. Second, because we know how it works on TQ right now, what we really want to know is how it will perform on the new, Tyrannis code base. We've added a lot of stuff, changed plenty of stuff, added optimizations to address performance bottlenecks, and it is vital that we know how these changes have effected server and client performance overall.
Why haven't we heard more about the status of the Fleet/Lag investigation?
To be blunt, because we're still investigating it.
As with other investigations like this one, until we know all the facts and have resolved the problem, we feel that it is still too premature to put out all the details. Otherwise we run the risk of giving out information that ends up being incorrect and misleading people, which would really only make the whole situation more of a headache for everyone.
That said, I can assure you that we are still working on it and will always be working toward increasing the performance of EVE as a whole.
Remember, Mass-Testing is an ongoing effort to involve the community in assessing the overall quality of EVE, rather than something we do purely for this investigation. Mass-testing provides us a venue to investigate the reports of fleet issues/lag/jumping issues, but they are separate things.
Moar improvements to Mass-Testing, ORLY?
In the coming months, we will be continuing to iterate on the Mass-Testing program, focusing on improving our feedback and reporting mechanisms. As part of this, we will be working directly with you, the players of EVE, to determine what info is the right info to be putting out there to keep everyone as well informed as possible.
In addition to that we will also be looking into tools and features that we can add to make participating in these tests easier, more rewarding, and to have more of a chance to make a meaningful and positive impact on the performance of EVE as a whole. We stand firm in our commitment to working with the EVE community to make EVE better, more fun, and more rewarding for everyone.
Keep it coming!!
All the feedback, criticism, complaints, and kudos that you've posted/sent has been awesome. It may not seem like it, but we read every single post. Your input helps tell us not just how we're doing, but also helps us identify key areas where YOU want to see improvements the most. Developing in a vacuum is never a good thing, and the more feedback you folks give us, the more we can tune and tailor EVE to best suit the people who play it.
so.. keep it coming, good, bad, in between.. we still very much want to know what's on your minds!
So were going to have to wait another 3 months for a fix to a problem that you have created with the launch of dominion, and your going to have your players sit in this lag infested game with the mechanics that you introduced with the new sov system.
you have done 3 months of testing already and we have multiple wars and tbh we want to fight these wars not look at a black screen of death with CCP saying nothing constructive on this matter.
Every one was hoping and praying for a fix with this expansion and were not going to get it.
-3 accounts had enough of this.
|

Krimishkev
Out of Order Cult of War
|
Posted - 2010.05.14 07:00:00 -
[216]
Edited by: Krimishkev on 14/05/2010 07:01:57
Originally by: Jamus Gorrelius
-3 accounts had enough of this.
Stuff, pls.
|

FawKa
Gallente x13 IT Alliance
|
Posted - 2010.05.14 12:22:00 -
[217]
I agree with Jamus; It is indeed getting frustrating that we have been praying for a fix since dominion. I know it has been said plenty of times, but 3 months later you have to admit Tanis, that dominion should have been postponed (slash rolled back if you will after it's release).
Tyrannis doesn't give us anything; We are in this game to make wars. You yourself CCP has said that this is a wargame, we are here to destroy. Tyrannis doesn't make it possible for us to make wars, and only real feature is planetary interaction which non of us has a need for. I both drool and cry when I see your trailors - simply because they will never be reality. I think back on right before dominion when the lag all of a sudden disapeared. I got a hard time figuring out how it can been so defficult to figure out what change you made in Dom that turned the boat upside down.
I am not one of the "I'll quit"- guys, but you have got to start reaching for the players that are already here, and has been here for years, instead of pushing for new players. Look at what reason we keep playing for.
- - -
In terms of the stress-test:
- grid usually dies with the deployment of drones (or at least everbodys FPS dies), this has to be tested further.
- paying attention to the monitor (ctrl+alt+shift+m) makes some rather odd changes once the server gets semi laggy. Outstanding calls all of a sudden rolls to 300+. You do not have to be on grid for this to happen, but just in system. Why does this happen?
- I think features where brackets automaticly turn of (at least for drones) should be in place. I have them off, but I think the people that doesnt have makes it the more laggy for the rest no?
- Same goes for automatic turn-off from auto-reload, auto-cycle guns, auto-agro-drones etc. This might be quite a drastic change, but would it help in relations to grid-lag?
- I am not sure, but I seem to remember the grids changed in dominion. As in how you expand them etc. In my experience a grid-load spot doesnt work as effective as it used to. I think you now load more than you have to from a say 350-400km spot.
- you, CCP, has to give more guides such as the dev-blog that mentioned the monitor and outstanding calls etc. As it is right now, too many people are unaware of how lag works and probably only makes it worse. 500 ppl not knowing anything in a system with 1500 kills it instead of letting it live on the edge. That's my theory anyways.
- There's more.. But we'll see how it goes tomorrow. See your on grid Tanis, come in something we can kill you in ahaha keep up the good work
|

Elowine
Caldari FP Enterprise
|
Posted - 2010.05.14 18:16:00 -
[218]
Originally by: FawKa I agree with Jamus; Tyrannis doesn't give us anything; We are in this game to make wars. [..] which non of us has a need for.
Please speak for yourself and don't come up with "non of us .." crap.
EVE is about warfare yes but Economics are equally important in this game. PI is another step forward in giving the players more control in the economic system. Less NPC stuff = more player control.
A fairly large portion of the EVE players loves mining, building and playing with the market and this will be a nice addition to there daily activities. The last few expansions were loaded with features for the people like you who like to destroy stuff, now it's our turn. Check out my EVE music project |

Duke Nelson
|
Posted - 2010.05.14 20:55:00 -
[219]
I personally think people whining about lag most likely don't have any idea how complex a game Eve is and how much work CCP do in the background to keep TQ running well ... it's not like CCP want to make fleet fights laggy, but the more complex the game (and the longer it's been in development) the more tricky it is to balance out, and issues do occur.
PI - I've been playing with it on Sisi and I love what I've seen and the potential it holds for the game, I've had some Eve burn-out of the past few months but am now more interested than ever at the addition of this. Think back to the HUGE addition that was WH's and exploration. CCP are doing an amazing job on this game and we should support them, not ***** and moan <prep's for flaming to come>.
Sisi test - I haven't been able to update Sisi since a patch went up / update occurred Thursday I think it was. Still right now I can't access the Sisi patch on the CCP Tanis link at the start of this thread. I'm hoping an updated patch will be released today, so I can update Sisi in prep for tomorrow ... any news on the patch release would be appreciated.
Ok ... Flame on suckers!
|

FawKa
Gallente x13 IT Alliance
|
Posted - 2010.05.15 09:52:00 -
[220]
Edited by: FawKa on 15/05/2010 09:52:53 Elowine @
You are right, it came out wrong, sorry. Everyone is needed but CCP has in public said that it is a PVP game. If that particular part doesn't work at all, I see the whole thing shatter.
If the industrials had as much lag doing what they like the most, we would have a lot more presure on CCP. That making them working better is a whole other question however. (Better is a bad choice of word but you get the idea).
Point is that the trailers shows one thing to pull new people in, and I really understand why people get caught, but once they are good enough to hit the large fleet fights they are right where 'we' are now. I love these wars, I'd love to lose even.. But not because 'we' can't stay up 5 hours because of a black screen. |
|

Rok Qhang'Rawl
|
Posted - 2010.05.15 20:22:00 -
[221]
At 1600 on May 15 the patch still seemed to be missing. Sisi client couldn't update itself.... it was fixed something later but by then it was too late for a 2.6GB download to complete and install, then get into game and in position for the mass testing for a few of us given how late it showed up.
CCP might want to put some emphasis on getting the build/patch system fixed up to be more efficient in selecting and deploying patches to Sisi clients?
The incremental improvements to public testing are noticed and appreciated but we still need to work out some friction points. I totally understand the patch being held out to get some last minute fixes in, but we need a wider time window to deploy them.
|

Hacra
Minmatar Cosmodynamics
|
Posted - 2010.05.15 20:46:00 -
[222]
Edited by: Hacra on 15/05/2010 20:46:02 1. Used: Download TQ to Singularity Patch link. 2. Got 28x Mb patch 3. Version: 6.30.152090 4. Incompatible Version????
|

Oracle Jo
|
Posted - 2010.05.15 21:07:00 -
[223]
can't log in |

Dumb Chick
|
Posted - 2010.05.16 02:34:00 -
[224]
Call me a Dumb Chick, but unless I'm missing something, it looks to me like Tyrannis is installing but it's aiming at TQ and not Sisi.
I've tried a copy/paste of latest TQ client then applying the latest patch, and then a fresh installation of the latest Sisi client (when I noticed this).
Hope this helps.
|

Gribzor
|
Posted - 2010.05.16 09:23:00 -
[225]
When you patch the client you need to change the shortcut. You need to add: /server:87.237.38.50
A nice guide can be found here.
|

Thorir
Task Force Zener Atlas Alliance
|
Posted - 2010.05.16 11:08:00 -
[226]
Just wanted to drop my feedback in case if it helps you.
I managed to stay for round 1 and 2, but it was to late for the Eve-Gate test for me after 2 hours.
1/3 The PI functions did not reveal any lag or difficulties for any of my 3 accounts I was running.
2/3 The earlier jump lagged for 1,5m but you probably already know that. The fight when they jumped in was really hard to bear. Guns not cycling and a lot of lag with less that 400 in system. Since I was not in the group jumping in, I'm not sure if the lag was evenly distributed. FPS was fine though.
Hope everything goes good in coming week to help with the fleet lag. o/
|

Ehrine Ashbark
Lyrus Associates The Star Fraction
|
Posted - 2010.05.16 14:57:00 -
[227]
Originally by: FawKa Edited by: FawKa on 15/05/2010 09:52:53 Elowine @
You are right, it came out wrong, sorry. Everyone is needed but CCP has in public said that it is a PVP game. If that particular part doesn't work at all, I see the whole thing shatter.
PvP isn't just about shooting each other. Most of the market is player driven with players trying to get the most profit for them, not their competitors. Just because you don't see them shooting each other doesn't mean it's not Player V Player interaction. PI is an addition to the industrial aspects of PvP, but it's still something that players will have to compete over. It's just as much PvP as anything else.
|

Camios
Minmatar Insurgent New Eden Tribe
|
Posted - 2010.05.16 17:00:00 -
[228]
Dominion was released 6 months ago.
In six months CCP
-did not manage to understand why apocrypha was way better -did not change anything on the gameplay mechanics to avoid 1000+ fights that will always be laggy, even with the best SW and HW technology.
I am just not going into big fights anymore, they are fun for the FCs only (maybe). CCP should understand that without a gameplay mechanic modification they are not going anywhere.
|

Fuma Flautai
|
Posted - 2010.05.17 13:47:00 -
[229]
Edited by: Fuma Flautai on 17/05/2010 13:53:27 EDIT: I'm an idiot. Should have started from the first page not the last. I found what I wanted.
In case you are curious if you can use Singularity with a newly reactivated character, go here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=509355
|

Spurty
Caldari D00M. RED.OverLord
|
Posted - 2010.05.18 21:33:00 -
[230]
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." --Brian Kernighan
Originally by: Hurley I WAS NOT QUITTING SoT AND WAS NOT THINKING ABOUT JOINING IT. PL/SoT MADE A MISTAKE AND ARE NOT MAN ENOUGH TO ADMIT IT OR FIX IT.
|
|

Emma Royd
Caldari Maddled Gommerils
|
Posted - 2010.05.19 19:05:00 -
[231]
25 hours to test time and server status unknown 
Was hoping to join in but unless the server comes online soonÖ I'll be nowhere near X-B  +_+
Artificial Intelligence is no match for Natural Stupidity |

Ban Doga
|
Posted - 2010.05.19 19:22:00 -
[232]
Originally by: Emma Royd 25 hours to test time and server status unknown 
Was hoping to join in but unless the server comes online soonÖ I'll be nowhere near X-B 
Don't worry about getting to the destination. They can move you (including your current ship) in a blink of an eye...
|

Msquare
|
Posted - 2010.05.19 23:50:00 -
[233]
I've got 152410, which is the latest according to the SISI patch page, but when logging in to SISI it says incompatible ....
|

Thargan Thegol
Amarr
|
Posted - 2010.05.20 00:07:00 -
[234]
Originally by: Msquare I've got 152410, which is the latest according to the SISI patch page, but when logging in to SISI it says incompatible ....
Me the same. Repair brings me back to Dominion but as corrupt Folder...^^
Well, the MassTest will run without me...
Another one Full Download is no Option, at 2GB+
|

Aegirson Thorgal
|
Posted - 2010.05.20 07:21:00 -
[235]
Edited by: Aegirson Thorgal on 20/05/2010 07:21:51 Copied. Updated. ver 153.183 server: tranquility status: incompatible (version) unable to change destination server any advice?
|

Chyeen
Minmatar ZiiP Empire
|
Posted - 2010.05.20 08:30:00 -
[236]
Originally by: Aegirson Thorgal Edited by: Aegirson Thorgal on 20/05/2010 07:21:51 Copied. Updated. ver 153.183 server: tranquility status: incompatible (version) unable to change destination server any advice?
Did you put the IP in the shortcut?
add /server:87.237.38.50 for Singularity and press OK
The final look of the Target line would look something like this ( Different between client locations ) "C:\evetest\eve.exe" /server:87.237.38.50
|

Aegirson Thorgal
|
Posted - 2010.05.20 10:37:00 -
[237]
Edited by: Aegirson Thorgal on 20/05/2010 10:43:34 Edited by: Aegirson Thorgal on 20/05/2010 10:41:39 High 5 Chyeen! Works as hell \o/
Scorpion here I come ;)
EDIT: minute later server status: not accepting connections... just in the middle of a intro...
|

barryNL
|
Posted - 2010.05.20 11:50:00 -
[238]
Hi all I whant to play but my english is not good so i cant go whit you all =0<  I onley talk good english
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ana hena
|
Posted - 2010.05.20 13:33:00 -
[239]
hi
can some one help please, what is meant by copy the client?? where is it located? thanks
|

Rixiu
|
Posted - 2010.05.20 13:44:00 -
[240]
Originally by: ana hena hi
can some one help please, what is meant by copy the client?? where is it located? thanks
Assuming you're using windows it's in C:\program files\CCP or something like that, depending on which drive you installed eve on. Create a copy of the entire "eve" folder.
|
|

ana hena
|
Posted - 2010.05.20 13:52:00 -
[241]
ok many thanks for clearing that one for me....
|

ana hena
|
Posted - 2010.05.20 14:19:00 -
[242]
ok ive copied the client into a folder called eve 2, downloading patch now....now how do i patch it it to the copied file ?do i just run it ?
|

Waxxoran
|
Posted - 2010.05.20 14:26:00 -
[243]
i get an inconpatible version error
|

ana hena
|
Posted - 2010.05.20 14:27:00 -
[244]
how did u patch the copied client?
|

ana hena
|
Posted - 2010.05.20 14:42:00 -
[245]
yes i am now also getting the incompatible version message, anyone know whats the problem... ? (i am sure i downloaded the relevant patch)
|

atif09
|
Posted - 2010.05.20 14:57:00 -
[246]
i have i very very very...very crap ship can i still participate with the test?
|

ana hena
|
Posted - 2010.05.20 14:57:00 -
[247]
read the whole thread, any suggestion how to solve the incompatible version scinario? thanks
|

atif09
|
Posted - 2010.05.20 15:52:00 -
[248]
i downloaded the patch 138277 o sumat and copied the game in another folder applied the patch to it and i get incompatible build plz help
|

Nugg Nugg
|
Posted - 2010.05.20 15:56:00 -
[249]
How to connect to Singularity for this test:
ōMake a copy of the current Tranquility (TQ) client ōVisit the Sisi patch page. ōPatch the copied client to the Singularity build
How exactly is this done???
|

achura fighter
|
Posted - 2010.05.20 16:00:00 -
[250]
thing dont work it is broken, i ahve DL the full client for the TS and gone thru the patch stuff. left a bug report and got nowere. so till they fix it there will be a few numbers that can play and a huge number that cant.
|
|

atif09
|
Posted - 2010.05.20 16:03:00 -
[251]
i even went in to properties and changed that address thing still unknown /server:87.237.38.50
|

curt stratos
|
Posted - 2010.05.20 16:14:00 -
[252]
hmm, how, still says incompatible version. Just downloaded a new game for the third time |

ana hena
|
Posted - 2010.05.20 16:44:00 -
[253]
Edited by: ana hena on 20/05/2010 16:45:17 Edited by: ana hena on 20/05/2010 16:44:38 yes i had the same, but if you create a shortcut of the new copy of eve that you patched, and right click, properties and add the numbers (server number) it will work, double check what you cut and paste, as mine didnt work first because the colon went misssing
|

Lynn Deniera
Caldari The Foreign Legion Wildly Inappropriate.
|
Posted - 2010.05.20 18:15:00 -
[254]
Whats the deal guys... It's giving me incompatible version. Is sisi down, or have I installed it wrong?
|

atif09
|
Posted - 2010.05.20 18:25:00 -
[255]
Lynn Deniera go to the sisi folder you made and make a short cut of the eve runner and when its on desktop right click it and go to properties and in target at the end of the writing that Be's there add this /end /server:87.237.37.50
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Mercspector
|
Posted - 2010.05.20 18:27:00 -
[256]
INCOMATIBLE version. How do i update it? I already got the Tyrannis update.
|

Lynn Deniera
Caldari The Foreign Legion Wildly Inappropriate.
|
Posted - 2010.05.20 18:28:00 -
[257]
Originally by: atif09 Lynn Deniera go to the sisi folder you made and make a short cut of the eve runner and when its on desktop right click it and go to properties and in target at the end of the writing that Be's there add this /end /server:87.237.37.50
I got this error.
"Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong."
|

Ban Doga
|
Posted - 2010.05.20 18:42:00 -
[258]
Originally by: Lynn Deniera
Originally by: atif09 Lynn Deniera go to the sisi folder you made and make a short cut of the eve runner and when its on desktop right click it and go to properties and in target at the end of the writing that Be's there add this /end /server:87.237.37.50
I got this error.
"Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong."
Sisi is up and running, over 500 people connected. So something is wrong on your end.
Make sure the IP-Address is correct. You can also use "/server:singularity" instead of the IP-Address...
|

Okeion
|
Posted - 2010.05.20 19:01:00 -
[259]
I have had the 'incompatibility' and 'wrong path' issues previous posters have referenced. I followed the instructions here:
http://wiki.eveonline.com/en/wiki/Singularity
The nuance is after having made the new 'EVE Sisi' folder, just below the current EVE folder and within the 'C:\program files (x86)\CCP' folder, to go within the original EVE folder and copy all the items there, initially some 63 and later shown as 426 files and 5+ GB, pasting that to the EVE Sisi file, then applying the Singularity patch, and then short cutting from the EVE icon within the new file. Accessing the shortcut is done from the desktop as the linked instructions state. Worked fine.
|

atif09
|
Posted - 2010.05.20 19:20:00 -
[260]
yeah i keep getting the same message Lynn Deniera i think ccp haven't turned the test server on yet wait till 9.00 itl be on =)
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|

Ravage Cougar
|
Posted - 2010.05.20 19:29:00 -
[261]
ave downloaded the latest test server and tried to log in but says incompatable version
|

Hacra
Minmatar Cosmodynamics
|
Posted - 2010.05.20 20:23:00 -
[262]
Updated to: Version: 6.30.153183 (latest, or have i missed something?)
Gives: incompatible (version)
|

Hacra
Minmatar Cosmodynamics
|
Posted - 2010.05.20 20:29:00 -
[263]
Edited by: Hacra on 20/05/2010 20:29:27 Had to add: /server:87.237.38.50
Works now, cannot log in due to que.
Edit: capped to 765 players?
|

Lan Staz
|
Posted - 2010.05.20 20:37:00 -
[264]
I also got stuck in the logon queue and gave up. I guess they have enough people already.
|

Msquare
|
Posted - 2010.05.20 20:39:00 -
[265]
Originally by: Hacra capped to 765 players?
Do not think so, its is 775 now
So, there I have been patiently waiting for one hour at the gate ... my machine crashes. Well, reboot, etc .. and then I am stuck at the login queue they've all started by the time I get in...
|

master executioner
|
Posted - 2010.05.20 23:38:00 -
[266]
i have a good computer and it lagged so much my pc crashed... and stupid gate was not loading
|

Lopital
|
Posted - 2010.05.21 00:48:00 -
[267]
Anyway to change the IP on a mac client to point to the correct Sisi server? |

Priaps
|
Posted - 2010.05.21 12:35:00 -
[268]
Did the editing and entered the correct ip address in SiSi contents config. Still opens addressing the tranquility server not singularity. Version number is correct. Any other ideas?
|

Lopital
|
Posted - 2010.05.21 17:10:00 -
[269]
I know the testing event is over, but did any mac users or ccp staff figure out how to use Sing with a Mac OSX client? |

Mey Alman
Jonferson Space Dynamics Division
|
Posted - 2010.05.21 18:21:00 -
[270]
TQ to Sin patch download not working?
(Still got 1:30h ;) )
|
|

Lopital
|
Posted - 2010.05.21 18:52:00 -
[271]
Nope, not working.
Did the whole process twice (one on an iMac and one on a MacBook Pro) and got the same result; 'Incompatible Version'.
The version is correct based on what has been posted (153183). Everyone is saying that Sing is at a different address, but the Mac client has no visible way of changing the IP address. |

Mpenziwe
|
Posted - 2010.05.21 19:00:00 -
[272]
Edited by: Mpenziwe on 21/05/2010 19:05:42 Edited by: Mpenziwe on 21/05/2010 19:01:28
Originally by: Lopital Nope, not working.
Did the whole process twice (one on an iMac and one on a MacBook Pro) and got the same result; 'Incompatible Version'.
The version is correct based on what has been posted (153183). Everyone is saying that Sing is at a different address, but the Mac client has no visible way of changing the IP address.
First of all; For mac users they aren't offering the most recent SiSi version: http://www.eveonline.com/patches/patches.asp?s=singularity&test=&system=mac
Second; To update the server manually (when it shows "Tranq." after SiSi patch), check out: http://wiki.eveonline.com/en/wiki/Mac_Bug_Reporting
Third (bonus ); to see the current version running on SiSi, check out; http://games.chruker.dk/eve_online/server_status.php
Cheers!
|

Dvorak Telemnar
Griffin Capsuleers
|
Posted - 2010.05.21 19:04:00 -
[273]
Edited by: Dvorak Telemnar on 21/05/2010 19:04:39 I specially made sure I had SISI working this morning, 10 hours later I login, incompatible build and am being forced to download a 2.6+GB patch which is insane and not an option in a country where bandwidth is limited and expensive.
There is currently no option to download a dominion -> sisi patch nor build 153183 -> 154186 patch (only some arb number that must have been released sometime during today)
This essentially means no lag test nor any PI testing - very disappointing!
|

Mr Ludak
Caldari Science Experts
|
Posted - 2010.05.21 19:09:00 -
[274]
There is a new build available. An incremental update for your current build could not be found. Would you like to download a full installer now? The build is 2627.2 MB in size.
No thanx.
Can we get asap TQ to Sisi patch link which is working.
|

SmokinFighter
Gallente Federal Navy Academy
|
Posted - 2010.05.21 19:19:00 -
[275]
My client worked with yesterdays mass testing now its making me download a 2.6gb patch? please enlighten us on why...
|

Azgard Majik
Gallente Armada Ministry Federation
|
Posted - 2010.05.21 19:27:00 -
[276]
Can't even get the link to work for the Sisi patch. Any suggestions?
|

Joao Neto
Gallente The Nietzsche Followers
|
Posted - 2010.05.21 19:28:00 -
[277]
Edited by: Joao Neto on 21/05/2010 19:31:09 Edited by: Joao Neto on 21/05/2010 19:28:36
Has anyone tested with the following patch? I just clicked the link from one of Mpenziwe's links. :) Thanks!
Still downloading, 15 minutes to go, will edit post to let you know how it went.
http://content.eveonline.com/test/evepremiumpatch127381-154186_m.exe
|

Wollari
The Executives IT Alliance
|
Posted - 2010.05.21 19:36:00 -
[278]
For the People that participated yesterday there're 2 patches since yesterday.
1) http://content.eveonline.com/test/evepremiumpatch153183-153725_m.exe 2) http://content.eveonline.com/test/evepremiumpatch153725-154186_m.exe
|

Dvorak Telemnar
Griffin Capsuleers
|
Posted - 2010.05.21 20:13:00 -
[279]
Originally by: Wollari For the People that participated yesterday there're 2 patches since yesterday.
<SNIP SNIP>
Thank you thank you - you da bomb brudda from anudda mudda!
|

Thabor
Minmatar r.evolution 8 Systematic-Chaos
|
Posted - 2010.05.21 20:15:00 -
[280]
Really would've liked to participate, but no way downloading a full build in time.
Went for the manual patch - getting empty browser windows instead of downloads with both Firefox and Internet Exploder.
Wget shows this: --2010-05-21 22:05:27-- http://content.eveonline.com/test/evepremiumpatch127381-154186_test.exe Aufl÷sen des Hostnamen +content.eveonline.comŊ.... 87.237.39.196 Verbindungsaufbau zu content.eveonline.com|87.237.39.196|:80... verbunden. HTTP Anforderung gesendet, warte auf Antwort... 307 Redirect Platz: http://cdn1.eveonline.com/test/evepremiumpatch127381-154186_test.exe[folge] --2010-05-21 22:05:27-- http://cdn1.eveonline.com/test/evepremiumpatch127381-154186_test.exe Aufl÷sen des Hostnamen +cdn1.eveonline.comŊ.... 209.84.12.126 Verbindungsaufbau zu cdn1.eveonline.com|209.84.12.126|:80... verbunden. HTTP Anforderung gesendet, warte auf Antwort... 404 Not Found 2010-05-21 22:05:28 FEHLER 404: Not Found.
That's quite embarassing.
|
|

Darystavia
|
Posted - 2010.05.21 23:59:00 -
[281]
I have downloaded the 2.6 gb patch(153725) and when i try to log in it says incompatible version and wont start the next patch, so i downloaded the manual patch for 154186 and it still says incompatible version. Im downloading the full install at the moment so well see what happens.
|

Darystavia
|
Posted - 2010.05.22 00:30:00 -
[282]
Still says incompatible version with the 154186 build. Not sure what is going on.
|

fencer35
|
Posted - 2010.05.22 08:18:00 -
[283]
Another CCP shambles ???
|

kKayron Jarvis
Caldari 5th Front enterprises Chain of Chaos
|
Posted - 2010.05.22 11:23:00 -
[284]
LogServer for you if you wood like it but it is 3.30 MB zip how can i send it to you?
the lot is 2 chars for that test
p.s. the LogServer did macke it to the end it crast some time.
|

Strazdas Unstoppable
|
Posted - 2010.05.22 13:25:00 -
[285]
For those having incompactable version problem: it tries to connect to wrong server. use the special shortcut that is decribed in first post, that way it works.
|

asdfadfadsf
|
Posted - 2010.05.22 14:25:00 -
[286]
Edited by: asdfadfadsf on 22/05/2010 14:30:43 Fix it by adding "/server:87.237.38.50" to the game shortcut.
|

Brittney Calm
|
Posted - 2010.05.22 16:36:00 -
[287]
Was able to get patch working with /server switch....... 3 things to take note
Computer: Intel Core I7 860 RAM: 16GB OS: Windows 7 X64 Video: ATI Radeon HD 5870 1GB DDR5
Date of test 5/22/2010
System: JITA: Average FPS: 131.6 -Staton Docked Average FPS: 90.2 - Level 4 Worlds Collide Latency TCP: 156.22MS - From Seattle on 100MB level3 connection
Same test on Tranquility: 20 Minutes Later: Same system: Average FPS 60.3 Average FPS 21.4 World Collide Latency TCP: 155.6MS -
13 84 ms 86 ms 93 ms ae-74-74.ebr4.Washington1.Level3.net [4.69.134.1 1] 14 87 ms 87 ms 87 ms ae-3-3.ebr1.NewYork1.Level3.net [4.69.132.94] 15 156 ms 155 ms 156 ms ae-43-43.ebr2.London1.Level3.net [4.69.137.73] 16 160 ms 158 ms 158 ms ae-25-52.car5.London1.Level3.net [4.69.139.102]
17 157 ms 156 ms 157 ms PACKET-EXCH.car5.London1.Level3.net [212.187.160 62] 18 157 ms 156 ms 161 ms 87.237.36.22 19 160 ms 157 ms 159 ms www.eveonline.com [87.237.39.197]
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Fyrr Deerdan
Caldari Epsilon Lyr Tau Ceti Federation
|
Posted - 2010.05.22 16:42:00 -
[288]
Originally by: asdfadfadsf Edited by: asdfadfadsf on 22/05/2010 14:30:43 Fix it by adding "/server:87.237.38.50" to the game shortcut.
Awesome, worked perfectly for me, thanks 
Maybe someone at ccp got confuseled and this patch was a release candidate and hence was defaulting to TQ's server address?  ------------------- Fyrr Deerdan - Capsuleer of all trades Va falloir que je check ta...
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vile56
swade denim secret polease
|
Posted - 2010.05.22 19:10:00 -
[289]
Originally by: Fyrr Deerdan
Originally by: asdfadfadsf Edited by: asdfadfadsf on 22/05/2010 14:30:43 Fix it by adding "/server:87.237.38.50" to the game shortcut.
Awesome, worked perfectly for me, thanks 
Maybe someone at ccp got confuseled and this patch was a release candidate and hence was defaulting to TQ's server address? 
could someone tell me were i add this to please to the game shortcut is not enough info for me 
|

vile56
swade denim secret polease
|
Posted - 2010.05.22 19:17:00 -
[290]
Originally by: vile56
Originally by: Fyrr Deerdan
Originally by: asdfadfadsf Edited by: asdfadfadsf on 22/05/2010 14:30:43 Fix it by adding "/server:87.237.38.50" to the game shortcut.
Awesome, worked perfectly for me, thanks 
Maybe someone at ccp got confuseled and this patch was a release candidate and hence was defaulting to TQ's server address? 
could someone tell me were i add this to please to the game shortcut is not enough info for me 
Linkage
found it but i wonder why we need the extra step
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Msquare
|
Posted - 2010.05.22 20:50:00 -
[291]
You can take down the MOTD announcing yesterdays test now ...  
|

Brodit
Gallente Dark Harlequin
|
Posted - 2010.05.22 21:26:00 -
[292]
Enough. 4 yrs off trying to get on to SiSi and failing, or partially succeeding until the next update. Then I have to reinstall the client. No more, you wanna mass test 2 words. Paid Overtime.
Brodit the Disgruntled
|

Bloom Flamestar
|
Posted - 2010.05.23 09:58:00 -
[293]
If you issue a patch see to it that it work thanks to your mass testing I am cast out of Eve really nice cant you guys do anything right fix the incompatible version that's your job and stop telling us what you will do do it fact is tranquility cant be used due to your f raged work on patching so do your job right or is that to much to ask most of the time you cant even supply a stable server and now you lock down the Live server 
|

Bloom Flamestar
|
Posted - 2010.05.23 10:08:00 -
[294]
Originally by: Lopital Nope, not working.
Did the whole process twice (one on an iMac and one on a MacBook Pro) and got the same result; 'Incompatible Version'.
The version is correct based on what has been posted (153183). Everyone is saying that Sing is at a different address, but the Mac client has no visible way of changing the IP address.
now really what do you expect after the downtime's and incompetent support i expected such a thing to happen and aside that they do something they stay silent its just as i said Eve Online would be a good place if they could finally get there act together but as it looks they cant even apply a patch in a normal way instead it reflects that the support people are just not able to do anything right and eve is becoming more and more to a deadzone or more like going down to pvp arena really for what have they been selected game of the year for bug infested universe seems like they are a incompetent pack as it seems sorry but the facts speak for them self most eve is the only client who goes down every day and for what just to cover up there mistakes that leak through to the Staff of EVE do something right for once you also have a obligation to us the community we pay you so we can at least expect a working universe
|

Bloom Flamestar
|
Posted - 2010.05.23 10:29:00 -
[295]
Originally by: Wollari For the People that participated yesterday there're 2 patches since yesterday.
1) http://content.eveonline.com/test/evepremiumpatch153183-153725_m.exe 2) http://content.eveonline.com/test/evepremiumpatch153725-154186_m.exe
well both patches where installed and it still says incompatible version and until CCP finally see that they have goofed up again and do it correctly as they should but as usual they will find away to blame it on the software but fact is they the support do this on purpose to slow the progress down and cause empty skill queues because that's their main intention fine they make my choice easier
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Roidrunner
Amarr
|
Posted - 2010.05.23 12:13:00 -
[296]
Originally by: Bloom Flamestar If you issue a patch see to it that it work thanks to your mass testing I am cast out of Eve really nice cant you guys do anything right fix the incompatible version that's your job and stop telling us what you will do do it fact is tranquility cant be used due to your f raged work on patching so do your job right or is that to much to ask most of the time you cant even supply a stable server and now you lock down the Live server 
Sounds to me like you didn't make a separate copy of your EVE Client to use with Singularity, and instead patched your "Tranquility client" with Singularity patches.
They really should include a link to the Singularity wiki entry with all mass testing announcements.
-rr-
|

TehOnion
|
Posted - 2010.05.23 19:23:00 -
[297]
The patch for some reason makes you try to connect to Tranquility after getting the SiSi patch, which is why you have the "Incompatible Version".
Editing the Shortcut does work (Well, it for me!)
|

Aegirson Thorgal
|
Posted - 2010.05.24 07:34:00 -
[298]
Edited by: Aegirson Thorgal on 24/05/2010 07:38:19
Originally by: TehOnion The patch for some reason makes you try to connect to Tranquility after getting the SiSi patch, which is why you have the "Incompatible Version".
Editing the Shortcut does work (Well, it for me!)
Same here :D I see a lot of You have problem with setup Sisi client up and running on request, links not working etc. Simply put pain in the a**.
http://rapidshare.com/files/390951032/evepremiumpatch127381-153183_test.exe.html It`s 1.6 MB and can be downloaded only 10 times... sorry but don`t have premium account.
So how it worked in my case?
Made a copy of EVE TQ client. Patch from link saved in folder with copy of the game. Game patched, incompatible... (patch download some data from ccp server, but don`t remember how much) Created shortcut on desktop, added /server:87.237.38.50 in "target" field in shortcut properties, so in my case it is now "d:\games\eve sisi\eve.exe" /server:87.237.38.50 Apply. Run. Everything works \o/
Patch is outdated but not that much (DL 4 days ago), if You managed to read through my post and it helped You and default server on login screen is Singularity, autoupdate should appear and update client. Enter user/pass and hope it works!
God speed o/
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Hakaru Ishiwara
Minmatar Republic Military School
|
Posted - 2010.05.25 14:36:00 -
[299]
In all honesty, the bit of effort (and hard drive space) required to set up the test server is yet another reason why CCP should compensate(*) their skilled players (testers) for their time and effort. Donated skilled labor is all well and good when it comes to your local not-for-profit soup kitchen or community web site, but free labor given to a for-profit company, i.e., CCP, is simply facilitating and strengthening their perception that their clients are sheep ripe for abuse (granted, for some that is a fantasy). Do not be sheep and think that a profit-oriented business will not eagerly and swiftly take advantage of an already trained group of people willing to work for no compensation.
Just think of the RL cash that CCP is saving if five-hundred players put in an hour's worth of testing time. Add on another twenty to sixty minutes of time to set up a Singularity client and that is nearly one thousand person hours in total.
Yes, I have read the bits about more rewarding testing in the future, but the proof is in the doing not the "looking into."
(*) - compensation can take many forms. Better information on the testing process and resulting metrics for the technically inclined is one currency that this community appreciates. Another is in-game recognition such a medal, ship or some other nifty and unique item.
|

Florio
Blue Republic
|
Posted - 2010.05.25 16:55:00 -
[300]
Thought I'd help out with this test. Copied eve folder, downloaded sisi patch, applied it to the copied folder....incompatible. Pfeh, won't bother next time.
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|

FINBUD
Caldari Hybrid Th3ory Luminance Alliance
|
Posted - 2010.05.26 13:31:00 -
[301]
HEY CCP!!!, I got the best idea for you guys, someone in your office is going to say this guy is a genius, but somehow plug in the test server so all these impatient winey little girls can log on and get blown up, then you could easily right now have a mass test on that server which would exceed your expectations of 500 players... it would be in the thousands... btw I am looking for a job \o/ you have my contact info \o/
Thanks for the great game...
FIN |

Jetro Grissom
Amarr Krasnaya Vtulka
|
Posted - 2010.05.26 14:49:00 -
[302]
Want to join test with my mac. Test client installed. |

Junkie Babe
|
Posted - 2010.05.27 14:35:00 -
[303]
Edited by: Junkie Babe on 27/05/2010 14:35:40 Whats a special memory test? Is it going to be a big fleet fight?
Thank you
Regards Junkie Babe |

ukmm
Amarr Viziam
|
Posted - 2010.05.29 16:26:00 -
[304]
I would attend, but my account on sisi hasn't been re-activated yet :( |

Junkie Babe
|
Posted - 2010.05.29 16:47:00 -
[305]
I cant get on?
I tried copy my main tranquility client and running patch to convert and it won't convert as my version is newer than the patch.
I also tried downloading singularity client 3 times first was buggy second 2 put me through to tranquility so now I have 4 tranquility clients waisted all afternoon and still can't get on singularity??
Does anyone have any ideas?
Thank you
Regards Junkie Babe |

ukmm
Amarr Viziam
|
Posted - 2010.05.29 17:21:00 -
[306]
Originally by: Junkie Babe I cant get on?
I tried copy my main tranquility client and running patch to convert and it won't convert as my version is newer than the patch.
I also tried downloading singularity client 3 times first was buggy second 2 put me through to tranquility so now I have 4 tranquility clients waisted all afternoon and still can't get on singularity??
Does anyone have any ideas?
Thank you
Regards Junkie Babe
Coppy your'e Tranquility eve then make a desktop icon for the new eve.exe and add to the target /server:87.237.38.50 this should make it conect to sisi and should download any new patches needed. |

Junkie Babe
|
Posted - 2010.05.29 21:14:00 -
[307]
Thank you |

Dractus Calamari
|
Posted - 2010.05.29 21:31:00 -
[308]
Well that was interesting but I was hoping it be less choatic I actually got primaried by my own fleet, heard the FC give my name over teamspeak. |

ukmm
Amarr Viziam
|
Posted - 2010.05.30 07:51:00 -
[309]
Originally by: Dractus Calamari Well that was interesting but I was hoping it be less choatic I actually got primaried by my own fleet, heard the FC give my name over teamspeak.
Crappy FC is crappy. |

Dractus Calamari
|
Posted - 2010.05.30 12:27:00 -
[310]
Originally by: ukmm
Originally by: Dractus Calamari Well that was interesting but I was hoping it be less choatic I actually got primaried by my own fleet, heard the FC give my name over teamspeak.
Crappy FC is crappy.
Yes we ended up with 2 many guys in the defence fleet, so we where in 2 fleets, while he had hid everyone from his fleet from his overview he was calling the rest as targets some of whom wheren't actually targets but members of the second defence fleet, so I got blew up by my own side.
Next time I'l join the attackers hopefully they got a better FC, would have been nice to be killed by the enemy rather than a friendly fire incident. |
|

Camios
Minmatar Insurgent New Eden Tribe
|
Posted - 2010.06.04 18:19:00 -
[311]
So? What are the results? Many people report lag and node chrashes around the cluster even with 50 people in local.
While it seems that the client runs far smoother, it seems that server issues are becoming even more complicated. We need a Dev Blog explaining the efforts and challenges that CCP encountered so far and tells us how long do you need to fix EVE. This is needed because now people will stop playing on Sisi with planetary interaction and CCP will get less people for testing.
|

yieasase
susivirate
|
Posted - 2010.06.18 18:53:00 -
[312]
Am i allowed to switch ships? |

Luke S
Zeta Corp.
|
Posted - 2010.06.18 18:56:00 -
[313]
For once, I can go. Do you want me to run the log server even with all 3 accounts running? |

Orion Zero
|
Posted - 2010.06.18 20:15:00 -
[314]
Edited by: Orion Zero on 18/06/2010 20:15:51
. I'd like to join the testing, but I am having a problem with using the Singularity server...
When I log in, I am in a wormhole in a ship that can't scan for exits, so I have to self-destruct to get out. Only problem is, the right-click menu will not come up no matter what I do, so I can't even self-destruct. Everything else seems to be working fine, but I can't bring up menus.
Any suggestions? |

Decimus Octavius
|
Posted - 2010.06.19 09:27:00 -
[315]
Edited by: Decimus Octavius on 19/06/2010 09:28:28
Originally by: Orion Zero Edited by: Orion Zero on 18/06/2010 20:15:51
. I'd like to join the testing, but I am having a problem with using the Singularity server...
When I log in, I am in a wormhole in a ship that can't scan for exits, so I have to self-destruct to get out. Only problem is, the right-click menu will not come up no matter what I do, so I can't even self-destruct. Everything else seems to be working fine, but I can't bring up menus.
Any suggestions?
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1337057
hth |

Dagazbo
Gallente The Scope
|
Posted - 2010.06.20 09:46:00 -
[316]
I would like to get involved in this but as just stated, there is a problem with right clicking your ship. Right now im in a freighter, not the best ship to use in a fleet battle. So wouldn't it be difficult to do mass testing with this bug? |
|

CCP Habakuk

|
Posted - 2010.06.22 16:52:00 -
[317]
Hi! I just wanted to confirm, that there is a test today at 20:00 GMT and the right-click issues on Singularity are finally gone.
We are running the regular fleet-fight test with gate camps, but we focus specially on the performance of the overview, the fleet window and brackets. We will give additional information regarding this in the MassTesting channel.
- Test will begin in X-BV98
- Players will be separated into two fleets, X and W
- First, Both fleets will jump, at the same time, into Poitot- NO COMBAT will happen yet!
- (maybe several times: Fleet X warps out to Planet VII and back to the X-BV98 gate)
- We will then move both fleets to F67E-Q
- Fleet X will then jump through to MHC-R3 and setup a gate camp
- Fleet W will then jump into Fleet X - short combat
|
|

Scopex Novita
|
Posted - 2010.06.24 18:35:00 -
[318]
Could you mirror the server or reactivate peoples accounts please, as there are quite a few people who have posted in the thread, I assume, to join this testing, including myself. |

Katarin Savage
Gallente azinko
|
Posted - 2010.07.01 20:16:00 -
[319]
Originally by: Katarin Savage 6 mins to go and the autopatch wont let me autopatch and the the link on the first page is blocked by the dialog window telling me to autopatch!!!
I had sisi up earlier but because this autopatch is broken I cant join this test - anyone here to help??
Now when I click to close the dialog window the whole thing closes and i get the autropatch installer dialog insted, then it says it cant install the patch koz it was expecting summet else then it cant continue koz it's not the right build or whatever the cr@p is....
what do I do??
round n round n round we go, where we go nobody knows...    katarin savage ceo, azinko corp building a better future |

Cinori Aluben
Minmatar Gladiators of Rage Honourable Templum of Alcedonia
|
Posted - 2010.07.01 20:31:00 -
[320]
Testing is cancelled for today apparently. It's been postponed to Saturday July 3rd. That's what the masstesting channel on SiSi said at least. I couldn't even jump gates, was getting a message "Loki has just left Vylade as of 30S ago" everytime I would click jump. BH said "Test server is experiencing severe issues."
And all that's after I couldn't autopatch, and DL'd the whole client all over again. Bah, oh well. Hope you have fun sat, I can't make it :(
|
|
|

CCP GingerDude

|
Posted - 2010.07.01 21:46:00 -
[321]
Allow me to apologize for this mess. It was my bad. Although we had some issues in getting the patching to work for all because of last minute issues, it was an experimental feature we enabled in a fit of optimism that went very very wrong and basically borked the whole test cluster.
But, the important thing is that on Saturday, we will be testing a potential patch to deal with the "stuck-on-jumping in fleet fights" issue. This patch has shown great promise in localized tests but we need to see how/if it performs with hundreds of pilots beating on it. Please spread the word and bring friends over. Let's find out if we're TQ ready with this!
|
|

SlayerOfArgus
Gallente Hermes Enterprises
|
Posted - 2010.07.02 01:00:00 -
[322]
Originally by: CCP GingerDude Allow me to apologize for this mess. It was my bad. Although we had some issues in getting the patching to work for all because of last minute issues, it was an experimental feature we enabled in a fit of optimism that went very very wrong and basically borked the whole test cluster.
But, the important thing is that on Saturday, we will be testing a potential patch to deal with the "stuck-on-jumping in fleet fights" issue. This patch has shown great promise in localized tests but we need to see how/if it performs with hundreds of pilots beating on it. Please spread the word and bring friends over. Let's find out if we're TQ ready with this!
**** happens.
What time will the mass test on Saturday be at?
|

Katarin Savage
Gallente azinko
|
Posted - 2010.07.02 01:04:00 -
[323]
Originally by: SlayerOfArgus
Originally by: CCP GingerDude Allow me to apologize for this mess. It was my bad. Although we had some issues in getting the patching to work for all because of last minute issues, it was an experimental feature we enabled in a fit of optimism that went very very wrong and basically borked the whole test cluster.
But, the important thing is that on Saturday, we will be testing a potential patch to deal with the "stuck-on-jumping in fleet fights" issue. This patch has shown great promise in localized tests but we need to see how/if it performs with hundreds of pilots beating on it. Please spread the word and bring friends over. Let's find out if we're TQ ready with this!
**** happens.
What time will the mass test on Saturday be at?
oh, typical over-0enthusiastic optimism caused the borked test - thx for the relatively quick follow-up and apology accepted, downloaded and now installing the new patch and this time it seems to work fine! got a bit up my arse about but podded myself and killed some amarr and gallente in PvE and I feel so much better now... katarin savage ceo, azinko corp building a better future |

ItsmeHcK1
|
Posted - 2010.07.02 10:01:00 -
[324]
Just the fact that someone says 'my fault' - even if it is not - makes me happy inside. I will certainly try to be there to p0wn some n00bs!
|

Katarin Savage
Gallente azinko
|
Posted - 2010.07.02 13:56:00 -
[325]
Originally by: ItsmeHcK1 Just the fact that someone says 'my fault' - even if it is not - makes me happy inside. I will certainly try to be there to p0wn some n00bs!
I'll be flying a sniper rokh so try and pod me if you can!!!
re: apology, nice one!!!    katarin savage ceo, azinko corp building a better future |

The7SensE
a Lame Astral Dragon Yogurt
|
Posted - 2010.07.02 22:02:00 -
[326]
The patch cannot be downloaded because, at least on my PC, the client version is 166321 and the patch is expecting 167296. Please do something about this. What does the Apocalypse pilot say to the Drake pilot? - CCP forum mods have so much time on their hands that they start messing with people's signatures. |

Magna Carta
|
Posted - 2010.07.03 07:03:00 -
[327]
Originally by: The7SensE The patch cannot be downloaded because, at least on my PC, the client version is 166321 and the patch is expecting 167296. Please do something about this.
Copy Eve Tranquility to Eve Singularity folder by replacing the files already there. Apply a patch ( if necesarry ) "et voila".
|

The7SensE
a Lame Astral Dragon Yogurt
|
Posted - 2010.07.03 13:58:00 -
[328]
Edited by: The7SensE on 03/07/2010 13:58:37
Originally by: Magna Carta
Originally by: The7SensE The patch cannot be downloaded because, at least on my PC, the client version is 166321 and the patch is expecting 167296. Please do something about this.
Copy Eve Tranquility to Eve Singularity folder by replacing the files already there. Apply a patch ( if necesarry ) "et voila".
D'OH!!  _________________
What does the Apocalypse pilot say to the Drake pilot? - CCP forum mods have so much time on their hands that they start messing with people's signatures. |

The7SensE
a Lame Astral Dragon Yogurt
|
Posted - 2010.07.03 16:14:00 -
[329]
BTW... Is the official time 20:00 UTC or 20:00 GMT? Because on this thread is says GMT and the main page thread says UTC. _________________
What does the Apocalypse pilot say to the Drake pilot? - CCP forum mods have so much time on their hands that they start messing with people's signatures. |
|

CCP Habakuk

|
Posted - 2010.07.03 16:34:00 -
[330]
Originally by: The7SensE BTW... Is the official time 20:00 UTC or 20:00 GMT? Because on this thread is says GMT and the main page thread says UTC.
GMT and UTC are (nearly) identical or to quote Wikipedia: "In casual use, when fractions of a second are not important, Greenwich Mean Time (GMT) can be considered equivalent to UTC".
If you are asking in regards of summer time: Both UTC and GMT have no summer time. If you are located in the UK, the mass-test would start for you at 21:00 BST (British Summer Time).
|
|
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El Enterrador
|
Posted - 2010.07.03 18:32:00 -
[331]
I was wondering, do we get paid ISK if we decide to go test or no
|
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CCP Laurelle

|
Posted - 2010.07.03 19:23:00 -
[332]
Originally by: El Enterrador I was wondering, do we get paid ISK if we decide to go test or no
No ISK, just a better cluster :)
|
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The7SensE
a Lame Astral Dragon Yogurt
|
Posted - 2010.07.03 22:28:00 -
[333]
Yay for test day :) ... It was fun  _________________
What does the Apocalypse pilot say to the Drake pilot? - CCP forum mods have so much time on their hands that they start messing with people's signatures. |

shackattack
|
Posted - 2010.07.04 10:04:00 -
[334]
Last nights test was fun.
Had no problems whiles in fleet other than Traffic Control when jumping, upside of that was no jump took longer than 1 minute even if Traffic Control took place.
Found overview easier to use, targets not updating to quickly.
Problems: Major lag once battle commenced, even before cats arrived :). Launching of drones took forever, even got an error message, once drones launched though they responded very well. Activating missile module was 1 click, deactivating took a good few minutes, was quicker to warp away :( Major lag when warping away from battle as well :(
Overhaul was lots of fun :)
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Darth Vapour
|
Posted - 2010.07.13 10:18:00 -
[335]
Certain aspects of EVE combat that are prominent on Tranquility are not done or even banned on SiSi. Specifically dictor bubbles, bombs, titan bridging and podkilling. All these happen in abundance in real fights, would it not make sense to allow them in mass tests ? If one of these things is a major cause for lag we'll never discover it during mass tests.
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Rododen drone
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Posted - 2010.07.15 10:39:00 -
[336]
Originally by: El Enterrador I was wondering, do we get paid ISK if we decide to go test or no
I wonder, how many people are willing to pay $ to CCP for doing their QA team job.
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partheelt
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Posted - 2010.07.15 21:09:00 -
[337]
Lol this is so funny....
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Daan Sai
OHiTech
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Posted - 2010.07.19 03:32:00 -
[338]
If fixing lag is so important, and I think it is, and SiSi is not a good simulation of TQ, why can't we have an extended downtime where we load the SiSi DB onto the TQ cluster and run a realistic large battle. Give everyone lvl 5 skills and you'll get plenty of pilots. Then just put TQ DB back and we're good to go. A day spent like this may be worth weeks on SiSi.
--------------------------------- Internet Submarines is Serious Business ---------------------------------
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Barkaial Starfinder
Minmatar The Kairos Syndicate
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Posted - 2010.07.24 05:13:00 -
[339]
My windows ingame are not minimizing properly. They turn into a "X" on the leftbottom of the screen, next to the clock. When I dock up, all my windows get dragged to the middle of the screen, including the Station Services.
My overview is freezing after one jump, and will only work again if I dock up again. Some elements from the UI are showing glitchs (like when you drag one object, the sprite following the cursor is just wrong)
I can't get to group windows too.. they get really bugged.
Is all this happening to everyone?

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Conan Piter
Ways and Means
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Posted - 2010.07.26 17:26:00 -
[340]
During the last two mass tests I participated in, at the jump-in stage my client went into a tight loop writing log files and produced about 5gb before I gave up. FPS went down to a few frames per minute. In both cases I asked in the mass testing questions channel if these logs are useful and, if so, how should I submit them. In both cases I did not receive and answer, so I assumed they weren't wanted. I thought it might be a good idea to follow-up here in case this data is useful to someone.
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Dr Slaughter
Minmatar Forsaken Legions Mordus Angels
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Posted - 2010.07.30 22:53:00 -
[341]
Originally by: Conan Piter I thought it might be a good idea to follow-up here in case this data is useful to someone.
Most probably your logs show nothing 
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Matty5960
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Posted - 2010.07.31 04:27:00 -
[342]
Will we get a fresh flash or would CCP grant us SP on SiSi for the test. I think it would be beneficial if CCP did give us SP so even the lesser skilled people can get out there and have some fun. Nobody wants to bring a t1 fitted frigate to a large scale fleet fight.
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Mashie Saldana
BFG Tech
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Posted - 2010.07.31 10:06:00 -
[343]
Originally by: Matty5960 Will we get a fresh flash or would CCP grant us SP on SiSi for the test. I think it would be beneficial if CCP did give us SP so even the lesser skilled people can get out there and have some fun. Nobody wants to bring a t1 fitted frigate to a large scale fleet fight.
Last time everyone got all skills at level 5 on SiSi anything but testing occured.
A T1 fitted T1 frig will cause just as much server load as a Titan anyways.
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Darth Vapour
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Posted - 2010.07.31 13:38:00 -
[344]
The UI on SiSi at the moment is a huge mess. I've made six bug reports in 20 minutes as basically nothing works as it should. I hope you get all this fixed before this mass test.
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Grath Telkin
Amarr Sniggerdly Pandemic Legion
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Posted - 2010.07.31 14:23:00 -
[345]
Serious honest question:
Nobody has ever said why you can't and don't install the monitoring software on the live server, and run it when you A) see a fight, B) get a node reinforcement request.
Its an honest question, it seems the metrics you want, as well as the bodies you need are readily available in those areas, and honestly, if "it would make TQ lag worse" is the answer, you should probably review that, because it really can't get much worse for us.
The main reason I ask, is that your scheduling during the week is mainly during work hours for most of the US tz, so the chances of me taking off, or being home, and NOT having something important going on on the live server are pretty damn slim, so organizing time for this is extremely hard.
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Rex Hargrove
ElitistOps Pandemic Legion
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Posted - 2010.07.31 16:40:00 -
[346]
Edited by: Rex Hargrove on 31/07/2010 16:41:09
Originally by: Grath Telkin
Nothing but truth
Seriously, I understand you can be a bit less "invasive" on sisi but why can't you take some data from TQ? Due to the nature of sov warfare and node reinforcement requests, you KNOW when fights are likely to happen. There's giant f'in timer in space for christ sakes, so you know if something really important like a CSAA or a station is coming out in 1 day 18 hours and 17 minutes, it's probably gonna be a fight there. At worst you say hey, "You guys get to get off work early today, and you get tomorrow off during the day. Show back up at 2 in the morning and prepare to collect data for about 5 hours while our players black screen and figure out why the servers are melting." You get the data you go home, repeat for the next 3 weeks of fights, and then spend the next 2 months trying to find a fix.
At this point there's enough broken stuff on TQ where no one will really care if you break the game for a couple hours while collecting data as long as you are working towards a fix for all of these problems.
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Cade Windstalker
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Posted - 2010.07.31 19:41:00 -
[347]
Originally by: Rex Hargrove Edited by: Rex Hargrove on 31/07/2010 16:41:09
Originally by: Grath Telkin
Nothing but truth
Seriously, I understand you can be a bit less "invasive" on sisi but why can't you take some data from TQ? Due to the nature of sov warfare and node reinforcement requests, you KNOW when fights are likely to happen. There's giant f'in timer in space for christ sakes, so you know if something really important like a CSAA or a station is coming out in 1 day 18 hours and 17 minutes, it's probably gonna be a fight there. At worst you say hey, "You guys get to get off work early today, and you get tomorrow off during the day. Show back up at 2 in the morning and prepare to collect data for about 5 hours while our players black screen and figure out why the servers are melting." You get the data you go home, repeat for the next 3 weeks of fights, and then spend the next 2 months trying to find a fix.
At this point there's enough broken stuff on TQ where no one will really care if you break the game for a couple hours while collecting data as long as you are working towards a fix for all of these problems.
Well, for one TQ doesn't have test patches and all that fun stuff.
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Spc One
Gallente
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Posted - 2010.08.01 00:37:00 -
[348]
I hope you fix GUI problems on sisi so we can mass test it on 5th.
____________________________________________________________________________ Angel 0/A |

JonnyRandom
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Posted - 2010.08.01 02:39:00 -
[349]
I'd like to participate now that it's back to weekdays (I work weekends, couldn't do those), but I've never had SiSi before, and have a question. Since the test is for testing fleet engagements and I'm required to be in at least a battleship, how am I to do that if I've not played on SiSi before? Or does that server follow some different rules and all characters you make there start with max skills and billions of isk or something?
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Grath Telkin
Amarr Sniggerdly Pandemic Legion
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Posted - 2010.08.01 02:51:00 -
[350]
Originally by: Cade Windstalker
Originally by: Rex Hargrove Edited by: Rex Hargrove on 31/07/2010 16:41:09
Originally by: Grath Telkin
Nothing but truth
Seriously, I understand you can be a bit less "invasive" on sisi but why can't you take some data from TQ? Due to the nature of sov warfare and node reinforcement requests, you KNOW when fights are likely to happen. There's giant f'in timer in space for christ sakes, so you know if something really important like a CSAA or a station is coming out in 1 day 18 hours and 17 minutes, it's probably gonna be a fight there. At worst you say hey, "You guys get to get off work early today, and you get tomorrow off during the day. Show back up at 2 in the morning and prepare to collect data for about 5 hours while our players black screen and figure out why the servers are melting." You get the data you go home, repeat for the next 3 weeks of fights, and then spend the next 2 months trying to find a fix.
At this point there's enough broken stuff on TQ where no one will really care if you break the game for a couple hours while collecting data as long as you are working towards a fix for all of these problems.
Well, for one TQ doesn't have test patches and all that fun stuff.
They don't really need the test patches, they need data, lots and lots of data.
They have a hard time getting appropriate numbers on the test server to generate the amount of data they need, so instead of having monitoring software on the test server, put it in the damn live server where you can get your data.
Test patches have nothing to do with data gathering, the important bottleneck in the process.
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Doctor Ungabungas
Caldari GoonWaffe Goonswarm Federation
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Posted - 2010.08.01 04:23:00 -
[351]
I've been wondering - Why does CCP need 500 people for testing when you can reliably reproduce the lag with over 200 on an unreinforced lowsec node.
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Bishop Bob
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Posted - 2010.08.01 09:10:00 -
[352]
Edited by: Bishop Bob on 01/08/2010 09:11:03
Originally by: Doctor Ungabungas I've been wondering - Why does CCP need 500 people for testing when you can reliably reproduce the lag with over 200 on an unreinforced lowsec node.
Probably the same way I can reproduce my car breaking down by not putting any fuel in it. Having the same symptoms doesn't mean it's the same cause.
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Doctor Ungabungas
Caldari GoonWaffe Goonswarm Federation
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Posted - 2010.08.01 09:14:00 -
[353]
That's bad news for CCP then, it means they've got two things to fix.
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ZiggyMeister
Minmatar Wings of Freedom Muppets Alliance
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Posted - 2010.08.01 19:06:00 -
[354]
Edited by: ZiggyMeister on 01/08/2010 19:07:33
Originally by: JonnyRandom I'd like to participate now that it's back to weekdays (I work weekends, couldn't do those), but I've never had SiSi before, and have a question. Since the test is for testing fleet engagements and I'm required to be in at least a battleship, how am I to do that if I've not played on SiSi before? Or does that server follow some different rules and all characters you make there start with max skills and billions of isk or something?
To use SiSi now you don't need to have used it before.
If you can fly a BS for at least 30 days you'll probably be able to fly it on SiSi, as SiSi is a mirror of TQ made a few days ago. I have no idea when it was made, but I guess they will probably make a fresh one before the Mass Tests begin.
Regarding ISK, you'll have the same ISK you had when they made the mirror from TQ, but all market items on SiSi are 100 ISK/unit, so you'll have no problem buying and fitting a BS.
For more info you should refer to the firts page of this Thread and check the help/tips CCP links there.
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Budsin Adar
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Posted - 2010.08.02 16:14:00 -
[355]
I would go there but i have no idea where that system is. Also the station enviroments and places out side and after every jump have not been fixed on the test server. So till they get that stuff fixed I won't go anywhere as of yet. WHy not Jita? since there should be less of a problem there okay you can't DDD it but wait you can do somethings CCP Tanis hope you can get this fixed then I may find some way of getting there but atm going from system to system is a pain in the butt auto piloting is the only way there then if getting an item it works cuz then bring up market and find it then warp to dock and have to repin everything again SISI has to many bugs and no 1 atm can use drones on there ships get that fixed then we have a game Peace all and fly safe. I will join with an alliance or CCP for that time who ever calls first laters all 0/
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Gandolf
Gallente Black Omega Security Pandemic Legion
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Posted - 2010.08.02 20:31:00 -
[356]
gather your data from REAL fleet battle im 99.9% sure people wouldnt mind as long as u let them know u were doing it and there was going to be a benifit at the end
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GermxXx
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Posted - 2010.08.02 21:49:00 -
[357]
Originally by: ZiggyMeister
To use SiSi now you don't need to have used it before.
If you can fly a BS for at least 30 days you'll probably be able to fly it on SiSi, as SiSi is a mirror of TQ made a few days ago. I have no idea when it was made, but I guess they will probably make a fresh one before the Mass Tests begin.
Regarding ISK, you'll have the same ISK you had when they made the mirror from TQ, but all market items on SiSi are 100 ISK/unit, so you'll have no problem buying and fitting a BS.
For more info you should refer to the firts page of this Thread and check the help/tips CCP links there.
Made a few days ago? Well my account hasn't been mirrored in like 2 months or so... I'm still waiting for that mirror to happen so my sisichar can catch up.
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Morgrim Firebrandt
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Posted - 2010.08.02 22:27:00 -
[358]
I have an idea that will get you the testers you seek, maybe too many.
Make it a policy that anyone who logs in for the scheduled tests gets 100,000 bonus sp on Tranquility for the character they logged in to test with, prorated to the length of time they were on vs the length of the test. If it's a 4-hour test and you stay for 1, you get 25,000 sp. The amount might need some tuning, but I guarantee you'll have people hammering the server to get on during test time and you are not out any cost to get the players except the time it takes to parse the server logs and give those people their sp.
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Josef Huffenpuff
Caldari
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Posted - 2010.08.03 00:59:00 -
[359]
Originally by: Budsin Adar I would go there but i have no idea where that system is.
Autopilot like the rest of us
Originally by: Budsin Adar Also the station enviroments and places out side and after every jump have not been fixed on the test server
Huh? I Don't know what you mean. Bug report it, that's what the test system is for
Originally by: Budsin Adar WHy not Jita? since there should be less of a problem there okay you can't DDD it but wait
Answered your own point there. Also - cant cyno, cant use caps, cant use super caps. Not everyone lives in Jita.
Originally by: Budsin Adar auto piloting is the only way there
Yep, same as the rest of us or try a "moveme" request in the chat channel
Originally by: Budsin Adar have to repin everything again
Check your pinned window settings in the 'Esc' menu, sounds like you've got them wrong
Originally by: Budsin Adar SISI has to many bugs and no 1 atm can use drones on there ships
SiSi has the same bugs as TQ. If you cant use drones you could ermmm.... bug report it maybe ?
Originally by: Budsin Adar I will join with an alliance or CCP for that time who ever calls first laters all 0/
If you're not going to join and aren't actually looking for help to your problems, why are you posting here ?
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Xiaodown
Guiding Hand Social Club
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Posted - 2010.08.03 05:07:00 -
[360]
Do we get paid for this now?
Or are we still doing their QA and integration testing for free? --
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Darth Vapour
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Posted - 2010.08.03 05:10:00 -
[361]
Originally by: Josef Huffenpuff
SiSi has the same bugs as TQ. If you cant use drones you could ermmm.... bug report it maybe ?
Have you visited the test server recently ? The overview is a huge mess which is full of bugs, the main one is not updating at all when warping between grids.
It's all been bug reported and attached to defects, on two days we'll see if they have fixed it all or it will have to be postponed like the previous one was.
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Xaroth Brook
Minmatar BIG Majesta Empire
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Posted - 2010.08.03 09:08:00 -
[362]
Originally by: Gandolf gather your data from REAL fleet battle im 99.9% sure people wouldnt mind as long as u let them know u were doing it and there was going to be a benifit at the end
but would 99.9% of all people mind running logserver (and submit said logs), and would 99.9% of those people mind having an even more crappy fight ... or would 99.9% of all people actually stay in 1 location..
not to mention, would those people mind said 'tests' to result in loss of their ships? as it's not really feasible to reimburse an entire fleet battle... the amount of tinfoil hattery around would cause another 30 threadnaughts claiming favouritism because side A got one more ship reimbursed than side B ...
Xaroth Brook BIG www.big-eve.com
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Pneumon Blaster
Gallente Hel's Wing The Spire Collective
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Posted - 2010.08.03 12:16:00 -
[363]
Originally by: Xiaodown Do we get paid for this now? Or are we still doing their QA and integration testing for free?
No, the people here are paying for doing their QA and Integration testers job.
THAT'S JUST LOL :-)
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Fyrillicus
Dreddit Test Alliance Please Ignore
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Posted - 2010.08.03 13:07:00 -
[364]
Originally by: Morgrim Firebrandt I have an idea that will get you the testers you seek, maybe too many.
Make it a policy that anyone who logs in for the scheduled tests gets 100,000 bonus sp on Tranquility for the character they logged in to test with, prorated to the length of time they were on vs the length of the test. If it's a 4-hour test and you stay for 1, you get 25,000 sp. The amount might need some tuning, but I guarantee you'll have people hammering the server to get on during test time and you are not out any cost to get the players except the time it takes to parse the server logs and give those people their sp.
I would have to call that an EXCELLENT idea. No real cost to CCP, yet the players get a real gain in skill points for their efforts.
+1
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Elowine
Caldari FP Enterprise
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Posted - 2010.08.03 13:13:00 -
[365]
Originally by: Fyrillicus
Originally by: Morgrim Firebrandt I have an idea that will get you the testers you seek, maybe too many.
Make it a policy that anyone who logs in for the scheduled tests gets 100,000 bonus sp on Tranquility for the character they logged in to test with, prorated to the length of time they were on vs the length of the test. If it's a 4-hour test and you stay for 1, you get 25,000 sp. The amount might need some tuning, but I guarantee you'll have people hammering the server to get on during test time and you are not out any cost to get the players except the time it takes to parse the server logs and give those people their sp.
I would have to call that an EXCELLENT idea. No real cost to CCP, yet the players get a real gain in skill points for their efforts.
+1
Love the idea, another +1 Check out my EVE music project |

Leonard Delmordaine
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Posted - 2010.08.03 13:33:00 -
[366]
Hey CCP why dont you go where people are asking for node re-enforcement... i mean seriously. Why on the test server... seriously... do it on tq where the **** is happening not on a test server... looks like total sh**. Well I wonder when all the old player base is gone who actually cared for this game what shall CCP do... FAIL>.. Dust wont be anything... to many shooters out there for you to compete... and this walking in stations... thought this was a space ship game!
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Hawk Starfighter
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Posted - 2010.08.03 15:49:00 -
[367]
Originally by: Leonard Delmordaine Hey CCP why dont you go where people are asking for node re-enforcement... i mean seriously. Why on the test server... seriously... do it on tq where the **** is happening not on a test server... looks like total sh**. Well I wonder when all the old player base is gone who actually cared for this game what shall CCP do... FAIL>.. Dust wont be anything... to many shooters out there for you to compete... and this walking in stations... thought this was a space ship game!
I'm just guessing here, but trying out patches that MIGHT work on big fleet fights on TQ might not be very popular you know, that's why we have a testserver, so they can test things. They aren't just sitting back and looking at the lag you know.
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Vincent Athena
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Posted - 2010.08.03 18:40:00 -
[368]
My carrier pilot is presently living in a W-System with his carrier. Can moveme move me out? I cannot dock.
Or should I suicide out and get a new carrier?
P.S. They do not mirror POSes on sisi so our tower is not in the WS, but the carrier is! Just floating there. Was in a hangar.
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Tina OPPENHEIIMER
Minmatar FEDERATION SOLARIS
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Posted - 2010.08.04 07:02:00 -
[369]
Originally by: Vincent Athena My carrier pilot is presently living in a W-System with his carrier. Can moveme move me out? I cannot dock.
Or should I suicide out and get a new carrier?
Autodestruct and buy a new one (100 ISK the carrier !) attention : no MS & Titan available on marcket
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Sniggering Badger
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Posted - 2010.08.04 11:29:00 -
[370]
Originally by: Elowine
Originally by: Fyrillicus
Originally by: Morgrim Firebrandt I have an idea that will get you the testers you seek, maybe too many.
Make it a policy that anyone who logs in for the scheduled tests gets 100,000 bonus sp on Tranquility for the character they logged in to test with, prorated to the length of time they were on vs the length of the test. If it's a 4-hour test and you stay for 1, you get 25,000 sp. The amount might need some tuning, but I guarantee you'll have people hammering the server to get on during test time and you are not out any cost to get the players except the time it takes to parse the server logs and give those people their sp.
I would have to call that an EXCELLENT idea. No real cost to CCP, yet the players get a real gain in skill points for their efforts.
+1
Love the idea, another +1
+1 here also.
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Dodgy Past
Amarr Trans-Solar Works Rooks and Kings
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Posted - 2010.08.04 11:43:00 -
[371]
Last time I tried to patch my SISI version it broke it.
/recopies for the millionth time /installs latest patch
Oh they have it on a new build, but no patch yet again.
IMHO the amount of hoops they expect us to jump through and the time we waste getting ready for these events is out of order, last time round they issued the latest patch in the afternoon before the test. If they could at least keep the build stable for 48 hours before a test it would feel a little less like you're bending over backwards to help CCP kick you in the teeth.
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WaiKin Beldar
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2010.08.04 12:06:00 -
[372]
Originally by: Dodgy Past Last time I tried to patch my SISI version it broke it.
/recopies for the millionth time /installs latest patch
Oh they have it on a new build, but no patch yet again.
IMHO the amount of hoops they expect us to jump through and the time we waste getting ready for these events is out of order, last time round they issued the latest patch in the afternoon before the test. If they could at least keep the build stable for 48 hours before a test it would feel a little less like you're bending over backwards to help CCP kick you in the teeth.
Sick of the same things here.
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Denidil
Gallente Rape Pillage and Burn
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Posted - 2010.08.04 12:32:00 -
[373]
Originally by: Pneumon Blaster
Originally by: Xiaodown Do we get paid for this now? Or are we still doing their QA and integration testing for free?
No, the people here are paying for doing their QA and Integration testers job.
THAT'S JUST LOL :-)
i can tell you as a software engineer that works on massively parallel systems...
their QA and Integration testers CANNOT reproduce tests like this. it's not possible. they need warm bodies controlling lots of ships. simulating that with software is not the same and the results of that might not be valid (or even show the bug).
that's why games have Beta tests, and why MMOs maintain a test server at all times. It's literally impossible to test everything in an MMO before it goes live. Especially unexpected corner conditions (Which is most likely the cause of the lag issues).
say CCP has 60 employees world wide. they spend 40 hours a day for 4 weeks performing testing.
60*40*4 = 9600 man hours the average population of the live server is 20-30k... meaning 1 hour of live is 20-30k man hours of testing. and this is on an MMO with a rather low players-to-devs ratio. imagine Everquest, Vanguard, World of Warcraft, etc.
stop being a whiny ***** and help CCP find the cause of the issue. the best programmers on the planet always need help testing situations like this (that are caused by large connection counts) as they're unreproducible in a lab - they just have to be done.
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Red Widdow
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Posted - 2010.08.04 13:17:00 -
[374]
If I show up at say, 20:30 will this mess the test up or will I still be able to help? I would think it would simulate RL when it comes to fleet engagements. |

Xiaodown
Guiding Hand Social Club
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Posted - 2010.08.04 15:13:00 -
[375]
Originally by: Denidil
Originally by: Pneumon Blaster
Originally by: Xiaodown Do we get paid for this now? Or are we still doing their QA and integration testing for free?
No, the people here are paying for doing their QA and Integration testers job.
THAT'S JUST LOL :-)
i can tell you as a software engineer that works on massively parallel systems...
their QA and Integration testers CANNOT reproduce tests like this. it's not possible. they need warm bodies controlling lots of ships. simulating that with software is not the same and the results of that might not be valid (or even show the bug).
that's why games have Beta tests, and why MMOs maintain a test server at all times. It's literally impossible to test everything in an MMO before it goes live. Especially unexpected corner conditions (Which is most likely the cause of the lag issues).
say CCP has 60 employees world wide. they spend 40 hours a day for 4 weeks performing testing.
60*40*4 = 9600 man hours the average population of the live server is 20-30k... meaning 1 hour of live is 20-30k man hours of testing. and this is on an MMO with a rather low players-to-devs ratio. imagine Everquest, Vanguard, World of Warcraft, etc.
stop being a whiny ***** and help CCP find the cause of the issue. the best programmers on the planet always need help testing situations like this (that are caused by large connection counts) as they're unreproducible in a lab - they just have to be done.
--
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Pneumon Blaster
Gallente Hel's Wing The Spire Collective
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Posted - 2010.08.04 17:07:00 -
[376]
Edited by: Pneumon Blaster on 04/08/2010 17:09:19
Originally by: Denidil
Originally by: Pneumon Blaster
Originally by: Xiaodown Do we get paid for this now? Or are we still doing their QA and integration testing for free?
No, the people here are paying for doing their QA and Integration testers job.
THAT'S JUST LOL :-)
i can tell you as a software engineer that works on massively parallel systems...
their QA and Integration testers CANNOT reproduce tests like this. it's not possible. they need warm bodies controlling lots of ships. simulating that with software is not the same and the results of that might not be valid (or even show the bug).
that's why games have Beta tests, and why MMOs maintain a test server at all times. It's literally impossible to test everything in an MMO before it goes live. Especially unexpected corner conditions (Which is most likely the cause of the lag issues).
say CCP has 60 employees world wide. they spend 40 hours a day for 4 weeks performing testing.
60*40*4 = 9600 man hours the average population of the live server is 20-30k... meaning 1 hour of live is 20-30k man hours of testing. and this is on an MMO with a rather low players-to-devs ratio. imagine Everquest, Vanguard, World of Warcraft, etc.
stop being a whiny ***** and help CCP find the cause of the issue. the best programmers on the planet always need help testing situations like this (that are caused by large connection counts) as they're unreproducible in a lab - they just have to be done.
I can tell you as QA and Integration software engineer, i have never seen a company that would test production environment using their customers as testers. :)
Our role is to pay for the game, and play it. Their role is develop and fix it. How - its their problem not ours :)
// but the only problem here i see here is they expect it for free. so we expect something for free from them too - like free play time, or SP bonus mentioned before.
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Swidgen
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Posted - 2010.08.04 18:43:00 -
[377]
Originally by: Pneumon Blaster I can tell you as QA and Integration software engineer, i have never seen a company that would test production environment using their customers as testers. :)
Our role is to pay for the game, and play it. Their role is develop and fix it. How - its their problem not ours :)
// but the only problem here i see here is they expect it for free. so we expect something for free from them too - like free play time, or SP bonus mentioned before.
They have set up the test server with special builds of the code, presumably instrumented for testing. They ask players to log on and help out occasionally. You have two choices: log on to the test server and take part in the test, or not.
Nobody is forcing you to do anything, and if they want your opinion on how to do QA, they'll ask. |

Denidil
Gallente Rape Pillage and Burn
|
Posted - 2010.08.04 22:22:00 -
[378]
Originally by: Pneumon Blaster
I can tell you as QA and Integration software engineer, i have never seen a company that would test production environment using their customers as testers. :)
Our role is to pay for the game, and play it. Their role is develop and fix it. How - its their problem not ours :)
// but the only problem here i see here is they expect it for free. so we expect something for free from them too - like free play time, or SP bonus mentioned before.
you've never worked at an MMO developer then :D my employer's QA department is lucky.. we write financial switch (ISO 8583 message handlers) and ATM driving applications, etc. really easy to do coverage testing, MMOs have so many more orders of magnitude of possible code and actor interactions it's not even funny.
but offering SP/hour bonus on Tranq for helping on SiSi would be a great idea to get people
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Midori Amiiko
Revival Of The Talocan Empire
|
Posted - 2010.08.04 22:48:00 -
[379]
Here's a concept...try having a few people paying attention to the help and moveme channels. Don't give me the "we're so busy with other stuff" line either. People in nul-sec do 5 things at once and still keep an eye on local. (That's 5 in-game things, never mind RL issues.) It doesn't say much about your commitment to testing when 20 hours before the testing begins it's a ghost town on Sisi. Maybe I'd like to, um, I don't know...fit a ship before the testing starts.
I wish to have no connection with any ship that does not sail fast; for I intend to go in harm's way John Paul Jones |

Grath Telkin
Amarr Sniggerdly Pandemic Legion
|
Posted - 2010.08.05 01:11:00 -
[380]
Originally by: Denidil
stop being a whiny ***** and help CCP find the cause of the issue. the best programmers on the planet always need help testing situations like this (that are caused by large connection counts) as they're unreproducible in a lab - they just have to be done.
So when Toyota had brake problems with the cars, did you go down and help test them out?
When they introduce new jets, are you down there volunteering to help test them?
What about bullet proof vests, ever help test those?
CCP is a company, that intentionally broke their game in December of 2009, and have subsequently stubbornly refused to right the wrong they did.
The game worked before, it does not now, they know it, we know it, and if you don't know it, well, your probably the only one.
Basically, the gist of it is, if they wanted people to be free for tests, the Sov structures we're now forced to shoot on the live server need a serious cut in hit points, as pretty much all of our actual gaming time is now spent shooting them through 30 second module lag.
I also don't volunteer to test a product I've been paying for for 4 years now, because the manufacturer broke something and refuses to back up to the previously working model till the kinks are worked out.
|
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Wacktopia
Dark Side Of The Womb Focused Intentions
|
Posted - 2010.08.05 08:40:00 -
[381]
Originally by: Grath Telkin CCP is a company, that intentionally broke their game in December of 2009, and have subsequently stubbornly refused to right the wrong they did.
1. It was not intentional. That would be insane (and save the cute reply to that).
2. They are trying to right the wrong.
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Pneumon Blaster
Gallente Hel's Wing The Spire Collective
|
Posted - 2010.08.05 09:12:00 -
[382]
Originally by: Denidil
Originally by: Pneumon Blaster
I can tell you as QA and Integration software engineer, i have never seen a company that would test production environment using their customers as testers. :)
Our role is to pay for the game, and play it. Their role is develop and fix it. How - its their problem not ours :)
// but the only problem here i see here is they expect it for free. so we expect something for free from them too - like free play time, or SP bonus mentioned before.
you've never worked at an MMO developer then :D my employer's QA department is lucky.. we write financial switch (ISO 8583 message handlers) and ATM driving applications, etc. really easy to do coverage testing, MMOs have so many more orders of magnitude of possible code and actor interactions it's not even funny.
but offering SP/hour bonus on Tranq for helping on SiSi would be a great idea to get people
they would definitely get me too.
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Stitcher
Caldari Lai Dai Infinity Systems
|
Posted - 2010.08.05 11:48:00 -
[383]
Edited by: Stitcher on 05/08/2010 11:50:09 Edited by: Stitcher on 05/08/2010 11:48:44
Originally by: Grath Telkin So when Toyota had brake problems with the cars, did you go down and help test them out?
your example is not applicable. That was a mechanical fault that could be easily replicated in laboratory conditions without involving the consumers. Bulletproof vests don't require a volunteer test subject in order to demonstrate that they function.
This is a software fault that only manifests during use by the consumer. Therefore it is important to have the consumer connect and cause the error in a controlled environment for the sake of data gathering.
Asking the customer to help with testing is a perfectly reasonable approach when the fault only occurs during customer use and can't be otherwise reproduced. -
- Verin "Stitcher" Hakatain.
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Dodgy Past
Amarr Trans-Solar Works Rooks and Kings
|
Posted - 2010.08.05 11:50:00 -
[384]
Originally by: Xiaodown
2.) The mass testings need to actually happen - rather than being pushed back. But with the current state of the test server, I dunno how it's going to work with the borked overview, in-space navigation, window resize, etc.
Pretty much this.
They're saying how fixing lag is their number one priority and how desperate they are for people to help them, but at the same time doing their very best to guarantee people won't bother again by making the experience as painful as possible. Given how many other borked features there are in this build how can they even hope to get any meaningful information out of the test.
They're about to demonstrate to another chunk of their customer base how this whole 'fixing lag is our number one priority' is really a bit of a joke, and to top it off they've become so used to taking their customers for granted that they can't even see how insulting their attitude is.
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Denidil
Gallente Rape Pillage and Burn
|
Posted - 2010.08.05 12:11:00 -
[385]
having the test at 20:00 EveTime also means most of your american players are at work.
20:00 Eve = 15:00 East, 14:00 Central, ....
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CONCORD4U
Amarr Hedion University
|
Posted - 2010.08.05 14:15:00 -
[386]
Originally by: Denidil having the test at 20:00 EveTime also means most of your american players are at work.
20:00 Eve = 15:00 East, 14:00 Central, ....
And you would most certainly need American player to test stuff. Europeans don't play this game and won't go on Sissi. Beside the people that don't have work or are still at an age they go to school and might be off at that time, but those also don't live in the US.
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Hakaru Ishiwara
Minmatar Republic Military School
|
Posted - 2010.08.05 14:48:00 -
[387]
Originally by: Stitcher Edited by: Stitcher on 05/08/2010 11:50:09 Edited by: Stitcher on 05/08/2010 11:48:44
Originally by: Grath Telkin So when Toyota had brake problems with the cars, did you go down and help test them out?
your example is not applicable. That was a mechanical fault that could be easily replicated in laboratory conditions without involving the consumers. Bulletproof vests don't require a volunteer test subject in order to demonstrate that they function.
This is a software fault that only manifests during use by the consumer. Therefore it is important to have the consumer connect and cause the error in a controlled environment for the sake of data gathering.
Asking the customer to help with testing is a perfectly reasonable approach when the fault only occurs during customer use and can't be otherwise reproduced.
I disagree. CCP employees can be and have been involved in large, performance problem plagued player actions on Tranquility.
Additionally, how do we know that CCP hasn't been able to reproduce the various issues impacting play in their own testing environments? CCP is under no obligation to reveal to their customers what they do and do not know about problems with their product.
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Stitcher
Caldari Lai Dai Infinity Systems
|
Posted - 2010.08.05 16:21:00 -
[388]
Edited by: Stitcher on 05/08/2010 16:22:56
Originally by: Hakaru Ishiwara I disagree. CCP employees can be and have been involved in large, performance problem plagued player actions on Tranquility.
Additionally, how do we know that CCP hasn't been able to reproduce the various issues impacting play in their own testing environments? CCP is under no obligation to reveal to their customers what they do and do not know about problems with their product.
If they were able to and had reproduced it internally, or were able to gather the required data straight from TQ, why on Earth would they be asking us to help them stress test?
No, the fact that they're asking for people to login - voluntarily - to Singularity and do this is evidence enough that they have not been able to duplicate it on one of their dev test servers, nor are they able to get the information they need just from monitoring a live fight on Tranquility. What they need is bums in chairs across the planet, in the controlled environment of singularity. If they didn't need that, they wouldn't be asking for it.
It's simple logic - if they were ABLE to do it easily and without a few hundred players on their own systems, they WOULD have because it's more convenient. -
- Verin "Stitcher" Hakatain.
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RedShadow
Evoke. Ev0ke
|
Posted - 2010.08.05 17:29:00 -
[389]
Edited by: RedShadow on 05/08/2010 17:32:48 So im loading this new client build full enthusiastic to participate in Mass-Testing and i'm thinking "wtf is this ****?" like my old friend picard... srsly, 2 GB patch release some minutes before testing, well played SIRS! http://farm1.static.flickr.com/131/319047856_dbf1ef3e92.jpg
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Arela Xen
Gallente Evoke. Ev0ke
|
Posted - 2010.08.05 17:38:00 -
[390]
I have installed my testclient two times now, yesterday and this afternoon...both clients are now useless, patcher tells me to download 2.6 gb...wtf? how can you expect people downloading 2.6 gb 3 hours before the test starts...is this the final testpatch now? ridiculous...
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Lee Arch
Morsus Mihi
|
Posted - 2010.08.05 17:39:00 -
[391]
Edited by: Lee Arch on 05/08/2010 17:41:17 Edited by: Lee Arch on 05/08/2010 17:40:11 Edited by: Lee Arch on 05/08/2010 17:39:34
Originally by: RedShadow Edited by: RedShadow on 05/08/2010 17:32:48 So im loading this new client build full enthusiastic to participate in Mass-Testing and i'm thinking "wtf is this ****?" like my old friend picard... srsly, 2 GB patch release some minutes before testing, well played SIRS! http://farm1.static.flickr.com/131/319047856_dbf1ef3e92.jpg
I am currently patching from tranq->sisi its 14mb, but will fail on autopatching(at least for me), throws you to dl page. Then just patch manually. http://cdn1.eveonline.com/test/evepremiumpatch167296-171792_test_m.exe tranq->sisi patch: cohabitate this forum, christ.
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Phyrron
Gallente Evoke. Ev0ke
|
Posted - 2010.08.05 17:39:00 -
[392]
Verry good Job !!!
Do you want our help ???
We couldt download the patch at 1700 Test begins at 2000 downloadtime = 4h30m (2.3GB)= 2130
congratulation... you realy want our help !!!
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SharonChrista
Minmatar RAZOR Alliance
|
Posted - 2010.08.05 17:43:00 -
[393]
WTF !!! 2GB ???? 17:30 !!!
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Marvenius
|
Posted - 2010.08.05 17:43:00 -
[394]
Originally by: Lee Arch Edited by: Lee Arch on 05/08/2010 17:40:11 Edited by: Lee Arch on 05/08/2010 17:39:34
Originally by: RedShadow Edited by: RedShadow on 05/08/2010 17:32:48 So im loading this new client build full enthusiastic to participate in Mass-Testing and i'm thinking "wtf is this ****?" like my old friend picard... srsly, 2 GB patch release some minutes before testing, well played SIRS! http://farm1.static.flickr.com/131/319047856_dbf1ef3e92.jpg
I am currently patching from tranq->sisi its 14mb, but will fail on autopatching(at least for me), throws you to dl page. Then just patch manually. http://cdn1.eveonline.com/test/evepremiumpatch167296-171792_test_m.exe tranq->sisi patch: http://cdn1.eveonline.com/test/evepremiumpatch167296-171792_test_m.exe
Unfortunately Lee, they've just released another build, for which there isn't a patch available as yet - there's only the full 2.6Gb installer, so unless there's a patch appearing in the very near future to move it to the new build, they're going to have a very low turnout as people download and reinstall.
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LoRDa RaMOs
Fatal Ascension
|
Posted - 2010.08.05 17:46:00 -
[395]
Originally by: RedShadow Edited by: RedShadow on 05/08/2010 17:32:48 So im loading this new client build full enthusiastic to participate in Mass-Testing and i'm thinking "wtf is this ****?" like my old friend picard... srsly, 2 GB patch release some minutes before testing, well played SIRS! http://farm1.static.flickr.com/131/319047856_dbf1ef3e92.jpg
DFja Vu... We could make a bad movie out of this... 
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Spc One
Gallente
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Posted - 2010.08.05 17:50:00 -
[396]
Will be there to help you out at 20:00 UTC
 ____________________________________________________________________________ Angel 0/A |

Lee Arch
Morsus Mihi
|
Posted - 2010.08.05 17:53:00 -
[397]
Originally by: Marvenius
Originally by: Lee Arch Edited by: Lee Arch on 05/08/2010 17:40:11 Edited by: Lee Arch on 05/08/2010 17:39:34
Originally by: RedShadow Edited by: RedShadow on 05/08/2010 17:32:48 So im loading this new client build full enthusiastic to participate in Mass-Testing and i'm thinking "wtf is this ****?" like my old friend picard... srsly, 2 GB patch release some minutes before testing, well played SIRS! http://farm1.static.flickr.com/131/319047856_dbf1ef3e92.jpg
I am currently patching from tranq->sisi its 14mb, but will fail on autopatching(at least for me), throws you to dl page. Then just patch manually. http://cdn1.eveonline.com/test/evepremiumpatch167296-171792_test_m.exe tranq->sisi patch: http://cdn1.eveonline.com/test/evepremiumpatch167296-171792_test_m.exe
Unfortunately Lee, they've just released another build, for which there isn't a patch available as yet - there's only the full 2.6Gb installer, so unless there's a patch appearing in the very near future to move it to the new build, they're going to have a very low turnout as people download and reinstall.
just saw and couldn't believe it, ill be out doing sports for like 30-40min, when im back i either see a patchfile up or NC isn't showing up.
well played ccp
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oil
Double-L
|
Posted - 2010.08.05 18:08:00 -
[398]
Edited by: oil on 05/08/2010 18:14:00 Edited by: oil on 05/08/2010 18:11:46 i just updated my tesserver build earlier today to make sure i could participate and now i find im not compatible anymore? wtf? are they destroying our goodwill on purpose or what?
ahh i ead the client and it states: you are able to connect with an unpatched client
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Ting Mei
Gallente Pulsar Inc. Cursed Alliance
|
Posted - 2010.08.05 18:17:00 -
[399]
Edited by: Ting Mei on 05/08/2010 18:17:03 Always the "MOVEME" channel to be teleported to the test zone ?
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treetopx
Gallente Di-Tron Heavy Industries Atlas Alliance
|
Posted - 2010.08.05 18:19:00 -
[400]
The update has been downloaded. The client will now close and the update process begin.
Press 'OK' to continue.
And it downloads the same patch again which is like 2.6 gigs which ive done 3 times now. Screw this and this damn game.
People are going to get tired of EVE because of the failure it seems to have allot of lately. -Treetop |
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Cuchulain Spartan
|
Posted - 2010.08.05 18:20:00 -
[401]
Edited by: Cuchulain Spartan on 05/08/2010 18:26:32
CCP, please try this in future:
1 Have SISI up and running 24-48 hrs before the test.
2 Have all patches available 24-48 hrs before the test.
3 Try not to make patch that are in the Gig range,try keep them smaller. Not everyone can pull 2-3 Gigs in 15 mins or afford to pull 2-3 Gigs.
4 Do not make any SISI changes 24-48 hrs prior to the test.
5 Do not make any Patch changes 24-48 hrs prior to the test.
6 Have someone dedicated to the "move me" channel 12 hrs prior to testing and during testing, not multitasking, focused soley on the channel.
7 Have someone in a dedicated channel on Tranquility 12 hrs prior to testing and during testing so as to answer SISI related question and to encourage people to hop on SISI.
8 Make a simple 1-2 min video on your youtube page explaining how to get on SISI, step by step clear visual and audio instructions basic enough for a baboon to understand (some people have difficulties still).
9 Set up automatic advertisements in every local on Tranquility promoting mass testing on SISI 24-48 hrs before testing. You would be amazed at how many many players have never even heard of SISI and dont know that mass testing takes place.
10 And finally, offer some sort of incentive to attend, maybe a raffle, free SP or Isk or even a bloody carrot. Asking for 500-1000 man hrs if not more from players for free with no incentive is a bit cheeky, even if you just gave people some snowballs for Tranquility.
Follow the above and I'm pretty sure you'd get a good turnout.
Spart o/
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Jim Luc
Caldari Rule of Five Lucky Starbase Syndicate
|
Posted - 2010.08.05 18:24:00 -
[402]
Wish you could make these after work - I'm in California and this is right in the middle of my work day.
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Ting Mei
Gallente Pulsar Inc. Cursed Alliance
|
Posted - 2010.08.05 18:24:00 -
[403]
Originally by: treetopx The update has been downloaded. The client will now close and the update process begin.
Press 'OK' to continue.
And it downloads the same patch again which is like 2.6 gigs which ive done 3 times now. Screw this and this damn game.
People are going to get tired of EVE because of the failure it seems to have allot of lately.
I have exactely the same problem !
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Smoogle
Caldari
|
Posted - 2010.08.05 18:26:00 -
[404]
Oh. Lovely. It's NOT just me.
...are they really expecting 300-500 people to all DL/install a new 2 gig chunk in 2 hours?
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LoRDa RaMOs
Fatal Ascension
|
Posted - 2010.08.05 18:26:00 -
[405]
I've been able to connect with an unpatched client. It's working fine so far. Here's how to do it.
Originally by: CCP Tanis How to connect to Singularity for this test:
* Create a separate folder for your test client ( i.e "C:\evetest")
* Copy everything from your original EVE folder (by default located at "C:\Program Files\CCP" ) to the new ("C:\evetest").
* Create a shortcut for the new eve.exe file inside C:\evetest,
* Right click on the shortcut and select properties, then select the Shortcut tab
* Add /server:87.237.38.50 to the target line and press OK
* The final look of the Target line would look something like this: "C:\evetest\eve.exe" /server:87.237.38.50
* Then double click on the shortcut and log in.
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Z'Lordi
|
Posted - 2010.08.05 18:29:00 -
[406]
I agree with you Spartan, i should know better by now, they always drop a patch just before the mass testing event, *some to big infact that by the time i am up to date, the test is over* but to drop a 2 gig complete install is crazy. Your list of steps spartan would be a nice way for them to go about it getting sisi known and well as working out all the kinks so sisi will get the attention it deserves, To bring a better TQ for all.
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CCP Tanis

|
Posted - 2010.08.05 18:33:00 -
[407]
I wanted to drop in to point out that: for today's test, you will only need to copy the TQ client and add a shortcut as described in the OP. You will not need to patch anything at all!
Steps, for the lazy/TL;DR among us (like me):
1. Copy your TQ client 2. Create a shortcut to the new client somewhere 3. Edit the shortcut properties and add the following into the 'target' field, exactly, minus the quotes: " /server:singularity" (note the space before the '/')
You will then be able to login to Sisi, without having to patch anything.
We've also uploaded a new mirror, so accounts and characters should be much more up to date for everyone!
____________________________ I break thingsÖ CCP Tanis - EVE Quality Assurance|EVE Live Team CCP Games |
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Shitfest
|
Posted - 2010.08.05 18:43:00 -
[408]
any chance of instructions on a mac?
I would love to help but its quite hard to translate Windows computer talk, to mac computer talk...
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Z'Lordi
|
Posted - 2010.08.05 18:47:00 -
[409]
Thank you CCP TANIS. <br> that was so much faster then dl the full 2gig :D <br> Now i can make this event, woohooo.
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Lee Arch
Morsus Mihi
|
Posted - 2010.08.05 18:48:00 -
[410]
Originally by: CCP Tanis I wanted to drop in to point out that: for today's test, you will only need to copy the TQ client and add a shortcut as described in the OP. You will not need to patch anything at all!
Steps, for the lazy/TL;DR among us (like me):
1. Copy your TQ client 2. Create a shortcut to the new client somewhere 3. Edit the shortcut properties and add the following into the 'target' field, exactly, minus the quotes: " /server:singularity" (note the space before the '/')
You will then be able to login to Sisi, without having to patch anything.
We've also uploaded a new mirror, so accounts and characters should be much more up to date for everyone!
wow, and you could not come up with this post like 2hours earlier? good job :ccp:
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Ami Hantaka
Trans-Solar Works Rooks and Kings
|
Posted - 2010.08.05 18:48:00 -
[411]
Edited by: Ami Hantaka on 05/08/2010 18:53:29 Silly me. That is what I get for preparing ships. Get to do it all over again. Hmmm.
Next time, please select a station system as start system, and seed the market there.
Edit: to be fair, the original system met those requirements.)
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un1c0rn1
Caldari Caldari Provisions
|
Posted - 2010.08.05 18:49:00 -
[412]
Has anyone been able to connect? I tried the new bit in target line but still asks me to download full build?
Help 
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grrfsweld
|
Posted - 2010.08.05 18:56:00 -
[413]
Originally by: un1c0rn1 Has anyone been able to connect? I tried the new bit in target line but still asks me to download full build?
Help 
use TQ client, it works ;) Terrible alt poster. EVE Forum Police - keeping mods at bay |

Hustomte
Universal Development And Security
|
Posted - 2010.08.05 19:12:00 -
[414]
Originally by: CCP Tanis I wanted to drop in to point out that: for today's test, you will only need to copy the TQ client and add a shortcut as described in the OP. You will not need to patch anything at all!
Steps, for the lazy/TL;DR among us (like me):
1. Copy your TQ client 2. Create a shortcut to the new client somewhere 3. Edit the shortcut properties and add the following into the 'target' field, exactly, minus the quotes: " /server:singularity" (note the space before the '/')
You will then be able to login to Sisi, without having to patch anything.
We've also uploaded a new mirror, so accounts and characters should be much more up to date for everyone!
Can you get this issue fixed more than anything else, doing this every time there is a masstest is really taxing my patience to volunteer. I specifically updated my client the night before downtime (all 2gb worth) just to get there this morning to have it ask me to redownload the entire thing again. Seriously, I don't play in 0.0 (yet) so right now this is the largest issue with me continuing to come out and help out.
/emorant
Ps. Thank you for the DB refresh, it was starting to look like a really old pull.
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DonHel
Gallente Kentucky Fried Capsuleer
|
Posted - 2010.08.05 19:54:00 -
[415]
wow, how many times will i have to downlaod this stupid build.. been waiting 3 hrs now. count me out of the test, done waiting. gonna go play wow... ok ok not that bad, but eh it sucks, why so many times???
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Emi May
Drunken Wookies
|
Posted - 2010.08.05 20:44:00 -
[416]
There's an even quicker way. As this isn't patching anything just put /server:singularity on the end of your regular tranq shortcut which will connect you to sing. Remove it after the test to reconnect back to tranq.
Remember not to patch though as this is your normal eve folder and will require reinstallation to connect back to tranq if you do.
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Venkul Mul
Gallente
|
Posted - 2010.08.05 20:56:00 -
[417]
Originally by: CCP Tanis I wanted to drop in to point out that: for today's test, you will only need to copy the TQ client and add a shortcut as described in the OP. You will not need to patch anything at all!
Steps, for the lazy/TL;DR among us (like me):
1. Copy your TQ client 2. Create a shortcut to the new client somewhere 3. Edit the shortcut properties and add the following into the 'target' field, exactly, minus the quotes: " /server:singularity" (note the space before the '/')
You will then be able to login to Sisi, without having to patch anything.
We've also uploaded a new mirror, so accounts and characters should be much more up to date for everyone!
Next time put it in the fist post or link it there.
The end result was that I did lose a lot of time for nothing. -2 account for the test (at least the first half).
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Cuchulain Spartan
|
Posted - 2010.08.05 21:22:00 -
[418]
At least 17 client crashes in the 2 hours so far for me, what a complete f***ing waste of my of time. |

MongoMad
|
Posted - 2010.08.05 21:38:00 -
[419]
thought i would give this mass test thingy a try, so at 19:00 GMT i downloaded the offline installer for the singularity server - EVE_Premium_Setup_171792_test_m.exe from the EVE Download/EVE Client/Singularity(Test) section of this website.
Installed and opened program to see it reporting an incorrect version... went back to the original page i downloaded the test client from, to find it changed to EVE_Premium_Setup_167296_m.exe because you decided to use the current TQ version instead.
so basically, for trying to do everything as it was told in all the threads i read, and make sure i was ready to go "ontime"... my eagerness, or your lateness, has caused me to spend 3hours installing the incorrect SiSi client due to the website not being directly updated intime.
ill try again soon, hopefully the instructions can be a little more up-to-date next time around. 
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Cebraio
|
Posted - 2010.08.05 22:38:00 -
[420]
Originally by: MongoMad thought i would give this mass test thingy a try, so at 19:00 GMT i downloaded the offline installer for the singularity server - EVE_Premium_Setup_171792_test_m.exe from the EVE Download/EVE Client/Singularity(Test) section of this website.
Installed and opened program to see it reporting an incorrect version... went back to the original page i downloaded the test client from, to find it changed to EVE_Premium_Setup_167296_m.exe because you decided to use the current TQ version instead.
so basically, for trying to do everything as it was told in all the threads i read, and make sure i was ready to go "ontime"... my eagerness, or your lateness, has caused me to spend 3hours installing the incorrect SiSi client due to the website not being directly updated intime.
ill try again soon, hopefully the instructions can be a little more up-to-date next time around. 
Quote:
1. Copy your TQ client 2. Create a shortcut to the new client somewhere 3. Edit the shortcut properties and add the following into the 'target' field, exactly, minus the quotes: " /server:singularity" (note the space before the '/')
That's all you had to do. 
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Tarasina
|
Posted - 2010.08.05 22:39:00 -
[421]
Edited by: Tarasina on 05/08/2010 22:41:36 Yes, would be nice to have a notice a little earlier, I patched mine up too to SISI version but got shafted since that wasn't required. But I still bothered to copy again.
Report: Couldn't do anything in first fight. It was over before modules activated. The one battle where we didn't use drones was nice, fast lock times (10 secs maybe), modules activated and fired. After drones were deployed, guns were cycling but not firing(that often, once a minute maybe?). My invulnerability field NEVER wanted to deactivate and I activated it 30 mins earlier.
You seem to be on the right track, keep it up.
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Cebraio
|
Posted - 2010.08.05 22:44:00 -
[422]
Is this thread for feedback also? I thought there was another?
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MegaThordin
|
Posted - 2010.08.05 22:47:00 -
[423]
Thanks for a nice test run. First time for me in a fleet of this size, so I dont have anything to compare with. But it was a lot of fun :)
This is what I experienced during the test.
My Computer: P4 2.4GHZ QUAD Core, 4GB RAM, ATI 4870X2 (vsync on)
General: - FPS in assembly areas 40-60 - FPS during fight 8-10 - Lag/delay when jumping. When jump completed chat window ++ updates with all that have happened in the period of the delay
Fight1 /w drones: - Delayed targeting time - Delayed response on weapon commands, shoot/stop shoot/reload Summary; more or less impossible to switch targets and fight. Just had to click and wait and see if anything happened.
Fight2 /w drones: - Delayed targeting time - Delayed response on weapon commands, shoot/stop shoot/reload Summary; more or less impossible to switch targets and fight. Just had to click and wait and see if anything happened.
Fight3 /no drones: - Better response on targeting - Better response on weapon commands, shoot/stop shoot/reload Summary; even if response was a bit laggy, it was possible to switch targets and fight
/MegaThordin
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Cebraio
|
Posted - 2010.08.05 22:51:00 -
[424]
I think feedback should go here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1272565&page=13
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MongoMad
|
Posted - 2010.08.06 00:37:00 -
[425]
Originally by: Cebraio That's all you had to do. 
yeah  should be nice and easy now *fingers crossed*
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Bomberlocks
Minmatar CTRL-Q
|
Posted - 2010.08.06 01:08:00 -
[426]
Originally by: MongoMad
Originally by: Cebraio That's all you had to do. 
yeah  should be nice and easy now *fingers crossed*
Yeah, missed it too. Oh well, next time. Maybe.
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Sunbird Huy
Caldari WEPRA CORP
|
Posted - 2010.08.06 03:08:00 -
[427]
1)Have you put the SISI client into a single, simple installer(so that it doesn't bork up all the time, and possibly mess up the TQ install? CCP: nope... Me: ok, better luck next time.
2)Have you fixed it yet? CCP: nope... Me : LOL, ok, sure, I want to waste hours of my free time helping you figure out something you should have figured out and fixed years ago.
Make a decent installer for SISI, you might have proper turnout.
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Zanaraxtarus
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Posted - 2010.08.06 07:12:00 -
[428]
Originally by: Sunbird Huy Silly stuff....
Which part of, "Create separate folder containing main client, log in to server using proper login technique, and download patch when applicable" is difficult?? Yeah, I know I oversimplified it a bit, but c'mon.. We play EVE.. We're supposed to be more intelligent than the average person...
Hmmmm.... Maybe adding all the pretty, new shinnies to the game to attract new users wasn't such a good idea.
Seriously though, if one thing ever kills this game (besides developer ineffectuality) it will be the dumbing-down done to attract "the other kinds of gamers"! I know I keep coming back to EVE because I can't stand being around the morons that infest other games (would never leave if that 'life' thing didn't keep popping up)
I have a feeling we'll figure out whether CCP is interested in quantity or quality of sub-base in the next 18-22 months.. /fingers crossed for the intelligencia!! 
And testing, on the test server, is NOT an extra game feature.. They aren't responsible for making it work for everyone, but we ARE responsible for actively participating in making this game what we want it to be.. If you don't wanna log in to the test server to help out, fine, but you loose the ability to btch if you don't participate
Now if only they'd make a "we're fixing rockets, help us" day! --Zan-- |

Bolos Zosime
|
Posted - 2010.08.06 12:15:00 -
[429]
Edited by: Bolos Zosime on 06/08/2010 12:17:28 Finally finished downloading the update last minute 2Go I'm ready ... oops it's already over thank you CCP think the next time to make the update available before...
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Mykael Skychild
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Posted - 2010.08.06 17:41:00 -
[430]
In case you missed it or have always wondered just how laggy it gets. I fraps'd the whole thing.
http://www.youtube.com/watch?v=9RGVP06vT2c
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Yoshiro Nakamatsu
Caldari
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Posted - 2010.08.07 01:35:00 -
[431]
Originally by: Mykael Skychild In case you missed it or have always wondered just how laggy it gets. I fraps'd the whole thing.
http://www.youtube.com/watch?v=9RGVP06vT2c
Great, this only show "lag" of your computer!!! Buy better CPU and Video Card next time.
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Patri Andari
Caldari Thukker Tribe Antiquities Importer
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Posted - 2010.08.07 07:29:00 -
[432]
I followed the directions to participate in the mass testing and all went well. I now have 2 test server files. One is the original Sisi files and updates, the other is a copy of my TQ folder.
The old one and new one no longer connect to the teat server. Please advise? I must be doing something wrong.
Patri
I'll Roshambo You For That Titan! |

Mykael Skychild
|
Posted - 2010.08.07 07:36:00 -
[433]
Originally by: Yoshiro Nakamatsu
Originally by: Mykael Skychild In case you missed it or have always wondered just how laggy it gets. I fraps'd the whole thing.
http://www.youtube.com/watch?v=9RGVP06vT2c
Great, this only show "lag" of your computer!!! Buy better CPU and Video Card next time.
I run an i7 920 with a 5870HD. Can usually run 6-7 clients at a time with no issues
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Jimmy silverHand
|
Posted - 2010.08.09 11:39:00 -
[434]
Activate me pls
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Serax
Rise Rebel Resist
|
Posted - 2010.08.09 16:30:00 -
[435]
CCP in yet another ****up? Well I never...
Wonder how many we can get in a week.
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Vanthor
|
Posted - 2010.08.10 20:15:00 -
[436]
I coulden't even log on. Yay for wasting my time. Next time i won't bother trying i think.
|

Sisohiv
|
Posted - 2010.08.10 21:09:00 -
[437]
Originally by: Serax CCP in yet another ****up? Well I never...
Wonder how many we can get in a week.
It will depend on the day of the week.
One on test, 6 hunting down the latest patch. |

cruco
|
Posted - 2010.08.11 04:52:00 -
[438]
I did the TQ folder copy, applied the added code to the shortcut, logged in just fine....
and then today, i open eve and get the "new patch released, would you like to download" prompt. I click yes and it tells me there is a URL error? is anyone else getting this?
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Shane Carwin
|
Posted - 2010.08.11 06:44:00 -
[439]
Same here. CanĻt log in with either the patched up SiSi-Version or the up-to-date TQ version. On the download page for the testserver patches thereĻs apparently a new build (if iĻm not mistaken) "available for download". Quotation marks because itĻs not exactly available.
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Aglaia Adrastos
|
Posted - 2010.08.11 06:50:00 -
[440]
The latest patch is being held back for now, not even a DEV is on SiSi which is currently online.
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Jarjar
Blue Republic
|
Posted - 2010.08.11 12:21:00 -
[441]
Edited by: Jarjar on 11/08/2010 12:20:56 Hmm. The server is up now, with a non-TQ build... but the autopatcher doesn't work (Mac) and the manual download leads to a 404. 
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Jita Alt666
|
Posted - 2010.08.14 09:33:00 -
[442]
WARNING WARNING WARNING WARNING
Do not join the next set of tests on Singularity. CCP employees who have accounts in certain alliances are planning on launching sovernigty attacks while a large portion of the player base is involved in these tests. If you alliance CEO has contacted CCP to notify them of an intent to partake in the next round of testing your in game security may have already been compromised.
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Sari Ajantes
RAZOR Alliance
|
Posted - 2010.08.16 14:14:00 -
[443]
Go away!
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Rakessh
Antares Shipyards Circle-Of-Two
|
Posted - 2010.08.16 16:51:00 -
[444]
Edited by: Rakessh on 16/08/2010 16:53:30
Originally by: Jim Luc I'm just curious, how hard is it to add a check by the server to see if the grid has loaded on the client side before actually placing the ship in the grid?
For instance, if I understand this correctly, the client makes a call to the server, server runs the same call on a server-run version of the game, populates the grid, places the user in the grid, then passes back to the user the updated grid in real-time, etc.
Why not place the character in limbo while loading the grid, then check to make sure the user's client has loaded the grid properly, then place the ship in the grid. This way, you can't warp into a system and everyone already in the grid sees your ship, and has a chance to fire on it, before the client realizes it hasn't loaded the grid yet.
I'm just a simple flash developer, but if I were making a simpler version in flash or java I'd make sure both clients have the same information, and show the user a "loading grid" message or loading animation. Then once everything has loaded, fade everything in nicely, and only after everything is visible for the user, is it represented in local. Not the other way around.
But then again I'm just a lowly flash dev, I'm sure it's more complicated than that 
I'd be the first one to hack this! If the client could control what the server does in any way (including telling the server if grid is loaded or not) then it's highly exploitable.
Then again, I'm lazy so I haven't actually checked if CCP has this type of calls built into the client. I highly doubt it though, they're supposedly not dumb or anything ;)
CEO Arachnea Phoenix Battalion |

Cearain
Caldari The IMPERIUM of LaZy NATION
|
Posted - 2010.08.17 13:47:00 -
[445]
I have had issues installing and using sisi. I ended up having to reinstall my tq eve.
It would be nice if we just download something and hit "run" click through the defaults and end up with an "eve sisi" icon that is distinct from "eve" and updates like eve does. Thats how pretty much all computer applications that are intended for consumers work now.
Make it easy for us to install the test server and make it cause less issues and more people will do it. -Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Jarjar
Blue Republic
|
Posted - 2010.08.17 16:54:00 -
[446]
Originally by: Cearain I have had issues installing and using sisi. I ended up having to reinstall my tq eve.
It would be nice if we just download something and hit "run" click through the defaults and end up with an "eve sisi" icon that is distinct from "eve" and updates like eve does. Thats how pretty much all computer applications that are intended for consumers work now.
Make it easy for us to install the test server and make it cause less issues and more people will do it.
This was actually posted just yesterday:
Quote:
We're still in the initial phases of acceptance testing, but we've now got a new "Singularity updater" tool that we think will go a long way to making everyone's lives easier here. This is just a simple executable that you'd download, run, and point at your working TQ client. The tool then takes care of copying the client and updating it to the correct Singularity build, automatically. It will also give you a new link to the client, which connects it directly to Singularity. All of this will be with just three easy clicks for the end-user. We're still working out some kinks, and trying to make it run a bit faster, but we hope to have it out in public use very soon.
http://www.eveonline.com/devblog.asp?a=blog&bid=783
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Jita Alt666
|
Posted - 2010.08.17 22:42:00 -
[447]
So ccp rely on their paying customers to update information regarding the sisi server in a gm started and stickied thread regarding upcoming testing.
|

Jadwina Kerkova
Ewoks
|
Posted - 2010.08.18 00:30:00 -
[448]
Edited by: Jadwina Kerkova on 18/08/2010 00:31:38 Edited by: Jadwina Kerkova on 18/08/2010 00:31:26
Quote: The Singularity test server will be taken offline on Thursday, August 19, 2010 at 08:00 UTC as we will move the Singularity hardware. Singuarlity is expected to be returned to service at 12:00 UTC...
Quote: Our next mass test on the Singularity test server will be held on Thursday, August 19, 2010 at 20:00 UTC and is expected to last one hour.
Is it only me having a bad feeling about hardware-moves and mass-tests taking place on the same day? Especially remembering the recent TQ-move super-downtime?
That guy making your time planning @CCP must have a lot of faith in whatever god he believes in...
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ychen
|
Posted - 2010.08.19 07:29:00 -
[449]
After working for years in IT, you'll find managers LOVE to "save time" by combining hardware and software upgrades. Ychen
|

Zeke Mobius
|
Posted - 2010.08.19 18:49:00 -
[450]
save time for the games that arent eve.
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|

Elvestra Flower
|
Posted - 2010.08.20 11:29:00 -
[451]
Soooooo ..
is this the reason we are getting short notices of extened downtime? Thats twic ein the same week with basically no notice WTH? No respect for the people who pay for you to keep frakkin things up.. not suprised
Glad you are trying to improve things, but why am I not surprised they just keep getting worse...
another hour of game time loss today, who want to bet no way they are up on schedueled time.... the usual we fail
|

pandorix
Buffer Overflow Guaranteed Implementation
|
Posted - 2010.08.22 20:02:00 -
[452]
Hi,
a sort cut, from the latest mass testing event: Eve-Online: Singularity MassTest (August 19th)
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Jita Alt666
|
Posted - 2010.08.23 21:37:00 -
[453]
They show no respect for their player base and then are surprised by the lack of respect they get in return
|

WongDong Phooey
|
Posted - 2010.08.23 23:01:00 -
[454]
Seems like I have to do quite a bit of work here on my end to change my client configuration just so that I can help out. Seems to me like CCP should make this easier to help them out by either creating a separate app that we can launch from the Programs menu, or when you log in, give users the option to choose which server they log on to. I bet they would get a lot more assistance if it were easier to help out.
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Jita Alt666
|
Posted - 2010.08.23 23:10:00 -
[455]
The mistake your making is actually thinking they want our help. For PR purposes they claim to want our help but instead of helping us help them they provide obstacles to ensure the players who are fanboi's make it in and any potential dissenters dont. The logic behind such a system is they can claim to be dedicating high resources levels to problem resolution while dedicating very little.
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Rakessh
Antares Shipyards Circle-Of-Two
|
Posted - 2010.08.24 09:42:00 -
[456]
I have a good chunk of screenshots from the previous test. Unfortunately logserver crashed during the test and I wasn't able to salvage any information from it. Where would CCP Tanis like the screenshots/link to be sent? (Memory/Resource monitor was open on all of the screenies)
CEO Arachnea Phoenix Battalion |

Rakessh
Antares Shipyards Circle-Of-Two
|
Posted - 2010.08.24 09:45:00 -
[457]
Originally by: WongDong Phooey Seems like I have to do quite a bit of work here on my end to change my client configuration just so that I can help out. Seems to me like CCP should make this easier to help them out by either creating a separate app that we can launch from the Programs menu, or when you log in, give users the option to choose which server they log on to. I bet they would get a lot more assistance if it were easier to help out.
Selecting the server was actually possible pre-trinity2 patch.
CEO Arachnea Phoenix Battalion |

WongDong Phooey
|
Posted - 2010.08.25 04:43:00 -
[458]
Originally by: Rakessh
Originally by: WongDong Phooey Seems like I have to do quite a bit of work here on my end to change my client configuration just so that I can help out. Seems to me like CCP should make this easier to help them out by either creating a separate app that we can launch from the Programs menu, or when you log in, give users the option to choose which server they log on to. I bet they would get a lot more assistance if it were easier to help out.
Selecting the server was actually possible pre-trinity2 patch.
Then bring it back! Especially if they want my help. Make it easy for me to help!
Then again, there are companies out there that provide permormance measurement services for web-based apps. They should be farming this out if they can't figure it out in house.
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Rakessh
Antares Shipyards Circle-Of-Two
|
Posted - 2010.08.25 06:50:00 -
[459]
Don't think collecting measurment data and network telemetry is the problem. Analysing the data and figuring out cause and effect is. And after that's done they gotta figure out a new way or two to do things and then code it. So it's a bit more complex than doing a mere web server scaling diagnosis. Which of course is unfortunate, or this would be easy ;)
CEO Arachnea Phoenix Battalion |
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CCP Habakuk

|
Posted - 2010.08.25 12:21:00 -
[460]
The steps for the mass test tomorrow have been updated in the first post. We will start with a short test on planetary interaction, then we will jump around a bit to check the influence of spamming the "Jump" command. Finally we have a short fight at a gate-camp.
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Yeay Fritg
Caldari Confrerie de Kaedri Cluster Of Rebirth
|
Posted - 2010.08.25 15:34:00 -
[461]
Hello,
Who I need to contact to be able to test Feature Bug resolution ?
I know you manage the Lag one at the moment but I'm expecting to test bug resolution too ? The ones CCP admitted that are bugs with an official bug Id.
Cheers, Yeay
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Jita Alt666
|
Posted - 2010.08.25 21:46:00 -
[462]
Originally by: CCP Habakuk The steps for the mass test tomorrow have been updated in the first post. We will start with a short test on planetary interaction, then we will jump around a bit to check the influence of spamming the "Jump" command. Finally we have a short fight at a gate-camp.
1. I will be there to help testing tomorrow. 2. A GM recieved a screenshot from me of a ship attempting to jump - with log open and a long list of session timer notes. The ship died while waiting to jump and the GM's response was that there was no server issue it was all client side. If it's all client side why are we testing it tomorrow?
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Killerjock
|
Posted - 2010.08.26 14:18:00 -
[463]
Originally by: WongDong Phooey Then again, there are companies out there that provide permormance measurement services for web-based apps. They should be farming this out if they can't figure it out in house.
Because it's very well known that an application serving 30k clients at a time, receiving info from all of them and updating all others with the results of each's action after a series of calculation is totally analogous to a webserver reading and sending a static file (once script is processed) through the network to an indipendent client, in a totally isolated environment.
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Katarin Savage
Gallente azinko
|
Posted - 2010.08.26 23:21:00 -
[464]
part two There were three major issues I encountered and one minor issue:- One major bug I had encountered aside from the drone icon hang, was I did several 'show info' on several ships and while the window popped up and displayed the ship model snapshot in the top left corner and the name of the ship and the character's name, there was no character portrait and none of the info I needed to see was displayed, which was the same problem I had encountered last test (15th july I think).
However I show info on my own ship and everything was good, the snapshot, the name, portrait and all the infoi displayed as normal, so maybe this is an area you could look into when ccp has the tme and resources...
The other major issue I found both before and during the fight was that 'join audio' had zero feedback and was totally non-responsive and dint not happen at all, whereas some pilots were saying audio was fine, a couple of us noted the same problem...
but by far the biggest issue I found was the chatboxes eg mass testing, local and fleet chatbox windows refused to stack together and several times seem to be 'stuck' in inappropriate places and refused to move, minimize or do any normal behaviours at all == at one point the main fleet chatbox got stuck and all I could do was close it and reopen it again... then before the test began, when I adjusted my grafix option where I had to reboot the client, the stacked windows had unstacked from each other and were very difficult to restack or organise at all == this ties in with a couple of similar bugs I've encountered on tranq, where the buy/sell market window (the dividing line across the middle seems to get stuck and all I can do to restore normal function is to close it and restore it, but it happens pretty much every session on tranq I'm used to it now) for example, doesnt behave as it should do, which I've reported to you previously thru the main petitions channels...
Overall assesment was awesome significant improvement over the previous tests and massively improved and I actually enjoyed the experience with hardly any delay or 'patiently waiting for things to happen' like in the previous tests, so what ever you've done to fix module lag (and I read the devlogs on this subject) has apparently worked x1000%, as there were no real major problems aside from the three or four issues noted above...
In fact i'd go so far as to say behaviour in the mass fleet was far, moar better than what I would experience solo on tranq during mishons and I give a massive Hoorah! to these improvements == welldone you all for fixing module lag and I cant wait to see the fixes in the next patch for tranquility!!!
aside from the fact that I whooped arse for a change (picking on that kronos and them ravens is always good) this was the best test ever and I hope you all go down the pub and celebrate in good ole fashoned 'get blind drunk and party like it's 1999 again style' this weekend!!!
CCP you've earned you beers, now fukk off and celebrate!!! katarin savage ceo, azinko corp building a better future |

Katarin Savage
Gallente azinko
|
Posted - 2010.08.26 23:27:00 -
[465]
part one What exactly is being tested?
Before I joined sisi I logged in, was greeted by the new build available, clicked to patch and started well until 'unexpected build found' error, then repaired the build then relogged and the patch behaved as it should and I got into sisi in plenty of time to fit two megas with neutrons and 2x12600mm plates == awesome loadout!!!
Planetary interaction, influence of spamming the jump button on the jump process All players need to have a Limited Lava Command Center in their cargo hold, the Command Center takes 100 m3.
1. Test will begin in F67E-Q
2. Players will be separated into two fleets, X and W
3. Open planet mode for F67E-Q I (Lava)
I opened planet mode, played with the zoom in and out and other camera stuff but I didnt have PI skils trained so apart from me being a spare wheel at the wedding, dint do much!!! 1. Place a Command Center on the planet. == not done
2. Click Submit. == not done
3. Place one Spaceport and link it to the Command Center. == not done
4. Continue to place links and structures until the CPU or power cap is reached. == not done
5. IN UNISON û Click submit. not doen (nothing to do)
6. Exit Planet Mode == done ok!
PI is amazxing, the planet terrain looked good until I zoomed right in but that coiuld because my frafix setting are optimised for performance as they were the last test I did last month (I've missed the last two mass testings == although the one before the last test was borked koz i had to reinstall sisi during the test but the last one Im missed koz I had a meeting elsewhere soz, my bad) 4. Jump from F67E-Q to MHC-R3, spam-click the "jump" button == done and took a few clicks to register my jump signal then jumped in ok!
5. Warp to planet I, spam the "warp" button == done again good responses and warp was a very beautiful experience...
6. server option are changed
7. Warp to F67E-Q gate, spam the "warp" button == done and only took a few clicks to register b4 I warped == much better response this time
8. Jump from MHC-R3 t F67E-Q to, spam-click the "jump" button == done
9. Both fleets warp to the Poitot gate == again the warp was a very beautiful, shared experience == in both of these warps the frame rate jumped from a 15 to 20 fps upto 60 or 70 fps during the warp... fps rarely dropped to below 10 fps and averaged around fifteen for me... zoomed in frame rates were surprisingly better than short and medium range view and zoomed out fops, unsurprisingly were back to normal for me and got to over 70 and max zoom out view...
10. Both fleets jump, at the same time, into Poitot == this jump was prolly the best jump as we were surrounded by ships, jump command actioned quite quickly and I jump first time, despite clicking a second time...
11. Fleet W will then move to X-BV98 and setup a gate camp there on the Poitot gate == fps was consistently good and averagede better this time...
12. Fleet X will move to the X-BV98 gate and prepare to jump into the gate camp == dun
13. Fleet X will then jump into Fleet W - short combat == excellent combet this time, compared to last time when module lag was enormous, I noticed thwe most difference this, in fact there was no module lag and all the mods responded quickly and efficiently as they should do... changing targets was still slow and cumbersome but once locked, performed as expected and behgaved appropriately, well in sync with the vuisual effex - I fitted mega neutrons and siege launchers this time and felt no delay in mod actions and the effex were very enjoyable == like close to realtime...
This part of the test was the most significant change I've noticed and felt I was totally in control of the action as targetting, launcher and turret effex were consistently good and responsive and I really enjoyed the battling == My First massive fleet action where I killed a couple of ships and took a kronos (Mc katarin savage ceo, azinko corp building a better future |
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CCP Habakuk

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Posted - 2010.09.02 13:19:00 -
[466]
The Sisi launcher tool is public! While it is still in beta-test, you should be able to use it for today's mass test. Read more about it here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1377944
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Neddy Fox
Gallente FireStar Inc Majesta Empire
|
Posted - 2010.09.03 07:09:00 -
[467]
Feedback on last nights test :
-Drone icons still didn't disappear after assigning to new target (icon stayed on previous one). -Jump lag was FAR better then what I'm used in 0.0, would give it an 7.5 -Module lag was none existant, reppers worked flawless, as did energy transfers and neuts. -Cyno jumping was fast, very fast. I loaded twice in a few seconds, longest wait was some 40 seconds before grid loaded (local loaded some 15 seconds earlier). -Fighters where very responsive, only deploying them took about 20 seconds, after that they did everything immediately.
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Aeris Louise
|
Posted - 2010.09.06 19:30:00 -
[468]
With regards to the upcoming test, I'd rather have 200k SP on TQ than 2mil on Sisi. Might look like a compromise from your point of view CCP, but I would prefer some sort of reward that is actually usable on the main server :(
Is this 2mil a permanent addition, or wiped on the next mirror?
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ShadoJak
|
Posted - 2010.09.06 20:22:00 -
[469]
Originally by: Aeris Louise With regards to the upcoming test, I'd rather have 200k SP on TQ than 2mil on Sisi. Might look like a compromise from your point of view CCP, but I would prefer some sort of reward that is actually usable on the main server :(
Is this 2mil a permanent addition, or wiped on the next mirror?
^^ agreed
Especially since the impeding next SISI mirror will wipe out those 2M SP. All that 2M would do now is allow your SISI copy to catch up to your TQ pilot.
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Daenna Chrysi
Amarr Psychedelic Party Stellar Economy Experts
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Posted - 2010.09.06 21:30:00 -
[470]
so many pages to read, and I am too tired to read them all, just curious, is there going to be a up to date patch for macs as well or is this winblows only test?
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Cal Menahr
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Posted - 2010.09.07 00:53:00 -
[471]
Originally by: Aeris Louise With regards to the upcoming test, I'd rather have 200k SP on TQ than 2mil on Sisi. Might look like a compromise from your point of view CCP, but I would prefer some sort of reward that is actually usable on the main server :(
same here. it's not like we would be playing on sisi ...
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Anddeh McNab
Matari Department of Gun Control
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Posted - 2010.09.07 08:27:00 -
[472]
Going to have to agree unfortunately. I can full understand CCP's mentality in wanting to provide some incentive for people to get involved in mass tests (aside from some the knowledge that you've help to try to defeat the monster Lagdor the Immortal). To be honest, 2 million skillpoints isn't going to get you all that much for older players with 40+ million SP but would mean more to newer players. So perhaps if you really wanted to follow this route then a percentage increase in SP might be an idea. Some ISK as well would seem a good idea too but it's fairly redundant with everything being 100ISK on Sisi.
Maybe reward people with medals on TQ? It isn't "free ****" so it doesn't screw with balance.
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Servant's Lord
|
Posted - 2010.09.07 13:21:00 -
[473]
First off...Im looking forward to the 2mil SP, it'll basically fast-track me a couple weeks/month or w/e ahead in training so I can test out a leviathan on sisi....also for those of us with supercaps(I currently have an SC) can we get a cynotrain or w/e to fd- and/or get moved by gms / get new ships spawned in system or w/e? :P
-Servant's Lord
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Aniikin
|
Posted - 2010.09.07 16:25:00 -
[474]
To be fair SISI skill points, as nice as they are seem pointless to me. They do allow you to jump ahead to a degree and try new things in advance. I would like to see skill points for TQ mainly as an incentive to be dragged away from it to provide my time to assist in beta testing patch/fix functionality. |

Buckaroo Kamakazee
Caldari State War Academy
|
Posted - 2010.09.07 16:28:00 -
[475]
Quote: All participants will receive 2 million test server (Singularity-only) skillpoints as a reward.
And the next job I do, I expect them to pay me with Monopoly money too . 2 million sp on Sisi is useless. I would have come on the mass testing, as I have in the past. But this insult of an "incentive" has made me determine that I will not be on the test or on future ones.
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Leviathanes
|
Posted - 2010.09.07 17:10:00 -
[476]
mac users are as of this moment unable to get on sisi, because of the "crash after login bug" can this be fixed before september 9th?
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Apple Buttom
|
Posted - 2010.09.07 19:18:00 -
[477]
really? When they mirror those bonus points will go zap so really it is a one time opportunity to test what 2 mil sp do to something. Quite frankly I don't know why they don't just have everyone start with 40 mil SP in the Sp pool to distribute when they mirror. Allow for everyone to test anything.
A lot of games on the test server let you set your skills up or down to whatever so you can try out things, the skill point pool they implemented seems like a nice shortcut implementation wise to offer this.
Anyway, participating in mass testing is a pain in the arse, it take 1.5 hours and is very boring. But I do want the system to get better, so provided some incentive i'd be all over it. I need some type of reward on tranquility, and that is exactly what they are opposed to, and I don't really get why. Hell give every mass tester another special addition worthless shuttle. FFS anything.
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Invictra Atreides
Caldari Ninja's Anonymous
|
Posted - 2010.09.07 20:08:00 -
[478]
2mil is still better than nothing. But to rly get ppl going to the Mass tests you will need to reward ppl on the TQ server. Like if you have been in 3 tests then you can change your avatar picture or something. And at the end of the test let evryone take a short survey like the one you got for trial accounts "EVE Online: survey invitation". I'ts probably better than to let everyone write in the forum about how they felt about it.
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Mr SmartGuy
|
Posted - 2010.09.07 20:46:00 -
[479]
Oh, stop crying. I think that the bonus is great and will try to be there.
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Aeris Louise
|
Posted - 2010.09.08 04:38:00 -
[480]
Originally by: Mr SmartGuy Oh, stop crying. I think that the bonus is great and will try to be there.
Your bonus will last two weeks tops. It's not great, don't you see that? They will go bye-bye in a very short space of time, and unless you regularly go onto Sisi they're a complete waste of time. Sure, there will be the novelty factor - but how much does someone need to test something?? An hour tops to suss out what you need to do - and in an environment where everything costs 100isk, no more - and then you're back on TQ.
It's not like 2mil will even get you that far - to take [racial]BS 4 to [racial]BS 5, that's 1.68mil SP gone straight away. How many people will have the battleship trained to 5 already unless they regularly fly one or already have a cap ship? Most people will have it to 4. I use BS as an example because everyone's gonna want to train up for a cap ship of some sort with their free SP. They'll load up [racial]BS 5 with free SP and then go "Oh, I've almost run out." And that's their two weeks of free SP wasted.
|
|

NurseBob
Gallente DARK ADAMA
|
Posted - 2010.09.08 11:07:00 -
[481]
stop moaning about the sp, jeesh... u dont have to come. the real reward is ccp collecting the data they need to improve the game. ____________________________________ You know your an eve adict when you total your car because your insurance is about to expire... |

Yeay Fritg
Caldari Confrerie de Kaedri Cluster Of Rebirth
|
Posted - 2010.09.08 13:21:00 -
[482]
Invictra Atreides,
I checked the survey link.
The question are not at all related to game satisfaction.
All they wan to know is more about their potentiel 'new player' to attract more of them.
When a true satisfaction Poll CCP ?
Yeay
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Invictra Atreides
Caldari Ninja's Anonymous
|
Posted - 2010.09.08 17:25:00 -
[483]
Originally by: Yeay Fritg Invictra Atreides,
I checked the survey link.
The question are not at all related to game satisfaction.
All they wan to know is more about their potentiel 'new player' to attract more of them.
When a true satisfaction Poll CCP ?
Yeay
Ah yes ... I'm sorry ... I didn't mean it that way. It was more meant as an example. Of course the questions would need to be changed accordingly. My thought was that it would be more efficient and a lot faster to answer questions trough a survey than to spam in the forums. That data is also more readable and easier to use.
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Grozen
Caldari Titan Core
|
Posted - 2010.09.08 19:08:00 -
[484]
yea you really need to give sp for tq if you want people to attend.. knowledge is power |

Master Ventress
|
Posted - 2010.09.08 22:42:00 -
[485]
Originally by: Kazuo Ishiguro I doubt that any alliance is going to want to commit any significant fraction of their pilots to a test server fleet fight at a known time and date, as this would be an ideal opportunity for other people to attack their strategic assets.
I would suggest having the mass test coincide with a downtime on TQ, possibly shifting the usual downtime so that it takes place during peak player hours. This would be a welcome break for the Aussies and will encourage many more people, who might not otherwise want to get involved, to take part.
I agree the mass test would be an excellent diversion if someone wanted to attack any assets, if the test coincides with a TQ downtime this might provide more of an incentive for pilots to join the mass test.
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ShadoJak
|
Posted - 2010.09.08 22:42:00 -
[486]
Originally by: Servant's Lord First off...Im looking forward to the 2mil SP, it'll basically fast-track me a couple weeks/month -Servant's Lord
EVEMon indicates that it's worth about ~6 weeks for me. SISI mirror is at least 4 weeks behind TQ, and with the numerous patching and login difficulties over the last month, most pilots will not have advanced far from that mirror. The current offer comes down to a catchup with some leftover. I can well remember getting to a point on SISI after some time spent, enjoying the new ship or opportunity in one session, and finding out the next login that a mirror has occured....I have a few memories in fact.
Something useful on TQ would work better to get me to put up with SISI some more, at least CCP recognizes that problem and has offered some compensation.
------------------------------------- Walking in stations ==> -10 standings Painting your ship ==> +10 standings |

Kail Storm
Caldari
|
Posted - 2010.09.08 23:25:00 -
[487]
Edited by: Kail Storm on 08/09/2010 23:31:28
Do we have to use log server, or can we just show up at time and place and help out?
Its a little confusing, but I just want to help out and rake in some sp`S FOR MY 3 ACCOUNTS.
Also since mirror was last month we already lost alot of SP`s, Plus since its a month already our 1 Mil SP we get cant be far from getting mirrored and whiping our new SP`s, why not Mirror it then give 2 mil and bam we get to use our points for the longest time there is.
Also it only seems logical that we get 2 Mi lsp`s to our Now 1+ Mil toons that arent mirrored. Its really like giving us 1 mil sp free. Please mirror it soon after test but before we get SP.
But please someone tell me can I just show up or do i need Log Server?
How hard is mirroring really? And with the few net patches dont we want to see equal performance?
-------------------------------------------------- "If Eve Was P*rn, It would be a Snuff film, First you get screwed then you get killed" -Me
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Rocket Dog
Minmatar
|
Posted - 2010.09.09 14:22:00 -
[488]
If one logs in 40 odd jumps away from the planned Test system, is it necessary to jump all the way there or will all logged characters be moved prior to the test? Sorry if this has been covered but I have not the patience to go through 17 pages to see.
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Ervol Libra
Amarr Pinky and the Brain corp
|
Posted - 2010.09.09 14:54:00 -
[489]
its a tad late for ppl living in europe, theres a 2 hour difference with UTC, woulda been better if the test was at 1800
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Lunatitch
I Love Potatoes
|
Posted - 2010.09.09 15:18:00 -
[490]
Is there anything I need to do (except run the SiSi Client & LogServer) or can I just show up in the Test System and X-up? __________ "Teamwork is essential, it gives the enemy someone else to shoot at." |
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Kasissa
|
Posted - 2010.09.09 15:27:00 -
[491]
Originally by: Rocket Dog If one logs in 40 odd jumps away from the planned Test system, is it necessary to jump all the way there or will all logged characters be moved prior to the test?
There is a special channel you can connect to and the devs will move you over to the test system.
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Chranas
|
Posted - 2010.09.09 16:04:00 -
[492]
You should make it so we get the skill pionts on the Tranquility server,that way you would get alot more people to do the mass test. To be honest i think people woud rather just stay on TQ and use the time making money rather than doing the test, it just seems that a 2mil sp boost on the test server is abit piontless. 
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SlayerOfArgus
Gallente Hermes Enterprises
|
Posted - 2010.09.09 16:21:00 -
[493]
    IMPORTANT INFORMATION     
CCP has created a program called Sisilauncher that helps with the installation with sisi. It has worked very well for me and many others. It's still in beta form so it's not perfect yet. Always try and use this program first before doing anything with the sisi client if the client is not working. For instance, my client had a different build so it was saying I had to download the client all over again. I ran the launcher and it has kept me from having to download the thing all over again. Here is the link to download it: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1377944
There are a few important ingame channels that can help you get information about the mass test. Masstesting - This channel is usually used by CCP to relay instructions to the players about the steps that will happen next during the test. Moveme - This channel has either a bot or CCP person and they will move you to the destination of the test. There are also usually two fleet channels where you can go and asked to be moved into a certain fleet. They vary but usually are fleet x and fleet y.
Also, CCP has now started giving 2 million skillpoints for each time you come to the mass testing. The skillpoints probably do disappear after a new mirror but they are still nice. I know that the skillpoints from the last test have stayed until this test.
PS: It is VERY helpful if you create a bugreport. Information for creating one is here in this thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=585921
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EZ Windy
|
Posted - 2010.09.09 16:24:00 -
[494]
There appears to be a new Singularity Client Update (as of 9 Sep). You might want to give yourselves an extra 30 minutes if you plan taking part in the masstesting.
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Daedalus II
|
Posted - 2010.09.09 16:30:00 -
[495]
How are we helping if we bring capital ships (which we are allowed to bring as per the OP)? Capital ships can't jump through gates so how are they supposed to help testing that part?
I'm just wondering if I should bring a cap or not.
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SlayerOfArgus
Gallente Hermes Enterprises
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Posted - 2010.09.09 16:33:00 -
[496]
Originally by: Daedalus II How are we helping if we bring capital ships (which we are allowed to bring as per the OP)? Capital ships can't jump through gates so how are they supposed to help testing that part?
I'm just wondering if I should bring a cap or not.
Yeah people bring them all the time. Cap ships still help because you still have to jump per se and load the grid and all that.
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Daedalus II
|
Posted - 2010.09.09 16:35:00 -
[497]
Originally by: SlayerOfArgus
Originally by: Daedalus II How are we helping if we bring capital ships (which we are allowed to bring as per the OP)? Capital ships can't jump through gates so how are they supposed to help testing that part?
I'm just wondering if I should bring a cap or not.
Yeah people bring them all the time. Cap ships still help because you still have to jump per se and load the grid and all that.
Ok, but how do I jump then? Is some helpful soul going to pop a cyno on the other side or what?
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SlayerOfArgus
Gallente Hermes Enterprises
|
Posted - 2010.09.09 16:36:00 -
[498]
Originally by: Daedalus II
Originally by: SlayerOfArgus
Originally by: Daedalus II How are we helping if we bring capital ships (which we are allowed to bring as per the OP)? Capital ships can't jump through gates so how are they supposed to help testing that part?
I'm just wondering if I should bring a cap or not.
Yeah people bring them all the time. Cap ships still help because you still have to jump per se and load the grid and all that.
Ok, but how do I jump then? Is some helpful soul going to pop a cyno on the other side or what?
Yeah usually CCP has a cyno set up for the cap ships and can give you extra fuel/cap if you need it to jump. It may take a minute for them to get to you but they will. If you want less hassle, bring a BS.
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Daedalus II
|
Posted - 2010.09.09 16:41:00 -
[499]
Originally by: SlayerOfArgus
Yeah usually CCP has a cyno set up for the cap ships and can give you extra fuel/cap if you need it to jump. It may take a minute for them to get to you but they will. If you want less hassle, bring a BS.
Ok thanks! If I can bring a carrier I will damn well bring a carrier, no need to use a pansy battleship when you can use a big manly cap ship  Besides I want to see what it goes for in a fleet.
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HeIIfire11
|
Posted - 2010.09.09 17:08:00 -
[500]
Edited by: HeIIfire11 on 09/09/2010 17:13:20
Originally by: SlayerOfArgus
    IMPORTANT INFORMATION     
CCP has created a program called Sisilauncher that helps with the installation with sisi. It has worked very well for me and many others. It's still in beta form so it's not perfect yet. Always try and use this program first before doing anything with the sisi client if the client is not working. For instance, my client had a different build so it was saying I had to download the client all over again. I ran the launcher and it has kept me from having to download the thing all over again. Here is the link to download it: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1377944
There are a few important ingame channels that can help you get information about the mass test. Masstesting - This channel is usually used by CCP to relay instructions to the players about the steps that will happen next during the test. Moveme - This channel has either a bot or CCP person and they will move you to the destination of the test. There are also usually two fleet channels where you can go and asked to be moved into a certain fleet. They vary but usually are fleet x and fleet y.
Also, CCP has now started giving 2 million skillpoints for each time you come to the mass testing. The skillpoints probably do disappear after a new mirror but they are still nice. I know that the skillpoints from the last test have stayed until this test.
PS: It is VERY helpful if you create a bugreport. Information for creating one is here in this thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=585921
and all this work for 2 mill sp on the TEST SERVER?!? yeah right.I heard about the sp being given out and got my corp to download sisi..wait until they find out its for the test server..they will wtf gank me. I agree that ccp has to do better than giving us test server sp..i dont even train skills on the test server lol.useless
Edit:give iu 2 mill on tq..its not like we are gonne run out of skills to train and quit playing its a game..and one we pay for monthly at that..give us a break and give us something for messing with our computers all night getting this to work..and for our time.
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|

sporehunter
|
Posted - 2010.09.09 17:31:00 -
[501]
right i patched up my mac client 2 days ago and now i get a incompatible client...
any improvement on the mac sisi client (like sisi launcher) now i have to reinstall the whole sisi client again..
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mramosan
|
Posted - 2010.09.09 18:46:00 -
[502]
And what about this bug that is affecting all my eve-friends?
Version number: 2.17 Base package url: http://content.eveonline.com Update url: http://www.eveonline.com/patches/repairtool_version.txt Output folder: C:\DOCUME~1\xxx\CONFIG~1\Temp\nsx12E.tmp Extract: MSVCR71.dll... 100% Extract: Microsoft.VC80.CRT.manifest... 100% Extract: _hashlib.pyd... 100% Extract: _socket.pyd... 100% Extract: _ssl.pyd... 100% Extract: bz2.pyd... 100% Extract: msvcm80.dll... 100% Extract: msvcp80.dll... 100% Extract: msvcr80.dll... 100% Extract: pylzma.pyd... 100% Extract: python25.dll... 100% Extract: rollsum.pyd... 100% Extract: select.pyd... 100% Extract: unicodedata.pyd... 100% Extract: w9xpopen.exe... 100% Extract: python25.zip... 100% Output folder: Delete file: C:\DOCUME~1\xxx\CONFIG~1\Temp\nsv12C.tmp\repair_m3xttk 1284057872.093 - Downloading checksums: 0.0%, 0.0 bytes/2.1 KB, 0.0 bytes/s, 00m00s 1284057872.093 - Downloading checksums: 100.0%, 2.1 KB/2.1 KB, 434.4 bytes/s, 00m00s 1284057872.109 - Checking file: 0.0%, 0.0 bytes/2.1 KB, 0.0 bytes/s, 00m00s 1284057872.109 - Traceback (most recent call last): 1284057872.109 - File "repair.pyc", line 78, in main 1284057872.109 - File "zsync.pyc", line 48, in RestoreFile 1284057872.109 - File "fileSync.pyc", line 336, in __init__ 1284057872.109 - File "fileSync.pyc", line 117, in IsComplete 1284057872.109 - File "fileSync.pyc", line 100, in GetFoundRanges 1284057872.109 - File "fileSync.pyc", line 144, in _UpdateRanges 1284057872.109 - File "fileSync.pyc", line 216, in _UpdateCurrentData 1284057872.109 - File "fileSync.pyc", line 225, in _ReadChunk 1284057872.109 - MemoryError 1284057872.109 - Locals by frame, innermost last: 1284057872.109 - Frame <module> in <string> at line 1: 1284057872.109 - __builtins__ = <module '__builtin__' (built-in)> 1284057872.109 - __doc__ = None 1284057872.109 - __name__ = '__main__' 1284057872.109 - nsis = <module 'nsis' (built-in)> 1284057872.109 - repair = <module 'repair' from 'C:\DOCUME~1\xxx\CONFIG~1\Temp\nsx12E.tmp\python25.zip\repair.pyc'> 1284057872.109 - sys = <module 'sys' (built-in)> 1284057872.109 - Frame main in repair.pyc at line 83: 1284057872.109 - item = 'C:\\Documents and Settings\\All Users\\Datos de programa\\CCP\\EVE\\Downloads\\eveonline_179552.7z' 1284057872.109 - url = 'http://content.eveonline.com/eveonline_179552.7z' 1284057872.109 - Frame RestoreFile in zsync.pyc at line 48: 1284057872.109 - buf = 1836345404 1284057872.109 - dr = [dataRanges.DataRange(0,1836345404), dataRanges.DataRange(1836345404,3672690808), dataRanges.DataRange(3672690808,5509036212), dataRanges.DataRange(5509036212,7345381616), dataRanges.DataRange(7345381616,9181727020), dataRanges.DataRange(9181727020,11018072424), dataRanges.DataRange(11018072424,12854417828), dataRanges.DataRange(12854417828,14690763232), dataRanges.DataRange(14690763232,16527108636), dataRanges.DataRange(16527108636,18363454040), dataRanges.DataRange(18363454040,2---truncated--- 1284057872.109 - fileUrl = 'http://content.eveonline.com/eveonline_179552.7z' 1284057872.109 - filepath = 'C:\\Documents and Settings\\All Users\\Datos de programa\\CCP\\EVE\\Downloads\\eveonline_179552.7z' 1284057872.109 - http_fp = <addinfourl at 22213976 whose fp = <socket._fileobject object at 0x0152A8B0>> 1284057872.109 - n = 107 1284057872.109 - p = <repair.Progress instance at 0x01533AD0> 1284057872.109 - rsum = <rollingChecksum.RollingSum object at 0x01513790> 1284057872.109 - rsumUrl = 'http://content.eveonline.com/eveonline_179552.7z.rsum' 1284057872.109 - suffix = '.rsum' 1284057872.109 - sums = <cStringIO.StringO object at 0x0129E840> 1284057872.109 - target_size_data = 2172 1284057872.109 - target_size_rsum = 2172 1284057872.109 - Frame __init__ in fileSync.pyc at line 336: 1284057872.109 - |

mramosan
|
Posted - 2010.09.09 18:49:00 -
[503]
At the end of a large amount of lines it said:
Python Exception:
python exception error
|

Stick Cult
|
Posted - 2010.09.09 19:44:00 -
[504]
Originally by: HeIIfire11 and all this work for 2 mill sp on the TEST SERVER?!? yeah right.I heard about the sp being given out and got my corp to download sisi..wait until they find out its for the test server..they will wtf gank me. I agree that ccp has to do better than giving us test server sp..i dont even train skills on the test server lol.useless
Edit:give us 2 mill on tq..its not like we are gonna run out of skills to train and quit playing its a game..and one we pay for monthly at that..give us a break and give us something for messing with our computers all night getting this to work..and for our time.
Edit2:we will be there..but i hope you give us something better than sis sp next time..no wonder why noone shows up
Just wanna say, the last test was the first time they gave out SP on sisi. you use to get nothing but a pat on the back. SP on sisi is pretty cool, imo, and definitely a step up from nothing.
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Elistar XI
|
Posted - 2010.09.09 19:54:00 -
[505]
2m sp on sisi? excuse me but I feel kinda insulted. I'll pass! that's hardly any different from 2 billion isk on sisi, completely worthless.
I am all for testing and improving the performance, but like many people, I am very busy IRL, and especially on a Thursday evening. if you want to encourage more players to stop their TQ realy game or RL stuff, then please offer something more useful than "free air".
If it were 2m sp on TQ, or even 1m SP you'd instantly have 2000 people there and test everything that needs testing, and it's not like this 2m sp extra will break the balance of the game on TQ.
A worthy alternative, if you insist on keeping things on SISI, is to give players who participate in the test all skills at lvl 5! it was like that at some point and I am sure this will encourage large numbers to hop on sisi.
Good luck.
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HeIIfire11
|
Posted - 2010.09.09 22:29:00 -
[506]
So I got it to work..after spending an hour fitting 5 ships and taking them to piotot..finding out what i have to do and all that..I sat around for almost two hours watching my game run at 2-3 frames per second.And didnt shoot a single bullet.Not to mention almost an hour of even getting the install to work.
For two mill sp on the test server...never again.
Not only that..but if thats how the big fleet fights run..I want no part of it.
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Lukesf3
|
Posted - 2010.09.10 02:51:00 -
[507]
dont start without meh, my singularity client had a fatal error 20 minutes ago and said to reinstall I'm downloading, it should be done in about 14 minutes
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Lolmer
Amarr HyDrive Subsidiaries Joint Control Air Support
|
Posted - 2010.09.10 04:28:00 -
[508]
I'd love to help out testing, but whenever I try to help test my SISI client's version is incompatible and requires a FULL CLIENT download (Mac OS X, 2.9G). Granted, most of the times this is because I don't update it often enough, but not this time (for the 9/9 test). I updated the client last week (more like four days ago, requiring a full client download of 2.9G), giving me version 6.31.177393. Today when tryiing to log in I get this error:
Quote:
There was an unexpected error while retrieving update status:
An update file for your build number is not available. You will have to update manually.
Do you want to go to support page?
So I go to the manual download page (http://www.eveonline.com/patches/patches.asp?s=singularity&test=&system=mac) and cannot find my version number to update from. Sorry to say I don't feel like download Yet Another Full Client after doing so four days ago.
Good luck with your testing.
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|

CCP Habakuk

|
Posted - 2010.09.10 14:34:00 -
[509]
Hey!
The skill points for yesterday's test have been applied to your characters on Singularity. My logs found 660 characters, which were somehow present in the mass test. This is an AWESOME amount! Enjoy your skill points!
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|

Stick Cult
|
Posted - 2010.09.10 21:11:00 -
[510]
Originally by: CCP Habakuk Hey!
The skill points for yesterday's test have been applied to your characters on Singularity. My logs found 660 characters, which were somehow present in the mass test. This is an AWESOME amount! Enjoy your skill points!
Me likey SP...
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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|

Furimous
|
Posted - 2010.09.10 23:12:00 -
[511]
I would love to test too but I also am experiencing problems with installing and logging on to the test server ...
Patch installed over copy = didnt work Full version installed then patch = didnt work Did both of those again after uninstalling = same problem didnt work
It might have something to do with the patch or win. 7 64 bit .. not sure... Process problem ground zero is during client update after installation. Repair bot does not fix problem, Python error.
Hope somebody will fix this so a lot of people can use the test server that cannot right now
-Furimous-
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Tau Cabalander
Caldari
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Posted - 2010.09.13 19:12:00 -
[512]
Don't try to patch. Use the SiSi launcher.
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GEN ONIEL
|
Posted - 2010.09.13 23:08:00 -
[513]
will the sp points earned on sisi be able to be used in tq? if so count me in
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Kaflar
|
Posted - 2010.09.14 04:52:00 -
[514]
I'll probably still show up but..
Quote: ōAll participants of this mass test will get 2 million free skillpoints on Singularity as small reward
That is kind of pointless as an incentive since the test server gets wiped periodically? Wouldn't 200,000 (or 20,000) SP on TQ be more attractive to players.
May seem petty, but you can't deny the idea of getting SP rewards on TQ would attract many more players.
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Adminious Leehigh
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Posted - 2010.09.14 06:03:00 -
[515]
Any plans for some lolket tests Or, better yet, some forum-upgrade tests???
I'll see you guys in around a year and see if anything worth-while has been done...
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Manchulord
|
Posted - 2010.09.14 16:12:00 -
[516]
Originally by: Kazuo Ishiguro
I would suggest having the mass test coincide with a downtime on TQ, possibly shifting the usual downtime so that it takes place during peak player hours. This would be a welcome break for the Aussies and will encourage many more people, who might not otherwise want to get involved, to take part.
No point for a test to be time zone one side. So if they did dod it after down time then other people will miss the fun
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Terra Horizon
|
Posted - 2010.09.14 20:25:00 -
[517]
Hi
I am new to eve and would like to help I just have a couple thing I am not sure about.
I am not very good a pvp yet and the level of my character on the test sever means I am likely to get blow up in the first fight .
So my questions are 1) If I do what do I do next? 2) Dose any thing that happens on Singularity carry cover on to Tranquility? 3) If i get blown up do i still get the reward? 4) And dose the 2 million free skillpoints go on to your Singularity or Tranquility character?
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Shuckstar
Gallente Hauling hogs
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Posted - 2010.09.14 22:27:00 -
[518]
Hmm a whopping great 2mill sp to use on sisi for turning up to help on there. I bet that 2 mill sp disapears on next mirror 
Maybe you should give us some skill points for Tranq instead not 2mill sp but i dunno something.
Also can a gm confirm that the extra 2mill sp you use up on sisi will be there after next mirror or not. Not that i'll bother wasting my time on sisi. Not unless you make it worth my while 
You are going to fast! Wait five minutes and try again.
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Napro
Caldari Simplistic Syndicate Cha0s Theory
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Posted - 2010.09.14 23:25:00 -
[519]
I also would like to announce that I will be personally awarding 50,000,000 [FIFTY MILLION] Internets to all those who waste err.. provide their time to fix CCP's products.

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Alsculard VanHellsing
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Posted - 2010.09.15 00:12:00 -
[520]
Like the new sisi launcher tool. I am new to sisi and found that my toon had a 3M skill point hit. I got on specifically to help and get the 2M skill points so I could try out some new fits. However I am still ending up with a 1M loss. I heard about there being an occasional tq mirror that updates the toons. So please have that happen before the testing on Thursday. It is a bit of a dissalusion for all new ppl coming for the test and finding that the 2M is a false insentive.
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Sto VoKor
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Posted - 2010.09.15 08:33:00 -
[521]
Originally by: Alsculard VanHellsing I heard about there being an occasional tq mirror that updates the toons. So please have that happen before the testing on Thursday. It is a bit of a dissalusion for all new ppl coming for the test and finding that the 2M is a false insentive.
/this imo
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Zelot Blueice
XTC Cartel
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Posted - 2010.09.15 22:55:00 -
[522]
CCP, I didn't get my Sp. I was there but I wasn't in a fleet because they were all full. I demand SP or I boycott these tests. I was there and I think I did well although with all your DEV ub3r 1337 h4xz0rsz im sure u can have Leadership and Wing Command etc. to all like level X or XV :)so we can have more people in fleets and actually get the SP we were promised.
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Urgg Boolean
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Posted - 2010.09.16 03:21:00 -
[523]
Wait :: the reward is TEST SERVER skill points?!?!? I'm sorry, but that seems like no reward at all. Let's see,: I can play the game on the production server, or I can spend my time on the test server and build up skill points there ... What ?!?!
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Lunatitch
I Love Potatoes
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Posted - 2010.09.16 10:19:00 -
[524]
Jesus H. Christ...
Why the hell are all you people crying that the SP are for the test server? Be happy that you can HELP the fight against lag!
All I see is whining and *****ing and then finally you can do something and get a small reward in the process and you still whine and *****...
Cry me a river, build me a bridge and get over it! __________ "Teamwork is essential, it gives the enemy someone else to shoot at." |

SirFreddo
|
Posted - 2010.09.16 17:41:00 -
[525]
Hello, i'm glad to contribute to the game development. I've just downloaded Singularity, now i'm going to try it.
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MARS VICTOR
|
Posted - 2010.09.16 21:54:00 -
[526]
Amazing. CCP listens to CSM suggestions and communications, finally puts together a decent launcher application for sisi and comes up with a decent skillpoint bonus for the test server ... 900 people in mass fleet testing.

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Astroka
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Posted - 2010.09.17 00:48:00 -
[527]
Originally by: Zelot Blueice CCP, I didn't get my Sp. I was there but I wasn't in a fleet because they were all full. I demand SP or I boycott these tests. I was there and I think I did well although with all your DEV ub3r 1337 h4xz0rsz im sure u can have Leadership and Wing Command etc. to all like level X or XV :)so we can have more people in fleets and actually get the SP we were promised.
You realize it can take approximately 2 days to get your SP?
====================================== "Rawr" means "I love you" in dinosaur! ====================================== |

Kurull Skullsplitter
Minmatar Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2010.09.17 04:01:00 -
[528]
Edited by: Kurull Skullsplitter on 17/09/2010 04:02:23
Originally by: Terra Horizon Hi
I am new to eve and would like to help I just have a couple thing I am not sure about.
I am not very good a pvp yet and the level of my character on the test sever means I am likely to get blow up in the first fight .
So my questions are 1) If I do what do I do next? 2) Dose any thing that happens on Singularity carry cover on to Tranquility? 3) If i get blown up do i still get the reward? 4) And dose the 2 million free skillpoints go on to your Singularity or Tranquility character?
1. setup multiple ships for test purposes... about 4 to 6 of them and the day prior to the test move a couple (three) of them to a station near or in the test system... if you get popped just hop to the station and get into another ship 2. Nothing you do on Singularity changes or affects anything on Tranquility. 3. Yes 4. Singularity... not worth much IMO but that is not the point of the test... ~ ~ ~ ~ ~ Relationships are ours to make; we define them, day by day, by who we choose to love and how we choose to love them. And, by these choices, define ourselves. Richard N. Patterson |

Jita Alt666
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Posted - 2010.09.17 08:01:00 -
[529]
Originally by: Elistar XI 2m sp on sisi? excuse me but I feel kinda insulted. I'll pass! that's hardly any different from 2 billion isk on sisi, completely worthless.
I am all for testing and improving the performance, but like many people, I am very busy IRL, and especially on a Thursday evening. if you want to encourage more players to stop their TQ realy game or RL stuff, then please offer something more useful than "free air".
If it were 2m sp on TQ, or even 1m SP you'd instantly have 2000 people there and test everything that needs testing, and it's not like this 2m sp extra will break the balance of the game on TQ.
A worthy alternative, if you insist on keeping things on SISI, is to give players who participate in the test all skills at lvl 5! it was like that at some point and I am sure this will encourage large numbers to hop on sisi.
Good luck.
I quite like the idea of extra sp on sisi. I am planning on cynoing in a couple of motherships and launching fighter bombers all over the testing fleets for lols. To do so I need extra sp on some back up alts.
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James Adamar
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Posted - 2010.09.17 16:13:00 -
[530]
I would absolutely love to help with the testing. Unfortunately, the time and day of the last testing was when I had Uni :/ Sooo... Yeah
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Ivan Sable
The Sleazy Motel
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Posted - 2010.09.17 18:45:00 -
[531]
Originally by: CCP Tanis Howdy Folks,
<read> Do our job for us.... for free
All participants of this mass test will get 2 million free skillpoints on Singularity as small reward [/list]
Jeebz H. Crikey ccp, are you really too friken cheap to actually give out real SP on Tranquility? Like it's only fake digits and ever so slight player advancement for help in improving your company. I guess offering fake extra fake digits with fake frosted fakey flakes on top will fake out those who spend RL time to work (disguised as play) on a fake server.
That kinda social engineering has got to be like Fake-to-the-8th-power or something...
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Betty Boom
Caldari SPECTRE Syndicate
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Posted - 2010.09.17 22:07:00 -
[532]
Originally by: Ivan Sable
Originally by: CCP Tanis Howdy Folks,
<read> Do our job for us.... for free
All participants of this mass test will get 2 million free skillpoints on Singularity as small reward [/list]
Jeebz H. Crikey ccp, are you really too friken cheap to actually give out real SP on Tranquility? Like it's only fake digits and ever so slight player advancement for help in improving your company. I guess offering fake extra fake digits with fake frosted fakey flakes on top will fake out those who spend RL time to work (disguised as play) on a fake server.
That kinda social engineering has got to be like Fake-to-the-8th-power or something...
Yesterday over 800 players joined the test on SiSi. So 800 people doesnt think like you. And to have 2mil Skillpoints on SiSi is a good thing, if you wanna test stuff in the future with the next addons.
But I agree with you - I had done like 50 Million isk on the liveserver in the time. 
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Bhattran
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Posted - 2010.09.17 23:40:00 -
[533]
Originally by: Ivan Sable
Originally by: CCP Tanis Howdy Folks,
<read> Do our job for us.... for free
All participants of this mass test will get 2 million free skillpoints on Singularity as small reward [/list]
Jeebz H. Crikey ccp, are you really too friken cheap to actually give out real SP on Tranquility? Like it's only fake digits and ever so slight player advancement for help in improving your company. I guess offering fake extra fake digits with fake frosted fakey flakes on top will fake out those who spend RL time to work (disguised as play) on a fake server.
That kinda social engineering has got to be like Fake-to-the-8th-power or something...
Simply put they don't 'have to' because plenty of people see the use in gaining a boost to a test environment, now if only CCP worked harder on delivering things that worked properly. -------------------------------------------------------------- Fanboys would make great cult members. |

HeIIfire11
|
Posted - 2010.09.18 00:04:00 -
[534]
Originally by: Lunatitch Jesus H. Christ...
Why the hell are all you people crying that the SP are for the test server? Be happy that you can HELP the fight against lag!
All I see is whining and *****ing and then finally you can do something and get a small reward in the process and you still whine and *****...
Cry me a river, build me a bridge and get over it!
Not everyone cares about this so called lag that happens in a place they will never see.High sec is fine.The ones crying a river are the low sec blob warfare pvpers.I was at the last test and spent three hours helping to fix something I dont use in game.Be thankful to the ones who helped and dont really use the test server that much...nor have a problem with the lag you cry over.
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quave
Caldari Agent-Orange
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Posted - 2010.09.20 04:54:00 -
[535]
Originally by: CCP Tanis
Upcoming:
Saturday [September 25] @ 20:00 GMT
No way, a mass test on a saturday when i have nothing else planned? Does this mean...Oh god it does, finaly, I will be able to attend a mass test. \o/
Thursdays are no good for me. Nightshift.
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Jakh33
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Posted - 2010.09.20 15:39:00 -
[536]
A masstest might be a little difficult at the moment, since the markets are not working.
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PENTELHO
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Posted - 2010.09.20 16:19:00 -
[537]
So? When the market goes back to work?
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CCP Habakuk

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Posted - 2010.09.24 20:26:00 -
[538]
Singularity is running a different build and mirror for the mass-test tomorrow. For more details check this thread.
PS: The server will be restricted to ~700 players.
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AZHL
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Posted - 2010.09.27 22:34:00 -
[539]
Sorry new to the testing do I need to register with CCP for mass testing or do I just sign on and go from there and I noticed that my items and sp carried over from Tran. server if I lose a ship in testing if that happens can I expect that ship to be gone on Tran or just singularity
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2010.10.03 11:01:00 -
[540]
Free 2 Million SP on SiSI only.
I won't bother then.
Make it 2m free SP on Tranquility and I will be interested.
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DonHel
Gallente Kentucky Fried Capsuleer
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Posted - 2010.10.04 17:54:00 -
[541]
Originally by: Miilla Free 2 Million SP on SiSI only.
I won't bother then.
Make it 2m free SP on Tranquility and I will be interested.
lol, yeh lets all just get 2 months of training done on TQ that everyone else has to pay 35 dollars to achieve..... you so funny miilla :) I am very happy with them giving SP on sisi, for those who test you are still getting an advantage over the average TQ guy ( so u getting something that follows you to TQ in long run) after a few tests you are able to try out a few months of training and KNOW whether it is for you or not before it is trained on TQ. sure you can plan out stuff and all that and make it sound good for your skills on TQ.. but action is better knowledge gained :p
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omega45
|
Posted - 2010.10.04 23:31:00 -
[542]
ok it says that we get 2 million skill points for helping with the test, do those points stay with your sisi clone forever or do they go away during the next reflection of tq?
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Senior Navy
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Posted - 2010.10.05 13:24:00 -
[543]
I just wonder can I have some extra SP this time
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trump3t
|
Posted - 2010.10.05 13:56:00 -
[544]
Do we also get 2 mil sp for taking apart in the incursursion test |

Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2010.10.05 14:06:00 -
[545]
Originally by: CCP Habakuk Singularity is running a different build and mirror for the mass-test tomorrow. For more details check this thread.
PS: The server will be restricted to ~700 players.
While still a respectable number of unique clients, make certain that whatever changes are applied as a result of these tests scale to address systems filled with 1200+ characters on a reinforced node and in a single system. Because those are the numbers that the Dominion Sovereignty game mechanic brings with two or more blobs bumping uglies. |

shackdavid
Caldari Crowded Igloo
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Posted - 2010.10.06 10:58:00 -
[546]
Hi, would really have liked to take part in the following test:
Thursday [October 7] @ 14:00 GMT - Incursion play-test (no free SP)
but time is to early for those of us in SA (GMT +2)
cheers
shack
Quote: It takes a courageous man, to be a coward in the Red Army.
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Kantress
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Posted - 2010.10.06 14:06:00 -
[547]
If the server is restricted to 700 people, what happens if, say, I get on at 20:00, but get knocked off halfway into it, and I can't get back on because it's at max capacity? Will I get any SPs, or just the people who are there at the end?
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Assaj Ventress
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Posted - 2010.10.06 16:04:00 -
[548]
Any details on tomorrow's Mass test?
-----------------
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Snorre Sturlasson
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Posted - 2010.10.06 18:17:00 -
[549]
2m SP on Sisi is ******ed.
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the op
Amarr Royal Amarr Institute
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Posted - 2010.10.07 09:42:00 -
[550]
Originally by: Assaj Ventress Any details on tomorrow's Mass test?
Yes, forget being able to Jump Clone into something fun despite asking for help several days ago. :|
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Jimmy Cliff
Dawning Industries
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Posted - 2010.10.11 19:59:00 -
[551]
Originally by: CCP Tanis
** If your account isn't active on SiSi, you should visit the Reactivation thread to get that fixed. **
The waiting list is now 6 pages long and CCP Oneiromancer is on holiday, so noone is to activate the awaiting accounts.
Maybe a kind GM will step in and fill in for the vacating staff?
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MadCzarian
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Posted - 2010.10.12 19:33:00 -
[552]
ccp why should i help you masstest, i still haven't received sp for the last two masstest test i helped you with
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Derric Nako
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Posted - 2010.10.12 22:03:00 -
[553]
ok .. well here is some feed back for you ... test server sucks .. i would love to get in and help test new builds and what not but for some reason test server wont let me in .... at first it was telling me invalid account .. then wouldent give me a server status at all .. then it says there is a new build and do i want to download it ... so i download it and it says that the protocals dont match .. i cant get any help on this from CCP as they say they do not provide tec support for test center ... so from what i am seeing .. they want us to help test their builds and help address lag issues but they dont want to help us .. or at least me get into test server ... hum ... i just gave up finally and deleted test server from my computer ... good lookin out guys.. maybe next time
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House2twist
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Posted - 2010.10.14 16:26:00 -
[554]
First mass test for me. Can't wait.
And as for the 2 mil SP on SiSi, I like that idea. Being a newer character, (6mil SP on the main server), the 2 mil SP jump on SiSi will boost me past my actual SP on the main server allowing me to test fittings and setups for super cheap and with no risk of being podded. Can't complain about that
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Josurr
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Posted - 2010.10.14 21:11:00 -
[555]
Machine Info
Which test you were in: Oct. 14 @ 20:00
* OS version: XP SP3 * CPU: P4, 2.6GHz + P4, 2.6GHz * GPU: ATI asus AH3650 AGP * RAM: 2 GB
2.Turn anti-aliasing on, no trouble in that part (x 2)
User Experience
Did you have Audio enabled? fleet & masstest
Did you have brackets turned on? no
Average FPS during the test(s) 2-8, except under jump
Did you notice any desyncs during the test? once when other jump started
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 8
Crash on 2nd jump Crash on 3th fleet jump crash on short fight, it say in amd cpu code, use intel and ati (amd).
Send a bugreport with upload of screen dump of 3 x crash. Sorry no logserver this time.
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Toll Collector
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Posted - 2010.10.19 16:27:00 -
[556]
Sheesh people quit complaining 2 million skill points is a great to get a couple skils to level 5 to experiment and see if they are worth it on Tranq. I'll try to be there but I have to figure out when 21:00 EVE time is in Mountain Time USA |

Barkaial Starfinder
Minmatar The Kairos Syndicate Transmission Lost
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Posted - 2010.10.20 00:12:00 -
[557]
Originally by: Miilla Free 2 Million SP on SiSI only.
I won't bother then.
Make it 2m free SP on Tranquility and I will be interested.
I bet my **** noone wants you.
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OblivionDawn
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Posted - 2010.10.20 13:30:00 -
[558]
Do you have to be a certain skill level to this thing? Because on SiSi i'm right at a cruiser lol. But if that's fine, then i'd be glad to help. |

Spellmyname
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Posted - 2010.10.21 06:35:00 -
[559]
Originally by: Van Haulen Will you make a fresh mirror of TQ before this? The most recent one is getting a bit old and some people (me!) can't log in on Sisi.
you are a dip
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Njana Ti
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Posted - 2010.10.21 09:50:00 -
[560]
Can I have right-click-menu on Sisi please? I need more ships to try and fail, so the option to 'assemble' new ships is, say, helpful... or am I missing something?
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Jakh33
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Posted - 2010.10.21 18:44:00 -
[561]
Are our old sp gone for good now with the new mirror?
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Antonomon
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Posted - 2010.10.21 19:37:00 -
[562]
i have noticed that with the new mirror that the skill points we obtained from a mass testing a few weeks ago (the 2 million points) they have been wiped out. Are we likely to get that back at some point or is it gone for good?
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Ash Donai
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Posted - 2010.10.26 17:27:00 -
[563]
Originally by: CCP Tanis All participants of the mass test will get 2 million free skillpoints on Singularity as small reward
... and you guys keep wondering why you can't get enough people to show up for the testing. Why is it so difficult to just go ahead and give skillpoints on TQ (not 2M ofc)? Who on the team is it that maintains that giving skillpoints on TQ would break the game? One (or more) of the team members who is in a decisionmaking spot has an irrational view on this and an unrealistic view on what players do for entertainment.
Time is my most valuable asset. My entertainment time is limited so I need to juggle competing products and services to fit them into that entertainment time the best I can for maximum benefit to me.
I play EVE for fun (though it admittedly hasn't been much fun lately, which is why I largely play other games at this time). I also pay to play and thus I have an expectation that stuff works, especially after years and years of development. When I am then asked to give up my free time to assist in fixing stuff without any meaningful reward, that's when I get a little sore.
Yes, I could help fix EVE, or I could just spend my time playing another game and unsubscribe most my accounts till EVE is fixed (if that ever happens).
Bottom line; Pay me to help you. The outlook of the game maybe getting fixed in the future isn't reward enough for me. |

Celina Lawbringer
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Posted - 2010.10.27 17:27:00 -
[564]
Mass Testing is currently conducted on Tranq. in LXQ2-T. Feel free to join :)
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christarani
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Posted - 2010.10.27 19:51:00 -
[565]
How do I insure I start with the ship I want to use when I login to sisi? Thanks, Christarani
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REGISmks
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Posted - 2010.10.27 23:44:00 -
[566]
can anyone join in ?? or you looking for a specific ship type being flown ... i just reactivated my account again after being away for 4 years but had to start over again as my toon apparently had been sold without me knowing and would like to get back into eve again and help out anyway poss as i used to.
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Xercodo
Amarr INESTO Task Force
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Posted - 2010.10.31 08:21:00 -
[567]
this thread needs a title change >.>
-------------------------------------------------- The drake is a lie
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CCP Habakuk

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Posted - 2010.11.09 13:22:00 -
[568]
This thread is now replaced by a new thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1412226
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Katarin Savage
Gallente azinko
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Posted - 2010.12.25 05:33:00 -
[569]
hi, I got a couple of bugs with sisi I'd like to report:-
1) by far the biggest problem with this latest patch/upgrade for sisi (640216104) is that annoying and extended siren background sound instation == wtf is that for?? I'm instation minding my own business and that siren is constantly playing and annoying me!!!
instation life is an essential part of neu eden life and we capsuleers and guests alike dont need to be distracted by annoying sounds, and i would suggest ccp remove that annoying sound!
2) there seems to be a massive increase in instation UI lag like when I reprocess stuff, there's like a 2 min delay between selecting a right click menu item and the the process completing == I thought the lag monster had been slain??
3) Where's the link to edit your new avatar in incarna?? After designing a really nice character with black hair I now got crappy yukky color and no way obvious to correct this obvious flaw in the character design process == where's the options to discard, edit and save the avatar?? And where'd my original full-sized walk-in-station character go??
A step too far? and can we have the character/avatar design option back?? koz frankly, I liked playing with that apparently one shot wonder despite the massive improvements (and some deficiencies) you are obviously working on but that bloody siren is getting really annoying now...
deficiencies include:- a) crappy 'pastel' and bloody boring skin, clothing and hair color; lipsticks aint very diverse or imaginative either: where's the flourescent tatoos, decorative headwear and other super hi-tech gear in the GURPS/Steve jacksons Games, star wars kinda feel??
the distinction between the various color palettes aint very clear either, I mean how many shades of brown look the same?? Where's the standard 256 color rgb color picker and paint dropper and other basic paint tools??
check out second life, massEffect2 and ubiquitous other character design engines for a buit more interesting examples of good design in games; I'm sure you're all working very hard on this but cvolor, color, color and variety is the key to customising your characters, followed closely by personalisation and 'uniqueness' == how can you get that if everything is so /dull/ and based on boring characters??
Jaded by years of constant priacy and resolute defence against rats and canflippers is one thing, but design is all about hope and dreams, not boring pastel colors!!!
appreciate the incremnental and significant improvements but you aint got no way to edit a work-in-progress or to import a saved grafic file (like I screengrabbed tyhe other day when the char genny was released and good looking characters were designed but only her blusher and eye make-up looked interesting, every thing else was so dull and boring... defo need paintbrushes and a better color picker... then an option to edit a saved and temporary character file == can we not just use a common filetype (like whatever you 3d designers use for architectural concepts and illustrations in games?? katarin savage ceo, azinko corp building a better future |

Salpun
Gallente Paramount Commerce
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Posted - 2010.12.25 05:43:00 -
[570]
post this in the current thread and you will get some help sorting this out
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