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Thread Statistics | Show CCP posts - 4 post(s) |
Roime
Shiva Furnace Dead On Arrival Alliance
991
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Posted - 2012.07.31 12:31:00 -
[181] - Quote
Veshta Yoshida wrote:Why?
Why in hell do you cater so overtly to the very small (but insanely loud(mouthed)) group of players called griefers/gankers?
What makes you think that this has anything to do with griefing or ganking?
Shiva Furnace - now recruiting solid pilots! |
TheGunslinger42
Bite Me inc Elysian Empire
176
|
Posted - 2012.07.31 12:50:00 -
[182] - Quote
Roime wrote:Veshta Yoshida wrote:Why?
Why in hell do you cater so overtly to the very small (but insanely loud(mouthed)) group of players called griefers/gankers?
What makes you think that this has anything to do with griefing or ganking?
There's a certain type of player who think that any mechanic they don't like is 'griefing'. The majority of players realise this was an issue with reports of the events in a battle being a bit wonky because of a very old mechanic, but good luck getting these fools to understand that.
Repeat after me, folks: Blowing up your ship is not griefing. It is not griefing for the game to record/make visible your loss.
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Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
238
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Posted - 2012.07.31 13:11:00 -
[183] - Quote
TheGunslinger42 wrote:Roime wrote:Veshta Yoshida wrote:Why?
Why in hell do you cater so overtly to the very small (but insanely loud(mouthed)) group of players called griefers/gankers?
What makes you think that this has anything to do with griefing or ganking? There's a certain type of player who think that any mechanic they don't like is 'griefing'. The majority of players realise this was an issue with reports of the events in a battle being a bit wonky because of a very old mechanic, but good luck getting these fools to understand that. Repeat after me, folks: Blowing up your ship is not griefing. It is not griefing for the game to record/make visible your loss. Quite true, but think about it .. when/where do you encounter the SD, I bet it is not in what we like to call the 'Good Fight' .. which just happens to leave griefs and ganks. There is just no reason to press that button except when all possibilities of/options for survival has been exhausted. If you can blow up my ship then more power to you, but if you can't even be bothered to bring a tool big enough to do it before I fall asleep then I want the option of spitting in your face .. that is what they are taking away. Scuttling to avoid capture of materials and valuables has been used since mankind first discovered buoyancy and took to the sea to wage war (ie. quite a while).
As I said, I am more than on board with it generating a mail or loot .. but it should not do both or the entire feature just makes no sense and should be removed outright (or given a 0-5s timer), doubly so if blobs are not working as intended .. because Goddess forbid that blob monkey's should have a grain of sand in their sandals, much better to stick rest of Eve's lower legs in cement!!!!!!!!!
Answer the question of why the mechanic should even be in game without the Spit-in-face function .. it adds absolutely nothing and offers nothing for the player other than the ability to save a bit of time before undocking in a new ship .. something that can be just easily accomplished by ejecting. Sure, ejecting leaves the whole ship in the hands of the anaemic dps aggressor, but a loss is a loss and it doesn't really matter to a mugging victim if a mugger only takes half the cash in his wallet before burning it or empties it proper like.
Suggested change just makes no sense. |
Mikeyeve
Team Lang
0
|
Posted - 2012.07.31 13:19:00 -
[184] - Quote
At last, thank you CCP! |
TheGunslinger42
Bite Me inc Elysian Empire
176
|
Posted - 2012.07.31 13:57:00 -
[185] - Quote
Veshta Yoshida wrote:TheGunslinger42 wrote:Roime wrote:Veshta Yoshida wrote:Why?
Why in hell do you cater so overtly to the very small (but insanely loud(mouthed)) group of players called griefers/gankers?
What makes you think that this has anything to do with griefing or ganking? There's a certain type of player who think that any mechanic they don't like is 'griefing'. The majority of players realise this was an issue with reports of the events in a battle being a bit wonky because of a very old mechanic, but good luck getting these fools to understand that. Repeat after me, folks: Blowing up your ship is not griefing. It is not griefing for the game to record/make visible your loss. Quite true, but think about it .. when/where do you encounter the SD, I bet it is not in what we like to call the 'Good Fight' .. which just happens to leave griefs and ganks. There is just no reason to press that button except when all possibilities of/options for survival has been exhausted. If you can blow up my ship then more power to you, but if you can't even be bothered to bring a tool big enough to do it before I fall asleep then I want the option of spitting in your face .. that is what they are taking away. Scuttling to avoid capture of materials and valuables has been used since mankind first discovered buoyancy and took to the sea to wage war (ie. quite a while). As I said, I am more than on board with it generating a mail or loot .. but it should not do both or the entire feature just makes no sense and should be removed outright (or given a 0-5s timer), doubly so if blobs are not working as intended .. because Goddess forbid that blob monkey's should have a grain of sand in their sandals, much better to stick rest of Eve's lower legs in cement!!!!!!!!! Answer the question of why the mechanic should even be in game without the Spit-in-face function .. it adds absolutely nothing and offers nothing for the player other than the ability to save a bit of time before undocking in a new ship .. something that can be just easily accomplished by ejecting. Sure, ejecting leaves the whole ship in the hands of the anaemic dps aggressor, but a loss is a loss and it doesn't really matter to a mugging victim if a mugger only takes half the cash in his wallet before burning it or empties it proper like. Suggested change just makes no sense.
Well, even before considering the possibility of denying loot (which I'd be fine with), self destructing still allows for players to get out of certain places or situations. Stuck in a wormhole? SD. Someone pointed you and wont let you go (but wont kill you) until you pay a ransom? SD. Etc.
As for "but if you can't even be bothered to bring a tool big enough to do it" ... this isn't quite reasonable. For a start, the timer is a static two minutes, but the ehp of ships ramps up like crazy with capitals and supers. It's not that someone didn't have a force appropriate to kill the ship, it's just the fact that despite the ships survivability being scaled up, and even the aggressors forces being scaled up to overcome it... the effort/time/whatever for it to pop itself didn't scale at all. That was a bit silly. Also it's more of a problem in wormhole space where mass limits may prevent you bringing a force big enough to kill (potentially multiple) capitals, let alone wipe them out in under 120 seconds. |
Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
|
Posted - 2012.07.31 14:25:00 -
[186] - Quote
Veshta you obviously don't like blobbing and yet you want people to be able to "scuttle" their ship if their opponent doesn't blob enough ? (i can only assume you mean blobbing when you say griefs and ganks) You'll get more good fights if people don't have to bring overwhelming force to be able to get loot/killmail.
The change Masterplan is making is perfect because the old mechanic was idiotic and only kept in place because of whiney carebears who wanted to be able to grief the people who defeated them. (you can call it spit-in-the-face if you want)
But hey write off my opinion as just another insanely loudmouthed griefer/ganker, and not that of someone who has been active in this game since beta. |
TheGunslinger42
Bite Me inc Elysian Empire
178
|
Posted - 2012.07.31 15:55:00 -
[187] - Quote
Tyrrax Thorrk wrote:Veshta you obviously don't like blobbing and yet you want people to be able to "scuttle" their ship if their opponent doesn't blob enough ? (i can only assume you mean blobbing when you say griefs and ganks) You'll get more good fights if people don't have to bring overwhelming force to be able to get loot/killmail.
The change Masterplan is making is perfect because the old mechanic was idiotic and only kept in place because of whiney carebears who wanted to be able to grief the people who defeated them. (you can call it spit-in-the-face if you want)
But hey write off my opinion as just another insanely loudmouthed griefer/ganker, and not that of someone who has been active in this game since beta.
PS; as a roleplayer do you honestly think it's reasonable for every single ship in eve to have explosives rigged up everywhere that'll do more damage than any external attack could ? That's a colossal waste of resources, and a huge stupid risk to the safety of ship and crew.
Yes, that is entirely reasonable. Who WOULDN'T want to have their spaceship packed to the rafters with dangerous explosives and other such materials. Risk to the crew? It's motivation. |
Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
|
Posted - 2012.07.31 16:03:00 -
[188] - Quote
damn crazy capsuleers :( i can't really argue with that except to say you should have to make those changes yourself (fit a rig or something) |
Ribikoka
Royal Amarr Institute Amarr Empire
306
|
Posted - 2012.07.31 16:40:00 -
[189] - Quote
Veshta Yoshida wrote:TheGunslinger42 wrote:Roime wrote:Veshta Yoshida wrote:Why?
Why in hell do you cater so overtly to the very small (but insanely loud(mouthed)) group of players called griefers/gankers?
What makes you think that this has anything to do with griefing or ganking? There's a certain type of player who think that any mechanic they don't like is 'griefing'. The majority of players realise this was an issue with reports of the events in a battle being a bit wonky because of a very old mechanic, but good luck getting these fools to understand that. Repeat after me, folks: Blowing up your ship is not griefing. It is not griefing for the game to record/make visible your loss. Quite true, but think about it .. when/where do you encounter the SD, I bet it is not in what we like to call the 'Good Fight' .. which just happens to leave griefs and ganks. There is just no reason to press that button except when all possibilities of/options for survival has been exhausted. If you can blow up my ship then more power to you, but if you can't even be bothered to bring a tool big enough to do it before I fall asleep then I want the option of spitting in your face .. that is what they are taking away. Scuttling to avoid capture of materials and valuables has been used since mankind first discovered buoyancy and took to the sea to wage war (ie. quite a while). As I said, I am more than on board with it generating a mail or loot .. but it should not do both or the entire feature just makes no sense and should be removed outright (or given a 0-5s timer), doubly so if blobs are not working as intended .. because Goddess forbid that blob monkey's should have a grain of sand in their sandals, much better to stick rest of Eve's lower legs in cement!!!!!!!!! Answer the question of why the mechanic should even be in game without the Spit-in-face function .. it adds absolutely nothing and offers nothing for the player other than the ability to save a bit of time before undocking in a new ship .. something that can be just easily accomplished by ejecting. Sure, ejecting leaves the whole ship in the hands of the anaemic dps aggressor, but a loss is a loss and it doesn't really matter to a mugging victim if a mugger only takes half the cash in his wallet before burning it or empties it proper like. Suggested change just makes no sense.
True, just gunslinger troll dont understand anything from this changes. After this changes the SD function will be an useless feature which is nonsense and loot drops from a ship a fail when a player destruct his ship and his modules because he dont want to give them to enemy hands.
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DTson Gauur
Underground-Operators
4
|
Posted - 2012.07.31 16:41:00 -
[190] - Quote
Tyrrax Thorrk wrote: PS; as a roleplayer do you honestly think it's reasonable for every single ship in eve to have explosives rigged up everywhere that'll do more damage than any external attack could ? That's a colossal waste of resources, and a huge stupid risk to the safety of ship and crew.
You really don't need explosives, just read the lore on what the powerplants on ships are. Cut the safeties (override them) and pretty soon you'll have a nice big boom that leaves just an expanding cloud of gas and minute particles, nothing even remotely intact left.
And yes, I consider this change to be absolute bollocks, why shouldn't I be able to deny my opponents the killmail and loot?
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Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
|
Posted - 2012.07.31 16:45:00 -
[191] - Quote
awww does ccp disagree with you despite you being such an internets spaceships engine expert maybe you should cry about it to your mommy |
Untouchable Heart
Science and Trade Institute Caldari State
29
|
Posted - 2012.07.31 16:49:00 -
[192] - Quote
Tyrrax Thorrk wrote:awww does ccp disagree with you despite you being such an internets spaceships engine expert maybe you should cry about it to your mommy
Or just some PL guys cried too mutch to CCP momm, because the smart capital pilots selfdestructed their own ship before some PL blobber got a killmail. :P
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Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
|
Posted - 2012.07.31 16:50:00 -
[193] - Quote
you're so angry you can't spell :( |
Lucas Quaan
Sniggerdly Pandemic Legion
34
|
Posted - 2012.07.31 17:12:00 -
[194] - Quote
Tyrrax Thorrk wrote:But hey write off my opinion as just another insanely loudmouthed griefer/ganker, and not that of someone who has been active in this game since beta. I think you have it backwards here. The people self-destructing are the ones griefing and you are crying about it. Despite being the bitter-vet thing to do, it's not very piratey of you. |
Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
|
Posted - 2012.07.31 17:58:00 -
[195] - Quote
He was lumping anyone who likes the change under insanely loudmouthed griefer/ganker, I myself wouldn't claim to be a griefer since I'm a nice guy really !
Nor a pirate tbh since I haven't ransomed anybody in ages, and I'll cry about people self-destructing if I want to so there. :( |
Denidil
Red Federation RvB - RED Federation
364
|
Posted - 2012.07.31 19:04:00 -
[196] - Quote
Tyrrax Thorrk wrote:
PS; as a roleplayer do you honestly think it's reasonable for every single ship in eve to have explosives rigged up everywhere that'll do more damage than any external attack could ? That's a colossal waste of resources, and a huge stupid risk to the safety of ship and crew.
you just failed physics tyrrax. badly. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
|
Posted - 2012.07.31 20:03:00 -
[197] - Quote
Denidil wrote:Tyrrax Thorrk wrote:
PS; as a roleplayer do you honestly think it's reasonable for every single ship in eve to have explosives rigged up everywhere that'll do more damage than any external attack could ? That's a colossal waste of resources, and a huge stupid risk to the safety of ship and crew.
you just failed physics tyrrax. badly.
no I didn't , and you're an idiot if you think you know how internets spaceships self-destruct physics work and how it makes perfect sense for them to vaporize everything aboard without possibility of salvage while every other cause of spaceship death in the eve universe does not |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
239
|
Posted - 2012.07.31 20:08:00 -
[198] - Quote
Tyrrax Thorrk wrote:Veshta you obviously don't like blobbing and yet you want people to be able to "scuttle" their ship if their opponent doesn't blob enough ? (i can only assume you mean blobbing when you say griefs and ganks) You'll get more good fights if people don't have to bring overwhelming force to be able to get loot/killmail. Blobs mainly stem from CCPs insistence on having most game altering mechanics revolve around EHP grinds, started back when they introduced POS and have been expanded upon to this day with the biggest blob inducer being supers. Another major contributor to blobs has been the population increase, we are flock animals (or whatever the mammalian equivalent is) through and through after all .. strength in numbers is as old as life itself so blobs will never be gone from Eve until we start the inevitable decline. Griefs and Ganks include blobs, but also for example the frigate that can hold a ratting BS or even a super perpetually with logoffski having been nerfed recently .. it basically means any lop-sided fight which does not necessarily mean a blob. Players (myself included at times), as much as we don't want to admit it, are not generally looking for a good fight but a win at whatever cost. That is why we bring bling, friends and do our utmost to manipulate the environment in our favour (Grid Fu .. never did get the hang of that one ) ..
Tyrrax Thorrk wrote:The change Masterplan is making is perfect because the old mechanic was idiotic and only kept in place because of whiney carebears who wanted to be able to grief the people who defeated them. (you can call it spit-in-the-face if you want) Current system is pretty borked and it has been an ongoing topic for as long as I can remember, but changes suggested makes the existence of the SD button itself moot. What possible purpose would anyone ever have for pushing it when it goes live .. only thing it will do is save a bit of time before reship .. no point in making those changes when almost the exact same can be achieved by simply removing the code altogether.
Tyrrax Thorrk wrote:But hey write off my opinion as just another insanely loudmouthed griefer/ganker, and not that of someone who has been active in this game since beta. You actually stayed through the beta .. couldn't stand it myself .. like playing a MUD version of Skyrim I never discount any opinion if it is valid and properly presented, rarely are on the hot topics such as SD, griefing/ganking and my darling FW though .. very often degenerate into slurs, personal attacks and alt spam.
Tyrrax Thorrk wrote:PS; as a roleplayer do you honestly think it's reasonable for every single ship in eve to have explosives rigged up everywhere that'll do more damage than any external attack could ? That's a colossal waste of resources, and a huge stupid risk to the safety of ship and crew. Every single ship, no. Every ship designed for combat, yes. We already see that today with SD mechanism in most of the high-tech junk being launched against the various cave dwelling (relatively) nations as the wars for control of resources escalates. Besides, we are talking spaceship with what is presumably fusion or anti-matter reactors .. read up on the damage done by our comparatively primitive fission reactors when they fizzle unintentionally and consider that a deliberate meltdown/destruction will probably be magnitudes worse (cruisers in Eve have approximately the same (slightly lower) output as a modern day nuke plant by the way). |
TheGunslinger42
Bite Me inc Elysian Empire
178
|
Posted - 2012.07.31 20:08:00 -
[199] - Quote
Ribikoka wrote: True, just gunslinger troll dont understand anything from this changes. After this changes the SD function will be an useless feature which is nonsense and loot drops from a ship a fail when a player destruct his ship and his modules because he dont want to give them to enemy hands.
I do believe I gave very clear examples of where self destructing is still a useful action. I even said I personally wouldn't mind if loot DIDN'T drop.
So I don't know why you're screaming that I'm a troll. Had to self destruct one too many capitals, have you? Don't want the rest of EVE to know you lost a ship because of an embarrassing lolfit or something? |
Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
|
Posted - 2012.07.31 21:18:00 -
[200] - Quote
Veshta Yoshida wrote:Every single ship, no. Every ship designed for combat, yes. We already see that today with SD mechanism in most of the high-tech junk being launched against the various cave dwelling (relatively) nations as the wars for control of resources escalates. Besides, we are talking spaceship with what is presumably fusion or anti-matter reactors .. read up on the damage done by our comparatively primitive fission reactors when they fizzle unintentionally and consider that a deliberate meltdown/destruction will probably be magnitudes worse (cruisers in Eve have approximately the same (slightly lower) output as a modern day nuke plant by the way).
Pretty sure ships in eve are designed to resist that kind of thing , they have defences, resistances etc - a doomsday blasting your dreadnaught to bits still leaves half your modules intact , I don't see any reason to think your ship's engines blowing up would have a greater effect ( if that's even how eve self-destruct is supposed to work )
The ability to destroy your cargo and modules can hardly be a high priority when designing the ship considering how open everything is in the eve universe technology wise , not like the Amarr would be paranoid about Minmatar getting hold of their fancy laser technology .
If they did have something super secret on a particular ships then they could install special systems for self-destruct purposes - something capsuleers should also be required to do. Fit a rig or whatever if you want the nearly pointless ability to deny loot .
PS; by your logic Hulks, Freighters, Rorquals, Jump Freighters should not be able to self-destruct their mods / cargoholds |
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Bent Barrel
55
|
Posted - 2012.07.31 21:21:00 -
[201] - Quote
Marconus Orion wrote:Bent Barrel wrote:how about removeing killmails completely ? CCP will get less work (like endless additions and tweaks) and we'll get rid of killmail whores ... Seriously, get out. This game would be nothing if it was not for the stories. Guess what helps tell the stories? Kill mails reports.
youtube videos ? much better than killmails....
also sov changes tell a much better story ... honestly what makes a lowsec killmail ***** special ? nothing ...
the best proof is all those ganks where people hold the victim long enough for people to arrive to get a spot on the killmail ... how usefull is that ?
2005 style killmails were enough ... |
Markarian Aurelius
4U Services Inc. Talocan United
9
|
Posted - 2012.07.31 21:42:00 -
[202] - Quote
This is fantastic news. Can we also remove the ability to self destruct inside of POS shields? |
Ribikoka
Royal Amarr Institute Amarr Empire
306
|
Posted - 2012.07.31 21:46:00 -
[203] - Quote
TheGunslinger42 wrote:Ribikoka wrote: True, just gunslinger troll dont understand anything from this changes. After this changes the SD function will be an useless feature which is nonsense and loot drops from a ship a fail when a player destruct his ship and his modules because he dont want to give them to enemy hands.
I do believe I gave very clear examples of where self destructing is still a useful action. I even said I personally wouldn't mind if loot DIDN'T drop. So I don't know why you're screaming that I'm a troll. Had to self destruct one too many capitals, have you? Don't want the rest of EVE to know you lost a ship because of an embarrassing lolfit or something?
Your logic is bullsh*t and you gave a crap example. Man if the pilot use explosives to self destruct his ship and modules you just get wrecks and exploded!!! items. Do you understand this with your childish logic ? That's why using self destruct someone, because he dont want to give his ship and technologies to enemy. Without this feature the SD is useless and nonsense.
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l0rd carlos
Friends Of Harassment
44
|
Posted - 2012.07.31 22:39:00 -
[204] - Quote
Someone told me tht when you eject while under 25%hull left, it will generate a killmail now. Did not happen to me today.
A mate and me killed a cane, who ejected. I saw that he got negativ hull and he exploded. We got the loot, but no killmail. |
Katalci
SniggWaffe YOUR VOTES DON'T COUNT
108
|
Posted - 2012.08.01 03:31:00 -
[205] - Quote
G0hme wrote:Thats a load of bull, nobody want the mods of your T2 fit Carrier anyway. Assuming that people SD to keep a few modules from falling into the enemies hands is why they do it is ridiculos and naive. Its to not have it show up and the killboard and nothing else! You can't vapourize a ship. Supercapitals are usually t2-fit c/d
l0rd carlos wrote:Someone told me tht when you eject while under 25%hull left, it will generate a killmail now. Did not happen to me today.
A mate and me killed a cane, who ejected. I saw that he got negativ hull and he exploded. We got the loot, but no killmail. This will never matter ever unless you have cripple levels of DPS. |
TheGunslinger42
Bite Me inc Elysian Empire
178
|
Posted - 2012.08.01 06:24:00 -
[206] - Quote
Ribikoka wrote:TheGunslinger42 wrote:Ribikoka wrote: True, just gunslinger troll dont understand anything from this changes. After this changes the SD function will be an useless feature which is nonsense and loot drops from a ship a fail when a player destruct his ship and his modules because he dont want to give them to enemy hands.
I do believe I gave very clear examples of where self destructing is still a useful action. I even said I personally wouldn't mind if loot DIDN'T drop. So I don't know why you're screaming that I'm a troll. Had to self destruct one too many capitals, have you? Don't want the rest of EVE to know you lost a ship because of an embarrassing lolfit or something? Your logic is bullsh*t and you gave a crap example. Man if the pilot use explosives to self destruct his ship and modules you just get wrecks and exploded!!! items. Do you understand this with your childish logic ? That's why using self destruct someone, because he dont want to give his ship and technologies to enemy. Without this feature the SD is useless and nonsense.
It would help if you read posts before screaming that what I'm saying is bs, or that I'm a troll, or whatever else. I gave a handful of examples - beyond denying loot - of where self destructing is a useful, if not flat out necessary, game mechanic.
Since you've worked yourself up into an insane little rage and seem incapable of reading posts, I'll repeat them: Stuck in a wormhole? Self destruct to get out. Someone pointed you and threatening to hold you indefinitely unless you pay a ransom? Self destruct. On the other side of the universe and want to quickly get somewhere else? Self destruct.
I also urge you to self destruct all your ships before this change goes live, this is your last chance to hide your failfits and dumb choices from the rest of the universe. |
Ribikoka
Royal Amarr Institute Amarr Empire
306
|
Posted - 2012.08.01 09:11:00 -
[207] - Quote
TheGunslinger42 wrote:Ribikoka wrote:TheGunslinger42 wrote:Ribikoka wrote: True, just gunslinger troll dont understand anything from this changes. After this changes the SD function will be an useless feature which is nonsense and loot drops from a ship a fail when a player destruct his ship and his modules because he dont want to give them to enemy hands.
I do believe I gave very clear examples of where self destructing is still a useful action. I even said I personally wouldn't mind if loot DIDN'T drop. So I don't know why you're screaming that I'm a troll. Had to self destruct one too many capitals, have you? Don't want the rest of EVE to know you lost a ship because of an embarrassing lolfit or something? Your logic is bullsh*t and you gave a crap example. Man if the pilot use explosives to self destruct his ship and modules you just get wrecks and exploded!!! items. Do you understand this with your childish logic ? That's why using self destruct someone, because he dont want to give his ship and technologies to enemy. Without this feature the SD is useless and nonsense. It would help if you read posts before screaming that what I'm saying is bs, or that I'm a troll, or whatever else. I gave a handful of examples - beyond denying loot - of where self destructing is a useful, if not flat out necessary, game mechanic. Since you've worked yourself up into an insane little rage and seem incapable of reading posts, I'll repeat them: Stuck in a wormhole? Self destruct to get out. Someone pointed you and threatening to hold you indefinitely unless you pay a ransom? Self destruct. On the other side of the universe and want to quickly get somewhere else? Self destruct. I also urge you to self destruct all your ships before this change goes live, this is your last chance to hide your failfits and dumb choices from the rest of the universe.
If would help if you trying to use your brain. Yes you are a troll without logical thinking. Maybe you never could to bring to fight enough firepower to sink enemy ships and crying to CCP when you cant get killmails. YOU SHOULD TRY TO USE NOT CIVILIAN GUNS YOU NOOB!!! And another thing self destruct a pod not equal with self destruct a ship after when someone agressed your ship. Maybe equal for you without brain but not for other else.
The SD is nonsense after this patch when someone aggressed you. Why use anyone when the ship will drop loots and wont give to no one any advance. Other one, why will drop loots, when a player exploding his modules/ships, designedly annihilate his stuffs. When someone exploding his combat tools that will be undamaged ??? LOL |
TheGunslinger42
Bite Me inc Elysian Empire
178
|
Posted - 2012.08.01 10:07:00 -
[208] - Quote
Ribikoka wrote:TheGunslinger42 wrote:Ribikoka wrote:TheGunslinger42 wrote:Ribikoka wrote: True, just gunslinger troll dont understand anything from this changes. After this changes the SD function will be an useless feature which is nonsense and loot drops from a ship a fail when a player destruct his ship and his modules because he dont want to give them to enemy hands.
I do believe I gave very clear examples of where self destructing is still a useful action. I even said I personally wouldn't mind if loot DIDN'T drop. So I don't know why you're screaming that I'm a troll. Had to self destruct one too many capitals, have you? Don't want the rest of EVE to know you lost a ship because of an embarrassing lolfit or something? Your logic is bullsh*t and you gave a crap example. Man if the pilot use explosives to self destruct his ship and modules you just get wrecks and exploded!!! items. Do you understand this with your childish logic ? That's why using self destruct someone, because he dont want to give his ship and technologies to enemy. Without this feature the SD is useless and nonsense. It would help if you read posts before screaming that what I'm saying is bs, or that I'm a troll, or whatever else. I gave a handful of examples - beyond denying loot - of where self destructing is a useful, if not flat out necessary, game mechanic. Since you've worked yourself up into an insane little rage and seem incapable of reading posts, I'll repeat them: Stuck in a wormhole? Self destruct to get out. Someone pointed you and threatening to hold you indefinitely unless you pay a ransom? Self destruct. On the other side of the universe and want to quickly get somewhere else? Self destruct. I also urge you to self destruct all your ships before this change goes live, this is your last chance to hide your failfits and dumb choices from the rest of the universe. If would help if you trying to use your brain. Yes you are a troll without logical thinking. Maybe you never could to bring to fight enough firepower to sink enemy ships and crying to CCP when you cant get killmails. YOU SHOULD TRY TO USE NOT CIVILIAN GUNS YOU NOOB!!! And another thing self destruct a pod not equal with self destruct a ship after when someone agressed your ship. Maybe equal for you without brain but not for other else. The SD is nonsense after this patch when someone aggressed you. Why use anyone when the ship will drop loots and wont give to no one any advance. Other one, why will drop loots, when a player exploding his modules/ships, designedly annihilate his stuffs. When someone exploding his combat tools that will be undamaged ??? LOL Maybe you used failfit, your unlogical thinking show to us your answer, but the real pilots, (not you noob) dont want to give to enemy his very expensive modules, that's why they exploding their ships, because they know they will lost their ship. Thats why the military why destroying their high technologies,when no chance to survive because they dont want to give their stuffs to enemy. So, the loot drop after selfdestructing it's a fail. The killmail it's fine if the killmail info includes the self destructing at involved parties and the exploded ship HP what the ship owner destroyed.
Ah, so your gripe is with self destructing being "fail" or "useless" specifically when in combat (rather than in general, which is obviously a silly thing to suggest, for the reasons I've pointed out)?
Well all I can say to that is deal with it. You were going to lose a ship anyway (because of you were doing something stupid or have an embarrassing lolfit and got caught), but now the people who put in the time and effort to kill you get an accurate battle report and maybe some loot. Seems fine to me :) |
Ribikoka
Royal Amarr Institute Amarr Empire
306
|
Posted - 2012.08.01 10:30:00 -
[209] - Quote
Ribikoka wrote:TheGunslinger42 wrote:Ribikoka wrote:TheGunslinger42 wrote:[quote=Ribikoka] True, just gunslinger troll dont understand anything from this changes. After this changes the SD function will be an useless feature which is nonsense and loot drops from a ship a fail when a player destruct his ship and his modules because he dont want to give them to enemy hands.
I do believe I gave very clear examples of where self destructing is still a useful action. I even said I personally wouldn't mind if loot DIDN'T drop. So I don't know why you're screaming that I'm a troll. Had to self destruct one too many capitals, have you? Don't want the rest of EVE to know you lost a ship because of an embarrassing lolfit or something? Your logic is bullsh*t and you gave a crap example. Man if the pilot use explosives to self destruct his ship and modules you just get wrecks and exploded!!! items. Do you understand this with your childish logic ? That's why using self destruct someone, because he dont want to give his ship and technologies to enemy. Without this feature the SD is useless and nonsense. If would help if you trying to use your brain. Yes you are a troll without logical thinking. Maybe you never could to bring to fight enough firepower to sink enemy ships and crying to CCP when you cant get killmails. YOU SHOULD TRY TO USE NOT CIVILIAN GUNS YOU NOOB!!! And another thing self destruct a pod not equal with self destruct a ship after when someone agressed your ship. Maybe equal for you without brain but not for other else. The SD is nonsense after this patch when someone aggressed you. Why use anyone when the ship will drop loots and wont give to no one any advance. Other one, why will drop loots, when a player exploding his modules/ships, designedly annihilate his stuffs. When someone exploding his combat tools that will be undamaged ??? LOL Maybe you used failfit, your unlogical thinking show to us your answer, but the real pilots, (not you noob) dont want to give to enemy his very expensive modules, that's why they exploding their ships, because they know they will lost their ship. Thats why the military why destroying their high technologies,when no chance to survive because they dont want to give their stuffs to enemy. So, the loot drop after selfdestructing it's a fail. The killmail it's fine if the killmail info includes the self destructing at involved parties and the exploded ship HP what the ship owner destroyed. Ah, so your gripe is with self destructing being "fail" or "useless" specifically when in combat (rather than in general, which is obviously a silly thing to suggest, for the reasons I've pointed out)? Well all I can say to that is deal with it. You were going to lose a ship anyway (because of you were doing something stupid or have an embarrassing lolfit and got caught), but now the people who put in the time and effort to kill you get an accurate battle report and maybe some loot. Seems fine to me :)
Again you troll:
"Maybe you used failfit, your unlogical thinking show to us your answer, but the real pilots, (not you noob) dont want to give to enemy his very expensive modules, that's why they exploding their ships, because they know they will lost their ship.
Thats why the military why destroying their high technologies,when no chance to survive because they dont want to give their stuffs to enemy."
Try to read and forget your drama from lolfit. But without brain you realy hard to understand why use a pilot self destructing. |
Durzel
The Xenodus Initiative.
28
|
Posted - 2012.08.01 10:42:00 -
[210] - Quote
Whichever way you slice it self-destruct being completely the same as the ship blowing up normally (kill report, loot) makes the whole function redundant outside of getting out of WH space.
If it's just going to be a "I'm bored" button, make the timer 10 seconds or something. Otherwise, don't drop loot and have it actually mean something. |
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