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Mors Sanctitatis
Death of Virtue
760
|
Posted - 2012.08.07 01:21:00 -
[1] - Quote
I read a post earlier about some 3 year player binning his character because he was suicide ganked and then lost his Golem (LOL) to Concord because he "shot a Noctis" (i.e. he was an idiot and made a huge mistake).
I'm an 8 year+ player (I've lost count to be frank) and I've had at least two accounts subbed at a minimum for the entire 8+ years. This month will be the first time in 8 years that I have no characters in training.
Why? CCP has continued and will continue to make Eve less lethal. CCP continually makes Eve a safer place, easier to survive, with fewer opportunities to die horribly as a result of your mistakes. Essentially, they've dumbed down the game, and continue to do so.
When I was a new player, Eve was incredibly lethal. Jump into a .4, get your face blown off. Rinse, repeat. Your life span was usually dictated by how long you could hold your cloak at a gate. This part of the game was what kept me coming back for more. Extreme risk, extreme danger, extreme loss if you make a mistake.
Eve PVP is now garbage. It's not that the balance is that bad, or the mechanics are terrible. That part of the game is just fine. It's the inability to have non-concentual PVP. 99% of the time, if you get a fight it's because either A) the other side wanted to fight, or B) the other side made such a huge mistake that they ignored all signs of danger for 10+ minutes while you 'snuck up on them' in broad daylight, broadcasting your presence in local. Anyway, I digress.
With every change, CCP has removed risk, weighted the balance towards the defender and generally pampered those players who otherwise would have been murdered like sleeping baby seals.
Maybe one day the game will turn the corner and CCP will start making it more lethal again. I seriously doubt it, but it might happen. Until then, it's looking less and less likely that I'll find it worthwhile to log back in. It's sad really. CCP has finally managed to pummel my fanatical enthusiasm for the game into mush. I've been transformed from Eve evangelist to apathetic apologist. And the worst part is, all the other aspects of Eve have never been better: graphics, new ship models, missile trails, interface updates, market improvements, industry, invention, etc. etc. etc.
But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1245
|
Posted - 2012.08.07 01:25:00 -
[2] - Quote
Eeeeeeh.
Better than "I lost a hulk, I quit" ... perhaps. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Psychotic Monk
The Skunkworks The Marmite Collective
360
|
Posted - 2012.08.07 01:29:00 -
[3] - Quote
I know that feel, bro. We'll keep doing the work and hopefully some day the conditions will be right for the good people to come back.
Let us know if you find something better. |

Frying Doom
Zat's Affiliated Traders
430
|
Posted - 2012.08.07 01:31:00 -
[4] - Quote
Mors Sanctitatis wrote: But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
Eve is not about PvP, PvP is a part of EvE same as mining, trading, manufacturing, Mission running, Incursions and much, much more. Given that they have just spent a full cycle on "War" as the focus due to the prodding of CSM 6 can you honestly be surprised at things being rebalanced.
And hell for real PvP there are wormholes or FW. Hell I hardly call runing into a 0.4 and dying time after time good for the game But I digress if you want more pvp you could even try NPC Null sec.
EvE is not safe but the bits that are supposed to be SAFER are getting that way. Everyone has there own playing style and all should be accommodated, just not in ways that make no sense. So you love PvP there are lots of places left actually including more systems than in the whole of empire. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
496
|
Posted - 2012.08.07 01:31:00 -
[5] - Quote
Yeah, take a break, learn the banjo, whateva.
Just don't biomass your SP like that other fool.
My handy random number generator predicts that there is a 1% chance that the ruthless EVE we knew and loved will return some day. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1245
|
Posted - 2012.08.07 01:33:00 -
[6] - Quote
Herr Wilkus wrote:Yeah, take a break, learn the banjo, whateva.
Just don't biomass your SP like that other fool.
My handy random number generator predicts that there is a 1% chance that the ruthless EVE we knew and loved will return some day. Hopefully we'll be the 1% then har har.
Just like being barely scratched by an Avatar - leading to the explosion of your pod. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Sinnful
Lorentz Technology Group
13
|
Posted - 2012.08.07 01:33:00 -
[7] - Quote
Got to do it... Can i haz ur stuffz |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
852
|
Posted - 2012.08.07 01:33:00 -
[8] - Quote
It's a shame that EVE is losing a worthy player, but I find your cause righteous. Personally, as of now, I'm giving the game a year to change its course, however slightly, or I will do the same. (USER WAS BANNED FOR THIS POST) |

Keno Skir
Vectis Covert Solutions
162
|
Posted - 2012.08.07 01:33:00 -
[9] - Quote
Fair point.. The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |

Attica
Social Destortion
0
|
Posted - 2012.08.07 01:45:00 -
[10] - Quote
Eh I have had this account since 6/04/2003, have lost dozens of ships due to me falling asleep while mining and not paying attention to which sytem I was jumping to. Eve is pvp at its core but like all things it MUST evolve. Science and Industry are HUGE in Eve due to the pvp'ing and things have to be made a lil safer for the makers and shakers of the industry sector. Personally I think certain systems should be 100% safe, say .8+, but thats just my personal feelings. Bottom line is that the game, like everything else, must evolve or die a slow death.
Edit- I just returned form a 3-4 year break with both my accounts so CCP is breaking even with you leaving and me returning  |

Sentamon
Imperial Academy Amarr Empire
107
|
Posted - 2012.08.07 01:46:00 -
[11] - Quote
Posting in Goons ruined Eve thread. ~ Professional Forum Alt -á~ |

xavier69
Stark Enterprises LLC
9
|
Posted - 2012.08.07 01:46:00 -
[12] - Quote
why u mad ?
Maybe you should have gotten mad when ccp sold out aka those shetbag monocles. HTFU CCP U SOLD OUT CCP
Wow, 80 dollars for a in game item ROFL i guess they where a right
"A fool and his money are soon parted"
fo 80 dollars i better get a real monocle ROFL |

Ludi Burek
The Player Haters Corp
137
|
Posted - 2012.08.07 01:47:00 -
[13] - Quote
Herr Wilkus wrote:
Just don't biomass your SP like that other fool.
Confirming this. I was one of the fools that biomassed but stumbled onto a kind GM to restore me a year later (had to change name slightly).
I think I know who the op is or who his character was from one encounter long ago. Rudely interrupted while killing a freighter in low sec from orvolle?
Sad to see real worthy players like yourself go. And lol at that guy lecturing the OP about eve  |

Rahnim
MOOGOO Partners Eternal Syndicate
6
|
Posted - 2012.08.07 01:49:00 -
[14] - Quote
This is because of greyscales sentry idea isn't it? Greyscale is good at making eve players unsub looking back at things I recall a certain anomaly nerf he decided to do a while back... this personly made me unsub my alts so I only use a single char now |

Alavaria Fera
GoonWaffe Goonswarm Federation
1247
|
Posted - 2012.08.07 01:49:00 -
[15] - Quote
Destiny Corrupted wrote:It's disturbing that when we're talking about EVE pvp, we're counting the "places left" instead of the "places added." Yeah.
Why soon enough, it'll all be about bubbles when the lowsec gates are finally made too "hot" for camping. Hehe. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Mors Sanctitatis
Death of Virtue
764
|
Posted - 2012.08.07 01:50:00 -
[16] - Quote
Ludi Burek wrote:Herr Wilkus wrote:
Just don't biomass your SP like that other fool.
Confirming this. I was one of the fools that biomassed but stumbled onto a kind GM to restore me a year later (had to change name slightly). I think I know who the op is or who his character was from one encounter long ago. Rudely interrupted while killing a freighter in low sec from orvolle? Sad to see real worthy players like yourself go. And lol at that guy lecturing the OP about eve 
Not to worry, I'm not biomassing anything. I'm not an idiot lol... (present company excluded btw).
And with respect to freighter mortis interruptus- maybe, lol. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
765
|
Posted - 2012.08.07 01:58:00 -
[17] - Quote
Rahnim wrote:This is because of greyscales sentry idea isn't it? Greyscale is good at making eve players unsub looking back at things I recall a certain anomaly nerf he decided to do a while back... this personly made me unsub my alts so I only use a single char now
Not in a specific sense, but in a general sense. Basically, the mindset that proliferates ideas like this, not the specific idea itself.
But, on the subject of the sentry change: if the CCP devs ever tried to fight 7+ people on a gate while solo and enduring gate guns the entire time, they would never have considered this change an option.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Apollo gun
BLOOM. Bloomswarm
3
|
Posted - 2012.08.07 01:59:00 -
[18] - Quote
your stuff ? |

Jimmy Gunsmythe
Republic Military School Minmatar Republic
107
|
Posted - 2012.08.07 02:04:00 -
[19] - Quote
So this is more about the fact that gate squatters can no longer do it with impunity, right? Cause the gate guns will be more lehtal, not less.
But whatever, leave. More for the rest of us. A good predator knows how to live in balance with his prey, lest he follow them into oblivion. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
853
|
Posted - 2012.08.07 02:07:00 -
[20] - Quote
Jimmy Gunsmythe wrote:But whatever, leave. More for the rest of us. That's not how it works when content-creating players leave the game. (USER WAS BANNED FOR THIS POST) |

Attica
Social Destortion
0
|
Posted - 2012.08.07 02:14:00 -
[21] - Quote
Destiny Corrupted wrote:Jimmy Gunsmythe wrote:But whatever, leave. More for the rest of us. That's not how it works when content-creating players leave the game.
No one player is that important. 'Content creating', whatever that means, or not. |

YUMAD BRO
Aliastra Gallente Federation
29
|
Posted - 2012.08.07 02:17:00 -
[22] - Quote
EVE.....
Dying a slow, painful death.....
Good thing Planetside 2 is almost here YAY!!
|

Mors Sanctitatis
Death of Virtue
766
|
Posted - 2012.08.07 02:18:00 -
[23] - Quote
Jimmy Gunsmythe wrote:So this is more about the fact that gate squatters can no longer do it with impunity, right? Cause the gate guns will be more lehtal, not less.
But whatever, leave. More for the rest of us.
Always the guy in the NPC corp. Without fail. LOL. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
854
|
Posted - 2012.08.07 02:19:00 -
[24] - Quote
Attica wrote:Destiny Corrupted wrote:Jimmy Gunsmythe wrote:But whatever, leave. More for the rest of us. That's not how it works when content-creating players leave the game. No one player is that important. 'Content creating', whatever that means, or not. Wrong. There are plenty of players who lead others, invent new tactics and strategies, maintain markets, create OOG tools and apps, et cetera, who are infinitely more valuable than whole busloads of the revolving-door carebear filth that spends half of its half-year subscription periods begging for the ability to mine rocks with impunity, and then leaves when it gets bored anyway. (USER WAS BANNED FOR THIS POST) |

Mors Sanctitatis
Death of Virtue
766
|
Posted - 2012.08.07 02:19:00 -
[25] - Quote
YUMAD BRO wrote:EVE.....
Dying a slow, painful death.....
Good thing Planetside 2 is almost here YAY!!
No joke. I played PS1 until Sony ruined it and dumbed it down into oblivion. Hopefully that doesn't happen to PS2... Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
766
|
Posted - 2012.08.07 02:20:00 -
[26] - Quote
Destiny Corrupted wrote:Attica wrote:Destiny Corrupted wrote:Jimmy Gunsmythe wrote:But whatever, leave. More for the rest of us. That's not how it works when content-creating players leave the game. No one player is that important. 'Content creating', whatever that means, or not. Wrong. There are plenty of players who lead others, invent new tactics and strategies, maintain markets, create OOG tools and apps, et cetera, who are infinitely more valuable than whole busloads of the revolving-door carebear filth that spends half of its half-year subscription periods begging for the ability to mine rocks with impunity, and then leaves when it gets bored anyway.
Daaaayyyyyyammmm.... just daaaayyyyyaammm. Lol.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

MatrixSkye Mk2
Republic University Minmatar Republic
347
|
Posted - 2012.08.07 02:21:00 -
[27] - Quote
Destiny Corrupted wrote:...who are infinitely more valuable than whole busloads of the revolving-door carebear filth... Oh come on. Don't be so hard on yourself. |

Benny Ohu
Blue Republic RvB - BLUE Republic
247
|
Posted - 2012.08.07 02:22:00 -
[28] - Quote
Sentamon wrote:Posting in Goons ruined Eve thread. No, you're not. |

Attica
Social Destortion
0
|
Posted - 2012.08.07 02:24:00 -
[29] - Quote
Destiny Corrupted wrote:Attica wrote:Destiny Corrupted wrote:Jimmy Gunsmythe wrote:But whatever, leave. More for the rest of us. That's not how it works when content-creating players leave the game. No one player is that important. 'Content creating', whatever that means, or not. Wrong. There are plenty of players who lead others, invent new tactics and strategies, maintain markets, create OOG tools and apps, et cetera, who are infinitely more valuable than whole busloads of the revolving-door carebear filth that spends half of its half-year subscription periods begging for the ability to mine rocks with impunity, and then leaves when it gets bored anyway.
Opinions, by their very nature, cannot be wrong. You use of 'carebear filth' leads me to think you're an elitist with no ability to see the game in an unbiased way, if I am wrong I apologise but I never pay much attention to elitist thoughts, although they are certainly entitled to them.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 02:25:00 -
[30] - Quote
Destiny Corrupted wrote:Attica wrote:Destiny Corrupted wrote: That's not how it works when content-creating players leave the game.
No one player is that important. 'Content creating', whatever that means, or not. Wrong. There are plenty of players who lead others, invent new tactics and strategies, maintain markets, create OOG tools and apps, et cetera, who are infinitely more valuable than whole busloads of the revolving-door carebear filth that spends half of its half-year subscription periods begging for the ability to mine rocks with impunity, and then leaves when it gets bored anyway. Oh my, player-driven content eh. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Denidil
Red Federation RvB - RED Federation
401
|
Posted - 2012.08.07 02:30:00 -
[31] - Quote
give me all your stuff, whiny ***** If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Shukuzen Kiraa
Neurodyne
205
|
Posted - 2012.08.07 02:33:00 -
[32] - Quote
Quitting isn't going to change anything. Stick around so your voice can be heard. Although I don't quite think the issue is as big as you make it out to be. The only place I see PVP being an issue is in High Sec. But it should be an issue there...its HIGH SECURITY space. CCP will eventually make low sec worth going to, that should bring more pvp. Maybe they will drop navy ships from high sec so FW can take place everywhere, that could increase more pvp fun. Not sure about null since I don't go there but I hear the lack of pvp out there is due to nobody willing to have wars. You can quit but what are you going to play? There is no game around like EVE Online, and despite the things people dislike about it...it's still quite a fantastic game. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
854
|
Posted - 2012.08.07 02:37:00 -
[33] - Quote
Shukuzen Kiraa wrote:You can quit but what are you going to play? There is no game around like EVE Online, and despite the things people dislike about it...it's still quite a fantastic game. That's the thing though, there seems to be a massive drive to make this game like any other game out there. With each passing day, there are more and more options out there, without new games even coming out. (USER WAS BANNED FOR THIS POST) |

Tarryn Nightstorm
Hellstar Towing and Recovery
607
|
Posted - 2012.08.07 02:37:00 -
[34] - Quote
Damn...[/sadface]
For those not familiar, the OP is the author of one of the few threads in F&I that is NOT complete and utter puling carebear garbage.
I was just about to plug it in another discussion, but...yeah. (You really should go see that thread, and bump it, though, just on principle. And if you don't see why that is so, then you can **** off back to WoW.)
We need more players like this, not less, but once again, ::CCP:: seems to be crawling up the arse of the "we can Do Mainstream(TM), too!!111oneoneone!" delusion -- because that worked so outstandingly well the last time!
What is left for people like us, people who get the sandbox, and thrive within it, in whatever manner? Less and less, that I can see.
I think I'll go with what Desti said, though, and do similarly:
Give it time --I do love mah losec solo exploration-corner of the sandbox, too-- to see what goes.
(And if the High Command in Reyki were to tell...certain parties...that they have 45 minutes to clean out their desks before Security escorts them from the building, then that would not go amiss, either )
o7, Pilot.
Hopefully there'll be something you can come back to eventually, because I think/I hope/I pray that CCP will realise that this new centre they're trying to build, cannot possibly hold.
Why is this?
Because when you take away what makes the sandbox what it is, what gives the community the incentive to make it so, then you are left with --all that you are left with-- Is...
...
...
A not-that-great game whose age is really starting to show. And that's it.
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 02:37:00 -
[35] - Quote
Shukuzen Kiraa wrote:Quitting isn't going to change anything. Stick around so your voice can be heard. Although I don't quite think the issue is as big as you make it out to be. The only place I see PVP being an issue is in High Sec. But it should be an issue there...its HIGH SECURITY space. CCP will eventually make low sec worth going to, that should bring more pvp. Maybe they will drop navy ships from high sec so FW can take place everywhere, that could increase more pvp fun. Not sure about null since I don't go there but I hear the lack of pvp out there is due to nobody willing to have wars. You can quit but what are you going to play? There is no game around like EVE Online, and despite the things people dislike about it...it's still quite a fantastic game. Or they could go about trying to make low sec more appealing by ... well adding measures that help reduce "pvp" (note that some people don't think ganking and gate camping are "actually pvp". Maybe some other form of combat will be added into the "not actual pvp" category which then expands incrementally to cover almost all ship-to-ship non-beneficial interactions.
Hilarious. At least you still have NPC null I guess... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
854
|
Posted - 2012.08.07 02:41:00 -
[36] - Quote
Alavaria Fera wrote:Hilarious. At least you still have NPC null I guess... Oh god, please don't give them ideas, please. (USER WAS BANNED FOR THIS POST) |

Jack Miton
Bite Me inc Elysian Empire
432
|
Posted - 2012.08.07 02:42:00 -
[37] - Quote
Butthurt vets are even better than butthurt carebears. Quick, tell us all how bad warp to zero is!! |

Jack Tronic
borkedLabs
50
|
Posted - 2012.08.07 02:45:00 -
[38] - Quote
Destiny Corrupted wrote:Jimmy Gunsmythe wrote:But whatever, leave. More for the rest of us. That's not how it works when content-creating players leave the game.
Sitting on a gate all day ganking everything that comes through every once in a full moon isn't really content creating. |

Shukuzen Kiraa
Neurodyne
205
|
Posted - 2012.08.07 02:46:00 -
[39] - Quote
Alavaria Fera wrote:Shukuzen Kiraa wrote:Quitting isn't going to change anything. Stick around so your voice can be heard. Although I don't quite think the issue is as big as you make it out to be. The only place I see PVP being an issue is in High Sec. But it should be an issue there...its HIGH SECURITY space. CCP will eventually make low sec worth going to, that should bring more pvp. Maybe they will drop navy ships from high sec so FW can take place everywhere, that could increase more pvp fun. Not sure about null since I don't go there but I hear the lack of pvp out there is due to nobody willing to have wars. You can quit but what are you going to play? There is no game around like EVE Online, and despite the things people dislike about it...it's still quite a fantastic game. Or they could go about trying to make low sec more appealing by ... well adding measures that help reduce "pvp" (note that some people don't think ganking and gate camping are "actually pvp". Maybe some other form of combat will be added into the "not actual pvp" category which then expands incrementally to cover almost all ship-to-ship non-beneficial interactions. Hilarious. At least you still have NPC null I guess...
Gate camping is silly to begin with and the guns should be stronger especially on gates that lead into high sec space. It only makes sense to me. It won't be an issue once they introduce other reasons for more people to go to low sec. They should remove gate guns from lowsec gates that lead to other low sec systems, and buff the guns on gates that lead to high sec. That way pirates can gate camp on their own gates without the risk of getting destroyed by gate guns and can catch people on their way by. People sitting on gates in battleships smartbombing everyone who comes by while perma tanking the sentry guns isn't a good thing. Just makes people(newer players) not want to go back there, and what is the point of that style of combat? All those players are doing is looking for the easiest way to pad their meaningless killboards. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 02:50:00 -
[40] - Quote
Destiny Corrupted wrote:Alavaria Fera wrote:Hilarious. At least you still have NPC null I guess... Oh god, please don't give them ideas, please. Why, you think they'll really extinguish everything between "PVE in Highsec-like safety" and "structure-based timer-dictated 'pvp' in blobs". Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Mors Sanctitatis
Death of Virtue
768
|
Posted - 2012.08.07 02:52:00 -
[41] - Quote
Tarryn Nightstorm wrote:Damn...[/sadface] For those not familiar, the OP is the author of one of the few threads in F&I that is NOT complete and utter puling carebear garbage.
I was just about to plug it in another discussion, but...yeah. (You really should go see that thread, and bump it, though, just on principle. And if you don't see why that is so, then you can **** off back to WoW.) We need more players like this, not less, but once again, ::CCP:: seems to be crawling up the arse of the "we can Do Mainstream(TM), too!!111oneoneone!" delusion -- because that worked so outstandingly well the last time! What is left for people like us, people who get the sandbox, and thrive within it, in whatever manner? Less and less, that I can see. I think I'll go with what Desti said, though, and do similarly: Give it time --I do love mah losec solo exploration-corner of the sandbox, too-- to see what goes. (And if the High Command in Reyki were to tell... certain parties...that they have 45 minutes to clean out their desks before Security escorts them from the building, then that would not go amiss, either  ) o7, Pilot. Hopefully there'll be something you can come back to eventually, because I think/I hope/ I pray that CCP will realise that this new centre they're trying to build, cannot possibly hold. Why is this? Because when you take away what makes the sandbox what it is, what gives the community the incentive to make it so, then you are left with -- all that you are left with-- Is... ... ... A not-that-great game whose age is really starting to show. And that's it.
I appreciate your kind words. I really do. But the only thing that CCP understands is money, and the only thing I can do is vote with my cash and take it elsewhere. Frankly, I think it would be an interesting exercise to study how much money CCP makes per person, over the lifetime of that person playing the game, and see just how much money is spent by the older (in Eve play time) players with multiple accounts and long term accounts, vs. younger players that play for a few months and drop it.
I think that the data would show that in the long run, older players end up spending much more money over the lifetime of their playing the game than the hordes of new players.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 02:57:00 -
[42] - Quote
Mors Sanctitatis wrote:I think that the data would show that in the long run, older players end up spending much more money over the lifetime of their playing the game than the hordes of new players. What does CCP's financial structure look like, do they have the ol' Quarterly Report pressure or something like that? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

snake pies
Dreddit Test Alliance Please Ignore
53
|
Posted - 2012.08.07 02:59:00 -
[43] - Quote
From what you describe, Eve pvp has not changed at all, only your perception of it has, because, well frankly, you're not too bright.
There are tons of people having pvp fun in eve outside of fleet fights and outside being a worthless player who wants to keep playing like he has for 8 years,
Adapt or die. |

Nerf Burger
Republic Military School Minmatar Republic
26
|
Posted - 2012.08.07 03:07:00 -
[44] - Quote
learn to adapt, scrub. EVE pvp was FAR too easy for pirates as it was. With this change, gamers who pvp might not think EVE is such a skilles POS as they currently do when it comes to pvp. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 03:10:00 -
[45] - Quote
"skill-less pvp"
Maybe one day everyone will be amazing at pvp, then we'll have blobs of people who are amazing at pvp shooting structures. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Virgil Travis
Non Constructive Self Management Unified Church of the Unobligated
515
|
Posted - 2012.08.07 03:11:00 -
[46] - Quote
Nerf Burger wrote:learn to adapt, scrub. EVE pvp was FAR too easy for pirates as it was. With this change, gamers who pvp might not think EVE is such a skilles POS as they currently do when it comes to pvp.
Again, showing absolute ignorance with every post you make. Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims. |

Theron Urian
The Moirae Syndicate
5
|
Posted - 2012.08.07 03:11:00 -
[47] - Quote
Some thing is catching! Every one put on your hazmat suits, 2 of these threads on the front page.
Sounds like you need a break from the game, go take some time off to play the game off real life and get some fruuuuuu's out of your system.
EvE will be here when you get back.... if you get back. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 03:13:00 -
[48] - Quote
Virgil Travis wrote:Nerf Burger wrote:learn to adapt, scrub. EVE pvp was FAR too easy for pirates as it was. With this change, gamers who pvp might not think EVE is such a skilles POS as they currently do when it comes to pvp. Again, showing absolute ignorance with every post you make. Wouldn't want to make yourself look "skilles" on the EVEO General Discussion forums, would you? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Attica
Social Destortion
2
|
Posted - 2012.08.07 03:18:00 -
[49] - Quote
Mors Sanctitatis wrote:Tarryn Nightstorm wrote:Damn...[/sadface] For those not familiar, the OP is the author of one of the few threads in F&I that is NOT complete and utter puling carebear garbage.
I was just about to plug it in another discussion, but...yeah. (You really should go see that thread, and bump it, though, just on principle. And if you don't see why that is so, then you can **** off back to WoW.) We need more players like this, not less, but once again, ::CCP:: seems to be crawling up the arse of the "we can Do Mainstream(TM), too!!111oneoneone!" delusion -- because that worked so outstandingly well the last time! What is left for people like us, people who get the sandbox, and thrive within it, in whatever manner? Less and less, that I can see. I think I'll go with what Desti said, though, and do similarly: Give it time --I do love mah losec solo exploration-corner of the sandbox, too-- to see what goes. (And if the High Command in Reyki were to tell... certain parties...that they have 45 minutes to clean out their desks before Security escorts them from the building, then that would not go amiss, either  ) o7, Pilot. Hopefully there'll be something you can come back to eventually, because I think/I hope/ I pray that CCP will realise that this new centre they're trying to build, cannot possibly hold. Why is this? Because when you take away what makes the sandbox what it is, what gives the community the incentive to make it so, then you are left with -- all that you are left with-- Is... ... ... A not-that-great game whose age is really starting to show. And that's it. I appreciate your kind words. I really do. But the only thing that CCP understands is money, and the only thing I can do is vote with my cash and take it elsewhere. Frankly, I think it would be an interesting exercise to study how much money CCP makes per person, over the lifetime of that person playing the game, and see just how much money is spent by the older (in Eve play time) players with multiple accounts and long term accounts, vs. younger players that play for a few months and drop it. I think that the data would show that in the long run, older players end up spending much more money over the lifetime of their playing the game than the hordes of new players.
CCP HAS to keep their eye on the prize and at the end of the day the prize is money. They don't keep Eve running off of love, money is the fuel that the servers burn to keep operating. The game must evolve and its denziens must adapt. New players will come and some of them will become long term players. Pirate tears are yummier than carebear tears for they come from the deeper well of anguish. |

Virgil Travis
Non Constructive Self Management Unified Church of the Unobligated
515
|
Posted - 2012.08.07 03:20:00 -
[50] - Quote
Alavaria Fera wrote:Virgil Travis wrote:Nerf Burger wrote:learn to adapt, scrub. EVE pvp was FAR too easy for pirates as it was. With this change, gamers who pvp might not think EVE is such a skilles POS as they currently do when it comes to pvp. Again, showing absolute ignorance with every post you make. Wouldn't want to make yourself look "skilles" on the EVEO General Discussion forums, would you? I think turf burglar sees "skilles" as those exhibited by teenagers on a caffiene rush. There's a reason they call it twitch based gaming. Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
857
|
Posted - 2012.08.07 03:22:00 -
[51] - Quote
A whole lot of people are throwing this "game must evolve" stuff around, but none of them explain why it has to evolve. They just say "it has to evolve for CCP to make money," and that's it. No explanation given. I guess the armchair businessmen need to leverage their synergies to stay relevant and stuff. (USER WAS BANNED FOR THIS POST) |

Mors Sanctitatis
Death of Virtue
769
|
Posted - 2012.08.07 03:23:00 -
[52] - Quote
Attica wrote:
CCP HAS to keep their eye on the prize and at the end of the day the prize is money. They don't keep Eve running off of love, money is the fuel that the servers burn to keep operating. The game must evolve and its denziens must adapt. New players will come and some of them will become long term players.
Right. Hence, I'm cancelling my subs.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Attica
Social Destortion
2
|
Posted - 2012.08.07 03:23:00 -
[53] - Quote
Mors Sanctitatis wrote:Attica wrote:
CCP HAS to keep their eye on the prize and at the end of the day the prize is money. They don't keep Eve running off of love, money is the fuel that the servers burn to keep operating. The game must evolve and its denziens must adapt. New players will come and some of them will become long term players.
Right. Hence, I'm cancelling my subs.
and I just returned with both my accounts so.... Pirate tears are yummier than carebear tears for they come from the deeper well of anguish. |

Xenuria
Marcabian 5th Invasion Fleet
588
|
Posted - 2012.08.07 03:26:00 -
[54] - Quote
Sentamon wrote:Posting in Goons ruined Eve thread. This is really all I ever see these days. If goons really wanted to generate tears they should grief other griefers. Troll other trolls. Gank other gankers.
THAT would be seriously hilarious. I would love to see intrepid crossing bawing on the forums about how goons busted up their gatecamps. Xenuria CSM 8 |

Tarryn Nightstorm
Hellstar Towing and Recovery
608
|
Posted - 2012.08.07 03:27:00 -
[55] - Quote
Shukuzen Kiraa wrote: [...] You can quit but what are you going to play? There is no game around like EVE Online, and despite the things people dislike about it...it's still quite a fantastic game.
That's the elephant in the room that CCP --and a lot of us, it would seem-- refuse to acknowledge:
Your statement --at least theoretically-- is not entirely true, anymore:
The Repopulation Darkfall Infinity: Quest for Earth (Why, oh why, can this incredible thing not get out of vapour-ware ) SW: Gemu
CCP may soon not be the only game in town.
Remember what happened to the Detroit car-makers in the mid-to-late 1970s? They refused to see that they weren't the only game in town after the late 1960s, and that their products, when faced with actual competition, just weren't all that great.
I don't want to see CCP go the way of GM, American Motors Corp., and the old --the real-- Chrysler Corporation. (CCP is the old-school Mopar musclecar --******* HEMI/4-SPEED 'CUDA, biotch!-- of the MMO world, but those too, are but a fond, increasingly rose-tinted memory.)
The reasons are the same --they refused to evolve, and when they finally saw that they had to, it was in all the wrong ways, and far too late.
Might CCP be heading towards its version of the 1978-80 oil embargo?
We've already had the one in 1973-75 (IE, Incarna), and it may be that they really haven't learned from that debacle, just like Detroit.
I don't want CCP to end up some rusty, fuel-swilling, can't-corner/stop/pass-a-petrol-pump-to-save-its-arse clunker in the back row of that auto-dealership in the wrong part of town that barely runs that they can't give away, because people have seen just how inferior a product it really is, in the face of actual, meritorious competition.
E:
******* forum still tries to eat posts >100 words that take more than 5 minutes to write. For ****'s sake, case in point! Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Aggressive Nutmeg
262
|
Posted - 2012.08.07 03:36:00 -
[56] - Quote
I certainly hope EVE is not all about PVP. Because the PVP in Eve is crapola compared to many other games. Gangs camping gates, picking on newbies, popping miners or only engaging when the odds are ridiculously in their favour? Come on, it's weak and stupid.
Ok, I might have done it once or twice, but that was really only for testing purposes. I have no desire to do this any more. It's not a challenge and I'm not a psychopath that needs to harvest tears.
Having said that, I am concerned about the game; I haven't logged in either of my accounts to do anything beyond update skill queues for at least three months. And I suspect I'm going to wind down to one account early next year. Two years in and I think I'm bored. Hell, the PVP in "Little Empire" is more fun and rewarding! Never make eye contact with someone while eating a banana. |

Attica
Social Destortion
3
|
Posted - 2012.08.07 03:39:00 -
[57] - Quote
Tarryn Nightstorm wrote:Shukuzen Kiraa wrote: [...] You can quit but what are you going to play? There is no game around like EVE Online, and despite the things people dislike about it...it's still quite a fantastic game. That's the elephant in the room that CCP --and a lot of us, it would seem-- refuse to acknowledge: Your statement --at least theoretically-- is not entirely true, anymore: The RepopulationDarkfallInfinity: Quest for Earth (Why, oh why, can this incredible thing not get out of vapour-ware  ) SW: Gemu
CCP may soon not be the only game in town. Remember what happened to the Detroit car-makers in the mid-to-late 1970s? They refused to see that they weren't the only game in town after the late 1960s, and that their products, when faced with actual competition, just weren't all that great. I don't want to see CCP go the way of GM, American Motors Corp., and the old --the real-- Chrysler Corporation. (CCP is the old-school Mopar musclecar --******* HEMI/4-SPEED 'CUDA, biotch!-- of the MMO world, but those too, are but a fond, increasingly rose-tinted memory.) The reasons are the same --they refused to evolve, and when they finally saw that they had to, it was in all the wrong ways, and far too late. Might CCP be heading towards its version of the 1978-80 oil embargo? We've already had the one in 1973-75 (IE, Incarna), and it may be that they really haven't learned from that debacle, just like Detroit. I don't want CCP to end up some rusty, fuel-swilling, can't-corner/stop/pass-a-petrol-pump-to-save-its-arse clunker in the back row of that auto-dealership in the wrong part of town that barely runs that they can't give away, because people have seen just how inferior a product it really is, in the face of actual, meritorious competition. E: ******* forum still tries to eat posts >100 words that take more than 5 minutes to write. For ****'s sake, case in point!
Aye am excited for Infinity also. Eve must evolve or die, simple matter really. **** off some older players to gain a bigger playerbase is not a bad thing. Players wil either adapt or unsub and more ppl will try the game and like it. This game in particular seems to have more players who think they matter more than they really do. We are ALL nothing but dollar signs to CCP and thats the way it should be. Keep your 'dollar signs' happy to an extent but not to the extent that is drives/keeps away more 'dollar signs' Pirate tears are yummier than carebear tears for they come from the deeper well of anguish. |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
401
|
Posted - 2012.08.07 03:42:00 -
[58] - Quote
snake pies wrote:From what you describe, Eve pvp has not changed at all, only your perception of it has, because, well frankly, you're not too bright.
There are tons of people having pvp fun in eve outside of fleet fights and outside being a worthless player who wants to keep playing like he has for 8 years,
Adapt or die. It's always funny to see someone from the CFC, with their endless ship replacement programs lecturing other folks on PvP. Tears will be shed and pants will need to be changed all round. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
858
|
Posted - 2012.08.07 03:46:00 -
[59] - Quote
Attica wrote:Players wil either adapt or unsub and more ppl will try the game and like it. And what happens if these changes make the established player base look elsewhere, but at the same time fail to bring in enough new players? You make it sound like massive changes to EVE ("evolution") will definitely increase the game's subscription count, but that is by no means guaranteed.
Word-of-mouth has been consistently proven to be a stronger long-term marketing strategy for MMOs than direct advertisement. (USER WAS BANNED FOR THIS POST) |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 03:51:00 -
[60] - Quote
Chokichi Ozuwara wrote:snake pies wrote:From what you describe, Eve pvp has not changed at all, only your perception of it has, because, well frankly, you're not too bright.
There are tons of people having pvp fun in eve outside of fleet fights and outside being a worthless player who wants to keep playing like he has for 8 years,
Adapt or die. It's always funny to see someone from the CFC, with their endless ship replacement programs, lecturing other folks on PvP. Honestly though, replacing a Scorpion is about an hour without reimbursement.
An hour also gets between two and three drakes.
It'll get 12 Blackbirds or something.
About 4 to 6 Hounds. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Yakiya Katsuo
State War Academy Caldari State
0
|
Posted - 2012.08.07 03:56:00 -
[61] - Quote
Bitter vet is bitter.
FFS, for all the complaining they do about carebears I hear more tears from vets than anyone else.
Eve is NOT pvp, it is a living world. PvP is strong component of that but not the be all and end all of that.
If you leave over it, im glad your gone.
GTFO and gimmie your stuff. |

Attica
Social Destortion
3
|
Posted - 2012.08.07 04:02:00 -
[62] - Quote
Destiny Corrupted wrote:Attica wrote:Players wil either adapt or unsub and more ppl will try the game and like it. And what happens if these changes make the established player base look elsewhere, but at the same time fail to bring in enough new players? You make it sound like massive changes to EVE ("evolution") will definitely increase the game's subscription count, but that is by no means guaranteed. Word-of-mouth has been consistently proven to be a stronger long-term marketing strategy for MMOs than direct advertisement.
I never said or implied that, you insinuated(?) it. Its always a gamble no matter the path taken. What has truly been consistently proven is that when something grows stale you throw it out. Changes have to be made eventually, some liked and some hated but they have to come. CCP isnt going to bring in new players if they keep the same old formula and every company is looking for growth not the same ol same ol. So take the chance and maybe win big or lay on the couch growing mold. Pirate tears are yummier than carebear tears for they come from the deeper well of anguish. |

Tarryn Nightstorm
Hellstar Towing and Recovery
608
|
Posted - 2012.08.07 04:13:00 -
[63] - Quote
Nerf Burger wrote:learn to adapt, scrub. EVE pvp was FAR too easy for pirates as it was. With this change, gamers who pvp might not think EVE is such a skilles POS as they currently do when it comes to pvp.
This is not about one person's pixel spaceship urp-sploding someone else's pixel-spaceship, you blinkered, shallow, archetypical modern/mainstream gamer cliche.
Bloody Hell...
Not just simple ignorance here --that's easily enough remedied-- but militant unreason.
Your kind almost literally makes me ill, IRL. I play games to get away from your ilk, and here we have an industry increasingly catering to same. What, there aren't enough games suited to them? Go check out that pay-to-win mess Black Prophecy has apparently become, it's clearly more your speed, and it even has ::Spaceships (TM):: too.
Is that the future of MMOs?
If that is the case, then maybe CCP should "go dark" in a few more years.
Go out on a high note, unlike say, the slow protracted death-spiral of SW: G.
You are just trolling, I hope?
If so, then....eeerrrm...keep practising. Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 04:18:00 -
[64] - Quote
Tarryn Nightstorm wrote:Your kind almost literally makes me ill, IRL. I play games to get away from your ilk, and here we have an industry increasingly catering to same. What, there aren't enough games suited to them? Go check out that pay-to-win mess Black Prophecy has apparently become, it's clearly more your speed, and it even has ::Spaceships (TM):: too.
Is that the future of MMOs? Maybe we need some new class of game. There was a time before MMOs, and this will be known as the time before ???
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Tarryn Nightstorm
Hellstar Towing and Recovery
608
|
Posted - 2012.08.07 04:26:00 -
[65] - Quote
Alavaria Fera wrote:Tarryn Nightstorm wrote:Your kind almost literally makes me ill, IRL. I play games to get away from your ilk, and here we have an industry increasingly catering to same. What, there aren't enough games suited to them? Go check out that pay-to-win mess Black Prophecy has apparently become, it's clearly more your speed, and it even has ::Spaceships (TM):: too.
Is that the future of MMOs? Maybe we need some new class of game. There was a time before MMOs, and this will be known as the time before ???
[Existential-angst-fuelled intellectual wanking]
"[...]
The eyes are not here There are no eyes here In this valley of dying stars In this hollow valley This broken jaw of our lost kingdoms
In this last of meeting places We grope together And avoid speech Gathered on this beach of the tumid river
[...]" (T. S. Eliot)
[/Existential-angst-fuelled intellectual wanking]
E:
I'll adress what some have said, re-- Evolution of EVE.
What CCP apparently wants to do is not evolution, it is revolution: They are trying to make a niche-product go mainstream, and can't seem to grasp why that attempt will almost certainly fail.
There's a reason specialised products are often also niche products, and why they should usually stay that way. They can't be all things to all people. And yet, that hasn't hurt CCP over the last near-10 years. How many MMOs ever last that long?
They may well see it as "evolving," but if so, then it's in all the wrong directions.
Tippia --another ::Official GoodPoaster(TM):: -- was right in this one thread, once, and in a much more broad sense than she may have meant with that thread:
Carebears --the wrong kind of carebears for EVE-- are not necessary for EVE to function. Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Nerf Burger
Republic Military School Minmatar Republic
26
|
Posted - 2012.08.07 04:34:00 -
[66] - Quote
Virgil Travis wrote: I think turf burglar sees "skilles" as those exhibited by teenagers on a caffiene rush. There's a reason they call it twitch based gaming.
this is exactly what awful players tell themselves when ppl talk about skill-based games. EVE piracy has too long been a haven for the awful pvper, requiring no skill or talent, just paper/rock/scissors bullshit that is not even remotely challenging in any way. The skill ceiling got raised a few inches off the floor and all the terribad babies come to the forums to flood it with a river of delicious tears. Fking classic. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 04:38:00 -
[67] - Quote
Tarryn Nightstorm wrote:What CCP apparently wants to do is not evolution, it is revolution: They are trying to make a niche-product go mainstream, and can't seem to grasp why that attempt will almost certainly fail. At the least it'll be a period of chipping away not a single massive structure-shooting fest like Incarna.
Sometimes you gotta go to the extremes slowly. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
79
|
Posted - 2012.08.07 04:39:00 -
[68] - Quote
OP claims that CCP is dumbing the game down, but in every example he gives its the player base causing the lack of PVP.
In a nutshell, he is pissed that people don't want to PvP, and have found ways to avoid it. Riddle me this Batman; if there are more people in Eve now, how was it more dangerous then? The answer is I am asking the wrong question. You dont want it to be more dangerous for you, you want it to be more dangerous for noobs so you can assrape them.
You can get PvP within 5 minutes with the new war dec system if you want it. Every war is open unless the defender closes it. Zero excuses. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 04:43:00 -
[69] - Quote
You can join a war and immediately start shooting?
Hm, thought you had to wait 24 hours. Well in that case, some interesting tactics could be formed... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Mors Sanctitatis
Death of Virtue
772
|
Posted - 2012.08.07 04:46:00 -
[70] - Quote
Soundwave Plays Diablo wrote:OP claims that CCP is dumbing the game down, but in every example he gives its the player base causing the lack of PVP.
In a nutshell, he is pissed that people don't want to PvP, and have found ways to avoid it. Riddle me this Batman; if there are more people in Eve now, how was it more dangerous then? The answer is I am asking the wrong question. You dont want it to be more dangerous for you, you want it to be more dangerous for noobs so you can assrape them.
You can get PvP within 5 minutes with the new war dec system if you want it. Every war is open unless the defender closes it. Zero excuses.
NPC corp? Coincidence? I think not. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
80
|
Posted - 2012.08.07 04:50:00 -
[71] - Quote
Mors Sanctitatis wrote:Soundwave Plays Diablo wrote:OP claims that CCP is dumbing the game down, but in every example he gives its the player base causing the lack of PVP.
In a nutshell, he is pissed that people don't want to PvP, and have found ways to avoid it. Riddle me this Batman; if there are more people in Eve now, how was it more dangerous then? The answer is I am asking the wrong question. You dont want it to be more dangerous for you, you want it to be more dangerous for noobs so you can assrape them.
You can get PvP within 5 minutes with the new war dec system if you want it. Every war is open unless the defender closes it. Zero excuses. NPC corp? Coincidence? I think not.
Banned main for speaking my mind.
I notice you failed to comment on the actual content of my post, even though I gave you that respect.
Typical bitter vet. |

Yakiya Katsuo
State War Academy Caldari State
0
|
Posted - 2012.08.07 04:53:00 -
[72] - Quote
OP, how about instead of whining like a little ***** you actually adapt?
I'm sick of you bitter vets all you do is cry about the "old days" and how Eve is only about pvp...
As a newish player (1year) I have to say I like how eve is now and the direction it is going in. I refuse to have you vocal cry-vets ruin the game for me.
So again
GTFO and gimmie your stuff |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
858
|
Posted - 2012.08.07 05:04:00 -
[73] - Quote
Yakiya Katsuo wrote:GTFO and gimmie your stuff Work for it, like we did. (USER WAS BANNED FOR THIS POST) |

Yakiya Katsuo
State War Academy Caldari State
0
|
Posted - 2012.08.07 05:06:00 -
[74] - Quote
Destiny Corrupted wrote:Yakiya Katsuo wrote:GTFO and gimmie your stuff Work for it, like we did.
fail comprehension haha |

Lilianna Star
State War Academy Caldari State
22
|
Posted - 2012.08.07 05:08:00 -
[75] - Quote
So, not once during those eight years did you go to nullsec?
That's as lethal, rewarding and risky as ever. Hell, have you not been in Wormhole space?
They're making security more, well, secure. And this is a problem? You know, giving players choices on how they want to run their game? Either going for safe but time consuming in high sec or risky and rewarding in null sec. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
858
|
Posted - 2012.08.07 05:10:00 -
[76] - Quote
The terrible irony is that if the carebears have their way, we won't be able to tell them "told you so" because the game is going to be dead and we won't be able to communicate (not that they'll pry themselves away from the latest Zynga money pump long enough to listen anyway). (USER WAS BANNED FOR THIS POST) |

Deise Koraka
Caldari Provisions Caldari State
19
|
Posted - 2012.08.07 05:12:00 -
[77] - Quote
Mors Sanctitatis wrote:
But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
That's funny, I've been on EvE for a while now, and never PvP'ed once.
I think what you meant to say was:
"But that's not what Eve is about for me. Eve for me, is about PVP. And until CCP caters to what I want, it's not worth subbing. No one will miss me."
____________________________
I am a carebear, and I support High Sec ganking and PvP. Just please, don't blow up my Hulk. <3 |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:15:00 -
[78] - Quote
Soundwave Plays Diablo wrote:Mors Sanctitatis wrote:Soundwave Plays Diablo wrote:OP claims that CCP is dumbing the game down, but in every example he gives its the player base causing the lack of PVP.
In a nutshell, he is pissed that people don't want to PvP, and have found ways to avoid it. Riddle me this Batman; if there are more people in Eve now, how was it more dangerous then? The answer is I am asking the wrong question. You dont want it to be more dangerous for you, you want it to be more dangerous for noobs so you can assrape them.
You can get PvP within 5 minutes with the new war dec system if you want it. Every war is open unless the defender closes it. Zero excuses. NPC corp? Coincidence? I think not. Banned main for speaking my mind. I notice you failed to comment on the actual content of my post, even though I gave you that respect. Typical bitter vet.
Ok, I'll bite:
1) You can't start shooting your war targets 5 minutes after deccing your opponent.
2) By the very rules of the game, if the game is more dangerous in general, it is also more dangerous for me. I'm not ISD, I don't get a special ship with special rules and be treated differently. I fully expect to have to deal with the same mechanics that everyone else has to deal with.
3) Perpetual wars? Only if the defender *chooses* to keep it going, and 99% of the time, the defender can always run from a fight. Again, you're so obtuse that you fail to see my point completely. THE GAME IS BALANCED TOO FAR IN THE FAVOR OF THE DEFENDER (VICTIM).
When I was new, Eve was a merciless and lethal environment. Death was everywhere. You think suicide ganking is easy now? Try five years ago when two Caracals could run down an Iteron 5 with half a bil in cargo/expanders from 30 jumps away and kill it with ease. If todays players had to play in that environment, carebears' would little pea brains would explode from the selfrighteous indignation.
People like you (unlike me) get "difficult and hard for everyone" confused with "difficult and hard for me". See, changes to the game that make it more difficult in general (no warp to zero, no local, no jump freighters, no jump bridges, no dictor bubbles, etc. etc. etc.) don't just make the game more difficult for you personally. It makes it more difficult for everyone in the game. And an easy game isn't always the best game.
Example: a hill climb racer was asked what makes a good race course (hill) and he answered: "If only one or two (out of a hundred) make it to the top, it's a good course. If everyone makes to the top, it's no good." People like yoursef want a hill where 95% of the players can make it to the top. I want a game where only a few can make it to the top, and only by being as creative as possible and outwitting other players.
So, in closing, when I say "CCP is dumbing down the game", that's what I'm referring to: they're changing the game so that more people can reach the top even though they have an IQ of 60.
And finally, how can I have any respect for you? I don't know you. Why would you think that I have any respect for you at all? You haven't earned any.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:16:00 -
[79] - Quote
Yakiya Katsuo wrote:OP, how about instead of whining like a little ***** you actually adapt?
I'm sick of you bitter vets all you do is cry about the "old days" and how Eve is only about pvp...
As a newish player (1year) I have to say I like how eve is now and the direction it is going in. I refuse to have you vocal cry-vets ruin the game for me.
So again
GTFO and gimmie your stuff
NPC corp...
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:17:00 -
[80] - Quote
Soundwave Plays Diablo wrote:OP claims that CCP is dumbing the game down, but in every example he gives its the player base causing the lack of PVP.
In a nutshell, he is pissed that people don't want to PvP, and have found ways to avoid it. Riddle me this Batman; if there are more people in Eve now, how was it more dangerous then? The answer is I am asking the wrong question. You dont want it to be more dangerous for you, you want it to be more dangerous for noobs so you can assrape them.
You can get PvP within 5 minutes with the new war dec system if you want it. Every war is open unless the defender closes it. Zero excuses.
N P C corp... Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:19:00 -
[81] - Quote
Deise Koraka wrote:Mors Sanctitatis wrote:
But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
That's funny, I've been on EvE for a while now, and never PvP'ed once. I think what you meant to say was: "But that's not what Eve is about for me. Eve for me, is about PVP. And until CCP caters to what I want, it's not worth subbing. No one will miss me."
NPC corp...
FFS CCP. Ban NPC Corp characters from posting on the forums already. Get some accountability for once in this game. They're cluttering up my gorgeous thread.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
1782
|
Posted - 2012.08.07 05:20:00 -
[82] - Quote
Mors Sanctitatis wrote:Deise Koraka wrote:Mors Sanctitatis wrote:
But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
That's funny, I've been on EvE for a while now, and never PvP'ed once. I think what you meant to say was: "But that's not what Eve is about for me. Eve for me, is about PVP. And until CCP caters to what I want, it's not worth subbing. No one will miss me." NPC corp... FFS CCP. Ban NPC Corp characters from posting on the forums already. Get some accountability for once in this game. They're cluttering up my gorgeous thread.
 |

James Amril-Kesh
4S Corporation RAZOR Alliance
459
|
Posted - 2012.08.07 05:21:00 -
[83] - Quote
Xenuria wrote:THAT would be seriously hilarious. I would love to see intrepid crossing bawing on the forums about how goons busted up their gatecamps. Intrepid Crossing doesn't gatecamp in my experience, though it's been over a month since I've been in Cobalt Edge so I don't really remember all that well.
In any case, they're a pretty terrible alliance and we only let them keep their space because we don't want it. EVE's 4th of July Fireworks |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
859
|
Posted - 2012.08.07 05:21:00 -
[84] - Quote
Eh, don't bother pointing out the NPC-corpers. With some very rare exceptions, all of the "htfu ganker" people are going to post on alts. Fear is a defining characteristic of these people, and handily coincides with the stance they take toward the game. (USER WAS BANNED FOR THIS POST) |

Tarryn Nightstorm
Hellstar Towing and Recovery
608
|
Posted - 2012.08.07 05:22:00 -
[85] - Quote
Alavaria Fera wrote:Tarryn Nightstorm wrote:What CCP apparently wants to do is not evolution, it is revolution: They are trying to make a niche-product go mainstream, and can't seem to grasp why that attempt will almost certainly fail. At the least it'll be a period of chipping away not a single massive structure-shooting fest like Incarna. Sometimes you gotta go to the extremes slowly.
Will they (<----that's irony, OK?) actually let us destroy it this time?
Never did like that thing, tbqfh.
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:23:00 -
[86] - Quote
Lilianna Star wrote:So, not once during those eight years did you go to nullsec?
That's as lethal, rewarding and risky as ever. Hell, have you not been in Wormhole space?
They're making security more, well, secure. And this is a problem? You know, giving players choices on how they want to run their game? Either going for safe but time consuming in high sec or risky and rewarding in null sec.
Where did you ever get the idea that I never once went to 0.0 in the entirety of my career?
I've lived in NPC space, flown with corps and alliances of all sizes. I've been in 0.0 since before there were Titans, and Carriers/Dreads even. Ahhh, RMR, the memories...
Anyway...
Wspace? The FIRST THING I DID on release day was take a fleet of 13 carebears so deep into Wspace that they got lost and then ransomed them for all their ships and pods or I wouldn't lead them back out. I made 7 billion ISK in ransoms in 40 minutes.
So, by all means, keep preaching to me about how to PVP. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Lilianna Star
State War Academy Caldari State
22
|
Posted - 2012.08.07 05:24:00 -
[87] - Quote
Deise Koraka wrote:That's funny, I've been on EvE for a while now, and never PvP'ed once.
I think what you meant to say was:
"But that's not what Eve is about for me. Eve for me, is about PVP. And until CCP caters to what I want, it's not worth subbing. No one will miss me."
This is the impression I am getting as well.
EVE, for me, is a game where you create a goal you want to accomplish and how that goal reflects on the world entirely created by players.
Many MMOs today bang on and on about wanting player choices to make meaningful differences in the world around them but EVE did it already.
But that's beside the point. There seems to be this misconception that PvP is ONLY in High sec. I just recently went up into nullsec because I was bored and had a good fight. Realistically thinking, nobody is that stupid. But I can't think of any other reason why someone would consistently think this game is becoming hello kitty online just because they're reducing risks in high sec and low sec. With the latter meant to disperse PvP around other portions of low sec rather than having it concentrated on gates.
Null sec still exists, and it is just as risky, rewarding and fun as ever.
This also tends to come across as old men yapping on about how kids have it good today and how they had to work for everything or whatever. |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:24:00 -
[88] - Quote
Surfin's PlunderBunny wrote:Mors Sanctitatis wrote:Deise Koraka wrote:Mors Sanctitatis wrote:
But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
That's funny, I've been on EvE for a while now, and never PvP'ed once. I think what you meant to say was: "But that's not what Eve is about for me. Eve for me, is about PVP. And until CCP caters to what I want, it's not worth subbing. No one will miss me." NPC corp... FFS CCP. Ban NPC Corp characters from posting on the forums already. Get some accountability for once in this game. They're cluttering up my gorgeous thread. 
Lol Surf... present company excepted. o/
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Lilianna Star
State War Academy Caldari State
22
|
Posted - 2012.08.07 05:26:00 -
[89] - Quote
Mors Sanctitatis wrote:
Where did you ever get the idea that I never once went to 0.0 in the entirety of my career?
I've lived in NPC space, flown with corps and alliances of all sizes. I've been in 0.0 since before there were Titans, and Carriers/Dreads even. Ahhh, RMR, the memories...
Anyway...
Wspace? The FIRST THING I DID on release day was take a fleet of 13 carebears so deep into Wspace that they got lost and then ransomed them for all their ships and pods or I wouldn't lead them back out. I made 7 billion ISK in ransoms in 40 minutes.
So, by all means, keep preaching to me about how to PVP.
I'm not preaching how to PVP, I'm wondering why the **** someone like you gives a damn about a direction that doesn't affect you. |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:31:00 -
[90] - Quote
Deise Koraka wrote:Mors Sanctitatis wrote:
But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
That's funny, I've been on EvE for a while now, and never PvP'ed once. I think what you meant to say was: "But that's not what Eve is about for me. Eve for me, is about PVP. And until CCP caters to what I want, it's not worth subbing. No one will miss me."
You're losing the plot, but again, I'll bite:
Eve is a shooting game. It's a game about shooting. There is no denying this. Without destruction, there is no reason for anyone to build anything. Industry exists to serve those who kill, not the other way around.
Those that think otherwise also think that minerals are free because they don't have to buy them. But, people lie to themselves all the time in order to make them feel better about themselves.
So, it's not about "make the game the way I want it". It's about "this is the game, and diluting that in any way ruins the core game and takes away from the experience of playing the game." It diminishes it.
If you don't want PVP, go play (literally) Hello Kitty Online. Otherwise, stop trying to dumb down my PVP game.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:33:00 -
[91] - Quote
Lilianna Star wrote:Mors Sanctitatis wrote:
Where did you ever get the idea that I never once went to 0.0 in the entirety of my career?
I've lived in NPC space, flown with corps and alliances of all sizes. I've been in 0.0 since before there were Titans, and Carriers/Dreads even. Ahhh, RMR, the memories...
Anyway...
Wspace? The FIRST THING I DID on release day was take a fleet of 13 carebears so deep into Wspace that they got lost and then ransomed them for all their ships and pods or I wouldn't lead them back out. I made 7 billion ISK in ransoms in 40 minutes.
So, by all means, keep preaching to me about how to PVP.
I'm not preaching how to PVP, I'm wondering why the **** someone like you gives a damn about a direction that doesn't affect you.
What direction are you speaking about, specifically? I'm not trying to be dense. I just don't understand what you're referring to exactly. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Sentamon
Imperial Academy Amarr Empire
108
|
Posted - 2012.08.07 05:33:00 -
[92] - Quote
OP
http://eve-kill.net/?a=kill_detail&kll_id=14248808
was this your 2nd account? ~ Professional Forum Alt -á~ |

Radius Prime
Aliastra Gallente Federation
0
|
Posted - 2012.08.07 05:33:00 -
[93] - Quote
OMG the drama is killing me. You old players really have a feel for it. +1 for turning eve into stoneage player reality sitcom. CCP is ruthless for not listening to you. Maybe they still got it after all?!
Biomass your char. Come back as a newb. Do Not join a corp. And guess what? You will be dead in under 2 seconds again...
Hope this helped,
<3 |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:39:00 -
[94] - Quote
LOL. No, but that's hilarious.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Lilianna Star
State War Academy Caldari State
22
|
Posted - 2012.08.07 05:41:00 -
[95] - Quote
Mors Sanctitatis wrote: What direction are you speaking about, specifically? I'm not trying to be dense. I just don't understand what you're referring to exactly.
If I am understanding your plight correctly, you're asking for CCP to reverse their "path" that is leading them to a riskless EVE Online.
But these changes seem to exclusively effect high sec and one effecting low sec (Of which I'd argue is actually to redistribute PvP rather than reduce it.)
Meanwhile, in null sec, non-consentual PVP happens all the time. Or at least in my experience. So what's the problem? |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:41:00 -
[96] - Quote
Radius Prime wrote:OMG the drama is killing me. You old players really have a feel for it. +1 for turning eve into stoneage player reality sitcom. CCP is ruthless for not listening to you. Maybe they still got it after all?!
Biomass your char. Come back as a newb. Do Not join a corp. And guess what? You will be dead in under 2 seconds again...
Hope this helped,
<3
I did, basically.
I sold off my two 90M+ SP accounts and started from scratch. I now have about 33m SP or so on this character, 40 bil in the bank and haven't missioned or ratted a day on my new character. Check my NPC standings if you like. And no, not dead in the least. But I've been the cause of many a player's demise since starting this new character.
Also...
NPC Corp... lol.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 05:52:00 -
[97] - Quote
Lilianna Star wrote:Mors Sanctitatis wrote: What direction are you speaking about, specifically? I'm not trying to be dense. I just don't understand what you're referring to exactly.
If I am understanding your plight correctly, you're asking for CCP to reverse their "path" that is leading them to a riskless EVE Online. But these changes seem to exclusively effect high sec and one effecting low sec (Of which I'd argue is actually to redistribute PvP rather than reduce it.) Meanwhile, in null sec, non-consentual PVP happens all the time. Or at least in my experience. So what's the problem?
Okay, thank you for clarifying, and I will indeed try to answer your question as best I can. But first, I need to explain the foundation of my thinking.
Currently, due to the basic architecture of the game (and I'm speaking to the literal architecture- how the systems are generated, the database structures on the servers etc.) gates are the chokepoints that force players together, and systems operate in a cellular structure that is mostly unavoidable unless you have a jump capable ship. Regardless, you still have to have a cyno. Anywhere you can cyno in/out, there is local. In w-space, cynos don't work. But, in w-space you don't have local broadcasting your presence either.
CCP has made it impossible to sneak around. Small groups can't avoid larger, everyone knows your coming, etc. etc. etc.
Every change CCP does, it makes this issue worse. They have reduced the window of contact by adding warp to zero, by installing jump bridges, by adding jump freighters, by basically allowing defenders to escape as easily as possible. More HP, less peak DPS, nerfing sensor boosters so that they lock slower. On and on and on. Less and less lethal.
There are a tremendous amount of changes in this game that have been done for the convenience of the player. They're simply making the environment 'easier', just for the sake of making the game 'easier'. Easier is not better. Having the majority of the students pass the test doesn't mean it's a good test. It means that the test is too easy. If everyone can pass it, then what is the point of competing?
People ask for 'easy' because they're lazy. They want everything handed to them. They think that it's only hard for them. They don't understand that it's hard for everyone and if they work at it they'll have an advantage.
So, most everyone that is reading my posts is focusing on the detail- what is right in front of them. But I'm talking about the big picture. The biggest picture there is- the core game design and its fundamental structure. It used to be hard, it used to be difficult. It used to be good. And now it's not.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
81
|
Posted - 2012.08.07 05:54:00 -
[98] - Quote
Ok, I'll bite:
You sure do
1) You can't start shooting your war targets 5 minutes after deccing your opponent.
Definitely can.
2) By the very rules of the game, if the game is more dangerous in general, it is also more dangerous for me. I'm not ISD, I don't get a special ship with special rules and be treated differently. I fully expect to have to deal with the same mechanics that everyone else has to deal with.
Poppycock. Its less dangerous for everyone with more skillpoints by virtue of mechanics.
3) Perpetual wars? Only if the defender *chooses* to keep it going, and 99% of the time, the defender can always run from a fight. Again, you're so obtuse that you fail to see my point completely. THE GAME IS BALANCED TOO FAR IN THE FAVOR OF THE DEFENDER (VICTIM).
Multiple pages of wars I am eligible to join right now.
When I was new, Eve was a merciless and lethal environment. Death was everywhere. You think suicide ganking is easy now? Try five years ago when two Caracals could run down an Iteron 5 with half a bil in cargo/expanders from 30 jumps away and kill it with ease. If todays players had to play in that environment, carebears' would little pea brains would explode from the selfrighteous indignation.
you cried that you couldn't have legal war targets in 5 minutes in point one, now you're too ***** to gank? I can go kill an iteron with ease right now. If you can't you're pathetic.
People like you (unlike me) get "difficult and hard for everyone" confused with "difficult and hard for me". See, changes to the game that make it more difficult in general (no warp to zero, no local, no jump freighters, no jump bridges, no dictor bubbles, etc. etc. etc.) don't just make the game more difficult for you personally. It makes it more difficult for everyone in the game. And an easy game isn't always the best game.
You claim to have been playing since before battleships, so don't cry in one hand about how harsh losses were and complain there's not currently enough loss when its currently magnitudes higher.
Example: a hill climb racer was asked what makes a good race course (hill) and he answered: "If only one or two (out of a hundred) make it to the top, it's a good course. If everyone makes to the top, it's no good." People like yoursef want a hill where 95% of the players can make it to the top. I want a game where only a few can make it to the top, and only by being as creative as possible and outwitting other players.
You have ascertained my entire eve career from one post. You are the embodiment of 'umadbro'.
So, in closing, when I say "CCP is dumbing down the game", that's what I'm referring to: they're changing the game so that more people can reach the top even though they have an IQ of 60.
Hmm... as you said, they added more to the game. So if you could succeed with an I.Q of 60 now, you could succeed with a lower I.Q. then.
And finally, how can I have any respect for you? I don't know you. Why would you think that I have any respect for you at all? You haven't earned any.
I said the same respect I gave you. I didn't ask you to call me Sensei. You have clearly illustrated your stance on fairness with that remark TBH. |

Tarku Huhtsu
Brutor Tribe Minmatar Republic
7
|
Posted - 2012.08.07 05:57:00 -
[99] - Quote
I'm sorry but in reality why would anyone give a **** what your reasons for quitting are? Your reasoning is really only relevant to your perspective of what the game should be, and to assume that anyone else gives a rats arse about your feelings or perceptions is presumptive and arrogant. The changes have upset your game play, your hurt and upset, fine, you have said your piece, now pack up and go. |

Lilianna Star
State War Academy Caldari State
22
|
Posted - 2012.08.07 05:59:00 -
[100] - Quote
Mors Sanctitatis wrote:
Okay, thank you for clarifying, and I will indeed try to answer your question as best I can. But first, I need to explain the foundation of my thinking.
Currently, due to the basic architecture of the game (and I'm speaking to the literal architecture- how the systems are generated, the database structures on the servers etc.) gates are the chokepoints that force players together, and systems operate in a cellular structure that is mostly unavoidable unless you have a jump capable ship. Regardless, you still have to have a cyno. Anywhere you can cyno in/out, there is local. In w-space, cynos don't work. But, in w-space you don't have local broadcasting your presence either.
CCP has made it impossible to sneak around. Small groups can't avoid larger, everyone knows your coming, etc. etc. etc.
Every change CCP does, it makes this issue worse. They have reduced the window of contact by adding warp to zero, by installing jump bridges, by adding jump freighters, by basically allowing defenders to escape as easily as possible. More HP, less peak DPS, nerfing sensor boosters so that they lock slower. On and on and on. Less and less lethal.
There are a tremendous amount of changes in this game that have been done for the convenience of the player. They're simply making the environment 'easier', just for the sake of making the game 'easier'. Easier is not better. Having the majority of the students pass the test doesn't mean it's a good test. It means that the test is too easy. If everyone can pass it, then what is the point of competing?
People ask for 'easy' because they're lazy. They want everything handed to them. They think that it's only hard for them. They don't understand that it's hard for everyone and if they work at it they'll have an advantage.
So, most everyone that is reading my posts is focusing on the detail- what is right in front of them. But I'm talking about the big picture. The biggest picture there is- the core game design and its fundamental structure. It used to be hard, it used to be difficult. It used to be good. And now it's not.
Thank you for this post. No really, thank you. I legitimately love what you wrote here.
Sometimes it feels like people just want to make it hard on other players for its own sake. But you gave me an adequate description as to WHY this is harming the game.
And reading this, I actually agree with you. Null and low sec needs to be seriously looked at. Because, although I do love null sec, it leaves a lot to be desired and it could be so much more.
CCP, this needs to be seriously looked at. I like high sec being carebear land. Sometimes I want to undock without the omnipotent feeling that everyone is out to get me. But at the same time, I also want nullsec to be vibrant, dangerous and rewarding. With a lot of chaos. And order within chaos. All people trying to make much more money playing smart than they would in high sec. And giving pirates and opportunity to profit from the risks they're taking. |

Flamespar
Woof Club
410
|
Posted - 2012.08.07 06:00:00 -
[101] - Quote
I kinda agree with the OP. My favourite times in EVE was when it was a risky confusing mess.
Strange but true.
Now I try on clothes for a living in my CQ. I can post on a forum, therefore I represent everyone. |

Herr Hammer Draken
Imperial Academy Amarr Empire
61
|
Posted - 2012.08.07 06:05:00 -
[102] - Quote
6 pages of poor me. Man up or GTFO! Where else are you going to find a game even close to this? Month tops and he will be back for his fix. Herr Hammer Draken "The Amarr Prophet" |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 06:15:00 -
[103] - Quote
Tarku Huhtsu wrote:I'm sorry but in reality why would anyone give a **** what your reasons for quitting are? Your reasoning is really only relevant to your perspective of what the game should be, and to assume that anyone else gives a rats arse about your feelings or perceptions is presumptive and arrogant. The changes have upset your game play, your hurt and upset, fine, you have said your piece, now pack up and go.
NPC corp lol...
And 5+ pages says that the number of people who care enough to spend time on why I'm leaving is clearly non zero. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 06:17:00 -
[104] - Quote
Flamespar wrote:I kinda agree with the OP. My favourite times in EVE was when it was a risky confusing mess.
Strange but true.
Now I try on clothes for a living in my CQ.
I actually LOLed at that last line.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 06:17:00 -
[105] - Quote
Herr Hammer Draken wrote:6 pages of poor me. Man up or GTFO! Where else are you going to find a game even close to this? Month tops and he will be back for his fix.
Aaannnd.... NPC corp.
WTF is wrong with you people (NPC Corp players)? Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Nerf Burger
Republic Military School Minmatar Republic
26
|
Posted - 2012.08.07 06:18:00 -
[106] - Quote
Mors Sanctitatis wrote:Herr Hammer Draken wrote:6 pages of poor me. Man up or GTFO! Where else are you going to find a game even close to this? Month tops and he will be back for his fix. Aaannnd.... NPC corp. WTF is wrong with you people (NPC Corp players)?
seems like all your arguments are pretty dumb. Cry more scrub. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
859
|
Posted - 2012.08.07 06:19:00 -
[107] - Quote
Herr Hammer Draken wrote:Where else are you going to find a game even close to this? If the crimewatch changes come to pass, the EVE pvp experience won't be that far off from that of a pvp WoW server. That's a more or less objective statement based on many years of experience with each game, made by quantifying the average time/loss ratio for each game. In fact, even at this point, I can safely say that there are a few ways to cause more loss of time for people in WoW compared to EVE. (USER WAS BANNED FOR THIS POST) |

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 06:19:00 -
[108] - Quote
Lilianna Star wrote:Mors Sanctitatis wrote:
Okay, thank you for clarifying, and I will indeed try to answer your question as best I can. But first, I need to explain the foundation of my thinking.
Currently, due to the basic architecture of the game (and I'm speaking to the literal architecture- how the systems are generated, the database structures on the servers etc.) gates are the chokepoints that force players together, and systems operate in a cellular structure that is mostly unavoidable unless you have a jump capable ship. Regardless, you still have to have a cyno. Anywhere you can cyno in/out, there is local. In w-space, cynos don't work. But, in w-space you don't have local broadcasting your presence either.
CCP has made it impossible to sneak around. Small groups can't avoid larger, everyone knows your coming, etc. etc. etc.
Every change CCP does, it makes this issue worse. They have reduced the window of contact by adding warp to zero, by installing jump bridges, by adding jump freighters, by basically allowing defenders to escape as easily as possible. More HP, less peak DPS, nerfing sensor boosters so that they lock slower. On and on and on. Less and less lethal.
There are a tremendous amount of changes in this game that have been done for the convenience of the player. They're simply making the environment 'easier', just for the sake of making the game 'easier'. Easier is not better. Having the majority of the students pass the test doesn't mean it's a good test. It means that the test is too easy. If everyone can pass it, then what is the point of competing?
People ask for 'easy' because they're lazy. They want everything handed to them. They think that it's only hard for them. They don't understand that it's hard for everyone and if they work at it they'll have an advantage.
So, most everyone that is reading my posts is focusing on the detail- what is right in front of them. But I'm talking about the big picture. The biggest picture there is- the core game design and its fundamental structure. It used to be hard, it used to be difficult. It used to be good. And now it's not.
Thank you for this post. No really, thank you. I legitimately love what you wrote here. Sometimes it feels like people just want to make it hard on other players for its own sake. But you gave me an adequate description as to WHY this is harming the game. And reading this, I actually agree with you. Null and low sec needs to be seriously looked at. Because, although I do love null sec, it leaves a lot to be desired and it could be so much more. CCP, this needs to be seriously looked at. I like high sec being carebear land. Sometimes I want to undock without the omnipotent feeling that everyone is out to get me. But at the same time, I also want nullsec to be vibrant, dangerous and rewarding. With a lot of chaos. And order within chaos. All people trying to make much more money playing smart than they would in high sec. And giving pirates and opportunity to profit from the risks they're taking.
You're most welcome.
I think that you might like the three threads linked in my sig. Some of my ideas for improved game design for Eve. Heck, one of them is even about mining... can't say I don't take all areas of the game into account with regard to needing improvement...
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Tarryn Nightstorm
Hellstar Towing and Recovery
608
|
Posted - 2012.08.07 06:20:00 -
[109] - Quote
Destiny Corrupted wrote:Eh, don't bother pointing out the NPC-corpers. With some very rare exceptions, all of the "htfu ganker" people are going to post on alts. Fear is a defining characteristic of these people, and handily coincides with the stance they take toward the game.
Yeah, but CCP is no longer properly dismissing them as inconsequential, as they always should.
That is a problem.
Why does CCP think that they are not a problem?
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
81
|
Posted - 2012.08.07 06:23:00 -
[110] - Quote
Tarryn Nightstorm wrote:Destiny Corrupted wrote:Eh, don't bother pointing out the NPC-corpers. With some very rare exceptions, all of the "htfu ganker" people are going to post on alts. Fear is a defining characteristic of these people, and handily coincides with the stance they take toward the game. Yeah, but CCP is no longer properly dismissing them as inconsequential, as they always should. That is a problem. Why does CCP think that they are not a problem?
While forum asshats are free to stereotype people, CCP has bills to pay.
|

Mors Sanctitatis
Death of Virtue
774
|
Posted - 2012.08.07 06:28:00 -
[111] - Quote
Soundwave Plays Diablo wrote:Tarryn Nightstorm wrote:Destiny Corrupted wrote:Eh, don't bother pointing out the NPC-corpers. With some very rare exceptions, all of the "htfu ganker" people are going to post on alts. Fear is a defining characteristic of these people, and handily coincides with the stance they take toward the game. Yeah, but CCP is no longer properly dismissing them as inconsequential, as they always should. That is a problem. Why does CCP think that they are not a problem? While forum asshats are free to stereotype people, CCP has bills to pay.
Lol. No one is stereotyping.
When something is true of a group, it's called a trait. Not a stereotype.
Yourself for example: you made a mistake, you got banned with your main, now you're using an NPC corp char to dodge the ban. You're evading accountability. It's a trait.
And I don't point it out because I have a problem with it. I point it out because I think it's funny.
NPC corp generally (not always) = douchebag
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |
|

ISD TYPE40
ISD Community Communications Liaisons
74

|
Posted - 2012.08.07 06:32:00 -
[112] - Quote
This thread has had a mild clean up, with some troll posts removed. Please remain respectful and on topic, and in future please post responsibly.
Thread has been cleaned of troll posts - ISD Type40. ISD Type40 Ensign Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Pilna Vcelka
Center for Advanced Studies Gallente Federation
7
|
Posted - 2012.08.07 07:04:00 -
[113] - Quote
My opinion on OP and his opinions: Its time you bitter die-hard vets GTFO already, really.
Im laughing my *** off so hard at all of your "make a lot of effort to succeed" and "work hard to accomplish something". Get a ******* life kid, because this is a video game and those are supposed to be fun, not pain.
If you feel like you need to accomplish things by working hard, maybe its time you got your far a** away from your PC and started making your real life better instead of pursuing a tough internet guy career.
CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead. |

Vaerah Vahrokha
Vahrokh Consulting
1800
|
Posted - 2012.08.07 07:10:00 -
[114] - Quote
Psychotic Monk wrote:I know that feel, bro. We'll keep doing the work and hopefully some day the conditions will be right for the good people to come back.
Let us know if you find something better.
They won't. This is the point. Whether people grow up and put up a family or just get bored (after so many years it's possible) then the result is the same: a constant turnover of old players that leave and new ones who join.
Sadly the modern players are sons of the '68 pseudo-socialist "WE HAVE RIGHTS! WE ARE ENTITLED!" parents and there's nothing to do to make them as resilient or even with any form of will or desire for challenge.
What can CCP do, when there's a generational shift toward spineless? CCP also play a PvP game, they on one side with their 20k concurrent online players (assuming their own published 2.5 alts per account / some stay logged off ofc) vs the idiot friendly, millions of subs giants.
That's also why it's important for CCP to try hold the old players, they preserve the "ancient mood" of the game, once they are gone then it's WoW-heads and CCP can't do anything but restrict their playerbase more and more. Or give in and make EvE just another piece of easy poo and then lose all. CCP certainly are in for some hard choices come the next years. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
859
|
Posted - 2012.08.07 07:10:00 -
[115] - Quote
Pilna Vcelka wrote:CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead. Who will stay for 51 days each. (USER WAS BANNED FOR THIS POST) |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
83
|
Posted - 2012.08.07 07:11:00 -
[116] - Quote
Mors Sanctitatis wrote:Soundwave Plays Diablo wrote:Tarryn Nightstorm wrote:Destiny Corrupted wrote:Eh, don't bother pointing out the NPC-corpers. With some very rare exceptions, all of the "htfu ganker" people are going to post on alts. Fear is a defining characteristic of these people, and handily coincides with the stance they take toward the game. Yeah, but CCP is no longer properly dismissing them as inconsequential, as they always should. That is a problem. Why does CCP think that they are not a problem? While forum asshats are free to stereotype people, CCP has bills to pay. Lol. No one is stereotyping. When something is true of a group, it's called a trait. Not a stereotype. Yourself for example: you made a mistake, you got banned with your main, now you're using an NPC corp char to dodge the ban. You're evading accountability. It's a trait. And I don't point it out because I have a problem with it. I point it out because I think it's funny. NPC corp generally (not always) = douchebag
First of all, I made no mistake.
I paid for this account, so to say I am avoiding accountability is naive. I use this character to succeed at Eve, its not even on the same account.
I have 12 characters and one opinion. You are using the "appeal to authority" logical fallacy when talk your NPC corp rhetoric.
|

Strrog
House Aratus Fatal Ascension
5
|
Posted - 2012.08.07 07:11:00 -
[117] - Quote
2 questions here:
1) CCP making gate guns so good you cant have gate camps in low secs with the following updates?
2) I am still missing OPs point.... sounded like he really enjoyed the gate camp feature which is considered a rather low value for PVP content by a lot of folks so why quit cause of that just kills me, please elaborate a bit more. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
859
|
Posted - 2012.08.07 07:15:00 -
[118] - Quote
Vaerah Vahrokha wrote:What can CCP do, when there's a generational shift toward spineless? CCP also play a PvP game, they on one side with their 20k concurrent online players (assuming their own published 2.5 alts per account / some stay logged off ofc) vs the idiot friendly, millions of subs giants.
That's also why it's important for CCP to try hold the old players, they preserve the "ancient mood" of the game, once they are gone then it's WoW-heads and CCP can't do anything but restrict their playerbase more and more. Or give in and make EvE just another piece of easy poo and then lose all. CCP certainly are in for some hard choices come the next years. They could develop a new game if they're after the Facebook bucks, instead of changing something that has a proven history of working well (albeit with a low growth rate). No one says CCP has to be a one-game company. They're taking a risk in casualizing EVE, which might not necessarily pay off. In fact, I'd venture to bet that it won't, simply because other MMOs do the pve stuff waaaaaay better. (USER WAS BANNED FOR THIS POST) |

Pilna Vcelka
Center for Advanced Studies Gallente Federation
8
|
Posted - 2012.08.07 07:17:00 -
[119] - Quote
Destiny Corrupted wrote:Pilna Vcelka wrote:CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead. Who will stay for 51 days each.
Im a newbie who loves carebearing, hates nerdy bitter vets and has stayed over 5,5 months already.
Now GTFO with your generalisations and go crawl back up your moms a** telling her how uberleet internet hero you are in your PvP niche in EVE, she will surely be proud of you as long as you dont mentally cross the 12 years old line, where you will start being weird. SHOO! |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
859
|
Posted - 2012.08.07 07:23:00 -
[120] - Quote
Pilna Vcelka wrote:Destiny Corrupted wrote:Pilna Vcelka wrote:CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead. Who will stay for 51 days each. Im a newbie who loves carebearing, hates nerdy bitter vets and has stayed over 5,5 months already. Now GTFO with your generalisations and go crawl back up your moms a** telling her how uberleet internet hero you are in your PvP niche in EVE, she will surely be proud of you as long as you dont mentally cross the 12 years old line, where you will start being weird. SHOO! 3/10. Should be more passive-aggressive instead of confrontational for better effect. (USER WAS BANNED FOR THIS POST) |

Ludi Burek
The Player Haters Corp
139
|
Posted - 2012.08.07 07:24:00 -
[121] - Quote
Pilna Vcelka
Center for Advanced Studies
way to prove a point  |

Mors Sanctitatis
Death of Virtue
778
|
Posted - 2012.08.07 07:24:00 -
[122] - Quote
Strrog wrote:2 questions here:
1) CCP making gate guns so good you cant have gate camps in low secs with the following updates?
2) I am still missing OPs point.... sounded like he really enjoyed the gate camp feature which is considered a rather low value for PVP content by a lot of folks so why quit cause of that just kills me, please elaborate a bit more.
I'm not leaving over the gate gun issue. Not for the reason you're thinking, at any rate. I'm not leaving because I won't be able to gate camp. I'm leaving because it's just a dumb choice to spend effort on when CCP could implement any number of changes that would have a greater and more positive effect. It's the thought process behind the change that is the issue, not the change itself. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Alpheias
Euphoria Released Verge of Collapse
750
|
Posted - 2012.08.07 07:27:00 -
[123] - Quote
Pilna Vcelka wrote:Destiny Corrupted wrote:Pilna Vcelka wrote:CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead. Who will stay for 51 days each. Im a newbie who loves carebearing, hates nerdy bitter vets and has stayed over 5,5 months already. Now GTFO with your generalisations and go crawl back up your moms a** telling her how uberleet internet hero you are in your PvP niche in EVE, she will surely be proud of you as long as you dont mentally cross the 12 years old line, where you will start being weird. SHOO!
So much delicious anger! I just can't wait for you to be super-butthurt over a change to carebearing, something that you have never seen before whilst carebearing, something like a real challenge.
Your tears will be absolutely divine, like a fine, fine wine running down your cheeks into the river of LOL. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Pilna Vcelka
Center for Advanced Studies Gallente Federation
9
|
Posted - 2012.08.07 07:40:00 -
[124] - Quote
. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 07:41:00 -
[125] - Quote
Mors Sanctitatis wrote:Strrog wrote:2 questions here:
1) CCP making gate guns so good you cant have gate camps in low secs with the following updates?
2) I am still missing OPs point.... sounded like he really enjoyed the gate camp feature which is considered a rather low value for PVP content by a lot of folks so why quit cause of that just kills me, please elaborate a bit more. I'm not leaving over the gate gun issue. Not for the reason you're thinking, at any rate. I'm not leaving because I won't be able to gate camp. I'm leaving because it's just a dumb choice to spend effort on when CCP could implement any number of changes that would have a greater and more positive effect. It's the thought process behind the change that is the issue, not the change itself. Well, at least the next time around you can look at the next incremental change and be all like "it doesn't affect me, I'm doing [next activity to not be real pvp/never intended to be profitable]" Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 07:42:00 -
[126] - Quote
Pilna Vcelka wrote:Because EVE PvP is not worth any tears, because its just plain dumb. That is a good one  Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Richard Desturned
GoonWaffe Goonswarm Federation
1610
|
Posted - 2012.08.07 07:45:00 -
[127] - Quote
I don't always agree with Mors' ideas but it's a shame to see him go. EVE Online: Trammel (or NGE) |

Swordfingers
Restless Obsession
22
|
Posted - 2012.08.07 07:46:00 -
[128] - Quote
Mors Sanctitatis wrote:...When I was a new player, Eve was incredibly lethal. Jump into a .4, get your face blown off. Rinse, repeat. Your life span was usually dictated by how long you could hold your cloak at a gate. ... Yeah, that sounds really fun. For the low, low price of 10$ a month I can kick your balls until you pass out every day, because you seem to think that this kind of stuff is entertainment worth paying for. |

Brorr Liason
Scordite Excavating Xenaphobe Pendulum of Doom
1
|
Posted - 2012.08.07 07:47:00 -
[129] - Quote
LOL
Things change.
Adapt to it... for good or bad we are stuck with the changes until they are changed again. You assume 'unsubs' will 'make' CCP listen but that is just a justification for your own anger at your failure to adapt and quit with the thoght that you just made a difference.
You kill a carebear and tell him to harden up, L2P and adapt when he cries.
Now it's your turn.
Man up. Face the changes. Spit in their faces and show them they are not safe. Down their barges regardless of cost. Tank the gate guns long enough to kill your target and show them loss is of no concern. Suicide their incursion/mission ships anyway.
Why complain? Why cry?
Eve is dumbing down? That may be true but games can never become stagnant ane remain the same. Just keep pushing and have fun and make your mark.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
861
|
Posted - 2012.08.07 08:00:00 -
[130] - Quote
Pilna Vcelka wrote:Thats where I win EVE, a newbie in an npc corp who will be gradually more and more catered to. Thats where all of you bitter vets lose, spilling tears of nostalgy and praying for a "hardcore uber evil video game" which wiill never work if made for profit. TBH I agree with you on that point.
But let me tell you one thing, all trolling and ad hominem aside: there is a significant chance that after you play this game for an extended period of time, your style will shift to resemble that of a pvp-oriented player. You might think that's impossible now, but the more you progress through the game, the more confident you will feel, and at some point you will delve into the game's more-sordid aspects. At that point, one of two things are likely to happen:
1. You will wish that you had more opportunities to engage in different shenanigans, even if the game doesn't itself change (much like current-day pvpers lament the game's artificial limitations in such forms as local in 0.0, NPC navy ships in highsec, etc). 2. The game will still be getting continuously casualized (made safer) in an effort to bring in the Facebook bucks, and you are likely to take up the very same stance that we're so vehemently defending right now.
In my adventures, I've encountered many people who shared your current beliefs. The majority of those people quit within a few months, but something interesting happened to the others. They "grew up," in EVE terms, and are now some of the best pvpers I know. People who wished cancer on me for killing their mission Ravens in 2008 are today leading some of the most hardcore pirate/war corporations in the game.
Mark my words: if you stick around here long enough, you will change, and you will feel silly about saying the stuff you did. It's not just an empty promise; I have many years of empirical evidence to support this claim. (USER WAS BANNED FOR THIS POST) |

Vaerah Vahrokha
Vahrokh Consulting
1800
|
Posted - 2012.08.07 08:09:00 -
[131] - Quote
Destiny Corrupted wrote:Vaerah Vahrokha wrote:What can CCP do, when there's a generational shift toward spineless? CCP also play a PvP game, they on one side with their 20k concurrent online players (assuming their own published 2.5 alts per account / some stay logged off ofc) vs the idiot friendly, millions of subs giants.
That's also why it's important for CCP to try hold the old players, they preserve the "ancient mood" of the game, once they are gone then it's WoW-heads and CCP can't do anything but restrict their playerbase more and more. Or give in and make EvE just another piece of easy poo and then lose all. CCP certainly are in for some hard choices come the next years. They could develop a new game if they're after the Facebook bucks, instead of changing something that has a proven history of working well (albeit with a low growth rate). No one says CCP has to be a one-game company. They're taking a risk in casualizing EVE, which might not necessarily pay off. In fact, I'd venture to bet that it won't, simply because other MMOs do the pve stuff waaaaaay better.
They have tried, both with Dust (we'll see how it'll do) and the emo vampires MMO. Of course a small, non public company cannot put budget "out of nowhere" on multiple projects so they tried to "use" EvE for part of the development.
We see it did not go so well.
Because there's always the other part of the equation, you say they could make another game but then they will have to slow down developing the money maker and lose subs. As I said, hard choices. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 08:13:00 -
[132] - Quote
Destiny Corrupted wrote:People who wished cancer on me for killing their mission Ravens in 2008 are today leading some of the most hardcore pirate/war corporations in the game. How did they like the new wardec system? I hear it was so good 0rphanage Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Roime
Shiva Furnace Dead On Arrival Alliance
1007
|
Posted - 2012.08.07 08:15:00 -
[133] - Quote
Good points made in this thread, and I agree with OP that it's difficult to pinpoint single changes, but nevertheless the general direction of changes is a bit worrying. It's also sad to see a player who gets EVE go. Hope you come back.
Pilna Vcelka wrote:My opinion on OP and his opinions: Its time you bitter die-hard vets GTFO already, really.
Im laughing my *** off so hard at all of your "make a lot of effort to succeed" and "work hard to accomplish something". Get a ******* life kid, because this is a video game and those are supposed to be fun, not pain.
If you feel like you need to accomplish things by working hard, maybe its time you got your far a** away from your PC and started making your real life better instead of pursuing a tough internet guy career.
CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead.
"Video games are supposed to be fun" according to who? Your narrow perception of entertainment? I could care less about your "fun", I want an immersive, deep and challenging experience where I need to push myself to succeed against smart human opponents. This is satisfying, not lalalafunwhattodonexti'mbored.
The world is literally full of casual games with little value or long-term content. EVE is exceptional in it's ability to create both the sweet sensation of achievement, and the bitter taste of failure.
Your naive perception of EVE fans being basement-dwelling no-lifers is blatantly ridiculous and tells more about your feelings of insecurity and lack of confidence than anything. EVE caters to smart individuals who enjoy co-operation and overcoming challenges. Needless to say, these kind of tend to succeed in real life as well.
Just like the OP, I want a ******* hard game, because nothing less is enough. Deal with it.
Gallente - the choice of the interstellar gentleman |

Thor Kerrigan
Guardians of Asceticism
187
|
Posted - 2012.08.07 08:15:00 -
[134] - Quote
I think you, of all people, will actually be missed.
Most of your threads I had the chance to read were quite interesting and spot on for what EVE should aspire to be. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
863
|
Posted - 2012.08.07 08:16:00 -
[135] - Quote
Vaerah Vahrokha wrote:Destiny Corrupted wrote:They could develop a new game if they're after the Facebook bucks, instead of changing something that has a proven history of working well (albeit with a low growth rate). No one says CCP has to be a one-game company. They're taking a risk in casualizing EVE, which might not necessarily pay off. In fact, I'd venture to bet that it won't, simply because other MMOs do the pve stuff waaaaaay better. They have tried, both with Dust (we'll see how it'll do) and the emo vampires MMO. Of course a small, non public company cannot put budget "out of nowhere" on multiple projects so they tried to "use" EvE for part of the development. We see it did not go so well. Because there's always the other part of the equation, you say they could make another game but then they will have to slow down developing the money maker and lose subs. As I said, hard choices. Well, I find nothing wrong with the vampire MMO per se. The problem was that they said "welp, we're going to pause with the EVE stuff for a few years to work on pretty avatars." If they developed it alongside EVE, without dipping into the resources allocated for the latter (at least to a great extent), then why not? I mean, **** it, I'd play me some vampires. Sounds interesting, and I'd have no problem kicking them a sub if it's a worthy game. (USER WAS BANNED FOR THIS POST) |

Thor Kerrigan
Guardians of Asceticism
187
|
Posted - 2012.08.07 08:21:00 -
[136] - Quote
Destiny Corrupted wrote:Pilna Vcelka wrote:Thats where I win EVE, a newbie in an npc corp who will be gradually more and more catered to. Thats where all of you bitter vets lose, spilling tears of nostalgy and praying for a "hardcore uber evil video game" which wiill never work if made for profit. TBH I agree with you on that point. But let me tell you one thing, all trolling and ad hominem aside: there is a significant chance that after you play this game for an extended period of time, your style will shift to resemble that of a pvp-oriented player. You might think that's impossible now, but the more you progress through the game, the more confident you will feel, and at some point you will delve into the game's more-sordid aspects. At that point, one of two things are likely to happen: 1. You will wish that you had more opportunities to engage in different shenanigans, even if the game doesn't itself change (much like current-day pvpers lament the game's artificial limitations in such forms as local in 0.0, NPC navy ships in highsec, etc). 2. The game will still be getting continuously casualized (made safer) in an effort to bring in the Facebook bucks, and you are likely to take up the very same stance that we're so vehemently defending right now. In my adventures, I've encountered many people who shared your current beliefs. The majority of those people quit within a few months, but something interesting happened to the others. They "grew up," in EVE terms, and are now some of the best pvpers I know. People who wished cancer on me for killing their mission Ravens in 2008 are today leading some of the most hardcore pirate/war corporations in the game. Mark my words: if you stick around here long enough, you will change, and you will feel silly about saying the stuff you did. It's not just an empty promise; I have many years of empirical evidence to support this claim.
+1
I have personally come a long way since my days of running level 1's with a kestrel in highsec.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
1248
|
Posted - 2012.08.07 08:25:00 -
[137] - Quote
Destiny Corrupted wrote:Well, I find nothing wrong with the vampire MMO per se. The problem was that they said "welp, we're going to pause with the EVE stuff for a few years to work on pretty avatars." If they developed it alongside EVE, without dipping into the resources allocated for the latter (at least to a great extent), then why not? I mean, **** it, I'd play me some vampires. Sounds interesting, and I'd have no problem kicking them a sub if it's a worthy game. Well if enough people will kick them a sub, why not allocate more resources to it.
Oh dear, they're shooting the jita statue, let them eat... er drink... cake. No, blood. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
863
|
Posted - 2012.08.07 08:29:00 -
[138] - Quote
Alavaria Fera wrote:Destiny Corrupted wrote:Well, I find nothing wrong with the vampire MMO per se. The problem was that they said "welp, we're going to pause with the EVE stuff for a few years to work on pretty avatars." If they developed it alongside EVE, without dipping into the resources allocated for the latter (at least to a great extent), then why not? I mean, **** it, I'd play me some vampires. Sounds interesting, and I'd have no problem kicking them a sub if it's a worthy game. Well if enough people will kick them a sub, why not allocate more resources to it. It isn't irrational. Oh dear, they're shooting the jita statue, let them eat... er drink... cake. No, blood. When companies take on new ventures, they find methods to finance them before doing so. What CCP tried to do was take the money that they needed to maintain their cash cow (EVE), not just the surplus generated from operations, and divert it into a new project, and that's something you LOL simply don't do. Go to the bank and get a loan or something, but do not stop buying feed for the headless chicken that draws all the people to your carnival. (USER WAS BANNED FOR THIS POST) |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
863
|
Posted - 2012.08.07 08:29:00 -
[139] - Quote
derp forumz (USER WAS BANNED FOR THIS POST) |

Thor Kerrigan
Guardians of Asceticism
187
|
Posted - 2012.08.07 08:32:00 -
[140] - Quote
Pilna Vcelka wrote: I never risk anything I would regret losing and the few times I got caught, I just stood there waitign for my ship to explode and my pod pop, ignoring the incoming convos telling me how terribad I am and the values of ransoms I should pay and following hatemails telling me how I suck for carebearing and you know what?
I came, I saw, I loll'ed.
Pathetic clueless carebear. |

OmniBeton
OmniBeton Metatech
16
|
Posted - 2012.08.07 08:36:00 -
[141] - Quote
Mors Sanctitatis wrote:if you get a fight it's because either A) the other side wanted to fight,
I'm quite sure what you meant was "Other side is prepared to fight". Yep, fighting someone who is willing and prepared is a pain in the butt. You may, like, loose or something.
|

Nirnias Stirrum
Insidious Design
266
|
Posted - 2012.08.07 08:38:00 -
[142] - Quote
I always chuckle at posts that says "gosh darn iv been playing this game for x amount of years" then you check the age of char and its way less. Theres a reason why the term "post with your main" is a popular term.
P.S will we be getting a new topic for every char that you unsub? |

ugh zug
28
|
Posted - 2012.08.07 08:41:00 -
[143] - Quote
yawn Want me to shut up?-á Send me ISK and i'll stop giving suggestions to CCP that make sense. Remove content from my post, 15 bil Remove my content from a thread I have started 30bil. |

Lexmana
657
|
Posted - 2012.08.07 08:42:00 -
[144] - Quote
CCP is walking a thin line. For every screw up and slight change of direction a number of vets will have had enough and leave the game. Many will never come back and EVE is losing more of the so important content generating players. It is like a brain drain.
When we reach a critical mass of bored carebears shooting red crosses and rocks then EVE will actually begin to die. Not many will stay around for years paying subscription for one of the most boring PVE gameplays on the market. Maybe we are already there? Only time will tell. I really hope not and wish that OP one day come back to a better EVE.
o7 |

Eugene Kerner
TunDraGon
82
|
Posted - 2012.08.07 08:50:00 -
[145] - Quote
Alavaria Fera wrote:Mors Sanctitatis wrote:I think that the data would show that in the long run, older players end up spending much more money over the lifetime of their playing the game than the hordes of new players. What does CCP's financial structure look like, do they have the ol' Quarterly Report pressure or something like that?
Five words
General Catalyst Partners Novator Partners |

Tarryn Nightstorm
Hellstar Towing and Recovery
608
|
Posted - 2012.08.07 09:04:00 -
[146] - Quote
OmniBeton wrote:Mors Sanctitatis wrote:if you get a fight it's because either A) the other side wanted to fight, I'm quite sure what you meant was "Other side is prepared to fight". Yep, fighting someone who is willing and prepared is a pain in the butt. You may, like, loose or something.
*lose Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Tippia
Sunshine and Lollipops
8911
|
Posted - 2012.08.07 09:05:00 -
[147] - Quote
Eugene Kerner wrote:Alavaria Fera wrote:Mors Sanctitatis wrote:I think that the data would show that in the long run, older players end up spending much more money over the lifetime of their playing the game than the hordes of new players. What does CCP's financial structure look like, do they have the ol' Quarterly Report pressure or something like that? Five words General Catalyst PartnersNovator Partners Also, going back a year, you might find this thread that arose out of the post-MT/Incarna d+¬b+ócle. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Cede Forster
EVE University Ivy League
13
|
Posted - 2012.08.07 09:18:00 -
[148] - Quote
the entire "game is dieing" attitude sounds very much like wow forums, just saying 
i think they should make the game harder, percental SP loss for characters when podded and no concord... but hey, i am not really the audience they cater to |

Mandos2k
Tribal Liberation Force Minmatar Republic
2
|
Posted - 2012.08.07 09:23:00 -
[149] - Quote
Mors Sanctitatis wrote:When I was a new player, Eve was incredibly lethal. Jump into a .4, get your face blown off.
You must have lived in an interesting imaginary weirdo-world back then. I would have loved to have seen that too!
You know what I did in your super-incredibly-lethal past? I mined Nocxium in a Dominix with Harvesters in Decon. I did sightseeing tours in a Typhoon through low sec. I hunted NPCs in entry null sec systems in a rail Megathron. Please, go ahead. Try any of these moronic things today. Tell me how it went.
EVE has changed. I give you that. But it was certainly not more dangerous back then than it is today. Maybe you want to enlighten me though and tell me what you think made EVE so super safe and cuddly nowadays, cause your OP certainly doesn't do it. |

Alpheias
Euphoria Released Verge of Collapse
750
|
Posted - 2012.08.07 09:25:00 -
[150] - Quote
Pilna Vcelka wrote:Alpheias wrote:So much delicious anger! I just can't wait for you to be super-butthurt over a change to carebearing, something that you have never seen before whilst carebearing, something like a real challenge.
Your tears will be absolutely divine, like a fine, fine wine running down your cheeks into the river of LOL. That has happened before and there were no tears. Because EVE PvP is not worth any tears, because its just plain dumb. Fights are decided before they even start and for a newbie with no veteran back-up, the outcome is always the same. I never risk anything I would regret losing and the few times I got caught, I just stood there waitign for my ship to explode and my pod pop, ignoring the incoming convos telling me how terribad I am and the values of ransoms I should pay and following hatemails telling me how I suck for carebearing and you know what? It seems it made them PvP sl*ts even more angry and depressed because I didnt really give a **** about their F1 pewpew. Thats where I win EVE, a newbie in an npc corp who will be gradually more and more catered to. Thats where all of you bitter vets lose, spilling tears of nostalgy and praying for a "hardcore uber evil video game" which wiill never work if made for profit. Boo-hoo!
Thank you for letting us know that you don't have the will to leave your mums basement, too much risk out there. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1740
|
Posted - 2012.08.07 09:27:00 -
[151] - Quote
Mandos2k wrote:EVE has changed. I give you that. But it was certainly not more dangerous back then than it is today. Maybe you want to enlighten me though and tell me what you think made EVE so super safe and cuddly nowadays, cause your OP certainly doesn't do it.
Familiarity breeds contempt.
And nostalgia ain't what it used to be.
Day 0 advice for new players: Day 0 Advice for New Players |

Tippia
Sunshine and Lollipops
8912
|
Posted - 2012.08.07 09:30:00 -
[152] - Quote
Mandos2k wrote:EVE has changed. I give you that. But it was certainly not more dangerous back then than it is today. Maybe you want to enlighten me though and tell me what you think made EVE so super safe and cuddly nowadays, cause your OP certainly doesn't do it. Highsec was a bit more dangerous GÇö slower, less efficient CONCORD, cheaper to attack (in ISK and sec status)GǪ But yes, lowsec isn't all that different other than it might be a bit safer due to lower population.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Irya Boone
Escadron leader La League des mondes libres
33
|
Posted - 2012.08.07 09:36:00 -
[153] - Quote
and why don't you stay in null sec to pvp why for god sake do you want to attack people in high sec. you want some lethal actions . go in null or in W-space ..
And euuh i'am ashamed to ask ....
CAN i have your stuff ?   |

Mike Whiite
Keystone Industrial
65
|
Posted - 2012.08.07 09:37:00 -
[154] - Quote
To the OP:
Although I understand your point of view.
I think you should take in consideration, that you changed as well.
And with that I do mean both character and the RL person.
Your personal feel of fear in this game has dropped as well as your skill in avoiding danger when you have to.
As a much younger player I can remember my first trip to low sec as being very scary, nothing happened but Adrinaline was pumping through my vains.
First PvP fight I chose to engage myself felt like a freefall from 10.000 feet.
Now I don't scout ahead when traveling to low sec. I know the drills en what should get away rom what ever gatecamp there is.
And if I loose a t1 ship I don't think to much about it, and nowa days I get most kicks out fly ships that I consider expensive in to places I consider dangerous.
I understand that ater playing for 8 years there is little you can't aford to loose anymore, nothing you haven't tried and few secrects left to the game.
no simple CCP change is going to change that aside maybe for an entire new engame mechanic.
But consider that to those not playing for as long as you do, EVE is still considered a dangerous place, maybe a little less dangerous what what is was, I'm not the right person to judge that.
If you're longing for a new challenge, maybe you should freese these characters and start a new one, whitout any help from the alts you have away rom the people you know, you still know the tricks, but you lack the resources and SP. it just might give back some of the thrills you had in the old days. |

00wwwwwwwwwwwwwwwwwwwwww wwwwwwwwwwww
cuties4life
0
|
Posted - 2012.08.07 09:37:00 -
[155] - Quote
Good riddance scrub lord. |

Mike Whiite
Keystone Industrial
65
|
Posted - 2012.08.07 09:44:00 -
[156] - Quote
Mike Whiite wrote:To the OP:
Although I understand your point of view.
I think you should take in consideration, that you changed as well.
And with that I do mean both character and the RL person.
Your personal feel of fear in this game has dropped and your skill in avoiding danger when you have to has risen.
As a much younger player I can remember my first trip to low sec as being very scary, nothing happened but Adrinaline was pumping through my vains.
First PvP fight I chose to engage myself felt like a freefall from 10.000 feet.
Now I don't scout ahead when traveling to low sec. I know the drills en what should get away rom what ever gatecamp there is.
And if I loose a t1 ship I don't think to much about it, and nowa days I get most kicks out fly ships that I consider expensive in to places I consider dangerous.
I understand that ater playing for 8 years there is little you can't aford to loose anymore, nothing you haven't tried and few secrects left to the game.
no simple CCP change is going to change that aside maybe for an entire new engame mechanic.
But consider that to those not playing for as long as you do, EVE is still considered a dangerous place, maybe a little less dangerous what what is was, I'm not the right person to judge that.
If you're longing for a new challenge, maybe you should freese these characters and start a new one, whitout any help from the alts you have away rom the people you know, you still know the tricks, but you lack the resources and SP. it just might give back some of the thrills you had in the old days.
|

Cadfael Maelgwyn
Immortals of New Eden Rebel Alliance of New Eden
39
|
Posted - 2012.08.07 09:49:00 -
[157] - Quote
Mike Whiite wrote:If you're longing for a new challenge, maybe you should freese these characters and start a new one, whitout any help from the alts you have away rom the people you know, you still know the tricks, but you lack the resources and SP. it just might give back some of the thrills you had in the old days. Just did this myself.
Came back from last playing in 09, lots of fun to be had flying around null in a Rifter. |

Xorv
Questionable Acquisitions
450
|
Posted - 2012.08.07 09:51:00 -
[158] - Quote
Jupiter's ****! reading some of the replies in this thread, what a bunch of petty lamers some of you are! .. was going to type more on EVE, but really it isn't even worth it.. I just think " Inferno" and 
Mors Sanctitatis see you in Planetside2! Glad to see you adapting and moving onto better things I'm sure many others will do likewise. |

Randomize All
State War Academy Caldari State
20
|
Posted - 2012.08.07 09:52:00 -
[159] - Quote
Where 1 hard player quits, 3 soft hearted NeX Store loving, Gold Ammo Wanting, Daddy's Credit Card Holdin', teenagers will soon replace him. And Hilmar's dream gets a step closer to reality. |

Pilna Vcelka
Center for Advanced Studies Gallente Federation
9
|
Posted - 2012.08.07 09:59:00 -
[160] - Quote
Randomize All wrote:Where 1 hard player quits, 3 soft hearted NeX Store loving, Gold Ammo Wanting, Daddy's Credit Card Holdin', teenagers will soon replace him. And Hilmar's dream gets a step closer to reality.
Actually, carebears tend to be much older, mature and financially self-sufficient than "hard players". Simply because they dont have the time or desire to waste their lives "living hardcore pvp lives". They dont play to "overcome spectacular challenges" because they have enough of those in real world, they come to the virtual one to relax.
Its the 17y/o bullied fatties who make the best die-hard pvpers in any MMO, simply because they need to vent their frustration of failing at their real lives, all of their hate and desire to hurt other players comes simple from being inferior and hurt human beings.
So, Planetside 2 .. when will all of you bitter hater be gone? Can I help you get there faster?
Edit: BTW, pretty much the same scenario as WoW and GW2. According to "die hard veterans", WoW has been dying for like 6 years now and every new MMO will be the end of WoW. Apparently, reality is on the carebear side. |

Richard Desturned
GoonWaffe Goonswarm Federation
1611
|
Posted - 2012.08.07 10:01:00 -
[161] - Quote
Cede Forster wrote:the entire "game is dieing" attitude sounds very much like wow forums, just saying  i think they should make the game harder, percental SP loss for characters when podded and no concord... but hey, i am not really the audience they cater to  you know, actual loss not this "bu-hu my ship got destroyed and my pod too, i got to buy a new clone and its so expensive and it costs isk that i can buy with rl cash if i am too lazy/stupid to get it myself"
hard mode is sort of opt-in in the game
fly around in an alpha clone and you'll suddenly find yourself being a lot better at the game :V EVE Online: Trammel (or NGE) |

Karim alRashid
Red Federation RvB - RED Federation
192
|
Posted - 2012.08.07 10:11:00 -
[162] - Quote
Mors Sanctitatis wrote:N P C corp...
3 kills, 3 deaths alt 
|

Lyron-Baktos
Selective Pressure Rote Kapelle
291
|
Posted - 2012.08.07 10:14:00 -
[163] - Quote
All of OP's examples are of killing noobs or carebears, lol. When he cries of ccp making the game too easy, he means not easy for him. On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |

Taranius De Consolville
Lost Dawn Chaos Corrosive.
174
|
Posted - 2012.08.07 10:21:00 -
[164] - Quote
Mors Sanctitatis wrote:Basicially im qutting because ccp is making it harder to camp 0.4 gates and newbies are getting smarter and im not getting tons of easy kills, also because after the barge patch i wont be able to gank barges non stop
emo rage quit bye o/
Fixed it for you |

Lexmana
658
|
Posted - 2012.08.07 10:25:00 -
[165] - Quote
Pilna Vcelka wrote:Randomize All wrote:Where 1 hard player quits, 3 soft hearted NeX Store loving, Gold Ammo Wanting, Daddy's Credit Card Holdin', teenagers will soon replace him. And Hilmar's dream gets a step closer to reality. Actually, carebears tend to be much older, mature and financially self-sufficient than "hard players". Simply because they dont have the time or desire to waste their lives "living hardcore pvp lives". They dont play to "overcome spectacular challenges" because they have enough of those in real world, they come to the virtual one to relax. Its the 17y/o bullied fatties who make the best die-hard pvpers in any MMO, simply because they need to vent their frustration of failing at their real lives, all of their hate and desire to hurt other players comes simple from being inferior and hurt human beings. So, Planetside 2 .. when will all of you bitter hater be gone? Can I help you get there faster? Edit: BTW, pretty much the same scenario as WoW and GW2. According to "die hard veterans", WoW has been dying for like 6 years now and every new MMO will be the end of WoW. Apparently, reality is on the carebear side. I think you are confused. Hard core is not the same as PvP. If I am not mistaken hardcore wow players tend to do PVE raids.
In EVE, it takes time to build an organisation, manage a corp and/or alliance and to claim a pice of space of your own wether k-space or WH. If you are serious about that you need to be a little "hard core" and put a lot of effort into the game. But being part of a corp/alliance doing PvP is not necessary hard core. It is a play-style where you like to fight somewhat intelligent players instead of dumb bots. You can do that with very little playing time. If only you would dare to try.
What is probably more accurate is that PvP players tend to be more engaged in the game they play. It is only natural that you feel more attached to humans than to bots. And that engagement is likely to make you more loyal to the game, stay longer and spend more money. |

dexington
107
|
Posted - 2012.08.07 10:25:00 -
[166] - Quote
Mors Sanctitatis wrote:Jump into a .4, get your face blown off. Rinse, repeat. Your life span was usually dictated by how long you could hold your cloak at a gate.
Wow... that really sounds like lots of fun, why anyone would want to redesign that awesome concept is hard to understand.
GÇ£The best way to keep something bad from happening is to see it ahead of time, and you can't see it if you refuse to face the possibility.GÇ¥-á |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
873
|
Posted - 2012.08.07 11:44:00 -
[167] - Quote
Pilna Vcelka wrote:Actually, carebears tend to be much older, mature and financially self-sufficient than "hard players". Simply because they dont have the time or desire to waste their lives "living hardcore pvp lives". They dont play to "overcome spectacular challenges" because they have enough of those in real world, they come to the virtual one to relax.
Its the 17y/o bullied fatties who make the best die-hard pvpers in any MMO, simply because they need to vent their frustration of failing at their real lives, all of their hate and desire to hurt other players comes simple from being inferior and hurt human beings. Well-written, just the right amount of passive aggression to make it work. An easy 7/10. Would give it a higher score if it wasn't recycled material. (USER WAS BANNED FOR THIS POST) |

Johan Civire
Dirty Curse inc.
69
|
Posted - 2012.08.07 11:49:00 -
[168] - Quote
one troll less stop the f*cking QQ post jezus people need to read those dev post i think OP is brainless or what... Do you even think ccp cares about you? lmfao yah the do but not in the way that you have everything YOU NEED. There are more players.. Then ONLY YOU. Get over it go cry agains your mommy and ask why people are so rude.... Because trolling people and whiners are not nice people |

Alavaria Fera
GoonWaffe Goonswarm Federation
1249
|
Posted - 2012.08.07 12:34:00 -
[169] - Quote
Destiny Corrupted wrote:Pilna Vcelka wrote:Actually, carebears tend to be much older, mature and financially self-sufficient than "hard players". Simply because they dont have the time or desire to waste their lives "living hardcore pvp lives". They dont play to "overcome spectacular challenges" because they have enough of those in real world, they come to the virtual one to relax.
Its the 17y/o bullied fatties who make the best die-hard pvpers in any MMO, simply because they need to vent their frustration of failing at their real lives, all of their hate and desire to hurt other players comes simple from being inferior and hurt human beings. Well-written, just the right amount of passive aggression to make it work. An easy 7/10. Would give it a higher score if it wasn't recycled material. Reduce, reuse and recycle, huh. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Tarryn Nightstorm
Hellstar Towing and Recovery
609
|
Posted - 2012.08.07 12:38:00 -
[170] - Quote
Johan Civire wrote:one troll less stop the f*cking QQ post jezus people need to read those dev post i think OP is brainless or what... Do you even think ccp cares about you? lmfao yah the do but not in the way that you have everything YOU NEED. There are more players.. Then ONLY YOU. Get over it go cry agains your mommy and ask why people are so rude.... Because trolling people and whiners are not nice people
*"Than," not "then."
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Lilliana Stelles
Mindstar Technology Executive Outcomes
278
|
Posted - 2012.08.07 12:54:00 -
[171] - Quote
"Eve is about pvp"
That was your first incorrect assumption. Go play Wow if you don't want to show up in local. |

Elliot Vodka
School of Applied Knowledge Caldari State
18
|
Posted - 2012.08.07 12:59:00 -
[172] - Quote
So the first time in 8 years... Your refusing to adapt?
Thats freaking hilarious xD |

Roime
Shiva Furnace Dead On Arrival Alliance
1010
|
Posted - 2012.08.07 13:01:00 -
[173] - Quote
Lilliana Stelles wrote:"Eve is about pvp"
That was your first incorrect assumption. Go play Wow if you don't want to show up in local.
Personally I think this is a game about internet spaceships. It just happens that almost all of the different ships in EVE are designed exclusively to fill various combat roles.
Gallente - the choice of the interstellar gentleman |

koffeee
Viziam Amarr Empire
0
|
Posted - 2012.08.07 13:04:00 -
[174] - Quote
wow i've played eve on and off since it went retail many moons ago.
and every time i come into eve and check the forums, its full of elite players who moan about the game, moan about changes and moan about the fellow players.
all games are the same, you must keep players coming back. it isn't about keeping those players playing, but gettting them new people playing.
most of the older players all use plex so whats the deal? someone paid for that plex with money but i bet it wasn't you......
eve isn't about killing noobs. 0.8+ should be 100% secure for new players, the old players should get there rocks off doing something else than picking on noobs.
Gate guns have always been under powered. totally useless. gate camping isn't fun. its just griefing.
if you get your rocks off going after players with 5 million skillpoints then i'm glad your leaving. because it will make my gaming experience better.
|

Lilliana Stelles
Mindstar Technology Executive Outcomes
278
|
Posted - 2012.08.07 13:05:00 -
[175] - Quote
Roime wrote:Lilliana Stelles wrote:"Eve is about pvp"
That was your first incorrect assumption. Go play Wow if you don't want to show up in local. Personally I think this is a game about internet spaceships. It just happens that almost all of the different ships in EVE are designed exclusively to fill various combat roles.
Eve is what you make of it, whether that be collecting corpses, avatar dress up, or full-time ship spinning. It can be a pvp game, but that's not all there is.
I don't understand why people keep thinking that they've found out what Eve is "about". |

Attica
Social Destortion
9
|
Posted - 2012.08.07 13:15:00 -
[176] - Quote
koffeee wrote:wow i've played eve on and off since it went retail many moons ago.
and every time i come into eve and check the forums, its full of elite players who moan about the game, moan about changes and moan about the fellow players.
all games are the same, you must keep players coming back. it isn't about keeping those players playing, but gettting them new people playing.
most of the older players all use plex so whats the deal? someone paid for that plex with money but i bet it wasn't you......
eve isn't about killing noobs. 0.8+ should be 100% secure for new players, the old players should get there rocks off doing something else than picking on noobs.
Gate guns have always been under powered. totally useless. gate camping isn't fun. its just griefing.
if you get your rocks off going after players with 5 million skillpoints then i'm glad your leaving. because it will make my gaming experience better.
I have to head out to work atm but shall return. I just wanted to say that most of what you said is, imo, dead on, balls to the wall accurate..imo. Pirate tears are yummier than carebear tears for they come from the deeper well of anguish. |

Hammer Borne
Center for Advanced Studies Gallente Federation
19
|
Posted - 2012.08.07 13:23:00 -
[177] - Quote
Anyone who feels the need to attention ***** their own leave of the game leaves Eve a better place.
This kind of thing is best sent in direct feedback to EVE admins/CSM/etc. |

Roime
Shiva Furnace Dead On Arrival Alliance
1012
|
Posted - 2012.08.07 13:35:00 -
[178] - Quote
Lilliana Stelles wrote:Roime wrote:Lilliana Stelles wrote:"Eve is about pvp"
That was your first incorrect assumption. Go play Wow if you don't want to show up in local. Personally I think this is a game about internet spaceships. It just happens that almost all of the different ships in EVE are designed exclusively to fill various combat roles. Eve is what you make of it, whether that be collecting corpses, avatar dress up, or full-time ship spinning. It can be a pvp game, but that's not all there is. I don't understand why people keep thinking that they've found out what Eve is "about".
Sure, everybody is entitled to see EVE as they please, this game is a sum of many parts, but player vs player combat is what drives the whole universe, from mining and industry to trade. And that is a simple fact, not an opinion.
Consequently the other parts couldn't exist without pvp, especially not corpses 
I often feel like the open despise towards PVP is tainted by limited exposure to pew, specifically to the most boring forms of it such as hisec station games, bad luck on gates or being a grunt in a null blob of a bad alliance. Even without any personal experience, these get thrown about so often that new players start to believe that's all there is to pvp.
Still even this does not explain why some posters can be so cross-eyed to actually suggest that all pvpers only want to kill nubs on gates, or suicide miners on belts. These activities omit the interesting aspects that EVE pvp consist of- strategy, co-operation, making space brosefs, outwitting your opponents. Hell, just setting up a POS inside a wormhole and living there is already pvp imho.
Controlling large fleets must be fun for the exclusive few, but solo and small gang is accessible to everyone.
It's way more than ctrl-click the primary, F1, and trust me, pvp in this game is absolutely fantastic.
Gallente - the choice of the interstellar gentleman |

Lilliana Stelles
Mindstar Technology Executive Outcomes
280
|
Posted - 2012.08.07 13:52:00 -
[179] - Quote
Roime wrote:Lilliana Stelles wrote:Roime wrote:Lilliana Stelles wrote:"Eve is about pvp"
That was your first incorrect assumption. Go play Wow if you don't want to show up in local. Personally I think this is a game about internet spaceships. It just happens that almost all of the different ships in EVE are designed exclusively to fill various combat roles. Eve is what you make of it, whether that be collecting corpses, avatar dress up, or full-time ship spinning. It can be a pvp game, but that's not all there is. I don't understand why people keep thinking that they've found out what Eve is "about". Sure, everybody is entitled to see EVE as they please, this game is a sum of many parts, but player vs player combat is what drives the whole universe, from mining and industry to trade. And that is a simple fact, not an opinion. Consequently the other parts couldn't exist without pvp, especially not corpses  I often feel like the open despise towards PVP is tainted by limited exposure to pew, specifically to the most boring forms of it such as hisec station games, bad luck on gates or being a grunt in a null blob of a bad alliance. Even without any personal experience, these get thrown about so often that new players start to believe that's all there is to pvp. Still even this does not explain why some posters can be so cross-eyed to actually suggest that all pvpers only want to kill nubs on gates, or suicide miners on belts. These activities omit the interesting aspects that EVE pvp consist of- strategy, co-operation, making space brosefs, outwitting your opponents. Hell, just setting up a POS inside a wormhole and living there is already pvp imho. Controlling large fleets must be fun for the exclusive few, but solo and small gang is accessible to everyone. It's way more than ctrl-click the primary, F1, and trust me, pvp in this game is absolutely fantastic.
I won't even try to argue with that. I prefer small gang pvp as well... sadly, it almost always comes down to numbers. I've only had a few honest shootouts.
But for me, it's only one part of the game. I see PvP as ultimately an endgame. I carebeared for almost a year before I really got into it, and I don't view my time in highsec as any less correct or important. |

Arkturus McFadden
Sonoran Shadow Black Mesa Complex
177
|
Posted - 2012.08.07 13:54:00 -
[180] - Quote
Mors Sanctitatis wrote:I read a post earlier about some 3 year player binning his character because he was suicide ganked and then lost his Golem (LOL) to Concord because he "shot a Noctis" (i.e. he was an idiot and made a huge mistake).
I'm an 8 year+ player (I've lost count to be frank) and I've had at least two accounts subbed at a minimum for the entire 8+ years. This month will be the first time in 8 years that I have no characters in training.
Why? CCP has continued and will continue to make Eve less lethal. CCP continually makes Eve a safer place, easier to survive, with fewer opportunities to die horribly as a result of your mistakes. Essentially, they've dumbed down the game, and continue to do so.
When I was a new player, Eve was incredibly lethal. Jump into a .4, get your face blown off. Rinse, repeat. Your life span was usually dictated by how long you could hold your cloak at a gate. This part of the game was what kept me coming back for more. Extreme risk, extreme danger, extreme loss if you make a mistake.
Eve PVP is now garbage. It's not that the balance is that bad, or the mechanics are terrible. That part of the game is just fine. It's the inability to have non-concentual PVP. 99% of the time, if you get a fight it's because either A) the other side wanted to fight, or B) the other side made such a huge mistake that they ignored all signs of danger for 10+ minutes while you 'snuck up on them' in broad daylight, broadcasting your presence in local. Anyway, I digress.
With every change, CCP has removed risk, weighted the balance towards the defender and generally pampered those players who otherwise would have been murdered like sleeping baby seals.
Maybe one day the game will turn the corner and CCP will start making it more lethal again. I seriously doubt it, but it might happen. Until then, it's looking less and less likely that I'll find it worthwhile to log back in. It's sad really. CCP has finally managed to pummel my fanatical enthusiasm for the game into mush. I've been transformed from Eve evangelist to apathetic apologist. And the worst part is, all the other aspects of Eve have never been better: graphics, new ship models, missile trails, interface updates, market improvements, industry, invention, etc. etc. etc.
But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
***EDIT***
Some addendum:
This post isn't about gate guns, or high sec or low sec or whatever. The players focusing on issues such as these are behaving like a person running at speed and looking straight down at their toes. The focus should be at the horizon, not at the base of your feet. Think bigger. Think more fundamentally about how the game is constructed and how it's (so poorly) organized for PVP and how fundamental changes in gameplay can radically improve the game over the long run. CCP keeps placating you with tiny improvements and distracting you with changes designed to generate controversy and discord.
So no, this isn't a "Goons ruined Eve" thread. It's not a whine thread. I'm just voting with my wallet. The only thing CCP understands.
Cya, I'll enjoy the ever present pvp while your gone. But hopefully you'll come back, because veterans on the battlefield are a sight to behold for the newer guys. |

Vilnius Zar
Ordo Ardish
103
|
Posted - 2012.08.07 14:01:00 -
[181] - Quote
They're working (and have been for years) to make EVE more mainstream, because that attracts more players (the customer pool for "hardcore" pvp focussed players is fairly small compared to other types). Thing is ofcourse that by doing so they also make it more mediocre and generic, so short term this has a positive effect (more influx of new players).
The problems this creates are the following
- EVE is about player created content, generally this is done by people who are invested into the game and it's mostly done in ways that are pvp/combat related. Think of GHSC, the BOB era (which are now replaced by PL/goons in that respect although it's not really the same thing) and similar antics. Without player driven "storylines" EVE loses its magic and shows you what it essentially is: a badly coded spreadsheet borefest. Without conflict on a "personal" level (creating the drive) there's not much to do other than grind PVE till your balls fall off or doing blob stuff frantically trying to convince yourself you're having fun.
The more generic/safe you make this game, the less the "content creators" you'll keep/have as they'll go "pff, why bother" (this is already happening, we need a good feud tbh). So long term that means you lose your loyal player base because at one point more and more are going "**** this ****". The problem is ofcourse that CCP listens to marketing managers and those don't care much for long term effects, all they care about is short term because that's what their bonuses are based on. And in a few short years they'll leave "to find a new challenge" leaving behind a wreck.
- The new type of player that's attracted to the new generic EVE will move on to the next new fad fairly soon. There's a REASON why WOW-clones don't do well, they're generic and are easily replaced by the next generic nonsense, populated by players who rush to the endgame (if any) and then their attention span drops to the floor, eager to find the next new game. The result is that turnover (average time a player sticks to EVE) will be a lot faster, resulting in less and less options to be so invested in the game, have played for so long that you become a content creator. On average we'll get a higher influx but a younger account age before they move on.
This is ofcourse already noticeable in how CCP focuses their effort on newer players, for years you hear the "but what about us vets, when do WE get something cool?". They're actively, but slowly, moving away from the pvp focussed sandbox into a more generic thing that'll attract more people. The problem is that they don't realise that EVE exists and has grown BECAUSE it's rather niche stance, not in spite of it.
In short, OP is correct and I very much understand his stance on the matter. Amat victoria curam. |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2145
|
Posted - 2012.08.07 14:01:00 -
[182] - Quote
What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

Rico Minali
Sons Of 0din Dark Therapy
906
|
Posted - 2012.08.07 14:05:00 -
[183] - Quote
I was intending to read half the post and disregard it as a whine. I was wrong.
I actually agree with alot of what teh OP is saying. Eve IS becoming safer, it shouldnt. Sure some things need balancing, suicide ganking does need to be less prolific but other than that, there should be more pvp not less. Alot of what has been happening is actually reducing pvp and danger.
Miners did need a buff, teh ability to have ships that wont be ganked anythign liek as often. However, it surely wont end suicide ganking as many people will still opt for high yield low tank ships, they will die. That is right, it should be able to happen.
Gate guns that pretty much end lowsec pvp at gates? No thanks. Station games where you can avoid pvp? No thanks. Making easy ways to avoid pvp? No thanks.
Add ways for players to defend themselves, not add mechanics to make them safe. Make more reasons for players to go to dangerous places, not make the places safer. Make the players make themselves safer, dont hold their hands and wrap them in cotton wool.
Keep Eve harsh. When I started in 07 everythign was harder than it is today, and it was even harder before that by all accounts. Stop making it softer, but give people more to play with and let them roll with it. Balance what is needed, but stop making everything safer.
Trust me, I almost know what I'm doing. |

Richard Desturned
GoonWaffe Goonswarm Federation
1631
|
Posted - 2012.08.07 14:14:00 -
[184] - Quote
FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior?
Let's see:
Instakilling, permajamming and instaneuting CONCORD, halving of CONCORD response times, removal of insurance payouts for losses to CONCORD, HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations
There's more than that too! EVE Online: Trammel (or NGE) |

Doddy
Excidium. Executive Outcomes
92
|
Posted - 2012.08.07 14:18:00 -
[185] - Quote
While i broadly agree with the sentiments (eve continues to move further from what made it great), these "i cancelled my 25 accounts" threads are the poasting equivelant of a 6 year old taking their ball home. Seriously nobody cares. |

Bootleg Jack
Potters Field
231
|
Posted - 2012.08.07 14:18:00 -
[186] - Quote
Destiny Corrupted wrote:Jimmy Gunsmythe wrote:But whatever, leave. More for the rest of us. That's not how it works when content-creating players leave the game.
lol, to the contrary, if we could just get another 30k or so bitter vets to leave this game could move into the 21st century instead of the death spiral it is on.
I'm an American, English is my second language... |

SegaPhoenix
United Kings Test Alliance Please Ignore
19
|
Posted - 2012.08.07 14:19:00 -
[187] - Quote
Op, your my hero.
Keep on keepin on brother. |

Richard Desturned
GoonWaffe Goonswarm Federation
1631
|
Posted - 2012.08.07 14:20:00 -
[188] - Quote
Bootleg Jack wrote:lol, to the contrary, if we could just get another 30k or so bitter vets to leave this game could move into the 21st century instead of the death spiral it is on.
yeah CCP should shed their most loyal players who have stayed subbed for years on end and create content
great plan there EVE Online: Trammel (or NGE) |

Bootleg Jack
Potters Field
231
|
Posted - 2012.08.07 14:23:00 -
[189] - Quote
Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change I'm an American, English is my second language... |

Richard Desturned
GoonWaffe Goonswarm Federation
1631
|
Posted - 2012.08.07 14:24:00 -
[190] - Quote
Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change
the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec EVE Online: Trammel (or NGE) |

Signal11th
637
|
Posted - 2012.08.07 14:26:00 -
[191] - Quote
Rico Minali wrote:I was intending to read half the post and disregard it as a whine. I was wrong.
I actually agree with alot of what teh OP is saying. Eve IS becoming safer, it shouldnt. Sure some things need balancing, suicide ganking does need to be less prolific but other than that, there should be more pvp not less. Alot of what has been happening is actually reducing pvp and danger.
Miners did need a buff, teh ability to have ships that wont be ganked anythign liek as often. However, it surely wont end suicide ganking as many people will still opt for high yield low tank ships, they will die. That is right, it should be able to happen.
Gate guns that pretty much end lowsec pvp at gates? No thanks. Station games where you can avoid pvp? No thanks. Making easy ways to avoid pvp? No thanks.
Add ways for players to defend themselves, not add mechanics to make them safe. Make more reasons for players to go to dangerous places, not make the places safer. Make the players make themselves safer, dont hold their hands and wrap them in cotton wool.
Keep Eve harsh. When I started in 07 everythign was harder than it is today, and it was even harder before that by all accounts. Stop making it softer, but give people more to play with and let them roll with it. Balance what is needed, but stop making everything safer.
Although I'm coughing in my coffee but for once I agree with Rico. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Bootleg Jack
Potters Field
231
|
Posted - 2012.08.07 14:32:00 -
[192] - Quote
Richard Desturned wrote:Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec
lol, make more **** up, wait...
let me get my tinfoil hat I'm an American, English is my second language... |

Doddy
Excidium. Executive Outcomes
92
|
Posted - 2012.08.07 14:37:00 -
[193] - Quote
Richard Desturned wrote:FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? Let's see: Instakilling, permajamming and instaneuting CONCORD, halving of CONCORD response times, removal of insurance payouts for losses to CONCORD, HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations There's more than that too!
Lets keep this going.
Local tagging (so you can see enemies and outlaws in local the second they jump in), contact list (lets you see the moment an enemy logs on, which if you think about it is pretty broken whatever way you look at it), undock warnings while having agression (talk about dumbing down ...), CONCORD drone jamming, contraband warnings, introduction of noctis and marauders (to cut down loot theft), introduction of carriers (avoid fights), cov ops cloaks (avoid fights esp on haulers), interdiction nullifiers (avoid fights), jump freighters (avoid fights), jump bridges (avoid fights), removal of static plexes (longer escape time for npcers), addition of grav sites (longer escape time for miners), addition of warp to zero (for good reason but it still made things hella safer)
|

J3ssica Alba
Federal Navy Academy Gallente Federation
531
|
Posted - 2012.08.07 14:39:00 -
[194] - Quote
Mors Sanctitatis wrote: When I was a new player, Eve was incredibly lethal. Jump into a .4, get your face blown off. Rinse, repeat. Your life span was usually dictated by how long you could hold your cloak at a gate. This part of the game was what kept me coming back for more. Extreme risk, extreme danger, extreme loss if you make a mistake.
Logic shows that the mistake you did was jump into a .4. If you just kept jumping into a .4 and getting your face blown off you are pretty much suicidal.
This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

Goremageddon Box
Guerrilla Flotilla
371
|
Posted - 2012.08.07 14:41:00 -
[195] - Quote
Bootleg Jack wrote:Richard Desturned wrote:Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec lol, make more **** up, wait... let me get my tinfoil hat
shut up, the goon is right. |

Bootleg Jack
Potters Field
232
|
Posted - 2012.08.07 14:44:00 -
[196] - Quote
Goremageddon Box wrote:Bootleg Jack wrote:Richard Desturned wrote:Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec lol, make more **** up, wait... let me get my tinfoil hat shut up, the goon is right. and we can tell by the critical points you made...
Guess what, shut up doesn't work on the internets  I'm an American, English is my second language... |

Jim Era
The Syndicate Inc En Garde
131
|
Posted - 2012.08.07 14:46:00 -
[197] - Quote
(Q) n (Q); EVE MUST be dying if you are leaving after playing for so long and paying SO much to CCP. However could they recover |

Goremageddon Box
Guerrilla Flotilla
371
|
Posted - 2012.08.07 14:49:00 -
[198] - Quote
Bootleg Jack wrote:Goremageddon Box wrote:Bootleg Jack wrote:Richard Desturned wrote:Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec lol, make more **** up, wait... let me get my tinfoil hat shut up, the goon is right. and we can tell by the critical points you made... Guess what, shut up doesn't work on the internets 
Yes it does, its called the mute/block button.
HAR HAR, u like eeeet?
|

Vaerah Vahrokha
Vahrokh Consulting
1802
|
Posted - 2012.08.07 14:52:00 -
[199] - Quote
Destiny Corrupted wrote:Alavaria Fera wrote:Destiny Corrupted wrote:Well, I find nothing wrong with the vampire MMO per se. The problem was that they said "welp, we're going to pause with the EVE stuff for a few years to work on pretty avatars." If they developed it alongside EVE, without dipping into the resources allocated for the latter (at least to a great extent), then why not? I mean, **** it, I'd play me some vampires. Sounds interesting, and I'd have no problem kicking them a sub if it's a worthy game. Well if enough people will kick them a sub, why not allocate more resources to it. It isn't irrational. Oh dear, they're shooting the jita statue, let them eat... er drink... cake. No, blood. When companies take on new ventures, they find methods to finance them before doing so. What CCP tried to do was take the money that they needed to maintain their cash cow (EVE), not just the surplus generated from operations, and divert it into a new project, and that's something you LOL simply don't do. Go to the bank and get a loan or something, but do not stop buying feed for the headless chicken that draws all the people to your carnival.
As someone who owned or was associate in 3 companies I can tell you that getting a loan - expecially in some EU countries - is quite more challenging than going to a bank and asking for it. And CCP was well financially exposed to begin with.
What happens is actually the opposite, that is you painstakingly pry a damn bank credit from a banker you had to befriend for 6 months and then, after some months they may contact you and demand if fully given back by tomorrow morning or else they force you bankrupt.
CCP is a typical "all goodwill no tangible assets" corporation, it's quite harsh to get abundant credit with that situation. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Pak Narhoo
Knights of Kador
647
|
Posted - 2012.08.07 14:54:00 -
[200] - Quote
Richard Desturned wrote:FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? Let's see: Instakilling, permajamming and instaneuting CONCORD, halving of CONCORD response times, removal of insurance payouts for losses to CONCORD, HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations There's more than that too!
Hey don't look at me I only shoot stuff that can shoot back.  Uhmm, ok I shot a hauler once on my other account. But only once!
If you overdo it, you can expect measurements to be taken. No one even CCP denies your suicide killings but when you make it so that it puts off other players in such a way it hurts CCP's wallet, what do you expect?
All of the above where not implemented by just occasional events. Like (legal) drugs, use them with moderation. But in EVE some people just don't know when to stop or give it a rest. Hulkageddon was great, what's now going on is just unsubstantiated hate or group behavior clubbing seal baby's dead just because they can, and profit from it.
I bet you if some alliance(s) would be burning Jita for month's and month's, CCP has to act. Whimper what you want, the relentless action of a few are the sole reason why your beloved EVE is getting less dangerous. I don't like it myself but it makes sense from CCP's point of view.
Cept for the tears of some in high sec why not stick largely to low sec and null to crack each others skulls? Not saying high sec should be save. Never it should be that. But if some people keep turning high sec into low sec, don't be surprised if you see more of the above quoted nerds in place.
Hi, I'm CCP Arrow, I screwed up the.. ummm... |

Vaerah Vahrokha
Vahrokh Consulting
1802
|
Posted - 2012.08.07 14:59:00 -
[201] - Quote
Richard Desturned wrote:FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations There's more than that too!
- CCP created a whole high alpha class of BCs just for that. They also introduced high sustained DPS ships and buffed existing destroyers to be able to DPS stuff to death before :Concord: - CCP buffed minmatar (the alpha race) across the whole line.
Sadly CCP was never smart enough to do like most other games and put diminishing returns into "many vs 1", so of course people just bring X + 1 ships to do the job and once enough people use the "bring + 1" strategy to make somebody else's game miserable then CCP nerfs DPS along all the line including 1 v 1.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.07 15:01:00 -
[202] - Quote
Richard Desturned wrote:the "bittervets"...
fear anything that challenges the established order.
As they should.
|

Vaerah Vahrokha
Vahrokh Consulting
1802
|
Posted - 2012.08.07 15:04:00 -
[203] - Quote
Pak Narhoo wrote:
Let's see:
If you overdo it, you can expect measurements to be taken. No one even CCP denies your suicide killings but when you make it so that it puts off other players in such a way it hurts CCP's wallet, what do you expect?
All of the above where not implemented by just occasional events. Like (legal) drugs, use them with moderation. But in EVE some people just don't know when to stop or give it a rest. Hulkageddon was great, what's now going on is just unsubstantiated hate or group behavior clubbing seal baby's dead just because they can, and profit from it.
Exactly.
It's the sheet "If I can do it, I WILL do it again and again with no restraint until the big cop stops me" mentality. Not surprisingly, who you quoted's alliance is known for doing exactly that. "Let's crash something hard again and again in 9000 till CCP nerfs it and then go cry on the forum at how bad CCP is".
Guess which "initiative" is going to be nerfed next?
This one.
Today it's legit, then the genius behind it will create enough followers that CCP will nerf it to below the ground. And then he and the others like him will come on the forum to loudly voice at how ebil the CCP cops are. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Ginger Barbarella
State War Academy Caldari State
36
|
Posted - 2012.08.07 15:05:00 -
[204] - Quote
FAILQUITTERS UNITE!!!! |

Richard Desturned
GoonWaffe Goonswarm Federation
1639
|
Posted - 2012.08.07 15:07:00 -
[205] - Quote
Vaerah Vahrokha wrote:Sadly CCP was never smart enough to do like most other games and put diminishing returns into "many vs 1", so of course people just bring X + 1 ships to do the job and once enough people use the "bring + 1" strategy to make somebody else's game miserable then CCP nerfs DPS along all the line including 1 v 1.
It'd put a hard limit on the scale of engagements which is never a good thing.
Blob warfare may be relatively unexciting compared to smaller scale fights but it's far more exciting to talk about fights between 2000 dudes than "oh man 4 of my friends and I decided to go roaming" EVE Online: Trammel (or NGE) |

BearJews
Deep Core Mining Inc. Caldari State
49
|
Posted - 2012.08.07 15:09:00 -
[206] - Quote
Can someone explain to me why a sandbox game (as many claim) is supposed to be just PVP? My understanding is Eve plays out according to how you want to play it, not how someone else wants your experience to be.
That's why I come back, that's why I enjoy the game. Sure you can influence my image of the game, but I will do my best to enjoy it how I want to play. To me that is exactly what a Sandbox should be.
When someone says, well Eve was meant to be played X type of way, that instantly means crying. |

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.07 15:12:00 -
[207] - Quote
BearJews wrote:Can someone explain to me why a sandbox game (as many claim) is supposed to be just PVP? My understanding is Eve plays out according to how you want to play it, not how someone else wants your experience to be.
Because in the classic sense there's no "supposed to be" in a sandbox. It's just a toolset to be used according to the player's whim.
This is one of the many reason EVE isn't really a sandbox in the classic sense. |

Ginger Barbarella
State War Academy Caldari State
36
|
Posted - 2012.08.07 15:18:00 -
[208] - Quote
Richard Desturned wrote:FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? Let's see: Instakilling, permajamming and instaneuting CONCORD, halving of CONCORD response times, removal of insurance payouts for losses to CONCORD, HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations There's more than that too!
That statement alone speaks volumes about Goonies. |

Tarryn Nightstorm
Hellstar Towing and Recovery
610
|
Posted - 2012.08.07 15:22:00 -
[209] - Quote
Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change
Champion idea, old boy!
WoW with lightsabres poorly-coded spreadsheet templates back-ended by even more poorly-coded Access 2003 table for which probably no-one even remembers the code!
Oh, joy!
Maybe I'll even have the beastly-cool option to pay CAD 10.00 10 AUR tokens in the cash-shop for that newly-buffed "Savage M" ammo that never ever drops when the loot table says it should, despite Electronic Arts CCP "being aware of the problem, and looking into it," eh?
^^That^^ was sarcasm, by the way, now serious:
Get the **** out.
Go poison someone else's wells with your generic, easily-led, easy-to-please, easy-to-blinker intellectual putrescence.
I'm certainly not a "vet," by most people's reckoning --started "following" the game in mid 2008, putzed about with a few trials later that year, subbed up "for good" just after New Year's 2009, will never ever sell my "first main," in addition to handsome Tarryn, here-- but even then, EVE was harsher, and harder.
And more to the point, the community was 1,000,000,000,...,000 times better.
Now, what have we got? 30,000+ of you?
Thank you, no.
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.07 15:29:00 -
[210] - Quote
Tarryn Nightstorm wrote: Now, what have we got? 30,000+ of you?
No, U. |

Nerf Burger
Republic Military School Minmatar Republic
29
|
Posted - 2012.08.07 15:29:00 -
[211] - Quote
Pilna Vcelka wrote:Alpheias wrote:So much delicious anger! I just can't wait for you to be super-butthurt over a change to carebearing, something that you have never seen before whilst carebearing, something like a real challenge.
Your tears will be absolutely divine, like a fine, fine wine running down your cheeks into the river of LOL. That has happened before and there were no tears. Because EVE PvP is not worth any tears, because its just plain dumb. Fights are decided before they even start and for a newbie with no veteran back-up, the outcome is always the same. I never risk anything I would regret losing and the few times I got caught, I just stood there waitign for my ship to explode and my pod pop, ignoring the incoming convos telling me how terribad I am and the values of ransoms I should pay and following hatemails telling me how I suck for carebearing and you know what? It seems it made them PvP sl*ts even more angry and depressed because I didnt really give a **** about their F1 pewpew. Thats where I win EVE, a newbie in an npc corp who will be gradually more and more catered to. Thats where all of you bitter vets lose, spilling tears of nostalgy and praying for a "hardcore uber evil video game" which wiill never work if made for profit. Boo-hoo! well said.
I love how the most of the carebears are smarter than the so called "pvpers" in this game. Real pvpers play other games. |

Anslo
The Scope Gallente Federation
15
|
Posted - 2012.08.07 15:31:00 -
[212] - Quote
Give me your stuff before you leave.
Seriously though, get over it. People play games as ENTERTAINMENT, something FUN to do. Not to get griefed. Not to spend all their life trying to be the better PvP'er with a hit of the damn F1 key. Not to be an addict to a piece of entertainment.
What? I should play something else then? No. I want to play a science fiction game, and people like YOU aren't going to ruin it for ME. The wallet of the care bears has spoken. Deal with it. |

Richard Desturned
GoonWaffe Goonswarm Federation
1639
|
Posted - 2012.08.07 15:33:00 -
[213] - Quote
BearJews wrote:Can someone explain to me why a sandbox game (as many claim) is supposed to be just PVP? My understanding is Eve plays out according to how you want to play it, not how someone else wants your experience to be.
That's why I come back, that's why I enjoy the game. Sure you can influence my image of the game, but I will do my best to enjoy it how I want to play. To me that is exactly what a Sandbox should be.
When someone says, well Eve was meant to be played X type of way, that instantly means crying.
"kicking down sandcastles" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1639
|
Posted - 2012.08.07 15:34:00 -
[214] - Quote
Anslo wrote:Give me your stuff before you leave.
Seriously though, get over it. People play games as ENTERTAINMENT, something FUN to do. Not to get griefed. What? I should play something else then? No. I want to play a science fiction game, and people like YOU aren't going to ruin it for me. The wallet of the carebears has spoken. Deal with it.
if your idea of "fun" is watching your mining lasers hit a rock, well, have fun EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1639
|
Posted - 2012.08.07 15:35:00 -
[215] - Quote
"how will this PvP-centric game ever survive time like it has for 9 years" EVE Online: Trammel (or NGE) |

Anslo
The Scope Gallente Federation
16
|
Posted - 2012.08.07 15:36:00 -
[216] - Quote
Richard Desturned wrote:Anslo wrote:Give me your stuff before you leave.
Seriously though, get over it. People play games as ENTERTAINMENT, something FUN to do. Not to get griefed. What? I should play something else then? No. I want to play a science fiction game, and people like YOU aren't going to ruin it for me. The wallet of the carebears has spoken. Deal with it. if your idea of "fun" is watching your mining lasers hit a rock, well, have fun
>implying anyone who doesn't PvP mines.
Like I said before, get over it. If I want to explore low sec with probes, go into wormholes, engage in industry or trade in lowsec, or even rat or do missions to relax, I shouldn't have to deal with griefers all the time. I play this science fiction game for FUN, not life. |

Tarassse
Republic University Minmatar Republic
2
|
Posted - 2012.08.07 15:37:00 -
[217] - Quote
Mors Sanctitatis wrote:When I was a new player, Eve was incredibly lethal. Jump into a .4, get your face blown off. Rinse, repeat. Your life span was usually dictated by how long you could hold your cloak at a gate. This part of the game was what kept me coming back for more. Extreme risk, extreme danger, extreme loss if you make a mistake.
So, losing your gate cloak was a mistake, thus resulting in your absolute death? Seems fun, indeed! 
Quote:I play this science fiction game for FUN, not life.
This. |

Tarryn Nightstorm
Hellstar Towing and Recovery
610
|
Posted - 2012.08.07 15:40:00 -
[218] - Quote
Ginger Barbarella wrote:NEWBREED FAILTHEMEPARKERS UNITE!!!! (It's OK, EVE is "safe" for you now.)
Fixed.
Next!
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Tippia
Sunshine and Lollipops
8922
|
Posted - 2012.08.07 15:46:00 -
[219] - Quote
BearJews wrote:Can someone explain to me why a sandbox game (as many claim) is supposed to be just PVP? Because it comes inherent with being a multiplayer sandbox.
GǣSandboxGǥ doesn't mean you can do whatever you want. It means everyone can do whatever they want, and this will include things that you don't want them to doGǪ in particular things they might want to do to you that you don't want them to do.
As a result, pretty much everything you (and everyone else) do will be done contrary to someone else's wishes, and you will have to compete with that other GÇö more or less directly GÇö to ensure that you get your way. This is further reinforced by the simple fact that everything you do in the game is a competition over limited resources in one form or another: if you get an item, it means someone else has to go without. You are always competing. To top it all off, the core of the game actually has nothing to do with spaceships: at its very core, EVE is a market simulator fed by the two opposing forces of PvP industry and PvP combat, and on this market players compete GÇö player vs. player GÇö over the ISK and items that are poured into that market. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Jim Era
The Syndicate Inc En Garde
133
|
Posted - 2012.08.07 15:47:00 -
[220] - Quote
I just fly around and do not contribute to PvP or to the market whatsoever, your argument is invalid. |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 15:49:00 -
[221] - Quote
Anslo wrote:Like I said before, get over it. If I want to explore low sec with probes, go into wormholes, engage in industry or trade in lowsec, or even rat or do missions to relax, I shouldn't have to deal with griefers all the time. I play this science fiction game for FUN, not life.
"I want to go into the explicitly dangerous areas and not be shot because Sandbox" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 15:50:00 -
[222] - Quote
"I should be able to do exploration, which is inherently in competition with other players, without risk" EVE Online: Trammel (or NGE) |

Tarryn Nightstorm
Hellstar Towing and Recovery
610
|
Posted - 2012.08.07 15:54:00 -
[223] - Quote
Nerf Burger wrote:[ [...] well said.
I love how the most of the carebears are smarter than the so called "pvpers" in this game. Real pvpers play other games.
False.
Real PvP'ers know that this game is not all about direct-combat PvP. Ironically enough, that's because everything in this game is PvP.
When you've grown up a bit, then you'll know what that means (hint: pure non-consensual competition-informed sandbox), and also, why the wrong kind of carebear for EVE is fundamentally inimical to same, and must not be tolerated here.
There are many, many other games made for that type --with "REAL PVP!!!!oneoneelven!" even-- they should just go play those.
[cynicism]
Some are even "free" to play, I mean, how could you beat that?
[/cynicism] Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Anslo
The Scope Gallente Federation
17
|
Posted - 2012.08.07 15:56:00 -
[224] - Quote
Richard Desturned wrote:Anslo wrote:Like I said before, get over it. If I want to explore low sec with probes, go into wormholes, engage in industry or trade in lowsec, or even rat or do missions to relax, I shouldn't have to deal with griefers all the time. I play this science fiction game for FUN, not life. "I want to go into the explicitly dangerous areas and not be shot because Sandbox"
Dangerous because NPCs? Sure. Dangerous because a gang of 12 neck bears who can't make is in nul and enjoy ruining other people's days because they get stepped on in the real-world while serving fries to others to make their monthly troll-game payments? No. Get out. |

Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 15:57:00 -
[225] - Quote
Richard Desturned wrote:I should be able to ridiculously abuse tactics to the point of breaking the game without recourse
Richard Desturned wrote:Kill All miners, who needs minerals anyway
Richard Desturned wrote:You're not playing the game the way I want it played! You're avoding letting me ********** all over my keyboard while i suicide you! WWWWHHAAAAA
you're a whiny little ***** Richard. HTFU. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 15:57:00 -
[226] - Quote
Anslo wrote:Dangerous because NPCs? Sure. Dangerous because a gang of 12 neck bears who can't make is in nul and enjoy ruining other people's days because they get stepped on in the real-world while serving fries to others to make their monthly troll-game payments? No. Get out.
i'm sorry that you don't like the pvp aspect of this game
try another game EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 15:58:00 -
[227] - Quote
Denidil wrote:you're a whiny little ***** Richard. HTFU.
fairly hypocritical of you to post "HTFU" anywhere EVE Online: Trammel (or NGE) |

Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 15:59:00 -
[228] - Quote
Anslo wrote:Richard Desturned wrote:Anslo wrote:Like I said before, get over it. If I want to explore low sec with probes, go into wormholes, engage in industry or trade in lowsec, or even rat or do missions to relax, I shouldn't have to deal with griefers all the time. I play this science fiction game for FUN, not life. "I want to go into the explicitly dangerous areas and not be shot because Sandbox" Dangerous because NPCs? Sure. Dangerous because a gang of 12 neck bears who can't make is in nul and enjoy ruining other people's days because they get stepped on in the real-world while serving fries to others to make their monthly troll-game payments? No. Get out.
you go into nullsec areas (w-space, or k-space) and you're at risk of being ganked. that is the design of the game. get over it. you want to do things with minimal risk (not no risk as some whiny bitches here are asserting high sec) stay in high sec.
highsec is, and should be, mostly-safe. soon as you leave mostly-safe space you're liable to get shot up. if you cannot deal with that then stay in ******* highsec. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Nerf Burger
Republic Military School Minmatar Republic
29
|
Posted - 2012.08.07 15:59:00 -
[229] - Quote
seems like all Richards arguments revolve around taking things to extremes. How typical of someone crying over this change. |

Anslo
The Scope Gallente Federation
17
|
Posted - 2012.08.07 15:59:00 -
[230] - Quote
Richard Desturned wrote:Anslo wrote:Dangerous because NPCs? Sure. Dangerous because a gang of 12 neck bears who can't make is in nul and enjoy ruining other people's days because they get stepped on in the real-world while serving fries to others to make their monthly troll-game payments? No. Get out. i'm sorry that you don't like the pvp aspect of this game try another game
No. I suggest you leave. You and your kind are what make this game have such a low population of players; because you pew at anything that moves, even in a tiny newb ship. For this game to thrive, PvP changes like what's happening should occur. Deal with it. |

Vaerah Vahrokha
Vahrokh Consulting
1802
|
Posted - 2012.08.07 16:00:00 -
[231] - Quote
Richard Desturned wrote:Vaerah Vahrokha wrote:Sadly CCP was never smart enough to do like most other games and put diminishing returns into "many vs 1", so of course people just bring X + 1 ships to do the job and once enough people use the "bring + 1" strategy to make somebody else's game miserable then CCP nerfs DPS along all the line including 1 v 1.
It'd put a hard limit on the scale of engagements which is never a good thing. Blob warfare may be relatively unexciting compared to smaller scale fights but it's far more exciting to talk about fights between 2000 dudes than "oh man 4 of my friends and I decided to go roaming"
Never said the same "rules" would need to be enforced in 0.0 Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:00:00 -
[232] - Quote
Anslo wrote:No. I suggest you leave. You and your kind are what make this game have such a low population of players; because you pew at anything that moves, even in a tiny newb ship. For this game to thrive, PvP changes like what's happening should occur. Deal with it.
350k subscribers is not a "low population" in any way, shape or form, hope this helps EVE Online: Trammel (or NGE) |

Anslo
The Scope Gallente Federation
17
|
Posted - 2012.08.07 16:01:00 -
[233] - Quote
Denidil wrote:Anslo wrote:Richard Desturned wrote:Anslo wrote:Like I said before, get over it. If I want to explore low sec with probes, go into wormholes, engage in industry or trade in lowsec, or even rat or do missions to relax, I shouldn't have to deal with griefers all the time. I play this science fiction game for FUN, not life. "I want to go into the explicitly dangerous areas and not be shot because Sandbox" Dangerous because NPCs? Sure. Dangerous because a gang of 12 neck bears who can't make is in nul and enjoy ruining other people's days because they get stepped on in the real-world while serving fries to others to make their monthly troll-game payments? No. Get out. you go into nullsec areas (w-space, or k-space) and you're at risk of being ganked. that is the design of the game. get over it. you want to do things with minimal risk (not no risk as some whiny bitches here are asserting high sec) stay in high sec. highsec is, and should be, mostly-safe. soon as you leave mostly-safe space you're liable to get shot up. if you cannot deal with that then stay in ******* highsec.
No. I won't. Deal with it. CCP is already changing the game so that low sec is more accessible. And it will continue to change thusly. :) |

Anslo
The Scope Gallente Federation
17
|
Posted - 2012.08.07 16:01:00 -
[234] - Quote
Richard Desturned wrote:Anslo wrote:No. I suggest you leave. You and your kind are what make this game have such a low population of players; because you pew at anything that moves, even in a tiny newb ship. For this game to thrive, PvP changes like what's happening should occur. Deal with it. 350k subscribers is not a "low population" in any way, shape or form, hope this helps
>implying 350k subscribers is indicative of a healthy and thriving online population where most activity online is around 40k now >implying 10k of those 40k aren't just nulsec alts.
|

Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 16:02:00 -
[235] - Quote
Richard Desturned wrote:Denidil wrote:you're a whiny little ***** Richard. HTFU. fairly hypocritical of you to post "HTFU" anywhere
i'm not the one whining about targets that can't shoot back being made harder to suicide. I'm not the one whining about CONCORD exploits being fixed. I'm not the one whining about highsec being too safe.
Nor am I the one whining about lowsec/nullsec being not safe enough, or that other people's way of playing the game may conflict with mine.
You are just as bad, if not worse, than the complete carebears. The carebears just want to be left alone, you on the other hand cannot stand the idea that if you suicide someone in highsec it is going to be costly - which has been part of the ******* game design from day one.
That doesn't stop freighters carrying lots of shiny loot from getting suicided, nor should it.
If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:04:00 -
[236] - Quote
Anslo wrote:>implying 350k subscribers is indicative of a healthy and thriving online population where most activity online is around 40k now >implying 10k of those 40k aren't just nulsec alts.
except that the game is at those numbers because it caters to a niche rather than the masses
this game won't last long if it's suddenly transformed to cater to the "masses" given the fact that it's a set of spreadsheets with some outdated 3D graphics EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:05:00 -
[237] - Quote
Denidil wrote:i'm not the one whining about targets that can't shoot back being made harder to suicide. I'm not the one whining about CONCORD exploits being fixed. I'm not the one whining about highsec being too safe.
Nor am I the one whining about lowsec/nullsec being not safe enough, or that other people's way of playing the game may conflict with mine.
You are just as bad, if not worse, than the complete carebears. The carebears just want to be left alone, you on the other hand cannot stand the idea that if you suicide someone in highsec it is going to be costly - which has been part of the ******* game design from day one.
That doesn't stop freighters carrying lots of shiny loot from getting suicided, nor should it.
i'm sorry if i disagree with "hisec should be EVE in easy mode" EVE Online: Trammel (or NGE) |

Tippia
Sunshine and Lollipops
8922
|
Posted - 2012.08.07 16:05:00 -
[238] - Quote
Anslo wrote:>implying 350k subscribers is indicative of a healthy and thriving online population where most activity online is around 40k now Seems fairly normal GÇö 10%+ of total population consistently logged in on any given day (more on weekends).
Quote:>implying 10k of those 40k aren't just nulsec alts. Well, that would certainly put a nail in the GÇ£omgz highsec is majorityGÇ¥ claim's coffin.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Anslo
The Scope Gallente Federation
18
|
Posted - 2012.08.07 16:07:00 -
[239] - Quote
Richard Desturned wrote:Anslo wrote:>implying 350k subscribers is indicative of a healthy and thriving online population where most activity online is around 40k now >implying 10k of those 40k aren't just nulsec alts. except that the game is at those numbers because it caters to a niche rather than the masses this game won't last long if it's suddenly transformed to cater to the "masses" given the fact that it's a set of spreadsheets with some outdated 3D graphics
Wrong. If this game catered to the masses, it would last long. WoW lasted long. Guild Wars lasts long. Top that off with regular free content, you have a gold mine. PvPers have held this game back too long. If WiS had been released in full and even flying/walking on planets and cities, this game would see a THRONG of people flock to it (such as Mass Effect fans, sci-fi novel fans, sci-fi television show fans, Star Wars fans even, etc). More money, more content, more diversity, more interest.
But YOU and your ilk have done nothing but stagnate this game's growth by scaring people away and screaming bloody murder for anything that hinders your Blaster enabled e-peen beating. This stagnation has gone on long enough. Get over it or get out. The age of the care bear draws nearer. |

Nerf Burger
Republic Military School Minmatar Republic
29
|
Posted - 2012.08.07 16:09:00 -
[240] - Quote
Richard Desturned wrote:Denidil wrote:i'm not the one whining about targets that can't shoot back being made harder to suicide. I'm not the one whining about CONCORD exploits being fixed. I'm not the one whining about highsec being too safe.
Nor am I the one whining about lowsec/nullsec being not safe enough, or that other people's way of playing the game may conflict with mine.
You are just as bad, if not worse, than the complete carebears. The carebears just want to be left alone, you on the other hand cannot stand the idea that if you suicide someone in highsec it is going to be costly - which has been part of the ******* game design from day one.
That doesn't stop freighters carrying lots of shiny loot from getting suicided, nor should it. i'm sorry if i disagree with "hisec should be EVE in easy mode"
If you want to play a game that takes skill and has no npc protection, go play Darkfall and quit crying. EVE is as succesful as it is because of equalizer mechanics that allows bads to compete with the best, and has relative safety areas. Its the game you play, deal with it and,suck up your tears or GTFO. |

Vaerah Vahrokha
Vahrokh Consulting
1802
|
Posted - 2012.08.07 16:10:00 -
[241] - Quote
Richard Desturned wrote:Anslo wrote:>implying 350k subscribers is indicative of a healthy and thriving online population where most activity online is around 40k now >implying 10k of those 40k aren't just nulsec alts. except that the game is at those numbers because it caters to a niche rather than the masses this game won't last long if it's suddenly transformed to cater to the "masses" given the fact that it's a set of spreadsheets with some outdated 3D graphics
MS Excel used to have a Doom easter egg.
Does it make a well more than 9 years old succesful set of spreadsheets with some outdated 3D graphics?  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:10:00 -
[242] - Quote
Anslo wrote:Wrong. If this game catered to the masses, it would last long. WoW lasted long. Guild Wars lasts long. Top that off with regular free content, you have a gold mine. PvPers have held this game back too long. If WiS had been released in full and even flying/walking on planets and cities, this game would see a THRONG of people flock to it (such as Mass Effect fans, sci-fi novel fans, sci-fi television show fans, Star Wars fans even, etc). More money, more content, more diversity, more interest.
But YOU and your ilk have done nothing but stagnate this game's growth by scaring people away and screaming bloody murder for anything that hinders your Blaster enabled e-peen beating. This stagnation has gone on long enough. Get over it or get out. The age of the care bear draws nearer.
Ahahaha yeah let's try to bring WoW's success into context here because all of the WoW clones are also successful and have millions of subscribers, just like WoW EVE Online: Trammel (or NGE) |

Nerf Burger
Republic Military School Minmatar Republic
29
|
Posted - 2012.08.07 16:13:00 -
[243] - Quote
Anslo wrote:Richard Desturned wrote:Anslo wrote:No. I suggest you leave. You and your kind are what make this game have such a low population of players; because you pew at anything that moves, even in a tiny newb ship. For this game to thrive, PvP changes like what's happening should occur. Deal with it. 350k subscribers is not a "low population" in any way, shape or form, hope this helps >implying 350k subscribers is indicative of a healthy and thriving online population where most activity online is around 40k now >implying 10k of those 40k aren't just nulsec alts.
Anslo curb stomping whiney derps with logic left and right. +1 |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:13:00 -
[244] - Quote
Richard Desturned wrote:Anslo wrote:Wrong. If this game catered to the masses, it would last long. WoW lasted long. Guild Wars lasts long. Top that off with regular free content, you have a gold mine. PvPers have held this game back too long. If WiS had been released in full and even flying/walking on planets and cities, this game would see a THRONG of people flock to it (such as Mass Effect fans, sci-fi novel fans, sci-fi television show fans, Star Wars fans even, etc). More money, more content, more diversity, more interest.
But YOU and your ilk have done nothing but stagnate this game's growth by scaring people away and screaming bloody murder for anything that hinders your Blaster enabled e-peen beating. This stagnation has gone on long enough. Get over it or get out. The age of the care bear draws nearer. Ahahaha yeah let's try to bring WoW's success into context here because all of the WoW clones are also successful and have millions of subscribers, just like WoW
More people and news about WoW than EVE isn't there? When it comes down to it, it's all about the bottom line, and PvPers of today are bad for business.
EDIT: And when did I say EVE should become a WoW clone? I said the PvP needs controlled and is stagnative to the game. Learn to read. |

Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 16:13:00 -
[245] - Quote
Richard Desturned wrote:Anslo wrote:No. I suggest you leave. You and your kind are what make this game have such a low population of players; because you pew at anything that moves, even in a tiny newb ship. For this game to thrive, PvP changes like what's happening should occur. Deal with it. 350k subscribers is not a "low population" in any way, shape or form, hope this helps
i'd like to see that be 700k, or 800k or more. that means CCP could hire more staff and speed of iteration would increase. if that means reducing (but not making impossible ) suiciding then I'm fine with that. if that means making resource gathering more exciting i'm ok with that (also because that probably means the ships we pew pew with will cost less because new players entering the resource gathering professions).
and if it means making gooniebabies cry.. then i'm DEFINITELY ok with it
[edit] i accidentally a few words If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:16:00 -
[246] - Quote
Denidil wrote:Richard Desturned wrote:Anslo wrote:No. I suggest you leave. You and your kind are what make this game have such a low population of players; because you pew at anything that moves, even in a tiny newb ship. For this game to thrive, PvP changes like what's happening should occur. Deal with it. 350k subscribers is not a "low population" in any way, shape or form, hope this helps i'd like to see that be 700k, or 800k or more. that means CCP could hire more staff and speed of iteration would increase. if that means reducing (but not making suiciding) impossible then I'm fine with that. if that means making resource gathering more exciting i'm ok with that (also because that probably means the ships we pew pew with will cost less because new players entering the resource gathering professions). and if it means making gooniebabies cry.. then i'm DEFINITELY ok with it
THIS. He gets it. Reign in the pvp and "HTFU" BS and bring in the masses. Slowly amp up pvp a little bit to get them used to it. More subscribers, more capital, a bigger game, more lore and story, more shiny ships, more bug fixes, more hiring, bigger company, better stuff, greater expansions. EVERYONE WINS.
But as I said, PvP extremists are just stagnating the game to the point that "genetic diversity" in eve is so non-existent that it will make it an extinct relic of a failed game where it COULD have been the single greatest and largest MMO to date. |

Tippia
Sunshine and Lollipops
8922
|
Posted - 2012.08.07 16:16:00 -
[247] - Quote
Nerf Burger wrote:Anslo curb stomping whiney derps with logic left and right. +1 Too bad that it's all fallacious and based on pure guesswork.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:17:00 -
[248] - Quote
Anslo wrote:More people and news about WoW than EVE isn't there? When it comes down to it, it's all about the bottom line, and PvPers of today are bad for business.
http://news.bbc.co.uk/2/hi/technology/7905924.stm http://www.nytimes.com/2007/06/07/arts/07eve.html?pagewanted=all http://news.bbc.co.uk/2/hi/technology/8132547.stm http://news.bbc.co.uk/2/hi/technology/7256069.stm http://news.bbc.co.uk/2/hi/technology/8545268.stm
feel free to let me know when some raiders in WoW make the news EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:19:00 -
[249] - Quote
Denidil wrote:i'd like to see that be 700k, or 800k or more. that means CCP could hire more staff and speed of iteration would increase. if that means reducing (but not making suiciding) impossible then I'm fine with that. if that means making resource gathering more exciting i'm ok with that (also because that probably means the ships we pew pew with will cost less because new players entering the resource gathering professions).
and if it means making gooniebabies cry.. then i'm DEFINITELY ok with it
because eve would be such a ~great~ game on its own merits
"come play EVE Online, a game with endless undocumented mechanics, boring missions and AWESOME MINING today" EVE Online: Trammel (or NGE) |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:19:00 -
[250] - Quote
So to bolster your argument you pull some news articles from 2-5+ years ago? That's....pathetically funny. And where are the masses commenting on these articles? Where was the ROI on these news articles? Hm? Non-existent compared to larger and more successful games. |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:20:00 -
[251] - Quote
i hope CCP listens to you
no, honestly, I do
it'll be fun to watch them go under as they try to hold on to DUST for dear life until another CoD clone is released and everyone moves on and stops buying stuff from the cash shop EVE Online: Trammel (or NGE) |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:20:00 -
[252] - Quote
Tippia wrote:Nerf Burger wrote:Anslo curb stomping whiney derps with logic left and right. +1 Too bad that it's all fallacious and based on pure guesswork.
It's based on observation of the obvious in the gaming/business world. Unless you prove otherwise, you should probably go back to mashing F1 and laughing at the rookie ship on the other end of your weapons. |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:21:00 -
[253] - Quote
Anslo wrote:So to bolster your argument you pull some news articles from 2-5+ years ago? That's....pathetically funny. And where are the masses commenting on these articles? Where was the ROI on these news articles? Hm? Non-existent compared to larger and more successful games.
yeah feel free to pull up all those articles about how those 5 dudes conquered that raid in WoW EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:22:00 -
[254] - Quote
Anslo were you one of those people who defended NGE as SOE finally "getting it" EVE Online: Trammel (or NGE) |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:23:00 -
[255] - Quote
Richard Desturned wrote:Denidil wrote:i'd like to see that be 700k, or 800k or more. that means CCP could hire more staff and speed of iteration would increase. if that means reducing (but not making suiciding) impossible then I'm fine with that. if that means making resource gathering more exciting i'm ok with that (also because that probably means the ships we pew pew with will cost less because new players entering the resource gathering professions).
and if it means making gooniebabies cry.. then i'm DEFINITELY ok with it because eve would be such a ~great~ game on its own merits "come play EVE Online, a game with endless undocumented mechanics, boring missions and AWESOME MINING today"
Your business and marketing/PR skills are horrible. The bitter vet in you blinds your logic. Stop posting.
Richard Desturned wrote:i hope CCP listens to you
no, honestly, I do
it'll be fun to watch them go under as they try to hold on to DUST for dear life until another CoD clone is released and everyone moves on and stops buying stuff from the cash shop
If they catered to the masses and stopped pandering to you asshats they would probably be a much larger, more thriving, and more profitable company belting out a LOT of content, both PvP and PvE. They wouldn't have needed to fire anyone for the debacle earlier on with spreading to thin between Dust, WoD and letting EVE suffer. |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:24:00 -
[256] - Quote
Richard Desturned wrote:Anslo wrote:So to bolster your argument you pull some news articles from 2-5+ years ago? That's....pathetically funny. And where are the masses commenting on these articles? Where was the ROI on these news articles? Hm? Non-existent compared to larger and more successful games. yeah feel free to pull up all those articles about how those 5 dudes conquered that raid in WoW
Who cares? People don't play a game to make news. We play it for FUN and not to deal with game trolling neanderthals.
Richard Desturned wrote:Anslo were you one of those people who defended NGE as SOE finally "getting it"
I don't even know what that's a reference to. I don't follow this game so closely to know every aspect news and nuance. I play for fun, not for life. |

Tippia
Sunshine and Lollipops
8922
|
Posted - 2012.08.07 16:25:00 -
[257] - Quote
Anslo wrote:It's based on observation of the obvious in the gaming/business world. GǪbut not on facts, which is pretty strange, since some of the facts are very well known and easy to come by.
The simple fact remains: PvP is what has kept this game alive for a decade; what has kept it in media focus for just as long; what has kept it from stagnating like all those themepark games; what has kept it in one of the top spots for pay-for western MMO populations.
Your falsified numbers and unfounded assumptions don't change any of that. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 16:26:00 -
[258] - Quote
can we give the "WoW vs EvE" **** a break? they're two entirely different games top to bottom, are not comparable. EvE will never have 12 million subscribers (nor does WoW anymore :P) nor should it.
But complaining that changes make (or people want) EvE more like WoW (or "hello kitty online") are ********, just as are complaints that someones 8bn isk shiny (loot pinata :P) raven navy issue got suicided.
Were the miners pretty whiny about hulkageddon: absolutely... but they were also right, which is why I argued on their side when it came to the EHP increase on ships. they were too ******* easy to suicide - it shouldn't be profitable to suicide based on just the manufacturing value of the ship. That clearly goes against the intended design of allowing suiciding.
However at the same time the gankbears (yes.. you're little better than carebears. seriously shoot something that shoots back) are little better - claiming that they made it impossible (false) to suicide them. nope it just takes 3 or 4 tornadoes to suicide a DCII+2x invul mackinaw. three catalysts should still be able to take out a 2xMLU hulk in .5
If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Hammer Borne
Center for Advanced Studies Gallente Federation
20
|
Posted - 2012.08.07 16:27:00 -
[259] - Quote
Tippia wrote:Anslo wrote:It's based on observation of the obvious in the gaming/business world. GǪbut not on facts, which is pretty strange, since some of the facts are very well known and easy to come by. The simple fact remains: PvP is what has kept this game alive for a decade; what has kept it in media focus for just as long; what has kept it from stagnating like all those themepark games; what has kept it in one of the top spots for pay-for western MMO populations. Your falsified numbers and unfounded assumptions don't change any of that.
His points about the crap community are, however, crystal clear. I happen to agree with all of them. Bad communities ruin games and this one has reached an all time low. |

Simetraz
State War Academy Caldari State
434
|
Posted - 2012.08.07 16:27:00 -
[260] - Quote
CCP just need to remove gate guns from All gates EXCEPT the ones that border on high-sec.
Once you are in low-sec there is plenty of other restrictions to keep things in check.
I don't have a problem with gate guns being nasty on the border gate, after that welcome to low-sec.
EVERYBODY KNOWS |

Richard Desturned
GoonWaffe Goonswarm Federation
1642
|
Posted - 2012.08.07 16:28:00 -
[261] - Quote
Denidil wrote:seriously shoot something that shoots back
done
next? EVE Online: Trammel (or NGE) |

Tippia
Sunshine and Lollipops
8922
|
Posted - 2012.08.07 16:29:00 -
[262] - Quote
Hammer Borne wrote:His points about the crap community are, however, crystal clear. I happen to agree with all of them. Bad communities ruin games and this one has reached an all time low. Good thing, then, that EVE has won multiple GÇ£best communityGÇ¥ awards. 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Richard Desturned
GoonWaffe Goonswarm Federation
1642
|
Posted - 2012.08.07 16:30:00 -
[263] - Quote
Anslo wrote:If they catered to the masses and stopped pandering to you asshats they would probably be a much larger, more thriving, and more profitable company belting out a LOT of content, both PvP and PvE. They wouldn't have needed to fire anyone for the debacle earlier on with spreading to thin between Dust, WoD and letting EVE suffer.
Hi us "asshats" had nothing to do with CCP's mistakes in trying to extend their reach EVE Online: Trammel (or NGE) |

Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 16:31:00 -
[264] - Quote
Richard and Tippia do have a point that this IS primarily a PvP game.. hell i don't pvp in any other MMO but I play eve to PVP. all my PvE activities are just for the purpose of funding my PvP.
anyway.. as i was saying - they have a point in that this is a PvP game. it will always be PvP centric. I'm for making the PvE more entertaining/harder/more cooperative to bring in players in - the "farms and fields" design initiatives. I supported the EHP buffing of the barges because of the cost vs reward ratio on suiciding barges was entirely out of whack.
However i think blaming PvPers in general for problems with the game is just wrong - as it is a pvp game. Gankbears are a problem, not all PvPers are gankbears.
If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Lexmana
662
|
Posted - 2012.08.07 16:32:00 -
[265] - Quote
Anslo wrote:Wrong. If this game catered to the masses, it would last long. WoW lasted long. Guild Wars lasts long. Can you give an estimate of how many games that catered to the masses that didn't last long or are you just picking the top .1% of all games to prove your thesis while ignoring the other 99.9%?
The fact is: EVE is one of the most successful MMOs ever because it is a niche game with a loyal fanbase.
|

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:33:00 -
[266] - Quote
Tippia wrote:Anslo wrote:It's based on observation of the obvious in the gaming/business world. GǪbut not on facts, which is pretty strange, since some of the facts are very well known and easy to come by. The simple fact remains: PvP is what has kept this game alive for a decade; what has kept it in media focus for just as long; what has kept it from stagnating like all those themepark games; what has kept it in one of the top spots for pay-for western MMO populations. Your falsified numbers and unfounded assumptions don't change any of that. By the way, if you had observed the gaming world, you would know of this old lesson: you cannot change your replace your customer base and expect to live. Suggesting that they should is pretty bad advice.
Prove PvP has directly kept this game alive as opposed to altering the focus of the game to cater to masses who play games to relax. Playing a game to relax is fundamentally the purpose of a game, the original intent of its creation. More fun, more people. Simple.
What media coverage? Aside from some old articles, what media coverage? Anything recent outside of a few side bars from magazine's covering gaming expos and a few articles on 10k Hammer? Please...
It already has stagnated. The population has been homogeneous for years and the game in terms of population, angst and trolling simply hasn't changed. The community sucks, and this in turn affects gameplay and keeps new people from wanting to play. Would you just wanna see HTFU all the time when you start playing? No. You'd leave. But we as EVE players would love to see EVE increase grow and thrive.
This game is kept at a "top spot" because there isn't that many, IF any, sci-fi MMO's as robust as it is right now, let alone a lot of Western MMO's period. The game is good, the story is good, the potential is there. But some mechanics and parts of the community are undesirables that should be leashed.
If you want me to start using accurate numbers and statistically prove you a moron, I'd be happy to.
Also, when did I say change their customer base? I said tweak some mechanics to attract MORE to the base. You act like PvPers are the only people who pay for this game. They're not.
|

Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 16:34:00 -
[267] - Quote
Simetraz wrote:CCP just need to remove gate guns from All gates EXCEPT the ones that border on high-sec.
Once you are in low-sec there is plenty of other restrictions to keep things in check.
I don't have a problem with gate guns being nasty on the border gate, after that welcome to low-sec.
i always thought gate guns in lowsec were sorta dumb. i suppose it deters instalocking tackle frigates, but there has to be a better way of doing that.
Richard Desturned wrote:Denidil wrote:seriously shoot something that shoots back donenext?
good boy, next you'll be putting your own pants on and you won't be whining! If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:35:00 -
[268] - Quote
Tippia wrote:Hammer Borne wrote:His points about the crap community are, however, crystal clear. I happen to agree with all of them. Bad communities ruin games and this one has reached an all time low. Good thing, then, that EVE has won multiple GÇ£best communityGÇ¥ awards.  But you're right. It has taken a bit of a downturn with all these GÇ£waah, I should be safe in highsecGÇ¥ whines that have popped up recently. Makes you wonder what failed themepark game all those lost souls are pouring in from. Since there are so many of them, it's kind of hard to tell these days.
Best Community back in early 2000. The EVE community is the joke of the gaming world now.
Richard Desturned wrote:Anslo wrote:If they catered to the masses and stopped pandering to you asshats they would probably be a much larger, more thriving, and more profitable company belting out a LOT of content, both PvP and PvE. They wouldn't have needed to fire anyone for the debacle earlier on with spreading to thin between Dust, WoD and letting EVE suffer. Hi us "asshats" had nothing to do with CCP's mistakes in trying to extend their reach
No you just chase away new blood and, in turn, new infusions of money. You are undesirables and should be treated as thus. |

Lexmana
662
|
Posted - 2012.08.07 16:37:00 -
[269] - Quote
Anslo wrote:[quote=Tippia] Prove PvP has directly kept this game alive as opposed to altering the focus of the game to cater to masses who play games to relax. Playing a game to relax is fundamentally the purpose of a game, the original intent of its creation. More fun, more people. Simple. Don't you think there have been better ways to relax for the last decade than spreadsheets in space? Are you really arguing that EVE players are so inept they couldn't do better if all they wanted to do was relax?
|

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 16:38:00 -
[270] - Quote
Anslo wrote:No you just chase away new blood and, in turn, new infusions of money. You are undesirables and should be treated as thus.
no, not really EVE Online: Trammel (or NGE) |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:39:00 -
[271] - Quote
Lexmana wrote:Anslo wrote:Wrong. If this game catered to the masses, it would last long. WoW lasted long. Guild Wars lasts long. Can you give an estimate of how many games that catered to the masses that didn't last long or are you just picking the top .1% of all games to prove your thesis while ignoring the other 99.9%? The fact is: EVE is one of the most successful MMOs ever because it is a niche game with a loyal fanbase.
I compare it to those two because they popped into my head while I typed. Aside from that, if one wishes to claim CCP is one of the "big boys," then it must be compared to the big boys of the MMO industry, being GW, WoW, et al. It isn't ignoring the other MMO's such as say, Vindictus or Star Trek Online (lol), as much as it is accurately categorizing it with, as you claim, other companies which stand on equal or greater footing with CCP and Eve Online in terms of population, capital gain, ROI, and these companies' bottom line. |

Tippia
Sunshine and Lollipops
8922
|
Posted - 2012.08.07 16:41:00 -
[272] - Quote
Anslo wrote:Prove PvP has directly kept this game alive It's a PvP game. It was a PvP game from the start. It's still a PvP game now, and it's still alive. What else would it be?
Compare this to the many mass-appeal games that have come, failed, and gone in the same time span. Compare this to the few games that tried to alter their focus and replace their customers. There is a very famous example of thisGǪ
Quote:Playing a game to relax is fundamentally the purpose of a game, the original intent of its creation. No. Playing a game can be done for many many reasons. Relaxation isn't necessarily one of them.
Quote:What media coverage? The media coverage in main-stream media that no other game really manages, since none of them generate the kind of stories EVE creates.
Quote:It already has stagnated. Prove it. This time, use actual facts, rather than your guesswork and unfounded assumptions. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 16:41:00 -
[273] - Quote
Richard Desturned wrote:Anslo wrote:No you just chase away new blood and, in turn, new infusions of money. You are undesirables and should be treated as thus. no, not really
i'm going to have to agree with you here Richard.. Anslo that was stupid.
Richard may be a bit over reacting to the high sec changes, but the simple fact is I don't know anyone who has been suicide ganked.. it isn't THAT much of an influence to the game.
the actual actions they take in the game aren't the problem. the high vs nullsec siege mentality on the forums IS the issue - and in that regard YOU'RE BOTH NOT HELPING. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 16:41:00 -
[274] - Quote
Anslo wrote:I compare it to those two because they popped into my head while I typed. Aside from that, if one wishes to claim CCP is one of the "big boys," then it must be compared to the big boys of the MMO industry, being GW, WoW, et al. It isn't ignoring the other MMO's such as say, Vindictus or Star Trek Online (lol), as much as it is accurately categorizing it with, as you claim, other companies which stand on equal or greater footing with CCP and Eve Online in terms of population, capital gain, ROI, and these companies' bottom line.
you're seriously trying to compare CCP to Blizzard and NCsoft
I don't know what to say EVE Online: Trammel (or NGE) |

Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 16:42:00 -
[275] - Quote
Richard Desturned wrote:Anslo wrote:I compare it to those two because they popped into my head while I typed. Aside from that, if one wishes to claim CCP is one of the "big boys," then it must be compared to the big boys of the MMO industry, being GW, WoW, et al. It isn't ignoring the other MMO's such as say, Vindictus or Star Trek Online (lol), as much as it is accurately categorizing it with, as you claim, other companies which stand on equal or greater footing with CCP and Eve Online in terms of population, capital gain, ROI, and these companies' bottom line. you're seriously trying to compare CCP to Blizzard and NCsoft I don't know what to say
he is rather dumb. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:42:00 -
[276] - Quote
Lexmana wrote:Anslo wrote:Tippia wrote: Prove PvP has directly kept this game alive as opposed to altering the focus of the game to cater to masses who play games to relax. Playing a game to relax is fundamentally the purpose of a game, the original intent of its creation. More fun, more people. Simple.
Don't you think there have been better ways to relax for the last decade than spreadsheets in space? Are you really arguing that EVE players are so inept they couldn't do better if all they wanted to do was relax? They should be free to choose how to relax. If they want to relax by exploring Egghelende with probes for fun and giggles, then they by all means should be allowed that opportunity without some thick necked over bearing brute pounding on their ship for the 21st time to simply pad his KB and enjoy ruining someone's day. If you want to PvP, fine by me. However, most of us just want you to leave us alone and let us enjoy the beauty of space as so provided by CCP. Richard Desturned wrote:[quote=Anslo]No you just chase away new blood and, in turn, new infusions of money. You are undesirables and should be treated as thus. no, not really
Yes, really. Whether you do it on purpose or not as a means of subterfuge against CCP to close the game down is debatable. But the end product of your BS is easily gleaned. |

Tippia
Sunshine and Lollipops
8922
|
Posted - 2012.08.07 16:43:00 -
[277] - Quote
Anslo wrote:Best Community back in early 2000. 2010. But close GÇö just one number off. A fairly significant number, admittedly, but only one. Anything else you want to invent rather than rely on easily available facts? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Luc Chastot
Moira. Villore Accords
0
|
Posted - 2012.08.07 16:44:00 -
[278] - Quote
Sir, could I have a billion or two? Thank you. Good luck. |

Simetraz
State War Academy Caldari State
434
|
Posted - 2012.08.07 16:44:00 -
[279] - Quote
Denidil wrote:Simetraz wrote:CCP just need to remove gate guns from All gates EXCEPT the ones that border on high-sec.
Once you are in low-sec there is plenty of other restrictions to keep things in check.
I don't have a problem with gate guns being nasty on the border gate, after that welcome to low-sec.
i always thought gate guns in lowsec were sorta dumb. i suppose it deters instalocking tackle frigates, but there has to be a better way of doing that.
Well just from a basic play aspect and from a RP aspect the gates to high-sec would and should be gaurded fairly well. You shouldn't be able to camp them very effectively.
After that though there is no concord so there really shouldn't be any gate guns either. It would give people a free pass per say to a low-sec system so they could learn the rules after that there is no free pass, New player friendly so to speak.
EVERYBODY KNOWS |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 16:44:00 -
[280] - Quote
Denidil wrote:Richard Desturned wrote:Anslo wrote:I compare it to those two because they popped into my head while I typed. Aside from that, if one wishes to claim CCP is one of the "big boys," then it must be compared to the big boys of the MMO industry, being GW, WoW, et al. It isn't ignoring the other MMO's such as say, Vindictus or Star Trek Online (lol), as much as it is accurately categorizing it with, as you claim, other companies which stand on equal or greater footing with CCP and Eve Online in terms of population, capital gain, ROI, and these companies' bottom line. you're seriously trying to compare CCP to Blizzard and NCsoft I don't know what to say he is rather dumb.
it's not like NCsoft and Blizzard's R&D budgets likely exceed CCP's annual revenue by virtue of having a miles-long portfolio of successful games that predate CCP as a company EVE Online: Trammel (or NGE) |

Lexmana
662
|
Posted - 2012.08.07 16:48:00 -
[281] - Quote
Anslo wrote:Lexmana wrote:Anslo wrote:Wrong. If this game catered to the masses, it would last long. WoW lasted long. Guild Wars lasts long. Can you give an estimate of how many games that catered to the masses that didn't last long or are you just picking the top .1% of all games to prove your thesis while ignoring the other 99.9%? The fact is: EVE is one of the most successful MMOs ever because it is a niche game with a loyal fanbase. I compare it to those two because they popped into my head while I typed. Aside from that, if one wishes to claim CCP is one of the "big boys," then it must be compared to the big boys of the MMO industry, being GW, WoW, et al. It isn't ignoring the other MMO's such as say, Vindictus or Star Trek Online (lol), as much as it is accurately categorizing it with, as you claim, other companies which stand on equal or greater footing with CCP and Eve Online in terms of population, capital gain, ROI, and these companies' bottom line. Your logic is quite broken because you fail to see that CCP is one of the big boys because it produced a niche game very well. It is similar to Ferrari in the car industry. By your logic Ferrari should give up their niche and try to cater to Toyota owners. |

Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 16:48:00 -
[282] - Quote
Richard Desturned wrote:
it's not like NCsoft and Blizzard's R&D budgets likely exceed CCP's annual revenue by virtue of having a miles-long portfolio of successful games that predate CCP as a company
yup
i may not agree with you all the time, and i may give you **** for it.. but you're not dumb. he seems to be. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 16:49:00 -
[283] - Quote
Tippia wrote:Anslo wrote:Prove PvP has directly kept this game alive 1) It's a PvP game. It was a PvP game from the start. It's still a PvP game now, and it's still alive. What else would it be? Compare this to the many mass-appeal games that have come, failed, and gone in the same time span. Compare this to the few games that tried to alter their focus and replace their customers. There is a very famous example of thisGǪ Quote:Playing a game to relax is fundamentally the purpose of a game, the original intent of its creation. 2) No. Playing a game can be done for many many reasons. Relaxation isn't necessarily one of them. Quote:What media coverage? 3) The media coverage in main-stream media that no other game really manages, since none of them generate the kind of stories EVE creates. Quote:It already has stagnated. 4) Prove it. This time, use actual facts, rather than your guesswork and unfounded assumptions.
1) It's alive (some what) as a PvP game because that's all it's been made to be, it's never gone down a different path long enough before PvP extremists scream bloody murder. Your assumption is invalid as there is no way to compare data based on two different circumstance. But with this logic, this makes my point moot as well. So for this point, we have reached an impasse and I concede.
2) Please, point me to an article of scientific caliber stating that the majority of individual's don't play games to relax but to compete, get angry, and chest beat against other individuals.
3) I don't understand what you're trying to convey in your third point. Retype.
4) Stagnation data here. We hit a peak in 2010 and have been on a slow and steady decline in server population since then. Consider then, that population of eve and the content of past forum posts and discussion at the game's inception, versus today. Posts, discussion, the game itself was more civil and attractive versus now. Simply look back at past forum posts and current forum posts. Look at the issues brought up back then by Dev's versus now. It's all become whining and meta-gaming and hurr hurr pvp roolz pve loosers suck. |

Lexmana
662
|
Posted - 2012.08.07 16:58:00 -
[284] - Quote
Anslo wrote: >comparing vehicles priced at $20,000-$230,000 and games with monthly fees of $15.
And you say my logic is broken.
Idiot.
|

baltec1
Bat Country
1825
|
Posted - 2012.08.07 16:59:00 -
[285] - Quote
Anslo wrote: 2) Please, point me to an article of scientific caliber stating that the majority of individual's don't play games to relax but to compete, get angry, and chest beat against other individuals.
There is this little known event currently going on on some little lsland called the Olympic games which falls into this area. |

Anslo
The Scope Gallente Federation
22
|
Posted - 2012.08.07 17:01:00 -
[286] - Quote
baltec1 wrote:Anslo wrote: 2) Please, point me to an article of scientific caliber stating that the majority of individual's don't play games to relax but to compete, get angry, and chest beat against other individuals.
There is this little known event currently going on on some little lsland called the Olympic games which falls into this area.
Sorry for not clarifying, I didn't think I needed to. I meant video games, not real world sports. That's a different story. |

Lexmana
662
|
Posted - 2012.08.07 17:05:00 -
[287] - Quote
Anslo wrote:baltec1 wrote:Anslo wrote: 2) Please, point me to an article of scientific caliber stating that the majority of individual's don't play games to relax but to compete, get angry, and chest beat against other individuals.
There is this little known event currently going on on some little lsland called the Olympic games which falls into this area. Sorry for not clarifying, I didn't think I needed to. I meant video games, not real world sports. That's a different story. Why stop there. EVE is a PvP centric sandbox Internet spaceships subscription MMO. Do you know of any other PvP centric sandbox Internet spaceships subscription MMOs that has catered to the masses and been successful? |

Tippia
Sunshine and Lollipops
8923
|
Posted - 2012.08.07 17:05:00 -
[288] - Quote
Anslo wrote:1) It's alive (some what) Incorrect. Last we saw any numbers, it was more alive than ever, having broken the 400k subs line and still going up.
Quote:Your assumption is invalid So are all of yours. The difference is that my GÇ£assumptionsGÇ¥ are not assumptions, but facts. If you want to argue these facts, do so, and stop with the red herrings. Answer the question: what else would it be? Do the comparisons with other games that have come and gone.
Quote:2) Please, point me to an article of scientific caliber stating that the majority of individual's don't play games to relax Sure, as soon as you point to one showing that game and relaxation are equivalent. Also, while you're at it, produce one that shows that relaxation comes in only one form.
Quote:I don't understand what you're trying to convey in your third point. Tough. It should be simple enough. EVE has produced mass-media coverage of a kind that no other game manages.
Quote:Stagnation data here. We hit a peak in 2010 and have been on a slow and steady decline in server population since then. Wow. Numbers really aren't your thing, are they?
No. We hit a peak in 2011, which was killed by Incursion, Incarna and a general lack of attention to the core (PvP) gameplay of the game. This decline was reversed at the mere hint of more core-gameplay focus in Crucible, and at the same time, the subscription numbers shot right up again.
As for the discussion on the forum, they are the same as always, except that the highsec whiners have maybe become a bit more loud and obnoxious in the incessant entitlement issues. The noise has also increased as subscription numbers have increased, which is hardly surprising GÇö more people = more shouting. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Alavaria Fera
GoonWaffe Goonswarm Federation
1251
|
Posted - 2012.08.07 17:05:00 -
[289] - Quote
Denidil wrote:Richard may be a bit over reacting to the high sec changes, but the simple fact is I don't know anyone who has been suicide ganked.. it isn't THAT much of an influence to the game. Not that it doesn't happen but there's a lot of miners and not all that many gankers in comparison.
It's more about what happens if you all decide to cluster around that not-suspicious-at-all Typhoon with no tank... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Tippia
Sunshine and Lollipops
8923
|
Posted - 2012.08.07 17:08:00 -
[290] - Quote
Hammer Borne wrote:Don't put words in my mouth. Good thing that I didn't, then. I simply took your words and applied them to the actual context and state of the game and its community.
I even managed to do it without resorting to insults. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

baltec1
Bat Country
1825
|
Posted - 2012.08.07 17:09:00 -
[291] - Quote
Anslo wrote:[ Sorry for not clarifying, I didn't think I needed to. I meant video games, not real world sports. That's a different story.
And why should I not have an MMO that allows me to compeat with others? |

Nerf Burger
Republic Military School Minmatar Republic
30
|
Posted - 2012.08.07 17:10:00 -
[292] - Quote
Lexmana wrote:Anslo wrote: >comparing vehicles priced at $20,000-$230,000 and games with monthly fees of $15.
And you say my logic is broken.
Idiot.
no, hes right, it is a stupid comparison.
EVE is actually the game bad mmo players eventually arrive at once they have have gotten **** on in other more skill demanding games. EVEs only real niche, if you can even call it that, is spaceships. If you like spaceships, then eve is a good mmo to play. |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 17:13:00 -
[293] - Quote
Nerf Burger wrote:Lexmana wrote:Anslo wrote: >comparing vehicles priced at $20,000-$230,000 and games with monthly fees of $15.
And you say my logic is broken.
Idiot. no, hes right, it is a stupid comparison. EVE is actually the game bad mmo players eventually arrive at once they have have gotten **** on in other more skill demanding games. EVEs only real niche, if you can even call it that, is spaceships. If you like spaceships, then eve is a good mmo to play.
are you unironically trying to say that EVE, a game which is notorious for its steep learning curve, is not skill demanding compared to other games EVE Online: Trammel (or NGE) |

Tippia
Sunshine and Lollipops
8923
|
Posted - 2012.08.07 17:13:00 -
[294] - Quote
Nerf Burger wrote:EVEs only real niche, if you can even call it that, is spaceships. If you like spaceships, then eve is a good mmo to play. Nah. If you like spaceships, there are a couple of games out there.
EVE's niche is the standard marquee selling point: single-shard full-PvP sandbox.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Anslo
The Scope Gallente Federation
23
|
Posted - 2012.08.07 17:14:00 -
[295] - Quote
1) I love how people continue to assume that more subscriptions=more diversity in the player base. Please prove these are new people. If new, why is the average for only population continuing to drop?
2) Facts? Oh you mean those numbers twisted into the same cookie cutter argument used god knows how many times?
3) OK. Recovery and Relaxation Study.Pros and Cons. Therapy. Games through various studies have been utilized and made to be tools of relaxation and recovery to diminish the affects of stress one gets during a regular day, NOT to come on to deal with more stress.
4) I wouldn't call a few articles in the Tech section of BBC unparalleled mass-media coverage.
5) See previous posts. And I wouldn't call this recovering. We never recovered from 2011, and the graph is trending down.
|

Anslo
The Scope Gallente Federation
25
|
Posted - 2012.08.07 17:16:00 -
[296] - Quote
Richard Desturned wrote:Nerf Burger wrote:Lexmana wrote:Anslo wrote: >comparing vehicles priced at $20,000-$230,000 and games with monthly fees of $15.
And you say my logic is broken.
Idiot. no, hes right, it is a stupid comparison. EVE is actually the game bad mmo players eventually arrive at once they have have gotten **** on in other more skill demanding games. EVEs only real niche, if you can even call it that, is spaceships. If you like spaceships, then eve is a good mmo to play. are you unironically trying to say that EVE, a game which is notorious for its steep learning curve, is not skill demanding compared to other games
are you unironically trying to say that EVE's steep learning curve now isn't just being able to join the right blob with enough ass kissing? |

baltec1
Bat Country
1825
|
Posted - 2012.08.07 17:17:00 -
[297] - Quote
Nerf Burger wrote: no, hes right, it is a stupid comparison.
EVE is actually the game bad mmo players eventually arrive at once they have have gotten **** on in other more skill demanding games. EVEs only real niche, if you can even call it that, is spaceships. If you like spaceships, then eve is a good mmo to play.
Anyone crying about the game being dumbed down for bad players makes the statement in irony. The game is already designed for bad players. If you want a truly skill-based mmorpg with full loot, no safety zones, territorial control and clan warfare, you play Darkfall.
This why when the topic of EVE comes up in other games this doesnt get posted |

Nerf Burger
Republic Military School Minmatar Republic
31
|
Posted - 2012.08.07 17:19:00 -
[298] - Quote
Richard Desturned wrote:Nerf Burger wrote:Lexmana wrote:Anslo wrote: >comparing vehicles priced at $20,000-$230,000 and games with monthly fees of $15.
And you say my logic is broken.
Idiot. no, hes right, it is a stupid comparison. EVE is actually the game bad mmo players eventually arrive at once they have have gotten **** on in other more skill demanding games. EVEs only real niche, if you can even call it that, is spaceships. If you like spaceships, then eve is a good mmo to play. are you unironically trying to say that EVE, a game which is notorious for its steep learning curve, is not skill demanding compared to other games
it depends on how you define skill, you define skill as general competency. I define skill as quick reflexes, accuracy, use of terrain, motion prediction, map awareness, game sense and actions per minute, all of which are totally irreleveant in EVE gameplay.
If so many eve pirates weren't so awful at skill-based games, you would all be playing darkfall, except those who limit themselves to space games only. |

Hammer Borne
Center for Advanced Studies Gallente Federation
20
|
Posted - 2012.08.07 17:19:00 -
[299] - Quote
Tippia wrote:Hammer Borne wrote:Don't put words in my mouth. Good thing that I didn't, then. I simply took your words and applied them to the actual context and state of the game and its community. I even managed to do it without resorting to insults.
No, you didn't. You implied I shared your opinion on the matter. I don't. Your opinion is no more correct than anyone else's no matter how many times you reply and try to twist people's posts around in your favor. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1251
|
Posted - 2012.08.07 17:20:00 -
[300] - Quote
Anslo wrote:are you unironically trying to say that EVE's steep learning curve now isn't just being able to join the right blood with enough ass kissing? Ass kissing eh... hm
They lured me to EVE, so I don't know if that applies. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 17:20:00 -
[301] - Quote
Anslo wrote:are you unironically trying to say that EVE's steep learning curve now isn't just being able to join the right blood with enough ass kissing?
Joining the "right blood" doesn't automatically make you a good player. EVE Online: Trammel (or NGE) |

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1381
|
Posted - 2012.08.07 17:20:00 -
[302] - Quote
Richard Desturned wrote:Anslo wrote:are you unironically trying to say that EVE's steep learning curve now isn't just being able to join the right blood with enough ass kissing? Joining the "right blood" doesn't automatically make you a good player.
goonwaffe.txt |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 17:22:00 -
[303] - Quote
Nerf Burger wrote:it depends on how you define skill, you define skill as general competency. I define skill as quick reflexes, accuracy, use of terrain, motion prediction, map awareness, game sense and actions per minute, all of which are totally irreleveant in EVE gameplay.
Oh man you're so wrong here that I don't know where to start EVE Online: Trammel (or NGE) |

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.07 17:22:00 -
[304] - Quote
Richard Desturned wrote:are you unironically trying to say that EVE, a game which is notorious for its steep learning curve, ...
EVE's "steep learning curve" was mostly a matter of it's notoriously deficient and inaccurate documentation.
Evidence the number of "vets" complaining that new tool tips and tutorials are "dumbing down" the game.
Even Checkers can be hard if you refuse to tell people where the board is. |

Denidil
Red Federation RvB - RED Federation
414
|
Posted - 2012.08.07 17:23:00 -
[305] - Quote
Alavaria Fera wrote:Denidil wrote:Richard may be a bit over reacting to the high sec changes, but the simple fact is I don't know anyone who has been suicide ganked.. it isn't THAT much of an influence to the game. Not that it doesn't happen but there's a lot of miners and not all that many gankers in comparison. It's more about what happens if you all decide to cluster around that not-suspicious-at-all Typhoon with no tank...
i know it happens.. i see the killboard entries on eve-kill. my mining alt hasn't even ever been buzzed by a suicide's scout. but then.. i generally park her way out of the way where little to no one is and i pay attention. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Tippia
Sunshine and Lollipops
8924
|
Posted - 2012.08.07 17:30:00 -
[306] - Quote
Anslo wrote:I love how people continue to assume that more subscriptions=more diversity in the player base. We're talking about being alive, which is what the subscription numbers amply show.
Quote:Facts? Oh you mean those numbers twisted into the same cookie cutter argument used god knows how many times? No. Read the paragraph you responded to. It shouldn't be hard. It consisted of four statements (that you didn't respond to) and a question (that you failed to answer). It was also follow by two rhetoric figures in the form of comparisons.
GǣWhile some games leave us whit knuckled, others can be very relaxing. And at their heart, games are about mastery, developing new skills, or acquiring new knowledge.Gǥ So game is not necessarily equivalent to relaxation. The second link offers no opinion on relaxation at all and doesn't qualify as scientific to begin with, and the third link is all about how games are used for non-relaxation purposes. So, much like I said thenGǪ
Quote:I wouldn't call a few articles in the Tech section of BBC unparalleled mass-media coverage. It is when what they're talking about there (and in other articles) describe events in-game rather than events surrounding the company and its business.
Quote:See previous posts. And I wouldn't call this recovering. We never recovered from 2011, and the graph is trending down. The graph is trending down since fanfest, when the annual spring slump set in, when the bot bannings picked up, when the sizzle from Crucible had died down. But you missed the crucial point: what was it that caused the 2011 crash? A focus on PvE content, which is inherently short-lived in terms of its draw, and a long-standing abandonment of the core (PvP) gameplay in favour of an attempt to attract a larger and more mainstream audience. They've already dipped the toes in the water you're asking them to dive into, and the result was very chillingGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Jim Era
The Syndicate Inc En Garde
140
|
Posted - 2012.08.07 17:33:00 -
[307] - Quote
Honestly, I wonder if we could form a large enough group of people, who don't necessarily have the same train of thought, but at least the same end goal~to improve EVE~I bet we could accomplish much more than all of this futile bickering. |

Sarik Olecar
Royal Amarr Institute Amarr Empire
71
|
Posted - 2012.08.07 17:36:00 -
[308] - Quote
Jim Era wrote:Honestly, I wonder if we could form a large enough group of people, who don't necessarily have the same train of thought, but at least the same end goal~to improve EVE~I bet we could accomplish much more than all of this futile bickering.
Never! Without all this edrama to keep me distracted I might actually have to do...
*gulp*
WORK! |

Kohrg
Federal Navy Academy Gallente Federation
4
|
Posted - 2012.08.07 17:43:00 -
[309] - Quote
Denidil wrote:Richard and Tippia do have a point that this IS primarily a PvP game.. hell i don't pvp in any other MMO but I play eve to PVP. all my PvE activities are just for the purpose of funding my PvP. anyway.. as i was saying - they have a point in that this is a PvP game. it will always be PvP centric. I'm for making the PvE more entertaining/harder/more cooperative to bring in players in - the "farms and fields" design initiatives. I supported the EHP buffing of the barges because of the cost vs reward ratio on suiciding barges was entirely out of whack. However i think blaming PvPers in general for problems with the game is just wrong - as it is a pvp game. Gankbears are a problem, not all PvPers are gankbears.
I guess one of the points that seems to be overlooked or better clarified is "What is PvP?" Is it, for example, 2 people who have trained in combat skills going toe to toe to see which one can use those skills the best in order to claim victory or is it 6 people sneaking up behind ONE person - hitting him in head and then stealing his wallet? End result is the same, someone won and someone lost - but the claim that they are the same thing seems to be a constant in this thread by people complaining about Concord and high sec.
I 100% agree that the entire game is some sort of competition, whether you are in high sec or not. There are resources, everyone competes for them - mineral, market or territory, but the constant equalization of a gank (shooting something that won't shoot back or barely shoots back) to a 1 v 1 fight "show of skill" is what I don't see clearly defined.
1v1 is like knights in medieval times going at it - that is true PvP in my opinion. Clubbing a old person and then stealing their Social Security check is just assault and petty theft and that is why people claim PvPers are running EVE. It is the unfortunate bundling of any act of shooting another player being called PvP. I guess it all comes down to the kind of PvPer you are. |

No More Heroes
GoonWaffe Goonswarm Federation
1117
|
Posted - 2012.08.07 17:43:00 -
[310] - Quote
Right on brother. Make Eve more lethal.
Can I have your stuff?  . |

Anslo
The Scope Gallente Federation
25
|
Posted - 2012.08.07 17:43:00 -
[311] - Quote
Tippia wrote:
1) We're talking about being alive, which is what the subscription numbers amply show.
2) No. Read the paragraph you responded to. It shouldn't be hard. It consisted of four statements (that you didn't respond to) and a question (that you failed to answer). It was also follow by two rhetoric figures in the form of comparisons.
3) GǣWhile some games leave us whit knuckled, others can be very relaxing. And at their heart, games are about mastery, developing new skills, or acquiring new knowledge.Gǥ So game is not necessarily equivalent to relaxation. The second link offers no opinion on relaxation at all and doesn't qualify as scientific to begin with, and the third link is all about how games are used for non-relaxation purposes. So, much like I said thenGǪ
4) It is when what they're talking about there (and in other articles) describe events in-game rather than events surrounding the company and its business.
5) The graph is trending down since fanfest, when the annual spring slump set in, when the bot bannings picked up, when the sizzle from Crucible had died down. But you missed the crucial point: what was it that caused the 2011 crash? A focus on PvE content, which is inherently short-lived in terms of its draw, and a long-standing abandonment of the core (PvP) gameplay in favour of an attempt to attract a larger and more mainstream audience. They've already dipped the toes in the water you're asking them to dive into, and the result was very chillingGǪ
1) No, we're not talking about just being a live and active subscriptions. As I've been saying for more than an hour now, it's about an active player base and how it interacts. This thread is just a shining example of how we as a community are asshat antagonists.
2) I see no evidence of these unanswered issues. So far I've been numbering your arguments point for point and taking them head on.
3)The first link argument is you simply twisting words in your favor as was mentioned before by another user. Mastery, skills and knowledge acquisition, I'm sure, aren't the major reasons people play eve. If you'd like I'd be happy to do a poll on the forums just to show you. Hell I'm sure polls have already been executed and can be found with research. The second link...let's see, games can be "A great social activity, whether playing some games at a party or playing games online." This is normally something relaxing or enjoyable. "They are fun!" Well? While minor points, they're points. Once again, you twist words. As for the third article, "Although a great deal of media attention has been given to the negative effects of playing video games, relatively less attention has been paid to the positive effects of engaging in this activity. Video games in health care provide ample examples of innovative ways to use existing commercial games for health improvement or surgical training." Health improvement, therapy, relaxation. You're wrong.
4) And what do those event's constitute? Black mail, scams, meta-gaming etc. When was the last time something that wasn't executed simply to screw someone over made the news? Also, it only makes news because this insane community takes this game so seriously as to let it impact their real lives.
5) I love how you think the NEX store is a focus on PvE content. That's not PvE, that was greed plain and simple. If the dip was caused due to WiS being fully release, a buff to missioning, comet mining, PI, Walking in Ships, City exploration/building, lore development and back story development (like the eve gate reopening), then I'd concede. But it didn't.
|

Nerf Burger
Republic Military School Minmatar Republic
31
|
Posted - 2012.08.07 17:46:00 -
[312] - Quote
Richard Desturned wrote:Nerf Burger wrote:it depends on how you define skill, you define skill as general competency. I define skill as quick reflexes, accuracy, use of terrain, motion prediction, map awareness, game sense and actions per minute, all of which are totally irreleveant in EVE gameplay. Oh man you're so wrong here that I don't know where to start
its relatively speaking of course. Other games are just require a lot more to the point you could comparatively say that EVE requires no skill. I guess you could argue that eve employs the use of your spreadsheet skills but that isn't something most competitive gamers care to be proud of. Game know-how is not a skill, its something anyone with a normally functioning brain can achieve.
The steep learning curve comes from the amount of knowledge that is required for a player to not make mistakes. Since this knowledge takes time to accumulate, d-bags are able to prey on those who aren't aware of things like margin trading scams. The d-bags beat their chest and claim superiority and that their victims are stupid, when really, the victim just did not know. There was no lack of skill or superior skill for an outcome. This is the carebear game you play, deal with it and stop crying. |

Lexmana
662
|
Posted - 2012.08.07 17:49:00 -
[313] - Quote
Nerf Burger wrote:Richard Desturned wrote:Nerf Burger wrote:it depends on how you define skill, you define skill as general competency. I define skill as quick reflexes, accuracy, use of terrain, motion prediction, map awareness, game sense and actions per minute, all of which are totally irreleveant in EVE gameplay. Oh man you're so wrong here that I don't know where to start its relatively speaking of course. Other games are just require a lot more to the point you could comparatively say that EVE requires no skill. I guess you could argue that eve employs the use of your spreadsheet skills but that isn't something most competitive gamers care to be proud of. Game know-how is not a skill, its something anyone with a normally functioning brain can achieve. Ohh my. First I though you were just a troll. But now I start to think you actually don't know better. Tell me again why we should listen to some newb in a NPC corp? Ignorance is blizz right? |

baltec1
Bat Country
1828
|
Posted - 2012.08.07 17:51:00 -
[314] - Quote
Anslo wrote:
4) And what do those event's constitute? Black mail, scams, meta-gaming etc. When was the last time something that wasn't executed simply to screw someone over made the news? Also, it only makes news because this insane community takes this game so seriously as to let it impact their real lives.
The guy payed off his morgage.
As for the rest, welcome the newspapers 500 years ago. Still the fact is that no other MMO has this kind of headline grabbing gameplay. Which is why most of us are playing EVE. |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 17:51:00 -
[315] - Quote
Nerf Burger wrote:Richard Desturned wrote:Nerf Burger wrote:it depends on how you define skill, you define skill as general competency. I define skill as quick reflexes, accuracy, use of terrain, motion prediction, map awareness, game sense and actions per minute, all of which are totally irreleveant in EVE gameplay. Oh man you're so wrong here that I don't know where to start its relatively speaking of course. Other games are just require a lot more to the point you could comparatively say that EVE requires no skill. I guess you could argue that eve employs the use of your spreadsheet skills but that isn't something most competitive gamers care to be proud of. Game know-how is not a skill, its something anyone with a normally functioning brain can achieve.
yeah you should tell me more about how your vast experience with so many aspects of this game has led you to the conclusion that "eve requires no skill" EVE Online: Trammel (or NGE) |

baltec1
Bat Country
1828
|
Posted - 2012.08.07 17:53:00 -
[316] - Quote
Nerf Burger wrote: its relatively speaking of course. Other games are just require a lot more to the point you could comparatively say that EVE requires no skill. I guess you could argue that eve employs the use of your spreadsheet skills but that isn't something most competitive gamers care to be proud of. Game know-how is not a skill, its something anyone with a normally functioning brain can achieve.
The steep learning curve comes from the amount of knowledge that is required for a player to not make mistakes. Since this knowledge takes time to accumulate, d-bags are able to prey on those who aren't aware of things like margin trading scams. The d-bags beat their chest and claim superiority and that their victims are stupid, when really, the victim just did not know. There was no lack of skill or superior skill for an outcome. This is the carebear game you play, deal with it and stop crying.
Very well, I challange you to do the things I do in megathrons. Given that it takes no skill you should not have any issues. |

Anslo
The Scope Gallente Federation
25
|
Posted - 2012.08.07 17:56:00 -
[317] - Quote
Richard Desturned wrote: yeah you should tell me more about how your vast experience with so many aspects of this game has led you to the conclusion that "eve requires no skill"
baltec1 wrote: Very well, I challange you to do the things I do in megathrons. Given that it takes no skill you should not have any issues.
Train for years in just pvp by clicking train every couple days. Look up fitting. Load fitting. Target ship. Press F1. Orbit. If loosing, call in blob. What did I miss?
|

baltec1
Bat Country
1830
|
Posted - 2012.08.07 17:57:00 -
[318] - Quote
Anslo wrote:Richard Desturned wrote: yeah you should tell me more about how your vast experience with so many aspects of this game has led you to the conclusion that "eve requires no skill" baltec1 wrote: Very well, I challange you to do the things I do in megathrons. Given that it takes no skill you should not have any issues. Train for years in just pvp by clicking train every couple days. Look up fitting. Load fitting. Target ship. Press F1. Orbit. If loosing, call in blob. What did I miss?
You died when you hit orbit. |

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.07 17:59:00 -
[319] - Quote
Tippia wrote:We're talking about being alive, which is what the subscription numbers amply show.
Yep, if one person held 500K subs and no one else played at all, the game would be even more alive and well than it is now by your standard.
Well, alive at least. Which is why you deliberately restrict the discussion.
|

Phytor
Omega Foundry Unit Shadows Of Betrayal
0
|
Posted - 2012.08.07 17:59:00 -
[320] - Quote
baltec1 wrote:Anslo wrote:Richard Desturned wrote: yeah you should tell me more about how your vast experience with so many aspects of this game has led you to the conclusion that "eve requires no skill" baltec1 wrote: Very well, I challange you to do the things I do in megathrons. Given that it takes no skill you should not have any issues. Train for years in just pvp by clicking train every couple days. Look up fitting. Load fitting. Target ship. Press F1. Orbit. If loosing, call in blob. What did I miss? You died when you hit orbit.
+1 for that answer |

baltec1
Bat Country
1830
|
Posted - 2012.08.07 18:01:00 -
[321] - Quote
Malphilos wrote:Tippia wrote:We're talking about being alive, which is what the subscription numbers amply show. Yep, if one person held 500K subs and no one else played at all, the game would be even more alive and well than it is now by your standard. Well, alive at least. Which is why you deliberately restrict the discussion.
EVE is growing while the new TOR MMO has bled 700k subs in less than 6 months. Which is heathier? |

Attica
Social Destortion
10
|
Posted - 2012.08.07 18:01:00 -
[322] - Quote
Pak Narhoo wrote:Richard Desturned wrote:FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? Let's see: Instakilling, permajamming and instaneuting CONCORD, halving of CONCORD response times, removal of insurance payouts for losses to CONCORD, HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations There's more than that too! Hey don't look at me I only shoot stuff that can shoot back.  Uhmm, ok I shot a hauler once on my other account. But only once! If you overdo it, you can expect measurements to be taken. No one even CCP denies your suicide killings but when you make it so that it puts off other players in such a way it hurts CCP's wallet, what do you expect? All of the above where not implemented by just occasional events. Like (legal) drugs, use them with moderation. But in EVE some people just don't know when to stop or give it a rest. Hulkageddon was great, what's now going on is just unsubstantiated hate or group behavior clubbing seal baby's dead just because they can, and profit from it. I bet you if some alliance(s) would be burning Jita for month's and month's, CCP has to act. Whimper what you want, the relentless action of a few are the sole reason why your beloved EVE is getting less dangerous. I don't like it myself but it makes sense from CCP's point of view. Cept for the tears of some in high sec why not stick largely to low sec and null to crack each others skulls? Not saying high sec should be save. Never it should be that. But if some people keep turning high sec into low sec, don't be surprised if you see more of the above quoted nerfs in place.
I am leaving this thread now, maybe :), you sir have perfectly stated all I could have hoped to convey. Still I realise that the gankers wont see it your way, rose colored glasses make unbiased viewing quite impossible. 10/10 for your unbiased take on why things are headed where they are headed. Pirate tears are yummier than carebear tears for they come from the deeper well of anguish. |

Nerf Burger
Republic Military School Minmatar Republic
31
|
Posted - 2012.08.07 18:04:00 -
[323] - Quote
Richard Desturned wrote:Nerf Burger wrote:Richard Desturned wrote:Nerf Burger wrote:it depends on how you define skill, you define skill as general competency. I define skill as quick reflexes, accuracy, use of terrain, motion prediction, map awareness, game sense and actions per minute, all of which are totally irreleveant in EVE gameplay. Oh man you're so wrong here that I don't know where to start its relatively speaking of course. Other games are just require a lot more to the point you could comparatively say that EVE requires no skill. I guess you could argue that eve employs the use of your spreadsheet skills but that isn't something most competitive gamers care to be proud of. Game know-how is not a skill, its something anyone with a normally functioning brain can achieve. yeah you should tell me more about how your vast experience with so many aspects of this game has led you to the conclusion that "eve requires no skill"
you should read my edit. btw, I've been dabbling in EVE for 2+ years now. I like a challenge and am working towards my own solo wormhole ops. I never thought i'd play an mmo without some decent pvp but here I am.
well, i have played competitive games for many years and I know what skill in a game is vs knowledge. My favorite games are UO, Darkfall, Dark Reign, AoE3, SC2, Frozen Synapse and the only non-competitive games I like are the old RPGs made by black Isle, baldurs gate, fallout, planescape: torment. I like eve for its depth and complexity and the stuff that makes you think, the same thing that draws me to black isles games, but i'm not that intersted in the pvp because I know its more about paper rock scissors than skill. I quit WoW because I was tired of losing 2+v1 to inferior players. This is the same reason I have little interest in EVE pvp. |

baltec1
Bat Country
1830
|
Posted - 2012.08.07 18:04:00 -
[324] - Quote
Attica wrote:
I am leaving this thread now, maybe :), you sir have perfectly stated all I could have hoped to convey. Still I realise that the gankers wont see it your way, rose colored glasses make unbiased viewing quite impossible. 10/10 for your unbiased take on why things are headed where they are headed.
You do realise that high sec has neven been safer than right now right?
If you want to see bad you should have been around for M0o |

Tippia
Sunshine and Lollipops
8924
|
Posted - 2012.08.07 18:10:00 -
[325] - Quote
Anslo wrote:No, we're not talking about just being a live and active subscriptions. Eh, no. We're talking about it being alive, which the subscriptions amply show. I should know GÇö I made the initial claim. If you want to construct some kind of strawman or go off on some irrelevant tangent, then feel free to do so without me.
Quote:I see no evidence of these unanswered issues. Did you read the paragraph you responded to? Again, it contained for statements, a question, and two comparisons. Now, did you read your answer? It did not answer the question posed, but rather declared that your original request was impossible to answer as a way of moving the goal-posts when I answered it.
Quote:The first link argument is you simply twisting words in your favor as was mentioned before by another user. [GǪ] The second link... [GǪ] As for the third article, "Although a great deal of media attention has been given to the negative effects of playing video games, relatively less attention has been paid to the positive effects of engaging in this activity. Video games in health care provide ample examples of innovative ways to use existing commercial games for health improvement or surgical training." The first link says exactly what I said: that games are about more things than relaxation. It's not me twisting any words GÇö it's exactly what the article states. The second link doesn't say anything and isn't scientific, and the third link is about training, not relaxation. So yes, I'm right, and you proved it quite nicely. Thank you.
Quote:And what do those event's constitute? Black mail, scams, meta-gaming etc. Yes. It's the kind of gameplay on a kind of scale that only EVE can offer, and which catches the fancy of the media and why it's pretty darn unique: the game events create spectacular enough stories to bring to the attention of the general public. Where you get the idea that it impacts real lives from, I can't tell, nor what makes you think that it would only reach the media for that reason. If anything, it's because it doesn't impact real lives, but still make for excellent stories that it becomes interesting GÇö it's like that shocking twist in the TV series everyone is talking about.
GǪnow if you want to talk about people taking a game seriously and letting it impact their lives, look up the kind of media attention the themepark games create, usually revolving around people killing themselves.
Quote:I love how you think the NEX store is a focus on PvE content. I don't. But that's another nice strawman to add to your collection. I already said what the dip was caused by, and guess what? PvE was a banner feature. So I guess this means you'll concede now, as promised. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Attica
Social Destortion
10
|
Posted - 2012.08.07 18:11:00 -
[326] - Quote
baltec1 wrote:Attica wrote:
I am leaving this thread now, maybe :), you sir have perfectly stated all I could have hoped to convey. Still I realise that the gankers wont see it your way, rose colored glasses make unbiased viewing quite impossible. 10/10 for your unbiased take on why things are headed where they are headed.
You do realise that high sec has neven been safer than right now right? If you want to see bad you should have been around for M0o
Been here since 6-4-2003. I remember MOo and BoB, those corps that could single-handedly change the course of the game. You bring up a good point though. Wonder if we can get actual numbers on how many ships were destroyed between live and now and break them down to how many per month. That would shut one side up if not both. Pirate tears are yummier than carebear tears for they come from the deeper well of anguish. |

baltec1
Bat Country
1830
|
Posted - 2012.08.07 18:14:00 -
[327] - Quote
Nerf Burger wrote: the buff to dessys and implementation of cruisers that can fit t3 weapons and what people are calling "perma-hulkaggedon" and your post history proves you are a moron or a troll. Most likely the former.
Yet, when you look at the killboards you only ever see 3 or 4 highsec kills for every 30 or so ships killed and most of them are combat ships.
As for that buff, it also came with the removal of insurance for gank ships so in the end, the cost to gank is the same, only the ships used changed. |

Pankas Carter
Viziam Amarr Empire
22
|
Posted - 2012.08.07 18:15:00 -
[328] - Quote
Attica wrote:baltec1 wrote:Attica wrote:
I am leaving this thread now, maybe :), you sir have perfectly stated all I could have hoped to convey. Still I realise that the gankers wont see it your way, rose colored glasses make unbiased viewing quite impossible. 10/10 for your unbiased take on why things are headed where they are headed.
You do realise that high sec has neven been safer than right now right? If you want to see bad you should have been around for M0o Been here since 6-4-2003. I remember MOo and BoB, those corps that could single-handedly change the course of the game. You bring up a good point though. Wonder if we can get actual numbers on how many ships were destroyed between live and now and break them down to how many per month. That would shut one side up if not both.
You've got to normalize it against the active players per month, and even then "events" like hulkageddon are going to mess with your numbers. Adama: Starbuck, what do you hear? Starbuck: Nothing but the rain. Adama: Then grab your gun and bring in the cat. |

baltec1
Bat Country
1830
|
Posted - 2012.08.07 18:16:00 -
[329] - Quote
Attica wrote:baltec1 wrote:Attica wrote:
I am leaving this thread now, maybe :), you sir have perfectly stated all I could have hoped to convey. Still I realise that the gankers wont see it your way, rose colored glasses make unbiased viewing quite impossible. 10/10 for your unbiased take on why things are headed where they are headed.
You do realise that high sec has neven been safer than right now right? If you want to see bad you should have been around for M0o Been here since 6-4-2003. I remember MOo and BoB, those corps that could single-handedly change the course of the game. You bring up a good point though. Wonder if we can get actual numbers on how many ships were destroyed between live and now and break them down to how many per month. That would shut one side up if not both.
Impossible unfortunatlly. The era of M0o, 8 heatsink geddons and beehive domi is now reserved to memories. |

Josef Djugashvilis
The Scope Gallente Federation
389
|
Posted - 2012.08.07 18:17:00 -
[330] - Quote
How to seriously increase the difficulty level of Eve, stop training.
Train up to, say 20m skill points, (decent multi-racial frigate skill level) then try to do as much as possible with those skills. You want fries with that? |

Nerf Burger
Republic Military School Minmatar Republic
31
|
Posted - 2012.08.07 18:39:00 -
[331] - Quote
I usually just ignore tippia's posts. Its like arguing with a radio.
someone who dedicates that much of their life to video game forum posting can't be too in touch with reality or have very rational thoughts. |

Roime
Shiva Furnace Dead On Arrival Alliance
1015
|
Posted - 2012.08.07 18:41:00 -
[332] - Quote
Anslo wrote:Denidil wrote:Richard Desturned wrote:Anslo wrote:No. I suggest you leave. You and your kind are what make this game have such a low population of players; because you pew at anything that moves, even in a tiny newb ship. For this game to thrive, PvP changes like what's happening should occur. Deal with it. 350k subscribers is not a "low population" in any way, shape or form, hope this helps i'd like to see that be 700k, or 800k or more. that means CCP could hire more staff and speed of iteration would increase. if that means reducing (but not making suiciding) impossible then I'm fine with that. if that means making resource gathering more exciting i'm ok with that (also because that probably means the ships we pew pew with will cost less because new players entering the resource gathering professions). and if it means making gooniebabies cry.. then i'm DEFINITELY ok with it THIS. He gets it. Reign in the pvp and "HTFU" BS and bring in the masses. Slowly amp up pvp a little bit to get them used to it. More subscribers, more capital, a bigger game, more lore and story, more shiny ships, more bug fixes, more hiring, bigger company, better stuff, greater expansions. EVERYONE WINS. But as I said, PvP extremists are just stagnating the game to the point that "genetic diversity" in eve is so non-existent that it will make it an extinct relic of a failed game where it COULD have been the single greatest and largest MMO to date.
You ae basing all your crying on the argument that PVP is not what people want.
We all understand that you are afraid or have some other curious issues with combat, but all the other gamers actually like playing instead of ship spinning, and getting their subscriptions worth of experiences.
Oh and it's the oldest thriving and second largest MMO of all times, btw.

Gallente - the choice of the interstellar gentleman |

Nerf Burger
Republic Military School Minmatar Republic
31
|
Posted - 2012.08.07 18:46:00 -
[333] - Quote
Roime wrote: You ae basing all your crying on the argument that PVP is not what people want.
no, he isn't. Try to think rationally instead of jumping to extreme conclusions. So many stupid arguments like this coming from the crybabies. |
|

ISD TYPE40
ISD Community Communications Liaisons
74

|
Posted - 2012.08.07 18:48:00 -
[334] - Quote
That is quite enough of that. This thread has been cleaned multiple times with a request that you stay on topic and refrain from trolling, personal insults and flaming. If that is proving too difficult then I will just lock this thread.
While I understand that some subjects are sensitive and can bring out the passion in people, I would ask that you all think before you post, stay on topic and cease with the aforementioned behaviours. Good discussions can benefit us all, lets not ruin them please.
Personal insults, trolling and flame posts removed - ISD Type40. ISD Type40 Ensign Community Communication Liaisons (CCLs) Interstellar Services Department |
|

baltec1
Bat Country
1831
|
Posted - 2012.08.07 18:48:00 -
[335] - Quote
Nerf Burger wrote:I usually just ignore tippia's posts. *snip*
Tippia is the only one to present any evidence so far...
EDIT: Pardon the intrusion, just editing that quote - ISD Type40. |

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.07 18:57:00 -
[336] - Quote
baltec1 wrote:Malphilos wrote:Tippia wrote:We're talking about being alive, which is what the subscription numbers amply show. Yep, if one person held 500K subs and no one else played at all, the game would be even more alive and well than it is now by your standard. Well, alive at least. Which is why you deliberately restrict the discussion. EVE is growing while the new TOR MMO has bled 700k subs in less than 6 months. Which is heathier?
So you're saying that if one person bought 700k subs to TOR it'd be healthier (and thus we imply better) than EVE?
Or is this just the straw tangent?
I don't much care, my point is that standard is nonsense and it's being used that way for a reason.
|

Virgil Travis
Non Constructive Self Management Unified Church of the Unobligated
521
|
Posted - 2012.08.07 19:20:00 -
[337] - Quote
Nerf Burger wrote:I usually just ignore tippia's posts.
*snip*
EDIT: Flaming and personal attacks are not welcome here. Please familiarise yourself with the forum rules. Thank you - ISD Type40.
I managed to read your little rant before the ISD snipped it. I have to say, hypocrisy at it's finest there, you claim Tippia gives closed minded arguments yet it's just what you do, in fact you don't provide any argument, you just rant like a spoilt child. Every post of yours that I've seen has been the same rambling crap. Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims. |

Virgil Travis
Non Constructive Self Management Unified Church of the Unobligated
521
|
Posted - 2012.08.07 19:21:00 -
[338] - Quote
Malphilos wrote:baltec1 wrote:Malphilos wrote:Tippia wrote:We're talking about being alive, which is what the subscription numbers amply show. Yep, if one person held 500K subs and no one else played at all, the game would be even more alive and well than it is now by your standard. Well, alive at least. Which is why you deliberately restrict the discussion. EVE is growing while the new TOR MMO has bled 700k subs in less than 6 months. Which is heathier? So you're saying that if one person bought 700k subs to TOR it'd be healthier (and thus we imply better) than EVE? Or is this just the straw tangent? I don't much care, my point is that standard is nonsense and it's being used that way for a reason.
Is that the same MMO that they're now calling TORtanic? Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims. |

baltec1
Bat Country
1833
|
Posted - 2012.08.07 19:22:00 -
[339] - Quote
Malphilos wrote: So you're saying that if one person bought 700k subs to TOR it'd be healthier (and thus we imply better) than EVE?
Or is this just the straw tangent?
I don't much care, my point is that standard is nonsense and it's being used that way for a reason.
Gonna have to say yes.
But a growing game is heathier than a shrinking one. Which means EVE is doing better than just about any of it rivals. |

Oraac Ensor
School of Applied Knowledge Caldari State
29
|
Posted - 2012.08.07 19:54:00 -
[340] - Quote
baltec1 wrote:Anslo wrote: 2) Please, point me to an article of scientific caliber stating that the majority of individual's don't play games to relax but to compete, get angry, and chest beat against other individuals.
There is this little known event currently going on on some little lsland called the Olympic games which falls into this area. The competitors in the Olympic Games represent only a small minority of the total who play sports, most of whom do so for pleasure and relaxation. |

baltec1
Bat Country
1834
|
Posted - 2012.08.07 19:58:00 -
[341] - Quote
Oraac Ensor wrote:The competitors in the Olympic Games represent only a small minority of the total who play sports, most of whom do so for pleasure and relaxation.
Clearly you have never played rugby before. |

Vaerah Vahrokha
Vahrokh Consulting
1803
|
Posted - 2012.08.07 20:16:00 -
[342] - Quote
Tippia wrote:
No. We hit a peak in 2011, which was killed by Incursion, Incarna and a general lack of attention to the core (PvP) gameplay of the game. This decline was reversed at the mere hint of more core-gameplay focus in Crucible, and at the same time, the subscription numbers shot right up again.
Biased fallacity. Numbers tanked not (just) because of Incarna or lack PvP focus but because of repeated horrible PR down stunts like "greed is good", "fearless" and internal papers leaking out and exposing all sorts of bad news to EvE players.
I usually just skip replying your posts except when you are useful (read: making me sell lots of Macks in the barges thread) but this repeated lies of yours - just to bring water to your mill - are really annoying.
Said that, EvE will do fine both without extreme bears and extreme though guys. Expecially forum only though guys. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
1803
|
Posted - 2012.08.07 20:19:00 -
[343] - Quote
Nerf Burger wrote:Lexmana wrote:Anslo wrote: >comparing vehicles priced at $20,000-$230,000 and games with monthly fees of $15.
And you say my logic is broken.
Idiot. no, hes right, it is a stupid comparison. EVE is actually the game bad mmo players eventually arrive at once they have have gotten **** on in other more skill demanding games. EVEs only real niche, if you can even call it that, is spaceships. If you like spaceships, then eve is a good mmo to play. Anyone crying about the game being dumbed down for bad players makes the statement in irony. The game is already designed for bad players. If you want a truly skill-based mmorpg with full loot, no safety zones, territorial control and clan warfare, you play Darkfall.
As PvP games player (from MUDs to Darkfall) I kinda agree with you. Only difference is that EvE shines on the "macro" PvP (while sucking very hard at fighting skills), most of the other games don't cater to long term strategy and focus on fighting skills. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Nikolai Dostoyevski
Federal Navy Academy Gallente Federation
29
|
Posted - 2012.08.07 20:29:00 -
[344] - Quote
I never knew that making it more challenging to gate camp noobs in low-sec was the death of Eve! Now I know and can plan for the Apocalypse accordingly.
I fail to see how any of these changes make PVP less rewarding. In fact, they should deter people from gate camping and suicide ganking miners and get them into some meaningful, or at least more engaging, PVP. Hell, you might as well mine if you just want to shoot at things that don't shoot back. |

Lexmana
663
|
Posted - 2012.08.07 20:33:00 -
[345] - Quote
Nikolai Dostoyevski wrote:I never knew that making it more challenging to gate camp noobs in low-sec was the death of Eve! Now I know and can plan for the Apocalypse accordingly.
I fail to see how any of these changes make PVP less rewarding. In fact, they should deter people from gate camping and suicide ganking miners and get them into some meaningful, or at least more engaging, PVP. Hell, you might as well mine if you just want to shoot at things that don't shoot back. I understand you. It is just because you don't understand the game. But give it some time and you might figure it out. |

Nikolai Dostoyevski
Federal Navy Academy Gallente Federation
29
|
Posted - 2012.08.07 20:38:00 -
[346] - Quote
Lexmana wrote:Nikolai Dostoyevski wrote:I never knew that making it more challenging to gate camp noobs in low-sec was the death of Eve! Now I know and can plan for the Apocalypse accordingly.
I fail to see how any of these changes make PVP less rewarding. In fact, they should deter people from gate camping and suicide ganking miners and get them into some meaningful, or at least more engaging, PVP. Hell, you might as well mine if you just want to shoot at things that don't shoot back. I understand you. It is just because you don't understand the game. But give it some time and you might figure it out.
Ah yes. More condescension from the self-entitled elitists. It feeds my soul. |

baltec1
Bat Country
1836
|
Posted - 2012.08.07 20:38:00 -
[347] - Quote
Nikolai Dostoyevski wrote:I never knew that making it more challenging to gate camp noobs in low-sec was the death of Eve! Now I know and can plan for the Apocalypse accordingly.
I fail to see how any of these changes make PVP less rewarding. In fact, they should deter people from gate camping and suicide ganking miners and get them into some meaningful, or at least more engaging, PVP. Hell, you might as well mine if you just want to shoot at things that don't shoot back.
If the changes to gate guns went through it would infact be easyer to camp a gate and harder to get them off it. |

Jim Era
The Syndicate Inc En Garde
155
|
Posted - 2012.08.07 20:42:00 -
[348] - Quote
Nikolai Dostoyevski wrote:
Ignorance
I think he was actually leveling out with you. Currently you and I are too new to understand the exact impact a change such as this could have, (even if it may be none we still cannot predict that) but some are clearly over-reacting. |

Tippia
Sunshine and Lollipops
8932
|
Posted - 2012.08.07 20:46:00 -
[349] - Quote
Vaerah Vahrokha wrote:Biased fallacity. Numbers tanked not (just) because of Incarna or lack PvP focus but because of repeated horrible PR down stunts like "greed is good", "fearless" and internal papers leaking out and exposing all sorts of bad news to EvE players. GǪexcept that I'm actually pointing to a much earlier event that set off the initial decrease in numbers. Yes, Incarna most certainly let the full avalanche loose and had the opposite effect of what you'd expect from a summer expansion, but the decrease we're talking about after the 2011 peak has different origins.
In fact, even the Incarna outrage itself was just caused by Incarna and the various snafus surrounding its new MT strategy GÇö those were just he culmination of a series of deeply bungled ideas coming out of the Reykjav+¡k offices.
Quote:this repeated lies of yours - just to bring water to your mill - are really annoying. Good thing, then, that i's nothing of the kind, but rather you assuming and expecting that I'm saying something that I'm not saying. So you're barking up the wrong tree here.
Virgil Travis wrote:Nothing like a game of rugby to help you relax... That entirely depends on the amount of sick leave you get out of it and what kind of drugs the hospital is willing to part withGǪ  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Lexmana
664
|
Posted - 2012.08.07 20:48:00 -
[350] - Quote
Nikolai Dostoyevski wrote:Lexmana wrote:Nikolai Dostoyevski wrote:I never knew that making it more challenging to gate camp noobs in low-sec was the death of Eve! Now I know and can plan for the Apocalypse accordingly.
I fail to see how any of these changes make PVP less rewarding. In fact, they should deter people from gate camping and suicide ganking miners and get them into some meaningful, or at least more engaging, PVP. Hell, you might as well mine if you just want to shoot at things that don't shoot back. I understand you. It is just because you don't understand the game. But give it some time and you might figure it out. Ah yes. More condescension from the self-entitled elitists. It feeds my soul. I am sorry but it gets a bit annoying after a while. I know you have read some of the comments explaining it from numerous players on the forum. But you still don't seem to get it. I can only assume it is because you don't understand the game or that you don't want to understand the game but likes to troll the forums with your deep insights on how EVE should be "fixed".
|

Jimmy Gunsmythe
Red Federation RvB - RED Federation
113
|
Posted - 2012.08.07 20:51:00 -
[351] - Quote
Nerf Burger wrote:I usually just ignore tippia's posts.
You would do well to pay attention to Tippia. Yes, he is aggravating sometimes and I don't always see eye to eye on the more abstract concepts, but when it comes to Eve mechanics and whatnot, he's usually right. Show some respect. You might learn something. A good predator knows how to live in balance with his prey, lest he follow them into oblivion. |

Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
13
|
Posted - 2012.08.07 21:07:00 -
[352] - Quote
(skimmed through all the pages, actually read page 1 then jumped to last)
8 years this guy has been playing, i'm impressed, genuinely. However, I really don't think it's the pvp that's bothering him. I think it's the constant changes that have happened over the years and the constant adjustments one has to make after all the changes. It can wear a person down faster than trying to read Dostoyevsky's "crime and punishment."
But everyone has to understand, as big as EvE is (EvE universe wide) and as complex as EvE is, there is so much to do.
You wanna conquer space, head to null and conquer what you can but you can't do it alone.
Want to be a tycoon? Manufacture things and sell them. Play the market, buy and sell.
Want to be a combat pilot for a corporation? learn how to fly ships that you can use for missions. Want to be a "bike messenger?" run courier missions for a distribution corp. Want to praise the same gods as the Blood Raiders, go to null and run their missions. blah blah blah.....
Want to explore space? learn how to scan and travel out into space and explore!
Want to be a "bad boy?" Then go and figure out your ways around the cops and evading the law. Want to ransom a hull for iskies, go to low/null sec and trap a miner and say "pay or else."
Each and every single thing you do in the game requires a certain amount of respect for the other things that are happening. Wanna mine? respect that there are pvp'ers or else you lose your lovely mining barge, meaning fit tank mods on that fricken hulk and learn how to scan! Want the complex another explorer is working on? well, then you better fight him/her for it..... or not. Want to make oodles of iskies, respect the market and research it via spreadsheets and study the statistics.
EvE is about survival and conquest... nothing more. Disrespect it or Abuse it and it will turn on you. |

Khergit Deserters
Gallente Federation
86
|
Posted - 2012.08.07 21:44:00 -
[353] - Quote
OP, what specific changes do you suggest? (Not having been around when PVP was considered better, I have nothing to compare with). |

Josef Djugashvilis
The Scope Gallente Federation
389
|
Posted - 2012.08.07 22:00:00 -
[354] - Quote
Anslo wrote:Richard Desturned wrote:Anslo wrote:Like I said before, get over it. If I want to explore low sec with probes, go into wormholes, engage in industry or trade in lowsec, or even rat or do missions to relax, I shouldn't have to deal with griefers all the time. I play this science fiction game for FUN, not life. "I want to go into the explicitly dangerous areas and not be shot because Sandbox" Dangerous because NPCs? Sure. Dangerous because a gang of 12 neck bears who can't make is in nul and enjoy ruining other people's days because they get stepped on in the real-world while serving fries to others to make their monthly troll-game payments? No. Get out.
Sorry, but I just do not agree with your sentiments.
I am entitled to do whatever I wish to enjoy my Eve experience.
However, other players are perfectly entitled to gank me, scam me, ransom me etc, no matter what I may be doing at the time.
If the right to gank me whenever I leave a station is removed, then we are no longer playing Eve Online, but a pretty, space theme park game. You want fries with that? |

Attica
Social Destortion
12
|
Posted - 2012.08.07 22:59:00 -
[355] - Quote
Josef Djugashvilis wrote:Anslo wrote:Richard Desturned wrote:Anslo wrote:Like I said before, get over it. If I want to explore low sec with probes, go into wormholes, engage in industry or trade in lowsec, or even rat or do missions to relax, I shouldn't have to deal with griefers all the time. I play this science fiction game for FUN, not life. "I want to go into the explicitly dangerous areas and not be shot because Sandbox" Dangerous because NPCs? Sure. Dangerous because a gang of 12 neck bears who can't make is in nul and enjoy ruining other people's days because they get stepped on in the real-world while serving fries to others to make their monthly troll-game payments? No. Get out. Sorry, but I just do not agree with your sentiments. I am entitled to do whatever I wish to enjoy my Eve experience. However, other players are perfectly entitled to gank me, scam me, ransom me etc, no matter what I may be doing at the time. If the right to gank me whenever I leave a station is removed, then we are no longer playing Eve Online, but a pretty, space theme park game.
I agree with your post 100%. Players have the right to do as they wish. I think making .8+ truly safe will solve the problem. Mining will still have to go on in lower systems for the other mineral req's. Of course the gankers wont like this but there will still be plenty of ganking oportunities. Too many rose colored glasses being worn by way too many, gankers and pve-only players alike. To each their own. Pirate tears are yummier than carebear tears for they come from the deeper well of anguish. |

Rented
Hunter Heavy Industries
21
|
Posted - 2012.08.07 23:08:00 -
[356] - Quote
I find it strange such standard generalized whine with no perceivable aim or constructive purpose other than 'stuff used to be better somehow' can generate so many pages of debate. |

Frying Doom
Zat's Affiliated Traders
452
|
Posted - 2012.08.08 00:11:00 -
[357] - Quote
Attica wrote:I agree with your post 100%. Players have the right to do as they wish. I think making .8+ truly safe will solve the problem. Mining will still have to go on in lower systems for the other mineral req's. Of course the gankers wont like this but there will still be plenty of ganking oportunities. Too many rose colored glasses being worn by way too many, gankers and pve-only players alike. To each their own. Sorry to say but I think making 0.8+ truly safe is a sucky idea. Miners for instance now have the ability to have a kick arse tank, mining ship at the cost of some yield. If they choose not to fly it and get blown up for their greed well that is just risk vs. reward. Newbies should have protection if they want it, the rest of us should just have to live with our choices.
I like the fact that if someone in Hi-sec has pissed me off I have the ability to try to make them suffer for being an arsehat. I should not profit from the venture unless they are stupid enough to fix billions in mods on the ship but I should be able to do it. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.08 00:11:00 -
[358] - Quote
baltec1 wrote:Malphilos wrote: So you're saying that if one person bought 700k subs to TOR it'd be healthier (and thus we imply better) than EVE?
Or is this just the straw tangent?
I don't much care, my point is that standard is nonsense and it's being used that way for a reason.
Gonna have to say yes. But a growing game is heathier than a shrinking one. Which means EVE is doing better than just about any of it rivals.
I recognize you have to say that, I just thought you might recognize it's silly.
MMO.
And you think one person with thousands of accounts is "healthier".
It's silly beyond reason.
|

Vaerah Vahrokha
Vahrokh Consulting
1803
|
Posted - 2012.08.08 00:36:00 -
[359] - Quote
Tippia wrote:GǪexcept that I'm actually pointing to a much earlier event that set off the initial decrease in numbers.
Which matters with your "PVE expansions = drop in playerbase" how?
Don't forget that I and Akita T even predicted the playerbase drop months before it happened and I even created a chart showing the playerbase trend in the (back then) future.
So try detailing your findings better. Because you only and always talk your very narrow opinion using 10001 rethorical artifices to make it look like iron proof. But you try too hard, it shows too much, it's also what makes you so predictable and exploitable for market manipulations.
Because Incarna was not a "PvE" expansion (many hoped to use have station fights, just saying). Your claims are - as I said above - well packaged lies to prove a point you keep repeating every time the topic comes up: "EvE tanked at PvE expansions and shines at PvP expansions".
Guess what, the avalanche starter, the origin of all the discontent was actually that disaster called "Dominion" that actually was dedicated to null sec sov revamping, hardly a PvE expansion.
Incursions is the only real PvE expansion. Even Tyrannis tanked not because it was PvE oriented but because it totally enraged the players. They were promised:
- Something cool like a strategy game, a la "Risk". - Something with fights between competing colonies, it was hinted at being the future Dust 514 battlefield.
... and all that we got were some dumb circlets and yet another carpal tunnel inducing click fest.
Add the POS materials fiasco that ruined the back then new PI materials, the utter and complete lack of quality, the lack of any kind of finishing the current expansion before promising "NEW AWESOME" for the next.
And the final the nail in the coffing: their intention to monetize 3rd party websites and free software. Which in few weeks made MANY established applications / website coders to quit in disgust, including me.
That, and NOT the "PvE" or "PvP" flavour is what made EvE lose so many players.
Stop ret-conning story for your agenda. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Mors Sanctitatis
Death of Virtue
810
|
Posted - 2012.08.08 00:40:00 -
[360] - Quote
OmniBeton wrote:Mors Sanctitatis wrote:if you get a fight it's because either A) the other side wanted to fight, I'm quite sure what you meant was "Other side is prepared to fight". Yep, fighting someone who is willing and prepared is a pain in the butt. You may, like, loose or something.
No, I'm quite sure you're completely misunderstanding me and/or just interpreting what I'm saying as you see fit.
A smaller group can be prepared to fight and not want to fight because they encounter a larger group. So basically, you're wrong. What I'm saying is, there is little opportunity to engage an enemy, unless said enemy allows it to happen.
So let's not turn this into a "you only want to gank innocent victims" thread.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

baltec1
Bat Country
1841
|
Posted - 2012.08.08 00:41:00 -
[361] - Quote
Malphilos wrote: I recognize you have to say that, I just thought you might recognize it's silly.
MMO.
And you think one person with thousands of accounts is "healthier".
It's silly beyond reason.
Its also not going to happen.
So it still stands a growing game is a healthy game. |

Mors Sanctitatis
Death of Virtue
810
|
Posted - 2012.08.08 00:41:00 -
[362] - Quote
Nirnias Stirrum wrote:I always chuckle at posts that says "gosh darn iv been playing this game for x amount of years" then you check the age of char and its way less. Theres a reason why the term "post with your main" is a popular term.
P.S will we be getting a new topic for every char that you unsub?
Only an idiot would look at a characters age and assume that it's a finite reflection of a player's total age in Eve. Oh wait.. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Jada Maroo
Mysterium Astrometrics
795
|
Posted - 2012.08.08 00:49:00 -
[363] - Quote
Never met you, never knew you, won't miss you whoever you are. |

Mors Sanctitatis
Death of Virtue
811
|
Posted - 2012.08.08 00:51:00 -
[364] - Quote
FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior?
Mechanics. If you have to ask, you haven't been watching. Or are simply too new to have experienced it as it once was.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
811
|
Posted - 2012.08.08 01:03:00 -
[365] - Quote
Jim Era wrote:Honestly, I wonder if we could form a large enough group of people, who don't necessarily have the same train of thought, but at least the same end goal~to improve EVE~I bet we could accomplish much more than all of this futile bickering.
I've always been about improving Eve. Please read the threads I have linked in my sig and let me know what you think. I would appreciate your feedback.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
811
|
Posted - 2012.08.08 01:13:00 -
[366] - Quote
Khergit Deserters wrote:OP, what specific changes do you suggest? (Not having been around when PVP was considered better, I have nothing to compare with).
I'll probably be flamed to hell for this, but I'll bite-
(in no particular order)
Put all local into delayed mode Remove Warp To Zero, make every gate act as a warp bubble with a 15km radius. Even if you put a BM 100km behind it, you'll still come out of warp 15km from the gate. Problem solved. Remove Jump Bridges Remove Jump Freighters Repping anyone locks you out from docking/jumping for 60 seconds Increase aggression docking/jumping lock out to 60 seconds (this due to the increased relative HP of all ships and decreased peak DPS intended to 'prolong fights') Remove all non static warp disruption bubbles (e.g. dictor bubbles and HIC bubbles) Make probing more difficult, but more skill/technique based
I can detail out each reason, but that's a good start. What do you think?
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
811
|
Posted - 2012.08.08 01:16:00 -
[367] - Quote
Josef Djugashvilis wrote:How to seriously increase the difficulty level of Eve, stop training.
Train up to, say 20m skill points, (decent multi-racial frigate skill level) then try to do as much as possible with those skills.
Been there, done that. With less SP.
In fact, I once soloed a Geddon with a Vexor and the character flying it had approximately 123,000 SP. Yep. 123K. Not 12.3 million, or 123 million, 123 thousand. Just to prove it could be done.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Johan Civire
Dirty Curse inc.
72
|
Posted - 2012.08.08 01:34:00 -
[368] - Quote
Mors Sanctitatis wrote:Josef Djugashvilis wrote:How to seriously increase the difficulty level of Eve, stop training.
Train up to, say 20m skill points, (decent multi-racial frigate skill level) then try to do as much as possible with those skills. Been there, done that. With less SP. In fact, I once soloed a Geddon with a Vexor and the character flying it had approximately 123,000 SP. Yep. 123K. Not 12.3 million, or 123 million, 123 thousand. Just to prove it could be done.
So whats the problem then? Stop the QQ and play or take a break come back next year. Every one do that. Its no shame. Steam off a little see you next year. You can not have everything on your knee. |

Richard Desturned
GoonWaffe Goonswarm Federation
1652
|
Posted - 2012.08.08 01:35:00 -
[369] - Quote
Mors Sanctitatis wrote:Put all local into delayed mode
The problem with this is that given the horrible risk/reward throughout the game (hisec incursions, l o l) people wouldn't bother figuring out ways to "adapt" to delayed local in nullsec. It'd make covops cloaking ships far overpowered and dudes would simply repurpose a subcap character into a hisec incursion alt where they'd farm ISK endlessly free of risk. EVE Online: Trammel (or NGE) |

Alavaria Fera
GoonWaffe Goonswarm Federation
1254
|
Posted - 2012.08.08 01:37:00 -
[370] - Quote
Richard Desturned wrote:Mors Sanctitatis wrote:Put all local into delayed mode The problem with this is that given the horrible risk/reward throughout the game (hisec incursions, l o l) people wouldn't bother figuring out ways to "adapt" to delayed local in nullsec. It'd make covops cloaking ships far overpowered and dudes would simply repurpose a subcap character into a hisec incursion alt where they'd farm ISK endlessly free of risk. What, I should have made that highsec incursion character?
Argh. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Mors Sanctitatis
Death of Virtue
812
|
Posted - 2012.08.08 01:45:00 -
[371] - Quote
Richard Desturned wrote:Mors Sanctitatis wrote:Put all local into delayed mode The problem with this is that given the horrible risk/reward throughout the game (hisec incursions, l o l) people wouldn't bother figuring out ways to "adapt" to delayed local in nullsec. It'd make covops cloaking ships far overpowered and dudes would simply repurpose a subcap character into a hisec incursion alt where they'd farm ISK endlessly free of risk.
Well, that was a very quick list, with no detail. Also, I mean for local to be in delayed mode for all security systems, even high sec. Run incursions while war decced in high sec with delayed local? Maybe... even then, it would be worth it to suicide incursion runners for the ISK, they used such pimped out ships.
Clearly, the profitability of high sec would be reduced in relation to its safety in comparison to 0.0 and lowsec in my vision. But yes, I agree with you, as it stands right now, it wouldn't work.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Rented
Hunter Heavy Industries
22
|
Posted - 2012.08.08 01:56:00 -
[372] - Quote
Mors Sanctitatis wrote:Khergit Deserters wrote:OP, what specific changes do you suggest? (Not having been around when PVP was considered better, I have nothing to compare with). I'll probably be flamed to hell for this, but I'll bite- (in no particular order) Put all local into delayed mode Remove Warp To Zero, make every gate act as a warp bubble with a 15km radius. Even if you put a BM 100km behind it, you'll still come out of warp 15km from the gate. Problem solved. Remove Jump Bridges Remove Jump Freighters Repping anyone locks you out from docking/jumping for 60 seconds Increase aggression docking/jumping lock out to 60 seconds (this due to the increased relative HP of all ships and decreased peak DPS intended to 'prolong fights') Remove all non static warp disruption bubbles (e.g. dictor bubbles and HIC bubbles) Make probing more difficult, but more skill/technique based I can detail out each reason, but that's a good start. What do you think?
Put all local into delayed mode - I too would find this enjoyable, then all nullbears would quit and I wouldn't care anymore
Remove Warp To Zero, make every gate act as a warp bubble with a 15km radius. Even if you put a BM 100km behind it, you'll still come out of warp 15km from the gate. Problem solved. - Tedium levels increased by 300%
Remove Jump Bridges - Don't care.
Remove Jump Freighters - Don't care... but you realize this combined with warp-to-15km-only would murder any and all significant industry activity in low and null?
Repping anyone locks you out from docking/jumping for 60 seconds - This change is already incoming with the new crimewatch system.
Increase aggression docking/jumping lock out to 60 seconds (this due to the increased relative HP of all ships and decreased peak DPS intended to 'prolong fights') - I'm pretty sure this is exactly how it already is.
Remove all non static warp disruption bubbles (e.g. dictor bubbles and HIC bubbles) - Supercaps should be harder to pin down?
Make probing more difficult, but more skill/technique based - Don't care.
Overall you seem to be a huge fan of encouraging massive blobs to carry out every task, and reducing null to a deserted wasteland filled with endless tedium. |

Pankas Carter
Viziam Amarr Empire
25
|
Posted - 2012.08.08 02:02:00 -
[373] - Quote
Rented wrote:Overall you seem to be a huge fan of encouraging massive blobs to carry out every task, and reducing null to a deserted wasteland filled with endless tedium.
Statu quo? Adama: Starbuck, what do you hear? Starbuck: Nothing but the rain. Adama: Then grab your gun and bring in the cat. |

Richard Desturned
GoonWaffe Goonswarm Federation
1654
|
Posted - 2012.08.08 02:06:00 -
[374] - Quote
Mors Sanctitatis wrote:Richard Desturned wrote:Mors Sanctitatis wrote:Put all local into delayed mode The problem with this is that given the horrible risk/reward throughout the game (hisec incursions, l o l) people wouldn't bother figuring out ways to "adapt" to delayed local in nullsec. It'd make covops cloaking ships far overpowered and dudes would simply repurpose a subcap character into a hisec incursion alt where they'd farm ISK endlessly free of risk. Well, that was a very quick list, with no detail. Also, I mean for local to be in delayed mode for all security systems, even high sec. Run incursions while war decced in high sec with delayed local? Maybe... even then, it would be worth it to suicide incursion runners for the ISK, they used such pimped out ships. Clearly, the profitability of high sec would be reduced in relation to its safety in comparison to 0.0 and lowsec in my vision. But yes, I agree with you, as it stands right now, it wouldn't work.
Another problem with delayed local is that nullsec would need a drastic revamp re: the effort needed to find a target. Simply delaying local would allow me to simply jump a bomber into a system, look for a ship on dscan, warp to wherever it is, and instalock+point it (bombers don't have the targeting delay) - assuming that the ship is even there to be killed. At least in wormholes it works since you have to probe your targets out, with your probes showing on dscan, and there's a mass limit on the number of ships you can get into a given w-space system. No supercapitals, no cynos, no fixed routes. CCP would have to address a lot of things outside of hisec if they were to touch local.
Beyond that, hisec incursion runners don't tend to allow you to join their fleets if you have an active wardec, and you can simply drop corp during wardecs anyway. EVE Online: Trammel (or NGE) |

Rented
Hunter Heavy Industries
22
|
Posted - 2012.08.08 02:12:00 -
[375] - Quote
Pankas Carter wrote:Rented wrote:Overall you seem to be a huge fan of encouraging massive blobs to carry out every task, and reducing null to a deserted wasteland filled with endless tedium. Statu quo?
Touch+¬, but now with escorting freighters for hours on end, holding hands with your 200 closest friends whenever doing anything requiring you to stand still for 3 minutes for fear of imminent doom, and the promotion of caps and supercaps to the only ships that can actually go anywhere without using a titan bridge that don't give you the urge to claw out your own eyes. |

Mors Sanctitatis
Death of Virtue
813
|
Posted - 2012.08.08 02:18:00 -
[376] - Quote
Richard Desturned wrote:
Another problem with delayed local is that nullsec would need a drastic revamp re: the effort needed to find a target. Simply delaying local would allow me to simply jump a bomber into a system, look for a ship on dscan, warp to wherever it is, and instalock+point it (bombers don't have the targeting delay) - assuming that the ship is even there to be killed. At least in wormholes it works since you have to probe your targets out, with your probes showing on dscan, and there's a mass limit on the number of ships you can get into a given w-space system. No supercapitals, no cynos, no fixed routes. CCP would have to address a lot of things outside of hisec if they were to touch local.
Beyond that, hisec incursion runners don't tend to allow you to join their fleets if you have an active wardec, and you can simply drop corp during wardecs anyway.
I agree with you- please read the thread linked in my sig: "Intelligence shouldn't be free" and let me know what you think.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
98
|
Posted - 2012.08.08 02:20:00 -
[377] - Quote
Randomize All wrote:Where 1 hard player quits, 3 soft hearted NeX Store loving, Gold Ammo Wanting, Daddy's Credit Card Holdin', teenagers will soon replace him. And Hilmar's dream gets a step closer to reality.
You can already spend daddy, mommy, or wifeys CC on eve, have been able to since before I started in '08.
It helps to know what you're talking about sometimes. |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
98
|
Posted - 2012.08.08 02:22:00 -
[378] - Quote
Mors Sanctitatis wrote:FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior? Mechanics. If you have to ask, you haven't been watching. Or are simply too new to have experienced it as it once was. Because they have ONLY added defense to the game, never offense. http://www.youtube.com/watch?v=zlOr8eD6ZLE
|

Tech3ZH
Tribal Liberation Force Minmatar Republic
20
|
Posted - 2012.08.08 02:23:00 -
[379] - Quote
Aww crud. Really wish you'd reconsider leaving. |

Tarryn Nightstorm
Hellstar Towing and Recovery
613
|
Posted - 2012.08.08 02:28:00 -
[380] - Quote
Anslo wrote:
Sorry for not clarifying, I didn't think I needed to. I meant video games, not real world sports. That's a different story.
Actually no it isn't, quite, because people wanting to watch or follow that, will then be away from this.
Unless you've figured out how to be in two places at once? Do tell, if so!
(The AFK cloakie-cloakie "problem" --loools! Frigging nullbears -- would no longer be a "problem," then at least, eh?)
Idiot.
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

drdxie
140
|
Posted - 2012.08.08 02:48:00 -
[381] - Quote
So to summarize... you can't get any kills so CCP should make it easier for you  Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277 |

Rented
Hunter Heavy Industries
22
|
Posted - 2012.08.08 02:58:00 -
[382] - Quote
drdxie wrote:So to summarize... you can't get any kills so CCP should make it easier for you 
It's an interesting phenomenon that in EVE that when things are difficult for the 'hardcore' players they complain that the game is being made 'too easy for carebears'. On the other hand anything which makes slaughtering carebears easier is somehow seen as making the game more hardcore. |

Tesal
41
|
Posted - 2012.08.08 03:03:00 -
[383] - Quote
I'm sorry the OP is quitting. I agree with him that pew pew is at the core of the game but I disagree that it is the be all end all of the game. CCP has to balance multiple professions, each with its own end game activity. In mining its mining with a Rorqual and a Hulk in null. In manufacturing perhaps its building cap ships or T3 cruisers. In trade its amassing huge wealth and rolling around in it. There are strategy players who plot the course of nullsec empires. Some ppl never log on they just want to talk about EvE on jabber or teamspeak. There are pirates who cause grief to the unwary. There are lots of ways to play the game. Its a lot more than hitting f1 or "pure" pvp. There is a bit of roleplaying and a kind of immersion getting into your character to do stuff and a strong community of similar minded people.
I also don't think they are dumbing the game down. It is well known that there is a massive learning cliff that needs to be scaled just to start. Learning the basic mechanics alone is a task, even simple things like the skill que take time and effort to understand. Most ppl throw up their hands and quit after a few days. People who actually stick with the game are rare jewels to be protected.
Vets quit for lots of reasons, but it sounds to me you seem like you are bored with the game and think it will be more boring in the future. There isn't an easy answer to that except to try something new, something you haven't done. Maybe the new content in EvE isn't appealing to you and thats fine, I get why you want to quit. But I draw the line at getting other people enraged enough so they quit as well, which is what this thread is about. Encouraging people to quit is a sin in EvE where there are so very few people willing to play in the first place. The core of EvE is still there to be appreciated as it has been for a long time now. I hope it stays strong. This may be little solace to the OP but its still true as far as I can see. I hope the OP reconsiders quitting or comes back after a while to get some fresh air. |

Malphilos
State War Academy Caldari State
132
|
Posted - 2012.08.08 03:09:00 -
[384] - Quote
baltec1 wrote:Malphilos wrote: I recognize you have to say that, I just thought you might recognize it's silly.
MMO.
And you think one person with thousands of accounts is "healthier".
It's silly beyond reason.
Its also not going to happen. So it still stands a growing game is a healthy game.
Again, if that dude keeps buying subs at or faster than the rate other people are leaving, you're forced to call it a "growing game".
It's beyond ridiculous.
And yet you'll cling.
|

baltec1
Bat Country
1842
|
Posted - 2012.08.08 03:25:00 -
[385] - Quote
Malphilos wrote:
Again, if that dude keeps buying subs at or faster than the rate other people are leaving, you're forced to call it a "growing game".
It's beyond ridiculous.
And yet you'll cling.
Sorry but what you are saying is just stupid. Nobody is paying for thousands upon thousands of subs. |

darkenspace
Perkone Caldari State
1
|
Posted - 2012.08.08 05:18:00 -
[386] - Quote
well maybe they should keep this game the way the vets like it and just make a eve 2 so that way all the players are happy |

Alavaria Fera
GoonWaffe Goonswarm Federation
1255
|
Posted - 2012.08.08 05:34:00 -
[387] - Quote
baltec1 wrote:Malphilos wrote:
Again, if that dude keeps buying subs at or faster than the rate other people are leaving, you're forced to call it a "growing game".
It's beyond ridiculous.
And yet you'll cling.
Sorry but what you are saying is just stupid. Nobody is paying for thousands upon thousands of subs. Thousands of subs... must be quite a mining operation or something. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Motoko Kusanagui
State War Academy Caldari State
2
|
Posted - 2012.08.08 06:08:00 -
[388] - Quote
Good bye OP have a nice life in the real world.
Godspeed to you. |

Frying Doom
Zat's Affiliated Traders
454
|
Posted - 2012.08.08 06:14:00 -
[389] - Quote
Alavaria Fera wrote:baltec1 wrote:Malphilos wrote:
Again, if that dude keeps buying subs at or faster than the rate other people are leaving, you're forced to call it a "growing game".
It's beyond ridiculous.
And yet you'll cling.
Sorry but what you are saying is just stupid. Nobody is paying for thousands upon thousands of subs. Thousands of subs... must be quite a mining operation or something. Next someone will be complaining that it's a boting operation, seriously thousands of accounts easy 
Ever here of slave labor aka WoW players  Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Roime
Shiva Furnace Dead On Arrival Alliance
1017
|
Posted - 2012.08.08 06:46:00 -
[390] - Quote
Richard Desturned wrote:
Another problem with delayed local is that nullsec would need a drastic revamp re: the effort needed to find a target. Simply delaying local would allow me to simply jump a bomber into a system, look for a ship on dscan, warp to wherever it is, and instalock+point it (bombers don't have the targeting delay) - assuming that the ship is even there to be killed. At least in wormholes it works since you have to probe your targets out, with your probes showing on dscan, and there's a mass limit on the number of ships you can get into a given w-space system. No supercapitals, no cynos, no fixed routes. CCP would have to address a lot of things outside of hisec if they were to touch local.
Beyond that, hisec incursion runners don't tend to allow you to join their fleets if you have an active wardec, and you can simply drop corp during wardecs anyway.
No, competent squads don't probe out targets in w-space, as the (PVErs) are most often in anomalies. Combat probes are a tell-tale sign of an empire hunter lost in a wormhole :)
The reason no local works in w-space is teamwork. We are watching the hole, and saw you come in. D-scanning is second nature, we do it subconsciously and you would need to be spectacular combat scanner, or have the luck to be in a huge system to pull it off. This is the difference, with local you don't have a similar need to have eyes on the stargates or be on your toes all the time. But yeah, cynos are also a dramatic difference, and I think not having them is a huge bonus for wormhole pew.
One argument for keeping local in k-space is the "sense of local life" it creates. If you live in an area for a while, you start to recognize familiar names, your neighbours. It also promotes social interaction with strangers, and can offer some pretty funny moments. W-space feels lonely and desolate in comparison, perfect for some people but perhaps not for everybody.
Gallente - the choice of the interstellar gentleman |

Vaerah Vahrokha
Vahrokh Consulting
1804
|
Posted - 2012.08.08 07:08:00 -
[391] - Quote
Roime wrote:One argument for keeping local in k-space is the "sense of local life" it creates. If you live in an area for a while, you start to recognize familiar names, your neighbours. It also promotes social interaction with strangers, and can offer some pretty funny moments. W-space feels lonely and desolate in comparison, perfect for some people but perhaps not for everybody.
Another thing I felt so much in WHs was the lack of any station at any distance (you really need to be in vastly dead end 0.0 to feel the same), it's like being an hermit with no backup, no civilization nothing.
But I can also see how this hard mode far west is a very good change for the so inclined players.
I actually feel colonizing sov 0.0 should provide the same far west "unknown lands" feeling. Maybe make delayed local until you gain sov and anchor something? That something could grant say 2-3 manufacturing slots so it'd also entice people to live in those systems. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Rakael Kateloda
State War Academy Caldari State
70
|
Posted - 2012.08.08 07:13:00 -
[392] - Quote
Posting in 'back in my days Eve was actually hard and we were forced to walk on broken glass' thread. |

Tippia
Sunshine and Lollipops
8939
|
Posted - 2012.08.08 07:13:00 -
[393] - Quote
Vaerah Vahrokha wrote:Which matters with your "PVE expansions = drop in playerbase" how? It matters because you're creating a strawman argument by not reading what I'm writing and assuming for no good reason that I'm talking about the summer of 2011 and that I'm drawing causal relationships like that.
Too bad that the drop had already started by the time you predicted it. You posted that in April. The decline started in earnest in January and actually had its roots before that. Again, the problem is that you're not reading what I'm writing but instead assuming that I'm talking about something you wish I'm talking about.
I'm not talking about the Incarna summer. I'm talking about the drop that happened just after Incursion was released. At this point, eve was into month 12 of :18 months: and they released a PvE-focused expansion that, to no-one's surprise, grabbed a lot of initial attention but then (as PvE content always does) quickly drops off. Attention was already petering out and Incursion managed to create the standard short-term boost that you see in PvE games: initial high numbers, quick drop-off, and ending up with lower numbers than before. In other words, that kind of expansion does not have the effect that some people think it has.
My point is that, unlike what Ansio is claiming, appealing to a different audience by going all out on the PvE has already proven not to work. Yes, you can prop up some already-sagging numbers with it, but it's a very short term fix and it will not hold. His vision of doubling the numbers by focusing on a different segment than the core gameplay will have the exact opposite effect, and we know this because it has already happened onceGǪ
Quote:Because Incarna was Yeah, I'm going to stop you there because nothing you say after it is relevant to anything I said and only further reinforces the fact that you're piling up an immense straw man. I'm not talking about Incarna. Read what I write, not what you hope I'm writing. Incarna and the numerous other fsckups that happened around it were just the last straws GÇö the whole thing started waaay before that (and way before you GÇ£predictedGÇ¥ something that was already happening).
In short: you're barking up the wrong tree. The biased fallacy is entirely on your end since you failed to read what I was saying and instead attacked a strawman argument built on noting but your own preconceptions of what I was saying (which is especially odd since the quote you used to start it all off very clearly stated where the problems started).
Stop being prejudiced about what I'm writing, or shush. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Vaerah Vahrokha
Vahrokh Consulting
1804
|
Posted - 2012.08.08 07:26:00 -
[394] - Quote
Tippia wrote: In short: you're barking up the wrong tree. The biased fallacy is entirely on your end since you failed to read what I was saying and instead attacked a strawman argument built on noting but your own preconceptions of what I was saying (which is especially odd since the quote you used to start it all off very clearly stated where the problems started).
Stop being prejudiced about what I'm writing, or shush.
Like this is the first thread where you make your anti-PvE statements.
I have played a disturbing number of MMOs (mostly PvP ones) and all those which had awful PvE fared worse than those that had a decent PvE. People are not always up only to kill stuff, certain days one wants to relax or got no time to chase the elusive prey.
Also, looking backwards is always easy to say "numbers already started plummeting before my prediction", go look at the threads that were born exactly in those days (expecially on Market Discussion) to see how much I got flamed for my so obvious predictions.
Moreover, you magically reduced your "PvE expansions" to Incursions. How does *1* expansion make a viable statistical platform to come out with statements about PvE being the cause of players drop?
I find my own theory much more reliable than yours. Incursions came *after* the most fail patches of all time (Dominion and Tyrannis) it was a cascade trigger along with the fail Incarna (fail in the sense it failed to deliver the promise BY LARGE plus all the stuff I wrote above) more than the proven cause.
Finally, it's not prejudice. I am sure we could have a poll to see how much your posts are seen as a sort of self repeating loop, an insurance into getting a thread to 20+ pages long. This predictability HAS its profitable uses of course so keep posting. Just don't predend people want to waste time playing your permanent same points repetition game.
BTW you still have to reply me on the other thread why am I meant to extensively use and like the terribad new UI while you hated it. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Tippia
Sunshine and Lollipops
8943
|
Posted - 2012.08.08 07:59:00 -
[395] - Quote
Vaerah Vahrokha wrote:Like this is the first thread where you make your anti-PvE statements. OookGǪ it's going to be one of those. No, you're still just reading too much into things.
I'm not anti-PvE. I'm anti-anti-PvP. I'm anti PvE:er-entitlement. I'm anti GÇ£we are the majority, hear us roar (but don't ask us to prove any of it)GÇ¥. I'm anti-let's-turn-EVE-into-something-it-is-not-and-into-something-that-bajillion-other-games-already-offer.
In this case, I'm against the notion that going for the GÇ¥mass appealGÇ¥ and throwing huge amounts of resources at PvE content will be the saviour EVE, given that the last time anything along those lines was tried, it had the entirely predictable effect of creating a nice peak with no (or even negative) long-lasting effects.
Quote:Also, looking backwards is always easy to say "numbers already started plummeting before my prediction", go look at the threads that were born exactly in those days (expecially on Market Discussion) to see how much I got flamed for my so obvious predictions. Yes, it is. The point is: that's when it started. You may be very proud of having caught it early, but the fact remains that it was already happening by then. I know it, and you know it, so don't come spouting your nonsense about how I blaming Incarna for something that started months (hell, even a year) earlier, because that's just dishonest.
Quote:Moreover, you magically reduced your "PvE expansions" to Incursions. How does *1* expansion make a viable statistical platform to come out with statements about PvE being the cause of players drop? There is this little word class called GǣconjunctionGǥ. You should look it up. There's more to it than just PvEGǪ if only you stopped being so prejudiced and considered what I actually wrote.
PvE caused a very short-lived peak in players because it has no long-lasting hold GÇö in EVE or elsewhere, which is why other games have to spew out costly expansions at such high rates or go under. The attempt to do something similar in EVE drew resources away from other, much more needed attention to core gameplay. Consequently, while the PvE expansion propped up the numbers for a while until everything had been figured out and rendered routine, the base numbers were sagging at an increasing rate. When the PvE interest died down, as it always does, we have a sharp dip in numbers from the PvE-ennui combined with the previously hidden lowered numbers from general game abandonment that suddenly were lain bareGǪ et voil+á GÇö the start of the population crash of 2011.
Incarna then came along and managed to combine this on-going drop with its own brand of GÇ£let's change our customer-baseGÇ¥/NGE-style abandonment; the :18 months: coming to full fruition; the entire MT d+¬b+ócle in its many many forms (Fearless, Hilmar's letter, the Ishukone Scorp); the GÇ£let's screw our fansite and third partiesGÇ¥ d+¬b+ócle, and thus we had the final avalanche made ready by that earlier thaw.
The funny thing is, my theory of what happened is fully in line with yours, but for some reason, you absolutely must believe that I'm only blaming Incarna, or that I'm only blaming PvE, when I said something quite different from the very start. This is why I'm calling you prejudiced: because you get so angry over what you think I'm saying that you fail to notice that we're largely in agreement.
Quote:I am sure we could have a poll to see how much your posts are seen as a sort of self repeating loop, an insurance into getting a thread to 20+ pages long. WeellGǪ it's not really my fault if I have to ask repeatedly for people to produce facts to prop up their fantasies, and if they continuously fail to do so. 
Quote:BTW you still have to reply me on the other thread why am I meant to extensively use and like the terribad new UI while you hated it. Link? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Frying Doom
Zat's Affiliated Traders
456
|
Posted - 2012.08.08 08:09:00 -
[396] - Quote
On the subject of PvE, it could really do with some new missions. I normally only play missions for 7-10 days a year but they are so repetitive and boring.
How full time mission runners are not just insane, I have no idea. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

XJennieX
Brutor Tribe Minmatar Republic
15
|
Posted - 2012.08.08 08:11:00 -
[397] - Quote
good riddance to op and whoever else quits for same reason. less gankers the better. |

Biomass MeNOW
Republic University Minmatar Republic
1
|
Posted - 2012.08.08 08:26:00 -
[398] - Quote
Mors Sanctitatis wrote: But that's not what Eve is about. Eve is about PVP.
Incorrect.
World of Tanks is about PvP Counterstrike is about PvP (and hacks) Modern Warfare is about PvP
Those games have zero industry, zero manufacturing, no grinding PvE content to buy the next gee-gaw. They're about PvP, solely and nothing else.
Eve is about every thing else, and PvP. The PvP just happens to be a side junket for the few and the bloodthirsty... I should know, I have played eve for 9 years now and for many of those I was a hardcore PvP junkie.
As PvP became less about cat and mouse and more about hiding until you had overwhelming force, station games, bubbles, and any of the dozens of PvP eliminating features I looked into other aspects of the game.
Because, why? They're there because Eve isn't solely a PvP game.
Until Eve became more of a second job than a game. That's when I hung up my hat.
Now I've put down my scram and my web and chill doing exploration or manufacturing with my dozens of T2 BPOs; or go play any of a host of real PvP games when the invariable wardec comes along. |

Kryss Darkdust
The Skulls
76
|
Posted - 2012.08.08 08:32:00 -
[399] - Quote
I understand what Tipia is talking about here. Much of it makes sense but there is one point which I will never concede because I think the data that supports it is overwhelming and that is the undeniable fact that the large majority of Eve players don't participate in "combat" PvP. Thats not to say Eve is not a PvP game, but it offers tremendous amount of PvE outlets and this attracts a lot of players. This large player base seeks to play Eve's economic model be it mining, industry, research, invention, trade, transport and many player created services. These are legitimate players and if they seek more controls over their ability to avoid PvP, like it or not, CCP will ultimatly respond and in many ways already have.
That said, I do agree that creating artificial safety for PvE players is not a good approach for this type of game, but I also think that the state of the game right now is such that it has artificial risk free ganking which is also very hurtful to the game. For example using cheap throw away destroyers to blow up expensive large ships (Hulks) with what amounts to zero risk or pentalty. This is no more realistic than an artificial no fighting mechanic in High Sec.
Mind you I don't have anything against the concept of suicide ganking in Empire, I mean, I don't even think of it as ganking but rather simply a crime that exists in the game because it makes sense for it to exists and its a part of the game that should be there. I just don't believe the penalties for being a criminal are in line with the severity of the crime. Its really no different if the penalty was so high that no one does it.
Neither extreme is good, their needs to be more of a middle ground where their is a proper risk vs. reward.
Unfortunatly im not sure how a mechanic would work to acomplish that, and hence all Im doing is pointing out a problem without offering a solution. |

Tippia
Sunshine and Lollipops
8943
|
Posted - 2012.08.08 08:40:00 -
[400] - Quote
Biomass MeNOW wrote:Those games have zero industry, zero manufacturing, no grinding PvE content to buy the next gee-gaw. They're about PvP, solely and nothing else.
Eve is about every thing else, and PvP. GǪexcept that the Gǣeverything elseGǥ is also PvP in EVE, and that all of it is rather dependent on combat to have any meaning or purpose. Eve is about PvP through and through, and offers it in a huge variety of forms to appeal to almost any kind of mindset (except the Gǣleave me alone and let me grindGǥ one).
Kryss Darkdust wrote:there is one point which I will never concede because I think the data that supports it is overwhelming and that is the undeniable fact that the large majority of Eve players don't participate in "combat" PvP. They may not participate in it, but according to the studies made it is the most liked activity in EVE (source). Granted, it's unclear exactly what people put into the word GÇ£PvPGÇ¥ when they answered that, but still. The whole notion that combat is something only a few people do is not particularly well-supported. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Frying Doom
Zat's Affiliated Traders
456
|
Posted - 2012.08.08 08:40:00 -
[401] - Quote
Kryss Darkdust wrote:I understand what Tipia is talking about here. Much of it makes sense but there is one point which I will never concede because I think the data that supports it is overwhelming and that is the undeniable fact that the large majority of Eve players don't participate in "combat" PvP. Thats not to say Eve is not a PvP game, but it offers tremendous amount of PvE outlets and this attracts a lot of players. This large player base seeks to play Eve's economic model be it mining, industry, research, invention, trade, transport and many player created services. These are legitimate players and if they seek more controls over their ability to avoid PvP, like it or not, CCP will ultimatly respond and in many ways already have.
That said, I do agree that creating artificial safety for PvE players is not a good approach for this type of game, but I also think that the state of the game right now is such that it has artificial risk free ganking which is also very hurtful to the game. For example using cheap throw away destroyers to blow up expensive large ships (Hulks) with what amounts to zero risk or pentalty. This is no more realistic than an artificial no fighting mechanic in High Sec.
Mind you I don't have anything against the concept of suicide ganking in Empire, I mean, I don't even think of it as ganking but rather simply a crime that exists in the game because it makes sense for it to exists and its a part of the game that should be there. I just don't believe the penalties for being a criminal are in line with the severity of the crime. Its really no different if the penalty was so high that no one does it.
Neither extreme is good, their needs to be more of a middle ground where their is a proper risk vs. reward.
Unfortunatly im not sure how a mechanic would work to acomplish that, and hence all Im doing is pointing out a problem without offering a solution. Personally I don't see ganking as a profession unless payed by a 3rd party. Ganking someone should cost you money. Now the amount it should cost you should simply be weighted against the Gankee's paranoia. They have a huge tanked ship it will cost you a lot more than if they are foolish and have no tank at all. But the current penalties for the crimes are good enough, it is more the enforcement of the negative status that is worrying. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Lexmana
668
|
Posted - 2012.08.08 08:56:00 -
[402] - Quote
. |

Lexmana
668
|
Posted - 2012.08.08 08:57:00 -
[403] - Quote
Biomass MeNOW wrote:Mors Sanctitatis wrote: But that's not what Eve is about. Eve is about PVP.
Incorrect. World of Tanks is about PvP Counterstrike is about PvP (and hacks) Modern Warfare is about PvP Those games have zero industry, zero manufacturing, no grinding PvE content to buy the next gee-gaw. They're about PvP, solely and nothing else. Eve is about every thing else, and PvP. The PvP just happens to be a side junket for the few and the bloodthirsty... I should know, I have played eve for 9 years now and for many of those I was a hardcore PvP junkie. As PvP became less about cat and mouse and more about hiding until you had overwhelming force, station games, bubbles, and any of the dozens of PvP eliminating features I looked into other aspects of the game. Because, why? They're there because Eve isn't solely a PvP game. Until Eve became more of a second job than a game. That's when I hung up my hat. Now I've put down my scram and my web and chill doing exploration or manufacturing with my dozens of T2 BPOs; or go play any of a host of real PvP games when the invariable wardec comes along. You are not seeing the forest for all the trees. PvP in EVE is much more complex than your standrad FPS. PvP in EVE is not just about combat but also about all those activities needed to support combat and warfare.That is what makes EVE PvP unique.
Yes even missioning can be a crucial part of PvP because the one that bring in the most ISK will also be able to spend more time on the battlefield with stronger ships helping to win the war. The corp with a strong mining wing will have access to minerals to produce ships and modules for their ship replacement program. Tech moons is basically a PVE source that major wars are fought over and market alliances such as OTEC ar formed around.
Just like in RL wars are not only fought and won on the battlefield. That is EVE PvP! |

Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
20
|
Posted - 2012.08.08 08:57:00 -
[404] - Quote
Been reading 20 pages now, quite a read~ Sorry to see you go OP  |

Vilnius Zar
Ordo Ardish
109
|
Posted - 2012.08.08 08:58:00 -
[405] - Quote
Frying Doom wrote:Personally I don't see ganking as a profession unless payed by a 3rd party. Ganking someone should cost you money.
You realise that ganking haulers with 100s of millions onboard is insanely profitable, right?
Amat victoria curam. |

Roime
Shiva Furnace Dead On Arrival Alliance
1019
|
Posted - 2012.08.08 09:33:00 -
[406] - Quote
Vaerah Vahrokha wrote: I actually feel colonizing sov 0.0 should provide the same far west "unknown lands" feeling. Maybe make delayed local until you gain sov and anchor something? That something could grant say 2-3 manufacturing slots so it'd also entice people to live in those systems.
I like this idea! There should be some sort of infrastructure to provide the local communication channel. Nice! Gallente - the choice of the interstellar gentleman |

Doddy
Excidium. Executive Outcomes
94
|
Posted - 2012.08.08 10:43:00 -
[407] - Quote
Anslo wrote:Richard Desturned wrote:Anslo wrote:Give me your stuff before you leave.
Seriously though, get over it. People play games as ENTERTAINMENT, something FUN to do. Not to get griefed. What? I should play something else then? No. I want to play a science fiction game, and people like YOU aren't going to ruin it for me. The wallet of the carebears has spoken. Deal with it. if your idea of "fun" is watching your mining lasers hit a rock, well, have fun >implying anyone who doesn't PvP mines. Like I said before, get over it. If I want to explore low sec with probes, go into wormholes, engage in industry or trade in lowsec, or even rat or do missions to relax, I shouldn't have to deal with griefers all the time. I play this science fiction game for FUN, not life.
Why shouldn't you? They are just doing what they want just like you. I guess a sandbox is only a sandbox if only you are allowed to play in it huh?
|

Kryss Darkdust
The Skulls
76
|
Posted - 2012.08.08 10:59:00 -
[408] - Quote
Deise Koraka wrote:Mors Sanctitatis wrote:
But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
That's funny, I've been on EvE for a while now, and never PvP'ed once. I think what you meant to say was: "But that's not what Eve is about for me. Eve for me, is about PVP. And until CCP caters to what I want, it's not worth subbing. No one will miss me."
BINGO
Any gamer who talks in absolutes when refering to a game and what its about hasn't got a clue, in particular in a game like Eve which is so diverse its absurd to assume that its only about one thing. I understand where the poster is going, but his voice is the polar oppossite of "they blew up my hulk, I quit until they fix suicide ganking".
Frankly, the less players we have like that the better, from both sides of the fence.
If there is a definitive thing Eve is about, than its about adapting to opertunities. |

Doddy
Excidium. Executive Outcomes
94
|
Posted - 2012.08.08 11:00:00 -
[409] - Quote
Biomass MeNOW wrote:
As PvP became less about cat and mouse and more about hiding until you had overwhelming force
Interested to know exactly what you think "cat and mouse" means since that is basically the stupidest statement in a very stupid thread.
In any case Eve is all about pvp. Without pvp there would be no economy to reward people for their pve nor a need for sci and industry. Everything would be essentially worthless and people would only do things for the enjoyment of doing them. As eve's pve content is very lacking in depth and variation (as it was designed basically to fund people buying ships for pvp and so is very easy to min/max) no one would enjoy doing them for long. As it stands the vast majority of pve in eve is funded by pvp. |

Kryss Darkdust
The Skulls
76
|
Posted - 2012.08.08 11:02:00 -
[410] - Quote
Doddy wrote:Biomass MeNOW wrote:
As PvP became less about cat and mouse and more about hiding until you had overwhelming force
Interested to know exactly what you think "cat and mouse" means since that is basically the stupidest statement in a very stupid thread. In any case Eve is all about pvp. Without pvp there would be no economy to reward people for their pve nor a need for sci and industry. Everything would be essentially worthless and people would only do things for the enjoyment of doing them. As eve's pve content is very lacking in depth and variation (as it was designed basically to fund people buying ships for pvp and so is very easy to min/max) no one would enjoy doing them for long. As it stands the vast majority of pve in eve is funded by pvp.
Really and where would you get your ships if industrial characters werent mining the resources and manufacuring them for you? Or is it like your moms house where you wake up and your laundry is done presumably by the laundry fairy? You are utterly clueless. |

Nevermore Akiga
Red Federation RvB - RED Federation
1
|
Posted - 2012.08.08 11:09:00 -
[411] - Quote
The pvp and navigation mechanism is so limited that no human being is smart enough to reverse the tide in the foreseeable future. |

Tippia
Sunshine and Lollipops
8944
|
Posted - 2012.08.08 11:12:00 -
[412] - Quote
Kryss Darkdust wrote:Really and where would you get your ships if industrial characters werent mining the resources and manufacuring them for you? You're assuming that industrial characters aren't engaging in PvPGǪ
GǪand even then, you're forgetting the other part: what would those industrial and miner characters do with the stuff they create if there was no market for it? They're not being picked up by the buying fairyGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Kryss Darkdust
The Skulls
78
|
Posted - 2012.08.08 11:16:00 -
[413] - Quote
Tippia wrote:Kryss Darkdust wrote:Really and where would you get your ships if industrial characters werent mining the resources and manufacuring them for you? You're assuming that industrial characters aren't engaging in PvPGǪ GǪand even then, you're forgetting the other part: what would those industrial and miner characters do with the stuff they create if there was no market for it? They're not being picked up by the buying fairyGǪ
My point is that the existance of one is only possible by the other. And no Im not assuming industrial characters don't PvP, I do it, Im sure others do as well. But one is physically no possible without the other, to claim otherwise can only mean that you cant grasp the most basic of concepts about how this game works.
Come on Tipia, your pretty smart, I think your splitting hairs now, you know what Im talking about. Eve is not just or all about PvP, thats a stupid thing to post. |

Lexmana
668
|
Posted - 2012.08.08 11:24:00 -
[414] - Quote
Kryss Darkdust wrote:Doddy wrote:Biomass MeNOW wrote:
As PvP became less about cat and mouse and more about hiding until you had overwhelming force
Interested to know exactly what you think "cat and mouse" means since that is basically the stupidest statement in a very stupid thread. In any case Eve is all about pvp. Without pvp there would be no economy to reward people for their pve nor a need for sci and industry. Everything would be essentially worthless and people would only do things for the enjoyment of doing them. As eve's pve content is very lacking in depth and variation (as it was designed basically to fund people buying ships for pvp and so is very easy to min/max) no one would enjoy doing them for long. As it stands the vast majority of pve in eve is funded by pvp. Really and where would you get your ships if industrial characters werent mining the resources and manufacuring them for you? Or is it like your moms house where you wake up and your laundry is done presumably by the laundry fairy? You are utterly clueless.
Haha. Good luck being industrial character in EVE if there was no PvP. Who would buy your ships? |

Kryss Darkdust
The Skulls
78
|
Posted - 2012.08.08 11:26:00 -
[415] - Quote
Quote:ha. Good luck being a PVP character in EVE if there was no Industrial Characters. Where would buy your ships?
Fixed it back for ya. |

Tippia
Sunshine and Lollipops
8945
|
Posted - 2012.08.08 11:29:00 -
[416] - Quote
Kryss Darkdust wrote:My point is that the existance of one is only possible by the other. GǪand that is pretty much what he said too. Your objection makes it sound like you're saying that this is not the case and that the game would be lost without the non-combat pilots. I can admit to having jumped the gun a bit, but that particular argument comes up so often and is so ridiculously wrong every time it does that it's become a reflex by now.
In reality, you could lose every last one of the self-proclaimed non-PvPers and the game would go on just fine because the PvPers would just pick up the slack (whereas the opposite wouldn't be true since the GÇ£non-PvPersGÇ¥, by their very nature, refuse to fill in that obligatory third part of the game). CCP might think it's no longer worth it and shut its doors, but the game itself would still work.
Quote:Come on Tipia, your pretty smart, I think your splitting hairs now, you know what Im talking about. Eve is not just or all about PvP, thats a stupid thing to post. No, it's really not. EVE is all about PvP. Combat PvP generates demand on the PvP market which is then supplied by the PvP industry sector. Call it splitting hairs if you like GÇö I call it being precise: the game is not all about combat (but massive amounts of combat is an absolute requirement for the game to work), but it is all about player-vs-player in its many many forms.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Lexmana
668
|
Posted - 2012.08.08 11:29:00 -
[417] - Quote
Kryss Darkdust wrote:Quote:ha. Good luck being a PVP character in EVE if there was no Industrial Characters. Where would buy your ships?
Fixed it back for ya. Industry IS PvP. See the logic? |

Frying Doom
Zat's Affiliated Traders
459
|
Posted - 2012.08.08 11:31:00 -
[418] - Quote
Vilnius Zar wrote:Frying Doom wrote:Personally I don't see ganking as a profession unless payed by a 3rd party. Ganking someone should cost you money. You realize that ganking haulers with 100s of millions on board is insanely profitable, right? You failed to quote the bit where I said based on the pilots paranoia. If they are idiots they are unguarded if they are paranoid it would be an unprofitable gank. As you would fail to kill the freighter.
So as I said it should be unprofitable unless the gankee is an idiot. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Frying Doom
Zat's Affiliated Traders
459
|
Posted - 2012.08.08 11:34:00 -
[419] - Quote
Tippia wrote:Kryss Darkdust wrote:Really and where would you get your ships if industrial characters werent mining the resources and manufacuring them for you? You're assuming that industrial characters aren't engaging in PvPGǪ GǪand even then, you're forgetting the other part: what would those industrial and miner characters do with the stuff they create if there was no market for it? They're not being picked up by the buying fairyGǪ Selling to the PvE guys who would loose ships or other miners both of who with no-pvp could easily go into the insane anoms of null and WH space freely.
So yes a market exists without PvPers.
PvPers do not exist in this game without miners and Traders.
Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Rented
Hunter Heavy Industries
24
|
Posted - 2012.08.08 11:35:00 -
[420] - Quote
EVE is all about industry, there wouldn't be any ships without it!
Sounds pretty stupid right?
. . .
EVE is all about PVP, what else would the ships be used for?
JUST. AS. STUPID. |

Doddy
Excidium. Executive Outcomes
94
|
Posted - 2012.08.08 11:40:00 -
[421] - Quote
Kryss Darkdust wrote:Doddy wrote:Biomass MeNOW wrote:
As PvP became less about cat and mouse and more about hiding until you had overwhelming force
Interested to know exactly what you think "cat and mouse" means since that is basically the stupidest statement in a very stupid thread. In any case Eve is all about pvp. Without pvp there would be no economy to reward people for their pve nor a need for sci and industry. Everything would be essentially worthless and people would only do things for the enjoyment of doing them. As eve's pve content is very lacking in depth and variation (as it was designed basically to fund people buying ships for pvp and so is very easy to min/max) no one would enjoy doing them for long. As it stands the vast majority of pve in eve is funded by pvp. Really and where would you get your ships if industrial characters werent mining the resources and manufacuring them for you? Or is it like your moms house where you wake up and your laundry is done presumably by the laundry fairy? You are utterly clueless.
|

Lexmana
668
|
Posted - 2012.08.08 11:43:00 -
[422] - Quote
Rented wrote:EVE is all about industry, there wouldn't be any ships without it!
Sounds pretty stupid right?
. . .
EVE is all about PVP, what else would the ships be used for?
JUST. AS. STUPID. You don't get it do you?
Mining ore in a belt in competition with other miners trying to avoid gankers and thiefs hauling the ore to a station avoiding gakers where there are free factory slots and ideally a cheap office producing ships finding somewhere to sell ships at a good price is all done in competition with other players - hence it is PvP.
Add to that wardecing your competition, hiring mercs to gank their miners and haulers so they move from your space and it is even more obvious.
Now, you may also undercut their orders and fill all factory slots an buy up all the offices at the station to make them leave your market alone.
How cannot you se that it is all about players competing with players - what we usually call PvP? |

Josef Djugashvilis
The Scope Gallente Federation
390
|
Posted - 2012.08.08 11:47:00 -
[423] - Quote
Frying Doom wrote:On the subject of PvE, it could really do with some new missions. I normally only play missions for 7-10 days a year but they are so repetitive and boring.
How full time mission runners are not just insane, I have no idea.
I am so 'insane' I cannot even tell that I am insane anymore. You want fries with that? |

Doddy
Excidium. Executive Outcomes
94
|
Posted - 2012.08.08 11:53:00 -
[424] - Quote
Frying Doom wrote:Tippia wrote:Kryss Darkdust wrote:Really and where would you get your ships if industrial characters werent mining the resources and manufacuring them for you? You're assuming that industrial characters aren't engaging in PvPGǪ GǪand even then, you're forgetting the other part: what would those industrial and miner characters do with the stuff they create if there was no market for it? They're not being picked up by the buying fairyGǪ Selling to the PvE guys who would loose ships or other miners both of who with no-pvp could easily go into the insane anoms of null and WH space freely. So yes a market exists without PvPers. PvPers do not exist in this game without miners and Traders.
Yeah, cos pve'ers lose enough ships to support themselves. . And what stops pvpers doing pve? an allergic reaction? A funny version of eve you live in.
If there is no pvp the anoms and plexes are worthless as there is no demand for loot (as the only stuff being lost is by noobs who don't understand the incredibly basic pve mechanics). They get lots of isk from bounties but as everything is incredibly cheap from lack of demand (as practically nothing is being lost) everything is basically free anyway. Eve turns into just another game where you start, grind to the top and quit in 6 months.
|

Doddy
Excidium. Executive Outcomes
94
|
Posted - 2012.08.08 11:58:00 -
[425] - Quote
Doddy wrote:Frying Doom wrote:Tippia wrote:Kryss Darkdust wrote:Really and where would you get your ships if industrial characters werent mining the resources and manufacuring them for you? You're assuming that industrial characters aren't engaging in PvPGǪ GǪand even then, you're forgetting the other part: what would those industrial and miner characters do with the stuff they create if there was no market for it? They're not being picked up by the buying fairyGǪ Selling to the PvE guys who would loose ships or other miners both of who with no-pvp could easily go into the insane anoms of null and WH space freely. So yes a market exists without PvPers. PvPers do not exist in this game without miners and Traders. Yeah, cos pve'ers lose enough ships to support themselves.  . And what stops pvpers doing pve? an allergic reaction? A funny version of eve you live in. If there is no pvp the anoms and plexes are worthless as there is no demand for loot (as the only stuff being lost is by noobs who don't understand the incredibly basic pve mechanics). They get lots of isk from bounties but as everything is incredibly cheap from lack of demand (as practically nothing is being lost) everything is basically free anyway. Eve turns into just another game where you start, grind to the top and quit in 6 months.
If everyone has access to 0.0 bounties, and nothing is being lost through pvp, what exactly do you think the mineral prices will be like for the miners? 
|

khamael III
New Rome corp.
0
|
Posted - 2012.08.08 12:21:00 -
[426] - Quote
wow, in this endless thread one thing in particolar caught my attention:
Mors Sanctitatis wrote:Wspace? The FIRST THING I DID on release day was take a fleet of 13 carebears so deep into Wspace that they got lost and then ransomed them for all their ships and pods or I wouldn't lead them back out.[b] I made 7 billion ISK in ransoms in 40 minutes.
I therefore assume that - in your view - this kind of "risky" tasks is what makes a game "difficult", right?
Let me respectfully disagree with you.
No offence m8, but that Jita scammers - at the end of the story - do more or less the same thing (explointing noob's noobishness) and nobody calls it "hardcore gaming" . |

Rented
Hunter Heavy Industries
24
|
Posted - 2012.08.08 12:26:00 -
[427] - Quote
Lexmana wrote:Rented wrote:EVE is all about industry, there wouldn't be any ships without it!
Sounds pretty stupid right?
. . .
EVE is all about PVP, what else would the ships be used for?
JUST. AS. STUPID. You don't get it do you? Mining ore in a belt in competition with other miners trying to avoid gankers and thiefs hauling the ore to a station avoiding gakers where there are free factory slots and ideally a cheap office producing ships finding somewhere to sell ships at a good price is all done in competition with other players - hence it is PvP. Add to that wardecing your competition, hiring mercs to gank their miners and haulers so they move from your space and it is even more obvious. Now, you may also undercut their orders and fill all factory slots an buy up all the offices at the station to make them leave your market alone. How cannot you se that it is all about players competing with players - what we usually call PvP?
Everytime I see someone call market-spreadsheet-wars PVP it hurts my brain. Guess I must be PVP'ing for oxygen in Earth's atmosphere right now, eh? When I haul my desktop out of my carboard box behind McDonalds and go down to the homeless shelter I guess I'm PVPing for a bed near a window?
Just what exactly isn't PVP with this ridiculously stilted reasoning? Mining is PVP cause you took that veldspar before someone else did? Literally anything that involved isk ever must be PVP because of the absurdly miniscule affect it had on inflation and/or velocity of the currency? HA! Suck on that all you other people (everybody I guess?) who aren't meaningfully impacted by the mundane tasks that I do, I just PVP'd yalls!
Excuse me now while I hyperventilate whilst trying to oxygen-PVP my neighbors. Alternatively, YOU ATTEMPT TO EXPLODE INTERNET SPACESHIPS. |

Riknarr
Midhalla
20
|
Posted - 2012.08.08 12:32:00 -
[428] - Quote
This is now a pointless circular argument. There was a valid contribution a few posts back that suggested that quality strategic spaceship PVP with weapons was being degraded by the gank-fest. I think there just needs to be more of everything, more industry options, more PVP & PVE options, along with new exploration and WiS/FiS stuff. |

Tippia
Sunshine and Lollipops
8946
|
Posted - 2012.08.08 12:33:00 -
[429] - Quote
Rented wrote:Everytime I see someone call market-spreadsheet-wars PVP it hurts my brain. So you're assuming that the people undercutting you on the market, and occasionally buying your stuff and selling things to you, are not players?
Quote:Just what exactly isn't PVP with this ridiculously stilted reasoning? The things you listed, for one, since none of them have anything to do with players. As for in-game activities, very few. That's kind of what makes EVE a PvP game: you are always competing with other players over limited resources. You have no instances or shards to ensure that what you want will always be available to you and that your pursuit of something are separate from other people's pursuit of the same thing.
There are tons of games that are designed in such a way that what you're doing does not interfere with what other people are doing. EVE is very purposefully designed to ensure that what you're doing always interferes with other people, making every last activity (except maybe clicking the GÇ£request missionGÇ¥ and GÇ£complete missionGÇ¥ buttons) PvP in some way or another. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Yakiya Katsuo
State War Academy Caldari State
4
|
Posted - 2012.08.08 12:35:00 -
[430] - Quote
This entire thread is a fail.
/thread |

Rented
Hunter Heavy Industries
24
|
Posted - 2012.08.08 13:08:00 -
[431] - Quote
Tippia wrote:Rented wrote:Everytime I see someone call market-spreadsheet-wars PVP it hurts my brain. So you're assuming that the people undercutting you on the market, and occasionally buying your stuff and selling things to you, are not players? Quote:Just what exactly isn't PVP with this ridiculously stilted reasoning? The things you listed, for one, since none of them have anything to do with players. As for in-game activities, very few. That's kind of what makes EVE a PvP game: you are always competing with other players over limited resources. You have no instances or shards to ensure that what you want will always be available to you and that your pursuit of something are separate from other people's pursuit of the same thing. There are tons of games that are designed in such a way that what you're doing does not interfere with what other people are doing. EVE is very purposefully designed to ensure that what you're doing always interferes with other people, making every last activity (except maybe clicking the GÇ£request missionGÇ¥ and GÇ£complete missionGÇ¥ buttons) PvP in some way or another.
'Competing' for a rock of veldspar is just as meaningfully interactive as .01 isk-ing a market order. You stole those sells from the competition you say? So what! You also stole that veldspar rock from anyone who might've wanted it. Is every auctionhouse in every online game PVP now because you bought that magic sparkly pony before someone else did? In EVE we have a fancy market and can do that in both directions, yay!
Tippia wrote: you are always competing with other players over limited resources.
I've got bad news, resources aren't limited. Items appears like magic, isk rains from the sky, and those asteroids come right back. And taking a number and waiting in line for your seat on the gravy-train (even with creative usage of sharpies to change your number[Ha! Beat you by .01 isk!]) isn't PVP, not even including that 'limited resources' is frivilous and entirely meaningless to PVP even if it is applicable to the situation. By all means it's PVP if you kill someone and take their 'limited resources'... but that's entirely because you killed them.
To summarize, if two men are walking the shores of South Africa and the first man spots a giant flawless diamond laying in the sand, when the second man grabs it and runs away... no PVP has occured. |

Jonni Favorite
Sundown Logistics SpaceMonkey's Alliance
133
|
Posted - 2012.08.08 13:19:00 -
[432] - Quote
Mors Sanctitatis wrote:Tarryn Nightstorm wrote:Damn...[/sadface] For those not familiar, the OP is the author of one of the few threads in F&I that is NOT complete and utter puling carebear garbage.
I was just about to plug it in another discussion, but...yeah. (You really should go see that thread, and bump it, though, just on principle. And if you don't see why that is so, then you can **** off back to WoW.) We need more players like this, not less, but once again, ::CCP:: seems to be crawling up the arse of the "we can Do Mainstream(TM), too!!111oneoneone!" delusion -- because that worked so outstandingly well the last time! What is left for people like us, people who get the sandbox, and thrive within it, in whatever manner? Less and less, that I can see. I think I'll go with what Desti said, though, and do similarly: Give it time --I do love mah losec solo exploration-corner of the sandbox, too-- to see what goes. (And if the High Command in Reyki were to tell... certain parties...that they have 45 minutes to clean out their desks before Security escorts them from the building, then that would not go amiss, either  ) o7, Pilot. Hopefully there'll be something you can come back to eventually, because I think/I hope/ I pray that CCP will realise that this new centre they're trying to build, cannot possibly hold. Why is this? Because when you take away what makes the sandbox what it is, what gives the community the incentive to make it so, then you are left with -- all that you are left with-- Is... ... ... A not-that-great game whose age is really starting to show. And that's it. I appreciate your kind words. I really do. But the only thing that CCP understands is money, and the only thing I can do is vote with my cash and take it elsewhere. Frankly, I think it would be an interesting exercise to study how much money CCP makes per person, over the lifetime of that person playing the game, and see just how much money is spent by the older (in Eve play time) players with multiple accounts and long term accounts, vs. younger players that play for a few months and drop it. I think that the data would show that in the long run, older players end up spending much more money over the lifetime of their playing the game than the hordes of new players.
Doubt it. Most older players probably use plex they buy from younger players trying in vain to catch up.. |

Zloco Crendraven
BALKAN EXPRESS
32
|
Posted - 2012.08.08 13:21:00 -
[433] - Quote
Mors Sanctitatis wrote:But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
So instead to whine around, what actually u suggest to be done? Imo EVE is actually finally got on the right course. FW rebalancing, of ships, new modules. I am a low sec dweller and i must say that the low sec in past 2 years was never as alive as it is now. |

Lexmana
668
|
Posted - 2012.08.08 13:31:00 -
[434] - Quote
Rented wrote: Some utter crap
Why do you even play EVE? |

Rented
Hunter Heavy Industries
25
|
Posted - 2012.08.08 13:54:00 -
[435] - Quote
Lexmana wrote:Rented wrote: Some utter crap
Why do you even play EVE? I am asking because from your description of EVE you don't seem to like it that much. Maybe you are in the wrong place?
You somehow interpret my not accepting a delusionally open ended 'I got there first! Where ever that is...' definition of PVP as me not liking EVE? It'd be interesting if only it made sense. |

Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
14
|
Posted - 2012.08.08 14:08:00 -
[436] - Quote
crap, just when I thought this thread was interesting.......
who dropped the dang nuke on the IQ quality?! jeez. |

Lexmana
668
|
Posted - 2012.08.08 14:11:00 -
[437] - Quote
Rented wrote:Lexmana wrote:Rented wrote: Some utter crap
Why do you even play EVE? I am asking because from your description of EVE you don't seem to like it that much. Maybe you are in the wrong place? You somehow interpret my not accepting a delusionally open ended 'I got there first! Where ever that is...' definition of PVP as me not liking EVE? It'd be interesting if only it made sense. From your ranting it looks like you rather play a game where everything was sold and bought via NPC buy and sell order so you wouldn't have to deal with all the market PvP. Guess what, that is not EVE.
Mineral prices, ships and for example ice products are directly affected by PvP in EVE. Sometimes by player cartels such as OTEC that has spiked the price on technetium and Hulks, and sometimes by direct intervention in the belts which tripled the price of oxygen isotopes for a long time. And part of the price increase in minerals is due to hulkageddon. Resources are not unlimited in EVE. If they were what do you think the price of a Hulk would be if there were infinite number of them on the markets?
In EVE you have to adapt to circumstances like those mentioned above and also to direct competition in your market. At least I have to sometimes rethink my plans when I notice that I can't make a profit from selling a specific poduct in a specifik market because someone else has interfered.
You don't seem to appreciate these things. But these are the things that make EVE stand out among MMOs.
So what are you doing in EVE?
|

Rented
Hunter Heavy Industries
25
|
Posted - 2012.08.08 14:16:00 -
[438] - Quote
Lexmana wrote:Rented wrote:Lexmana wrote:Rented wrote: Some utter crap
Why do you even play EVE? I am asking because from your description of EVE you don't seem to like it that much. Maybe you are in the wrong place? You somehow interpret my not accepting a delusionally open ended 'I got there first! Where ever that is...' definition of PVP as me not liking EVE? It'd be interesting if only it made sense. From your ranting it looks like you rather play a game where everything was sold and bought via NPC buy and sell order so you wouldn't have to deal with all the market PvP. Guess what, that is not EVE. Mineral prices, ships and for example ice products are directly affected by PvP in EVE. Sometimes by player cartels such as OTEC that has spiked the price on technetium and Hulks, and sometimes by direct intervention in the belts which tripled the price of oxygen isotopes for a long time. And part of the price increase in minerals is due to hulkageddon. Resources are not unlimited in EVE. If they were what do you think the price of a Hulk would be if there were infinite number of them on the markets? In EVE you have to adapt to circumstances like those mentioned above and also to direct competition in your market. At least I have to sometimes rethink my plans when I notice that I can't make a profit from selling a specific poduct in a specifik market because someone else has interfered. You don't seem to appreciate these things. But these are the things that make EVE stand out among MMOs. So what are you doing in EVE?
Reading sentences comprised of words to extract the ideas and expressions contained within appears beyond you. I'd recommend you forget everything I've said, except you apparently already have. |

baltec1
Bat Country
1844
|
Posted - 2012.08.08 14:18:00 -
[439] - Quote
Rented wrote:
'Competing' for a rock of veldspar is just as meaningfully interactive as .01 isk-ing a market order. You stole those sells from the competition you say? So what! You also stole that veldspar rock from anyone who might've wanted it. Is every auctionhouse in every online game PVP now because you bought that magic sparkly pony before someone else did? In EVE we have a fancy market and can do that in both directions, yay!
Yes its is pvp and very competetive. I enjoy market pvp very much.
Quote:
I've got bad news, resources aren't limited.
Thats why the ice interdictions didn't cause a rise in cost of ice products. Oh wai... |

Rented
Hunter Heavy Industries
25
|
Posted - 2012.08.08 14:29:00 -
[440] - Quote
baltec1 wrote:Thats why the ice interdictions didn't cause a rise in cost of ice products. Oh wai...
Confirming Willy Wonkas magically infinite chocolate fountain suddenly become finite for some reason if the Oompa Loompas contract rabies. |

Lexmana
668
|
Posted - 2012.08.08 14:33:00 -
[441] - Quote
Rented wrote: Reading sentences comprised of words to extract the ideas and expressions contained within appears beyond you. I'd recommend you forget everything I've said, except you apparently already have.
You essentially claimed that resources are unlimited in EVE and that resource and market PvP is meaningless. Well, that pretty much disqualifies the majority of what EVE has to offer. That is why I asked why you play EVE. Maybe you don't know? |

Rented
Hunter Heavy Industries
25
|
Posted - 2012.08.08 14:43:00 -
[442] - Quote
Lexmana wrote:Rented wrote: Reading sentences comprised of words to extract the ideas and expressions contained within appears beyond you. I'd recommend you forget everything I've said, except you apparently already have.
You essentially claimed that resources are unlimited in EVE and that resource and market PvP is meaningless. Well, that pretty much disqualifies the majority of what EVE has to offer. That is why I asked why you play EVE. Maybe you don't know?
A proper response usually comes afterwards, but I suppose if it's provided in advance that's okay too. |

Lexmana
668
|
Posted - 2012.08.08 14:47:00 -
[443] - Quote
Rented wrote:Lexmana wrote:Rented wrote: Reading sentences comprised of words to extract the ideas and expressions contained within appears beyond you. I'd recommend you forget everything I've said, except you apparently already have.
You essentially claimed that resources are unlimited in EVE and that resource and market PvP is meaningless. Well, that pretty much disqualifies the majority of what EVE has to offer. That is why I asked why you play EVE. Maybe you don't know? A proper response usually comes afterwards, but I suppose if it's provided in advance that's okay too. I see you're just trolling. Or maybe you don't have a clue. I can't tell. Anyway. Good luck with your game or your trolling.
|

Vaerah Vahrokha
Vahrokh Consulting
1808
|
Posted - 2012.08.08 14:48:00 -
[444] - Quote
CBA to dig GD just for a question, I'll just consider it as a default reply.
Tippia wrote: The funny thing is, my theory of what happened is fully in line with yours, but for some reason, you absolutely must believe that I'm only blaming Incarna, or that I'm only blaming PvE, when I said something quite different from the very start. This is why I'm calling you prejudiced: because you get so angry over what you think I'm saying that you fail to notice that we're largely in agreement.
It's because of how you present it. Let's make a simple example:
Tippia wrote:WeellGǪ it's not really my fault if I have to ask repeatedly for people to produce facts to prop up their fantasies, and if they continuously fail to do so. 
Tippia wrote:Biomass MeNOW wrote:Those games have zero industry, zero manufacturing, no grinding PvE content to buy the next gee-gaw. They're about PvP, solely and nothing else.
Eve is about every thing else, and PvP. GǪexcept that the Gǣeverything elseGǥ is also PvP in EVE, and that all of it is rather dependent on combat to have any meaning or purpose. Eve is about PvP through and through, and offers it in a huge variety of forms to appeal to almost any kind of mindset (except the Gǣleave me alone and let me grindGǥ one).
Your texts transpire non veiled superiority attitude, like you have to graciously concede your wisdom on the lessers. The guy you quoted is not an idiot he KNOWS that everything in EvE is PvP but (once again, another past thread you did not really reply but with an elusive answer) like everybody else. Yet he also knows that by this meter, every MMO is PvP in those aspects, since in every MMO you directly compete for mineral spawns, best NPCs spawns, at selling on their markets against others and so on. You also clumped his reply in "you confuse that with PvE" while he listed zero industry, zero manufacturing (detached from saying it's PvE) and THEN "no grinding PvE content".
This kind of nitpicking and going beyond what the other guy says is your specialty.
I wanted to give you a taste about your own approach you use on the other posters. You clearly don't like it, so please stop doing the same with the others who don't even have your rethorical tools nor whole evenings to argue and counter-argue on conjunctions and similia. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Rented
Hunter Heavy Industries
25
|
Posted - 2012.08.08 15:31:00 -
[445] - Quote
I'll try and break it down for you.
Lexmana wrote: You essentially claimed that resources are unlimited in EVE and that resource and market PvP is meaningless. Well, that pretty much disqualifies the majority of what EVE has to offer. That is why I asked why you play EVE. Maybe you don't know?
This is a closed question, there is no response because its pretenses have already determined the answer (which is immediately proven false). Not to mention none of them are actually based on anything I've previously stated.
Assumption: Rented believes resource and market PVP is meaningless. Assumption: The majority of EVE is resource and market PVP. Therefore: Rented believes EVE is meaningless. Assumption: If you believe something is meaningless, you wouldn't play it. Therefore: Rented wouldn't play EVE.
But indeed I am playing EVE, which would lead you to perhaps realize the method by which you've drawn your conclusion (which is proven to be false) is fundamentally wrong.
And yes, when you start spouting [sarcasm]sherlock-quality[/sarcasm] gems like this I absolutely start trolling (especially when you provide the proper answer of 'yeah, that dun make sense bro', in advance, for my convenience, without realizing it). It did however, provide me with the mild thrill of being able to respond somewhat recursively though. |

The Snowman
Aliastra Gallente Federation
47
|
Posted - 2012.08.08 15:34:00 -
[446] - Quote
I think its fair to say that anyone who enters low sec and beyond 'wants' to fight.
They may not want to fight in that ship at that time... but generally speaking, people know that low-sec and beyond is for pvp.
So technically, 'non-consentual' pvp doesnt really exist, its just a perception. |

Shepard Book
Underground Stargate
80
|
Posted - 2012.08.08 15:48:00 -
[447] - Quote
I agree. He makes valid points. Sucks to see someone who likes PvP going. You do not have to look any further than the current faction warfare farming system to see many of his points Remove local. |

Ezra Tair
Murientor Tribe Defiant Legacy
79
|
Posted - 2012.08.08 15:53:00 -
[448] - Quote
It is likely no one will read this but:
You qualify your post with how long you have had accounts subbed to this game, and post on a two year old character.
Your upset that there is not non-consensual PvP 99% of the time. But poses, local, cloaks, ect have been in game for some time. All of which do not advocate non-consensual PvP, yet now is the time you complain about it.
I don't think you care as much about PvP as the ability to take advantage of others lack of knowledge about the game as well as maintaining immersion breaking inconsistencies in game play.
No you can't profitably gank ships in hi-sec as often. Yes you can still gank ships in hi sec.
No, soon you probably won't be able to sit an alt off-grid and boost your 'solo ship' . Yes you can still dual box and 'solo pvp'
No, soon you probably won't be able to sit at a gate with GCC and expect to 'lawlz tank' guns, and catch frigates jumping though from hisec.
Most the things changed were immersion breaking. Because a sandbox without realistic repercussions is immersion breaking. |

Cedar Locus
Explodation
41
|
Posted - 2012.08.08 16:13:00 -
[449] - Quote
they make it easier so they think they get more players, instead of fixing their crap game |

Dan Carter Murray
51
|
Posted - 2012.08.08 16:37:00 -
[450] - Quote
Mors Sanctitatis wrote:I read a post earlier about some 3 year player binning his character because he was suicide ganked and then lost his Golem (LOL) to Concord because he "shot a Noctis" (i.e. he was an idiot and made a huge mistake).
I'm an 8 year+ player (I've lost count to be frank) and I've had at least two accounts subbed at a minimum for the entire 8+ years. This month will be the first time in 8 years that I have no characters in training.
Why? CCP has continued and will continue to make Eve less lethal. CCP continually makes Eve a safer place, easier to survive, with fewer opportunities to die horribly as a result of your mistakes. Essentially, they've dumbed down the game, and continue to do so.
When I was a new player, Eve was incredibly lethal. Jump into a .4, get your face blown off. Rinse, repeat. Your life span was usually dictated by how long you could hold your cloak at a gate. This part of the game was what kept me coming back for more. Extreme risk, extreme danger, extreme loss if you make a mistake.
Eve PVP is now garbage. It's not that the balance is that bad, or the mechanics are terrible. That part of the game is just fine. It's the inability to have non-concentual PVP. 99% of the time, if you get a fight it's because either A) the other side wanted to fight, or B) the other side made such a huge mistake that they ignored all signs of danger for 10+ minutes while you 'snuck up on them' in broad daylight, broadcasting your presence in local. Anyway, I digress.
With every change, CCP has removed risk, weighted the balance towards the defender and generally pampered those players who otherwise would have been murdered like sleeping baby seals.
Maybe one day the game will turn the corner and CCP will start making it more lethal again. I seriously doubt it, but it might happen. Until then, it's looking less and less likely that I'll find it worthwhile to log back in. It's sad really. CCP has finally managed to pummel my fanatical enthusiasm for the game into mush. I've been transformed from Eve evangelist to apathetic apologist. And the worst part is, all the other aspects of Eve have never been better: graphics, new ship models, missile trails, interface updates, market improvements, industry, invention, etc. etc. etc.
But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
***EDIT***
Some addendum:
This post isn't about gate guns, or high sec or low sec or whatever. The players focusing on issues such as these are behaving like a person running at speed and looking straight down at their toes. The focus should be at the horizon, not at the base of your feet. Think bigger. Think more fundamentally about how the game is constructed and how it's (so poorly) organized for PVP and how fundamental changes in gameplay can radically improve the game over the long run. CCP keeps placating you with tiny improvements and distracting you with changes designed to generate controversy and discord.
So no, this isn't a "Goons ruined Eve" thread. It's not a whine thread. I'm just voting with my wallet. The only thing CCP understands.
Let me know how MoP is.
Also, join FW if you want pvp.
Contrary to popular belief, most FW pvp occurs in plexes.
|

Mors Sanctitatis
Death of Virtue
833
|
Posted - 2012.08.09 01:10:00 -
[451] - Quote
The Snowman wrote:I think its fair to say that anyone who enters low sec and beyond 'wants' to fight.
They may not want to fight in that ship at that time... but generally speaking, people know that low-sec and beyond is for pvp.
So technically, 'non-consentual' pvp doesnt really exist, its just a perception.
Wrong. Plenty of people venture into lowsec for trading and other non-shooting reasons. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Mors Sanctitatis
Death of Virtue
833
|
Posted - 2012.08.09 01:17:00 -
[452] - Quote
Ezra Tair wrote:It is likely no one will read this but:
You qualify your post with how long you have had accounts subbed to this game, and post on a two year old character.
Your upset that there is not non-consensual PvP 99% of the time. But poses, local, cloaks, ect have been in game for some time. All of which do not advocate non-consensual PvP, yet now is the time you complain about it.
I don't think you care as much about PvP as the ability to take advantage of others lack of knowledge about the game as well as maintaining immersion breaking inconsistencies in game play.
No you can't profitably gank ships in hi-sec as often. Yes you can still gank ships in hi sec.
No, soon you probably won't be able to sit an alt off-grid and boost your 'solo ship' . Yes you can still dual box and 'solo pvp'
No, soon you probably won't be able to sit at a gate with GCC and expect to 'lawlz tank' guns, and catch frigates jumping though from hisec.
Most the things changed were immersion breaking. Because a sandbox without realistic repercussions is immersion breaking.
1) It's the account I have currently. I've had other accounts for longer. I sold them and started from scratch, just for the challenge.
2) I've disliked the fact that PVP has been pushed toward consensual PVP for some time now. The fact that I'm quitting now has no bearing on how long it has been in an unacceptable state.
3) Most PVP in Eve is about having a better understanding of the game than someone else. At this point, you're just trolling.
4) Again with the needless point about suicide ganking. I'm not talking about suicide ganking. You're just creating a straw man argument to dilute the focus. Trolling.
5) See number 4. I actually want on grid command ships. Trolling.
6) Trolling. If you read anything you would see that I don't specifically care about gate gun changes.
7) No, none of the changes fixed any broken immersion for me.
So, in summation: No. You don't understand me, you don't understand this thread, and you're using the opportunity to further your agenda and viewpoints while completely ignoring the real focus of the discussion.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Doc Severide
Caldari Provisions Caldari State
138
|
Posted - 2012.08.09 01:45:00 -
[453] - Quote
8 years and you think this is just a PVP game? Nothing else to do full time like many others who spend their entire time station trading?
Geez, good riddance... |

Doc Severide
Caldari Provisions Caldari State
138
|
Posted - 2012.08.09 01:47:00 -
[454] - Quote
Ezra Tair wrote:It is likely no one will read this but:
You qualify your post with how long you have had accounts subbed to this game, and post on a two year old character.
Your upset that there is not non-consensual PvP 99% of the time. But poses, local, cloaks, ect have been in game for some time. All of which do not advocate non-consensual PvP, yet now is the time you complain about it.
I don't think you care as much about PvP as the ability to take advantage of others lack of knowledge about the game as well as maintaining immersion breaking inconsistencies in game play.
No you can't profitably gank ships in hi-sec as often. Yes you can still gank ships in hi sec.
No, soon you probably won't be able to sit an alt off-grid and boost your 'solo ship' . Yes you can still dual box and 'solo pvp'
No, soon you probably won't be able to sit at a gate with GCC and expect to 'lawlz tank' guns, and catch frigates jumping though from hisec.
Most the things changed were immersion breaking. Because a sandbox without realistic repercussions is immersion breaking. Right on.
OP is just another whiner who thinks HIS way of playing is the ONLY way of playing...
|

Mors Sanctitatis
Death of Virtue
833
|
Posted - 2012.08.09 01:51:00 -
[455] - Quote
Doc Severide wrote:8 years and you think this is just a PVP game? Nothing else to do full time like many others who spend their entire time station trading?
Geez, good riddance...
Trading is PVP. Just because no one gets shot doesn't make it any less PVP. Geez, you'r obtuse. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Karl Hobb
Stellar Ore Refinery and Crematorium
473
|
Posted - 2012.08.09 01:53:00 -
[456] - Quote
Vaerah Vahrokha wrote:Your texts transpire non veiled superiority attitude, like you have to graciously concede your wisdom on the lessers. You only think Tippia comes off that way because you are an elitist yourself Nothing Found |

Ohanka
Aggressive Narcissists SpaceMonkey's Alliance
172
|
Posted - 2012.08.09 02:11:00 -
[457] - Quote
Goodbye, you won't be missed. |

Vaerah Vahrokha
Vahrokh Consulting
1810
|
Posted - 2012.08.09 04:10:00 -
[458] - Quote
Karl Hobb wrote:Vaerah Vahrokha wrote:Your texts transpire non veiled superiority attitude, like you have to graciously concede your wisdom on the lessers. You only think Tippia comes off that way because you are an elitist yourself
Why I am not: because I am not going to school you about how you are wrong nor to log on alts to add likes to this post nor I will try changing your opinion.
Feel free to think whatever you like! Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Tippia
Sunshine and Lollipops
8960
|
Posted - 2012.08.09 05:55:00 -
[459] - Quote
Vaerah Vahrokha wrote:Why I am not: because I am not going to school you about how you are wrong nor to log on alts to add likes to this post nor I will try changing your opinion. So you're about as elitist as me, in other words.
Quote:CBA to dig GD just for a question Then don't complain about it.
Quote:The guy you quoted is not an idiot he KNOWS that everything in EvE is PvP but (once again, another past thread you did not really reply but with an elusive answer) like everybody else. Yet he also knows that by this meter, every MMO is PvP in those aspects, since in every MMO you directly compete for mineral spawns, best NPCs spawns, at selling on their markets against others and so on. Yeah see, I no longer presume that people will not be idiots about that particular aspect when they say those things because history has shown that soooooo many of them are. I also make sure to note the distinction between EVE and those other games that offer similar competitive elements: in those games, there are also elements (or hell, entire servers) that are not competitive, and which are often the main draw of the game GÇö something that does exist in EVE. If you feel like that makes me a broken record, then that's your headache, but as long as people come along with these nonsensical and uniformed claims, I'm going to set the straight. There is no reason to let them infect more people with their ignorance.
Quote:I wanted to give you a taste about your own approach you use on the other posters. Really? Where? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Tippia
Sunshine and Lollipops
8960
|
Posted - 2012.08.09 05:55:00 -
[460] - Quote
Rented wrote:'Competing' for a rock of veldspar is just as meaningfully interactive as .01 isk-ing a market order. It's still PvP, no matter how much you wish to devalue the interaction.
Quote:I've got bad news, resources aren't limited. So, if I completely mine a rock, it is still available for you to mine? I think you might want to log in and test your theoryGǪ or hell, I'll just spoil it for you: no, it won't be. If I get something, it is not available to you. You have to go find whatever it is you wanted elsewhere. The resources are limited and while it is currently enough to go around if people just chose to spread out a bit, the simple fact remains that people go out every day and come back empty-handed because others have beaten them to the resources they were after.
Yes, the competition restarts on average every day (depending on the resource), but that doesn't mean it's not a competition. By your logic, the Olympic Games are not competitive GÇö you can always come back in four years, right? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Max G Force
State War Academy Caldari State
3
|
Posted - 2012.08.09 05:58:00 -
[461] - Quote
Tippia wrote:It's still PvP, no matter how much you wish to devalue the interaction.
Actually it's the term 'PvP' that's been watered down over the years to the point that the term is fairly meaningless. |

Antisocial Malkavian
Aliastra Gallente Federation
207
|
Posted - 2012.08.09 06:07:00 -
[462] - Quote
they nerf the tank on thwe hulk... yeah totally less lethal lol http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |

Antisocial Malkavian
Aliastra Gallente Federation
207
|
Posted - 2012.08.09 06:09:00 -
[463] - Quote
Tippia wrote:
So, if I completely mine a rock, it is still available for you to mine?
Nice semantics Tippia, aqnd youd habr a point it is didnt refresh at DT http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |

Tippia
Sunshine and Lollipops
8960
|
Posted - 2012.08.09 06:20:00 -
[464] - Quote
Max G Force wrote:Actually it's the term 'PvP' that's been watered down over the years to the point that the term is fairly meaningless. WeellGǪ I don't know if I'd call it Gǣwatered downGǥ. Misapplied, maybe, to the point where people forget what it actually means, and then get confused when that meaning is brought to fore-front.
It's much the same with GǣPvEGǥ, really, which some people try to use to describe things like industry (which is more like PvUI) and mining (which is, as mentioned a competition against other playersGǪ unless maybe you count Mercoxit, where the rock tries to fight back ).
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Veryez
Pator Tech School Minmatar Republic
23
|
Posted - 2012.08.09 06:30:00 -
[465] - Quote
CCP has praised long time players, so anytime one leaves it should be a bit of a surprise. While we all understand Rl changes impacting our EvE careers. That's not the case here. I really can't find fault with your reasons, EvE has changed, sometimes for the better, sometimes not.
I wish you well and hope you find the game you're looking for. |

Josef Djugashvilis
The Scope Gallente Federation
390
|
Posted - 2012.08.09 07:00:00 -
[466] - Quote
It is never good when any player leaves the game, whatever the reason.
However a player pays for Eve, it helps all of us by providing CCP with income, which can be used to improve the game for all of us. You want fries with that? |

Vaerah Vahrokha
Vahrokh Consulting
1810
|
Posted - 2012.08.09 07:11:00 -
[467] - Quote
Tippia wrote:Vaerah Vahrokha wrote:Why I am not: because I am not going to school you about how you are wrong nor to log on alts to add likes to this post nor I will try changing your opinion. So you're about as elitist as me, in other words.
"So" implies some sort of trail of thought from A to B. What are those A to B that make you conclude that?
Also, tbh being elitist is still not as bad as being the perfect nitpicker. I have to concede that by pedantically replying to every other post WILL make you the top quantity forum poster (for whatever "victory" meaning it might have).
Quote:CBA to dig GD just for a question Then don't complain about it.
OK I dug the bad UI post.
Now do your usual and invent some rethoric to deflect and switch it over something else. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Tippia
Sunshine and Lollipops
8960
|
Posted - 2012.08.09 07:24:00 -
[468] - Quote
Vaerah Vahrokha wrote:"So" implies some sort of trail of thought from A to B. What are those A to B that make you conclude that? Because of GÇ£I am not going to school you about how you are wrong nor to log on alts to add likes to this post nor I will try changing your opinion.GÇ¥
GǪwhich I answered. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Mors Sanctitatis
Death of Virtue
834
|
Posted - 2012.08.09 07:30:00 -
[469] - Quote
You two are ridiculous. Really. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Vaerah Vahrokha
Vahrokh Consulting
1810
|
Posted - 2012.08.09 08:42:00 -
[470] - Quote
Tippia wrote:Vaerah Vahrokha wrote:"So" implies some sort of trail of thought from A to B. What are those A to B that make you conclude that? Because of GÇ£I am not going to school you about how you are wrong nor to log on alts to add likes to this post nor I will try changing your opinion.GÇ¥
So, not schooling people and not trying to change their opinion is = elitist? 
... with a non answer.
If I have to fiddle with the same UI you despise so much in order to check and swap stuff I never had to do before then I face your same "issues". Of course you shifted the reply on something else... Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Bunolagus
NIPTO
9
|
Posted - 2012.08.09 10:11:00 -
[471] - Quote
Quote:EVE is actually the game bad mmo players eventually arrive at once they have have gotten **** on in other more skill demanding games. EVEs only real niche, if you can even call it that, is spaceships. If you like spaceships, then eve is a good mmo to play.
I just wanted to throw a quick thought in on this statement. I come to EVE because of the true player based economy. If I could find a fantasy game with EVE complexity in industry/economy I would be playing it instead. |

Bunolagus
NIPTO
9
|
Posted - 2012.08.09 10:16:00 -
[472] - Quote
Quote:I think its fair to say that anyone who enters low sec and beyond 'wants' to fight.
They may not want to fight in that ship at that time... but generally speaking, people know that low-sec and beyond is for pvp.
So technically, 'non-consentual' pvp doesnt really exist, its just a perception.
I go to lowsec because the distro missions pay more. The PVP I will be involved in there is non-consensual. It has taken me quite a while to become comfortable enough to go there.
There are many perspectives to this game. Not all of us play for the same reasons.
|

Doddy
Excidium. Executive Outcomes
96
|
Posted - 2012.08.09 10:18:00 -
[473] - Quote
The sexual tension in this thread is electrifying. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1744
|
Posted - 2012.08.09 10:19:00 -
[474] - Quote
Mors Sanctitatis wrote:You two are ridiculous. Really.
VV and Tippia should just go get married, don't you reckon?
They act like a married couple as it is.
Day 0 advice for new players: Day 0 Advice for New Players |

Zulol
Caldari Provisions Caldari State
0
|
Posted - 2012.08.09 10:33:00 -
[475] - Quote
Mors Sanctitatis wrote:I read a post earlier about some 3 year player binning his character because he was suicide ganked and then lost his Golem (LOL) to Concord because he "shot a Noctis" (i.e. he was an idiot and made a huge mistake).
I'm an 8 year+ player (I've lost count to be frank) and I've had at least two accounts subbed at a minimum for the entire 8+ years. This month will be the first time in 8 years that I have no characters in training.
Why? CCP has continued and will continue to make Eve less lethal. CCP continually makes Eve a safer place, easier to survive, with fewer opportunities to die horribly as a result of your mistakes. Essentially, they've dumbed down the game, and continue to do so.
When I was a new player, Eve was incredibly lethal. Jump into a .4, get your face blown off. Rinse, repeat. Your life span was usually dictated by how long you could hold your cloak at a gate. This part of the game was what kept me coming back for more. Extreme risk, extreme danger, extreme loss if you make a mistake.
Eve PVP is now garbage. It's not that the balance is that bad, or the mechanics are terrible. That part of the game is just fine. It's the inability to have non-concentual PVP. 99% of the time, if you get a fight it's because either A) the other side wanted to fight, or B) the other side made such a huge mistake that they ignored all signs of danger for 10+ minutes while you 'snuck up on them' in broad daylight, broadcasting your presence in local. Anyway, I digress.
With every change, CCP has removed risk, weighted the balance towards the defender and generally pampered those players who otherwise would have been murdered like sleeping baby seals.
Maybe one day the game will turn the corner and CCP will start making it more lethal again. I seriously doubt it, but it might happen. Until then, it's looking less and less likely that I'll find it worthwhile to log back in. It's sad really. CCP has finally managed to pummel my fanatical enthusiasm for the game into mush. I've been transformed from Eve evangelist to apathetic apologist. And the worst part is, all the other aspects of Eve have never been better: graphics, new ship models, missile trails, interface updates, market improvements, industry, invention, etc. etc. etc.
But that's not what Eve is about. Eve is about PVP. And until CCP fixes that, it's not worth subbing. Such a waste.
***EDIT***
Some addendum:
This post isn't about gate guns, or high sec or low sec or whatever. The players focusing on issues such as these are behaving like a person running at speed and looking straight down at their toes. The focus should be at the horizon, not at the base of your feet. Think bigger. Think more fundamentally about how the game is constructed and how it's (so poorly) organized for PVP and how fundamental changes in gameplay can radically improve the game over the long run. CCP keeps placating you with tiny improvements and distracting you with changes designed to generate controversy and discord.
So no, this isn't a "Goons ruined Eve" thread. It's not a whine thread. I'm just voting with my wallet. The only thing CCP understands.
So you are complaining about making suicide gankers actually have to put forth more than 5m isk to take down a tanked hulk worth 400m or so?
Bitter vet is bitter. |

Ezra Tair
Murientor Tribe Defiant Legacy
82
|
Posted - 2012.08.09 11:27:00 -
[476] - Quote
Mors Sanctitatis wrote: 1) It's the account I have currently. I've had other accounts for longer. I sold them and started from scratch, just for the challenge.
2) I've disliked the fact that PVP has been pushed toward consensual PVP for some time now. The fact that I'm quitting now has no bearing on how long it has been in an unacceptable state.
3) Most PVP in Eve is about having a better understanding of the game than someone else. At this point, you're just trolling.
4) Again with the needless point about suicide ganking. I'm not talking about suicide ganking. You're just creating a straw man argument to dilute the focus. Trolling.
5) See number 4. I actually want on grid command ships. Trolling.
6) Trolling. If you read anything you would see that I don't specifically care about gate gun changes.
7) No, none of the changes fixed any broken immersion for me.
So, in summation: No. You don't understand me, you don't understand this thread, and you're using the opportunity to further your agenda and viewpoints while completely ignoring the real focus of the discussion.
1-Fine 2-Lots of PvP is non-consensual still, what joo taken about jethro? 3-Your opinion I suppose. I always though it was about making better tactical decisions on field, and out flying your opponent. Not being able to force them into a fight because they did not use an alt to scout your gatecamp out. 4-Not a strawman when you say this right after a patch, and the release of CSM notes. Timing matters, your trolling for a response by making this statement at this time. A perfectly valid argument. 5-See 4 6-See 4 7-Game is not about you, is it? MMO part particularly.
Its a game, their is no agenda. You voting with your wallet, you have a way to voice your concerns on the unsub page. Your whining. I've been playing the game since 2004, and I think its gotten much better because of the changes. More people to shoot, more people to play with, fixes to stupid mechanics, increased world shaping ability. The things that made eve feel 'hostile' : random gate camps (on every high<->low<->null choke), being jacked by nano fags in null, and the general feeling of being alone...are not gone, or were deemed game breaking and changed, or are a natural cause of GROWTH.
I can only conclude your mad about not being able to gank noobs. As well as being mad more people are now more knowledgeable about the game to avoid the easy and overused ways to get caught in unfavorable PvP situations. I can conclude this from the tone, timing, and defense of the subject. In your post all I saw was :
"I can't force people into fights they can't win, the game is now too easy, and unfun"
And now you've gone and made a post saying how none of your characters are in training (but your still subbed to post), and qualified it by talking about how much money you spent, and how long you've been spending it.
Fine, vote with your wallet, but stop posting already and leave, unsubbed accounts can't post. Your OP does not even mention what exactly is too easy, so you leave alot imagination saying "with every change" |

Randomize All
State War Academy Caldari State
23
|
Posted - 2012.08.09 15:53:00 -
[477] - Quote
Pilna Vcelka wrote:Randomize All wrote:Where 1 hard player quits, 3 soft hearted NeX Store loving, Gold Ammo Wanting, Daddy's Credit Card Holdin', teenagers will soon replace him. And Hilmar's dream gets a step closer to reality. Actually, carebears tend to be much older, mature and financially self-sufficient than "hard players". Simply because they dont have the time or desire to waste their lives "living hardcore pvp lives". They dont play to "overcome spectacular challenges" because they have enough of those in real world, they come to the virtual one to relax. Its the 17y/o bullied fatties who make the best die-hard pvpers in any MMO, simply because they need to vent their frustration of failing at their real lives, all of their hate and desire to hurt other players comes simple from being inferior and hurt human beings. So, Planetside 2 .. when will all of you bitter hater be gone? Can I help you get there faster? Edit: BTW, pretty much the same scenario as WoW and GW2. According to "die hard veterans", WoW has been dying for like 6 years now and every new MMO will be the end of WoW. Apparently, reality is on the carebear side.
I said neither hardcore nor carebear. These are concepts you have imprinted on my words and made a case of. This is called a strawman argument. It adds nothing of value beyond exposing yourself as an irrelevance. |

Herr Hammer Draken
Imperial Academy Amarr Empire
79
|
Posted - 2012.08.10 00:33:00 -
[478] - Quote
Destiny Corrupted wrote:Herr Hammer Draken wrote:Where else are you going to find a game even close to this? If the crimewatch changes come to pass, the EVE pvp experience won't be that far off from that of a pvp WoW server. That's a more or less objective statement based on many years of experience with each game, made by quantifying the average time/loss ratio for each game. In fact, even at this point, I can safely say that there are a few ways to cause more loss of time for people in WoW compared to EVE.
Then go play WoW WTF are you waiting for a golden invite! Herr Hammer Draken "The Amarr Prophet" |

Aemonchichi
Limited Access Guardian Society
36
|
Posted - 2012.08.10 00:39:00 -
[479] - Quote
bye bye op, no tears for you |

Mors Sanctitatis
Death of Virtue
838
|
Posted - 2012.08.10 02:45:00 -
[480] - Quote
Zulol wrote:
So you are complaining about making suicide gankers actually have to put forth more than 5m isk to take down a tanked hulk worth 400m or so?
Bitter vet is bitter.
If that's all you got out of my post, you can't read English. Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |

Ruah Piskonit
PIE Inc. Praetoria Imperialis Excubitoris
104
|
Posted - 2012.08.10 03:31:00 -
[481] - Quote
been waiting myself. . . sorta lost faith.
Good thing eve has basically no grind and there is always Capt ship 5 to do :) |

Volar Kang
Quartz Research Strategic Alliance
10
|
Posted - 2012.08.10 04:51:00 -
[482] - Quote
Personally I dont know what is worse, the miner who wont tank his ship or the "leet" pvper who can not adapt to game changes. I understand you want to sit at a gate and camp all day while watching Oprah or you want to mine all day for max yield and not have to tank your ship or you want to keep getting easy hulk kills to pad your killboards. Whatever it is, you can keep doing it, you just have to change your tactics a bit.
Here's a news flash for you, 8 years ago Eve had less than half the playerbase it has now. It was harder to find people to shoot and the game had a crap load of mind-numbingly boring aspects. All this "the game was more lethal back in my day" is silly at best. More players die in a day now than players died in a week 8 years ago. There was no hulkageddon and a person could mine all day afk in a covey and be perfectly safe. Suicide ganking was a very rare occurance and only happened when someone talked too much smack in local. If anything, the game has continued to get harder.
|

Barrogh Habalu
Imperial Shipment Amarr Empire
1
|
Posted - 2012.08.10 06:52:00 -
[483] - Quote
I came to EVE recently and I really want to stay here for longer, and of course hearing about game's decay is disturbing. So I try to find exact reason why do people think that game is becoming "less EVE and more farmville" or what have you. Unfortunately, I can't find enough real answers to that. Some sound like legit stuff, but most things I hear are basically complaining about how it was hard to find info on how to play (and it seems that "lethality" derieved from the fact that very few people were lucky enough to find an explanation on what is sub-0.5 space or general mechanics on how to make your guns hit stuff - now it's all in the tutorial) and how it was harder to PvUI back then. I can't try hard enough to see how it was, apparently, good.
Lose no faith, guys. As menacing as incomplete, WiP concepts of remake to come in a year can sound, you can't possibly think that CCP won't take possible issues into account. For example, noone can know for sure that gate guns changed will have exactly 4 minutes wind-up timer or that we'll not see changes to lowsec resources to attract more people there (and means to create fights in places other than gates).
All we need is to give reasonable feedback. And get moderation team rights to delete off-topic and non-contributing posts. |

Mors Sanctitatis
Death of Virtue
841
|
Posted - 2012.08.10 07:38:00 -
[484] - Quote
Barrogh Habalu wrote:I came to EVE recently and I really want to stay here for longer, and of course hearing about game's decay is disturbing. So I try to find exact reason why do people think that game is becoming "less EVE and more farmville" or what have you. Unfortunately, I can't find enough real answers to that. Some sound like legit stuff, but most things I hear are basically complaining about how it was hard to find info on how to play (and it seems that "lethality" derieved from the fact that very few people were lucky enough to find an explanation on what is sub-0.5 space or general mechanics on how to make your guns hit stuff - now it's all in the tutorial) and how it was harder to PvUI back then. I can't try hard enough to see how it was, apparently, good.
Lose no faith, guys. As menacing as incomplete, WiP concepts of remake to come in a year can sound, you can't possibly think that CCP won't take possible issues into account. For example, noone can know for sure that gate guns changed will have exactly 4 minutes wind-up timer or that we'll not see changes to lowsec resources to attract more people there (and means to create fights in places other than gates).
All we need is to give reasonable feedback. And get moderation team rights to delete off-topic and non-contributing posts.
LOLOL. Clearly you're new here. Nice sentiments and all, but never going to happen. Sucks, but that's the way it is.
Intelligence shouldn't be free. -á Mining, reloaded. -á-áADDICTED. |
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