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CCP FoxFour
C C P C C P Alliance
336

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Posted - 2012.08.14 14:26:00 -
[1] - Quote
Before I go into the details of what I am thinking I want to make a few things clear:
1) There is a reason for what I am doing. I am not doing this just to annoy people who run killboards. 2) At this point no changes have been made, I am looking for some feedback. 3) Doing it right and setting the bar for all turrets. 4) Feedback please!
Before going into what I would like to change I want to talk quickly about what goes into the name of a weapon.
Let's look at small blasters for an example of things working well:
There are three basic types of small blasters: Light Electron Light Ion Light Neutron
We then have (not looking at faction) 5 basic versions of those: Blaster I Anode Particle Cannon I Limited Blaster I Modal Particle Accelerator I Regulated Phase Cannon I Blaster II
Each of the five above versions takes the type name and slots it into the version name somewhere. For some it is at the beginning, for others it is after the first word. What you end up with though is basically this:
$versionPrefix $typeName $versionName
Knowing this we can easily and predictably create a list of small blasters: Light Electron Blaster I Anode Light Electron Particle Cannon I Limited Light Electron Blaster I Modal Light Electron Particle Accelerator I Regulated Light Electron Phase Cannon I Light Electron Blaster II
Now this is a case of the design working right. Just don't go looking many other places for it to actually work this well.
Continuing on the "what is in the name" but on a slightly different track I want to talk about sizes. This is referring to light, medium, heavy, mega, large, and whatever else we use to talk about size. The size of a weapon should match the market group it is in. Small for weapons in the small group, medium for... well you get the idea.
Next up is the meta level descriptor. Small Pulse Lasers use the following (in order): Afocal (meta level 1) Modal (meta level 2) Anode (meta level 3) Modualted (meta level 4)
Small Blasters use: Regulated (meta level 1) Limited (meta level 2) Anode (meta level 3) Modal (meta level 4)
So Modal is used across different weapon groups, but with different meanings. It hurts. Luckily though our kind writing department came up with a solution to this nonsense for all equipment. A standerdized meta level descriptor. A quick reminder of how that looks: Upgraded (meta level 1) Limited (meta level 2) Experimental (meta level 3) Prototype (meta level 4)
This common meta level was applied to lots of things such as shield hardeners, propulsion modules, and armor plating to name a few.
So that is what we think should go into a weapon's name. If you take it and apply that logic to just about any weapon group I am sure you will find it fails. We need to start somewhere though. If you ask around the EVE community most people will agree that lasers have the most confusing naming convention as it stands. So start there we shall.
So what is wrong with lasers right now and why fix them? Well hopefully you have read above and once I point out the what, the why will be obvious.
Here are the three main things wrong when looking at the small pulse laser group on the market: We have three different weapon types in there all with different sizes. Light pulse, medium pulse, and just pulse. There are lots of cases where the version of the weapon name destroys the actual name of the weapon instead of just merging with it. The meta level names don't match the rest of the inventory.
So starting with pulse lasers, what could a revamped laser section look like? Before I show this I want to reiterate something I said at the beginning and just now: This is just a design right now, this is what it could look like. Could look like. OK, so on with pretty pictures.
http://i.imgur.com/cI9tP.png
Random other notes: * Faction/Storyline/Officer mods do not include the I on the end. Keep it likes this? Or include it? I am leaning towards keeping it as is. * Galting is renamed to Spiral in this case, this is not a sure thing. Lots of people wanted it changed last time this was talked about. So I was playing around testing.
And since my last graphic was more spreadsheet than anything, and Google failed to give me anything near what I wanted, here is my terrible designer art attempting to show how lasers hate life: http://i.imgur.com/hawIF.png Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
336

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Posted - 2012.08.14 14:26:00 -
[2] - Quote
*reserved for updates* Content Designer | Team Five 0 @regnerBA |
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Professor Clio
Blue Republic RvB - BLUE Republic
130
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Posted - 2012.08.14 14:30:00 -
[3] - Quote
Spriral sounds weird, but other than that, more logic in naming conventions is great. I always thought that whoever came up with these names did it to confuse new players :/ |
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CCP FoxFour
C C P C C P Alliance
336

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Posted - 2012.08.14 14:32:00 -
[4] - Quote
Professor Clio wrote:Spriral sounds weird, but other than that, more logic in naming conventions is great. I always thought that whoever came up with these names did it to confuse new players :/
Yea, I am neither for nor against it. The last thread that talked about lasers and their names had a lot of people saying that if anything changed that should be one of the things so I was testing it. Content Designer | Team Five 0 @regnerBA |
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Siyis Rholh
Republic Military School Minmatar Republic
10
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Posted - 2012.08.14 14:34:00 -
[5] - Quote
What does spriral even mean? :D It doesn't sound bad, but yeah. |

Louis deGuerre
The Dark Tribe Against ALL Authorities
441
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Posted - 2012.08.14 14:37:00 -
[6] - Quote
Modualted vs modulated (text) Spriral vs spiral (sheet)
those ain't real words. 
Even if it was 'spiral' it would be a pretty poor choice.
Also, when can we finally include pictures on forums ?
To be honest, I never understood lasers well with their 3 categories instead of 2 like the rest. So basically anything will be an improvement for me. FIRE FRIENDSHIP TORPEDOES ! Louis's epic skill guide v1.1 |

Rees Noturana
Red Rock Mining Company
118
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Posted - 2012.08.14 14:39:00 -
[7] - Quote
Siyis Rholh wrote:What does spriral even mean? :D It doesn't sound bad, but yeah.
I'm guessing Spiral but I don't like it either way. Needs more work.
-á |

Salpun
Paramount Commerce
370
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Posted - 2012.08.14 14:39:00 -
[8] - Quote
Siyis Rholh wrote:What does spriral even mean? :D It doesn't sound bad, but yeah.
Its better then spinning
Can't be anything like faint becouse that would sound like they are the worst ones.
On with the name suggestions.
Foxfour do you have a list of names that content thinks would work so we can vote? |
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CCP FoxFour
C C P C C P Alliance
336

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Posted - 2012.08.14 14:41:00 -
[9] - Quote
Salpun wrote:Siyis Rholh wrote:What does spriral even mean? :D It doesn't sound bad, but yeah. Its better then spinning  Can't be anything like faint becouse that would sound like they are the worst ones. On with the name suggestions. Foxfour do you have a list of names that content thinks would work so we can vote?
I think the other one on the list was Strobe... Content Designer | Team Five 0 @regnerBA |
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Rees Noturana
Red Rock Mining Company
118
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Posted - 2012.08.14 14:41:00 -
[10] - Quote
Maybe "Rapid" if "Gatling" isn't preferred since it's a dude's name. -á |

Syndic Thrass
Amok. Goonswarm Federation
138
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Posted - 2012.08.14 14:43:00 -
[11] - Quote
I don't think anyone has any qualms about fixing everything to fit one naming scheme. When prop mods and shield hardeners changed, it was a slight annoyance for like 30 minutes then it was just as good as always. One thing to keep in mind is making stuff easy to search for on the market though. Like when I'm fitting up a Drake (for example) and I want 3 kinds of hardeners, its nice to be able to type "field ii" and they all pop up. making it (prefix) Electron Blaster II or whatever would be p cool just because that would make navigating the market in general easier.
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |
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CCP FoxFour
C C P C C P Alliance
336

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Posted - 2012.08.14 14:43:00 -
[12] - Quote
Louis deGuerre wrote:Modualted vs modulated (text) Spriral vs spiral (sheet) those ain't real words.  Even if it was 'spiral' it would be a pretty poor choice. Also, when can we finally include pictures on forums ? To be honest, I never understood lasers well with their 3 categories instead of 2 like the rest. So basically anything will be an improvement for me.
Thank you for pointing that out.
I have fixed the Modualted typo and updated the spreadsheet picture to be Gatling.
http://i.imgur.com/wQ8MK.png Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
337

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Posted - 2012.08.14 14:45:00 -
[13] - Quote
Syndic Thrass wrote:I don't think anyone has any qualms about fixing everything to fit one naming scheme. When prop mods and shield hardeners changed, it was a slight annoyance for like 30 minutes then it was just as good as always. One thing to keep in mind is making stuff easy to search for on the market though. Like when I'm fitting up a Drake (for example) and I want 3 kinds of hardeners, its nice to be able to type "field ii" and they all pop up. making it (prefix) Electron Blaster II or whatever would be p cool just because that would make navigating the market in general easier.
In this case the nice thing is if you search for "pulse i" or "pulse ii" you will get all pulse lasers. They won't be filtered by size in this case, but yes.
Kinda makes me want to put "i" on the end of all the faction/officer/storyline weapons... Content Designer | Team Five 0 @regnerBA |
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Corelin
The Fancy Hats Corporation Kraken.
10
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Posted - 2012.08.14 14:47:00 -
[14] - Quote
Fix them for all's sake. I just rolled a new toon to try out the new tutorials and for the love of everything the names confuse the heck out of my still. Thankfully I can just use T2 anything these days so I don't have to learn stuff. For new players figuring out what is what can be ridiculous. |

Chimpy B
The Philosophy Of Two
4
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Posted - 2012.08.14 14:48:00 -
[15] - Quote
A consistent naming convention over weapon types would be fab. I've been playing a while and I still have to look up the meta level on weapons. Tbh I like the Upgraded, Limited etc.. thing, perhaps just use that for weapons too. Less to remember.
I'd like it so if I saw the word "prototype" in the name, I'd know it was meta level 4. |

MailDeadDrop
Rage and Terror Against ALL Authorities
69
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Posted - 2012.08.14 14:48:00 -
[16] - Quote
CCP FoxFour wrote: We then have (not looking at faction) 5 basic versions of those: Blaster I Anode Particle Cannon I Limited Blaster I Modal Particle Accelerator I Regulated Phase Cannon I Blaster II
Erm, you must be a real programmer. Off-by-one error detected. (6 versions, right?)
"Modualted" is an obvious typo (modulated).
"Spriral" looks like a typo, but it appears many times so perhaps it is a mis-comprehension on the part of the author and should be "spiral". I agree with others that even as "spiral" it is somewhat awkward. A modest suggestion: "polarized".
I admire your gumption FoxFour; attacking the laser naming morass takes spunk.
Edit: I see that FoxFour has fixed it already.
MDD |

Sakari Orisi
The Dark Space Initiative
42
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Posted - 2012.08.14 14:48:00 -
[17] - Quote
As someone actually writing a fitting tool (aka, I will get issues with this in pyfa):
I like it.
However, wouldn't it be better to do everything in one big swoop ? That'd mean we (=app developpers / KB maintainers / etc.) get to deal with **** once and then get it over with instead of having to do it every expansion again and again when another set of modules gets renamed. |

Gilbaron
Free-Space-Ranger Ev0ke
308
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Posted - 2012.08.14 14:50:00 -
[18] - Quote
CCP FoxFour wrote:Salpun wrote:Siyis Rholh wrote:What does spriral even mean? :D It doesn't sound bad, but yeah. Its better then spinning  Can't be anything like faint becouse that would sound like they are the worst ones. On with the name suggestions. Foxfour do you have a list of names that content thinks would work so we can vote? I think the other one on the list was Strobe...
obviously better than gatling or spiral
could not find a better picture, but this is what i imagine when i hear spiral laser
and fix the goddamn "limited" it sounds like "this is a bad thing, dont use it !!" |
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CCP FoxFour
C C P C C P Alliance
337

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Posted - 2012.08.14 14:50:00 -
[19] - Quote
MailDeadDrop wrote:CCP FoxFour wrote: We then have (not looking at faction) 5 basic versions of those: Blaster I Anode Particle Cannon I Limited Blaster I Modal Particle Accelerator I Regulated Phase Cannon I Blaster II
Erm, you must be a real programmer. Off-by-one error detected. (6 versions, right?) "Modualted" is an obvious typo (modulated). "Spriral" looks like a typo, but it appears many times so perhaps it is a mis-comprehension on the part of the author and should be "spiral". I agree with others that even as "spiral" it is somewhat awkward. A modest suggestion: "polarized". I admire your gumption FoxFour; attacking the laser naming morass takes spunk. MDD
It only appears so many times because the beauty of spreadsheets is changing one field and them all changing. Turns out it can also be a bad thing. Not sure how no one here, or from the CSM forum, noticed this. >< Whatever, no big deal. I have updated the sheet to refer to them as Gatling as people seem to prefer that, which is fine by me. :)
Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
337

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Posted - 2012.08.14 14:51:00 -
[20] - Quote
Sakari Orisi wrote:As someone actually writing a fitting tool (aka, I will get issues with this in pyfa):
I like it.
However, wouldn't it be better to do everything in one big swoop ? That'd mean we (=app developpers / KB maintainers / etc.) get to deal with **** once and then get it over with instead of having to do it every expansion again and again when another set of modules gets renamed.
Depends how long this discussion takes and how much I can squeeze in. I don't want to promise more than I am sure I can deliver so for now lasers! Content Designer | Team Five 0 @regnerBA |
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Jace Errata
Lawlz Brawlz
249
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Posted - 2012.08.14 14:51:00 -
[21] - Quote
I still think "limited" is kind of a silly name if the idea is to imply that it's better. When I was picking blasters for a frigate once, I chose Limited blasters, and because of the name coupled with the decreased PG/CPU requirements, I assumed they were weaker.
...Actually, all the new names make them sound unstable/untested/less-good. I vote we use Upgraded, Overcharged (or Extended in the case of projectiles), Enhanced, and Bespoke.
Other than that all good :) Stealth OST puns and blatant lies since 2009 Jace Errata on Twitter
One day they woke me up so I could live forever It's such a shame the same will never happen to you |

Gilbaron
Free-Space-Ranger Ev0ke
308
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Posted - 2012.08.14 14:54:00 -
[22] - Quote
oh, and on a side note (hold your breath, NDA breach incoming):
dust uses advanced and prototype as names for for higher level weapons, would be awesome if there was at least some consistency between the two games in that regard |

Syndic Thrass
Amok. Goonswarm Federation
138
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Posted - 2012.08.14 14:54:00 -
[23] - Quote
CCP FoxFour wrote:Syndic Thrass wrote:I don't think anyone has any qualms about fixing everything to fit one naming scheme. When prop mods and shield hardeners changed, it was a slight annoyance for like 30 minutes then it was just as good as always. One thing to keep in mind is making stuff easy to search for on the market though. Like when I'm fitting up a Drake (for example) and I want 3 kinds of hardeners, its nice to be able to type "field ii" and they all pop up. making it (prefix) Electron Blaster II or whatever would be p cool just because that would make navigating the market in general easier. In this case the nice thing is if you search for "pulse i" or "pulse ii" you will get all pulse lasers. They won't be filtered by size in this case, but yes. Kinda makes me want to put "i" on the end of all the faction/officer/storyline weapons...
Yeah, I seem to remember (perhaps in my imagination) that some of the meta small blasters had "I" after them then randomly others didn't. This affects all of absolutely nothing in the game but its just a random inconsistency. And yeah, consistent names would be p cool but I'm just trying to say keep in mind that most of us are lazy faggots who don't want to type "gatling modal pulse laser" or "experimental 10mn microwarpdrive" I love that whenever I need a prop mod now I just type "1mn m" or "1mn a" and then I have all the frig sized ABs/MWDs pop up. If you're going about fixing names, please make sure its as easy as possible for me to be as worthless and lazy as possible. While we're on the subject, this may not be your team, but for the love of God separate the Browse and Search bars again.
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |

Syndic Thrass
Amok. Goonswarm Federation
138
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Posted - 2012.08.14 14:58:00 -
[24] - Quote
Jace Errata wrote:I still think "limited" is kind of a silly name if the idea is to imply that it's better. When I was picking blasters for a frigate once, I chose Limited blasters, and because of the name coupled with the decreased PG/CPU requirements, I assumed they were weaker.
...Actually, all the new names make them sound unstable/untested/less-good. I vote we use Upgraded, Overcharged (or Extended in the case of projectiles), Enhanced, and Bespoke.
Other than that all good :)
Meta 2-4 weapons are "less good" than T2.
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |

Cameron Zero
Red Federation
87
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Posted - 2012.08.14 14:59:00 -
[25] - Quote
Quote:Keep it likes this?
TYPO: "likes"? 
Aside from that, I'm all for weapons getting their names sorted. It'll also be nice to know a "modal whatever" is the same meta level small laser as it would be medium or large, instead of how it is now. "I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. GǪ" |

Bloodpetal
Mimidae Risk Solutions
786
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Posted - 2012.08.14 15:01:00 -
[26] - Quote
I REALLY dislike the UPgraded, Limited, blah, blah. I REALLY dislike it a LOT.
The reason is because then EVERYTHING sounds the same for meta level, and it really strips the soul out of it all. As well the naming scheme is REALLY unhelpful in every way to designate anything in terms of superiority. Yes, I understand that sometimes it can get sometimes overly complicated, but for each weapon type let them stand out and be a bit unique. I do agree that some of the Modal's confuse across the various types of weapons and those things should be addressed.
SO, please, please, please do not use the Upgraded, Limited, Prototype scheme for the weapon hardpoints. I'm really tired of seeing this scheme used.
Rename all the "Medium Pulse Lasers" to "Small Pulse Lasers" so people know they're not MEDIUM sized weapons (Which was super dumb). And make those necessary adjustments. Tweak some of the weapon meta types such as 'Scout' railguns and 'Scout' autocannons being the same meta type, or so on.
If you want to add a meta descriptor to stuff, reconsider using the 'I' at the end of all the modules and put a meta number, i.e. Dual Afocal Pulse Laser M1 Dual Modal Pulse Laser M2 Dual Anode Pulse Paricle Stream M3 etc
Thanks for listening. Mimidae Risk Solutions Recruiting |

Lorl Rofeller
PonyWaffe Test Alliance Please Ignore
1
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Posted - 2012.08.14 15:01:00 -
[27] - Quote
Personally, I would get rid of the "I"s on the end of the meta variants too. |

Syndic Thrass
Amok. Goonswarm Federation
138
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Posted - 2012.08.14 15:01:00 -
[28] - Quote
Gilbaron wrote:oh, and on a side note (hold your breath, NDA breach incoming):
dust uses advanced and prototype as names for for higher level weapons, would be awesome if there was at least some consistency between the two games in that regard
You are literally ********, both for breaking your NDA then calling yourself on it preemptively, and because there are Advanced 'Limos" Heavy Missile Bays and Prototype 'Arbalest' Heavy Missile Bays, Eve uses those prefixes too. Way to breach your NDA for nothing m8! o7o7
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |

Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
756
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Posted - 2012.08.14 15:02:00 -
[29] - Quote
You want to standardize everything in this game.  |

Harrigan VonStudly
The Generic Pirate Corporation Fusion.
31
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Posted - 2012.08.14 15:03:00 -
[30] - Quote
The proposed names in the list looks pretty common sensical to me. THe only thing that doesn't seem to fit, at least for me, is the proposed names for the 'focused' type. Currently they are a medium small weapon. A more powerful version of smalls, if you will. Right? But the proposed name does not indicate that. Albeit medium as it is currently can be confusing especially since there is a medium size for cruisers/bc's.
As for a suggest clarifying change to what is proposed I have no answer yet. |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
307
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Posted - 2012.08.14 15:03:00 -
[31] - Quote
CCP FoxFour
In real life, the strength of a laser is often expressed in watts. Watts is a measure of the amount of energy per second they can put out.
See for example this article on a real life laser weapon: http://www.popsci.com/technology/article/2011-01/navys-free-electron-laser-weapon-takes-big-leap-forward-powerful-new-electron-injector
Hybrid and Projectile turrets already have their barrel width in the name (ie. 250mm Railgun) why shouldn't lasers carry their wattage in the name? It fits nicely into a science fiction universe. The gigawatt values here very roughly reflect the actual energy consumption of the lasers too.
So this my proposal:
Frigate lasers Light 2 Gigawatt Pulse Laser (formerly Gatling Pulse Laser) Light 3 Gigawatt Pulse Laser (formerly Dual Light Pulse Laser) Light 4 Gigawatt Pulse Laser (formerly Medium Pulse Laser)
Cruiser lasers Medium 10 Gigawatt Pulse Laser (formerly Medium Focused Pulse Laser) ... (if it existed, this laser would be 15 Gigawatt) Medium 20 Gigawatt Pulse Laser (formerly Heavy Pulse Laser)
Battleship lasers Large 50 Gigawatt Laser (formerly Dual Heavy Pulse Laser) ... (if it existed, this laser would be 75 Gigawatt) Large 100 Gigawatt Laser (formerly Mega Pulse Laser)
Capital lasers X-Large 500 Gigawatt Laser (formerly Dual Giga Pulse Laser) An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Syndic Thrass
Amok. Goonswarm Federation
138
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Posted - 2012.08.14 15:04:00 -
[32] - Quote
Bloodpetal wrote:
I REALLY dislike the UPgraded, Limited, blah, blah. I REALLY dislike it a LOT.
The reason is because then EVERYTHING sounds the same for meta level, and it really strips the soul out of it all. As well the naming scheme is REALLY unhelpful in every way to designate anything in terms of superiority. Yes, I understand that sometimes it can get sometimes overly complicated, but for each weapon type let them stand out and be a bit unique. I do agree that some of the Modal's confuse across the various types of weapons and those things should be addressed.
SO, please, please, please do not use the Upgraded, Limited, Prototype scheme for the weapon hardpoints. I'm really tired of seeing this scheme used.
Rename all the "Medium Pulse Lasers" to "Small Pulse Lasers" so people know they're not MEDIUM sized weapons (Which was super dumb). And make those necessary adjustments. Tweak some of the weapon meta types such as 'Scout' railguns and 'Scout' autocannons being the same meta type, or so on.
If you want to add a meta descriptor to stuff, reconsider using the 'I' at the end of all the modules and put a meta number, i.e. Dual Afocal Pulse Laser M1 Dual Modal Pulse Laser M2 Dual Anode Pulse Paricle Stream M3 etc
Thanks for listening.
So you think that the current names "strip the soul out of it all" and you advocate the alternate naming convention of naming them all the same and slapping a number on the end?
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |

Ravcharas
GREY COUNCIL Nulli Secunda
179
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Posted - 2012.08.14 15:07:00 -
[33] - Quote
Yep, using watts or something like it makes a lot of sense. |

Syndic Thrass
Amok. Goonswarm Federation
138
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Posted - 2012.08.14 15:08:00 -
[34] - Quote
We could ***** about the proposed names chosen to represent the Meta levels but no one would ever agree on a name so quit focusing on the names so much, everyone who has been around anytime they changed names before knows that when you type "EM Ward Field II" in, it isn't because you figured you would get shot with EM and were just hoping there was a field for it because they used to be Photon Fields. Basically just accept whatever they'll be called and type it in twice and after a day max you'll be used to the new name.
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |

Mark Raynor
Caldari Provisions Caldari State
1
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Posted - 2012.08.14 15:09:00 -
[35] - Quote
(Holy crap I'm posting on the forums for the first time in ever.)
I'm fully in favor of renaming things to make more sense. Giving things names that are easier to remember what is what is something that, while the app and tool creators would probably be vaguely annoyed about, in the long run I think the benefits outweigh any potential inconvenience.
That having been said, there was a mention upthread about DUST weapons having different naming conventions. Given that I don't have a PS3 and won't for an appreciable while, this isn't so much something that's on my radar, but I think there's definitely something to the idea of having uniform names between EVE and DUST, if for no other reason than to make things just a touch more logical (I know, shocking idea) on people that play both, get hooked on EVE from DUST, and on combatant commanders that are trying to coordinate both ground and space combat. |

Bloodpetal
Mimidae Risk Solutions
788
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Posted - 2012.08.14 15:09:00 -
[36] - Quote
Syndic Thrass wrote:Bloodpetal wrote:
I REALLY dislike the UPgraded, Limited, blah, blah. I REALLY dislike it a LOT.
The reason is because then EVERYTHING sounds the same for meta level, and it really strips the soul out of it all. As well the naming scheme is REALLY unhelpful in every way to designate anything in terms of superiority. Yes, I understand that sometimes it can get sometimes overly complicated, but for each weapon type let them stand out and be a bit unique. I do agree that some of the Modal's confuse across the various types of weapons and those things should be addressed.
SO, please, please, please do not use the Upgraded, Limited, Prototype scheme for the weapon hardpoints. I'm really tired of seeing this scheme used.
Rename all the "Medium Pulse Lasers" to "Small Pulse Lasers" so people know they're not MEDIUM sized weapons (Which was super dumb). And make those necessary adjustments. Tweak some of the weapon meta types such as 'Scout' railguns and 'Scout' autocannons being the same meta type, or so on.
If you want to add a meta descriptor to stuff, reconsider using the 'I' at the end of all the modules and put a meta number, i.e. Dual Afocal Pulse Laser M1 Dual Modal Pulse Laser M2 Dual Anode Pulse Paricle Stream M3 etc
Thanks for listening.
So you think that the current names "strip the soul out of it all" and you advocate the alternate naming convention of naming them all the same and slapping a number on the end?
Eh?
The new meta descriptors are bad.
Upgraded, Limited, Prototype are totally useless in relationship to each other to help it make more sense. I agree some of the obviously complicated things should be undone, but using the meta naming scheme they have is really awful as a step forward.
The meta # description is mostly just a compromise to the fact that the 'I' is a deception. They aren't really "T1", They're meta gear. And calling them T1 is a misnomer.
Mimidae Risk Solutions Recruiting |

Syndic Thrass
Amok. Goonswarm Federation
138
|
Posted - 2012.08.14 15:12:00 -
[37] - Quote
Ravcharas wrote:Yep, using watts or something like it makes a lot of sense.
Capacitors are charged in like Giga Joules or some such **** so naming them by Watts would A. Lead to boring as all hell names and B. Quite on the contrary, it would make no sense whatsoever seeing as Watts measure power and joules measure energy, I think ou lost a t somewhere in that naming convention of yours.
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |

Gilbaron
Free-Space-Ranger Ev0ke
308
|
Posted - 2012.08.14 15:12:00 -
[38] - Quote
Takeshi Yamato wrote:CCP FoxFour In real life, the strength of a laser is often expressed in watts. Watts is a measure of the amount of energy per second they can put out. For example this article speaks about a megawatt laser: http://www.popsci.com/technology/article/2011-01/navys-free-electron-laser-weapon-takes-big-leap-forward-powerful-new-electron-injectorHybrid and Projectile turrets already have their barrel diameter in the name (ie. 250mm Railgun) why shouldn't lasers carry their wattage in the name? It fits nicely into a science fiction universe. The gigawatt values here very roughly reflect the actual energy consumption of the lasers too (though your resident physicist could certainly do a better job than me). So this my proposal: Frigate lasersLight 2 Gigawatt Pulse Laser (formerly Gatling Pulse Laser) Light 3 Gigawatt Pulse Laser (formerly Dual Light Pulse Laser) Light 4 Gigawatt Pulse Laser (formerly Medium Pulse Laser) Cruiser lasersMedium 10 Gigawatt Pulse Laser (formerly Medium Focused Pulse Laser) ... (if it existed, this laser would be 15 Gigawatt) Medium 20 Gigawatt Pulse Laser (formerly Heavy Pulse Laser) Battleship lasersLarge 50 Gigawatt Laser (formerly Dual Heavy Pulse Laser) ... (if it existed, this laser would be 75 Gigawatt) Large 100 Gigawatt Laser (formerly Mega Pulse Laser) Capital lasersX-Large 500 Gigawatt Laser (formerly Dual Giga Pulse Laser) After that you, can add the usual meta prefixes (upgraded, limited, experimental, prototype)
welcome to the world of 2 edged swords
it is not a bad idea, but it could lure people (especially new players) into only using the ones with the biggest number. giving away a hint towards usage in the name is a pretty good idea, therefore gatling (strobe !) and focused are actually usefull, not 100% sure about dual. might have to rethink about that. |
|

CCP FoxFour
C C P C C P Alliance
340

|
Posted - 2012.08.14 15:13:00 -
[39] - Quote
Takeshi Yamato wrote:CCP FoxFour In real life, the strength of a laser is often expressed in watts. Watts is a measure of the amount of energy per second they can put out. For example this article speaks about a megawatt laser: http://www.popsci.com/technology/article/2011-01/navys-free-electron-laser-weapon-takes-big-leap-forward-powerful-new-electron-injectorHybrid and Projectile turrets already have their barrel diameter in the name (ie. 250mm Railgun) why shouldn't lasers carry their wattage in the name? It fits nicely into a science fiction universe. The gigawatt values here very roughly reflect the actual energy consumption of the lasers too (though your resident physicist could certainly do a better job than me). So this my proposal: Frigate lasersLight 2 Gigawatt Pulse Laser (formerly Gatling Pulse Laser) Light 3 Gigawatt Pulse Laser (formerly Dual Light Pulse Laser) Light 4 Gigawatt Pulse Laser (formerly Medium Pulse Laser) Cruiser lasersMedium 10 Gigawatt Pulse Laser (formerly Medium Focused Pulse Laser) ... (if it existed, this laser would be 15 Gigawatt) Medium 20 Gigawatt Pulse Laser (formerly Heavy Pulse Laser) Battleship lasersLarge 50 Gigawatt Laser (formerly Dual Heavy Pulse Laser) ... (if it existed, this laser would be 75 Gigawatt) Large 100 Gigawatt Laser (formerly Mega Pulse Laser) Capital lasersX-Large 500 Gigawatt Laser (formerly Dual Giga Pulse Laser) After that you, can add the usual meta prefixes (upgraded, limited, experimental, prototype) Distinctive features of each turret, such as certain laser turrets having 2 "barrels", can be acknowledged in the description of the module.
The only real name change I have announced so far, since Gatling is still Gatling, is Medium to Focused. The rest of it, the formatting of the meta levels and such, would still apply to using wattage in the name.
For example the 75mm Railgun is: 75mm Carbide Railgun I 75mm Compressed Coil Gun I etc.
So the meta level information still needs to exist. I would be interested in knowing if people would prefer the lasers have names, such as Gatling, Dual, Focused, etc. Or wattage numbers. Content Designer | Team Five 0 @regnerBA |
|
|

CCP FoxFour
C C P C C P Alliance
341

|
Posted - 2012.08.14 15:15:00 -
[40] - Quote
Syndic Thrass wrote:Ravcharas wrote:Yep, using watts or something like it makes a lot of sense. Capacitors are charged in like Giga Joules or some such **** so naming them by Watts would A. Lead to boring as all hell names and B. Quite on the contrary, it would make no sense whatsoever seeing as Watts measure power and joules measure energy, I think ou lost a t somewhere in that naming convention of yours.
I also don't really like how people would then expect the weapon to use that amount of capacitor. Especially when it is effected by skills and meta level. O_O Content Designer | Team Five 0 @regnerBA |
|

Syndic Thrass
Amok. Goonswarm Federation
138
|
Posted - 2012.08.14 15:16:00 -
[41] - Quote
Bloodpetal wrote:Syndic Thrass wrote:Bloodpetal wrote:
I REALLY dislike the UPgraded, Limited, blah, blah. I REALLY dislike it a LOT.
The reason is because then EVERYTHING sounds the same for meta level, and it really strips the soul out of it all. As well the naming scheme is REALLY unhelpful in every way to designate anything in terms of superiority. Yes, I understand that sometimes it can get sometimes overly complicated, but for each weapon type let them stand out and be a bit unique. I do agree that some of the Modal's confuse across the various types of weapons and those things should be addressed.
SO, please, please, please do not use the Upgraded, Limited, Prototype scheme for the weapon hardpoints. I'm really tired of seeing this scheme used.
Rename all the "Medium Pulse Lasers" to "Small Pulse Lasers" so people know they're not MEDIUM sized weapons (Which was super dumb). And make those necessary adjustments. Tweak some of the weapon meta types such as 'Scout' railguns and 'Scout' autocannons being the same meta type, or so on.
If you want to add a meta descriptor to stuff, reconsider using the 'I' at the end of all the modules and put a meta number, i.e. Dual Afocal Pulse Laser M1 Dual Modal Pulse Laser M2 Dual Anode Pulse Paricle Stream M3 etc
Thanks for listening.
So you think that the current names "strip the soul out of it all" and you advocate the alternate naming convention of naming them all the same and slapping a number on the end? Eh? The new meta descriptors are bad. Upgraded, Limited, Prototype are totally useless in relationship to each other to help it make more sense. I agree some of the obviously complicated things should be undone, but using the meta naming scheme they have is really awful as a step forward. As well, they really start to take some of the charm of the various modules away from them. Yes, it takes some time to learn it, but the real issue isn't the name of the descriptor, it's the fact that you call them all "T1" via the "I" designator, when really they're meta equipment. Instead of renaming everything with this bad scheme, just stick M1 or something like that and that resolves the superiority descriptor issue. The meta # description is mostly just a compromise to the fact that the 'I' is a deception. They aren't really "T1", They're meta gear. And calling them T1 is a misnomer.
T1 gear is gear that isn't Meta 5+. You are confusing T1 and Meta 1. Refer above where i said you can ***** all day about what names FoxFour and them choose, or you can just look at them for 2 seconds and remember that Anode=Meta X. In short I wasn't saying it was a **** idea because you wanted the meta level to be more obvious, its a **** idea because you want the difference between every mod of similar types to be a number trailing it. Also under your bad system Tech 2 stuff would now be Meta 5 stuff because now T2 could mean Meta 2 or Tech 2 or maybe if you keep posting it could mean bad idea number 2.
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |

Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
97
|
Posted - 2012.08.14 15:18:00 -
[42] - Quote
Harrigan VonStudly wrote:The proposed names in the list looks pretty common sensical to me. THe only thing that doesn't seem to fit, at least for me, is the proposed names for the 'focused' type. Currently they are a medium small weapon. A more powerful version of smalls, if you will. Right? But the proposed name does not indicate that. Albeit medium as it is currently can be confusing especially since there is a medium size for cruisers/bc's.
As for a suggest clarifying change to what is proposed I have no answer yet.
I'm with Harri on this one. The naming convention for the meta level descriptor seems to have been a bunch of laser-related words that were selected at random and tossed in. What is proposed is dramatically improved. However, "focused" seems a weak word. Overcharged? Amplified? I don't know. Something that sounds more... destructive. |
|

CCP FoxFour
C C P C C P Alliance
341

|
Posted - 2012.08.14 15:22:00 -
[43] - Quote
Syndic Thrass wrote:Bloodpetal wrote:Syndic Thrass wrote:Bloodpetal wrote:
I REALLY dislike the UPgraded, Limited, blah, blah. I REALLY dislike it a LOT.
The reason is because then EVERYTHING sounds the same for meta level, and it really strips the soul out of it all. As well the naming scheme is REALLY unhelpful in every way to designate anything in terms of superiority. Yes, I understand that sometimes it can get sometimes overly complicated, but for each weapon type let them stand out and be a bit unique. I do agree that some of the Modal's confuse across the various types of weapons and those things should be addressed.
SO, please, please, please do not use the Upgraded, Limited, Prototype scheme for the weapon hardpoints. I'm really tired of seeing this scheme used.
Rename all the "Medium Pulse Lasers" to "Small Pulse Lasers" so people know they're not MEDIUM sized weapons (Which was super dumb). And make those necessary adjustments. Tweak some of the weapon meta types such as 'Scout' railguns and 'Scout' autocannons being the same meta type, or so on.
If you want to add a meta descriptor to stuff, reconsider using the 'I' at the end of all the modules and put a meta number, i.e. Dual Afocal Pulse Laser M1 Dual Modal Pulse Laser M2 Dual Anode Pulse Paricle Stream M3 etc
Thanks for listening.
So you think that the current names "strip the soul out of it all" and you advocate the alternate naming convention of naming them all the same and slapping a number on the end? Eh? The new meta descriptors are bad. Upgraded, Limited, Prototype are totally useless in relationship to each other to help it make more sense. I agree some of the obviously complicated things should be undone, but using the meta naming scheme they have is really awful as a step forward. As well, they really start to take some of the charm of the various modules away from them. Yes, it takes some time to learn it, but the real issue isn't the name of the descriptor, it's the fact that you call them all "T1" via the "I" designator, when really they're meta equipment. Instead of renaming everything with this bad scheme, just stick M1 or something like that and that resolves the superiority descriptor issue. The meta # description is mostly just a compromise to the fact that the 'I' is a deception. They aren't really "T1", They're meta gear. And calling them T1 is a misnomer. T1 gear is gear that isn't Meta 5+. You are confusing T1 and Meta 1. Refer above where i said you can ***** all day about what names FoxFour and them choose, or you can just look at them for 2 seconds and remember that Anode=Meta X. In short I wasn't saying it was a **** idea because you wanted the meta level to be more obvious, its a **** idea because you want the difference between every mod of similar types to be a number trailing it. Also under your bad system Tech 2 stuff would now be Meta 5 stuff because now T2 could mean Meta 2 or Tech 2 or maybe if you keep posting it could mean bad idea number 2.
So to be honest chances are we are not going to be changing the whole Upgraded, Limited, Experimental, Prototype thing. First because doing that would mean doing it to all modules in the game using that system, and two because it is already miles ahead of where we were before. I am not trying to use the excuse "well it's better then it was" to end this, but changing them all is just not an option at this point and creating a new system, even if better, would only lead to fragmentation again.
Once we are at a point where things are consistent across the board and everything that needs to is using the Upgraded, Limited, Experimental, Prototype convention, we can talk about changing that. Content Designer | Team Five 0 @regnerBA |
|

Dorian Wylde
Imperial Academy Amarr Empire
133
|
Posted - 2012.08.14 15:23:00 -
[44] - Quote
CCP FoxFour wrote:Before I go into the details of what I am thinking I want to make a few things clear:
1) There is a reason for what I am doing. I am not doing this just to annoy people who run killboards.
Like that's not perfectly valid in itself. |

Syndic Thrass
Amok. Goonswarm Federation
138
|
Posted - 2012.08.14 15:23:00 -
[45] - Quote
Well seeing as Meta 5+ is stuff that was more or less rigged up by someone (a Faction Navy or Estamel etc), Meta 2-4 seeming like weak words could be because that basically means they were also "rigged up" for lack of a better word, they were just rigged by someone less proficient than some Faction's rigger-upper dude. The weak words are their power relative to T2+ stuff not relative to Meta 1.
That or someone just got a physics text book or something and picked some words.
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |

Syndic Thrass
Amok. Goonswarm Federation
138
|
Posted - 2012.08.14 15:24:00 -
[46] - Quote
CCP FoxFour wrote:Syndic Thrass wrote:Bloodpetal wrote:Syndic Thrass wrote:Bloodpetal wrote:
I REALLY dislike the UPgraded, Limited, blah, blah. I REALLY dislike it a LOT.
The reason is because then EVERYTHING sounds the same for meta level, and it really strips the soul out of it all. As well the naming scheme is REALLY unhelpful in every way to designate anything in terms of superiority. Yes, I understand that sometimes it can get sometimes overly complicated, but for each weapon type let them stand out and be a bit unique. I do agree that some of the Modal's confuse across the various types of weapons and those things should be addressed.
SO, please, please, please do not use the Upgraded, Limited, Prototype scheme for the weapon hardpoints. I'm really tired of seeing this scheme used.
Rename all the "Medium Pulse Lasers" to "Small Pulse Lasers" so people know they're not MEDIUM sized weapons (Which was super dumb). And make those necessary adjustments. Tweak some of the weapon meta types such as 'Scout' railguns and 'Scout' autocannons being the same meta type, or so on.
If you want to add a meta descriptor to stuff, reconsider using the 'I' at the end of all the modules and put a meta number, i.e. Dual Afocal Pulse Laser M1 Dual Modal Pulse Laser M2 Dual Anode Pulse Paricle Stream M3 etc
Thanks for listening.
So you think that the current names "strip the soul out of it all" and you advocate the alternate naming convention of naming them all the same and slapping a number on the end? Eh? The new meta descriptors are bad. Upgraded, Limited, Prototype are totally useless in relationship to each other to help it make more sense. I agree some of the obviously complicated things should be undone, but using the meta naming scheme they have is really awful as a step forward. As well, they really start to take some of the charm of the various modules away from them. Yes, it takes some time to learn it, but the real issue isn't the name of the descriptor, it's the fact that you call them all "T1" via the "I" designator, when really they're meta equipment. Instead of renaming everything with this bad scheme, just stick M1 or something like that and that resolves the superiority descriptor issue. The meta # description is mostly just a compromise to the fact that the 'I' is a deception. They aren't really "T1", They're meta gear. And calling them T1 is a misnomer. T1 gear is gear that isn't Meta 5+. You are confusing T1 and Meta 1. Refer above where i said you can ***** all day about what names FoxFour and them choose, or you can just look at them for 2 seconds and remember that Anode=Meta X. In short I wasn't saying it was a **** idea because you wanted the meta level to be more obvious, its a **** idea because you want the difference between every mod of similar types to be a number trailing it. Also under your bad system Tech 2 stuff would now be Meta 5 stuff because now T2 could mean Meta 2 or Tech 2 or maybe if you keep posting it could mean bad idea number 2. So to be honest chances are we are not going to be changing the whole Upgraded, Limited, Experimental, Prototype thing. First because doing that would mean doing it to all modules in the game using that system, and two because it is already miles ahead of where we were before. I am not trying to use the excuse "well it's better then it was" to end this, but changing them all is just not an option at this point and creating a new system, even if better, would only lead to fragmentation again. Once we are at a point where things are consistent across the board and everything that needs to is using the Upgraded, Limited, Experimental, Prototype convention, we can talk about changing that.
In all fairness though, it is better than it was.
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |
|

CCP FoxFour
C C P C C P Alliance
341

|
Posted - 2012.08.14 15:24:00 -
[47] - Quote
Bagehi wrote:Harrigan VonStudly wrote:The proposed names in the list looks pretty common sensical to me. THe only thing that doesn't seem to fit, at least for me, is the proposed names for the 'focused' type. Currently they are a medium small weapon. A more powerful version of smalls, if you will. Right? But the proposed name does not indicate that. Albeit medium as it is currently can be confusing especially since there is a medium size for cruisers/bc's.
As for a suggest clarifying change to what is proposed I have no answer yet. I'm with Harri on this one. The naming convention for the meta level descriptor seems to have been a bunch of laser-related words that were selected at random and tossed in. What is proposed is dramatically improved. However, "focused" seems a weak word. Overcharged? Amplified? I don't know. Something that sounds more... destructive.
Thank you. Focused was what I had come up with but I can see what you mean. I will take a look at maybe updating it to something... more destructive as you so put it. Content Designer | Team Five 0 @regnerBA |
|

Reticle
Sight Picture
1
|
Posted - 2012.08.14 15:25:00 -
[48] - Quote
I like the standardization efforts. You might consider coming up with a word for the weapon type that also connotes its size. The listed names in your example are getting cumbersomely long.
An example, not directly from eve, something like: Gun = small Rifle = medium Cannon = large
Long = Long range Short = short range Mid = mid range
You could end up with something like: Short Gun I, Long Gun I, Short Gun IV, Long Gun IV, Short Gun V (t2), etc. You can throw in one more word for the type: Short Laser Gun I, etc. You can condense it even further by turning size into part of the meta number: Laser Gun SR-1, Laser Gun LR-1.
Just some thoughts. Love to see you guys working on the details. Esp. ones that hide meaning and clarity from noobs. |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
309
|
Posted - 2012.08.14 15:27:00 -
[49] - Quote
Syndic Thrass wrote:Ravcharas wrote:Yep, using watts or something like it makes a lot of sense. Capacitors are charged in like Giga Joules or some such **** so naming them by Watts would A. Lead to boring as all hell names and B. Quite on the contrary, it would make no sense whatsoever seeing as Watts measure power and joules measure energy, I think ou lost a t somewhere in that naming convention of yours.
Watts and joules are both valid to indicate the strength of a laser. Joules is the total energy, while watts is joules per second.
The advantage of using watts here in EVE is that we don't have to worry about the number matching the capacitor consumption (which can change very significantly).
A 1 gigajoule laser could easily have peak power of several gigawatts if the beam duration is shorter than one second. An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |
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CCP FoxFour
C C P C C P Alliance
341

|
Posted - 2012.08.14 15:28:00 -
[50] - Quote
Reticle wrote:I like the standardization efforts. You might consider coming up with a word for the weapon type that also connotes its size. The listed names in your example are getting cumbersomely long.
An example, not directly from eve, something like: Gun = small Rifle = medium Cannon = large
Long = Long range Short = short range Mid = mid range
You could end up with something like: Short Gun I, Long Gun I, Short Gun IV, Long Gun IV, Short Gun V (t2), etc. You can throw in one more word for the type: Short Laser Gun I, etc. You can condense it even further by turning size into part of the meta number: Laser Gun SR-1, Laser Gun LR-1.
Just some thoughts. Love to see you guys working on the details. Esp. ones that hide meaning and clarity from noobs.
As it stands Beam and Pulse currently take up the role of designating long or short range, generally speaking, and I don't think there is enough variation between the different guns in a specific group to warrant that.
For example there are only 2 medium sized pulse lasers, and they only have a small difference in capabilities. Content Designer | Team Five 0 @regnerBA |
|

Bloodpetal
Mimidae Risk Solutions
788
|
Posted - 2012.08.14 15:28:00 -
[51] - Quote
CCP FoxFour wrote:
So to be honest chances are we are not going to be changing the whole Upgraded, Limited, Experimental, Prototype thing. First because doing that would mean doing it to all modules in the game using that system, and two because it is already miles ahead of where we were before. I am not trying to use the excuse "well it's better then it was" to end this, but changing them all is just not an option at this point and creating a new system, even if better, would only lead to fragmentation again.
Once we are at a point where things are consistent across the board and everything that needs to is using the Upgraded, Limited, Experimental, Prototype convention, we can talk about changing that.
With all due respect, then what are you looking an opinion on? Because looks like you're just testing how much blow back there will be and a lot less concerned about input on the naming schemes.
Also, as you did on the missile platforms you kept the "flavor" text.
Prototype 'Arbalest' Heavy Missile Launcher I.
So, it's not like you haven't already messed with your own scheme by incorporating the more interesting old designators as compromises to the situation. You've acknowledged by your own actions that the lack of interesting designators is a negative step and done design compromises to work with it even when it blatantly broke the schemes simplicity.
In other words, what stops you from making a Prototype Modulated Gatling Pulse Laser I Mimidae Risk Solutions Recruiting |

Gilbaron
Free-Space-Ranger Ev0ke
308
|
Posted - 2012.08.14 15:29:00 -
[52] - Quote
Bagehi wrote:Harrigan VonStudly wrote:The proposed names in the list looks pretty common sensical to me. THe only thing that doesn't seem to fit, at least for me, is the proposed names for the 'focused' type. Currently they are a medium small weapon. A more powerful version of smalls, if you will. Right? But the proposed name does not indicate that. Albeit medium as it is currently can be confusing especially since there is a medium size for cruisers/bc's.
As for a suggest clarifying change to what is proposed I have no answer yet. I'm with Harri on this one. The naming convention for the meta level descriptor seems to have been a bunch of laser-related words that were selected at random and tossed in. What is proposed is dramatically improved. However, "focused" seems a weak word. Overcharged? Amplified? I don't know. Something that sounds more... destructive.
i like the focused. it gives away a small hint towards how (and when) to actually use the turret. (even though they all have the same signature resolution and only differ in range, tracking and rof)
gatling (strobe !) = pewpewpewpewpewpewpewpewpewpewpew (mindless pewpew towards small targets) dual (meh ) = pewpew pewpew pewpew pewpew pewpew pewpew (a bit more controlled fire, small and medium targets) focused (!) = peeeeeeeeew peeeeeeeeew peeeeeeeeew peeeeeeeeew (very controlled fire, medium targets) |

Syndic Thrass
Amok. Goonswarm Federation
138
|
Posted - 2012.08.14 15:33:00 -
[53] - Quote
Reticle wrote:I like the standardization efforts. You might consider coming up with a word for the weapon type that also connotes its size. The listed names in your example are getting cumbersomely long.
An example, not directly from eve, something like: Gun = small Rifle = medium Cannon = large
Long = Long range Short = short range Mid = mid range
You could end up with something like: Short Gun I, Long Gun I, Short Gun IV, Long Gun IV, Short Gun V (t2), etc. You can throw in one more word for the type: Short Laser Gun I, etc. You can condense it even further by turning size into part of the meta number: Laser Gun SR-1, Laser Gun LR-1.
Just some thoughts. Love to see you guys working on the details. Esp. ones that hide meaning and clarity from noobs.
If you want to know what I was referring to when I said "whatever you dont don't just slap numbers on names and say we're good" I was talking about this exactly. Please dont ever do this with my precious Mega Pulse Laser II's
Reguards, Iskies-mommies-toonies-corpies-goonies 0707 m8m8m8 |
|

CCP FoxFour
C C P C C P Alliance
341

|
Posted - 2012.08.14 15:33:00 -
[54] - Quote
Bloodpetal wrote:CCP FoxFour wrote:
So to be honest chances are we are not going to be changing the whole Upgraded, Limited, Experimental, Prototype thing. First because doing that would mean doing it to all modules in the game using that system, and two because it is already miles ahead of where we were before. I am not trying to use the excuse "well it's better then it was" to end this, but changing them all is just not an option at this point and creating a new system, even if better, would only lead to fragmentation again.
Once we are at a point where things are consistent across the board and everything that needs to is using the Upgraded, Limited, Experimental, Prototype convention, we can talk about changing that.
With all due respect, then what are you looking an opinion on? Because looks like you're just testing how much blow back there will be and a lot less concerned about input on the naming schemes. Also, as you did on the missile platforms you kept the "flavor" text. Prototype 'Arbalest' Heavy Missile Launcher I. So, it's not like you haven't already messed with your own scheme by incorporating the more interesting old designators as compromises to the situation. You've acknowledged by your own actions that the lack of interesting designators is a negative step and done design compromises to work with it even when it blatantly broke the schemes simplicity.
Because to be honest the more you guys agree on that the more weight it will have when we talk internally about it. For example right now we are debating if consistency is better then... well better meta descriptors and possibly doing the weapons in a new fashion. So please keep talking about it and let us know what you think. Content Designer | Team Five 0 @regnerBA |
|

Crassus Detlator
Tribal Liberation Force Minmatar Republic
7
|
Posted - 2012.08.14 15:33:00 -
[55] - Quote
I think that before going on with the namen changeing (which I think is a good thing to stadarize modules, meta levels, etc), we should stop and think again of the meta level tags. Currently, they force to memorize the order, with no particular clue or logic, so it would still force us to "show info" and look for the meta level until we know it by heart. The current meta level words, should be better if changed to:
- Experimental (Meta level 1)
- Limited (Meta level 2)
- Prototype (Meta level 3)
- Upgraded (Meta level 4)
That way, the words, in alphabetical order, reflect the proper meta level, and lead to a better and more instictive use.
Also, I believe that the $size should always be the first item on the name, which would also make for sorting on the inventory and market for better and simpler distinction betweet weapons (and other modules):
- Small Gatling Pulse Laser I
- Small Experimental Gatling Pulse Laser I
- Small Limited Gatling Pulse Laser I
- Small Prototype Gatling Pulse Laser I
- Small Upgraded Gatling Pulse Laser I
- Small Gatling Pulse Laser II
A lot of people was concerned on losing some of the rich lore from eve, and considered this sort of changes to be s "dulling the game", and I cannot disagree 100% with that. To somehow keep the lore nameing, and make the modules a little more distinct, we could use the same logic for the meta levels, replacing "Gatling" for the other flavour word of choice. Something like this:
- Small Gatling Pulse Laser I
- Small Experimental Afocal Pulse Laser I
- Small Limited Modal Pulse Laser I
- Small Prototype Anode Pulse Laser I
- Small Upgraded Modulated Pulse Laser I
- Small Gatling Pulse Laser II
The two T1 and T2 modules distinguish themselves by having the same exact name and I and II respectively, and the other named modules, are sorted alphabetically by the Size and Meta-Level-Word.
Those are my two cents.
Thanks for reaching to us for feedback on something that really feels important to us players, even though it doesn't concerns game mechanics!
Crassus. |

Kasutra
Tailor Company IMPERIAL LEGI0N
60
|
Posted - 2012.08.14 15:34:00 -
[56] - Quote
I think changing the guns to the Upgraded/Limited/Experimental/Prototype naming scheme too is a bit generic.
Using a separate scheme for turrets, made from the most widely applicable current meta 1-4 names (Modal, Scout, etc.) would be interesting enough, I think. Maybe even two schemes, one for short range turrets and another for long range turrets. But honestly, as long as there aren't any contradictions (Scout being Meta 3 for one kind of turret and Meta 4 for another), I think it's fine.
Lasers really have a problem. The currently proposed solution (Gatling/Dual/Focused) sounds as good as anything AFAIAC. |

CorInaXeraL
Order of the Silver Dragons Silver Dragonz
136
|
Posted - 2012.08.14 15:35:00 -
[57] - Quote
Gilbaron wrote:Takeshi Yamato wrote:CCP FoxFour In real life, the strength of a laser is often expressed in watts. Watts is a measure of the amount of energy per second they can put out. For example this article speaks about a megawatt laser: http://www.popsci.com/technology/article/2011-01/navys-free-electron-laser-weapon-takes-big-leap-forward-powerful-new-electron-injectorHybrid and Projectile turrets already have their barrel diameter in the name (ie. 250mm Railgun) why shouldn't lasers carry their wattage in the name? It fits nicely into a science fiction universe. The gigawatt values here very roughly reflect the actual energy consumption of the lasers too (though your resident physicist could certainly do a better job than me). So this my proposal: Frigate lasersLight 2 Gigawatt Pulse Laser (formerly Gatling Pulse Laser) Light 3 Gigawatt Pulse Laser (formerly Dual Light Pulse Laser) Light 4 Gigawatt Pulse Laser (formerly Medium Pulse Laser) Cruiser lasersMedium 10 Gigawatt Pulse Laser (formerly Medium Focused Pulse Laser) ... (if it existed, this laser would be 15 Gigawatt) Medium 20 Gigawatt Pulse Laser (formerly Heavy Pulse Laser) Battleship lasersLarge 50 Gigawatt Laser (formerly Dual Heavy Pulse Laser) ... (if it existed, this laser would be 75 Gigawatt) Large 100 Gigawatt Laser (formerly Mega Pulse Laser) Capital lasersX-Large 500 Gigawatt Laser (formerly Dual Giga Pulse Laser) After that you, can add the usual meta prefixes (upgraded, limited, experimental, prototype) welcome to the world of 2 edged swords it is not a bad idea, but it could lure people (especially new players) into only using the ones with the biggest number. giving away a hint towards usage in the name is a pretty good idea, therefore gatling (strobe !) and focused are actually usefull, not 100% sure about dual. might have to rethink about that.
The notion that someone will just slap the 'biggest one on there' is a bit flawed when other weapon-systems (projectile, I'm looking at you) do much the same. You learn that, sometimes, a rack of 1200mm works out better than 1400mm, etc. It's not always 'biggest is best'. So I think that argument about it luring players into using big over practical is a bit underwhelming.
There could also be, if we look at the various 'lasers' out there, i.e. Maser, Laser, etc to help establish names, even though in truth a maser and laser are two separate things.
I, personally, like the notion of being able to quantify the output via means of a numerical value, such as the gigawatt output. I can't really see someone trying to believe it's related to capacitor consumption but I suppose others might. One thing I do agree fully with is addressing the 'medium are small' issue.
|

Hannott Thanos
Notorious Legion
93
|
Posted - 2012.08.14 15:55:00 -
[58] - Quote
CCP FoxFour wrote: Because to be honest the more you guys agree on that the more weight it will have when we talk internally about it. For example right now we are debating if consistency is better then... well better meta descriptors and possibly doing the weapons in a new fashion. So please keep talking about it and let us know what you think.
I think the entire way lasers are design needs to be changed.
There are single, dual, triple and quadruple barreled turrets, and they have no consistent way of telling what is better in terms of visual design.
Maybe something like this:
Small Gatling Pulse Laser II Small Focused Pulse Laser II Small Dual-Focused Laser II
Medium Amplified Pulse Laser II Medium Dual-Amplified Pulse Laser II
Heavy Modulated Pulse Laser II Heavy Dual-Modulated Pulse Laser II
Maybe not the best of names, but it shows how every step up build on the previous design. Have either the multi barreled design be the best in it's group, or let it be the weakest in the group, building on the smaller sized lasers. |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
309
|
Posted - 2012.08.14 15:56:00 -
[59] - Quote
By the way, "I" in meta 1-4 modules is really unnecessary. See this one here:
Dual Modal Pulse Laser I
We players don't consider this module to be tech 1. We consider it to be meta 1-4 or a "named module" An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Reticle
Sight Picture
1
|
Posted - 2012.08.14 16:02:00 -
[60] - Quote
I don't get the point of using big ole meaningless names for what is a very simple schema. Its wonderful you old school guys love your game and the good ole days, but the naming conventions are overly long, arbitrary, inconsistent, and rely completely on memorizing the list. If you're going to have to memorize the list anyway, why bother with renaming at all? The names currently do nothing to help newer players learn how things work.
Instead of providing examples, which I did above (i think maybe it was not understood that it was just conceptual example, not a specific naming recommendation), here are the core concepts: 1. The name should include all of the relevant fitting information (range, type, meta level) 2. It should be as short as possible. 3. The schema of progressively better/more powerful should be blindingly obvious and totally consistent across all weapon types. It should not require that you first memorize several sub-schema conventions to decipher the top level schema. 4. Flavor text in names is just that, flavor. It doesn't add meaning or clarity. Get rid of it.
I can see how some people might like the old names and be attached to them. However, the reality is that we spend very little time reading the names and savoring their component words. Most of the time that you're looking at mods, your primary concern is fitting, not flavor. Anything that reduces the time we spend fitting instead of fighting is a good thing. Anything that improves the learning curve for noobs is a good thing. Anything that reduces unnecessary complexity is a good thing.
|

Michael Harari
The Hatchery Team Liquid
223
|
Posted - 2012.08.14 16:03:00 -
[61] - Quote
While we are discussing metas, can we change the meta of prop mods so that they are all the same names for the highest existing meta? Its not a big deal, but its an annoyance every time I have to search the market for a prop mod
Ie, the best meta frig mwd is limited, but for 10mn sizes, its experimental, and for 100mn its prototype. |

Bubanni
ElitistOps Pandemic Legion
419
|
Posted - 2012.08.14 16:13:00 -
[62] - Quote
FoxFour, what if meta number was added to item icons? :) + your suggested name changes? no one would ever be in doubt about what is better than what...? Christmas wish list https://forums.eveonline.com/default.aspx?g=posts&t=134275 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
310
|
Posted - 2012.08.14 16:14:00 -
[63] - Quote
Michael Harari wrote:While we are discussing metas, can we change the meta of prop mods so that they are all the same names for the highest existing meta? Its not a big deal, but its an annoyance every time I have to search the market for a prop mod
Ie, the best meta frig mwd is limited, but for 10mn sizes, its experimental, and for 100mn its prototype.
ABs and MWDs were the first renamed modules, and this was THE reason why people disliked the change I believe, because at first glance the renaming didn't change much at all... An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Michael Harari
The Hatchery Team Liquid
223
|
Posted - 2012.08.14 16:17:00 -
[64] - Quote
Bubanni wrote:FoxFour, what if meta number was added to item icons? :) + your suggested name changes? no one would ever be in doubt about what is better than what...?
How about in the corner where other mods have the t2/faction/deadspace/storyline indicator, meta mods have green dots or something, corresponding to the meta level. |

Murashu
Phoibe Enterprises
57
|
Posted - 2012.08.14 16:18:00 -
[65] - Quote
The new module names (limited, experimental, prototype) still make no sense to me as far as explaining how one is slightly better than the other. Please explain to me how a new or old player should know that a limited item has better stats than an experimental item?
I find myself searching the attibutes page looking for the meta level more now than ever before 
If you really want to make this simple for us to understand and stop trying to confuse us with each new expansion go with something simple.
Meta 1 - Small Pulse Laser Meta 2 - Medium Pulse Laser Meta 5 - Large Pulse Laser Meta 1 - 10mn Afterburner Meta 6 - 100mn Microwarp Drive
so on and so on. |

Luba Cibre
Global Song Setup
182
|
Posted - 2012.08.14 16:22:00 -
[66] - Quote
Don't use this generic **** for the guns. You're destroying alot of flavor for basically nothing valuable. "Nothing essential happens in the absence of noise."-á |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
310
|
Posted - 2012.08.14 16:22:00 -
[67] - Quote
Murashu wrote:The new module names (limited, experimental, prototype) still make no sense to me as far as explaining how one is slightly better than the other. Please explain to me how a new or old player should know that a limited item has better stats than an experimental item? I find myself searching the attibutes page looking for the meta level more now than ever before  If you really want to make this simple for us to understand and stop trying to confuse us with each new expansion go with something simple. Meta 1 - Small Pulse Laser Meta 2 - Medium Pulse Laser Meta 5 - Large Pulse Laser Meta 1 - 10mn Afterburner Meta 6 - 100mn Microwarp Drive so on and so on.
You're indeed totally confused on what meta levels are.
An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Axl Borlara
T.R.I.A.D Ushra'Khan
46
|
Posted - 2012.08.14 16:30:00 -
[68] - Quote
I don't have a complete answer, but so far I have a naming scheme like this:
Size Meta-word rest-of-name
Size is what slot it fits. ie small, medium, large. Meta-word is the word describing meta1-4 (Upgraded, Limited, Experimental, Prototype)
Definitely change the icons to include a different colour corner with 1-4 in it, as mentioned above. The standard meta 0 icon would have no corner.
The meta words definitely need to be changed, but as the dev said, it probably makes sense to get everything consistent and then fix the meta words to make sense. |

Kraschyn Thek'athor
Marquie-X Corp Ewoks
2
|
Posted - 2012.08.14 16:41:00 -
[69] - Quote
I would go into an other way.
Currently there are three Small Lasers, Gatling, Dual, Medium.
- First of all, all these Lasers should have the Tag "Light", since they are small weapons.
- Then I would go away from the technical Modal, Anode.... Use Eve Company Names. Like Carthum, Viziam.... In Case of Amarr, we could even use the ruling families. I think it is far more immersion to use stuff that caries the Name of the producer.
- The Meta Level should be used as an Version Number like in good old "Elite". And for honoring the Grandfather of all Spaceship Combat, let's use "MK..."
- The Number of barrels should be in the name.
Small Viziam Beam Laser MK I. Small Viziam Beam Laser MK II. Small Viziam Beam Laser MK III. Small Viziam Beam Laser MK IV. Small Viziam Beam Laser MK V.
Small Carthum Dual-Beam Laser MK I Small Carthum Dual-Beam Laser MK II ....
After Meta V it continues with Military Names, since this Weapons come from LP-Stores.
After that a player has just to know what stat-specialties a "Company Weapon" has, the rest of Information is in the Name, Size, Type and Meta Level.
If there is a Company missing, reorganize an current Company or gift us with a handful new Stations or Station changes.
|

PinkKnife
Noir. Academy Noir. Mercenary Group
189
|
Posted - 2012.08.14 16:50:00 -
[70] - Quote
I don't mind the longer names, they aren't hard to get the handle on after a bit, but for christ's sake fix the illogical stuff.
Medium Pulse Laser IIs are a small laser? what?
Fix that before you fix anything else. |

Tanaka Aiko
ICE is Coming to EVE Goonswarm Federation
105
|
Posted - 2012.08.14 17:40:00 -
[71] - Quote
i'm still lost when i need to choose the good 1mn mwd... the name are not clear at all for me on which one is the better... |

dethleffs
Immortalis Inc. Shadow Cartel
46
|
Posted - 2012.08.14 17:45:00 -
[72] - Quote
Logical names are cool and all, just don't make it too bland... I don't want any
You where killed because of Recon, Force, Caldari. |

vyshnegradsky
MNU Operations Luna Sanguinem
7
|
Posted - 2012.08.14 17:49:00 -
[73] - Quote
I think the changes would be good, but instead of say, updated small Gatling pulse laser, small Gatling pulse laser would sound better. Does anyone else agree? |

Lord BryanII
5
|
Posted - 2012.08.14 17:50:00 -
[74] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=962847#post962847
tons of ideas here |

Jovran
Collosal Failure
0
|
Posted - 2012.08.14 17:58:00 -
[75] - Quote
I like the proposed change but I would make one important change. Place the size descriptor before the meta level descriptor.
Instead of "prototype small gatling pulse laser i", go with "small prototype gatling pulse laser i"
The size descriptor is more important than meta level at first glance. |

Jarin Arenos
Card Shark Industries
26
|
Posted - 2012.08.14 18:00:00 -
[76] - Quote
CCP FoxFour wrote:Because to be honest the more you guys agree on that the more weight it will have when we talk internally about it. For example right now we are debating if consistency is better then... well better meta descriptors and possibly doing the weapons in a new fashion. So please keep talking about it and let us know what you think. Just please, please, PLEASE don't change my target painters to the new system. They're too awesome to be confined by such a limited scheme! (*goes back to fitting PWNAGE*) |

Kasutra
Tailor Company IMPERIAL LEGI0N
61
|
Posted - 2012.08.14 18:07:00 -
[77] - Quote
Bubanni wrote:FoxFour, what if meta number was added to item icons? :) + your suggested name changes? no one would ever be in doubt about what is better than what...? This would immediately make a load of naming issues redundant. :O
I have thought about this for many seconds, and think it is an awesome idea. You should do it. |
|

CCP FoxFour
C C P C C P Alliance
343

|
Posted - 2012.08.14 18:15:00 -
[78] - Quote
Jarin Arenos wrote:CCP FoxFour wrote:Because to be honest the more you guys agree on that the more weight it will have when we talk internally about it. For example right now we are debating if consistency is better then... well better meta descriptors and possibly doing the weapons in a new fashion. So please keep talking about it and let us know what you think. Just please, please, PLEASE don't change my target painters to the new system. They're too awesome to be confined by such a limited scheme! (*goes back to fitting PWNAGE*)
Target painters are NOT getting touched. Ever. Content Designer | Team Five 0 @regnerBA |
|

Sphit Ker
Dreddit Test Alliance Please Ignore
112
|
Posted - 2012.08.14 18:20:00 -
[79] - Quote
hmm. If I may grossly simplify this, then I will. There are laser turrets, then there is weighted and multiplied ones.
Multiplied turrets (quads, dual etc) favours tracking, ROF and fitting reqs in trade of alpha, DPS and range.
Weighted turrets (light, medium, heavy, mega etc) favours DPS, alpha and range in trade of ROF, tracking and heavy fitting reqs.
Meta 1 through 4 nomenclature is largely pointless to fiddle with, I say. It is what it is and that is well enough.
Silly exceptions like "Gatling" and "Tachyon" can be left alone as they have an identity of their own. What needs to be dealt with are the likes of "quad light laser" which means... all at once? It bears the mark of weighted and multiplied at once. It also implies it is a small turret yet it really is a medium one. WTF does it mean. Rename those as quad medium beams. Done. Feel free to leave the snowflakes alone.
Tachyons means something; they are tachies and are kick ass while taking names since forever. Gatling pulses are just that. Best tracking of laser there is. Nobody cares for those as they don't really deliver anything worth bothering with. Focused are sort of the same. I guess it's alright to rename as dual mediums pulse/beam? |

Sun Win
Kill It With Fire
44
|
Posted - 2012.08.14 18:22:00 -
[80] - Quote
CCP FoxFour wrote:Bloodpetal wrote: With all due respect, then what are you looking an opinion on? Because looks like you're just testing how much blow back there will be and a lot less concerned about input on the naming schemes.
Also, as you did on the missile platforms you kept the "flavor" text.
Prototype 'Arbalest' Heavy Missile Launcher I.
So, it's not like you haven't already messed with your own scheme by incorporating the more interesting old designators as compromises to the situation. You've acknowledged by your own actions that the lack of interesting designators is a negative step and done design compromises to work with it even when it blatantly broke the schemes simplicity.
Because to be honest the more you guys agree on that the more weight it will have when we talk internally about it. For example right now we are debating if consistency is better then... well better meta descriptors and possibly doing the weapons in a new fashion. So please keep talking about it and let us know what you think.
I think that generally these changes are amazing as far as making searching the market more sane, and making it more understandable when you are paging through things to try to figure out what all these modules do. The mental load of mastering the naming of all the current modules is insane and I just spend a lot of time on the 'variations' tab of show info.
However, I also think that we'd lose a lot of flavour if everything went to the prop mod naming conventions for meta levels. So here's the compromise I think you should consider:
Each module class (within reason) gets its own flavourful standardized meta naming convention. So prop mods do "upgraded", 'experimental" etc but lasers get some other meta convention, rails get another one, projectiles another, missiles another, hybrids another. 5 meta classes for 5 weapons systems isn't that hard to master and will keep the world a little more flavourful.
Also: add meta levels to the icons. |

Sphit Ker
Dreddit Test Alliance Please Ignore
112
|
Posted - 2012.08.14 18:28:00 -
[81] - Quote
Gilbaron wrote: and fix the goddamn "limited" it sounds like "this is a bad thing, dont use it !!"
True.. true... therefore limited = crappy and boring meta 1 nobody cares for? It's "limited", right? |

Sun Win
Kill It With Fire
44
|
Posted - 2012.08.14 18:31:00 -
[82] - Quote
Crassus Detlator wrote:Also, I believe that the $size should always be the first item on the name, which would also make for sorting on the inventory and market for better and simpler distinction betweet weapons (and other modules):
- Small Gatling Pulse Laser I
- Small Experimental Gatling Pulse Laser I
- Small Limited Gatling Pulse Laser I
- Small Prototype Gatling Pulse Laser I
- Small Upgraded Gatling Pulse Laser I
- Small Gatling Pulse Laser II
At first I agreed with this, but then I realized that it would break market searches.
When I want a gun for my Punisher, I wanna search for "Small Gatling Pulse" and have it pull all the meta levels. With your proposed tweak, I wouldn't be able to do that because there are :words: between small and gatling. |

Sphit Ker
Dreddit Test Alliance Please Ignore
112
|
Posted - 2012.08.14 18:41:00 -
[83] - Quote
Takeshi Yamato wrote: (...) why shouldn't lasers carry their wattage in the name?
This can "take" for as long as you stick to a scale people are already used to. As in, meg, gig and tera. Small, medium and large.
Just saying. |

Reticle
Sight Picture
1
|
Posted - 2012.08.14 18:42:00 -
[84] - Quote
CCP FoxFour wrote:Jarin Arenos wrote:CCP FoxFour wrote:Because to be honest the more you guys agree on that the more weight it will have when we talk internally about it. For example right now we are debating if consistency is better then... well better meta descriptors and possibly doing the weapons in a new fashion. So please keep talking about it and let us know what you think. Just please, please, PLEASE don't change my target painters to the new system. They're too awesome to be confined by such a limited scheme! (*goes back to fitting PWNAGE*) Target painters are NOT getting touched. Ever. That makes no sense. Why rename turret weapons but not other mods? The entire naming system is a joke. You're going to fix some, but not all? Why fix ANY of them? Nothing was broken, just confusing. If you're not going to address the undelrying root of the confusion, why waste the time and resources? Get to work on the UI already.
So here's my updated feedback: do nothing. Direct your efforts to something worthwhile. When will CCP sit down and think of the game in its entirety, rather than this piecemeal thing they've had going? |

Dorian Tormak
Brutor Tribe Minmatar Republic
60
|
Posted - 2012.08.14 18:45:00 -
[85] - Quote
Reticle wrote: 2. It should be as short as possible.
No, it should be as 'realistic' as possible. Eve is a massive universe and the idea that there should be only 5 or so simple types of standard-issue blasters all conforming to a similar naming scheme is ridiculous. I thought it was cool the way everything had really long, complicated names in which they sometimes used forgotten, archaic words because it emitted the feeling of a large world with many types of weaponry created by many types of corporations, which is the way it should be. Dumbing it down like this reminds me of the transition from Morrowind to Oblivion to Skyrim where Bethesda has kept dumbing it down and making less and less types of weaponry and using simpler names. It is wrong.
What they should be doing is creating and adding more types of weaponry, more types of ships, and more ship customization. That should be the goal. Why would you even think about changing the names so they are simpler? Who actually cares about that? Yo |

Fleet Warpsujarento
Caldari's Pride - Factional Warfare Cadet School
149
|
Posted - 2012.08.14 18:47:00 -
[86] - Quote
To quote Machiavelli: "Hence it is to be remarked that, in seizing a state, the usurper ought to examine closely into all those injuries which it is necessary for him to inflict, and to do them all at one stroke so as not to have to repeat them daily; and thus by not unsettling men he will be able to reassure them, and win them to himself by benefits. He who does otherwise, either from timidity or evil advice, is always compelled to keep the knife in his hand; neither can he rely on his subjects, nor can they attach themselves to him, owing to their continued and repeated wrongs. For injuries ought to be done all at one time, so that, being tasted less, they offend less; benefits ought to be given little by little, so that the flavour of them may last longer."
Basically what CCP should do is figure out all the name changes they want to make and then implement them all at once. Within a couple of weeks we'll all get over it and never have to worry about it again. What they're doing now is pushing in one change at a time and annoying people each time. Better to change it all at once and be done with it. |

Jace Errata
Lawlz Brawlz
249
|
Posted - 2012.08.14 18:50:00 -
[87] - Quote
Dorian Tormak wrote:Reticle wrote: 2. It should be as short as possible.
No, it should be as 'realistic' as possible. Eve is a massive universe and the idea that there should be only 5 or so simple types of standard-issue blasters all conforming to a similar naming scheme is ridiculous. I thought it was cool the way everything had really long, complicated names in which they sometimes used forgotten, archaic words because it emitted the feeling of a large world with many types of weaponry created by many types of corporations, which is the way it should be. Dumbing it down like this reminds me of the transition from Morrowind to Oblivion to Skyrim where Bethesda has kept dumbing it down and making less and less types of weaponry and using simpler names. It is wrong. What they should be doing is creating and adding more types of weaponry, more types of ships, and more ship customization. That should be the goal. Why would you even think about changing the names so they are simpler? Who actually cares about that? This.
Oh and also whatever you call the turrets, make sure the in-game models match the names. This is an issue already with most weapon types except blasters and missiles, I believe: most Gatling rails, ACs, and lasers actually aren't, and some Dual weapons aren't, and those Gatling ACs that do look Gatling-y turn out to be just one barrel with a spinny cage around it.
also fix square barrels on artillery plz kthx Stealth OST puns and blatant lies since 2009 Jace Errata on Twitter
One day they woke me up so I could live forever It's such a shame the same will never happen to you |

Aamrr
278
|
Posted - 2012.08.14 18:53:00 -
[88] - Quote
While you're fixing inconsistencies, I don't suppose you could touch up the T2 overclocking rigs? They currently take twice the calibration of their T1 counterparts, instead of 50% more as is the standard for every other rig. |

Sudelle
NoVeL ConCEptS Inc.
3
|
Posted - 2012.08.14 18:55:00 -
[89] - Quote
I would think from a game lore standpoint that you wouldn't want all meta levels named the same for all 4 empires. no?
As far as Amarr goes, how about some sort of religious descriptor.
Anointed Blessed Holy Exalted
Put them in whatever order you would like. I just don't see why all the empires would have the same naming philosophy.
Then as far as the guns go, yes those need to be changed. A small medium laser is confusing as all get out. But it would be nice to find some sort of empire theme for them. Gatling doesn't seem very religious.
Maybe something along the lines of
Banishing Eradicating Purging
Then put the size in front of it. So you would have
Frigates would have: Small Banishing Laser I Small Anointed Banishing Laser I
Cruisers would have: Medium Banishing Laser I Medium Exalted Banishing Laser I
Anyway just some feedback and suggestions...
|

Sun Win
Kill It With Fire
45
|
Posted - 2012.08.14 19:02:00 -
[90] - Quote
Sudelle wrote:Then put the size in front of it. So you would have
Frigates would have: Small Banishing Laser I Small Anointed Banishing Laser I
Cruisers would have: Medium Banishing Laser I Medium Exalted Banishing Laser I
OH GOD PLEASE DO THIS.
|

Jarin Arenos
Card Shark Industries
28
|
Posted - 2012.08.14 19:08:00 -
[91] - Quote
CCP FoxFour wrote:Jarin Arenos wrote:CCP FoxFour wrote:Because to be honest the more you guys agree on that the more weight it will have when we talk internally about it. For example right now we are debating if consistency is better then... well better meta descriptors and possibly doing the weapons in a new fashion. So please keep talking about it and let us know what you think. Just please, please, PLEASE don't change my target painters to the new system. They're too awesome to be confined by such a limited scheme! (*goes back to fitting PWNAGE*) Target painters are NOT getting touched. Ever. <3 |

Mac Tir
State War Academy Caldari State
53
|
Posted - 2012.08.14 19:10:00 -
[92] - Quote
I think the naming order is a little off.
Upgraded (meta level 1) Limited (meta level 2) Experimental (meta level 3) Prototype (meta level 4)......?
The order (in my opinion) should run as follows-
Experimental (meta level 1) Prototype (meta level 2) Limited (meta level 3) Uprgraded (meta level 4)
For example: ''We made some experimental railguns, before deciding on the prototype. We then created a limited run for the Gallente Navy, but have already issued an upgraded model for the discerning capsuleer.''
I know this must seem pathetic but.... it just makes more sense. Why would you call the crappest tier of guns upgraded?
|

Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 19:16:00 -
[93] - Quote
I understand why you're doing it, but I don't really like it. I preferred the Light/Heavy/etc nomenclature to Small/Med/...
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Sun Win
Kill It With Fire
47
|
Posted - 2012.08.14 19:23:00 -
[94] - Quote
Mac Tir wrote:I think the naming order is a little off.
Upgraded (meta level 1) Limited (meta level 2) Experimental (meta level 3) Prototype (meta level 4)......?
The order (in my opinion) should run as follows-
Experimental (meta level 1) Prototype (meta level 2) Limited (meta level 3) Uprgraded (meta level 4)
For example: ''We made some experimental railguns, before deciding on the prototype. We then created a limited run for the Gallente Navy, but have already issued an upgraded model for the discerning capsuleer.''
I know this must seem pathetic but.... it just makes more sense. Why would you call the crappest tier of guns upgraded?
"Well, it doesn't take much know-how to create an Upgraded version of the standard guns, so we've got those created and they're pretty widely available. We've also made a Limited edition that's better, but not really something we want to see on the mass market. I don't know how our Experimental guns are getting out there, they're powerful sure, but not ready for prime time manufacturing. More worrisome are the Prototype weapons that we see the pirate factions using. Those monsters are nearly as good as Tech 2, but with much lower fitting requirements. The capsuleers love them, and buy them whenever they can." |

Ugleb
Masuat'aa Matari Ushra'Khan
213
|
Posted - 2012.08.14 19:26:00 -
[95] - Quote
After 8 years of playing eve I have no idea which laser is which other than you have pulse and beam. Please apply the logic!
Although tbh i will be a little sad when the time comes and scout projectiles cone under the knife. Clarity does matter more than quirky names though.
I Di think that terms such as 'light' and heavy is more interesting than 'small' or 'large' when it comes to turrets. http://uglebsjournal.wordpress.com/ |

Fleet Warpsujarento
Caldari's Pride - Factional Warfare Cadet School
149
|
Posted - 2012.08.14 19:34:00 -
[96] - Quote
It would also be nice if the ECMs were renamed as a priority. With them it's hard to tell which race they jam, never mind their meta level. |

Bill Serkoff2
Tachyon Technology
53
|
Posted - 2012.08.14 19:38:00 -
[97] - Quote
D-don't rename my confusing pew pew
"The Cyclone and the Drake are two ships which will basically never be good for shield tanking, primarily because they have almost no lowslots in addition to shield tanking bonuses. " -Iam Widdershins |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
313
|
Posted - 2012.08.14 19:42:00 -
[98] - Quote
Sphit Ker wrote:Takeshi Yamato wrote: (...) why shouldn't lasers carry their wattage in the name? This can "take" for as long as you stick to a scale people are already used to. As in, meg, gig and tera. Small, medium and large. Just saying.
Check the capacitor consumption of the lasers. They're all in the gigajoule range. An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Kasutra
Tailor Company IMPERIAL LEGI0N
61
|
Posted - 2012.08.14 19:51:00 -
[99] - Quote
Sudelle wrote:I would think from a game lore standpoint that you wouldn't want all meta levels named the same for all 4 empires. no?
As far as Amarr goes, how about some sort of religious descriptor.
Anointed Blessed Holy Exalted
This would be hilarious. Misses the point, but hilarious. Gives a whole new meaning to the word "holy light"... |

Fleet Warpsujarento
Caldari's Pride - Factional Warfare Cadet School
149
|
Posted - 2012.08.14 19:52:00 -
[100] - Quote
Naming lasers after their power (Megawatt, Gigawatt, Terawatt etc) isn't a great idea give that:
A) They already have a power grid usage measured in Megawatts B)They already have a a Cap consumption value, measured in Gigawatts C) Their use of both cap and PG changes as skills and rigs are applied.
So you end up with a situation where a Laser's name corresponds to neither its power usage nor its energy cost, and doesn't scale with the damage it puts out. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
277
|
Posted - 2012.08.14 19:58:00 -
[101] - Quote
Liang Nuren wrote:I understand why you're doing it, but I don't really like it. I preferred the Light/Heavy/etc nomenclature to Small/Med/... -Liang Agreed, I like my mega pulse lasers and mega blaster cannons.
Also wouldn't consistency demand that missiles be changed yet again as their medium sized weapons just went back to both being called heavy?
The following scheme seems for the most part consistent between weapons systems and I'm not sure what would be gained by changing it. Small = Light (medium lasers are the only thing I find potentially confusing) Med = Heavy Large = Mega
Exceptions being caliber named weapons (railguns and projectiles) and large missile types, the former of which can be easily integrated into the aforementioned system and the later probably doesn't need it. |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
315
|
Posted - 2012.08.14 19:59:00 -
[102] - Quote
Aamrr wrote:I rather like the gigawat convention, but it should probably be abbreviated. 200mm turrets, 50GW lasers
This is a good suggestion. I also like shorter module names, just didn't think of it at the time of writing the post.
An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Sudelle
NoVeL ConCEptS Inc.
6
|
Posted - 2012.08.14 19:59:00 -
[103] - Quote
Kasutra wrote:Sudelle wrote:I would think from a game lore standpoint that you wouldn't want all meta levels named the same for all 4 empires. no?
As far as Amarr goes, how about some sort of religious descriptor.
Anointed Blessed Holy Exalted This would be hilarious. Misses the point, but hilarious. Gives a whole new meaning to the word "holy light"...
That's kind of where I was trying to go with it. Trying to think as a religious zealot that would attempt to, quite literally, burn the sins out of any infidel that would dare oppose them. So name the weapon as the instrument of that wrath... |

Eva Volkova
nXo Intrepid Crossing
33
|
Posted - 2012.08.14 20:01:00 -
[104] - Quote
Sudelle wrote: As far as Amarr goes, how about some sort of religious descriptor.
Anointed Blessed Holy Exalted
+1 Best Idea so far.
EvA
|
|

CCP FoxFour
C C P C C P Alliance
349

|
Posted - 2012.08.14 20:16:00 -
[105] - Quote
Just so you guys don't think I have abandoned this thread I am still here and still reading every response.
Currently debating the meta name problem.
Once we have come to a conclusion on that I should be able to show you the complete Pulse Laser name plan, followed by the Beam Laser plan. Content Designer | Team Five 0 @regnerBA |
|

Dorian Tormak
Brutor Tribe Minmatar Republic
60
|
Posted - 2012.08.14 20:17:00 -
[106] - Quote
Eva Volkova wrote:Sudelle wrote: As far as Amarr goes, how about some sort of religious descriptor.
Anointed Blessed Holy Exalted
+1 Best Idea so far. Wow, this game must be dying then if that is the best idea so far ffs. Yo |

Denidil
Red Federation RvB - RED Federation
476
|
Posted - 2012.08.14 20:20:00 -
[107] - Quote
Takeshi Yamato wrote:CCP FoxFour In real life, the strength of a laser is often expressed in watts. Watts is a measure of the amount of energy per second they can put out. For example this article speaks about a megawatt laser: http://www.popsci.com/technology/article/2011-01/navys-free-electron-laser-weapon-takes-big-leap-forward-powerful-new-electron-injectorHybrid and Projectile turrets already have their barrel diameter in the name (ie. 250mm Railgun) why shouldn't lasers carry their wattage in the name? It fits nicely into a science fiction universe. The gigawatt values here very roughly reflect the actual energy consumption of the lasers too (though your resident physicist could certainly do a better job than me). So this my proposal: Frigate lasersLight 2 Gigawatt Pulse Laser (formerly Gatling Pulse Laser) Light 3 Gigawatt Pulse Laser (formerly Dual Light Pulse Laser) Light 4 Gigawatt Pulse Laser (formerly Medium Pulse Laser) Cruiser lasersMedium 10 Gigawatt Pulse Laser (formerly Medium Focused Pulse Laser) ... (if it existed, this laser would be 15 Gigawatt) Medium 20 Gigawatt Pulse Laser (formerly Heavy Pulse Laser) Battleship lasersLarge 50 Gigawatt Laser (formerly Dual Heavy Pulse Laser) ... (if it existed, this laser would be 75 Gigawatt) Large 100 Gigawatt Laser (formerly Mega Pulse Laser) Capital lasersX-Large 500 Gigawatt Laser (formerly Dual Giga Pulse Laser) After that you, can add the usual meta prefixes (upgraded, limited, experimental, prototype) Distinctive features of each turret, such as certain laser turrets having 2 "barrels", can be acknowledged in the description of the module. Edit 1: and before somebody says the gatling pulse only uses 1 GJ per shot, how can it put out 2 GW? Well, 1 GJ over 0.5 seconds (a brief pulse) would be exactly 2 GW. Edit 2: for best market-search results, this naming scheme is even better: "2 Gigawatt Light Pulse Laser". Edit 3: Aamrr suggested to abbreviate the wattage. 50 Gigawatt Pulse Laser becomes 50GW Pulse Laser. I like shorter module names.
i support this proposal with the gigawatt numbers adjusted to roughly match the damage scaling of the weapons. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
315
|
Posted - 2012.08.14 20:24:00 -
[108] - Quote
Fleet Warpsujarento wrote:Naming lasers after their power (Megawatt, Gigawatt, Terawatt etc) isn't a great idea give that:
A) They already have a power grid usage measured in Megawatts B)They already have a a Cap consumption value, measured in Gigawatts C) Their use of both cap and PG changes as skills and rigs are applied.
So you end up with a situation where a Laser's name corresponds to neither its power usage nor its energy cost (and overlaps with both), and doesn't scale with the damage it puts out.
Actually it makes sense, but to those less familiar with the definition of power and energy it might seem nonsensical.
The capacitor consumption is the amount of energy that goes into a shot. For a Heavy Pulse Laser II with max skills, this is about 5 gigajoule before any crystals.
This energy is converted into light and projected onto the target in a few short pulses. Some of the energy is lost during the conversion process. Let's assume 1/5 is lost .
I suggested the Heavy Pulse Laser to be called Medium 20GW Pulse Laser.
The 20GW number matches perfectly if we pretend that the laser expends its 4 GJ in a series a series of short pulses that last 0.2 seconds in total. The pulses are effectively 20GW laser beams.
An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Satea Marsh
Republic Military School Minmatar Republic
0
|
Posted - 2012.08.14 20:25:00 -
[109] - Quote
Takeshi Yamato wrote:gigawatts/plasma I think you guys want this just so you can do the Terminator quote. |

Denidil
Red Federation RvB - RED Federation
476
|
Posted - 2012.08.14 20:30:00 -
[110] - Quote
Fleet Warpsujarento wrote:Naming lasers after their power (Megawatt, Gigawatt, Terawatt etc) isn't a great idea give that:
A) They already have a power grid usage measured in Megawatts B)They already have a a Cap consumption value, measured in Gigawatts C) Their use of both cap and PG changes as skills and rigs are applied.
So you end up with a situation where a Laser's name corresponds to neither its power usage nor its energy cost (and overlaps with both), and doesn't scale with the damage it puts out.
actually it works fine... better skills = you are able to tweak your lasers to more efficiently convert capacitor into laser output. so the only constraint is that the wattage number cannot exceed their lowest capacitor consumption numbers divided by their fastest possible cycle time. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Denidil
Red Federation RvB - RED Federation
476
|
Posted - 2012.08.14 20:31:00 -
[111] - Quote
Takeshi Yamato wrote:Fleet Warpsujarento wrote:Naming lasers after their power (Megawatt, Gigawatt, Terawatt etc) isn't a great idea give that:
A) They already have a power grid usage measured in Megawatts B)They already have a a Cap consumption value, measured in Gigawatts C) Their use of both cap and PG changes as skills and rigs are applied.
So you end up with a situation where a Laser's name corresponds to neither its power usage nor its energy cost (and overlaps with both), and doesn't scale with the damage it puts out. Actually it makes sense, but to those less familiar with the definition of power and energy it might seem nonsensical. The capacitor consumption is the amount of energy that goes into a shot. For a Heavy Pulse Laser II with max skills, this is about 5 gigajoule before any crystals. This energy is converted into light and projected onto the target in a few short pulses. Some of the energy is lost during the conversion process. Let's assume 1/5 is lost . I suggested the Heavy Pulse Laser to be called Medium 20GW Pulse Laser. The 20GW number matches perfectly if we pretend that the laser expends its remaining 4 GJ in a series a series of short pulses that last 0.2 seconds in total. The pulses are effectively 20GW laser beams. After that, the laser pauses for a moment to dissipate heat (the energy that was converted into heat instead of light). Disclaimer: I'm no physicist or engineer. They could probably explain it better.
that is a perfectly serviceable explanation.
If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Fleet Warpsujarento
Caldari's Pride - Factional Warfare Cadet School
149
|
Posted - 2012.08.14 21:32:00 -
[112] - Quote
Takeshi Yamato wrote:Fleet Warpsujarento wrote:Naming lasers after their power (Megawatt, Gigawatt, Terawatt etc) isn't a great idea give that:
A) They already have a power grid usage measured in Megawatts B)They already have a a Cap consumption value, measured in Gigawatts C) Their use of both cap and PG changes as skills and rigs are applied.
So you end up with a situation where a Laser's name corresponds to neither its power usage nor its energy cost (and overlaps with both), and doesn't scale with the damage it puts out. Actually it makes sense, but to those less familiar with the definition of power and energy it might seem nonsensical. The capacitor consumption is the amount of energy that goes into a shot. For a Heavy Pulse Laser II with max skills, this is about 5 gigajoule before any crystals. This energy is converted into light and projected onto the target in a few short pulses. Some of the energy is lost during the conversion process. Let's assume 1/5 is lost . I suggested the Heavy Pulse Laser to be called Medium 20GW Pulse Laser. The 20GW number matches perfectly if we pretend that the laser expends its remaining 4 GJ in a series a series of short pulses that last 0.2 seconds in total. The pulses are effectively 20GW laser beams. After that, the laser pauses for a moment to dissipate heat (the energy that was converted into heat instead of light). Disclaimer: I'm no physicist or engineer. They could probably explain it better.
Oh I've no doubt you could get as high a figure as you want for power. The problem is that it will vary too much between ships and fits for it to actually mean anything.
Take the base laser, no skills, fitted to a ship with no bonuses and no rigs. Give its power use a value of 1.
Take a ship optimised for cap use, and put the same laser on it. What's its value? -Amarr ship bonus gives you 10% per level to cap use, so that's an 0.5x multiplier on cap use. -Dual Discharge Elutriation II reduces cap use by about 40%, so that's a multiplier of 0.6x -Controlled Bursts gives a bonus of 5% per level, so that's an 0.75x multiplier.
If you take peak laser efficiency as your means of determining the name given to the module, then your 20GW laser ends up using a base of almost 90GW, so the name won't bear any relation to the actual stats of the module. That's my real problem with it. |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
316
|
Posted - 2012.08.14 21:43:00 -
[113] - Quote
This is the final wattage naming suggestion.
1) An explanation on how the numbers I proposed were obtained
I looked at the energy cost per shot of all tech 1 pulse lasers with max skills and no crystals loaded.
Gatling Pulse Laser I: 1.3 GJ Dual Light Pulse Laser I: 2 GJ Medium Pulse Laser I: 3.3 GJ
Focused Medium Pulse Laser I: 6 GJ Heavy Pulse Laser I: 10 GJ
Dual Heavy Pulse Laser I: 18.75 GJ Mega Pulse Laser I: 30 GJ
Dual Giga Pulse Laser I: 240 GJ
With this I get an idea on what kind of scale these are operating at and roughly how they differ in power. Since this is a game we have some artistic freedom and we can go with pretty numbers that follow a clear progression, as long as they are reasonable.
2) Taking into account the feedback by other players, I have modified the original proposal slightly:
Frigate lasers Small 2GW Pulse Laser (formerly Gatling Pulse Laser) Small 3GW Pulse Laser (formerly Dual Light Pulse Laser) Small 4GWPulse Laser (formerly Medium Pulse Laser)
Cruiser lasers Medium 10GW Pulse Laser (formerly Medium Focused Pulse Laser) ... (if it existed, this laser would be 15GW) Medium 20GW Pulse Laser (formerly Heavy Pulse Laser)
Battleship lasers Large 50GW Laser (formerly Dual Heavy Pulse Laser) ... (if it existed, this laser would be 75GW) Large 100GW Laser (formerly Mega Pulse Laser)
Capital lasers Capital 500GW Laser (formerly Dual Giga Pulse Laser) An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
316
|
Posted - 2012.08.14 21:44:00 -
[114] - Quote
And here are beam laser names. Note that their wattage should be lower despite higher energy costs as they maintain a lower energy beam for longer compared to pulse lasers. :
Small 1GW Beam Laser (formerly Dual Light Beam Laser) Small 2GW Beam Laser (formerly Medium Beam Laser)
Medium 3GW Beam Laser (formerly Quad Light Beam Laser. This one has actually lower cap consumption than the Medium Beam Laser, but not giving it a higher wattage seems wrong) Medium 4GW Beam Laser (formerly Focused Medium Beam Laser) Medium 8GW Beam Laser (formerly Heavy Beam Laser)
Large 16GW Beam Laser (formerly Dual Heavy Beam Laser) Large 24GW Beam Laser (formerly Mega Beam Laser) Large 36GW Beam Laser (formerly Tachyon Beam Laser)
An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
316
|
Posted - 2012.08.14 21:44:00 -
[115] - Quote
Fleet Warpsujarento wrote:nitpicking
This is still a game and we don't have to concern ourselves with simulating everything accurately. If we did, we should rightfully throw the whole idea of skills reducing cap usage out. An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Fleet Warpsujarento
Caldari's Pride - Factional Warfare Cadet School
149
|
Posted - 2012.08.14 21:47:00 -
[116] - Quote
Takeshi Yamato wrote:Fleet Warpsujarento wrote:nitpicking This is still a game and we don't have to concern ourselves with simulating everything accurately. If we did, we should rightfully throw the whole idea of skills reducing cap usage out.
I just don't understand why a gun that doesn't use 20GW of powergrid, and doesn't use 20GJ from the capacitor per second should be called a 20GW laser. |

CorInaXeraL
Order of the Silver Dragons Silver Dragonz
142
|
Posted - 2012.08.14 21:50:00 -
[117] - Quote
Takeshi Yamato wrote:And here are beam laser names. Note that their wattage should be lower despite higher energy costs as they maintain a lower energy beam for longer compared to pulse lasers. :
Small 1GW Beam Laser (formerly Dual Light Beam Laser) Small 2GW Beam Laser (formerly Medium Beam Laser)
Medium 3GW Beam Laser (formerly Quad Light Beam Laser. This one has actually lower cap consumption than the Medium Beam Laser, but not giving it a higher wattage seems wrong) Medium 4GW Beam Laser (formerly Focused Medium Beam Laser) Medium 8GW Beam Laser (formerly Heavy Beam Laser)
Large 16GW Beam Laser (formerly Dual Heavy Beam Laser) Large 24GW Beam Laser (formerly Mega Beam Laser) Large 36GW Beam Laser (formerly Tachyon Beam Laser)
I like these. Granted, the OCD in me wants to round to '0's and '5's, but, hell, that's nothing. It certainly would help with quantifying the lasers (like the calibers on projectile turrets). Not to mention, from there, you could also get the nice, zealous names posted earlier. Then we know exactly how much power we're melting face with when dealing with heretics. |

Kethry Avenger
PIE Inc. Praetoria Imperialis Excubitoris
32
|
Posted - 2012.08.14 22:43:00 -
[118] - Quote
One how is this thread not stickyed yet?
I'm kinda in favor of the Gigawatt idea, especially the shorter GW. 2 GW, 5 GW ....
Keep Gatling.
Dual is fine, think those turrets actually have 2 lasers on one turret.
Focused needs to be something that sounds more destructive, agreed. Amplified, Magnified, Augmented, Devouring, Afflicting...
I think Light, Medium, Heavy, or Light, Heavy, Mega, Capital is better and more interesting than small, medium, large.
Keep Tachyon.
I think for Meta naming conventions, I agree there should be more than one set of names so all of EVE is not upgraded, limited, experimental, prototype. I think you could consider 3 sets, one for high slots, mediums slots and low slot modules. Highslot modules should focus on the increased damage and aggressive aspects of the modules. Midslots to the boosting or harassing nature of the modules. Lowslots on the mostly passive reinforcing nature of modules.
Also since I've been playing for a while now, I like my flavor in my names. I'm not against name changes that make EVE more usable but there should be some flavor. It could be what exists now, or adding in corporate/family names, or new racial variants. If the flavor name exists across 2 types of items it should be on the same meta level.
I agree with the poster above quoting Machiavelli, you should probably open up a bunch of threads like these, for all the modules and things you want to fix, take 3-6 months to gather input. Then take the time you need to build in the changes to release all at once. If POSes, Ship Balancing, Sov Warfare, FW and Incarna, can be slowed down and attempted to be fixed once well I don't see why you wouldn't do the same for naming. Unless you know people are quitting EVE because of naming conventions... which did you want them in the game anyway? |

Tragedy
The Creepshow
18
|
Posted - 2012.08.14 22:56:00 -
[119] - Quote
I dont care as long as you dont name every module in the game limited experimental protocrap I'm happy.
edit: definetely keep tachyon. |

Silas Shaw
Coffee Hub
29
|
Posted - 2012.08.14 23:22:00 -
[120] - Quote
First off: I want the names to stay as they are. This is not me trying to bittervet "i learned it, make everyone else learn it too" all over the situation. It helps the feel of the thing. Why does modal sometimes mean m2 and sometimes m4? Because one developer was Galente and the other Matari. So they used their words differently.
Second: If "limited" is better than "upgraded" you've done "intuitive" wrong. |

Garr Earthbender
Justified Chaos
50
|
Posted - 2012.08.14 23:25:00 -
[121] - Quote
Tragedy wrote:I dont care as long as you dont name every module in the game limited experimental protocrap I'm happy.
edit: definetely keep tachyon.
Why, yes. Yes I DID like and quote this person to show my support. -Rock is overpowered, Scissors is fine. |

Marcus Gideon
Federal Defense Operations Gentlemen's Interstellar Nightclub
18
|
Posted - 2012.08.15 00:16:00 -
[122] - Quote
/votes CCP FoxFour for Empress of Amarr
Laser names have been wonky for AGES
"Small" armor repairer, "Small" Nosferatu, "Medium" lasers ???
THANK YOU! |

Paul Clancy
Korpu no Byakko Tower of Dark Alliance
19
|
Posted - 2012.08.15 05:29:00 -
[123] - Quote
CCP FoxFour
1. Maybe, set meta-level as number directly in name (as it was with mining upgrade) 2. Maybe, not so unified? What if:
mundane laser (meta 1) imperial laser saint laser heavenly laser (meta 4)
In Matara, respectively Rusty Gun (meta 1) renovated gun new gun blue tapedun (meta 4)
it will be better for backstory reasons? Why these nations use common names? :) |
|

CCP FoxFour
C C P C C P Alliance
352

|
Posted - 2012.08.15 10:53:00 -
[124] - Quote
Marcus Gideon wrote:/votes CCP FoxFour for Empress of Amarr
Laser names have been wonky for AGES
"Small" armor repairer, "Small" Nosferatu, "Medium" lasers ???
THANK YOU!
You're welcome. :) Content Designer | Team Five 0 @regnerBA |
|
|

CCP FoxFour
C C P C C P Alliance
352

|
Posted - 2012.08.15 10:57:00 -
[125] - Quote
Paul Clancy wrote:CCP FoxFour
1. Maybe, set meta-level as number directly in name (as it was with mining upgrade)
Not sure what you mean by this. The mining laser upgrades currently look as so: Mining Laser Upgrade I Erin Mining Laser Upgrade (meta 1) Elara Mining Laser Upgrade (meta 2) Carpo Mining Laser Upgrade (meta 3) Aoede Mining Laser Upgrade (meta 4) Mining Laser Upgrade II Content Designer | Team Five 0 @regnerBA |
|

Kakk0 Warui
Tatsu No Tsurugi
0
|
Posted - 2012.08.15 11:33:00 -
[126] - Quote
Why not look to science for laser naming conventions. Scientist just love to give things neat labels! And as I make laser sub-systems for a living...
Laser types:
Solid state, Semi-conductor, Metal vapor, Dye, Gas, and Chemical
I *think* that list is in order of power of laser, lowest to highest. fyi I work with Semi-conductor lasers. |

feihcsiM
Deep Core Mining Inc. Caldari State
19
|
Posted - 2012.08.15 11:45:00 -
[127] - Quote
Breaking away from the naming conventions for a second, I like the way the T2 module icons are illustrated with the yellow (II) in the corner. Perhaps this could be extended for T1 module meta level, maybe a red corner with 1 to 4 denoting its meta level? This could be easily extended to all faction/officer mods with their respective green/blue corner 'tags'.
This would enable an 'at a glance' assesment of all modules in the item hangar, or allow for much quicker looting of the valuable modules from a player wreck without reading the name of every item. It's the end of the world as we know it and I feel fine. |

Seetesh
Deep Core Mining Inc. Caldari State
4
|
Posted - 2012.08.15 11:57:00 -
[128] - Quote
The changes are good and in keeping with previous changes. Might be a good idea at some point to recommend some form of ingame chart or information sheet that compares multiple laser types just to assit younger players. I prefer to keep with the complex nature of eve for the most part since 2003 but these changes are acceptable. |

Aurum Gallente
The Scope Gallente Federation
41
|
Posted - 2012.08.15 12:31:00 -
[129] - Quote
Maybe you just make all guns "elven bow D-grade+3", "dark elven bow C-grade+5" ? Don't change lasers or other gun's names, it's all part of eve world that I loved when I was noob and discovered it for myself. Very very bad idea. In other case I probably find another game. I recommend use tips with meta-lvl and nothing more. |

Jacob Holland
Weyland-Vulcan Industries Alliance not Found
58
|
Posted - 2012.08.15 12:34:00 -
[130] - Quote
Wasn't there already a thread on renaming lasers???
Modal used in different places to mean different things ('Scout' worked in a similar way between railguns and atrillery) is something I'd prefer to retain personally - although with the continued unification of all naming conventions everywhere the reasoning looks less and less sound. |

Aurum Gallente
The Scope Gallente Federation
41
|
Posted - 2012.08.15 12:41:00 -
[131] - Quote
CCP FoxFour wrote:Paul Clancy wrote:CCP FoxFour
1. Maybe, set meta-level as number directly in name (as it was with mining upgrade) Not sure what you mean by this. The mining laser upgrades currently look as so: Mining Laser Upgrade I Erin Mining Laser Upgrade (meta 1) Elara Mining Laser Upgrade (meta 2) Carpo Mining Laser Upgrade (meta 3) Aoede Mining Laser Upgrade (meta 4) Mining Laser Upgrade II
He means this. Word "meta" you can delete. And think about put it just in hovering tips or use another color or italic font for meta-number. Renaming lasers is bad idea. |
|

CCP FoxFour
C C P C C P Alliance
353

|
Posted - 2012.08.15 12:44:00 -
[132] - Quote
Jacob Holland wrote:Wasn't there already a thread on renaming lasers??? Modal used in different places to mean different things ('Scout' worked in a similar way between railguns and atrillery) is something I'd prefer to retain personally - although with the continued unification of all naming conventions everywhere the reasoning looks less and less sound. [Edit] Yep... here...[/edit]
Yes indeed. I read through every post in that thread before putting together my plan. :) The person originally going to do that back then ended up getting busy with other things, so I am picking it up now. Content Designer | Team Five 0 @regnerBA |
|

Kuehnelt
Devoid Privateering
209
|
Posted - 2012.08.15 12:45:00 -
[133] - Quote
If you want to make meta levels clear, just add them to the name as a version number, excluding T2 and faction. So, Heavy Modulated Pulse Energy Beam I.4; Experimental 1MN Afterburner I.3
It's search-friendly, it's newbie-friendly, it's clean, and it saves you from wanting to homogenize how different manufacturers in different empires talk about different kinds of technology, or else committing obscenities like renaming Gremlin Rockets (for which you're already doomed to a heavy sentence as an accomplice in international courts, come the revolution.) Actually it's also veteran friendly: I care about that number in right-click show info attributes tab scroll down more than I care about (or remember) a lot of names in the game. Like, I've looked up that AB's meta level three times this week.
And it would streamline this: right-click show info, variations tab. OK, I want the highest meta level of this mod that doesn't cost too much. But these aren't in order of meta level, and the names don't suggest the meta level, and I don't remember what's what. So, right-click show info, attributes tab, scroll down, find the meta level, go back to the variations tab, right-click view market details, repeat. This would just become, start with meta 4, right-click view market details, right-click on meta 3 view market details, decide on one or the other, done. |

Vilnius Zar
Ordo Ardish
128
|
Posted - 2012.08.15 12:52:00 -
[134] - Quote
Barging in a bit late into the discussion; while I'd like for module names to "make sense" I wouldn't want to lose the coolness of having different names. Having every meta turret have the same base name makes things too homogeneous, too bland&boring. Lasers should have something "lasery" in their name and projectiles should have a "weaponsmithy" nomenclature. While making everything on par and viable (balance wise) makes good sense, making everything the same does not. Same goes for the names.
Ytterblum could probably tell you all about laser types (even though he spelled it wrong :P) but have a look here for some inspiration.
p.s. I'm no fan of adding meta into the name itself, the names would get too long (or you'd have to leave out the fun part of the name and just make it boring) and it would feel too spreadsheet-like. Being able to sort the variations, market etc on meta lvl would suffice. Amat victoria curam. |
|

CCP FoxFour
C C P C C P Alliance
353

|
Posted - 2012.08.15 13:02:00 -
[135] - Quote
Vilnius Zar wrote:Barging in a bit late into the discussion; while I'd like for module names to "make sense" I wouldn't want to lose the coolness of having different names. Having every meta turret have the same base name makes things too homogeneous, too bland&boring. Lasers should have something "lasery" in their name and projectiles should have a "weaponsmithy" nomenclature. While making everything on par and viable (balance wise) makes good sense, making everything the same does not. Same goes for the names. Ytterblum could probably tell you all about laser types (even though he spelled it wrong :P) but have a look here for some inspiration. p.s. I'm no fan of adding meta into the name itself, the names would get too long (or you'd have to leave out the fun part of the name and just make it boring) and it would feel too spreadsheet-like. Being able to sort the variations, market etc on meta lvl would suffice.
Not late at all. Still gathering lots of information and thinking about the best way to do this. All input welcome. :) Content Designer | Team Five 0 @regnerBA |
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Denidil
Red Federation RvB - RED Federation
478
|
Posted - 2012.08.15 13:48:00 -
[136] - Quote
Hey FoxFour - i think switching to the numeric numbering scheme is a good idea - except for tachyon.. keep tachyon in their name.. even if they're like "100GW Tachyon Enhanced Beam Lasers" If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Sovai Elaaren
Red Federation RvB - RED Federation
38
|
Posted - 2012.08.15 13:50:00 -
[137] - Quote
I'll chime in here as I did with the previous renaming initiatives.
I agree that making things more clear is an excellent idea. However, just slapping on the same nomenclature as is used on other modules that perform a completely different function is the wrong way to go about it. This is an opportunity to keep the style in eve but make it easier at the same time, not make it more bland.
As was mentioned previously, pick a standard that makes sense for lasers, a standard for projectiles that makes sense for them, etc. The suggestion as stands will mean that for my cheap t1 frig I pick a limited gun and a limited mwd and a limited hardener, and while I'm at it, I'll pick the limited Gallente Combat Frigate, limited damage control, limited Antimatter ammo... It doesn't seem like a complex, richly detailed universe anymore, it seems like we couldn't think of any better way to standardize so we did the same thing for everything.
At the end of the day, it's a small thing and it won't significantly affect gameplay or anything, but there's an opportunity to do things in a way that accomplishes both goals of improving usability and keeping the feel of a rich and complex virtual world. |

Renier Gaden
Exanimo Inc Anger Management.
12
|
Posted - 2012.08.15 14:26:00 -
[138] - Quote
I like GÇ£StrobeGÇ¥. It is a lighting effect that described this laser configuration clearly. GÇ£GatlingGÇ¥ reminds me of a real life autocannon. |

Zor'katar
Matari Recreation
12
|
Posted - 2012.08.15 14:44:00 -
[139] - Quote
While we're on the subject of weapon naming, how about removing the word "Artillery" from some of the Autocannon names? |

Bloodpetal
Mimidae Risk Solutions
795
|
Posted - 2012.08.15 14:51:00 -
[140] - Quote
Kuehnelt wrote:If you want to make meta levels clear, just add them to the name as a version number, excluding T2 and faction. So, Heavy Modulated Pulse Energy Beam I.4; Experimental 1MN Afterburner I.3
........
EDIT: !!! - right, that AB is the old Cold Gas AB. Back when it was named Cold-Gas Arcjet Thrusters, I used to always know that what I wanted if I wanted a small AB was the cold-gas one. Now that it's has this 'helpful' name, I don't regard it as having a name at all, and just go straight to the meta level.
That suggestion is perfect IMHO for Meta resolution.
So, using various suggestions I've seen so far, alternate schemes :
Light Pulse Laser I Anode Light Pulse Laser I.1 Modal Light Pulse Laser I.2 Afocal Light Pulse Laser I.3 Modulated Light Pulse Laser I.4 Light Pulse Laser II
Clean, simple, module name is placed at end, so you can search "Light Pulse Laser" and get all meta types, if you want all T1s you can just do 'Light Pulse Laser I.', if you want T2, you just put 'II' at the end.
I think changing the anode, modal, etc is fine as long as you replace them with something better, more consistent or cooler.
If you insist on using the new conventions, then you can still wrap it in (I left flavor designators in this case)
Light Pulse Laser I Upgraded Anode Light Pulse Laser I.1 Limited Modal Light Pulse Laser I.2 Experimental Afocal Light Pulse Laser I.3 Prototype Modulated Light Pulse Laser I.4 Light Pulse Laser II
I find that a bit of an eyeful to really enjoy. But, I think it's pretty sexy still.
There may be a better way than just I.1, but it's a step in the right direction.
And, I agree. When you start using the "Upgraded" designators alone, it basically doesn't have a name anymore. Mimidae Risk Solutions Recruiting |

Steve Ronuken
Fuzzwork Enterprises
571
|
Posted - 2012.08.15 14:55:00 -
[141] - Quote
Having different naming schemes for the different weapon types is fine. Just don't reuse words for different levels.
So if you have prototype projectile weapons at meta 4, either don't use prototype for hybrids, or have prototype being the word for meta 4 FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |
|

CCP FoxFour
C C P C C P Alliance
358

|
Posted - 2012.08.15 15:55:00 -
[142] - Quote
Zor'katar wrote:While we're on the subject of weapon naming, how about removing the word "Artillery" from some of the Autocannon names?
I approve of said point and have made a note to look into that when we get around to projectile weapons. :) Content Designer | Team Five 0 @regnerBA |
|
|

CCP FoxFour
C C P C C P Alliance
358

|
Posted - 2012.08.15 16:21:00 -
[143] - Quote
Bloodpetal wrote:Kuehnelt wrote:If you want to make meta levels clear, just add them to the name as a version number, excluding T2 and faction. So, Heavy Modulated Pulse Energy Beam I.4; Experimental 1MN Afterburner I.3
........
EDIT: !!! - right, that AB is the old Cold Gas AB. Back when it was named Cold-Gas Arcjet Thrusters, I used to always know that what I wanted if I wanted a small AB was the cold-gas one. Now that it's has this 'helpful' name, I don't regard it as having a name at all, and just go straight to the meta level. That suggestion is perfect IMHO for Meta resolution. So, using various suggestions I've seen so far, alternate schemes : Light Pulse Laser I Anode Light Pulse Laser I.1 Modal Light Pulse Laser I.2 Afocal Light Pulse Laser I.3 Modulated Light Pulse Laser I.4 Light Pulse Laser II Clean, simple, module name is placed at end, so you can search "Light Pulse Laser" and get all meta types, if you want all T1s you can just do 'Light Pulse Laser I.', if you want T2, you just put 'II' at the end. I think changing the anode, modal, etc is fine as long as you replace them with something better, more consistent or cooler. If you insist on using the new conventions, then you can still wrap it in (I left flavor designators in this case) Light Pulse Laser I Upgraded Anode Light Pulse Laser I.1 Limited Modal Light Pulse Laser I.2 Experimental Afocal Light Pulse Laser I.3 Prototype Modulated Light Pulse Laser I.4 Light Pulse Laser II I find that a bit of an eyeful to really enjoy. But, I think it's pretty sexy still. There may be a better way than just I.1, but it's a step in the right direction. And, I agree. When you start using the "Upgraded" designators alone, it basically doesn't have a name anymore.
If we, and I stress the if as this is just rambling, what about I think I prefer: I.I I.II I.III I.IV
Just keeping with how we tend to do things. Content Designer | Team Five 0 @regnerBA |
|

Rees Noturana
Red Rock Mining Company
120
|
Posted - 2012.08.15 16:49:00 -
[144] - Quote
CCP FoxFour wrote: If we, and I stress the if as this is just rambling, what about I think I prefer: I.I I.II I.III I.IV
Just keeping with how we tend to do things.
Decimal Roman numerals? I now think I've seen it all. 
-á |
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CCP FoxFour
C C P C C P Alliance
360

|
Posted - 2012.08.15 17:02:00 -
[145] - Quote
Rees Noturana wrote:CCP FoxFour wrote: If we, and I stress the if as this is just rambling, what about I think I prefer: I.I I.II I.III I.IV
Just keeping with how we tend to do things.
Decimal Roman numerals? I now think I've seen it all. 
Versus the previous recommendation of roman numerals mixed with numbers? i kinda figured that made more sense? I will admit I don't know the roman numeral system that well so if there is a better way to do that let me know. Content Designer | Team Five 0 @regnerBA |
|

Rees Noturana
Red Rock Mining Company
121
|
Posted - 2012.08.15 17:20:00 -
[146] - Quote
CCP FoxFour wrote:Versus the previous recommendation of roman numerals mixed with numbers? i kinda figured that made more sense? I will admit I don't know the roman numeral system that well so if there is a better way to do that let me know.
Since meta level is available as a separate column I don't think we need to clutter the item name with it. Meta levels 1 to 3 are usually trash anyway and not a big concern. I'd like to see the "I" tech level indicator go away as well.
Maybe: [meta name] '[decorative name]' [size] [item type]
So we get: Upgraded 'Anode' Light Pulse Laser
The meta name provides an indication of the level of the item, we keep some storyline 'color' in the name and the final part is together to allow for searching. By using a common meta indicator with a name unique to a line of equipment you keep the best of both worlds without it becoming too long.
Light Pulse Laser I Upgraded 'Anode' Light Pulse Laser Limited 'Modal' Light Pulse Laser Experimental 'Afocal' Light Pulse Laser Prototype 'Modulated' Light Pulse Laser Light Pulse Laser II
You could add in a manufacturer name in the Tech II model to add more color. The Tech I indicator could be dropped entirely as well. -á |
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CCP FoxFour
C C P C C P Alliance
360

|
Posted - 2012.08.15 17:33:00 -
[147] - Quote
Rees Noturana wrote:CCP FoxFour wrote:Versus the previous recommendation of roman numerals mixed with numbers? i kinda figured that made more sense? I will admit I don't know the roman numeral system that well so if there is a better way to do that let me know. Since meta level is available as a separate column I don't think we need to clutter the item name with it. Meta levels 1 to 3 are usually trash anyway and not a big concern. I'd like to see the "I" tech level indicator go away as well. Maybe: [meta name] '[decorative name]' [size] [item type] So we get: Upgraded 'Anode' Light Pulse Laser The meta name provides an indication of the level of the item, we keep some storyline 'color' in the name and the final part is together to allow for searching. By using a common meta indicator with a name unique to a line of equipment you keep the best of both worlds without it becoming too long. Light Pulse Laser I Upgraded 'Anode' Light Pulse Laser Limited 'Modal' Light Pulse Laser Experimental 'Afocal' Light Pulse Laser Prototype 'Modulated' Light Pulse Laser Light Pulse Laser II You could add in a manufacturer name in the Tech II model to add more color. The Tech I indicator could be dropped entirely as well.
Hmmmm thank you for that. I see where you are coming from and agree on several points. I should hopefully have an updated idea in the next couple of days.
Content Designer | Team Five 0 @regnerBA |
|

Rees Noturana
Red Rock Mining Company
122
|
Posted - 2012.08.15 17:36:00 -
[148] - Quote
CCP FoxFour wrote:Hmmmm thank you for that. I see where you are coming from and agree on several points. I should hopefully have an updated idea in the next couple of days.
Its tough to be as simple as possible, while being informative and also not making everything generic and bland. Good luck. -á |
|

CCP FoxFour
C C P C C P Alliance
360

|
Posted - 2012.08.15 17:39:00 -
[149] - Quote
Rees Noturana wrote:CCP FoxFour wrote:Hmmmm thank you for that. I see where you are coming from and agree on several points. I should hopefully have an updated idea in the next couple of days.
Its tough to be as simple as possible, while being informative and also not making everything generic and bland. Good luck.
Thank you! :) Content Designer | Team Five 0 @regnerBA |
|

Sudelle
NoVeL ConCEptS Inc.
8
|
Posted - 2012.08.15 17:41:00 -
[150] - Quote
Do we need the word Laser after all the weapons? The other guns don't use "hybrid turret" or "projectile turret" at the end.
So you would have a :
Upgraded 5GW Light Dual Beam I Small Anointed Smiting Pulse I Limited 'Anode' Light Dual Beam I
depending on the naming convention you go with... |

Rees Noturana
Red Rock Mining Company
122
|
Posted - 2012.08.15 17:47:00 -
[151] - Quote
Sudelle wrote:Do we need the word Laser after all the weapons? The other guns don't use "hybrid turret" or "projectile turret" at the end.
So you would have a :
Upgraded 5GW Light Dual Beam I Small Anointed Smiting Pulse I Limited 'Anode' Light Dual Beam I
depending on the naming convention you go with...
That's what I'm talking about. Strip it down. One more unneeded word gone.
-á |

Fleet Warpsujarento
Caldari's Pride - Factional Warfare Cadet School
150
|
Posted - 2012.08.15 17:48:00 -
[152] - Quote
Seriously though FoxFour, why are you doing it one weapons system at a time rather than all at once? Wouldn't it be better to save them up and do them all at once to get it over with? It's not like it's urgent. The game has done mostly fine for almost a decade with the current names, after all. |
|

CCP FoxFour
C C P C C P Alliance
360

|
Posted - 2012.08.15 17:49:00 -
[153] - Quote
Fleet Warpsujarento wrote:Seriously though FoxFour, why are you doing it one weapons system at a time rather than all at once? Wouldn't it be better to save them up and do them all at once to get it over with? It's not like it's urgent. The game has done mostly fine for almost a decade with the current names, after all.
Getting the time to do everything at once is really tough. Getting the time to do lasers is not. :) Basically my hope is that over time whenever I see I have a block of free time I can pick another group and get it done. Content Designer | Team Five 0 @regnerBA |
|

Circumstantial Evidence
45
|
Posted - 2012.08.15 17:58:00 -
[154] - Quote
When upgraded / limited / experimental was first described, someone said that "limited" implied poor quality, less capable than meta zero. A prototype is often built on a lab bench, not rugged enough for field use.
What do folks think of this:
Light Pulse Laser I - Anode Upgrade I Light Pulse Laser I - Modal Upgrade II Light Pulse Laser I - Afocal Upgrade III Light Pulse Laser I - Modulated Upgrade IV
|

Ginger Barbarella
State War Academy Caldari State
59
|
Posted - 2012.08.15 18:49:00 -
[155] - Quote
Aside from wanting a new Cruise launcher called "BoomStick", I'm good, thanks.  |

Buzzmong
Aliastra Gallente Federation
219
|
Posted - 2012.08.15 19:06:00 -
[156] - Quote
CCP Foxfour, can you have a chat with CCP Gnauton (if he's still about) about the meta name system please? Especially about the use of the word "Limited".
When he was soliticting feedback about the new meta system it was pointed out by lots of people that Limited actually carried quite negative connotations and CCP Gnauton himself agreed, as using "Limited" on it's own didn't convey what he originally meant:
CCP Gnauton wrote:"Limited" may have been a bad choice, since it appears to be widely interpreted in its negative meaning rather than the "Limited Edition" connotation I was going for. I would very much like to see "Limited" be changed into something more representing an improvement, rather that the current insinuation that it's a worse item.
As for the laser naming, I too support Rees Noturana's "[meta name] '[decorative name]' [size] [item type]" system of keeping it simple and concise while retaining the flavour, very similar to the missile system. Flavour is important.
Also, I'm glad that CCP and you in particular are giving serious time to the names again  |
|

CCP FoxFour
C C P C C P Alliance
361

|
Posted - 2012.08.15 19:10:00 -
[157] - Quote
Buzzmong wrote:CCP Foxfour, can you have a chat with CCP Gnauton (if he's still about) about the meta name system please? Especially about the use of the word "Limited". When he was soliticting feedback about the new meta system it was pointed out by lots of people that Limited actually carried quite negative connotations and CCP Gnauton himself agreed, as using "Limited" on it's own didn't convey what he originally meant: CCP Gnauton wrote:"Limited" may have been a bad choice, since it appears to be widely interpreted in its negative meaning rather than the "Limited Edition" connotation I was going for. I would very much like to see "Limited" be changed into something more representing an improvement, rather that the current insinuation that it's a worse item. As for the laser naming, I too support Rees Noturana's "[meta name] '[decorative name]' [size] [item type]" system of keeping it simple and concise while retaining the flavour, very similar to the missile system. Flavour is important. Also, I'm glad that CCP and you in particular are giving serious time to the names again 
You will be happy to know that the only reason I have not posted my full list of name changes for Pulse Lasers is because we are internally discussing the meta name issue. I am trying to come up with something better than the current names.
Specifically I would like the names to seem increasing in awesome, but also be alphabetical. :P Content Designer | Team Five 0 @regnerBA |
|

CorInaXeraL
Order of the Silver Dragons Silver Dragonz
145
|
Posted - 2012.08.15 19:17:00 -
[158] - Quote
CCP FoxFour wrote:Buzzmong wrote:CCP Foxfour, can you have a chat with CCP Gnauton (if he's still about) about the meta name system please? Especially about the use of the word "Limited". When he was soliticting feedback about the new meta system it was pointed out by lots of people that Limited actually carried quite negative connotations and CCP Gnauton himself agreed, as using "Limited" on it's own didn't convey what he originally meant: CCP Gnauton wrote:"Limited" may have been a bad choice, since it appears to be widely interpreted in its negative meaning rather than the "Limited Edition" connotation I was going for. I would very much like to see "Limited" be changed into something more representing an improvement, rather that the current insinuation that it's a worse item. As for the laser naming, I too support Rees Noturana's "[meta name] '[decorative name]' [size] [item type]" system of keeping it simple and concise while retaining the flavour, very similar to the missile system. Flavour is important. Also, I'm glad that CCP and you in particular are giving serious time to the names again  You will be happy to know that the only reason I have not posted my full list of name changes for Pulse Lasers is because we are internally discussing the meta name issue. I am trying to come up with something better than the current names. Specifically I would like the names to seem increasing in awesome, but also be alphabetical. :P
Meta 1 - Awesome Meta 2 - Bodacious Meta 3 - Cool (The sunglasses smiley is obligatory) Meta 4 - Divine
Though, yes, something in a semblance of order, alphabetical or otherwise, would indeed help. Someone mentioned earlier putting the little triangle, in red, with the meta level in a corner much how Cosmo, Deadspace, Officer, Faction, and T2 loot has. This would be a very nifty aid in identifying meta levels as well.
|

Buzzmong
Aliastra Gallente Federation
220
|
Posted - 2012.08.15 19:25:00 -
[159] - Quote
CCP FoxFour wrote:[You will be happy to know that the only reason I have not posted my full list of name changes for Pulse Lasers is because we are internally discussing the meta name issue. I am trying to come up with something better than the current names. Specifically I would like the names to seem increasing in awesome, but also be alphabetical. :P
*high five* 
|
|

CCP FoxFour
C C P C C P Alliance
363

|
Posted - 2012.08.15 19:29:00 -
[160] - Quote
Buzzmong wrote:CCP FoxFour wrote:[You will be happy to know that the only reason I have not posted my full list of name changes for Pulse Lasers is because we are internally discussing the meta name issue. I am trying to come up with something better than the current names. Specifically I would like the names to seem increasing in awesome, but also be alphabetical. :P *high five* 
*high five* Content Designer | Team Five 0 @regnerBA |
|

Pinstar Colton
Sweet Asteroid Acres
230
|
Posted - 2012.08.15 19:44:00 -
[161] - Quote
I'd prefer a closer look at how Lasers perform and their fitting requirements over tweaks on the names.
As for the names themselves, I don't really pay them much mind. If you really wanted to make it smooth, include the meta level on the new expanded tool tips. In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse. |

MailDeadDrop
Rage and Terror Against ALL Authorities
69
|
Posted - 2012.08.15 20:40:00 -
[162] - Quote
CCP FoxFour wrote:You will be happy to know that the only reason I have not posted my full list of name changes for Pulse Lasers is because we are internally discussing the meta name issue. I am trying to come up with something better than the current names. Specifically I would like the names to seem increasing in awesome, but also be alphabetical. :P Considering that Eve is available in more than one language, such a list of names seems closely related to Unobtanium.
MDD
|
|

CCP FoxFour
C C P C C P Alliance
364

|
Posted - 2012.08.15 20:42:00 -
[163] - Quote
MailDeadDrop wrote:CCP FoxFour wrote:You will be happy to know that the only reason I have not posted my full list of name changes for Pulse Lasers is because we are internally discussing the meta name issue. I am trying to come up with something better than the current names. Specifically I would like the names to seem increasing in awesome, but also be alphabetical. :P Considering that Eve is available in more than one language, such a list of names seems closely related to Unobtanium. MDD
Crap... to be honest I had not thought about that... Content Designer | Team Five 0 @regnerBA |
|

Bloodpetal
Mimidae Risk Solutions
796
|
Posted - 2012.08.15 20:48:00 -
[164] - Quote
CCP FoxFour wrote:Bloodpetal wrote:
I find that a bit of an eyeful to really enjoy. But, I think it's pretty sexy still.
There may be a better way than just I.1, but it's a step in the right direction.
And, I agree. When you start using the "Upgraded" designators alone, it basically doesn't have a name anymore.
If we, and I stress the if as this is just rambling, what about I think I prefer: I.I I.II I.III I.IV Just keeping with how we tend to do things.
I think i'd rather have no 'I' or such for metas as recommended by someone above as an option.
Again, they're "Technically" not T1 gear in the strictest sense, (they aren't manufactured, they're meta '0', they don't drop from mobs, they are simply different).
T2 gear is "Meta 5", but anything after 4 is T2/Faction drops anyways.
I kinda dig the alphabetical Meta naming, It allows for creative usage and pretty straightforward. However, I have to warn you that this might not work so well in the translational department as a functional tool. :) Mimidae Risk Solutions Recruiting |

Circumstantial Evidence
45
|
Posted - 2012.08.15 21:00:00 -
[165] - Quote
A single word such as upgraded / version / revision - with a number - would sort AND work across languages. |

MailDeadDrop
Rage and Terror Against ALL Authorities
69
|
Posted - 2012.08.15 21:18:00 -
[166] - Quote
An alternate attack would be to ask the UI folks to add "order by meta level" to their repertoire. 
MDD |
|

CCP FoxFour
C C P C C P Alliance
364

|
Posted - 2012.08.15 21:21:00 -
[167] - Quote
MailDeadDrop wrote:An alternate attack would be to ask the UI folks to add "order by meta level" to their repertoire.  MDD
For stuff in your inventory this already exists. Content Designer | Team Five 0 @regnerBA |
|

OlRotGut
28
|
Posted - 2012.08.15 21:30:00 -
[168] - Quote
Rees Noturana wrote:CCP FoxFour wrote:Versus the previous recommendation of roman numerals mixed with numbers? i kinda figured that made more sense? I will admit I don't know the roman numeral system that well so if there is a better way to do that let me know. Since meta level is available as a separate column I don't think we need to clutter the item name with it. Meta levels 1 to 3 are usually trash anyway and not a big concern. I'd like to see the "I" tech level indicator go away as well. Maybe: [meta name] '[decorative name]' [size] [item type] So we get: Upgraded 'Anode' Light Pulse Laser The meta name provides an indication of the level of the item, we keep some storyline 'color' in the name and the final part is together to allow for searching. By using a common meta indicator with a name unique to a line of equipment you keep the best of both worlds without it becoming too long. Light Pulse Laser I Upgraded 'Anode' Light Pulse Laser Limited 'Modal' Light Pulse Laser Experimental 'Afocal' Light Pulse Laser Prototype 'Modulated' Light Pulse Laser Light Pulse Laser II You could add in a manufacturer name in the Tech II model to add more color. The Tech I indicator could be dropped entirely as well.
This guy has it right. Specially if you guys are going to continue to use the current (meta) naming scheme, but even if you changed it, this could easily change too.
Also I would love it if you guys put the meta level in the icon graphic, much like you have tech 2 and faction icons/notiations.
|

MotherMoon
Blue Republic RvB - BLUE Republic
1094
|
Posted - 2012.08.15 22:12:00 -
[169] - Quote
Upgraded (meta level 1) Limited (meta level 2) Experimental (meta level 3) Prototype (meta level 4)
Make dust follow this too! http://dl.eve-files.com/media/1206/scimi.jpg |

MotherMoon
Blue Republic RvB - BLUE Republic
1094
|
Posted - 2012.08.15 22:18:00 -
[170] - Quote
Rees Noturana wrote:Maybe "Rapid" if "Gatling" isn't preferred since it's a dude's name. I Dig Rapid instead of gattling http://dl.eve-files.com/media/1206/scimi.jpg |

mrpapageorgio
81
|
Posted - 2012.08.16 02:11:00 -
[171] - Quote
MotherMoon wrote:Upgraded (meta level 1) Limited (meta level 2) Experimental (meta level 3) Prototype (meta level 4)
Make dust follow this too!
These new meta names ccp has taken to using are absolutely awful. Does it make sense at all that a prototype or experimental item would actually be better than something that is upgraded. It makes no sense at all. How about instead they use a naming convention already in place that makes some sense. The naming system from learning implants.
Limited Beta Basic Standard Improved Advanced Elite
Obviously here you have more names than are needed for the meta levels, so throw out the ones that seem the most redundant. |

Silas Shaw
Coffee Hub
30
|
Posted - 2012.08.16 04:03:00 -
[172] - Quote
Zor'katar wrote:While we're on the subject of weapon naming, how about removing the word "Artillery" from some of the Autocannon names?
No. |

Swidgen
Republic University Minmatar Republic
16
|
Posted - 2012.08.16 05:10:00 -
[173] - Quote
I always thought the order of the meta names was kind of backwards:
Upgraded (meta level 1) Limited (meta level 2) Experimental (meta level 3) Prototype (meta level 4)
Given the basis is the T1 version of something (basic vanilla no-meta), a Research and Development effort would endeavour to work towards improving the device. At the beginning of such a project, the team comes up with a Prototype. "Early prototype" is something you hear often. Next, proceeding forward, they develop an Experimental version (based on lessons learned from the prototype). After experimenting with that, a Limited version is developed, followed by a substantially improved (meta 4) Upgraded version. All still T1 items.
Maybe it's a problem with people having ESL, I don't know, but the order of things you've got going now is, to me as a native Enslish speaker (and R&D Engineer), the exact opposite of what it should be.
Having said that, the lasers do have a byzantine naming scheme. After almost 3 years I still use the compare tool and turn on the Meta column to figure out what I need. My guess is that I (and most people) will continue to do that even after naming changes are done. Basically you've got a thankless task ahead of you. One IMO that will take many hours away from other things that the devs should be working on.
Carry on, you're going to do what you want anyway. Same as it ever was. |

Marlona Sky
Caldari Provisions Caldari State
1216
|
Posted - 2012.08.16 05:44:00 -
[174] - Quote
I do like changes that make searching for things more logical. Also if the name of said item feels right.
I really don't want to change the topic too much, but I was wondering about the meta levels. Currently the three most used are level 1,4 and 5. Level 1 for dirt cheap option, level 4 for best fitting and level 5 for the best bang so to speak. Level 2 and 3 are, well pointless. Where role do they really have in this game? Granted there is rare cases where a person will opt for a meta 2 or 3, but it seems to only be for a scram, disruptor or web.
Remove local, structure mails and revamp the directional scanner! |

Sakari Orisi
The Dark Space Initiative
43
|
Posted - 2012.08.16 05:56:00 -
[175] - Quote
Hey FoxFour,
dropping this one here for you as you asked for it on IRC: http://fisheye.dev.evefit.org/browse/pyfa-staticdata/README.txt?hb=true |

Karasuma Akane
Agony Unleashed Agony Empire
0
|
Posted - 2012.08.16 06:16:00 -
[176] - Quote
Please do not use 'Gatling' for anything to do with lasers/energy weapons. Gatling guns are rotating multibarrel projectile weapons. There is plenty of scientific laser and energy-related terminology listed higher in this thread that could be used instead and would be more correct. Also, if I recall correctly it was pointed out in the last Laser Naming Thread that only a single art/animation design of the current laser turrets appeared as if it could possibly be a gatling-type weapon.
Seeing 'gatling lasers' in-game has always been jarring to me, coming from a military background. Save the 'gatling' for any projectile weapon naming changes! 
mrpapageorgio wrote: How about instead they use a naming convention already in place that makes some sense. The naming system from learning implants.
Limited Beta Basic Standard Improved Advanced Elite
Obviously here you have more names than are needed for the meta levels, so throw out the ones that seem the most redundant.
Definitely should be considered as an option. Basic as the 'basic T1', Standard as meta 1, Improved as meta 2, Advanced as meta 3, and Elite as meta 4. |

Kusum Fawn
State War Academy Caldari State
188
|
Posted - 2012.08.16 09:25:00 -
[177] - Quote
personally i do not see a problem with "gatling" being used for lasers, so long as those laser turrets use multiple crystals. (the crystal being both the ammo, and the disposable/interchangeable part of the turret)
but for the purposes of searches and learning, i would prefer that each meta term be secondary to the flavor name of the turret itself. and that flavor name be different for each type of weapon system. but the same across each variation of system
IE this is the current scheme, in meta order 1-4 Blasters. regulated, limited, anode, modal Railguns. Carbide, Scout, Compressed, prototype
Artillery. Carbine, Gallium, Prototype, scout Autocannons. Carbine, Gallium, Prototype, Scout
Beam. Afocal, Modal, Anode, Modulated Pulse. Afocal, Modal, Anode, Modulated
With the names, Anode, modal, scout and prototype all being used for different meta levels.
I propose meta 1-4 Hybrids. Limited, Scout, Carbide, Regulated Projectiles. Prototype, Compressed, Carbine, Gallium Lasers, Afocal, Modal, Anode, Modulated
Which i know will draw issues form people (like me) who have long since memorized the names of the higher meta weapons.
also an issue i see is the cross use of the words beam, maser and laser on some of the laser weapons. and medium and heavy for the same set of weapons. Specifically for the laser weapons, I propose, (medium sized weapons) Heavy Afocal Beam Laser & Heavy Afocal Pulse Laser as opposed to the current Heavy Afocal Maser I & Heavy Afocal Pulse Maser I (small sized weapons) Small Afocal Beam Laser & Small Afocal Pulse Laser
For the tier within in the sizes, (lasers, beams) there is actually, several different types taht are shared between the small medium and large classes, the light, the medium, Focused medium, heavy, mega and tachyon. Small - Gatling, Dual light, medium Medium - Quad Light, Focused Medium, Heavy Large - Dual heavy, Mega, Tachyon
I see this as a bigger issue the the cross use of meta names on different turret systems, or modules in general. It is only the use of the "Light" turret type, (dual light and quad light) that throws off the normal naming convention that is present in all other turrets.
Swap the name and animations of Dual lights and medium (small turrets) Change the name of "Medium" to "Light" Change the name of "Focused Medium" to "Medium" (medium turrets) Problem solved. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
Ships to goo calc - https://forums.eveonline.com/default.aspx?g=posts&t=107898 |

Caitlyn Tufy
Refuge of Hope
35
|
Posted - 2012.08.16 10:35:00 -
[178] - Quote
I don't think the names themselves are much of an issue. Let's take for instance the missiles - once you know that the numbered version is meta 3 and that arbalest is meta 4, they're easy to figure out. So as long as you keep your designations across weapon types, there should be an issue.
A far bigger problem comes from the fact that sometimes the name "light" is used for medium weapons or that "medium" is used for small. For instance, let's say I want to fit the Omen. I want medium beam weapons on it, therefore I choose Medium Beam Laser I. Except, in this case, I chose a small weapon, because the name was implying a different size. Instead, if I choose a Quad Light Beam Laser, I would have picked the right weapon size, even though the implied size is small.
Long story short - don't worry about similar meta names being used differently across the board, fix the small, medium and large names and we'll have a quarter of the mess.
And of course, it would help to read the last post before I wrote this :p
EDIT: and a few before that :p
Rees Noturana wrote:CCP FoxFour wrote:Versus the previous recommendation of roman numerals mixed with numbers? i kinda figured that made more sense? I will admit I don't know the roman numeral system that well so if there is a better way to do that let me know. Since meta level is available as a separate column I don't think we need to clutter the item name with it. Meta levels 1 to 3 are usually trash anyway and not a big concern. I'd like to see the "I" tech level indicator go away as well. Maybe: [meta name] '[decorative name]' [size] [item type] So we get: Upgraded 'Anode' Light Pulse Laser The meta name provides an indication of the level of the item, we keep some storyline 'color' in the name and the final part is together to allow for searching. By using a common meta indicator with a name unique to a line of equipment you keep the best of both worlds without it becoming too long. Light Pulse Laser I Upgraded 'Anode' Light Pulse Laser Limited 'Modal' Light Pulse Laser Experimental 'Afocal' Light Pulse Laser Prototype 'Modulated' Light Pulse Laser Light Pulse Laser II You could add in a manufacturer name in the Tech II model to add more color. The Tech I indicator could be dropped entirely as well.
I like this solution. A lot. |

Sakari Orisi
The Dark Space Initiative
43
|
Posted - 2012.08.16 10:59:00 -
[179] - Quote
Caitlyn Tufy wrote:I don't think the names themselves are much of an issue. Let's take for instance the missiles - once you know that the numbered version is meta 3 and that arbalest is meta 4, they're easy to figure out. So as long as you keep your designations across weapon types, there should be an issue. A far bigger problem comes from the fact that sometimes the name "light" is used for medium weapons or that "medium" is used for small. For instance, let's say I want to fit the Omen. I want medium beam weapons on it, therefore I choose Medium Beam Laser I. Except, in this case, I chose a small weapon, because the name was implying a different size. Instead, if I choose a Quad Light Beam Laser, I would have picked the right weapon size, even though the implied size is small. Long story short - don't worry about similar meta names being used differently across the board, fix the small, medium and large names and we'll have a quarter of the mess. And of course, it would help to read the last post before I wrote this :p EDIT: and a few before that :p Rees Noturana wrote:CCP FoxFour wrote:Versus the previous recommendation of roman numerals mixed with numbers? i kinda figured that made more sense? I will admit I don't know the roman numeral system that well so if there is a better way to do that let me know. Since meta level is available as a separate column I don't think we need to clutter the item name with it. Meta levels 1 to 3 are usually trash anyway and not a big concern. I'd like to see the "I" tech level indicator go away as well. Maybe: [meta name] '[decorative name]' [size] [item type] So we get: Upgraded 'Anode' Light Pulse Laser The meta name provides an indication of the level of the item, we keep some storyline 'color' in the name and the final part is together to allow for searching. By using a common meta indicator with a name unique to a line of equipment you keep the best of both worlds without it becoming too long. Light Pulse Laser I Upgraded 'Anode' Light Pulse Laser Limited 'Modal' Light Pulse Laser Experimental 'Afocal' Light Pulse Laser Prototype 'Modulated' Light Pulse Laser Light Pulse Laser II You could add in a manufacturer name in the Tech II model to add more color. The Tech I indicator could be dropped entirely as well. I like this solution. A lot.
Seconded, This looks really nice
|

Kuehnelt
Devoid Privateering
215
|
Posted - 2012.08.16 11:02:00 -
[180] - Quote
Marlona Sky wrote:I do like changes that make searching for things more logical. Also if the name of said item feels right.
I really don't want to change the topic too much, but I was wondering about the meta levels. Currently the three most used are level 1,4 and 5. Level 1 for dirt cheap option, level 4 for best fitting and level 5 for the best bang so to speak. Level 2 and 3 are, well pointless. Where role do they really have in this game? Granted there is rare cases where a person will opt for a meta 2 or 3, but it seems to only be for a scram, disruptor or web.
Of small noses (let us pray that a UI solution is found for this UI problem before nymicide gets as far as removing ghouls from EVE), Knave is markedly easier to fit.
Heat sinks become harder to fit with every meta level until T2, so my Slicers had Skadi heat sinks for quite a while. Actually I kept Skadi heat sinks even when Extruded would fit, because I loved the name.
Invention benefits from higher meta levels, and I imagine buying meta 4 stuff to invent meta 5 stuff isn't ideal. |

Renier Gaden
Exanimo Inc Anger Management.
12
|
Posted - 2012.08.16 14:18:00 -
[181] - Quote
Bloodpetal wrote:Kuehnelt wrote:If you want to make meta levels clear, just add them to the name as a version number, excluding T2 and faction. So, Heavy Modulated Pulse Energy Beam I.4; Experimental 1MN Afterburner I.3
........
EDIT: !!! - right, that AB is the old Cold Gas AB. Back when it was named Cold-Gas Arcjet Thrusters, I used to always know that what I wanted if I wanted a small AB was the cold-gas one. Now that it's has this 'helpful' name, I don't regard it as having a name at all, and just go straight to the meta level. That suggestion is perfect IMHO for Meta resolution. So, using various suggestions I've seen so far, alternate schemes : Light Pulse Laser I Anode Light Pulse Laser I.1 Modal Light Pulse Laser I.2 Afocal Light Pulse Laser I.3 Modulated Light Pulse Laser I.4 Light Pulse Laser II Clean, simple, module name is placed at end, so you can search "Light Pulse Laser" and get all meta types, if you want all T1s you can just do 'Light Pulse Laser I.', if you want T2, you just put 'II' at the end. I think changing the anode, modal, etc is fine as long as you replace them with something better, more consistent or cooler. I agree with this. I have come to agree with the people in this thread that say adding Upgraded/Limited/Experimental/Prototype to everything just makes it bland (and unnecessarily long). Add the meta number to make it easier to use, and keep unique names for flavour.
I am in favour of tweaking names a bit though to insure a name always refers to the same meta level. GÇ£ScoutGÇ¥ should always refer to the same meta level.
I also like the idea of putting the meta number in the corner of the icon.
Edit:
Quote:If we, and I stress the if as this is just rambling, what about I think I prefer: I.I I.II I.III I.IV
Just keeping with how we tend to do things.
I am fine with that. |

Shanija
Confetti Explosion
7
|
Posted - 2012.08.16 14:25:00 -
[182] - Quote
Some of the meta stuff, the missile launchers specifically, always made sense to me as different "brands." Like I guess 'Arbalest', 'Malkuth' etc are brands and depending on the size a different manufacturer's weapon might have better performance. I guess it still kinda makes sense that way, just now one of them is a premium brand and always makes the best item instead of them varying a bit.
What throws the "Experimental" and such off is the "1" part. If it was "Upgraded Thing I", "Limited Edition Thing I", "Prototype Thing II", "Experimental Thing II" then that would make more sense to me. (and yes, "Limited" on its own makes me think it should be worse than the basic version, not better).
Either way, I totally support making the names better. I think one of the problems EVE often has is not that it is complicated, but that things are presented in a confusing way. The "20 GW" etc sounds very good to me. I also like the suggestions related to tagging items with their meta level somehow. If that was done then it'd let them keep their weird and unique names while not being confusing. |

Fleet Warpsujarento
Caldari's Pride - Factional Warfare Cadet School
150
|
Posted - 2012.08.16 14:37:00 -
[183] - Quote
-Tech 1 -Amplified -Convergent, -Focused, -Optimised -Tech II |

Rokhaard Indiz
Eristocracy Inc
3
|
Posted - 2012.08.16 14:48:00 -
[184] - Quote
I've found the new naming schemes really boring so far. And it hasn't yet been too helpful, I still have to check whether experimental or limited 1MN afterburner is the better one before buying it. 
I'd guess that easily accessible or even visible meta levels and sorting by meta level where appropriate (markets and such) would achieve almost everything you're trying to get with all this renaming while allowing the flavor to remain. yes |

Phoenus
Habitual Euthanasia Pandemic Legion
34
|
Posted - 2012.08.16 15:10:00 -
[185] - Quote
Devs trying to fix something that really doesn't need fixing. 
The existing naming conventions have been in place for the last 9 years, and for the last 9 years those names have been fine. The last set of changes were bad enough (one of the great things about EVE was some of the 'quirky' naming systems - e.g. Cold-Gas Arcjets, which you are have started systematically destroying). |

Renier Gaden
Exanimo Inc Anger Management.
12
|
Posted - 2012.08.16 15:15:00 -
[186] - Quote
Marlona Sky wrote:I do like changes that make searching for things more logical. Also if the name of said item feels right.
I really don't want to change the topic too much, but I was wondering about the meta levels. Currently the three most used are level 1,4 and 5. Level 1 for dirt cheap option, level 4 for best fitting and level 5 for the best bang so to speak. Level 2 and 3 are, well pointless. Where role do they really have in this game? Granted there is rare cases where a person will opt for a meta 2 or 3, but it seems to only be for a scram, disruptor or web.
Often the jump in price from Meta 3 to Meta 4 is not worth the small improvement. Particularly when you are fitting a PVP ship that is likely to be destroyed soon, and the more ISK you spend on fitting it, the worse it looks on your kill board when someone blows it up. So, to respond to your post, that is what Meta 3's are for.
Also, it is not uncommon for meta 3 to have lower fitting requirements than meta 4. |

Radgette
EVE Irn Bru Distribution
5
|
Posted - 2012.08.16 18:38:00 -
[187] - Quote
Phoenus wrote:Devs trying to fix something that really doesn't need fixing.  The existing naming conventions have been in place for the last 9 years, and for the last 9 years those names have been fine. The last set of changes were bad enough (one of the great things about EVE was some of the 'quirky' naming systems - e.g. Cold-Gas Arcjets, which you are have started systematically destroying).
this ^^
really it's starting to get silly
i can completely understand the need to change niggly things like medium pulses being small guns for simplicity, if it's really needed which it's not. EVE is fun exactly because it's complex and it rewards time spent learning.
also as stated numerous times in this thread the new afterburner and MWD name changes have actually made it harder to find the ones you want as the new naming convention makes even less sense with all the gaps in certain metas availability.
yes make things easier but don't remove the quirky names they ADD to eve not detract from it.
considering seriously coming to fanfest just to yell at you tbh :p ( renaming akemons when you didnt rename any other "officer" implant was just asking for a slap lol ).
i'm all for changing things that need doing, infact i'm all for it but don't do it for OCD's sake.
some of the best solutions have come from Bloodpetal his "compromises" cater to both sides of the argument and unlike the MWD changes would keep the flavour of the names and allow your need to make everything neat survive.
|

MotherMoon
Blue Republic RvB - BLUE Republic
1101
|
Posted - 2012.08.16 23:27:00 -
[188] - Quote
mrpapageorgio wrote:MotherMoon wrote:Upgraded (meta level 1) Limited (meta level 2) Experimental (meta level 3) Prototype (meta level 4)
Make dust follow this too! These new meta names ccp has taken to using are absolutely awful. Does it make sense at all that a prototype or experimental item would actually be better than something that is upgraded. It makes no sense at all. How about instead they use a naming convention already in place that makes some sense. The naming system from learning implants. Limited Beta Basic Standard Improved Advanced Elite Obviously here you have more names than are needed for the meta levels, so throw out the ones that seem the most redundant.
well I like your names better. my point was more make both games follow the same naming convention http://dl.eve-files.com/media/1206/scimi.jpg |

Pinky Denmark
The Cursed Navy Tactical Narcotics Team
182
|
Posted - 2012.08.17 12:00:00 -
[189] - Quote
I know 3 things:
Having a "limited" meta item being better than a "upgraded" meta items is super confusing and doesn't make sense for me and any other person I've talked with... It should be T1 -> limited -> upgraded -> experimental -> prototype (Advanced???) -> T2
Be careful not having too long names (The implants could easily lose the "inherent" part...)
Make sure most modules get to keep their unique nick names!! Removing nicknames for generic meta description names often makes it incredible hard to make fast search for unique items... Each category of items should have a unique nickname attached to them that doesn't mix up with too many other categories.
for missile launchers the malkuth, limos, xx-xxxx and arbalest are awesome and I would hate to see those going away. "Arbalest" would result in about 7 results only instead of a word like "prototype" and name wouldn't be half the length of what implants have...
With blasters I think it is fair to have names changed to indicate their weapon size (light/small, medium and heavy) Keeping the different tier names to electron, ion and neutron is a definite must! As the blasters have the unique tier names and no current nick names they can do without... Having a "light prototype neutron blaster I", "medium limited electron blaster I" makes good sense :-)
With pulse lasers you could easily revamp the names as most people find them super confusing: light / medium / heavy + limited / upgraded / experimental / prototype + unique name + pulse laser I unique names could easy be: scattered / focused or strike / impact (rather than afocal)
If I was handling all this I would take it 1 group at a time doing both short range and long range at once... I think for most weapon types you should have space to have unique names within only 1 category to avoid confusion:
missiles : malkuth, limos, xx-xxxx, arbalest Pulse : find new name like suggested or call them a unique size measured in MW Beams : find new name like suggested or call them a unique size measured in MW blasters : electron/ion/neutron should be good enough as a unique Railguns : unique size should be good enough as a unique (however I would consider renaming to avoid conflict between 125mm and 150mm) Autocannons : unique size should be good enough as a unique Artillery : unique size should be good enough as a unique |

Pinky Denmark
The Cursed Navy Tactical Narcotics Team
182
|
Posted - 2012.08.17 12:02:00 -
[190] - Quote
Also the implants would be so much easier to find in containers and hangars if you switched around in the name sequence and removed some of the long names...
Putting EG-601 first instead of last would make it so much easier for us |
|

CCP FoxFour
C C P C C P Alliance
387

|
Posted - 2012.08.17 16:02:00 -
[191] - Quote
Pinky Denmark wrote:I know 3 things:
Having a "limited" meta item being better than a "upgraded" meta items is super confusing and doesn't make sense for me and any other person I've talked with... It should be T1 -> limited -> upgraded -> experimental -> prototype (Advanced???) -> T2
Be careful not having too long names (The implants could easily lose the "inherent" part...)
Make sure most modules get to keep their unique nick names!! Removing nicknames for generic meta description names often makes it incredible hard to make fast search for unique items... Each category of items should have a unique nickname attached to them that doesn't mix up with too many other categories.
for missile launchers the malkuth, limos, xx-xxxx and arbalest are awesome and I would hate to see those going away. "Arbalest" would result in about 7 results only instead of a word like "prototype" and name wouldn't be half the length of what implants have...
With blasters I think it is fair to have names changed to indicate their weapon size (light/small, medium and heavy) Keeping the different tier names to electron, ion and neutron is a definite must! As the blasters have the unique tier names and no current nick names they can do without... Having a "light prototype neutron blaster I", "medium limited electron blaster I" makes good sense :-)
With pulse lasers you could easily revamp the names as most people find them super confusing: light / medium / heavy + limited / upgraded / experimental / prototype + unique name + pulse laser I unique names could easy be: scattered / focused or strike / impact (rather than afocal)
If I was handling all this I would take it 1 group at a time doing both short range and long range at once... I think for most weapon types you should have space to have unique names within only 1 category to avoid confusion:
missiles : malkuth, limos, xx-xxxx, arbalest Pulse : find new name like suggested or call them a unique size measured in MW Beams : find new name like suggested or call them a unique size measured in MW blasters : electron/ion/neutron should be good enough as a unique Railguns : unique size should be good enough as a unique (however I would consider renaming to avoid conflict between 125mm and 150mm) Autocannons : unique size should be good enough as a unique Artillery : unique size should be good enough as a unique
Thank you for your feedback, and on the implants from your next post. :)
Content Designer | Team Five 0 @regnerBA |
|

Axl Borlara
T.R.I.A.D Ushra'Khan
46
|
Posted - 2012.08.17 17:09:00 -
[192] - Quote
I agree with having a set of names for each group of weapons to define meta level.
The missile launchers work great - malkuth, limos, xx-xxxx, arbalest. The names are consistent (ish!) across all launchers, make it less excel-in-space and have no inherent meaning. You learn the order of which ones are best and that's it.
The main problem with limited - upgraded - experimental - prototype is that each word has an implied meaning. for example, limited could mean special edition (better) or more limited than usual (worse). Worse still, different people associate different implied meanings, which just makes everyone confused.
Fixing the inconsistencies is the main priority. eg medium lasers are actually small. But sometimes medium as well. Consistent means it can be learnt. It doesn't necessarily have to be dumbed down as well though. |

Bill Serkoff2
Tachyon Technology
56
|
Posted - 2012.08.17 17:17:00 -
[193] - Quote
pls don't take my lasers
"The Cyclone and the Drake are two ships which will basically never be good for shield tanking, primarily because they have almost no lowslots in addition to shield tanking bonuses. " -Iam Widdershins |

Tor Gungnir
Agenda Industries
379
|
Posted - 2012.08.17 17:26:00 -
[194] - Quote
The easiest type of Turrets to understand are Projectile Turrets. You've got very familiar names on them, like Auto-Cannons and Artillery. No-one is going to get confused about which is the long range and short range category.
Not only that, but you have them split into millimetres which is the standard for modern guns today. A 1400mm Artillery cannon is bigger than a 1200mm. No confusion there.
Laz0rs... laz0rs are a mess. There is no logic it seems. As a Projectile user, I get scared and confused whenever I look them over in the market. There definitely needs to be a "pattern" to naming them. Terms like "Medium" and "Heavy" don't actually mean Medium and Large turrets.
The suggestion of naming them after Watts is a great one because that would work like millimetres for Projectile turrets. Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you. |

Vilnius Zar
Ordo Ardish
134
|
Posted - 2012.08.17 17:49:00 -
[195] - Quote
Tor Gungnir wrote:The easiest type of Turrets to understand are Projectile Turrets. You've got very familiar names on them, like Auto-Cannons and Artillery. No-one is going to get confused about which is the long range and short range category.
Not only that, but you have them split into millimetres which is the standard for modern guns today. A 1400mm Artillery cannon is bigger than a 1200mm. No confusion there.
Laz0rs... laz0rs are a mess. There is no logic it seems. As a Projectile user, I get scared and confused whenever I look them over in the market. There definitely needs to be a "pattern" to naming them. Terms like "Medium" and "Heavy" don't actually mean Medium and Large turrets.
The suggestion of naming them after Watts is a great one because that would work like millimetres for Projectile turrets.
Repeating artillery
Amat victoria curam. |

Tor Gungnir
Agenda Industries
379
|
Posted - 2012.08.17 18:51:00 -
[196] - Quote
Vilnius Zar wrote:Tor Gungnir wrote:The easiest type of Turrets to understand are Projectile Turrets. You've got very familiar names on them, like Auto-Cannons and Artillery. No-one is going to get confused about which is the long range and short range category.
Not only that, but you have them split into millimetres which is the standard for modern guns today. A 1400mm Artillery cannon is bigger than a 1200mm. No confusion there.
Laz0rs... laz0rs are a mess. There is no logic it seems. As a Projectile user, I get scared and confused whenever I look them over in the market. There definitely needs to be a "pattern" to naming them. Terms like "Medium" and "Heavy" don't actually mean Medium and Large turrets.
The suggestion of naming them after Watts is a great one because that would work like millimetres for Projectile turrets. Repeating artillery
Ahaha, true, true. But that is just one little screw-up. Nothing in comparison to Laz0rs. Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you. |

Elias Greyhand
Potentially Irresponsible
11
|
Posted - 2012.08.17 19:00:00 -
[197] - Quote
Using Pulse Laser as an example:
Limited Pulse Laser - Think Limited as in meaning "Civilain Self-Defense" Basic Pulse Laser - The most basic combat-rated weapon Pulse Laser - Best of the best in the cheaper bracket Advanced Pulse Laser - The bridge between the best of the "basic" and the top of the line "military" Military Pulse Laser - What you'd expect on a military craft of an Empire; the best you can get
That said, I'm not happy with Basic and Pulse; my inital feeling was:
Limited Pulse Pulse II Advanced Military |

barbara1234
The Knights of Spamalot
1
|
Posted - 2012.08.17 19:22:00 -
[198] - Quote
Really can't understand what all the fuss is about. Checking the market on TQ shows that weapons are listed pretty much in size and then meta lvl order, so even if the names are really confusing, going for a weapon near the bottom of the list will generally be more damaging than one near the top. The name is irrelevant.
And even if the names don't hint at its meta lvl or what ever, it's a great way for newer players to get introduced to the compare tool and learn about the game they're playing. |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
374
|
Posted - 2012.08.17 19:28:00 -
[199] - Quote
Pinky Denmark wrote:I know 3 things:
Having a "limited" meta item being better than a "upgraded" meta items is super confusing and doesn't make sense for me and any other person I've talked with... It should be T1 -> limited -> upgraded -> experimental -> prototype (Advanced???) -> T2
Agreed. Limited actually sounds like it would be worse than the regular tech 1 version. Here's my take on a more descriptive progression:
T1 -> Modified -> Upgraded -> Improved -> Advanced -> T2 An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Sturmwolke
242
|
Posted - 2012.08.18 10:33:00 -
[200] - Quote
CCP FoxFour wrote: Luckily though our kind writing department came up with a solution to this nonsense for all equipment. A standerdized meta level descriptor. A quick reminder of how that looks: Upgraded (meta level 1) Limited (meta level 2) Experimental (meta level 3) Prototype (meta level 4)
No. It's a poorly thought out solution. The focus is one element, when it should be holistic (i.e. looking at the leaves on a tree, missing both the tree and forest). You're trying to solve the naming confusion, under the impression that players/new players find it very difficult to fully grasp - in order to make EVE more accessible (aka helping NPE). The naming scheme for lasers, although the most confusing (out of all the weapon types), can be brought in line with several tweaks. What you have here is not a tweak, it's heavy artillery.
Realize one thing. You're slowly chipping away the intangibles that makes EVE stand out. The intangible in this case is flavour. The standard defensive respond to this is "No, we're not dumming EVE down...we're [add whatever reasons you can come up with]". Whatever the reasons, it really doesn't change the fact that you're homogenizing the names. Flavour will be lost. 10-20 years ago, games we're much more "alive" when compared to nowadays. There are signs now that gamers are preferring old games, from the flurry of game remakes (noticeably in the indie scene) - for example, the original XCom/Fallout ... which garnered huge fans. Why do you think Dwarf Fortress, despite the sheer masochism of its UI/gameplay has a dedicated community following since its inception? It's the flavour. The uncertainty. The surprise. The will to learn more. The fun of discovery.
5-10 years from now (assuming CCP is still alive), EVE will have a new generation of players that lived and breathed on simplistic terms, not knowing nor experiencing the old. Here, you will completely alienate the old community that had built EVE into a solid foundation. You trade a stone foundation with sand. The decline will be insidious and I doubt any of the original founders is fully aware of the possibilities as a result of a small seemingly innocent changes, assuming their interest in EVE hadn't waned over time.
CCP FoxFour wrote: So starting with pulse lasers, what could a revamped laser section look like? Before I show this I want to reiterate something I said at the beginning and just now: This is just a design right now, this is what it could look like. Could look like. OK, so on with pretty pictures.
If you're still adamant at homogenizing and using those stupid terms, then I'd suggest a whole new family of terms for weapons. Yes, weapons only. Get the writing department to come up with terms that are more "weaponish" than the stupid Upgrade, Limited, Experimental, Prototype terms you're using for certain modules. Then apply that weapons only term across the board to all weapons. You get to keep your consistency. Flavour isn't entirely gone.
Get your writing department to post their Top 5 ideas in the forum and check the responses. Seriously, it's that simple.
CCP FoxFour wrote: Random other notes: * Faction/Storyline/Officer mods do not include the I on the end. Keep it like this? Or include it? I am leaning towards keeping it as is.
Don't mess around with faction mods. They're fine as is.
CCP FoxFour wrote: * Galting is renamed to Spiral in this case, this is not a sure thing. Lots of people wanted it changed last time this was talked about.
Spiral? Wtf? Are you sure you've got a writing department, did they really come up with this? No, go back to the drawing board and sweat them out until they can produce something acceptable.
Even "Turbo" (aka Small Turbo Pulse Laser I) sounds and looks better than the above. I can also almost guarantee that its meaning isn't lost, when read by players who does not use English as a mother-tongue. That popped into my head without even trying.
Try harder. Sheesh. |

Sturmwolke
244
|
Posted - 2012.08.18 12:27:00 -
[201] - Quote
One more thing, let me illustrate the dissonance between the laser naming confusion and target painters so that you understand a point. A "name", when properly done creates a sense of ownership (if that makes sense). It invokes a powerful feeling or emotional attachment for the players.
Be aware that there are certain player mindsets that tend to treat them as statistics, mere objects or numbers that need to follow a certain order. However, by large, I dare say that the majority are humans that appreciates the beauty of a name.
"Scourge" - remember this debacle?
Strip the target painters name and bring it in line with the rest of the common modules that you mangled (especially the prop mods). Dare you do this? ... if not, WHY? Answer that honestly.
Now do you understand the significance of saving as much as possible the unique names?
P.S. When approaching the issue, do things right for the first time. Leaving room for "iterations" wastes both CCP's time/resources and player feedback (to the point that you won't be getting quality feedback anymore). There's no guarantee that the ball won't get passed around different persons in CCP as you move forward. The poor guy that gets saddled with it won't understand the finer points that goes into the topic, revisiting the same thing like beating a dead horse. Ever called a Technical Support line? How does it feel to get passed around, explaining the same thing all over again for the next guy. |

Matriarch Prime
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2012.08.18 18:09:00 -
[202] - Quote
I recently came back to the game, and the names are definitely something that is very confusing.
I think using a basic mark system would work better. It is time consuming to figure out if an item is better and in what way. The slot symbols (high, med, low, rig) do a good job of conveying basic item information very quickly to the play. I know I'll probably get a lot of flak for saying this, but other games have already figured out other ways to convey information about items very quickly. Using color for the item item text and icon background, along with a mark system and so long as the convention is standarized, you can really go wild with the "quoted" names modules.
I'll use auto cannons as an example, because I'm a mini, so all I know are guns. :)
125mm Gatling Autocannon 125mm Light Carbide Repeating Autocannon 125mm Light Gallium I Machine Gun 125mm Light Prototype I Automatic Cannon 125mm Light 'Scout' Autocannon I 125mm Gatling Autocannon II Faction 125mm Autocannon*
There are only two components to that name that convey useful information to me across all those items. "125mm" and "autocannon". Auto cannon tells me it is a projectile turret (so its a high slot item) and 125mm tells me the size, and bigger is usually better if you can fit it.
"Light" is useful since it tells me a whole lot of information about signature resolution and the intended class of ship it is intended to shoot and be equipped to. But it is not consistent.
I think its ok to have the "scout" in there, but the name needs to mean something. And preferably it should say something about the stats. This is where I think color could help a whole lot. But the convention needs to be consistent to mean something. And by that I mean that the convention should work across all items, not just within a subset. The new little symbols help, but they only work for faction, deadspace and tech tiers. And don't get me started on pith-a / gist-x stuff, nothing about those names tells you what is different.
What is different about the "carbide repeating" compared to the "prototype"? Could you put them in order of ascending meta level without peeking at the item info? I can't. I pulled that list off a website.
Lets see what happens when we make a few changes.
125mm Light Autocannon I - white 125mm Light Autocannon I Mk. II - blue 125mm Light Autocannon I Mk. III - purple 125mm Light Autocannon I Mk. IV - red 125mm Light Autocannon I Mk. V - orange 125mm Light Autocannon II - gold 'Faction' 125mm Light Autocannon I - green
You now have redundancy in how the information is conveyed to the user. You see green. You know its faction. You can also tell from the name. You can even tack on the flavor names at the beginning if the mark system sounds too bland like so.
125mm Light Autocannon I - white text 'Carbide' 125mm Light Autocannon I - blue 'Gallium' 125mm Light Autocannon I - purple 'Prototype' 125mm Light Autocannon I - red 'Scout' 125mm Light Autocannon I - orange 125mm Light Autocannon II - gold 'Faction' 125mm Light Autocannon I - green
You lose the redundancy of information. Because each different class of item would have different meta names, unlike the mark system. And you want redundancy for color blind players, since the colors only really help players with regular vision. And things get confusing again. Is the tech 2 item better than the faction item? The tech 2 has a bigger number on the end.
If I were doing it from scratch, I'd go with something like this...
125mm Light Autocannon 130mm Light Autocannon 135mm Light Autocannon 140mm Light Autocannon 145mm Light Autocannon 150mm Light Autocannon 155mm Light Autocannon ...
And this is where it gets tricky. If an item has a bigger number, it should be more effective. If I have a "faction 125 autocannon" that doesn't tell me if the 150mm tech 1 is going to do more damage or not. You should be able to tell at a glance how effective one item is compared to the other. In this convention, all the items would need to be renamed based on their basic effectiveness. And things like tracking would need to scale along with this scheme as well. Bigger = slower all the way up to the point where you jump to artillery, which has a different name, so its ok to reset things a bit and have a new scaling base like it is now. One can easily understand the difference between an autocannon and artillery. Those names convey a lot of information.
And skills would allow higher meta levels to be equipped. Meaning to equip 200mm faction autocannons you would need very heavy skill investment into light autocannons. And for consistancy, higher meta levels would require more fitting requirements. So if you can fit something, you'd know to fit a lower item level. This would also allow greater granularity in ship fitting.
So, um, yeah. Thats my 2 cents. Its not completely thought out, but its a thought. |

Captain Praxis
EVE University Ivy League
110
|
Posted - 2012.08.18 21:52:00 -
[203] - Quote
I'm firmly with Sturmwolke on this (shame I can only give you 1 like per post!).
Please throw away the awful "Limited, Upgraded, Experimental, Prototype" nomenclature you've used for the propulsion modules. I (a fluent English speaker) find these words far more confusing than the original system as the new terms you have chosen are too ambiguous.
The word "limited" could be taken to mean "of limited utility" (as in it isn't very good/useful), or to mean "limited edition" (as in exclusive). As another example "upgraded" is a comparative term - it has no meaning at all by itself. "X is upgraded" tells you nothing as it is missing the all-important information: "upgraded relative to what?".
While the old terms were no less arbitrary, they were at least distinct. Moreover, they told you something about the module - what it was, what powered it, how it worked... The names had imagination and used elements taken from the real-world, which conjured up the idea of a technology that might actually work. The old names added to the sense of reality and immersion in EVE.
For example: A Catalyzed Cold-Gas I Arcjet Thruster is apparently an Arcjet Rocket (a rocket that uses an arcing electrical-discharge to create extra thrust in the propellant) which uses a Cold Gas propellant (perhaps something like Nitrogen or Carbon Dioxide) and also has a Catalyst to improve the rate of whatever reaction takes place when the thruster is fired. Similarly, a Quad LiF Fueled I Booster Rocket sounds like four Lithium Fluoride powered rockets strapped together and gives the sense that it's a much larger item than the Catalyzed Cold-Gas I Arcjet Thruster (which it should be since it's a battleship-sized module).
Granted, the above name does not tell you that it's a frigate-sized, meta 2 microwarp drive, but that small detail could so elegantly have been solved by changing the name to something like "1MN Catalyzed Cold-Gas Arcjet Microwarp Drive" (or if you prefer something shorter, "1MN Cold-Gas Arcjet Microwarp Drive" or even "1MN Arcjet Microwarp Drive").
While I totally agree that calling a frigate-class laser "Medium" is confusing (and needs to be changed), I'd really hate to see a name as evocative as "Focused Anode Pulse Particle Stream I" (a pulsing laser produced by the electron-stream from an anode perhaps?) become something totally bland and lifeless like "Experimental Pulse-Laser I".
Please don't homogenise module names to the point where you strip all the flavour and soul from them (and by extension from the EVE universe itself)! |

Katalci
SniggWaffe YOUR VOTES DON'T COUNT
123
|
Posted - 2012.08.18 23:15:00 -
[204] - Quote
Please don't make names boring; it ruins the atmosphere of the game for no real advantage beyond making things slightly easier for day-old players. Make a separate meta naming system for each type of module.
Also, I want my Y-T8 Overcharged Hydrocarbon I Microwarpdrive back. |

Muad 'dib
The Imperial Fedaykin
385
|
Posted - 2012.08.19 00:02:00 -
[205] - Quote
all this is well and good, but please *pretty pretty* please can you add a "did you mean" thingy like google for the old names to bring up the new modules.
so if i search for say, regenerative it would come up with "did you mean energized armor layering membrane" and i can find what im looking for.
Took many people many years to learn what everything is called to make the tedious task of .... well playing eve easier and faster, its even more of a challenge to relearn the new names.
Be nice to the vets plz, we put your kids through school CCP :( http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Pinky Denmark
The Cursed Navy Tactical Narcotics Team
184
|
Posted - 2012.08.19 01:06:00 -
[206] - Quote
A color code like a colored bar below each icon for each meta would be pretty cool :-) As long as it's discrete and colors are selected carefully... |

Bloodpetal
Mimidae Risk Solutions
803
|
Posted - 2012.08.19 05:34:00 -
[207] - Quote
Totally off topic.
Description Typo in : Large Group Of Cattle
Quote:TCattle are domestic animals raised for home use or for profit, whether it be for their meat or dairy products.
http://games.chruker.dk/eve_online/item.php?type_id=2725
 Mimidae Risk Solutions Recruiting |

Kuehnelt
Devoid Privateering
221
|
Posted - 2012.08.19 07:03:00 -
[208] - Quote
Captain Praxis wrote:Granted, the above name does not tell you that it's a frigate-sized, meta 2 microwarp drive, but that small detail could so elegantly have been solved by changing the name to something like "1MN Catalyzed Cold-Gas Arcjet Microwarp Drive" (or if you prefer something shorter, "1MN Cold-Gas Arcjet Microwarp Drive" or even "1MN Arcjet Microwarp Drive").
Or it could be solved by finding where people would wonder what this module is in the interface and noting that it's intended for frigates. With extra columns or with non-column sidebars, with icon adjustments, with mechanically added parenthetical remarks ("Cold-Gas Arcjet Thruster (AB) (small) (best meta)", "Gremlin Rocket (EM)", "Multifrequency S (-50%) (best T1 damage)"). Or add right-click Fill This Slot / Find What Fits to slots in the fitting window which would open the market with some extra filters, and once people are used to that the entire problem just goes away. Or if you added speculative fittings (right-click Fit Mock Module) so that people could fit up a ship and realize that they had the wrong prop mod without even wasting any money or wasting any time traveling to pick mods up.
And these purely UI fixes have a lot of obvious additional benefits.
Changing names isn't the solution, it's the workaround. But it's not even a lazy, easy workaround (due to translations, angry people, getting the names just so, having the nature of the problem require you to change everything in EVE, which you'd rather do bit-by-bit which has its own problems, etc.) It's just the natural first-pass-suggestion from picky people who resent having been ever confused by a mere video game -- it's the name that confused them, so it's the name that must change, and anyone who disagrees is just a jerk who inexplicably resents being confused by name-changes and/or hates rookies, and let's not dwell on the matter.
Captain Praxis wrote:While I totally agree that calling a frigate-class laser "Medium" is confusing (and needs to be changed)
Bah. It confuses people who don't use small lasers and it confuses them in silly Hu's on first contexts. |

minx trader
VINGOLF COUNCIL Nulli Tertius
0
|
Posted - 2012.08.19 11:23:00 -
[209] - Quote
make the game much more easier to play, i will start a sub for my 3 year old daughter |

Buzzmong
Aliastra Gallente Federation
220
|
Posted - 2012.08.19 20:56:00 -
[210] - Quote
Matriarch Prime wrote:[Snip]
You boring, boring person.
While I understand what you're trying to do, flavour is very very very very very important, especially in a game that has lots of items and lots of item types, and your suggestion simply removes all flavour and leaves only a bitter taste in the mouth. |
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CCP FoxFour
C C P C C P Alliance
396

|
Posted - 2012.08.20 12:14:00 -
[211] - Quote
Implants have fluff, proper names, are easy to search, and have clear progression.
Gatling Small Pulse Laser I GSPL-01 Afocal Gatling Small Pulse Laser GSPL-02 Modal Gatling Small Pulse Laser GSPL-03 Anode Gatling Small Pulse Laser GSPL-04 Modulated Gatling Small Pulse Laser Gatling Small Pulse Laser II
I would make Afocal/Modal/Anode/Modulated consistent throughout the Laser section, but it can then be different in the Hybrid section and still make sense.
The order of the words in the names have also been thought out a bit here. If you know you want a small gatling laser you should be able to search for "gatling small" If you know you want a small pulse laser you can search for "small pulse laser" If you want a pulse laser, any size, you can search for "pulse laser" Of course taking an "I" on the end of your search will give you tech 1 and tech 1 only, and "II" for tech 2.
/thinking more Content Designer | Team Five 0 @regnerBA |
|

Rees Noturana
Red Rock Mining Company
125
|
Posted - 2012.08.20 13:33:00 -
[212] - Quote
CCP FoxFour wrote:Implants have fluff, proper names, are easy to search, and have clear progression.
Gatling Small Pulse Laser I GSPL-01 Afocal Gatling Small Pulse Laser GSPL-02 Modal Gatling Small Pulse Laser GSPL-03 Anode Gatling Small Pulse Laser GSPL-04 Modulated Gatling Small Pulse Laser Gatling Small Pulse Laser II
I would make Afocal/Modal/Anode/Modulated consistent throughout the Laser section, but it can then be different in the Hybrid section and still make sense.
The order of the words in the names have also been thought out a bit here. If you know you want a small gatling laser you should be able to search for "gatling small" If you know you want a small pulse laser you can search for "small pulse laser" If you want a pulse laser, any size, you can search for "pulse laser" Of course taking an "I" on the end of your search will give you tech 1 and tech 1 only, and "II" for tech 2.
/thinking more
A model designation in the front for the low end meta items to better indicate progression with some fluff for color. I like where this is going. Maybe change the model number based on size too in order to add some variety. Medium weapons could be 100, 200, 300, 400. Heavy weapons could be 1000, 1100, 1200, 1300. Too much consistency between different weapon platforms would be boring but consistency within a type, being hybrid, projectile, laser.
Just some thoughts on the numbering. You could come up with a variety of schemes. -á |
|

CCP FoxFour
C C P C C P Alliance
399

|
Posted - 2012.08.20 15:03:00 -
[213] - Quote
Rees Noturana wrote:CCP FoxFour wrote:Implants have fluff, proper names, are easy to search, and have clear progression.
Gatling Small Pulse Laser I GSPL-01 Afocal Gatling Small Pulse Laser GSPL-02 Modal Gatling Small Pulse Laser GSPL-03 Anode Gatling Small Pulse Laser GSPL-04 Modulated Gatling Small Pulse Laser Gatling Small Pulse Laser II
I would make Afocal/Modal/Anode/Modulated consistent throughout the Laser section, but it can then be different in the Hybrid section and still make sense.
The order of the words in the names have also been thought out a bit here. If you know you want a small gatling laser you should be able to search for "gatling small" If you know you want a small pulse laser you can search for "small pulse laser" If you want a pulse laser, any size, you can search for "pulse laser" Of course taking an "I" on the end of your search will give you tech 1 and tech 1 only, and "II" for tech 2.
/thinking more A model designation in the front for the low end meta items to better indicate progression with some fluff for color. I like where this is going. Maybe change the model number based on size too in order to add some variety. Medium weapons could be 100, 200, 300, 400. Heavy weapons could be 1000, 1100, 1200, 1300. Too much consistency between different weapon platforms would be boring but consistency within a type, being hybrid, projectile, laser. Just some thoughts on the numbering. You could come up with a variety of schemes.
Thank you for the feedback. I shall continue to think about this some more while working on other things. :) Content Designer | Team Five 0 @regnerBA |
|

Justin Cody
Tri-gun Lost Obsession
25
|
Posted - 2012.08.20 15:31:00 -
[214] - Quote
CCP FoxFour wrote:Professor Clio wrote:Spriral sounds weird, but other than that, more logic in naming conventions is great. I always thought that whoever came up with these names did it to confuse new players :/ Yea, I am neither for nor against it. The last thread that talked about lasers and their names had a lot of people saying that if anything changed that should be one of the things so I was testing it.
Actually I thought all the different names were good flavor and caused one to actually think and perhaps even... "show info" on teh weapon. Being a new player shouldn't mean being a willfully ignorant player. But it doesn't matter what I say at this point as it is already happening. |

Reticle
Sight Picture
3
|
Posted - 2012.08.20 16:23:00 -
[215] - Quote
CCP FoxFour wrote:Implants have fluff, proper names, are easy to search, and have clear progression.
Gatling Small Pulse Laser I GSPL-01 Afocal Gatling Small Pulse Laser GSPL-02 Modal Gatling Small Pulse Laser GSPL-03 Anode Gatling Small Pulse Laser GSPL-04 Modulated Gatling Small Pulse Laser Gatling Small Pulse Laser II
I would make Afocal/Modal/Anode/Modulated consistent throughout the Laser section, but it can then be different in the Hybrid section and still make sense.
The order of the words in the names have also been thought out a bit here. If you know you want a small gatling laser you should be able to search for "gatling small" If you know you want a small pulse laser you can search for "small pulse laser" If you want a pulse laser, any size, you can search for "pulse laser" Of course taking an "I" on the end of your search will give you tech 1 and tech 1 only, and "II" for tech 2.
/thinking more 2 things: 1. The numbering (gspl-01 etc) is great. Its also all you need. the rest of the name is is pure, unadulterated fluff. Get rid of it. 2. Why would you want to institute a naming convention (afocal etc) that denotes different meta level for another weapon system? I can only think of one reason, intentional confusion. That's just silly. |

Reppyk
The Black Shell
155
|
Posted - 2012.08.20 16:32:00 -
[216] - Quote
/ ! \
I don't know if someone already said it, I skipped some posts.
My Friend Pisov got a much better idea for this meta name mess.
Atm we have, in the corner of every module/ship, a little picto which shows the meta category. You know, that sweet orange corner claiming that you're using T2 guns.
Why not making another "corner" showing directly the meta level ? Noobs will identify immediatly what's best between 2 meta modules (well, sometimes meta 3 > meta 4 but only EFT-warriors need to know it). And you could keep the fancy meta names we already have.
...
Oh, and use another corner for the size of the module. Medium rigs with a "M", 1400mm howitzers with a "L", etc. |

Bloodpetal
Mimidae Risk Solutions
803
|
Posted - 2012.08.20 17:37:00 -
[217] - Quote
CCP FoxFour wrote:Implants have fluff, proper names, are easy to search, and have clear progression.
Gatling Small Pulse Laser I GSPL-01 Afocal Gatling Small Pulse Laser GSPL-02 Modal Gatling Small Pulse Laser GSPL-03 Anode Gatling Small Pulse Laser GSPL-04 Modulated Gatling Small Pulse Laser Gatling Small Pulse Laser II
I would make Afocal/Modal/Anode/Modulated consistent throughout the Laser section, but it can then be different in the Hybrid section and still make sense.
The order of the words in the names have also been thought out a bit here. If you know you want a small gatling laser you should be able to search for "gatling small" If you know you want a small pulse laser you can search for "small pulse laser" If you want a pulse laser, any size, you can search for "pulse laser" Of course taking an "I" on the end of your search will give you tech 1 and tech 1 only, and "II" for tech 2.
/thinking more
I love it!

Mimidae Risk Solutions Recruiting |

Captain Praxis
EVE University Ivy League
111
|
Posted - 2012.08.20 18:17:00 -
[218] - Quote
CCP FoxFour wrote:Implants have fluff, proper names, are easy to search, and have clear progression.
Gatling Small Pulse Laser I GSPL-01 Afocal Gatling Small Pulse Laser GSPL-02 Modal Gatling Small Pulse Laser GSPL-03 Anode Gatling Small Pulse Laser GSPL-04 Modulated Gatling Small Pulse Laser Gatling Small Pulse Laser II
I would make Afocal/Modal/Anode/Modulated consistent throughout the Laser section, but it can then be different in the Hybrid section and still make sense.
The order of the words in the names have also been thought out a bit here. If you know you want a small gatling laser you should be able to search for "gatling small" If you know you want a small pulse laser you can search for "small pulse laser" If you want a pulse laser, any size, you can search for "pulse laser" Of course taking an "I" on the end of your search will give you tech 1 and tech 1 only, and "II" for tech 2.
/thinking more
I like the thought that has gone into the word order of "gatling small pulse laser" in these names to enable multiple search types.
As for the GSPL-01, -02, -03, -04 part ... ugh 
I don't really feel that there's anything wrong with simply using the terms "Afocal", "Modal", "Anode" and "Modulated" to differentiate between the meta-level lasers (and to denote them as being meta 1-4 instead of T1, T2 Officer, and so on).
If you don't remember which is which then there is always show info or the compare tool to give you the answer - why does the information also have to be there in the item name? If you take this line of reasoning further (playing devil's advocate here), why is it not necessary to include a module's optimal/falloff range, damage multiplier, fitting requirements and other stats in the name? Just to be clear, I don't want to see that either!
It seems that the problem you're trying to solve is making it easy to see which modules are "better" than others (which is pretty subjective since what is better in a given situation may not necessarily be the module with the highest meta-level), but I think that altering the names is approaching it the wrong way.
A much better alternative would be to have something like an addition to the icon (like the T2 'tag'), additional columns in the market window or something along those lines. |

Reppyk
The Black Shell
155
|
Posted - 2012.08.20 18:33:00 -
[219] - Quote
Captain Praxis wrote:A much better alternative would be to have something like an addition to the icon (like the T2 'tag') That's what I said !  |

Sturmwolke
247
|
Posted - 2012.08.20 19:04:00 -
[220] - Quote
CCP FoxFour wrote:Post# 211
While acceptable, I'm not convinced it's the best solution for lasers. Check the example :
Gatling Small Pulse Laser I Class D Afocal Gatling Small Pulse Laser Class C Modal Gatling Small Pulse Laser Class B Anode Gatling Small Pulse Laser Class A Modulated Gatling Small Pulse Laser Gatling Small Pulse Laser II
The above sounds much more natural and it's based on the deadspace mods progression (which is familiar) and appropiates the unique "Class" word as a weapon term that applies to lasers ONLY. You can, from there, easily build up the laser family into a logical system with the proper consistency without mangling the flavour.
The important thing is, each weapon type, should have their own series. Their own tree. Don't try to homogenize and apply the same naming convention across for all weapon types when all you needed to do in order solve the progression problem and eliminate confusion - is a minor tweak.
Tbh, I get an apoplexy looking at the shared terms that you're currently using for the prop mods, shield and armor mods etc. .... and you know what? I still bring up the detailed info page because I can never remember the differences between Upgraded vs Limited for example. The prop mods especially, were EASY to distinguish with the iconic Y-T8 and Y-S9 prefix (and the choice was limited to no more than 3 different meta) .... but no, someone at CCP decided they were clever and changed that to what it is now. What issue exactly were they trying to solve I wonder? |

Buzzmong
Aliastra Gallente Federation
221
|
Posted - 2012.08.20 21:33:00 -
[221] - Quote
Sturmwolke wrote:Edit: As for personal preference, I'd just use a simple :
Gatling Small Pulse Laser I Afocal Gatling Small Pulse Laser Modal Gatling Small Pulse Laser Anode Gatling Small Pulse Laser Modulated Gatling Small Pulse Laser Gatling Small Pulse Laser II
Players will learn to associate "Modulated" as Meta4 for lasers if you keep the term unique to lasers only**. Also use the UI to denote visual clues on the Meta1-4. ** you'll need to solve the cross-over of terms between lasers and hybrids. One gets to keep it, the other will need a new creation. Yes, I like that naming scheme. |

Reppyk
The Black Shell
155
|
Posted - 2012.08.20 21:53:00 -
[222] - Quote
Sturmwolke wrote:Tbh, I get an apoplexy looking at the shared terms that you're currently using for the prop mods, shield and armor mods etc. .... and you know what? I still bring up the detailed info page because I can never remember the differences between Upgraded vs Limited for example. The prop mods especially, were EASY to distinguish with the iconic Y-T8 and Y-S9 prefix (and the choice was limited to no more than 3 different meta) .... but no, someone at CCP decided they were clever and changed that to what it is now. What issue exactly were they trying to solve I wonder?
I got another idea.
Why not using the lexical order ?
Afocal Gatling Small Pulse Laser (m1) Anode Gatling Small Pulse Laser (m2) Modal Gatling Small Pulse Laser (m3) Modulated Gatling Small Pulse Laser (m4)
It doesnt tell you if that module is meta4, but it's easy and fast to compare two meta modules. |

Kethry Avenger
PIE Inc. Praetoria Imperialis Excubitoris
39
|
Posted - 2012.08.20 22:21:00 -
[223] - Quote
CCP FoxFour wrote:Implants have fluff, proper names, are easy to search, and have clear progression.
I like and support this bit.
CCP FoxFour wrote: Gatling Small Pulse Laser I GSPL-01 Afocal Gatling Small Pulse Laser GSPL-02 Modal Gatling Small Pulse Laser GSPL-03 Anode Gatling Small Pulse Laser GSPL-04 Modulated Gatling Small Pulse Laser Gatling Small Pulse Laser II
But I don't like how it actually is here. Its to much like implants.
I still like lasers going to a gigawatt or 2-GW, 3-GW or something progression because of its sci-fi feel.
CCP FoxFour wrote: I would make Afocal/Modal/Anode/Modulated consistent throughout the Laser section, but it can then be different in the Hybrid section and still make sense.
The order of the words in the names have also been thought out a bit here. If you know you want a small gatling laser you should be able to search for "gatling small" If you know you want a small pulse laser you can search for "small pulse laser" If you want a pulse laser, any size, you can search for "pulse laser" Of course taking an "I" on the end of your search will give you tech 1 and tech 1 only, and "II" for tech 2.
/thinking more
Are some of the problems with the way search works on TQ and not just what the names are? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
279
|
Posted - 2012.08.20 22:44:00 -
[224] - Quote
CCP FoxFour wrote:Implants have fluff, proper names, are easy to search, and have clear progression.
Gatling Small Pulse Laser I GSPL-01 Afocal Gatling Small Pulse Laser GSPL-02 Modal Gatling Small Pulse Laser GSPL-03 Anode Gatling Small Pulse Laser GSPL-04 Modulated Gatling Small Pulse Laser Gatling Small Pulse Laser II
I would make Afocal/Modal/Anode/Modulated consistent throughout the Laser section, but it can then be different in the Hybrid section and still make sense.
The order of the words in the names have also been thought out a bit here. If you know you want a small gatling laser you should be able to search for "gatling small" If you know you want a small pulse laser you can search for "small pulse laser" If you want a pulse laser, any size, you can search for "pulse laser" Of course taking an "I" on the end of your search will give you tech 1 and tech 1 only, and "II" for tech 2.
/thinking more So since it seems light and heavy are officially out, does this mean at some point missile naming will be re-revisited to try to regain consistency? |

RangerGord
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
3
|
Posted - 2012.08.20 22:50:00 -
[225] - Quote
After reading through a good bit of this discussion my main worry is that we will continue the trend at making module names into short sentences with redundant data that can be derived from some other info for the module.
I would like to be able to quickly and easily identify modules in my hangar as well as not having to expand the market screen to ginormous sizes just to see the full name of the module I am trying to buy.
For example medium projectile guns and shield hardeners aren't consistent and start to take up a lot of space:
http://i490.photobucket.com/albums/rr261/jn_photo/mod_names2.png
Once the names start getting that long with redundant info it becomes more difficult to identify modules:
http://i490.photobucket.com/albums/rr261/jn_photo/mod_names.png
Also on that point, all the guns and such that have the different sizes having their size stated in their names when there are several ways for you to identify that fact, including the large S, M, or L on the icon of the gun itself, to me seems excessively redundant.
Anyone else have thoughts like this? When people have to start using 4+ character shortened titles for the modules instead of trudging through the sentence of words that make up their names it seems like something should be adjusted. |

Aaron Greil
Royal Imperial Navy Reserves
16
|
Posted - 2012.08.20 22:51:00 -
[226] - Quote
as an actual scientist and a dedicated amarr pilot, I would love if the naming scheme followed actual real life laser conventions. For all the other gun types, someone can simply punch in a number, like 425mm, or 800mm or 220mm, etc. to find the gun they're looking for. So, lets use the same for lasers! Since real life lasers are measured by their power output in watts, why not do the same thing. If a true class IV (can cause serious injury) laser is about 10 watts, then: small lasers: gatling --> 100 kW dual light --> 200 kW medium --> 500 kW
medium: focused medium --> 1 MW heavy --> 2 MW
heavy: dual heavy --> 5 MW Mega --> 10 MW
Or something similar. Then vary the numbers slightly such as 100kW for meta 1 gatling, and 107kW for meta 2, and so forth, or give brand names (like 'scout' or 'malkuth') for the meta levels. Potentially use different numbers for beam and pulse.
As far as the distinction between beam and pulse, the actual vernacular uses the word "pulse" but uses the term "steady-state" or "CW" (continuous wave) for beam lasers. Steady state lasers also have a distinct power difference to pulse, providing a convenient distinction for wattage numbers.
Then for beams: small: 150 kW 300 kW
medium: .55 MW .9 MW 1.7 MW
Heavy: 3.8 MW 8 MW 16.6 MW (for tachyons :) me gusta)
these numbers are arbitrary of course, but show proper relations to true physics. Just my thoughts anyway. |

Sturmwolke
249
|
Posted - 2012.08.21 13:03:00 -
[227] - Quote
Reppyk wrote: Why not using the lexical order ?
As suffixes to the the name? It'll look/sound wierd and artificial. That part of the problem can easily be solved with visual UI clues - which is what really matters for most players.
CCP wants to go one step further by incorporating Meta1-4 marks into the name itself, and tbh, I have reservations for this approach as it EITHER unecessarily complicates the name OR you'd have to pare it down to simple terms which destroys the flavour. If you extend the same approach to all mods not yet affected, then you'd have a massive amount of either redundant fluff or homogenized simple terms .... neither of them good. Ultimately, this infantile hand-holding will be detrimental as players don't have to immerse themselves in the mystique of figuring out the names. Now, part of the game's allure is figuring things out for yourself. When it goes missing, you get a bland taste.
What this change DOES serve, are the quick-gratifying crowd (however reluctant I am at repeating a cliche). The types that goes in and tries to do everything at once. This sort of playstyle is anti-thesis to what EVE is traditionally based on. In trying to expand away from that niche market, CCP dilutes its universe and playerbase. It's like Microsoft trying to be Apple, and vice-versa.
The more effective solution sits right infront of them unnoticed/ignored. We've been using the confusing terms for a number of years (and EVE subs steadily rose), it's certainly not a game breaking element. There should be no hurry to implement and plenty of time to get it right on the first round. One of the first thing they should have tried was to put in the visual clues in the UI for Meta1-4, why they didn't go for it first is mystifying. Even something as simple as adding an extra row to the items stats to clearly delineate the Meta level without players needing to switch tabs ... or doing an autosort with a Meta column in the item Variations tab.
|

Sturmwolke
249
|
Posted - 2012.08.21 13:16:00 -
[228] - Quote
Aaron Greil wrote: I would love if the naming scheme followed actual real life laser conventions.
It's a simple tradeoff. Arbitrary example.
150kW = Afocal 200kW = Anode 250kW = Modal 300kW = Modulated
Certain folks like looking at numbers but human memory doesn't work like that. That's the reason why mnemonic memory tricks helps people remember.
Given the choice, I'd prefer words.
|

Captain Praxis
EVE University Ivy League
111
|
Posted - 2012.08.21 14:44:00 -
[229] - Quote
Sturmwolke wrote:Reppyk wrote: Why not using the lexical order ?
As suffixes to the name? It'll look/sound wierd and artificial. That part of the problem can easily be solved with visual UI clues - which is what really matters for most players. CCP wants to go one step further by incorporating Meta1-4 marker into the name itself, and tbh, I have reservations for this approach as it'll EITHER unecessarily complicates the name OR you'd have to pare it down to simple terms which destroys the flavour. If you extend the same approach to all mods not yet affected, then you'd have a massive amount of either redundant fluff or homogenized simple terms .... neither of them good. Ultimately, this infantile hand-holding will be detrimental as players don't have to immerse themselves in the mystique of figuring out the names. Now, part of the game's allure is figuring things out for yourself. When it goes missing, you get a bland taste. What this change DOES serve however, are the quick-gratifying crowd (however reluctant I am at repeating a cliche). The types that goes in and tries to do everything at once. This sort of playstyle is anti-thesis to what EVE is traditionally based on. In trying to expand away from that niche market, CCP dilutes its universe and playerbase. It's like Microsoft trying to be Apple, and vice-versa. The more effective solution sits right infront of them unnoticed/ignored. We've been using the confusing terms for a number of years (and EVE subs steadily rose), it's certainly not a game breaking element. There should be no hurry to implement and plenty of time to get it right on the first round. One of the first thing they should have tried was to put in the visual clues in the UI for Meta1-4, why they didn't go for it first is mystifying. Even something as simple as adding an extra row to the items stats to clearly delineate the Meta level without players needing to switch tabs ... or doing an autosort with a Meta column in the item Variations tab.
This! This is pretty much what I was trying to get at with my posts 
Another 'Like' for you sir! |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
388
|
Posted - 2012.08.21 15:11:00 -
[230] - Quote
Aaron Greil wrote:as an actual scientist and a dedicated amarr pilot, I would love if the naming scheme followed actual real life laser conventions. For all the other gun types, someone can simply punch in a number, like 425mm, or 800mm or 220mm, etc. to find the gun they're looking for. So, lets use the same for lasers! Since real life lasers are measured by their power output in watts, why not do the same thing. If a true class IV (can cause serious injury) laser is about 10 watts, then: small lasers: gatling --> 100 kW dual light --> 200 kW medium --> 500 kW
...
You can see the energy usage of lasers in its attributes tab. Even the smallest laser requires several GJ of energy each cycle.
In real life, roughly how efficient are lasers in converting input energy into an actual beam? That might help CCP finding appropriate watt numbers Drakes & Tengus online: http://dl.eve-files.com/media/1208/fbaugust.jpg |
|

CCP FoxFour
C C P C C P Alliance
404

|
Posted - 2012.08.21 15:13:00 -
[231] - Quote
Takeshi Yamato wrote:Aaron Greil wrote:as an actual scientist and a dedicated amarr pilot, I would love if the naming scheme followed actual real life laser conventions. For all the other gun types, someone can simply punch in a number, like 425mm, or 800mm or 220mm, etc. to find the gun they're looking for. So, lets use the same for lasers! Since real life lasers are measured by their power output in watts, why not do the same thing. If a true class IV (can cause serious injury) laser is about 10 watts, then: small lasers: gatling --> 100 kW dual light --> 200 kW medium --> 500 kW
...
You can see the energy usage of lasers in its attributes tab. Even the smallest laser requires several GJ of energy each cycle. In real life, roughly how efficient are lasers in converting input energy into an actual beam? That might help CCP finding appropriate watt numbers
And my problem with using number for lasers is this attribute is adjusted by skills, ships, implants, and I think boosters. Content Designer | Team Five 0 @regnerBA |
|

Ravcharas
GREY COUNCIL Nulli Secunda
181
|
Posted - 2012.08.21 16:02:00 -
[232] - Quote
So use lens width or something then |

MeBiatch
Republic University Minmatar Republic
530
|
Posted - 2012.08.21 16:17:00 -
[233] - Quote
here is the wiki link for different types of lasers perhaps you can got some ideas of their uses and then use them as a standard for pluse and beam...
link
like for ultra close range pulse you could use this:
Spectroscopy, LIDAR, research. This material is often used in highly-tunable mode-locked infrared lasers to produce ultrashort pulses and in amplifier lasers to produce ultrashort and ultra-intense pulses.
so a lidar would be the close range pulse lasers for all the small to medium to large scale... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Kethry Avenger
PIE Inc. Praetoria Imperialis Excubitoris
42
|
Posted - 2012.08.21 16:55:00 -
[234] - Quote
CCP FoxFour wrote: And my problem with using number for lasers is this attribute is adjusted by skills, ships, implants, and I think boosters.
Sure but they would only be named off the unbonused attributes, I don't that would be unclear. |

Luh Windan
S T R A T C O M Persona Non Gratis
68
|
Posted - 2012.08.21 17:07:00 -
[235] - Quote
This is a good thing to be doing - I recently cross trained to lasers and they still confuse the whatnot out of me.
+1 for the wattage idea from Aaron Grell above - like the mm sizes on projectiles would let you quickly see what is what |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
388
|
Posted - 2012.08.21 17:43:00 -
[236] - Quote
CCP FoxFour wrote:And my problem with using number for lasers is this attribute is adjusted by skills, ships, implants, and I think boosters.
True, however I've explained why this only appears to be a problem but isn't necessarily so with a bit of imagination.
1 GW = 1 GJ over 1 second.
2 GW = 1 GJ over 0.5 seconds.
3 GW = 1 GJ over 0.333 seconds.
etc.
Since the actual duration of the beam isn't specified anywhere (cycle time must include cooling time) there isn't any numerical contradiction. The beam intensity is probably anything but linear, but most likely follows a bell curve or similar progression. The wattage could refer to peak or average power.
As for actual capacitor usage changing it's also not necessarily a problem. With a standard crystal, cap usage is reduced by 50%. This would be the standard mode of operation. when a multifrequency crystal with 0% cap usage reduction is used, one could simply say that cycling through frequencies causes the beam to last twice as long - the wattage stays the same, energy input is doubled. Alternatively, that cycling through frequencies costs a lot of extra energy with increased destructive power coming from rapidly varying frequencies on the target, not increased wattage.
I'm sure there are other perfectly valid explanations.
Basically what I'm saying is that with a bit of imagination there isn't any problem. EVE has stuff that makes alot less sense than this. Drakes & Tengus online: http://dl.eve-files.com/media/1208/fbaugust.jpg |

Alystin Wyndyl
Night's Shadows TriMark Alliance
7
|
Posted - 2012.08.21 20:49:00 -
[237] - Quote
Takeshi Yamato wrote:CCP FoxFour wrote:And my problem with using number for lasers is this attribute is adjusted by skills, ships, implants, and I think boosters. True, however I've explained why this only appears to be a problem but isn't necessarily so with a bit of imagination. 1 GW = 1 GJ over 1 second. 2 GW = 1 GJ over 0.5 seconds. 3 GW = 1 GJ over 0.333 seconds. etc. Since the actual duration of the beam isn't specified anywhere (cycle time must include cooling time) there isn't any numerical contradiction. As for actual capacitor usage changing it's also not necessarily a problem. With a standard crystal, cap usage is reduced by 50%. This would be the standard mode of operation. when a multifrequency crystal with 0% cap usage reduction is used, one could simply say that cycling through frequencies causes the beam to last twice as long - the wattage stays the same, energy input is doubled. Alternatively, that cycling through frequencies costs a lot of extra energy with increased destructive power coming from rapidly varying frequencies on the target, not increased wattage. The effect of skills on laser energy could simply mean that the pilot is able to more effectively convert input energy into a laser beam. According to thermodynamics, transforming one form of energy into another always means losing energy in the process. I'm sure there are other perfectly valid explanations. Basically what I'm saying is that with a bit of imagination there isn't any problem. EVE has stuff that makes alot less sense than this.
Another point to be made here is that if you were to use Gigawatt Numbers for the lasers they would be simply a CLASS notation, not an actual output. The skills, implants, ships, etc, that modify a laser can be said to be improving the output beam power be tuning, clarifying etc, beyond what the base class of power output is. With lasers, it's not all about power output, it's about better optics, and making the beam more coherent, right? So you could indeed use GW numerical designations, they would be the class of laser, and essentially represent what those lasers would output on an NPC's ship. As for our capsuleer supermen/superwomen, we make all sorts of things work better than the average human. |

Denidil
Red Federation RvB - RED Federation
484
|
Posted - 2012.08.21 21:27:00 -
[238] - Quote
CCP FoxFour wrote:Takeshi Yamato wrote:Aaron Greil wrote:as an actual scientist and a dedicated amarr pilot, I would love if the naming scheme followed actual real life laser conventions. For all the other gun types, someone can simply punch in a number, like 425mm, or 800mm or 220mm, etc. to find the gun they're looking for. So, lets use the same for lasers! Since real life lasers are measured by their power output in watts, why not do the same thing. If a true class IV (can cause serious injury) laser is about 10 watts, then: small lasers: gatling --> 100 kW dual light --> 200 kW medium --> 500 kW
...
You can see the energy usage of lasers in its attributes tab. Even the smallest laser requires several GJ of energy each cycle. In real life, roughly how efficient are lasers in converting input energy into an actual beam? That might help CCP finding appropriate watt numbers And my problem with using number for lasers is this attribute is adjusted by skills, ships, implants, and I think boosters.
as i pointed out previously - those are just affecting how efficiently your lasers are converting the input energy into output energy. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Sudelle
NoVeL ConCEptS Inc.
11
|
Posted - 2012.08.21 21:33:00 -
[239] - Quote
Denidil wrote:CCP FoxFour wrote:Takeshi Yamato wrote:Aaron Greil wrote:as an actual scientist and a dedicated amarr pilot, I would love if the naming scheme followed actual real life laser conventions. For all the other gun types, someone can simply punch in a number, like 425mm, or 800mm or 220mm, etc. to find the gun they're looking for. So, lets use the same for lasers! Since real life lasers are measured by their power output in watts, why not do the same thing. If a true class IV (can cause serious injury) laser is about 10 watts, then: small lasers: gatling --> 100 kW dual light --> 200 kW medium --> 500 kW
...
You can see the energy usage of lasers in its attributes tab. Even the smallest laser requires several GJ of energy each cycle. In real life, roughly how efficient are lasers in converting input energy into an actual beam? That might help CCP finding appropriate watt numbers And my problem with using number for lasers is this attribute is adjusted by skills, ships, implants, and I think boosters. as i pointed out previously - those are just affecting how efficiently your lasers are converting the input energy into output energy.
She doesn't like it. So what? Let it go... I'm not getting upset that she didn't even really comment on my religious naming convention for the lasers (although I want to - lol) Personally I think the kW or GW with a number is extremely sterile myself.
|

Denidil
Red Federation RvB - RED Federation
485
|
Posted - 2012.08.21 22:13:00 -
[240] - Quote
Sudelle wrote:Denidil wrote:
as i pointed out previously - those are just affecting how efficiently your lasers are converting the input energy into output energy.
She doesn't like it. So what? Let it go... I'm not getting upset that she didn't even really comment on my religious naming convention for the lasers (although I want to - lol) Personally I think the kW or GW with a number is extremely sterile myself.
she doesn't like it BECAUSE SHE FAILED PHYSICS CLASS.
(i'm kidding of course.. but she is making a physics error) If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Ines Tegator
Towels R Us
171
|
Posted - 2012.08.21 23:03:00 -
[241] - Quote
Lasers definately need some cleaning up. Having a turret named "Medium" in the small category has bugged me for ages. However, I don't want to see everything in the game pared down to the same set of descriptors. Every module, I can take. It's convenient, especially for prop mods and ewar modules. Weapons, on the other hand, deserve a bit more flavor. Combat pilots are tied to their guns; if you're going to sacrifice usability for immersion, weapons is where to do it.
Keep the same idea meta-desriptors, just reflavor it to the gun type. It's still a straightforward system, and helps differentiate racial styles, which is something we should try hard to maintain. For example:
Dual Light Pulse Laser I Dual Optimized LP I Dual Modulated LP I Dual High Intensity LP I Dual Overcharged LP I
This keeps the Amarr style of high-tech and precision in the naming, with clearly identifiable increases in power with just a little common sense. It should be obvious to most everyone that "high intensity" is a more powerful thing then "optimized", just from the word alone. It also keeps the turrets self-sorting by class in lists and market, because each class always starts with the same indicator (in this case, dual).
For comparison, I'll throw a minmatar linup in too.
150mm Autocannon 150mm Repeating Autocannon 150mm Mechanized Autocannon 150mm Overpressured Autocannon 150mm Magnum Autocannon
Again, by the tone of the words, it should be clear to most which ones are more powerful. Also, it shoes the minmatar improving power not by refining technology, but by simply throwing more stuff into gun and pushing it harder. This small bit of flavor is great thing, and will help pilots identify with their racial styles and prevent New Eden from turning into a bland place. |

Grideris
Fleet Coordination Commission Fleet Coordination Coalition
254
|
Posted - 2012.08.22 00:04:00 -
[242] - Quote
Denidil wrote:Sudelle wrote:Denidil wrote:
as i pointed out previously - those are just affecting how efficiently your lasers are converting the input energy into output energy.
She doesn't like it. So what? Let it go... I'm not getting upset that she didn't even really comment on my religious naming convention for the lasers (although I want to - lol) Personally I think the kW or GW with a number is extremely sterile myself. she doesn't like it BECAUSE SHE FAILED PHYSICS CLASS. (i'm kidding of course.. but she is making a physics error)
I might just point out at this moment that "She" is actually a he... http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
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Alticus C Bear
University of Caille Gallente Federation
71
|
Posted - 2012.08.22 10:33:00 -
[243] - Quote
I like your update still keeping some variation uniqueness in the names.
I have been a little concerned for a while about the whole limited, experimental etc naming convention being applied to everything. Kind of felt you were only a few steps away from naming things +1 Gatling Laser, +2 Gatling Laser etc.
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CCP FoxFour
C C P C C P Alliance
405

|
Posted - 2012.08.22 10:41:00 -
[244] - Quote
Grideris wrote:Denidil wrote:Sudelle wrote:Denidil wrote:
as i pointed out previously - those are just affecting how efficiently your lasers are converting the input energy into output energy.
She doesn't like it. So what? Let it go... I'm not getting upset that she didn't even really comment on my religious naming convention for the lasers (although I want to - lol) Personally I think the kW or GW with a number is extremely sterile myself. she doesn't like it BECAUSE SHE FAILED PHYSICS CLASS. (i'm kidding of course.. but she is making a physics error) I might just point out at this moment that "She" is actually a he...
:)
Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
406

|
Posted - 2012.08.22 11:18:00 -
[245] - Quote
On the changing the lasers to numbers:
While yes I understand that power conversions are very rarely 100% efficient and you can blame away variations on varying levels of efficiency my concern with basing the number off of the weapon power is that if it relates at all to the PG used is if it does not match when a player looks, and they have been told it would, confusion would arises. Plus if we ever change the fitting requirements for the weapons...
On using diameter of the weapon, some of the larger weapons have multiple smaller barrels, so then you end up having to use smaller numbers on larger weapons...
The other side of it is Artillary, Auttocannons, Railguns already use the numbering scheme for their names. Having the lasers have names instead like Blasters adds to them being different. While people may think we are trying to destroy flavor in the game I hope the discussion in this thread shows we really are not. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
406

|
Posted - 2012.08.22 11:24:00 -
[246] - Quote
Sudelle wrote:Denidil wrote:CCP FoxFour wrote:Takeshi Yamato wrote:Aaron Greil wrote:as an actual scientist and a dedicated amarr pilot, I would love if the naming scheme followed actual real life laser conventions. For all the other gun types, someone can simply punch in a number, like 425mm, or 800mm or 220mm, etc. to find the gun they're looking for. So, lets use the same for lasers! Since real life lasers are measured by their power output in watts, why not do the same thing. If a true class IV (can cause serious injury) laser is about 10 watts, then: small lasers: gatling --> 100 kW dual light --> 200 kW medium --> 500 kW
...
You can see the energy usage of lasers in its attributes tab. Even the smallest laser requires several GJ of energy each cycle. In real life, roughly how efficient are lasers in converting input energy into an actual beam? That might help CCP finding appropriate watt numbers And my problem with using number for lasers is this attribute is adjusted by skills, ships, implants, and I think boosters. as i pointed out previously - those are just affecting how efficiently your lasers are converting the input energy into output energy. She doesn't like it. So what? Let it go... I'm not getting upset that she didn't even really comment on my religious naming convention for the lasers (although I want to - lol) Personally I think the kW or GW with a number is extremely sterile myself.
Sorry, I didn't comment on it for a few reasons: At the time the discussion was still about using Upgraded/Limited/Experimental/Prototype for the meta names and trying to keep things consistent. Correct me if I am wrong but your suggestion was about using religious names for the meta level. I liked the idea but at the same time didn't because it would not be applicable to other weapon types. If we go with putting a short handed name at the front of the weapon, like GSPL-01, to indicate meta level then this becomes possible. Not saying it will happen, just that it becomes possible.
I think it is important to point out there are kinda two parts, and two discussions to be had, about weapon names.
One is how we go about handling the meta level names, currently the Afocal/Modal/Anode/Modulated mess. The second is the actual weapon names themselves, Gatling Pulse Laser, Dual Pulse Laser, Medium Pulse Laser (which is a small weapon).
Of the three above the only weapon name I want to change is Medium. I however still want to come up with a meta scheme that is consistent throughout all of the weapons and modules.
Does that make sense? Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
406

|
Posted - 2012.08.22 11:25:00 -
[247] - Quote
Oh also, thanks for keeping this discussion going guys. I should have a conclusion on this matter soon(tm), need to have a small meeting internally about this. :) Content Designer | Team Five 0 @regnerBA |
|

Kethry Avenger
PIE Inc. Praetoria Imperialis Excubitoris
42
|
Posted - 2012.08.22 11:41:00 -
[248] - Quote
CCP FoxFour wrote:
Sorry, I didn't comment on it for a few reasons: At the time the discussion was still about using Upgraded/Limited/Experimental/Prototype for the meta names and trying to keep things consistent. Correct me if I am wrong but your suggestion was about using religious names for the meta level. I liked the idea but at the same time didn't because it would not be applicable to other weapon types. If we go with putting a short handed name at the front of the weapon, like GSPL-01, to indicate meta level then this becomes possible. Not saying it will happen, just that it becomes possible.
I think it is important to point out there are kinda two parts, and two discussions to be had, about weapon names.
One is how we go about handling the meta level names, currently the Afocal/Modal/Anode/Modulated mess. The second is the actual weapon names themselves, Gatling Pulse Laser, Dual Pulse Laser, Medium Pulse Laser (which is a small weapon).
Of the three above the only weapon name I want to change is Medium. I however still want to come up with a meta scheme that is consistent throughout all of the weapons and modules.
Does that make sense?
Yes by all means change medium pulse lasers, to something else that makes sense, and sounds more deadly...
Please don't use the same Meta name scheme for all weapons and modules. I would much prefer a few meta schemes, at the very least one for weapons and one for modules.
Preferably a couple more, could do it based on slot. that could actually add information. If you've been playing a while then that would help you search. While being consistent.
If you add the shorthanded name please put it at the end of the name like you do with implants. It just looks wrong in front.
Thanks for all the time your putting into this. |
|

CCP FoxFour
C C P C C P Alliance
406

|
Posted - 2012.08.22 11:44:00 -
[249] - Quote
Kethry Avenger wrote:CCP FoxFour wrote:
Sorry, I didn't comment on it for a few reasons: At the time the discussion was still about using Upgraded/Limited/Experimental/Prototype for the meta names and trying to keep things consistent. Correct me if I am wrong but your suggestion was about using religious names for the meta level. I liked the idea but at the same time didn't because it would not be applicable to other weapon types. If we go with putting a short handed name at the front of the weapon, like GSPL-01, to indicate meta level then this becomes possible. Not saying it will happen, just that it becomes possible.
I think it is important to point out there are kinda two parts, and two discussions to be had, about weapon names.
One is how we go about handling the meta level names, currently the Afocal/Modal/Anode/Modulated mess. The second is the actual weapon names themselves, Gatling Pulse Laser, Dual Pulse Laser, Medium Pulse Laser (which is a small weapon).
Of the three above the only weapon name I want to change is Medium. I however still want to come up with a meta scheme that is consistent throughout all of the weapons and modules.
Does that make sense?
Yes by all means change medium pulse lasers, to something else that makes sense, and sounds more deadly... Please don't use the same Meta name scheme for all weapons and modules. I would much prefer a few meta schemes, at the very least one for weapons and one for modules. Preferably a couple more, could do it based on slot. that could actually add information. If you've been playing a while then that would help you search. While being consistent. If you add the shorthanded name please put it at the end of the name like you do with implants. It just looks wrong in front. Thanks for all the time your putting into this.
You're more then welcome. The only reason I was thinking at front is for when you are looking in your inventory and the names are truncated.
Content Designer | Team Five 0 @regnerBA |
|

Noisrevbus
204
|
Posted - 2012.08.22 12:47:00 -
[250] - Quote
I'd say that the only thing you should bother yourselves with is the gameplay-affecting side of changing the names. Apart from that i really could care less.
Clearing up unecessary confusion can be a good thing and will help younger players.
At the same time EVE is a game that rest on it's complexity where knowledge is power. Shift that so much that you overdo it and the game will lose it's charm for many players as well.
I'm not saying either way when it comes to this isolated issue, i'm just saying you should keep that in mind now that you create new and powerful information tools.
What you should ask yourselves is what gameplay-value this hold and wether these obstacles are arbitrary or ehancing.
Take the hoovering tooltips for example. Learning various tackle-distances or weapon-distances is significant for the game and has traditionally been one very basic way to determine the difference between "good" and "bad" players. With that information readily available you erase part of that distinction. That's an issue you should keep in mind when you simplify the game, so it doesn't become simplistic.
It's always valuable to remember that this game have less apeal than many other outside of the knowledge-spectrum (less of other components like micro or twitch), so removing knowledge-intense portions of the game will also remove part of it's depth. Powerful tools are not always or exclusively good: Look at the standings mechanics. |

Sudelle
NoVeL ConCEptS Inc.
12
|
Posted - 2012.08.22 13:02:00 -
[251] - Quote
CCP FoxFour wrote:
Sorry, I didn't comment on it for a few reasons: At the time the discussion was still about using Upgraded/Limited/Experimental/Prototype for the meta names and trying to keep things consistent. Correct me if I am wrong but your suggestion was about using religious names for the meta level. I liked the idea but at the same time didn't because it would not be applicable to other weapon types. If we go with putting a short handed name at the front of the weapon, like GSPL-01, to indicate meta level then this becomes possible. Not saying it will happen, just that it becomes possible.
I think it is important to point out there are kinda two parts, and two discussions to be had, about weapon names.
One is how we go about handling the meta level names, currently the Afocal/Modal/Anode/Modulated mess. The second is the actual weapon names themselves, Gatling Pulse Laser, Dual Pulse Laser, Medium Pulse Laser (which is a small weapon).
Of the three above the only weapon name I want to change is Medium. I however still want to come up with a meta scheme that is consistent throughout all of the weapons and modules.
Does that make sense?
Yep, perfect sense. Kind of what I was trying to do, but my suggestion was a bit more sweeping than just for the Medium laser. It would have been for everything. And if we are only interested in finding a new name for the Medium, and then a new scheme for the meta level on all weapons and not just Amarr weapons I can see why you wouldn't want to go that route. How about Large? (<-- Sarcasm). Just using the thesaurus for Medium you could use Intermediate or Standard, none of which I'm too impressed with, but might work for something in the small territory. Just to throw out some other names Compressed, Dense, or Coupled (sounds like Dual though...)
I also agree with other posters that, if we can, we should try not to use these same meta names on everything. Try to keep a set for weapons, and then another set for other modules. And as you go forward, maybe other sets of names for different types of modules (armor combined or separate of shield?)
I'd prefer to see the empires have different meta naming schemes as I believe they were separated for a long period of time while developing their unique technologies. And I can see the Minmatar not wanting to use the Amarr naming, and the Caldari not wanting to use the Gallente naming because... well because they hate each other. I can almost see them using modal and modulated on different metas just for spite, although it obviously makes it confusing to some players. But that doesn't sound what you are currently trying to get accomplished, which is fine.  |

Vilnius Zar
Ordo Ardish
140
|
Posted - 2012.08.22 13:23:00 -
[252] - Quote
Why not have an icon depict meta level 0-4, just like T2/faction/etc. It could be 4 bars 0 filled for meta 0 and 4 filled for meta 4, kinda like how it's done in EVEmon. That would make sense as and it would free up room for names.
Amat victoria curam. |

Pinky Denmark
The Cursed Navy
185
|
Posted - 2012.08.22 14:28:00 -
[253] - Quote
GSPL-01 etc made me puke a little... The suggestion about class1, class2 is so much better. You could also find a short unique name insted:
meta 1 : 'odor' upgraded small pulse laser I meta 2 : 'blista' limited small pulse laser I meta 3 : 'burna' experimental small pulse laser I meta 4 : 'zappa' prototype small pulse laser I
like a brand name from companies or something... Those acronyms will take away the spirit of Eve and when everything has it make it very difficult to get a good overview on your modules...
You definately have to keep the laser unique names seperated from the hybrids.
Pinky |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
205
|
Posted - 2012.08.22 14:30:00 -
[254] - Quote
CCP FoxFour wrote:[ I don't want to promise more than I am sure I can deliver so for now lasers!
But it works for Soundwave and all who were involved in the Unified Fubar that is the new inventory...they promised many things...most of which never happened.
-On Topic- But seriosuly, can we please stop making the name of each module as long as a sentence? The market screen is becoming increasing harder to distinguish between items w/o making the window huge...
http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

Bienator II
madmen of the skies
846
|
Posted - 2012.08.22 14:42:00 -
[255] - Quote
CCP FoxFour wrote:Takeshi Yamato wrote:Aaron Greil wrote:as an actual scientist and a dedicated amarr pilot, I would love if the naming scheme followed actual real life laser conventions. For all the other gun types, someone can simply punch in a number, like 425mm, or 800mm or 220mm, etc. to find the gun they're looking for. So, lets use the same for lasers! Since real life lasers are measured by their power output in watts, why not do the same thing. If a true class IV (can cause serious injury) laser is about 10 watts, then: small lasers: gatling --> 100 kW dual light --> 200 kW medium --> 500 kW
...
You can see the energy usage of lasers in its attributes tab. Even the smallest laser requires several GJ of energy each cycle. In real life, roughly how efficient are lasers in converting input energy into an actual beam? That might help CCP finding appropriate watt numbers And my problem with using number for lasers is this attribute is adjusted by skills, ships, implants, and I think boosters.
if you buy a 4Ghz intel CPU and overclock it to 4.5Ghz you sitll have the 4Ghz intel CPU not a 4.5Ghz CPU despite the fact that it is running at a higher frequency. Its the only way to tell your friend what you have bought. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Captain Praxis
EVE University Ivy League
111
|
Posted - 2012.08.22 14:46:00 -
[256] - Quote
CCP FoxFour wrote: ... how we go about handling the meta level names, currently the Afocal/Modal/Anode/Modulated mess...
What exactly is the mess you're trying to sort out with these meta-level names? Taken just as they are now, I think they're fine. The only potential thing I can see is that blasters also use the "Anode" and "Modal" meta names. I'm not sure that this is really so much of a problem that the whole meta-scheme for lasers (or blasters) needs to be altered.
CCP FoxFour wrote: ...the actual weapon names themselves, Gatling Pulse Laser, Dual Pulse Laser, Medium Pulse Laser (which is a small weapon).
Again, the only problem I can see here is choosing something to replace "Medium" with - there's nothing wrong with "Gatling" and "Dual". In fact "Medium" actually makes sense if you read it in the context of the entire progression of laser turrets, from the frigate-sized "Gatling", "Dual", "Medium" to the cruiser/BC "Focused", "Heavy", the battleship "Dual Heavy", "Mega" to the capital "Giga". So it's not just finding a word to substitute for "Medium", but also one that makes sense in the overall laser scheme.
CCP FoxFour wrote: Of the three above the only weapon name I want to change is Medium. I however still want to come up with a meta scheme that is consistent throughout all of the weapons and modules.
I really hope you don't mean finding something along the lines of the "Upgraded", "Limited", "Experimental", "Prototype" nonsense and applying it to all modules. If you're talking about having a set of meta-names to apply to all turrets and a second set to apply to all modules then that's really just as bad. At the very least, each type of turret (laser, projectile, hybrid, missile - yes I'm including missile launchers here since they're a weapon and they fit in a high-slot) should have a unique meta-scheme.
Ideally each type of module (propulsion, ewar, armour, shield, and so on) should have a unique meta-name scheme that makes sense for the type of module being named.
Laser turrets are an Amarr-designed weapon so why would they have the same nomenclature as projectile weapons which are a primarily Minmatar weapon? Let's not forget here that the two empires in question have historically been at war, and are still technically in conflict, so would be unlikely to want to adopt a naming system used by the other. Likewise, ECM modules are primarily a Caldari type of EWAR, so why would ECM modules use the same nomenclature as weapon disruptors (which are primarily Amarrian)?
I know that creates more work for you, but the names/scheme should really be chosen for what makes the most sense in-universe, not for making devs' lives easiest (sorry)!
I also know you've also stated above that your intention with the module renaming is not to destroy flavour, but I think it's important to make the point that most of the ideas that have been discussed so far will have destruction of flavour as a consequence, whether intended or not.
FakeEdit: I like the religious meta-names posted by Sudelle. Something like this would make sense for a weapon system designed and used by an empire of religious zealots who are on a crusade to rid heresy from the galaxy  |

Axl Borlara
T.R.I.A.D Ushra'Khan
47
|
Posted - 2012.08.22 16:13:00 -
[257] - Quote
Captain Praxis wrote:CCP FoxFour wrote: ... how we go about handling the meta level names, currently the Afocal/Modal/Anode/Modulated mess...
What exactly is the mess you're trying to sort out with these meta-level names? Taken just as they are now, I think they're fine. The only potential thing I can see is that blasters also use the "Anode" and "Modal" meta names. I'm not sure that this is really so much of a problem that the whole meta-scheme for lasers (or blasters) needs to be altered.
Completely agree.
Quote:CCP FoxFour wrote: Of the three above the only weapon name I want to change is Medium. I however still want to come up with a meta scheme that is consistent throughout all of the weapons and modules.
I really hope you don't mean finding something along the lines of the "Upgraded", "Limited", "Experimental", "Prototype" nonsense and applying it to all modules. If you're talking about having a set of meta-names to apply to all turrets and a second set to apply to all modules then that's really just as bad. At the very least, each type of turret (laser, projectile, hybrid, missile - yes I'm including missile launchers here since they're a weapon and they fit in a high-slot) should have a unique meta-scheme.
Totally agree.
Quote: Ideally each type of module (propulsion, ewar, armour, shield, and so on) should have a unique meta-name scheme that makes sense for the type of module being named.
This is definitely the right way to do it. I couldn't agree more.
It's more work and more names. But those names will be useful. You could search for Prototype and get a list of every meta 4 module in the game. Not particularly useful. Or, you could search for Modulated and get every meta 4 laser. Or 'Scout' to get meta 4 projectile turrets.
Don't forget to add meta numbers to the icons.
|

Karash Amerius
Sutoka
66
|
Posted - 2012.08.22 17:22:00 -
[258] - Quote
Name the modules anything you want (except drop the stupid Medium nomenclature for small lasers)...just make sure ALL modules have M1 - M4 in the name. Problem solved.
People forget that originally lasers were classed as an "oversized" weapon platform, thus why small lasers were named "medium". The PG and Cap usage made the devs in '02 / '03 to class them this way. Whatever happens, the community will not be very happy with any change to be honest. Good luck. Karash Amerius Operative, Sutoka |

Vrykolakasis
Trinity Operations Aurora Irae
59
|
Posted - 2012.08.22 18:19:00 -
[259] - Quote
Read a good portion of the first page and part of the last, this may have already been pointed out multiple times, or even resolved: even though it makes sense as it is (EVE is a corporate world and inter-corporate naming conventions don't always make sense), I'm OK with unifying the name changes, except for the ******** current meta naming convention. It's already stupid where it's used: "Prototype" and "Experimental" are words for items that are not incredibly common like these items are, and "Limited" is a word for something that is less functional, not improved. Modal, afocal, etc sound really cool, and should be kept, in my opinion, but standardized. If nothing else, keep "Upgraded" and choose some other words that at least make sense (you have an entire language to choose from). |

Ines Tegator
Towels R Us
172
|
Posted - 2012.08.22 19:33:00 -
[260] - Quote
For all that is holy, please, please DO NOT apply the same naming scheme to all weapons and modules. With a "!" and a few "111"s on top. There's already little enough distinction between playing different races, aside from ship model style. Don't take away our imaginary, non-gameplay impeding flavor as well.
A set of names for weapons and a set for modules is the bare minimum. Really, it would be ideal for everyone to have weapons named differently for each race. I like the religious idea for the Amarr- I'd love to have a meta 4 tachyon laser named a "Reclaimer." :) Anyways, at minimum, don't vanilla-fy the flavor text on racial items. There's not much flavor left as it is, with cross training and everything (which for the record I do approve of for gameplay reasons). At least give the illusion that the races are significant within the universe, to keep New Eden a cool, otherworldly place. |

Kyle Reeves
FOXH0UND Outer Heaven
2
|
Posted - 2012.08.23 06:08:00 -
[261] - Quote
I honestly like the naming scheme the way it is. It (to me at least) makes the game seem that much bigger. Actually checking the info on guns and reading through the stats, even if it's just skimming to find the meta level makes them more interesting, as it requires more thought and attention. If the names do end up being changed, please do not use the standardized "Limited, upgraded, experimental, prototype, blah blah blah" names.
As Captain Praxis put it... Ideally each type of module (propulsion, ewar, armour, shield, and so on) should have a unique meta-name scheme that makes sense for the type of module being named.
This is the way it should be done. |

Nova Fox
Novafox Shipyards
4077
|
Posted - 2012.08.23 06:18:00 -
[262] - Quote
Have you consider the prefix 'Strobe' instead of gatling?
Strobes charge up a capacitor then intermittenly disperse the energy contained.
I am also one of those pilots that is put off by 'limited' it fees like its a down grade not an upgrade.
Sure its supposed to be limited edition but it certainly doesnt sound that way.
|

Marcus Gideon
Federal Defense Operations Gentlemen's Interstellar Nightclub
23
|
Posted - 2012.08.24 04:38:00 -
[263] - Quote
(Upgraded/Limited/Experimental/Prototype) + (Light/Medium/Heavy/Mega) + (Beam/Pulse) = Win
I kinda like "Strobe" over "Gatling" too. It doesn't make much sense to rotate the barrels on a laser gun. |

Tub Chil
Heretic University Heretic Nation
22
|
Posted - 2012.08.24 07:06:00 -
[264] - Quote
Newspeak is bad, mkay? |

Ceptia Cyna
Das Spital
42
|
Posted - 2012.08.24 12:53:00 -
[265] - Quote
Reppyk wrote:Why not using the lexical order ?
Afocal Gatling Small Pulse Laser (m1) Anode Gatling Small Pulse Laser (m2) Modal Gatling Small Pulse Laser (m3) Modulated Gatling Small Pulse Laser (m4)
It doesnt tell you if that module is meta4, but it's easy and fast to compare two meta modules.
I like this idea but I would also like a consistent use of Afocal, Anode, Modal and Modulated thru out all guns, i.e. lasers, hybrids and projectiles making them all equal prefixed for meta level. |

Aaron Greil
Royal Imperial Navy Reserves
18
|
Posted - 2012.08.24 15:34:00 -
[266] - Quote
Why don't the UI people just put meta level in a convenient, easy to read place. Maybe next to the title or in a small box in the corner of in show info window, or perhaps when you mouse over the picture. At very least, adding the meta level to the description in the market tabs would be an easy way of partially solving the issues. |

Gibbo3771
AQUILA INC Verge of Collapse
202
|
Posted - 2012.08.24 19:00:00 -
[267] - Quote
Fixing things that are not broke again.
Imo if its not broke dont fix it, dont get me wrong there is some things out there that **** with your head.
I am looking at 800mm repeating artillery which is actually an autocannon but its a "repeating" artillery so it makes some sense.
I really thing the game should stay the way it is with the naming, the implant changes where nice and made sense. Dont take away the individual prefix of stuff just to dumb it down for people who cant take in simple pieces of text. Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |

Hannott Thanos
Notorious Legion
101
|
Posted - 2012.08.24 19:11:00 -
[268] - Quote
Gibbo3771 wrote:Fixing things that are not broke again.
Medium Pulse Laser II
What size is it? Is it small or medium sized? Try explaining that logic to new players. |

Kuehnelt
Devoid Privateering
249
|
Posted - 2012.08.24 19:23:00 -
[269] - Quote
Hannott Thanos wrote:Gibbo3771 wrote:Fixing things that are not broke again. Medium Pulse Laser II What size is it? Is it small or medium sized? Try explaining that logic to new players.
New players browse the market, and find it under the category for small lasers, and then put small crystals in it, and then find that they can fit it on their frigates. When I was a new player, I never thought about it. It's purely a source of "who's on first?" confusion, and is actually part of the character of lasers -- that they're supposed to be oversized weapons. |

Sudelle
Sixty-Three
13
|
Posted - 2012.08.24 20:55:00 -
[270] - Quote
"broken" is a relative term most times. Call this an enhancement or an improvement. Although we all know the fear of change is modern man's biggest weakness...
|

Tanaka Aiko
ICE is Coming to EVE Goonswarm Federation
107
|
Posted - 2012.08.24 22:19:00 -
[271] - Quote
a specific name for laser types would be okay, but it musn't be used on another weapon type.
i remember that meta4 hybrid and meta3 projo (or the opposite) had the same name, while not of the same meta... and you talked about this happening between hybrid and laser on your first post so please, avoid that.
the laser name should tell us easily what size it has, what tier it is, and what meta level it is. |

Gibbo3771
AQUILA INC Verge of Collapse
205
|
Posted - 2012.08.25 00:03:00 -
[272] - Quote
Hannott Thanos wrote:Gibbo3771 wrote:Fixing things that are not broke again. Medium Pulse Laser II What size is it? Is it small or medium sized? Try explaining that logic to new players.
Trying explain anything about this game to a new player.
Sooner we weed out the retards sooner we can have a game where more than 5% of the players can actually fit a ship properly.
Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |

Marcus Gideon
Federal Defense Operations Gentlemen's Interstellar Nightclub
24
|
Posted - 2012.08.25 03:06:00 -
[273] - Quote
I've been annoyed with the naming scheme since Day 1.
Small repper, small nos, small ammo... MEDIUM laser? |

Zenos Ebeth
Universal Might
44
|
Posted - 2012.08.25 13:16:00 -
[274] - Quote
Marcus Gideon wrote:I've been annoyed with the naming scheme since Day 1.
Small repper, small nos, small ammo... MEDIUM laser?
This , it's very confusing for new players that one of the small pulse lasers is called MEDIUM pulse laser. Seriously , how did no one at ccp notice that before ? |

Emperor Ryan
The Illuminatii Mildly Intoxicated
37
|
Posted - 2012.08.26 08:56:00 -
[275] - Quote
Obviously The lasers are inperticualy confusions since you start with medium lasers by name which are small and some spellings needs correcting.
Though as an old vet it seems that you guys are simplifying things to a point where your removing all those nice little names you gave mods to make them 'have there own style' i will have to admit that if the future idea is to make Everything
Upgraded Limited Experimental Prototype
It does simplify things, but for people who bother to check stats either in game or using the multiple out of game tools, everyone knows the meta levels of said names.
And you'd kill some of the old Favorited like the PWNAGE among other just well named mods considering the vast amount of mods in the game
Just my 2cents
Fixing spelling though i would agree kinda needs to be done by now - even rookies learn fast how the system works.
|

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
27
|
Posted - 2012.08.26 12:29:00 -
[276] - Quote
I have always liked the fact that there are small pulse lasers that are called medium pulse lasers..
Thats not the slightest bit confusing :P |

Mina Sebiestar
Mactabilis Simplex Cursus
80
|
Posted - 2012.08.26 15:28:00 -
[277] - Quote
Large Asymmetric Barrier Transpositioner I is epic name touch that and il find you..oh lazors..don't care..oops. |

Sudelle
Sixty-Three
14
|
Posted - 2012.08.28 19:33:00 -
[278] - Quote
Seems like the discussion is or has run out of steam. Just curious if you have had your internal meeting about this yet, FoxFour? And if any other ideas were rattled around because of the meeting...? |
|

CCP FoxFour
C C P C C P Alliance
437

|
Posted - 2012.08.29 13:38:00 -
[279] - Quote
Sudelle wrote:Seems like the discussion is or has run out of steam. Just curious if you have had your internal meeting about this yet, FoxFour? And if any other ideas were rattled around because of the meeting...?
Sorry, really busy wrapping up the end of this sprint. For now we are going to rename a few of the lasers, Medium Pulse Laser for example, to remove the confusion about what size it is.
We did have some meetings internally and we are unwilling to move forward with any mass renaming until we have a naming convention that is solid and we can apply to everything. This is not something we want to rush, it is something we want to talk about a lot and get right. To be honest we will never be able to come up with something that makes everyone happy, but again we need to be confident in it ourselves, it needs to be robust enough to be expanded upon when we add new stuff, and it needs to get to all modules and not be started and forgotten about after touching only a fraction of the modules.
So for now, only a few small changes to be made. :) Content Designer | Team Five 0 @regnerBA |
|

Bloodpetal
Mimidae Risk Solutions
814
|
Posted - 2012.08.29 14:48:00 -
[280] - Quote
CCP FoxFour wrote:Sudelle wrote:Seems like the discussion is or has run out of steam. Just curious if you have had your internal meeting about this yet, FoxFour? And if any other ideas were rattled around because of the meeting...? Sorry, really busy wrapping up the end of this sprint. For now we are going to rename a few of the lasers, Medium Pulse Laser for example, to remove the confusion about what size it is. We did have some meetings internally and we are unwilling to move forward with any mass renaming until we have a naming convention that is solid and we can apply to everything. This is not something we want to rush, it is something we want to talk about a lot and get right. To be honest we will never be able to come up with something that makes everyone happy, but again we need to be confident in it ourselves, it needs to be robust enough to be expanded upon when we add new stuff, and it needs to get to all modules and not be started and forgotten about after touching only a fraction of the modules. So for now, only a few small changes to be made. :)
I liked your GPSL-01, kind of thing. Keep working in that direction!
I'll try and come up with some more useful ideas for you meanwhile.
Mimidae Risk Solutions Recruiting |

Murashu
Phoibe Enterprises
67
|
Posted - 2012.08.29 16:16:00 -
[281] - Quote
CCP FoxFour wrote: We did have some meetings internally and we are unwilling to move forward with any mass renaming until we have a naming convention that is solid and we can apply to everything. This is not something we want to rush, it is something we want to talk about a lot and get right. To be honest we will never be able to come up with something that makes everyone happy, but again we need to be confident in it ourselves, it needs to be robust enough to be expanded upon when we add new stuff, and it needs to get to all modules and not be started and forgotten about after touching only a fraction of the modules.
So for now, only a few small changes to be made. :)
That is great news. Please focus more on creating a naming convention that makes sense the first time (or in this case 2nd or 3rd try) and I believe you will end up with happier players. |

Axl Borlara
T.R.I.A.D Ushra'Khan
49
|
Posted - 2012.08.29 16:21:00 -
[282] - Quote
CCP FoxFour wrote: So for now, only a few small changes to be made.
Is it possible to get the meta number shown in the corner of item icons, in a similar way T2 and Faction appear? If so, soon? |

PinkKnife
Noir. Academy Noir. Mercenary Group
199
|
Posted - 2012.08.29 16:42:00 -
[283] - Quote
As long as we can keep the medium term away from small turrets, the rest of the naming stuff can wait, that should be solved at least because it is confusing. |

Kosetzu
Avitus Lugus
11
|
Posted - 2012.08.29 20:25:00 -
[284] - Quote
I think it would be really nice if all items could get the meta level in the corner like we have with faction/T2/officer/deadspace/storyline. Might be possible to use one of the other corners for it?
Not sure if this would look good with the meta 10+ though... or even having multiple corners with info.
I do hope we will never get watts or something boring like that for module names though... I enjoy the variety in names for my projectiles, and I don't want to loose that flavor when I start flying with lasers again either. As they are now I agree that is is impossible to discern what you want for your ship unless you've learned them by heart.
People will always dislike change so even with the negative feedback you get from some people I hope you keep on improving these things! |

Ines Tegator
Towels R Us
175
|
Posted - 2012.08.30 19:18:00 -
[285] - Quote
CCP FoxFour wrote:[quote=Sudelle] We did have some meetings internally and we are unwilling to move forward with any mass renaming until we have a naming convention that is solid and we can apply to everything.
Still with the "apply to everything" bit. This is bad. Keep weapons, at least, tied to racial properties. Eve is cool in part because it's otherworldy. Keep that otherworldy in and don't homogenize weapons. I want Amarr people to be ashamed for fitting clunky, mechanical, jury-rigged guns to their ships. I want to feel in-character pride for my races clear technological refinement and superiority.
It would not be hard to do this racially; either with a number designation, a per-race naming scheme, or a UI solution that leaves you free to name them anything you want. Just don't flatten the racial qualities of racial weapon types. There's been a lot of great, Amarr-specific suggestions in this thread. I assume this means that this general idea is widely shared even though it's only been stated explicity a couple times. So posters, please comment on if you want racial differentiation or not. If a majority want the flat system, I'll stop complaining.
|

Sudelle
Sixty-Three
15
|
Posted - 2012.08.30 22:07:00 -
[286] - Quote
Ines Tegator wrote: So posters, please comment on if you want racial differentiation or not. If a majority want the flat system, I'll stop complaining.
I don't want to go into too much of what was already said, so I'll just answer your request for comment.
Yes I would prefer racial differentiation in meta naming instead of a flat across the board naming convention applied to everything. |

Kusum Fawn
State War Academy Caldari State
190
|
Posted - 2012.08.31 00:00:00 -
[287] - Quote
While a cross weapon naming convention may seem like a good idea, take a lesson from the Universal Inventory.
You are on the wrong path.
It waters down the game and makes it less interesting. One company may make the GSCF-1 and the GSCF-2 but would every company? or would they have different names for their products?
For the purposes of searches and learning, i would prefer that each meta term be secondary to the flavor name of the turret itself. and that flavor name be different for each type of weapon system. but the same across each variation of system
IE this is the current scheme, in meta order 1-4 Blasters. regulated, limited, anode, modal Railguns. Carbide, Scout, Compressed, prototype
Artillery. Carbine, Gallium, Prototype, scout Autocannons. Carbine, Gallium, Prototype, Scout
Beam. Afocal, Modal, Anode, Modulated Pulse. Afocal, Modal, Anode, Modulated { Launchers are different in that they also have naming convention nonsense happening, and should be aligned, but not with turret systems.} With the names, Anode, modal, scout and prototype all being used for different meta levels.
I propose meta 1-4 Hybrids. Limited, Scout, Carbide, Regulated Projectiles. Prototype, Compressed, Carbine, Gallium Lasers, Afocal, Modal, Anode, Modulated
Which i know will draw issues form people (like me) who have long since memorized the names of the higher meta weapons.
also an issue i see is the cross use of the words beam, maser and laser on some of the laser weapons. and medium and heavy for the same set of weapons. Specifically for the laser weapons, I propose, (medium sized weapons) Heavy Afocal Beam Laser & Heavy Afocal Pulse Laser as opposed to the current Heavy Afocal Maser I & Heavy Afocal Pulse Maser I
(small sized weapons) Small Afocal Beam Laser & Small Afocal Pulse Laser as opposed to the current Medium Afocal Maser I & Medium Afocal Pulse Maser I
For the tier within in the sizes, (lasers, beams) there is actually, several different types that are shared between the small medium and large classes,
the light, the medium, Focused medium, heavy, mega and tachyon.
Small - Gatling, Dual light, medium Medium - Quad Light, Focused Medium, Heavy Large - Dual heavy, Mega, Tachyon
I see this as a bigger issue the the cross use of meta names on different turret systems, or modules in general. It is only the use of the "Light" turret type, (dual light and quad light) that throws off the normal naming convention that is present in all other turrets.
Swap the name and animations of Dual lights and medium (small turrets) Change the name of "Medium" to "Light" Change the name of "Focused Medium" to "Medium" (medium turrets) Problem solved.
I felt that i had to post this again as it seems to have been glossed over before. Do not over step your reach, sometimes it is ok to take small steps. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
Ships to goo calc - https://forums.eveonline.com/default.aspx?g=posts&t=107898 |

Elisa Fir
Luminoctis
16
|
Posted - 2012.08.31 06:39:00 -
[288] - Quote
I arrive a bit late at the discussion, but still would like to add my 0.02 ISK.
To me, there is no 'naming issue' instead, there is a 'sorting issue'. If, in the variations tab, the modules would be sorted by meta level, instead of name, the whole which module is what meta level issue would be solved.
so, simple solution:
sort the modules, listed in the variations tab of the info dialog, by meta level.
problem solved.
|

Katran Luftschreck
Royal Ammatar Engineering Corps
33
|
Posted - 2012.09.02 07:21:00 -
[289] - Quote
Elisa Fir wrote:so, simple solution:
sort the modules, in the variations tab, by meta level.
Agreed. Whenever looking at a pile of modules and wanting to pull my dreads out I just click "Compare" and then "Meta Level." That tells me everything that I really need to know right there.
Heck we can even make this simpler:
You make a basic Meta 1 item, that's a Thingy 1.0
Meta 2? Thingy 1.2
Meta 3? Thingy 1.5
Meta 4? Thingy 1.7
Got a T2/Meta 5 blueprint? Build yourself a Thingy 2.0 |

Mattadore
Higher Than Everest BricK sQuAD.
11
|
Posted - 2012.09.03 02:20:00 -
[290] - Quote
I'm not reading past the 1st post...
Why in the flying f u c k would "Limited" be better than "Upgraded"? If something is "Limited," it is limited in it's abilities. It may be better than the basic Tech 1, but it's still limited. "Upgraded" implies there have been upgrades to the previous version. Hence upgrading the limited version makes sense.
For the 1MN MWD, I would FULLY expect the Upgraded mwd to be better than the Limited MWD. Wtf is limited for? Limited edition? **** that I want the upgraded one. Upgraded is better, faster, more powerful, more efficient, more cost effective etc etc...
F u c k you ******** Icelandic dumb fucks for stupid **** like this. F u c k you.
lulz it blocked out r e t a r d e d |

Joelleaveek
Center for Advanced Studies Gallente Federation
80
|
Posted - 2012.09.03 03:21:00 -
[291] - Quote
Mattadore wrote:I'm not reading past the 1st post...
Why in the flying f u c k would "Limited" be better than "Upgraded"? If something is "Limited," it is limited in it's abilities. It may be better than the basic Tech 1, but it's still limited. "Upgraded" implies there have been upgrades to the previous version. Hence upgrading the limited version makes sense.
For the 1MN MWD, I would FULLY expect the Upgraded mwd to be better than the Limited MWD. Wtf is limited for? Limited edition? **** that I want the upgraded one. Upgraded is better, faster, more powerful, more efficient, more cost effective etc etc...
F u c k you ******** Icelandic dumb fucks for stupid **** like this. F u c k you.
lulz it blocked out r e t a r d e d
Please don't post ever again. The profanity filter is in place so people don't have to read things they find offensive. Just type you're ******* profanities and let the filter do its job. Most people here will be able to figure out what you meant if they care enough. |

Mattadore
Higher Than Everest BricK sQuAD.
11
|
Posted - 2012.09.03 04:39:00 -
[292] - Quote
lol blow me |

Kusum Fawn
State War Academy Caldari State
200
|
Posted - 2012.09.03 06:32:00 -
[293] - Quote
good job bricksquad guy. thanks for the input. we are all so very proud of you. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
|

Gitanmaxx
Viziam Amarr Empire
66
|
Posted - 2012.09.05 22:21:00 -
[294] - Quote
I like a lot!
...now if only amarr ships could fit their proper sized turret instead of so many having to undersized. ;) |
|

CCP FoxFour
C C P C C P Alliance
445

|
Posted - 2012.09.06 13:57:00 -
[295] - Quote
Sorry I have not been active in the discussion. I was out off the office at PAX and unable to participate in this discussion. I am back now though. Content Designer | Team Five 0 @regnerBA |
|

Nova Fox
Novafox Shipyards
4080
|
Posted - 2012.09.12 14:32:00 -
[296] - Quote
and nobody thinks that Strobe would be a better name for rapid firing lasers ? sheesh...
|
|

CCP FoxFour
C C P C C P Alliance
449

|
Posted - 2012.09.12 14:49:00 -
[297] - Quote
Nova Fox wrote:and nobody thinks that Strobe would be a better name for rapid firing lasers ? sheesh...
hahaha don't worry, plenty of time left to beat... I mean convince others of what name is best. As it stands for the winter release I am only renaming two lasers:
Medium Pulse Laser -> Small Focused Pulse Laser Medium Beam laser -> Small Focused Beam Laser
Along with their named versions as well of course. I am still working to see if I can come up with a naming convention that will work for everything. Until that comes though I will still be working on fixing some smaller issues like these medium lasers that are small or the faction missiles that were being stupid. :) Content Designer | Team Five 0 @regnerBA |
|

Harvey James
Prospero's Sight
13
|
Posted - 2012.09.12 14:55:00 -
[298] - Quote
CCP FoxFour wrote:Nova Fox wrote:and nobody thinks that Strobe would be a better name for rapid firing lasers ? sheesh... hahaha don't worry, plenty of time left to beat... I mean convince others of what name is best. As it stands for the winter release I am only renaming two lasers: Medium Pulse Laser -> Small Focused Pulse Laser Medium Beam laser -> Small Focused Beam Laser Along with their named versions as well of course. I am still working to see if I can come up with a naming convention that will work for everything. Until that comes though I will still be working on fixing some smaller issues like these medium lasers that are small or the faction missiles that were being stupid. :)
Perhaps you could rebalance scorch whilst you're there it adds way too much range and lower the pg too? |
|

CCP FoxFour
C C P C C P Alliance
450

|
Posted - 2012.09.12 16:04:00 -
[299] - Quote
Harvey James wrote:CCP FoxFour wrote:Nova Fox wrote:and nobody thinks that Strobe would be a better name for rapid firing lasers ? sheesh... hahaha don't worry, plenty of time left to beat... I mean convince others of what name is best. As it stands for the winter release I am only renaming two lasers: Medium Pulse Laser -> Small Focused Pulse Laser Medium Beam laser -> Small Focused Beam Laser Along with their named versions as well of course. I am still working to see if I can come up with a naming convention that will work for everything. Until that comes though I will still be working on fixing some smaller issues like these medium lasers that are small or the faction missiles that were being stupid. :) Perhaps you could rebalance scorch whilst you're there it adds way too much range and lower the pg too?
Balance is something to poke CCP Fozzie about. You can find him in many places on the forum, like the Ideas section, along with on twitter. :) Content Designer | Team Five 0 @regnerBA |
|

Harvey James
Prospero's Sight
13
|
Posted - 2012.09.12 16:36:00 -
[300] - Quote
CCP FoxFour wrote:Harvey James wrote:CCP FoxFour wrote:Nova Fox wrote:and nobody thinks that Strobe would be a better name for rapid firing lasers ? sheesh... hahaha don't worry, plenty of time left to beat... I mean convince others of what name is best. As it stands for the winter release I am only renaming two lasers: Medium Pulse Laser -> Small Focused Pulse Laser Medium Beam laser -> Small Focused Beam Laser Along with their named versions as well of course. I am still working to see if I can come up with a naming convention that will work for everything. Until that comes though I will still be working on fixing some smaller issues like these medium lasers that are small or the faction missiles that were being stupid. :) Perhaps you could rebalance scorch whilst you're there it adds way too much range and lower the pg too? Balance is something to poke CCP Fozzie about. You can find him in many places on the forum, like the Ideas section, along with on twitter. :)
He seems to ignore me very often he makes me cry  |

Bloodpetal
Mimidae Risk Solutions
844
|
Posted - 2012.09.12 17:30:00 -
[301] - Quote
Not to give you more headaches... :)
Small Gatling Pulse Laser I Meta 1 Small Gatling Pulse Laser Meta 2 Small Gatling Pulse Laser Meta 3 Small Gatling Pulse Laser Meta 4 Small Gatling Pulse Laser Small Gatling Pulse Laser II
Meta Names Brainstorming using qualities of "skill" associated: 1- Afocal===== Upgraded ===== Beginner 2- Modal===== Improved ===== Intermediate 3- Anode===== Advanced ===== Advanced 4- Modulated== Expert ======== Expert
The names on the right speak a bit more to me in terms of progression (for general meta-stuff). Mimidae Risk Solutions Recruiting |

Moondancer Starweaver
Red Rocket inc.
0
|
Posted - 2012.09.12 20:16:00 -
[302] - Quote
So after reading this thread it might be the wrong crowd to appeal to but as a new player fitting is one of the most confusing unintuitive things in the game, Since the tiericide of ships is eliminating the other huge barrier at least for me.
For instance i didn't know until reading this thread that meta levels were strictly better versions of weapons i had assumed they were side grades like less damage for better fitting room on cpu and power grid. The current schema from a new players perspective looked like this to me.
Limited = Less damage but less power grid cpu usage Upgraded = More damage for more power grid and cpu usage Experimental = More damage less stable Prototype = More stable version of the experimental more damage
for the cases of afterburners replace damage with speed and that's how it seemed to me. So i pretty much have only bought the base versions of stuff until i could use the tech 2 version. Unless i needed or had extra power grid and cpu.
The meta system is extremely convoluted for what seems to a new player no other reason to confuse and frustrate. Anything to make the differences of modules clear would be better. Even knowing there is a hierarchy to them would be immensely appreciated i think by new players. |

Rytell Tybat
Kallocain Pharmaceuticals
15
|
Posted - 2012.09.12 22:13:00 -
[303] - Quote
Haven't read through the entire thread, but thought I would just add a suggestion. Your naming convention is trying to describe TOO MUCH. It's turned into an item description as opposed to a name. A name with 6 elements in it is not a name, its a sentence. Sorry, don't mean to be harsh.
So, perhaps some of the descriptive words need to be combined (or even dropped) in such a way that makes sense, is relatively interesting (SciFi), and is extremely usable. Possible option might be:
PULSE LASERS (Meta 0) Gatling Laser S1 Repeating Laser S1 Accelerated Laser S1
Gatling Laser M1 Repeating Laser M1 Accelerated Laser M1
Gatling Laser L1 Repeating Laser L1 Accelerated Laser L1
BEAM LASERS (Meta 0) Modulated Laser S1 Binary Laser S1 Amplified Laser S1 (Focused would be good, but to avoid confusion with existing convention probably best to avoid it)
Modulated Laser M1 Binary Laser M1 Amplified Laser M1
Modulated Laser L1 Binary Laser L1 Amplified Laser L1
All Meta levels of a single type of Pulse lasers, including Upgraded, Limited, Experimental, Prototype and Tech 2 could be as follows:
Repeating Laser S1 Repeating Laser S Upgraded Repeating Laser S Limited Repeating Laser S Experimental Repeating Laser S Prototype Repeating Laser S2
Of course the best way to determine what actually works (proper label sequence, naming conventions, etc.) is to do some user testing. Don't need a lot, but a couple rounds of legitimate user testing will go a long way to solving this. Even before you put it on the test server.
Good luck!! |

Ciar Meara
PIE Inc. Praetoria Imperialis Excubitoris
741
|
Posted - 2012.09.13 07:43:00 -
[304] - Quote
Whatever happened to the megawatt or megajoules naming convention? That was choice.
based on real life wattage you could easly make a clear, highly stable and expandable naming convention for this.
Small -- kilowatt -- kW Medium -- megawatt -- MW Large -- gigawatt -- GW XL -- terawatt -- TW Doomsday -- Petawat -- PW
Within these confines any extra naming nomenclature can be added.
10 kW Pulse laser 10 kW beam laser
20 megawatt quad beam laser, 200 megawat pulse laser I
200 gigawat Pulse laser II, 20 gigawat quad beam laser II
200 terawatt dual beam laser.
ETC.
Since the other firing systems have their own naming convention based on the size of their projectile I think lasers deserve their own clear numbers based system as well. This is best based on their total energy output. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
|

CCP FoxFour
C C P C C P Alliance
454

|
Posted - 2012.09.13 13:07:00 -
[305] - Quote
Harvey James wrote:CCP FoxFour wrote:Harvey James wrote:CCP FoxFour wrote:Nova Fox wrote:and nobody thinks that Strobe would be a better name for rapid firing lasers ? sheesh... hahaha don't worry, plenty of time left to beat... I mean convince others of what name is best. As it stands for the winter release I am only renaming two lasers: Medium Pulse Laser -> Small Focused Pulse Laser Medium Beam laser -> Small Focused Beam Laser Along with their named versions as well of course. I am still working to see if I can come up with a naming convention that will work for everything. Until that comes though I will still be working on fixing some smaller issues like these medium lasers that are small or the faction missiles that were being stupid. :) Perhaps you could rebalance scorch whilst you're there it adds way too much range and lower the pg too? Balance is something to poke CCP Fozzie about. You can find him in many places on the forum, like the Ideas section, along with on twitter. :) He seems to ignore me very often he makes me cry 
Content Designer | Team Five 0 @regnerBA |
|

vonholbski
Grumble Bunnies United
0
|
Posted - 2012.09.14 03:21:00 -
[306] - Quote
Naming conventions for lasers (and possibly other mods game wide this could be applied to if most found it workable). Lots of great ideas. Shortening, adding more length, numerical, abbreviations, gigawatts, graphical add ins.
I'd like to toss out something... that "could" relate to the lore of eve, the storyline, something unique for each meta item.
"10kW Light Pulse laser"
sounds very descriptive. add in the unique'ness: since we are talking lasers which relate to Amarr........
"10kW 'Akura" light pulse laser".
Amash-Akura was the first crowned emperor of Amarr. So, make it meta4.
"10kW 'Barius' light pulse laser"
Commodore Barius ran the 51st Exploration Corps, given the duty to first explore the Impass region by the Amarr Empire. Make it meta3.
and so on.
this would have more 'emotion' behind an item than 'prototype, scout, etc'. Could make it alphabetical in order to denote meta levels. OR, the more important person in EVE history has the higher meta level.
heck... could do the same with caldari missle launchers. but that's another story :)
|

Harvey James
Prospero's Sight
13
|
Posted - 2012.09.16 19:12:00 -
[307] - Quote
CCP Foxfour perhaps you could get your OCD to get to work on adding all faction drones to the market please  |
|

CCP FoxFour
C C P C C P Alliance
456

|
Posted - 2012.09.16 19:25:00 -
[308] - Quote
Harvey James wrote:CCP Foxfour perhaps you could get your OCD to get to work on adding all faction drones to the market please 
ha.... hahaha..... hahahahahahahahaha
It's funny because you don't realize I have already done that of winter. :P Content Designer | Team Five 0 @regnerBA |
|

Harvey James
Prospero's Sight
13
|
Posted - 2012.09.16 19:30:00 -
[309] - Quote
CCP FoxFour wrote:Harvey James wrote:CCP Foxfour perhaps you could get your OCD to get to work on adding all faction drones to the market please  ha.... hahaha..... hahahahahahahahaha It's funny because you don't realize I have already done that of winter. :P
Arr you sneaky girl :P
|

Harvey James
Prospero's Sight
13
|
Posted - 2012.09.16 19:32:00 -
[310] - Quote
now perhaps you could make them more useful :P |

Jarin Arenos
Card Shark Industries
33
|
Posted - 2012.09.16 20:33:00 -
[311] - Quote
Harvey James wrote:now perhaps you could make them more useful :P Go pester Fozzie. :P |

Harvey James
Prospero's Sight
13
|
Posted - 2012.09.16 20:41:00 -
[312] - Quote
Jarin Arenos wrote:Harvey James wrote:now perhaps you could make them more useful :P Go pester Fozzie. :P
it was a joke although hes doing ships and often ignores me  |

whaynethepain
54
|
Posted - 2012.09.17 11:32:00 -
[313] - Quote
Hey, this has been a bit of an issue for me for the last two year.
I like to use Meta 4 stuff, because it mostly fits better than T II, Meta 5, and is usually better than meta 1 stuff.
Can you bang in a M1 or M4 in the title, it would save me much reading descriptions to glance at an item meta lvl.
EG,
Modal Light Electron Particle Accelerator I
would be,
M2 Modal Light Electron Particle Accelerator I .
J5b Phased Prototype Warp Scrambler I
would be,
M3 J5b Phased Prototype Warp Scrambler I .
I think the names are brilliant, and the more complex and interesting the better, but would like to see a little order in the market place. Getting you on your feet.
So you've further to fall. |

Reppyk
The Black Shell
170
|
Posted - 2012.09.17 11:49:00 -
[314] - Quote
CCP FoxFour wrote:ha.... hahaha..... hahahahahahahahaha
It's funny because you don't realize I have already done that of winter. :P Faction POS mods in the market please.  |
|

CCP FoxFour
C C P C C P Alliance
456

|
Posted - 2012.09.17 12:03:00 -
[315] - Quote
Reppyk wrote:CCP FoxFour wrote:ha.... hahaha..... hahahahahahahahaha
It's funny because you don't realize I have already done that of winter. :P Faction POS mods in the market please. 
They aren't? Well crap. Why you gotta tell me these things... Content Designer | Team Five 0 @regnerBA |
|

whaynethepain
54
|
Posted - 2012.09.17 13:49:00 -
[316] - Quote
Na, changed my mind completely, I'd like interesting names for everything, some of the names are really original and sound tough, better than what I can think of.
Oversized repeating blunderbuss chunder cannons would have a place in my hanger.
Super-coaxel smeg shielding deflector buffers would be fun.
People would just complain if things didn't match their expectations, intimated through a standardised naming structure I imagine.
Getting you on your feet.
So you've further to fall. |

Reppyk
The Black Shell
171
|
Posted - 2012.09.17 14:20:00 -
[317] - Quote
CCP FoxFour wrote:They aren't? Well crap. Why you gotta tell me these things... I give you one hour.  |

Novolle
Garoun Investment Bank Gallente Federation
0
|
Posted - 2012.09.18 11:32:00 -
[318] - Quote
I, for one, applaud this new naming scheme. It makes so much sense it almost hurts. |

Muad 'dib
The Imperial Fedaykin
504
|
Posted - 2012.09.18 12:10:00 -
[319] - Quote
Muad 'dib wrote:all this is well and good, but please *pretty pretty* please can you add a "did you mean" thingy like google for the old names to bring up the new modules, in the search boxes in eve.
so if i search for say, regenerative it would come up with "did you mean energized armor layering membrane" and i can find what im looking for.
Took many people many years to learn what everything is called to make the tedious task of .... well playing eve easier and faster, its even more of a challenge to rummage through all the module category's and relearn the new names.
pleeeeeeeeeeeze?
I still type photon for em wards, every, damned, time :( lol http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Wardeneo
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2012.10.13 06:44:00 -
[320] - Quote
I really like this idea, untill I looked at your picture showing new laser names... In the medium focused laser section - you have renamed them to small and that I fear will make matters more confusing :/
Only quarrel so far ^^
-Wardeneo- |

Wardeneo
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2012.10.13 06:45:00 -
[321] - Quote
Muad 'dib wrote:Muad 'dib wrote:all this is well and good, but please *pretty pretty* please can you add a "did you mean" thingy like google for the old names to bring up the new modules, in the search boxes in eve.
so if i search for say, regenerative it would come up with "did you mean energized armor layering membrane" and i can find what im looking for.
Took many people many years to learn what everything is called to make the tedious task of .... well playing eve easier and faster, its even more of a challenge to rummage through all the module category's and relearn the new names.
pleeeeeeeeeeeze? I still type photon for em wards, every, damned, time :( lol
Me too ^^ lol
-Wardeneo- |

Tul Breetai
Impromptu Asset Requisition
4
|
Posted - 2012.10.14 17:06:00 -
[322] - Quote
Don't dumb it down too much! I'm no EVE savant, but from experience I can't fathom why noobs have trouble with these after a week or so of using them. Really, it just seems like people who complain about how "NOW I know but back when I was three days old I had trouble this one time" PUH-LEASE that's hardly a problem. IMO:
-The lack of a I at the end of some of the metas should be fixed, yes.
-Consistent names for the meta stuff is good, yes.
-Gatling is perfectly fine, wth is wrong with it?!? It fits the look and doesn't sound lame like "spiral."
-The current size names are interesting and require a bit of knowledge, so what? Like I already said, it shouldn't be difficult for anyone under 6 cups of coffee to figure out, and now that a glimpse of the item icon in your hangar shows an S, M, or L, it's simple to set the record straight.
Don't dumb down EVE beyond what's necessary!!! |

Nikodiemus
Jokulhlaup
54
|
Posted - 2012.10.15 12:25:00 -
[323] - Quote
Crassus Detlator wrote:I think that before going on with the namen changeing (which I think is a good thing to stadarize modules, meta levels, etc), we should stop and think again of the meta level tags. Currently, they force to memorize the order, with no particular clue or logic, so it would still force us to "show info" and look for the meta level until we know it by heart. The current meta level words, should be better if changed to:
- Experimental (Meta level 1)
- Limited (Meta level 2)
- Prototype (Meta level 3)
- Upgraded (Meta level 4)
That way, the words, in alphabetical order, reflect the proper meta level, and lead to a better and more instictive use. Also, I believe that the $size should always be the first item on the name, which would also make for sorting on the inventory and market for better and simpler distinction betweet weapons (and other modules):
- Small Gatling Pulse Laser I
- Small Experimental Gatling Pulse Laser I
- Small Limited Gatling Pulse Laser I
- Small Prototype Gatling Pulse Laser I
- Small Upgraded Gatling Pulse Laser I
- Small Gatling Pulse Laser II
A lot of people was concerned on losing some of the rich lore from eve, and considered this sort of changes to be s "dulling the game", and I cannot disagree 100% with that. To somehow keep the lore nameing, and make the modules a little more distinct, we could use the same logic for the meta levels, replacing "Gatling" for the other flavour word of choice. Something like this:
- Small Gatling Pulse Laser I
- Small Experimental Afocal Pulse Laser I
- Small Limited Modal Pulse Laser I
- Small Prototype Anode Pulse Laser I
- Small Upgraded Modulated Pulse Laser I
- Small Gatling Pulse Laser II
The two T1 and T2 modules distinguish themselves by having the same exact name and I and II respectively, and the other named modules, are sorted alphabetically by the Size and Meta-Level-Word. Those are my two cents. Thanks for reaching to us for feedback on something that really feels important to us players, even though it doesn't concerns game mechanics! Crassus.
Quoting for justice and substance, this man has a good point. Replacing the gatling with another pretty laser word keeps a lot of the flavor of the old names while making more sense. |

Sanadras Riahn
Molten Metalworks
14
|
Posted - 2012.10.17 13:16:00 -
[324] - Quote
Nikodiemus wrote:Crassus Detlator wrote:A lot of people was concerned on losing some of the rich lore from eve, and considered this sort of changes to be s "dulling the game", and I cannot disagree 100% with that. To somehow keep the lore nameing, and make the modules a little more distinct, we could use the same logic for the meta levels, replacing "Gatling" for the other flavour word of choice. Something like this:
- Small Gatling Pulse Laser I
- Small Experimental Afocal Pulse Laser I
- Small Limited Modal Pulse Laser I
- Small Prototype Anode Pulse Laser I
- Small Upgraded Modulated Pulse Laser I
- Small Gatling Pulse Laser II
Quoting for justice and substance, this man has a good point. Replacing the gatling with another pretty laser word keeps a lot of the flavor of the old names while making more sense.
The only issue with that idea is that the "Gatling" portion of the weapon name in "Small Experimental Afocal Gatling Pulse Laser I" (good god, that's a mouthful) is technically the weapon "size", a la 650mm Duals or 800mm Autocannons. Those turrets have an advantage in that "bigger number means bigger gun", but is more difficult to pull off with lasers.
If you wanted to keep the flavor (which I agree with, as I love EVE Lore), you'd have to replace one of the words with the size of the weapon. My suggestion:
- Small Gatling Pulse Laser I
- Small Gatling Afocal Pulse Laser I
- Small Gatling Modal Pulse Laser I
- Small Gatling Anode Pulse Laser I
- Small Gatling Modulated Pulse Laser I
- Small Gatling Pulse Laser II
That way, you keep the idea of "Small, Medium, or Large" for ease of searching ship type, then weapon size/type, followed by Meta indicator, then Short/Long range variant.
That's my vote, anyway. Though if you wanted to get almost reminiscent of Battletech, you could just flat out rename them to:
- SGPL I
- SGPL-01
- SGPL-02
- SGPL-03
- SGPL-04
- SGPL II
a la the classic "C ER MPL"... But that's just going in an entirely different direction. You'd have projectiles looking like L800AC-04s and L1200AR-01s... "This is our way of wisdom, warrior. To be true. To be full. To include our hearts in every aspect of what we do. --- Let those that fly cold numbers be the Amarr. We fly better than that."---Alica Wildfire, inscribed on the inside and outer shell of Sanadras' Capsule. |

Elistea
BLUE Regiment.
102
|
Posted - 2012.10.18 10:28:00 -
[325] - Quote
Name change will definitely help, mostly to new players. Old names are kinda random and not very fitting. However when i look at the excel tab with new names i feel kinda sad. No more uniqness, headaches while fitting meta mods - kinda ruins the whole"exploration thing". All in all i may not agree but i understand why are u doing this.
PS: DONT touch Target Painters!!! Best easter egg ever.
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Tobiaz
Spacerats
692
|
Posted - 2012.10.18 13:11:00 -
[326] - Quote
Professor Clio wrote:Spriral sounds weird, but other than that, more logic in naming conventions is great. I always thought that whoever came up with these names did it to confuse new players :/
New players soon enough become old players, and then they learn to value the fact that mods have unique names, instead of a bunch of generic prefixes. Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors! |
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