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Thread Statistics | Show CCP posts - 2 post(s) |

Vilnius Zar
Ordo Ardish
103
|
Posted - 2012.08.07 14:01:00 -
[181] - Quote
They're working (and have been for years) to make EVE more mainstream, because that attracts more players (the customer pool for "hardcore" pvp focussed players is fairly small compared to other types). Thing is ofcourse that by doing so they also make it more mediocre and generic, so short term this has a positive effect (more influx of new players).
The problems this creates are the following
- EVE is about player created content, generally this is done by people who are invested into the game and it's mostly done in ways that are pvp/combat related. Think of GHSC, the BOB era (which are now replaced by PL/goons in that respect although it's not really the same thing) and similar antics. Without player driven "storylines" EVE loses its magic and shows you what it essentially is: a badly coded spreadsheet borefest. Without conflict on a "personal" level (creating the drive) there's not much to do other than grind PVE till your balls fall off or doing blob stuff frantically trying to convince yourself you're having fun.
The more generic/safe you make this game, the less the "content creators" you'll keep/have as they'll go "pff, why bother" (this is already happening, we need a good feud tbh). So long term that means you lose your loyal player base because at one point more and more are going "**** this ****". The problem is ofcourse that CCP listens to marketing managers and those don't care much for long term effects, all they care about is short term because that's what their bonuses are based on. And in a few short years they'll leave "to find a new challenge" leaving behind a wreck.
- The new type of player that's attracted to the new generic EVE will move on to the next new fad fairly soon. There's a REASON why WOW-clones don't do well, they're generic and are easily replaced by the next generic nonsense, populated by players who rush to the endgame (if any) and then their attention span drops to the floor, eager to find the next new game. The result is that turnover (average time a player sticks to EVE) will be a lot faster, resulting in less and less options to be so invested in the game, have played for so long that you become a content creator. On average we'll get a higher influx but a younger account age before they move on.
This is ofcourse already noticeable in how CCP focuses their effort on newer players, for years you hear the "but what about us vets, when do WE get something cool?". They're actively, but slowly, moving away from the pvp focussed sandbox into a more generic thing that'll attract more people. The problem is that they don't realise that EVE exists and has grown BECAUSE it's rather niche stance, not in spite of it.
In short, OP is correct and I very much understand his stance on the matter. Amat victoria curam. |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2145
|
Posted - 2012.08.07 14:01:00 -
[182] - Quote
What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

Rico Minali
Sons Of 0din Dark Therapy
906
|
Posted - 2012.08.07 14:05:00 -
[183] - Quote
I was intending to read half the post and disregard it as a whine. I was wrong.
I actually agree with alot of what teh OP is saying. Eve IS becoming safer, it shouldnt. Sure some things need balancing, suicide ganking does need to be less prolific but other than that, there should be more pvp not less. Alot of what has been happening is actually reducing pvp and danger.
Miners did need a buff, teh ability to have ships that wont be ganked anythign liek as often. However, it surely wont end suicide ganking as many people will still opt for high yield low tank ships, they will die. That is right, it should be able to happen.
Gate guns that pretty much end lowsec pvp at gates? No thanks. Station games where you can avoid pvp? No thanks. Making easy ways to avoid pvp? No thanks.
Add ways for players to defend themselves, not add mechanics to make them safe. Make more reasons for players to go to dangerous places, not make the places safer. Make the players make themselves safer, dont hold their hands and wrap them in cotton wool.
Keep Eve harsh. When I started in 07 everythign was harder than it is today, and it was even harder before that by all accounts. Stop making it softer, but give people more to play with and let them roll with it. Balance what is needed, but stop making everything safer.
Trust me, I almost know what I'm doing. |

Richard Desturned
GoonWaffe Goonswarm Federation
1631
|
Posted - 2012.08.07 14:14:00 -
[184] - Quote
FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior?
Let's see:
Instakilling, permajamming and instaneuting CONCORD, halving of CONCORD response times, removal of insurance payouts for losses to CONCORD, HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations
There's more than that too! EVE Online: Trammel (or NGE) |

Doddy
Excidium. Executive Outcomes
92
|
Posted - 2012.08.07 14:18:00 -
[185] - Quote
While i broadly agree with the sentiments (eve continues to move further from what made it great), these "i cancelled my 25 accounts" threads are the poasting equivelant of a 6 year old taking their ball home. Seriously nobody cares. |

Bootleg Jack
Potters Field
231
|
Posted - 2012.08.07 14:18:00 -
[186] - Quote
Destiny Corrupted wrote:Jimmy Gunsmythe wrote:But whatever, leave. More for the rest of us. That's not how it works when content-creating players leave the game.
lol, to the contrary, if we could just get another 30k or so bitter vets to leave this game could move into the 21st century instead of the death spiral it is on.
I'm an American, English is my second language... |

SegaPhoenix
United Kings Test Alliance Please Ignore
19
|
Posted - 2012.08.07 14:19:00 -
[187] - Quote
Op, your my hero.
Keep on keepin on brother. |

Richard Desturned
GoonWaffe Goonswarm Federation
1631
|
Posted - 2012.08.07 14:20:00 -
[188] - Quote
Bootleg Jack wrote:lol, to the contrary, if we could just get another 30k or so bitter vets to leave this game could move into the 21st century instead of the death spiral it is on.
yeah CCP should shed their most loyal players who have stayed subbed for years on end and create content
great plan there EVE Online: Trammel (or NGE) |

Bootleg Jack
Potters Field
231
|
Posted - 2012.08.07 14:23:00 -
[189] - Quote
Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change I'm an American, English is my second language... |

Richard Desturned
GoonWaffe Goonswarm Federation
1631
|
Posted - 2012.08.07 14:24:00 -
[190] - Quote
Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change
the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec EVE Online: Trammel (or NGE) |

Signal11th
637
|
Posted - 2012.08.07 14:26:00 -
[191] - Quote
Rico Minali wrote:I was intending to read half the post and disregard it as a whine. I was wrong.
I actually agree with alot of what teh OP is saying. Eve IS becoming safer, it shouldnt. Sure some things need balancing, suicide ganking does need to be less prolific but other than that, there should be more pvp not less. Alot of what has been happening is actually reducing pvp and danger.
Miners did need a buff, teh ability to have ships that wont be ganked anythign liek as often. However, it surely wont end suicide ganking as many people will still opt for high yield low tank ships, they will die. That is right, it should be able to happen.
Gate guns that pretty much end lowsec pvp at gates? No thanks. Station games where you can avoid pvp? No thanks. Making easy ways to avoid pvp? No thanks.
Add ways for players to defend themselves, not add mechanics to make them safe. Make more reasons for players to go to dangerous places, not make the places safer. Make the players make themselves safer, dont hold their hands and wrap them in cotton wool.
Keep Eve harsh. When I started in 07 everythign was harder than it is today, and it was even harder before that by all accounts. Stop making it softer, but give people more to play with and let them roll with it. Balance what is needed, but stop making everything safer.
Although I'm coughing in my coffee but for once I agree with Rico. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Bootleg Jack
Potters Field
231
|
Posted - 2012.08.07 14:32:00 -
[192] - Quote
Richard Desturned wrote:Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec
lol, make more **** up, wait...
let me get my tinfoil hat I'm an American, English is my second language... |

Doddy
Excidium. Executive Outcomes
92
|
Posted - 2012.08.07 14:37:00 -
[193] - Quote
Richard Desturned wrote:FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? Let's see: Instakilling, permajamming and instaneuting CONCORD, halving of CONCORD response times, removal of insurance payouts for losses to CONCORD, HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations There's more than that too!
Lets keep this going.
Local tagging (so you can see enemies and outlaws in local the second they jump in), contact list (lets you see the moment an enemy logs on, which if you think about it is pretty broken whatever way you look at it), undock warnings while having agression (talk about dumbing down ...), CONCORD drone jamming, contraband warnings, introduction of noctis and marauders (to cut down loot theft), introduction of carriers (avoid fights), cov ops cloaks (avoid fights esp on haulers), interdiction nullifiers (avoid fights), jump freighters (avoid fights), jump bridges (avoid fights), removal of static plexes (longer escape time for npcers), addition of grav sites (longer escape time for miners), addition of warp to zero (for good reason but it still made things hella safer)
|

J3ssica Alba
Federal Navy Academy Gallente Federation
531
|
Posted - 2012.08.07 14:39:00 -
[194] - Quote
Mors Sanctitatis wrote: When I was a new player, Eve was incredibly lethal. Jump into a .4, get your face blown off. Rinse, repeat. Your life span was usually dictated by how long you could hold your cloak at a gate. This part of the game was what kept me coming back for more. Extreme risk, extreme danger, extreme loss if you make a mistake.
Logic shows that the mistake you did was jump into a .4. If you just kept jumping into a .4 and getting your face blown off you are pretty much suicidal.
This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

Goremageddon Box
Guerrilla Flotilla
371
|
Posted - 2012.08.07 14:41:00 -
[195] - Quote
Bootleg Jack wrote:Richard Desturned wrote:Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec lol, make more **** up, wait... let me get my tinfoil hat
shut up, the goon is right. |

Bootleg Jack
Potters Field
232
|
Posted - 2012.08.07 14:44:00 -
[196] - Quote
Goremageddon Box wrote:Bootleg Jack wrote:Richard Desturned wrote:Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec lol, make more **** up, wait... let me get my tinfoil hat shut up, the goon is right. and we can tell by the critical points you made...
Guess what, shut up doesn't work on the internets  I'm an American, English is my second language... |

Jim Era
The Syndicate Inc En Garde
131
|
Posted - 2012.08.07 14:46:00 -
[197] - Quote
(Q) n (Q); EVE MUST be dying if you are leaving after playing for so long and paying SO much to CCP. However could they recover |

Goremageddon Box
Guerrilla Flotilla
371
|
Posted - 2012.08.07 14:49:00 -
[198] - Quote
Bootleg Jack wrote:Goremageddon Box wrote:Bootleg Jack wrote:Richard Desturned wrote:Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec lol, make more **** up, wait... let me get my tinfoil hat shut up, the goon is right. and we can tell by the critical points you made... Guess what, shut up doesn't work on the internets 
Yes it does, its called the mute/block button.
HAR HAR, u like eeeet?
|

Vaerah Vahrokha
Vahrokh Consulting
1802
|
Posted - 2012.08.07 14:52:00 -
[199] - Quote
Destiny Corrupted wrote:Alavaria Fera wrote:Destiny Corrupted wrote:Well, I find nothing wrong with the vampire MMO per se. The problem was that they said "welp, we're going to pause with the EVE stuff for a few years to work on pretty avatars." If they developed it alongside EVE, without dipping into the resources allocated for the latter (at least to a great extent), then why not? I mean, **** it, I'd play me some vampires. Sounds interesting, and I'd have no problem kicking them a sub if it's a worthy game. Well if enough people will kick them a sub, why not allocate more resources to it. It isn't irrational. Oh dear, they're shooting the jita statue, let them eat... er drink... cake. No, blood. When companies take on new ventures, they find methods to finance them before doing so. What CCP tried to do was take the money that they needed to maintain their cash cow (EVE), not just the surplus generated from operations, and divert it into a new project, and that's something you LOL simply don't do. Go to the bank and get a loan or something, but do not stop buying feed for the headless chicken that draws all the people to your carnival.
As someone who owned or was associate in 3 companies I can tell you that getting a loan - expecially in some EU countries - is quite more challenging than going to a bank and asking for it. And CCP was well financially exposed to begin with.
What happens is actually the opposite, that is you painstakingly pry a damn bank credit from a banker you had to befriend for 6 months and then, after some months they may contact you and demand if fully given back by tomorrow morning or else they force you bankrupt.
CCP is a typical "all goodwill no tangible assets" corporation, it's quite harsh to get abundant credit with that situation. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Pak Narhoo
Knights of Kador
647
|
Posted - 2012.08.07 14:54:00 -
[200] - Quote
Richard Desturned wrote:FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? Let's see: Instakilling, permajamming and instaneuting CONCORD, halving of CONCORD response times, removal of insurance payouts for losses to CONCORD, HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations There's more than that too!
Hey don't look at me I only shoot stuff that can shoot back.  Uhmm, ok I shot a hauler once on my other account. But only once!
If you overdo it, you can expect measurements to be taken. No one even CCP denies your suicide killings but when you make it so that it puts off other players in such a way it hurts CCP's wallet, what do you expect?
All of the above where not implemented by just occasional events. Like (legal) drugs, use them with moderation. But in EVE some people just don't know when to stop or give it a rest. Hulkageddon was great, what's now going on is just unsubstantiated hate or group behavior clubbing seal baby's dead just because they can, and profit from it.
I bet you if some alliance(s) would be burning Jita for month's and month's, CCP has to act. Whimper what you want, the relentless action of a few are the sole reason why your beloved EVE is getting less dangerous. I don't like it myself but it makes sense from CCP's point of view.
Cept for the tears of some in high sec why not stick largely to low sec and null to crack each others skulls? Not saying high sec should be save. Never it should be that. But if some people keep turning high sec into low sec, don't be surprised if you see more of the above quoted nerds in place.
Hi, I'm CCP Arrow, I screwed up the.. ummm... |

Vaerah Vahrokha
Vahrokh Consulting
1802
|
Posted - 2012.08.07 14:59:00 -
[201] - Quote
Richard Desturned wrote:FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations There's more than that too!
- CCP created a whole high alpha class of BCs just for that. They also introduced high sustained DPS ships and buffed existing destroyers to be able to DPS stuff to death before :Concord: - CCP buffed minmatar (the alpha race) across the whole line.
Sadly CCP was never smart enough to do like most other games and put diminishing returns into "many vs 1", so of course people just bring X + 1 ships to do the job and once enough people use the "bring + 1" strategy to make somebody else's game miserable then CCP nerfs DPS along all the line including 1 v 1.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.07 15:01:00 -
[202] - Quote
Richard Desturned wrote:the "bittervets"...
fear anything that challenges the established order.
As they should.
|

Vaerah Vahrokha
Vahrokh Consulting
1802
|
Posted - 2012.08.07 15:04:00 -
[203] - Quote
Pak Narhoo wrote:
Let's see:
If you overdo it, you can expect measurements to be taken. No one even CCP denies your suicide killings but when you make it so that it puts off other players in such a way it hurts CCP's wallet, what do you expect?
All of the above where not implemented by just occasional events. Like (legal) drugs, use them with moderation. But in EVE some people just don't know when to stop or give it a rest. Hulkageddon was great, what's now going on is just unsubstantiated hate or group behavior clubbing seal baby's dead just because they can, and profit from it.
Exactly.
It's the sheet "If I can do it, I WILL do it again and again with no restraint until the big cop stops me" mentality. Not surprisingly, who you quoted's alliance is known for doing exactly that. "Let's crash something hard again and again in 9000 till CCP nerfs it and then go cry on the forum at how bad CCP is".
Guess which "initiative" is going to be nerfed next?
This one.
Today it's legit, then the genius behind it will create enough followers that CCP will nerf it to below the ground. And then he and the others like him will come on the forum to loudly voice at how ebil the CCP cops are. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Ginger Barbarella
State War Academy Caldari State
36
|
Posted - 2012.08.07 15:05:00 -
[204] - Quote
FAILQUITTERS UNITE!!!! |

Richard Desturned
GoonWaffe Goonswarm Federation
1639
|
Posted - 2012.08.07 15:07:00 -
[205] - Quote
Vaerah Vahrokha wrote:Sadly CCP was never smart enough to do like most other games and put diminishing returns into "many vs 1", so of course people just bring X + 1 ships to do the job and once enough people use the "bring + 1" strategy to make somebody else's game miserable then CCP nerfs DPS along all the line including 1 v 1.
It'd put a hard limit on the scale of engagements which is never a good thing.
Blob warfare may be relatively unexciting compared to smaller scale fights but it's far more exciting to talk about fights between 2000 dudes than "oh man 4 of my friends and I decided to go roaming" EVE Online: Trammel (or NGE) |

BearJews
Deep Core Mining Inc. Caldari State
49
|
Posted - 2012.08.07 15:09:00 -
[206] - Quote
Can someone explain to me why a sandbox game (as many claim) is supposed to be just PVP? My understanding is Eve plays out according to how you want to play it, not how someone else wants your experience to be.
That's why I come back, that's why I enjoy the game. Sure you can influence my image of the game, but I will do my best to enjoy it how I want to play. To me that is exactly what a Sandbox should be.
When someone says, well Eve was meant to be played X type of way, that instantly means crying. |

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.07 15:12:00 -
[207] - Quote
BearJews wrote:Can someone explain to me why a sandbox game (as many claim) is supposed to be just PVP? My understanding is Eve plays out according to how you want to play it, not how someone else wants your experience to be.
Because in the classic sense there's no "supposed to be" in a sandbox. It's just a toolset to be used according to the player's whim.
This is one of the many reason EVE isn't really a sandbox in the classic sense. |

Ginger Barbarella
State War Academy Caldari State
36
|
Posted - 2012.08.07 15:18:00 -
[208] - Quote
Richard Desturned wrote:FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? Let's see: Instakilling, permajamming and instaneuting CONCORD, halving of CONCORD response times, removal of insurance payouts for losses to CONCORD, HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations There's more than that too!
That statement alone speaks volumes about Goonies. |

Tarryn Nightstorm
Hellstar Towing and Recovery
610
|
Posted - 2012.08.07 15:22:00 -
[209] - Quote
Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change
Champion idea, old boy!
WoW with lightsabres poorly-coded spreadsheet templates back-ended by even more poorly-coded Access 2003 table for which probably no-one even remembers the code!
Oh, joy!
Maybe I'll even have the beastly-cool option to pay CAD 10.00 10 AUR tokens in the cash-shop for that newly-buffed "Savage M" ammo that never ever drops when the loot table says it should, despite Electronic Arts CCP "being aware of the problem, and looking into it," eh?
^^That^^ was sarcasm, by the way, now serious:
Get the **** out.
Go poison someone else's wells with your generic, easily-led, easy-to-please, easy-to-blinker intellectual putrescence.
I'm certainly not a "vet," by most people's reckoning --started "following" the game in mid 2008, putzed about with a few trials later that year, subbed up "for good" just after New Year's 2009, will never ever sell my "first main," in addition to handsome Tarryn, here-- but even then, EVE was harsher, and harder.
And more to the point, the community was 1,000,000,000,...,000 times better.
Now, what have we got? 30,000+ of you?
Thank you, no.
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.07 15:29:00 -
[210] - Quote
Tarryn Nightstorm wrote: Now, what have we got? 30,000+ of you?
No, U. |
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