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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
|
Posted - 2012.08.01 11:45:00 -
[211] - Quote
what a staggeringly ignorant post , maybe you should actually read the thread before spewing your input
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Myz Toyou
Bite Me inc Elysian Empire
144
|
Posted - 2012.08.01 12:41:00 -
[212] - Quote
The butthurt by the "I like to push that red button" faction is very strong, I suggest to visit your local proctologist. Ribikoka seemed to have missed a few scheduled meetings with him tho.
See your failfit on a KB soon o/ |

Untouchable Heart
Science and Trade Institute Caldari State
30
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Posted - 2012.08.01 13:01:00 -
[213] - Quote
The butthurt by Bite Me inc because they didnt bring enough firepower to shot a noobship and didnt got a simple killmail. |

Durzel
The Xenodus Initiative.
28
|
Posted - 2012.08.01 13:08:00 -
[214] - Quote
Tyrrax Thorrk wrote:what a staggeringly ignorant post , maybe you should actually read the thread before spewing your input
Perhaps I should "contribute" with ad hominem attacks and retarded ~real life~ logic about rigging ships with charges to be able to self-destruct in a spaceship game with lasers and treacle-physics?
I haven't personally self-destructed a ship in combat once so v0v - good job on the psychoanalysis sport. 
ps. Posting a contrary point of view =/= ignorance |

TheGunslinger42
Bite Me inc Elysian Empire
179
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Posted - 2012.08.01 14:19:00 -
[215] - Quote
Untouchable Heart wrote:The butthurt by Bite Me inc because they didnt bring enough firepower to shot a noobship and didnt got a simple killmail.
We're not butthurt about you self destructing your failfit capitals ribikoka, we'd just like to see battle reports existing. Which we're going to get because CCP happen to agree with us. We look forward to your tears and failfit killmails in the future. And the gytostabs you fit to your archon, or whatever other lol mods you have, since they'll drop for our amusement and profits. |

Ribikoka
Royal Amarr Institute Amarr Empire
306
|
Posted - 2012.08.01 16:05:00 -
[216] - Quote
TheGunslinger42 wrote:Untouchable Heart wrote:The butthurt by Bite Me inc because they didnt bring enough firepower to shot a noobship and didnt got a simple killmail. We're not butthurt about you self destructing your failfit capitals ribikoka, we'd just like to see battle reports existing. Which we're going to get because CCP happen to agree with us. We look forward to your tears and failfit killmails in the future. And the gytostabs you fit to your archon, or whatever other lol mods you have, since they'll drop for our amusement and profits.
Can you read, little troll ?
So, the loot drop after selfdestructing it's a fail.
This is what i wrote 3 post earlier. The killmail it's fine if the killmail info includes the self destructing at involved parties and the exploded ship HP what the ship owner destroyed.
Maybe your unlogical thinking hide your fail fit from killmail. :P
So, your failfit dreams its a fail again from hide fittings if i wrote the killmail it's fine and thats show it a pilot how fitted his ship. I think your mental phase is very bad, maybe thats came from your butthurt when you missed the killmails because your firepower was crap everytime.
And learn "gyrostab" name. Maybe you fit "gytostab" to your arcon in your dreams, but thats realy hard , because your first and last ship a noobship what you can use it.
So, the main problem it's the loot drop, when the crew in the ship exploding everyone on the aboard. After this change the SD is pointless after aggresing. One function remaining for noobs like you. SDing cynoalts and using SD for alternative clonejump. But meaningless from game and SD will be a ruined feature. |

Myz Toyou
Bite Me inc Elysian Empire
145
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Posted - 2012.08.01 16:12:00 -
[217] - Quote
Ribikoka wrote:
Can you read, little troll ?
No, you cant read as Gunslinger and most of us "Yeah" sayers stated several times that we dont care about the loot drops, tbh I think most of us would even say remove it as long as CCP also removes insurance payout on SDing.
|

Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
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Posted - 2012.08.01 16:45:00 -
[218] - Quote
Durzel wrote:Perhaps I should "contribute" with ad hominem attacks and r etarded ~real life~ logic about rigging ships with charges to be able to self-destruct in a spaceship game with lasers and treacle-physics? I haven't personally self-destructed a ship in combat once so v0v - good job on the psychoanalysis sport.  ps. Posting a contrary point of view =/= ignorance
Well first of all there's plenty more reasons to self-destruct than getting out of a wormhole, this isn't an opinion it's a fact, your not being aware of these reasons makes you ignorant (and lazy).
Second, why they can't change the timer to 10 seconds has already been covered in depth in this very thread, try going and reading it, (again, ignorant and lazy) also I didn't try to psychoanalyse you, are you on crack or something ?
PS; GJ dodging the profanity filter that always ends well. |

Durzel
The Xenodus Initiative.
28
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Posted - 2012.08.01 17:44:00 -
[219] - Quote
lol whining about the profanity filter when every post you've made in this thread has included an ad hominem attack.
Really don't understand why you can't simply debate stuff like this like an adult. Have I called you any names? I'm not claiming to be an expert on everything, never have, nor have I said I know everything there is to know about everything. Quite why you feel the need to be so unconstructive is beyond me. If there are a multitude of reasons why someone might self-destruct, outside of escaping WH space, why don't you educate us "ignorant" folk as to what they are?
As for the "10 seconds" thing, that's just getting bogged down in semantics. If it can't be 10 seconds for technical reasons, then maybe it could be 30, or a minute.. the point wasn't that it must be 10 seconds moreover that if the outcome of clicking SD is the same regardless - loot and a killmail for your aggressors - then as far as I can make out, and I'm quite willing to be told I'm wrong in a rational manner, having it take 2 minutes to complete is irrelevant.
Now if it did an AoE blast, or didn't drop loot, the delay would make sense - since that timer would then, as it is now, be a countdown that your enemies have to beat to get the extra reward (or avoid the AoE blast)... for example. |

Untouchable Heart
Science and Trade Institute Caldari State
30
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Posted - 2012.08.01 17:57:00 -
[220] - Quote
Myz Toyou wrote:Ribikoka wrote:
Can you read, little troll ?
No, you cant read as Gunslinger and most of us "Yeah" sayers stated several times that we dont care about the loot drops, tbh I think most of us would even say remove it as long as CCP also removes insurance payout on SDing.
Yes, he didnt read. So, HTFU and go away. |

Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
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Posted - 2012.08.01 18:01:00 -
[221] - Quote
Durzel wrote:lol whining about the profanity filter when every post you've made in this thread has included an ad hominem attack.
Really don't understand why you can't simply debate stuff like this like an adult. Have I called you any names? I'm not claiming to be an expert on everything, never have, nor have I said I know everything there is to know about everything. Quite why you feel the need to be so unconstructive is beyond me. If there are a multitude of reasons why someone might self-destruct, outside of escaping WH space, why don't you educate us "ignorant" folk as to what they are?
As for the "10 seconds" thing, that's just getting bogged down in semantics. If it can't be 10 seconds for technical reasons, then maybe it could be 30, or a minute.. the point wasn't that it must be 10 seconds moreover that if the outcome of clicking SD is the same regardless - loot and a killmail for your aggressors - then as far as I can make out, and I'm quite willing to be told I'm wrong in a rational manner, having it take 2 minutes to complete is irrelevant.
Now if it did an AoE blast, or didn't drop loot, the delay would make sense - since that timer would then, as it is now, be a countdown that your enemies have to beat to get the extra reward (or avoid the AoE blast)... for example.
So you saying I'm whining about the filter and that my logic is retar ded is fine but me calling you ignorant when you're too lazy to read the thread is not ? As for why I don't just educate you "ignorant" folk, would be a waste of my time since it's all already in the thread, RTFM. |

Untouchable Heart
Science and Trade Institute Caldari State
30
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Posted - 2012.08.01 21:55:00 -
[222] - Quote
. |

Slaktoid
Aperture Harmonics K162
6
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Posted - 2012.08.02 02:17:00 -
[223] - Quote
I'd also like to see insurance removed when SD, but the main reason I post is that I thought I'd propose a way of doing SD.
If rightclick -> SD would bring up a small panel or grid of "nodepoints", based on what size ship you're flying. A frig could have one node, a capital maybe 5-6. For SD to go through you might have to click "Arm node" and wait 10 seconds, then like an Execute button could flash red, and when pushed the charge would go off. This would do away with accidental SDs.
Also flashy red buttons are yummy...we need more red buttons in the game. |

Markarian Aurelius
4U Services Inc. Talocan United
11
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Posted - 2012.08.02 16:24:00 -
[224] - Quote
Slaktoid wrote:I'd also like to see insurance removed when SD, but the main reason I post is that I thought I'd propose a way of doing SD.
I completely agree. I could never imagine an insurance company that would be willing to compensate me if I intentionally blew up my property. While not all RL things can or should be simulated in Eve, this one is just common sense, just like not receiving insurance if you get Concorded for any legitimate reason, bugs not withstanding.
If blowing up your ship is used as a denial of ISK to your enemy, it should never result in a monetary benefit to the one hitting the big red button. |

Markarian Aurelius
4U Services Inc. Talocan United
11
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Posted - 2012.08.02 21:52:00 -
[225] - Quote
Two step wrote:My preference would be that SD doesn't drop modules, but it also doesn't pay insurance. That way, you can choose to give nothing to your enemies, but you wouldn't get any insurance yourself.
I think that someone should get at least something for forcing a player to self-destruct...even if it's a reduced loot chance. |

Gorion Wassenar
Stimulus Rote Kapelle
30
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Posted - 2012.08.03 01:43:00 -
[226] - Quote
About time!
Nom nom nom tears. |

Copine Callmeknau
Kangaroos With Frickin Lazerbeams Ninja Unicorns with Huge Horns
312
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Posted - 2012.08.03 09:55:00 -
[227] - Quote
I almost 100% support this change. Only thing is maybe loot loss on an SD ship should be 75% instead of 50%, or the modules that don't dropped should be blanked out on the mail (with value still counted for total isk loss). Dunno how this would be implemented but some actual tactical use for SD might be a good idea as well ^^ There should be a rather awesome pic here |

Terrorfrodo
Deep Space Darwinian Law Enforcement Agency
133
|
Posted - 2012.08.06 08:49:00 -
[228] - Quote
Funny that so many people think that SDing shouldn't drop loot. If anything, self-destructing should leave even more loot than normal destruction of a ship. You know, contrary to what movies tell us, ships are not built with elaborate systems for self-destruction designed to destroy everything. Any makeshift method to destroy your own ship would probably leave much more of it intact or salvagable than a horde of enemy ships tearing apart your vessel with their weapons.
Good to see the devs are going through with their original plan. The Invulnerability Sphere:Make mining/industrial vessels defendable, better fights for everyone! |

Pinky Denmark
The Cursed Navy Tactical Narcotics Team
174
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Posted - 2012.08.06 09:12:00 -
[229] - Quote
Hey Frodo - If you destroy your own stuff you make sure to destroy every internal system you dont want the enemy to have first...
Pinky |

Terrorfrodo
Deep Space Darwinian Law Enforcement Agency
133
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Posted - 2012.08.06 09:35:00 -
[230] - Quote
Sure you want that, doesn't mean you can. Your modules are systems deeply built into your ship, and you may simply not be able to destroy everything in a battle, away from station services, in the short time you have.
Imagine a real aircraft carrier... if the captain decides to sink the ship that is about to fall into enemy hands, the crew may be able to sink it by detonating their ammunitions and breaching the hull. But will they destroy every part and every system on the ship so that the enemy cannot retrieve anything valuable from the wreck? I very much doubt it. The Invulnerability Sphere:Make mining/industrial vessels defendable, better fights for everyone! |

Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
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Posted - 2012.08.07 18:57:00 -
[231] - Quote
no see but in the future BLAH BLAH BLAH I'M AN IDIOT AND THINK EVE SPACESHIPS DESIGNERS PLACE SUPER HIGH PRIORITY ON BEING ABLE TO ~~~~~DENY LOOT~~~~ |

TheGunslinger42
Bite Me inc Elysian Empire
225
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Posted - 2012.08.08 13:27:00 -
[232] - Quote
If you want to "deny loot" then don't involve yourself in a fight. Simple. More loot for me please, as well as delicious killmails and tears. |

Lojik
Enlightened Industries Test Alliance Please Ignore
2
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Posted - 2012.08.16 08:24:00 -
[233] - Quote
Apparently SoCo didn't get this memo. A lot of the 15 Super Caps they just lost in K-6K16 decided to SD just short of being killed.
Thanks CCP. |
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CCP Masterplan
C C P C C P Alliance
572

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Posted - 2012.08.16 16:02:00 -
[234] - Quote
You're welcome. I watched the stream of that fight. Lots of stuff blowing up makes me happy. "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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Kristen Andelare
Abacus Industries Group Aerodyne Collective
25
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Posted - 2012.08.16 17:02:00 -
[235] - Quote
Hey Frodo,
Pinky's right. The SD mechanism isn't haphazard or cobbled together quickly it is also a built-in system that's part of the hull when you purchase it. And with a capsuleer's nerve endings hooked into every system of the ship, self-destructing should indeed be more complete than death by shots from any external source. Blowing something up from the inside out is always preferable for assured complete destruction. |

Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
|
Posted - 2012.08.16 18:11:00 -
[236] - Quote
Kristen Andelare wrote:Hey Frodo,
Pinky's right. The SD mechanism isn't haphazard or cobbled together quickly it is also a built-in system that's part of the hull when you purchase it. And with a capsuleer's nerve endings hooked into every system of the ship, self-destructing should indeed be more complete than death by shots from any external source. Blowing something up from the inside out is always preferable for assured complete destruction.
no you're wrong |

Alystin Wyndyl
Night's Shadows TriMark Alliance
7
|
Posted - 2012.08.16 18:33:00 -
[237] - Quote
Tyrrax Thorrk wrote:Kristen Andelare wrote:Hey Frodo,
Pinky's right. The SD mechanism isn't haphazard or cobbled together quickly it is also a built-in system that's part of the hull when you purchase it. And with a capsuleer's nerve endings hooked into every system of the ship, self-destructing should indeed be more complete than death by shots from any external source. Blowing something up from the inside out is always preferable for assured complete destruction. no you're wrong
Good argument. |

Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
113
|
Posted - 2012.08.17 09:32:00 -
[238] - Quote
feel free to go browse through the rest of the thread for the argument part |

Mag's
the united Negative Ten.
10060
|
Posted - 2012.08.17 18:44:00 -
[239] - Quote
I think the dropping of loot is a bad design idea. SDing should have some draw backs for both sides.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
113
|
Posted - 2012.08.18 00:07:00 -
[240] - Quote
Why is that ? Because crybaby losers are sad that they're losing their ship and want to spit in the eye of the ones that defeated them ? (this is basically griefing) I don't see any reason for CCP to support behavior like that.
If that's what people want they should have to fit a module or a rig to achieve it, makes zero sense for the NPCs that designed the ships to include such a retardedly wasteful and pointless feature.
( There are no technological secrets to hide in any of the ships EVE players have access to, they aren't prototypes and everyone has access to their schematics. ) |
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