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Author |
Thread Statistics | Show CCP posts - 63 post(s) |

Eugene Kerner
TunDraGon
116
|
Posted - 2012.09.19 06:50:00 -
[1051] - Quote
Fon Revedhort wrote:Eugene Kerner wrote:Fon Revedhort wrote:Eugene Kerner wrote:[ The new Powergrid would allow a 800mm Steel plate 2 if my estimates are correct. That is a LOT less tank. I am not satisfied with these changes. Why? You gonna have less overtank than before, it's a good thing. 800mm plate should be the biggest one available for cruisers/battlecruisers anyway. If you fight solo with agression at a gate in lowsec 1600mm is just about enough to finish a fight with another BC and if you win BARLEY get out near structure. Another BC, which is in turn overtanked? Cool story 
No, does not have to be overtanked as in 90% of the cases I will have the agression and the gate guns against me. It can also be a active tanked BC. Right now i can mitigate this by using cycled neuts on an active armor tanked BC and hope he eventually rans out of cap, cap boosters or his cycle is disturbed. It is already nearly impossible to agress a double ancilary shield booster cyclone in a Buffer armor cane at a gate with guns against you if you do it solo. TBO its a buff for falcons :-D. If you want to fly Armor Hurricane - use a falcon Alt....or a scorp outside gategun range.
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Shaqil
Pator Tech School Minmatar Republic
0
|
Posted - 2012.09.19 06:51:00 -
[1052] - Quote
There is no need to nerf LSE+425mm hurricane. It's popular in 0.0 mainly because of it's speed, in lowsec triple rep myrm is more popular and HAM drake is generally good too. There is a problem with amarr BCs since harbinger's CPU is too low to fit LSEs and warp disruptor. You won't nerf hurricane just to boost weakest BC? |

Nathan Ernaga
Applesauce Brigade Windowlicking Ninja Turtles
5
|
Posted - 2012.09.19 06:51:00 -
[1053] - Quote
CAAAAAANE! If you have in your hands the key to the fulfillment of your life's ambition and superiority over most, if you are aware that there is an absolute power on hand (just over the basic moral principles) how far are you willing to go and through what you are willing to tread? |

John Ratcliffe
Sausy Sausages
19
|
Posted - 2012.09.19 06:51:00 -
[1054] - Quote
Liang Nuren wrote:I'm Down wrote: Actually, I came right back at Fozzie with proof pudding.
Actually you continued to make completely unsupported assertions and provided no proof whatsoever regarding anything you said. If you would be so kind as to return to the thread and provide fits that back up your ridiculous assertions, that'd be pretty great. :) -Liang
I wish you'd stop being so pretentious. Anyone can type as though they've swallowed a dictionary, you just make yourself look like an @rse. You do have some good ideas, but I just CBA to read them because you seem to think you have to use 10 words when 5 will do.
Post normally FFS and people might actually read what you type. The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

James Amril-Kesh
4S Corporation RAZOR Alliance
720
|
Posted - 2012.09.19 06:53:00 -
[1055] - Quote
John Ratcliffe wrote:Liang Nuren wrote:I'm Down wrote: Actually, I came right back at Fozzie with proof pudding.
Actually you continued to make completely unsupported assertions and provided no proof whatsoever regarding anything you said. If you would be so kind as to return to the thread and provide fits that back up your ridiculous assertions, that'd be pretty great. :) -Liang I wish you'd stop being so pretentious. Anyone can type as though they've swallowed a dictionary, you just make yourself look like an @rse. You do have some good ideas, but I just CBA to read them because you seem to think you have to use 10 words when 5 will do. Post normally FFS and people might actually read what you type. I don't see anything pretentious in what you quoted, but maybe that's because I payed attention in school. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

John Ratcliffe
Sausy Sausages
19
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Posted - 2012.09.19 06:55:00 -
[1056] - Quote
Liang Nuren wrote:Errand Girl wrote:Speaking as a relatively new pilot who doesn't have 50 million+ SP and had the misfortune to choose Caldari... What am I supposed to fly now? HMLs already have fairly weak DPS and a 20% damage nerf means that my ship options for both PVE and PVP are totally gimped.
Drakes have too much tank, fine. HMLs have too much range, fine. But the damage nerf means all Caldari cruiser and battlecruiser hulls now pretty much suck. I realize that drake blobs are an issue in null sec, but seriously.... find a way to nerf drake blobs without totally hosing carebears and small gang PVPers.
As a young player, I have very little cross training. I'm all Caldari ship skills and all missiles. Now I'm looking at what? 6+ months of training before I can be good at flying another race's ships and using another races weapons? Maybe that's not a long time to a lot of vets around here (who are much more likely to be well cross-trained already), but to a 1 year player that's a very long time. I'll wait until the final changes are announced, but I would very seriously consider quitting EVE rather than throwing away the millions of SP I have in soon-to-be-worthless crap, plus basically starting over on my ship/gun progression. Three things: - The Drake does not have low DPS by any stretch of the imagination. - Caldari will be fine in PVP. - Caldari is likely going to be improved in PVE with the TE/TC changes. -Laing
Except that's mostly BS.
Yes, the Drake has decent DPS. Not amazing, but decent. Caldari is NOT going to be improved with the TE/TC changes - tank will have to be sacrificed to fit those modules and there's barely enough slots to fit a decent tank on most Caldari BS sized ships as it is.
If they gave us extra Mids/Lows to accommodate the modules then you'd have a point, but they aren't so you haven't.
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

John Ratcliffe
Sausy Sausages
19
|
Posted - 2012.09.19 06:56:00 -
[1057] - Quote
James Amril-Kesh wrote:I don't see anything pretentious in what you quoted, but maybe that's because I payed attention in school.
Have a cookie  The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

James Amril-Kesh
4S Corporation RAZOR Alliance
720
|
Posted - 2012.09.19 06:56:00 -
[1058] - Quote
John Ratcliffe wrote:and there's barely enough slots to fit a decent tank on most Caldari BS sized ships as it is.
If they gave us extra Mids/Lows to accommodate the modules then you'd have a point, but they aren't so you haven't.
Well, the changes don't really affect BS... http://themittani.com/features/local-problem
A simple fix to the local intel problem |

Fon Revedhort
Monks of War DarkSide.
770
|
Posted - 2012.09.19 06:58:00 -
[1059] - Quote
Eugene Kerner wrote:Fon Revedhort wrote:Eugene Kerner wrote:Fon Revedhort wrote:Eugene Kerner wrote:[ The new Powergrid would allow a 800mm Steel plate 2 if my estimates are correct. That is a LOT less tank. I am not satisfied with these changes. Why? You gonna have less overtank than before, it's a good thing. 800mm plate should be the biggest one available for cruisers/battlecruisers anyway. If you fight solo with agression at a gate in lowsec 1600mm is just about enough to finish a fight with another BC and if you win BARLEY get out near structure. Another BC, which is in turn overtanked? Cool story  No, does not have to be overtanked as in 90% of the cases I will have the agression and the gate guns against me. It can also be a active tanked BC. Right now i can mitigate this by using cycled neuts on an active armor tanked BC and hope he eventually rans out of cap, cap boosters or his cycle is disturbed. It is already nearly impossible to agress a double ancilary shield booster cyclone in a Buffer armor cane at a gate with guns against you if you do it solo. TBO its a buff for falcons :-D. If you want to fly Armor Hurricane - use a falcon Alt....or a scorp outside gategun range. So basically your complaint comes down to active tanked ship + senties being better in 1on1 fight than the passive one? Looks fine to me. 14 |

Dato Koppla
Blue Republic RvB - BLUE Republic
61
|
Posted - 2012.09.19 06:59:00 -
[1060] - Quote
Can anyone help me make sense of why Caldari have their weapons PG requirements the other way round (Less fittings for LR)?
As Eckyy says, wouldn't switching it around make it harder for Drake/Tengus to fit HMs with their classic pvp fits which are quite tight? I'm also still in favor of the 25% range nerf as the Tengus shooting to 110km/Drakes to lock range is a little ridiculous. Also yes, the damage is undeniably better than other LR weapons but missiles do not have short-range high damage ammo options (all turrets have more damage with t2 SR ammo even if you're using HM fury) and has many other drawbacks, I feel like a 10% reduction would be better. |
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Errand Girl
State War Academy Caldari State
0
|
Posted - 2012.09.19 06:59:00 -
[1061] - Quote
Roime wrote:Errand Girl wrote:Speaking as a relatively new pilot who doesn't have 50 million+ SP and had the misfortune to choose Caldari... What am I supposed to fly now? HMLs already have fairly weak DPS and a 20% damage nerf means that my ship options for both PVE and PVP are totally gimped.
Drakes have too much tank, fine. HMLs have too much range, fine. But the damage nerf means all Caldari cruiser and battlecruiser hulls now pretty much suck. I realize that drake blobs are an issue in null sec, but seriously.... find a way to nerf drake blobs without totally hosing carebears and small gang PVPers.
As a young player, I have very little cross training. I'm all Caldari ship skills and all missiles. Now I'm looking at what? 6+ months of training before I can be good at flying another race's ships and using another races weapons? Maybe that's not a long time to a lot of vets around here (who are much more likely to be well cross-trained already), but to a 1 year player that's a very long time. I'll wait until the final changes are announced, but I would very seriously consider quitting EVE rather than throwing away the millions of SP I have in soon-to-be-worthless crap, plus basically starting over on my ship/gun progression. Two of the three Caldari battlecruisers use hybrid weapons. Are they useless now? And just to repeat what has been said numerous time, and has been long known to all but dreaktards- HMLs have high dps compared to other medium LR weapons, better range and damage application, which is why they get rebalanced to be in line with the others. Drakes and Tengus are ubiquitously good in PVE, other three races have been very lacking in comparison. Still players of the other races have been doing PVE all this time. Take it chill, you will be just fine.
Considering that every other post in this thread mentions that medium hybrids stink... The other Caldari battlecruisers were already worthless. How many Ferroxes and Nagas do you see flying around?
While at extreme ranges HMLs have better DPS than guns, it's weaker at lower ranges, no? Especially when high damage ammo is used, an option that isn't available with missiles. Damage application is not necessarily better with missiles either, it's far from a straight comparison. Missiles do very low damage against fast and/or small sig targets while guns do full damage. Those targets are harder for guns to track, obviously, but when they do hit it's for full damage. With guns there are ways to at least try to lower transversal, but that's impossible to do with missiles.
Again, I don't really care about the range nerf so much, but a 20% damage nerf basically kills HMLs as far as I can see. If you have a real suggestion, I'd be happy to hear it and think it over but I don't think "fly a ferrox" counts as a real suggestion. |

Chroniccandy 420
Point of No Return Waterboard
1
|
Posted - 2012.09.19 07:01:00 -
[1062] - Quote
RIDICULOUS..
Why must you screw up what works well because you dont feel people are using the other options,.. we dont use those hams in the first place because we know they suck.. 1.they never fit well in the first place 1a. see 1. 2.Duh why are you still not sure about 1. 3.must we keep going in circles
my character is just now startin to get decent in Heavy missile skills , now u want to MESS that all up. Not everyone is skilled in all types of damage types. for some like myself Heavy Missiles might be all of the glory we might be close to obtaining after many years and many $$ invested.
I have put alot of time into this game. The only thing im starting to like about my character is my potentional HM damage.. i dont have great shields or gunnery or even drone skills.. but i sure have put my time in ..
Why dont you make Hams Better because they suck..
And not make HM worste... to me it sounds like ur trying to make poor design appears to be more attractive.
If you want me to bring in my friends to be potential customers dont give me constant bad things to say about eveonline
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Herping yourDerp
Tribal Liberation Force Minmatar Republic
753
|
Posted - 2012.09.19 07:03:00 -
[1063] - Quote
now all they have to do is nerf projectiles. |

Callidus Dux
School of Applied Knowledge Caldari State
567
|
Posted - 2012.09.19 07:04:00 -
[1064] - Quote
Herping yourDerp wrote:now all they have to do is nerf projectiles.
.. to nerf all other gunery's I can't play EVE at present. Because of THIS: http://i50.tinypic.com/2ez1wz4.jpg |

Eugene Kerner
TunDraGon
116
|
Posted - 2012.09.19 07:05:00 -
[1065] - Quote
Quote:So basically your complaint comes down to active tanked ship + senties being better in 1on1 fight than the passive one? Looks fine to me.
Active tanked ships plus sentries are already better, but whom do I tell that. You know exactly what I mean. |

Hypercake Mix
Magical Rainbow Bakery
46
|
Posted - 2012.09.19 07:09:00 -
[1066] - Quote
TD and TE affecting missiles would make missiles... a lot less different than turrets. I'm leaning toward "do not like". 20% damage nerf to HMLs... are they just ignoring the exclusive double DPS bonus of the Tengu AEB? |

Barrak
Wormhole Engineers Greater Realms
61
|
Posted - 2012.09.19 07:09:00 -
[1067] - Quote
I want to buy bulk packs of the following ships and modules please:
Arbitrator Crucifier Curese Impairor Pilgrim Sentinel + any other ship that might get TD bonus or that normally has a spare(ish) mid.
Bye bye Drake gangs, hello TD gangs. |

DeBingJos
Avalon Project Shadow Rock Alliance
385
|
Posted - 2012.09.19 07:10:00 -
[1068] - Quote
The missile nerf is a bit overdone imo, but I can live with it.
The hurricane nerf was needed.
The thing that bothers me most is that I will have to refit a lot of my pre-fitted pvp-ships. I won't be able to undock in half my ships because most of the fits were already thight.
Ungi ma+¦urinn ++ekkir reglurnar, en gamli ma+¦urinn ++ekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions. |

rodyas
Tie Fighters Inc
742
|
Posted - 2012.09.19 07:11:00 -
[1069] - Quote
"I want to buy bulk packs of the following ships and modules please:
Arbitrator Crucifier Curese Impairor Pilgrim Sentinel + any other ship that might get TD bonus or that normally has a spare(ish) mid.
Bye bye Drake gangs, hello TD gangs."
Falcon will still ruin that though. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Ryuichi Hiroki
Skadi Imperium Kill It With Fire
9
|
Posted - 2012.09.19 07:21:00 -
[1070] - Quote
CCP should tell me why I should renew my subscription.
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Auferre
Science and Trade Institute Caldari State
1
|
Posted - 2012.09.19 07:24:00 -
[1071] - Quote
Somewhat of two minds about this - I'm a bit nervous about my heavy SP investment in missile skills on this character, but I look forward to the opportunity to anticipate (and hopefully profit from) the resulting market shifts.
Besides, missiles have been boring and dead easy for a while now. The disruptor changes ought to liven things up. |

Nobani
Merch Industrial Goonswarm Federation
2
|
Posted - 2012.09.19 07:25:00 -
[1072] - Quote
Hypercake Mix wrote:TD and TE affecting missiles would make missiles... a lot less different than turrets. I'm leaning toward "do not like".
I agree. Also:
- Missiles already have a partial counter: smartbombs.
- Most EWAR is situational (ECM excepted). I think expanding TD to more situations is a step in the wrong direction -- overpowered situational modules can be worked around by players; overpowered every situation modules cannot be.
|

Herping yourDerp
Tribal Liberation Force Minmatar Republic
753
|
Posted - 2012.09.19 07:26:00 -
[1073] - Quote
Barrak wrote:I want to buy bulk packs of the following ships and modules please:
Arbitrator Crucifier Curese Impairor Pilgrim Sentinel + any other ship that might get TD bonus or that normally has a spare(ish) mid.
Bye bye Drake gangs, hello TD gangs.
but... drakes can use TD pretty well. people need to stop fitting so much tank and have 1-2 EW modules in the extra midslots. |

Trinkets friend
Sudden Buggery Swift Angels Alliance
434
|
Posted - 2012.09.19 07:27:00 -
[1074] - Quote
Ryuichi Hiroki wrote:CCP should tell me why I should renew my subscription.
Because it will be a challenge going from brainless Drakeblob/Artycane crap to a landwhere EWAR runs free (stuff aside from ECM, that is), where a Crucifier can take out a RL missile Caracal, where RR Tengus fear a Pilgrim (<3), where you have wildly different ships, wildly different fights, wildly different meta to invent, theorycraft and test in PVP.
Or, you can quit because you have no imagination and just want to blap people with your Cane/Drake blobs. The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu localectomy.blogspot.com.au
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Callidus Dux
School of Applied Knowledge Caldari State
567
|
Posted - 2012.09.19 07:29:00 -
[1075] - Quote
Auferre wrote:Somewhat of two minds about this - I'm a bit nervous about my heavy SP investment in missile skills on this character, but I look forward to the opportunity to anticipate (and hopefully profit from) the resulting market shifts.
Besides, missiles have been boring and dead easy for a while now. The disruptor changes ought to liven things up.
What? How long do ypu play EVE? You have to SKILL missiles to be effective! It is not just so that you train Level 1 and have full damage with missiles. You do not miss with missiles, but without skills you do no damage with them! You have defenders and smartbombs against missiles. Additional to this CCP want to further nerf the missiles with
-25% range -20% damage AND TD affecting missiles.
Thats dumb! I can't play EVE at present. Because of THIS: http://i50.tinypic.com/2ez1wz4.jpg |

Hazen Koraka
HK Enterprises
40
|
Posted - 2012.09.19 07:33:00 -
[1076] - Quote
Well on the whole, the Winter balancing things on other ship types and classes I generally approve, but this seriously bites ass.
Nerf 20% heavy missile damage, and further nerf the Drake's tank? Wut? The caldari only have one decent BC, the Drake, and now that too is going to be crappy....  |

Debir Achen
The Red Circle Inc.
29
|
Posted - 2012.09.19 07:33:00 -
[1077] - Quote
Question: are the effects of Tracking Disruptors, etc applied at launch time or impact time?
Observation: due to how tracking works, effects of sig and speed on guns are attenuated over distance (though you get a second penalty when falloff kicks in). This is not true for missiles. How does this factor into the changes? Aren't Caldari supposed to have a large signature? |

Barrak
Wormhole Engineers Greater Realms
61
|
Posted - 2012.09.19 07:34:00 -
[1078] - Quote
Liang Nuren wrote: Yeah the HML Draek just ate a nerf, but with the bonuses to HAMs.... !-Liang
.......I agree, but then let's see what happens to the HAM damage in the following patch. Like someone else posted, I don't think they have thought through the impact of TE/TC on missiles other than Heavies.
Which again, brings me back to my thoughts that this is an ISK controlling method. Nerf the No.1 ammo type in missions.
Deerin wrote:..................... It may make the high-sec crowd cry a bit.
Here's an idea (a silly one I know, but I want to bring some really humour this this thread).
Make this nerf only applicable in Hi-sec............ that'll get people out  |

Barrak
Wormhole Engineers Greater Realms
61
|
Posted - 2012.09.19 07:36:00 -
[1079] - Quote
Debir Achen wrote:Question: are the effects of Tracking Disruptors, etc applied at launch time or impact time?
Observation: due to how tracking works, effects of sig and speed on guns are attenuated over distance (though you get a second penalty when falloff kicks in). This is not true for missiles. How does this factor into the changes?
They're going to introduce fall off for missiles.
They need too.... Missiles are just to different from any ammo in the game.....and in the interest of balance, we can't possible have something really different. |

Vicar2008
Mindstar Technology Fatal Ascension
60
|
Posted - 2012.09.19 07:36:00 -
[1080] - Quote
In the vain effort that Fozzie reads this threadnaught now, "Why the hell have you just gimped an entire race line of ships in an effort to curb Drake and Tengu useage?" Gimp the ships, no tthe race"? |
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