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BrundleMeth
Caldari Temporal Mechanics
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Posted - 2011.01.09 17:47:00 -
[61]
Frankly, I don't understand why anyone would have a problem dying in game. You DO actually re-spawn to start again...
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Jerunk
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Posted - 2011.01.09 18:56:00 -
[62]
Because we have Corps and not Guilds, clans or raids.
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Archbeholder
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Posted - 2011.01.09 19:05:00 -
[63]
Originally by: Drakarin This game was made for a specific niche, it wasn't created to be a clone of WoW in space.
That's the only thing that keeps eve afloat, complete lack of competition 
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2011.01.09 19:08:00 -
[64]
Originally by: Minermemememe
Originally by: Mastin Dragonfly
Originally by: Minermemememe 350k subs compared to wow's 13 million?
Bigger =! Better
Or do you think Justin Bieber is the best thing to ever happen to music as well?
Are you $&($&@($ kidding me? when is 450k subs superior to 13 million. Can you multiply, understand numberS?
WoW has the numbers. EvE wins the awards.
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GoBack 2WOW
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Posted - 2011.01.09 19:14:00 -
[65]
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Near Death
Caldari M. Corp M. PIRE
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Posted - 2011.01.09 20:03:00 -
[66]
3/10 - You lack class.
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Pan Crastus
Anti-Metagaming League
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Posted - 2011.01.09 20:05:00 -
[67]
Originally by: baltec1
WoW has the numbers. EvE wins the awards.
WoW has won quite few awards, including the "Technology & Engineering Emmy Award" in 2008.
Check out this list ...
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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WarlockX
Amarr Free Trade Corp
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Posted - 2011.01.09 20:16:00 -
[68]
Originally by: Minermemememe
Originally by: Mastin Dragonfly
Originally by: Minermemememe 350k subs compared to wow's 13 million?
Bigger =! Better
Or do you think Justin Bieber is the best thing to ever happen to music as well?
Are you $&($&@($ kidding me? when is 450k subs superior to 13 million. Can you multiply, understand numberS?
So you must think MCdonalds food is the best food in the world because more ppl eat McDonalds then any other food. 
----------------------------------------------- Free Trade Corp - Flash page
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Kerfira
Kerfira Corp
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Posted - 2011.01.09 21:15:00 -
[69]
The OP has is SOOOO wrong!
If CCP created 'WoW in Space', they'd have to compete with WoW for customers. FYI, and you can just look at all the MMO failures that have tried to do that, that is a recipe for fail!
Instead, CCP chose to occupy and completely dominate a market niche, that of the hardcore gamer who doesn't cry when he loses a few internet spaceships.
They'll never grow to the size of WoW, but they got that niche about 100% covered, and is so far ahead of everyone (just like WoW in its area) that it is unlikely to be challenged.
Thus they have what most companies crave, a niche market without serious competition to milk. It is secure income, and they can spend it to enhance their lead in the niche, and spend it on expanding into other markets. Even if an expansion fails, they'll still have their cash-cow.
It is, in fact, a winner move!
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Chingyz
Caldari Reverse Psychology. BAT PHONE
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Posted - 2011.01.09 22:00:00 -
[70]
Originally by: Kerfira The OP has is SOOOO wrong!
If CCP created 'WoW in Space', they'd have to compete with WoW for customers. FYI, and you can just look at all the MMO failures that have tried to do that, that is a recipe for fail!
Instead, CCP chose to occupy and completely dominate a market niche, that of the hardcore gamer who doesn't cry when he loses a few internet spaceships.
They'll never grow to the size of WoW, but they got that niche about 100% covered, and is so far ahead of everyone (just like WoW in its area) that it is unlikely to be challenged.
Thus they have what most companies crave, a niche market without serious competition to milk. It is secure income, and they can spend it to enhance their lead in the niche, and spend it on expanding into other markets. Even if an expansion fails, they'll still have their cash-cow.
It is, in fact, a winner move!
Beat me to it. However most trolls will just ignore this logic or they ar just to dumb to see how brilliant it is for small upcoming companies to utilize nieche markets in order to secure growth.
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Sverige Pahis
Caldari Random Selection. Tactical Narcotics Team
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Posted - 2011.01.09 22:46:00 -
[71]
He be trollin'.
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Deandra Walran
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Posted - 2011.01.09 23:04:00 -
[72]
Originally by: Serge Bastana Precisely, WoW is Follywood cinema while EVE is more like some grubby art house cinema showing Ichi the Killer :D
IMO, Eve is more like a snuff film.
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EnslaverOfMinmatar
Amarr Viziam
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Posted - 2011.01.09 23:09:00 -
[73]
My guess is they can't even finish the tutorial due to their abilities. uʍop ǝpısdn ǝɹnʇɐuƃıs ʎɯ ƃuıpɐǝɹ ǝɹɐ noʎ
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lilol' me
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Posted - 2011.01.09 23:10:00 -
[74]
Check out the replies, cos of arrogant fecks who just **** poast and flame..wonder why ppl dont stay?!!
but on another note
1) risk v reward is terrible 2) missioning is boring as hell 3) full of idiots 4) anyone can kill you anywhere anytime 5) skillpoints really dont matter in this game, so if you played for 5 years you can still easily die to a month old player cos of stupid mechanics.
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Minermemememe
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Posted - 2011.01.09 23:28:00 -
[75]
Originally by: Chingyz
Originally by: Kerfira The OP has is SOOOO wrong!
If CCP created 'WoW in Space', they'd have to compete with WoW for customers. FYI, and you can just look at all the MMO failures that have tried to do that, that is a recipe for fail!
Instead, CCP chose to occupy and completely dominate a market niche, that of the hardcore gamer who doesn't cry when he loses a few internet spaceships.
They'll never grow to the size of WoW, but they got that niche about 100% covered, and is so far ahead of everyone (just like WoW in its area) that it is unlikely to be challenged.
Thus they have what most companies crave, a niche market without serious competition to milk. It is secure income, and they can spend it to enhance their lead in the niche, and spend it on expanding into other markets. Even if an expansion fails, they'll still have their cash-cow.
It is, in fact, a winner move!
Beat me to it. However most trolls will just ignore this logic or they ar just to dumb to see how brilliant it is for small upcoming companies to utilize nieche markets in order to secure growth.
"They will never grow to the size of WOW", that is like WOW. So you're content by being the garbage guy for the rest of your life? What country do you live in? I never seen so much defeatism, no hope for the future, being content with the miserable state that you live in?
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Jason Marshall
Gallente Mad Bombers HYDRA RELOADED
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Posted - 2011.01.09 23:29:00 -
[76]
Jason's fiance says: As an already-established WoW player I went ahead and tried to play your guys' game for the sake of my man. First thing I tried to do with my fancy spaceship was ram it into an asteroid to see the explosion, but nothing happened! I just bounced off, how boring is that? And then the quest or whatever came up and it was a lot of words without much backstory, so I was further unamused. And THEN, there were numbers! SO MANY NUMBERS. Look, dudes, I don't know about you but when I play a game I want two things to happen: violence and entertainment. My first attempt at violence (spaceship explosion via large rock) failed miserably. First opportunity for entertainment was anything but. Plus, EVE's HUD is hopelessly crowded and baffling on first (and second, and third) glance, and so there I was further thwarted in wanting to try and make any sense of it all.
TL;DR your game is boring and there are not enough troggs to kill.
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Pan Crastus
Anti-Metagaming League
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Posted - 2011.01.09 23:36:00 -
[77]
Originally by: Jason Marshall Jason's fiance says: As an already-established WoW player I went ahead and tried to play your guys' game for the sake of my man. First thing I tried to do with my fancy spaceship was ram it into an asteroid to see the explosion,
Never give that chick your car keys ...
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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SXyWhile
Gallente Echo Roaming Industries
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Posted - 2011.01.10 00:01:00 -
[78]
Holy **** - what CCP needs to do is pull their heads out of their asses and correct the mistakes they've made over the last three years. Basically, return things to the way things were in 2007. This was the era of pvp when pvp was exactly that - pvp. Now we have curses that can't go faster than 2k, people flying battlecruisers, and rapiers not being able to pin down freighters before they get back to the gates. Fix nano and fix webs. Oh - and after that, fix dampeners as well. Thanks for making the mega a viable solo ship once again.
PS: all the hardcore pvpers will agree with me
- S |

Captain Megadeath
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Posted - 2011.01.10 00:06:00 -
[79]
Edited by: Captain Megadeath on 10/01/2011 00:06:31
Originally by: Jason Marshall Jason's fiance says: As an already-established WoW player I went ahead and tried to play your guys' game for the sake of my man.
Your "Man" needs to slap you silly for being out of the kitchen, never mind letting you play games. 
Originally by: Cat o'Ninetails my name actually is short for catherine
Yeah, Katie Door perhaps...... lol
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Worgen Fratmon
Minmatar Instapop Industries
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Posted - 2011.01.10 00:12:00 -
[80]
Originally by: Jason Marshall <SNIP> TL;DR your game is boring and there are not enough troggs to kill.
That actually sums up my fiance's feelings for EVE.
Throw in an "its too complicated" and "why is it fun to get greifed?" and that would be the whole reason I don't pay for 4 accounts instead of just paying for 2.
In the intrest of full disclosure, I do own stock in Activision-Blizzard and Atari (the current publisher of the EVE Commander's Edition).
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Goran
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Posted - 2011.01.10 00:15:00 -
[81]
Newbie retention is a terrible idea.
We need freshmeat to grief and scam, otherwise the fun would dry-up.
Turnover is the key.
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Orfum Sopter
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Posted - 2011.01.10 00:20:00 -
[82]
Originally by: Worgen Fratmon
In the intrest of full disclosure, I do own stock in Activision-Blizzard and Atari (the current publisher of the EVE Commander's Edition).
Whats the need for full disclosure again? Not that anyone cares who you are but now we all thing you're pathetic. At least I do. For saying that, let alone supposedly owning the stock. Just for saying it.
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Clementina
The Scope
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Posted - 2011.01.10 00:50:00 -
[83]
Remember, that almost everyone who wants to play a game like WoW is already playing WoW. The large customer base is an illusion as they are being served by a game already.
If developing a MMOG, you want to cater to people who are not playing a MMOG currently but would if the right game was made.
Copying successful games will make you poor, not rich. You want to copy failed games (Perhaps one can improve on Shadowbane, or the original Star Wars Galaxies) Or strike out with your own creative direction. Numbers of subscribers doesn't even mean as much as one might think. The proper way to measure a game is dollars per developer per month. Sheer number of subscribers is the way the ego is massaged, not the way money is made. I don't even know why we are talking about WoW and Eve, the clear winner is A Tale in the Desert, by eGenesis.
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Kerfira
Kerfira Corp
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Posted - 2011.01.10 01:01:00 -
[84]
Originally by: Minermemememe ...
"They will never grow to the size of WOW", that is like WOW. So you're content by being the garbage guy for the rest of your life? What country do you live in? I never seen so much defeatism, no hope for the future, being content with the miserable state that you live in?
If a market leader has the market well sown up, only an idiot tries to compete when you have only limited resources.
Comprehend this: CCP is not TRYING to compete with WoW... The only passing similarity between the two products is that they're both in a virtual world.
You may as well critisize Toyota for not competing with WoW... They're another company whose product doesn't fit your model about how a company must do their product to be good.
You don't know very much about how the world works outside WoW, do you?
Failtroll is fail 
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Forum Guy
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Posted - 2011.01.10 01:28:00 -
[85]
To the op,
Eve has the makings of a killer MMO? Not a chance as it stands, space is a pretty boring place when compared to trekking through jungles, crossing rivers etc. Now if you could land on planets and explore planet environments then it might add some more interest for a larger number of players.
I tend not to like dying even if there is no penalty, I don't need an incentive to try and stay alive in a game.
WoW has proved nothing as far as grinding is concerned WoW itself is one large grind. Can't think of any MMO that does not have a large grinding element.
No matter what anyone says about WoW it has been the most successful MMO so far. Can't say I like the direction it's gone in since it's release, but a lot of people obviously still do. Or at least they tolerate it because there are not many good MMOs about.
Yep, Eve does promote griefing, it encourages it which is a pain in some ways but you kind of get used to it. Without griefing Eve would not be Eve. Over the last couple of years it does seem to be getting worse, I just wonder if it'll get to a point where it starts to lose players more frequently. Eve also tends to have a bit of a reputation as a game where griefing is common place.
As for new players getting their arses kicked, well that won't necessarily put them off. They can learn from it, but I would like to see tougher measures against griefers (suicide pilots and the like).
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Worgen Fratmon
Minmatar Instapop Industries
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Posted - 2011.01.10 01:56:00 -
[86]
Edited by: Worgen Fratmon on 10/01/2011 01:56:52
Originally by: Orfum Sopter
Originally by: Worgen Fratmon
In the intrest of full disclosure, I do own stock in Activision-Blizzard and Atari (the current publisher of the EVE Commander's Edition).
Whats the need for full disclosure again? Not that anyone cares who you are but now we all thing you're pathetic. At least I do. For saying that, let alone supposedly owning the stock. Just for saying it.
I gave you no permision to do anything with my "thing".
If you don't really understand the usage of full disclosure, I suggest you watch a bit more news. You'll understand.
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Qujulome
Amarr
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Posted - 2011.01.10 02:16:00 -
[87]
Originally by: Pan Crastus
Originally by: baltec1
WoW has the numbers. EvE wins the awards.
WoW has won quite few awards, including the "Technology & Engineering Emmy Award" in 2008.
Check out this list ...
http://www.eveonline.com/community/awards_reviews.asp [22:34:24] ISD Cravenish > Skully - yes - player bounties are kinda broken at the moment |

Archbeholder
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Posted - 2011.01.10 02:23:00 -
[88]
Originally by: Clementina
Numbers of subscribers doesn't even mean as much as one might think. The proper way to measure a game is dollars per developer per month. Sheer number of subscribers is the way the ego is massaged, not the way money is made. I don't even know why we are talking about WoW and Eve, the clear winner is A Tale in the Desert, by eGenesis.
No, number of subscribers means everything as it directly relates to money income. And when eve has 35k average online with 75k total subscriptions in comparison to 12kk active subscriptions of wow it tells that eve developers/management are not doing their job well, intended or not.
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Worgen Fratmon
Minmatar Instapop Industries
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Posted - 2011.01.10 02:35:00 -
[89]
Originally by: Archbeholder No, number of subscribers means everything as it directly relates to money income. And when eve has 35k average online with 75k total subscriptions in comparison to 12kk active subscriptions of wow it tells that eve developers/management are not doing their job well, intended or not.
This is only true to a degree. What is more important is CCP making a profit and is that profit growing at a level that CCP desires (or greater)?
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Forum Guy
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Posted - 2011.01.10 02:37:00 -
[90]
Originally by: Archbeholder
Originally by: Clementina
Numbers of subscribers doesn't even mean as much as one might think. The proper way to measure a game is dollars per developer per month. Sheer number of subscribers is the way the ego is massaged, not the way money is made. I don't even know why we are talking about WoW and Eve, the clear winner is A Tale in the Desert, by eGenesis.
No, number of subscribers means everything as it directly relates to money income. And when eve has 35k average online with 75k total subscriptions in comparison to 12kk active subscriptions of wow it tells that eve developers/management are not doing their job well, intended or not.
Does not tell me that Eve developers are not doing their job. It just tells me that the game they chose to develop was never going to appeal to the masses because of the subject matter. I doubt Eve appeals to many girls/women for a start whereas something like WoW would.
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