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Rhinanna
Minmatar Brutor Tribe
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Posted - 2011.08.19 16:42:00 -
[121]
Simple fact
Local removed. Everyone has to spam D-scan every few seconds. People get fed up having to constantly click one button and quit.
Seriously, its fecking annoying!
I'm all for removing local, but it needs a complete scanner overhaul at the same time.
The scanner should automatically (without clicks) show: Number of ships in system - (Not who althrough you could have an option to reveal that to friendlies via transponder) and approx sig size (Mini, Frig, Cruiser, BS, Cap, SCap)
The closer ships get vs your sig strength the more information you get.
There should be a warning when ANY detected warp tunnel opens to on your grid.
Also cloak would really need looking at because without local the cloak is overpowered really.
And for anyone saying that been able to see the number of ships in local or seeing warp tunnels is overpowered, you have to remember that Interceptors warp at 13 au/s, it doesn't take them long to land on your, they would still have MUCH less warning than currently and also brings another usage for cloakies.
Also hot-drops would need to be prevented as well for this local change, otherwise it will just be, SB, point, cyno, hot-drop. Game over. Really no point in playing anything other than Caps. Number of cloaked ships in system - No details at all -The sword is only as sharp as the one who wields it. Drenzul (My normal internet tag) |
Lykouleon
Wildly Inappropriate Goonswarm Federation
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Posted - 2011.08.19 16:55:00 -
[122]
Zag, I couldn't disagree with you more. Lykouleon > CYNO ME CLOSER SO THAT I CAN HIT THEM WITH MY SWORD |
Tali Arayla
Caldari
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Posted - 2011.08.19 17:02:00 -
[123]
Edited by: Tali Arayla on 19/08/2011 17:07:24 Been spending quite a bit of time in wh and spamming the dscan all the time does get annoying, if they added an automatic setting to the dscan which could do a sweep every 30 seconds I would be pleased. No real need to reinvent the wheel in this case.
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bitters much
Nekkid Inc.
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Posted - 2011.08.19 17:04:00 -
[124]
Originally by: Lykouleon Zag, I couldn't disagree with you more.
Another Tengu botter, who is surprised ?
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Jenn aSide
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Posted - 2011.08.19 18:20:00 -
[125]
Originally by: MouseBeast Thoughts:
This would be a difficult change to apply first the the test server, since it deals more with group psychology rather than a straight-up game mechanic/module/etc.
Mining fleets already have PvP patrols/guards. Why shouldnt PvE folks have to do the same to make their ISK?
'Ship Radar' isn't a horrible idea. How about being able to set your drone orbit distance (to prevent the decloak bump)?
Consider skills that allow ship radar to increase radius (up to whole system)? Also, have said radar allow alerts for things like jump gate activation (if it's within radar scan radius)?
Deployables that can alert their owners to things like gate activation, or just ship presence on the same grid as the deployable?
How about sov upgrades that allow for some more visibility than you would have otherwise? You might not be able to have 5 constantly respawing grav sites in your Industrial systems, but would you sacrifice those for the ability to have jump gate activation flash on your ship's radar?
Apologies for the ramble. There's plenty CCP can do to balance this out game-wise... and plenty that players can do as well. Risk/Reward still reigns supreme.
Just my two cents...
~~(__)8>
I could very much go for the ship radar idea. But how cloaking works would have to change. Like maybe changing "cloaking" to "Stealth". So the longer you set your radar (so you can "see" the gate", the less resolution, so you might see gate fire but not detech the ship warping in your direction till it was too late. A tighter radar range would do the opposite, not let you "see" the gate but detect a ship initiating warp.
Like I said, lots of ideas could work and be fun too. I don't know if any o f it will ever happen though. till then local needs to stay. |
Jenn aSide
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Posted - 2011.08.19 18:23:00 -
[126]
Originally by: Rhinanna Simple fact
Local removed. Everyone has to spam D-scan every few seconds. People get fed up having to constantly click one button and quit.
Seriously, its fecking annoying!
Amen, why put up with that for maybe a little more isk than mission running when you can just go to empire.
Quote:
I'm all for removing local, but it needs a complete scanner overhaul at the same time.
The scanner should automatically (without clicks) show: Number of ships in system - (Not who althrough you could have an option to reveal that to friendlies via transponder) and approx sig size (Mini, Frig, Cruiser, BS, Cap, SCap)
The closer ships get vs your sig strength the more information you get.
There should be a warning when ANY detected warp tunnel opens to on your grid.
Also cloak would really need looking at because without local the cloak is overpowered really.
And for anyone saying that been able to see the number of ships in local or seeing warp tunnels is overpowered, you have to remember that Interceptors warp at 13 au/s, it doesn't take them long to land on your, they would still have MUCH less warning than currently and also brings another usage for cloakies.
Also hot-drops would need to be prevented as well for this local change, otherwise it will just be, SB, point, cyno, hot-drop. Game over. Really no point in playing anything other than Caps. Number of cloaked ships in system - No details at all
Amen + 2. |
Ingvar Angst
Amarr Nasty Pope Holding Corp Talocan United
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Posted - 2011.08.19 18:24:00 -
[127]
Edited by: Ingvar Angst on 19/08/2011 18:26:47
Originally by: Tali Arayla Edited by: Tali Arayla on 19/08/2011 17:07:24 Been spending quite a bit of time in wh and spamming the dscan all the time does get annoying, if they added an automatic setting to the dscan which could do a sweep every 30 seconds I would be pleased. No real need to reinvent the wheel in this case.
It does? I hit it out of habit every 10 to 15 seconds at most and don't even realize I'm doing it anymore. Can be a pain when I'm in high sec and all those damnable wrecks show up...
... and who's the damned fool that thinks it's a good idea to give warnings if someone initiates warp to your grid?! What the hell, you want your bots to be uncatchable now? By the gods, please stop talking, you're leaking stupid on the carpet. |
Spurty
Caldari V0LTA VOLTA Corp
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Posted - 2011.08.19 19:09:00 -
[128]
Originally by: Signal11th
Originally by: Spurty Edited by: Spurty on 19/08/2011 13:41:08 Scout jumps into a system:
Scout: only one ship on d scan, warping to his belt ... He's here.. Tackled.. Warp to me
Two things happen
20 man welp fleet jumps in
300 people pile out of the station and warp to bait
The next couple of seconds are initially interesting, but after a month of this we get...
... Bring back local FFS ...
Yet we all know, once it's gone, it ain't coming back in under two years lol
So a 20 man gank squad can't kill a single ship and warp off before the 300man team from a station (it's hard enough getting 20 people to undock) arrives to kill them? Whats the 20 man team flying .badgers?
That stuff happens all the time "with" a local and nobody bothers to come out of the station.
You seem to think a bait ship, when dead means everyone dock up
It's *bait * no, you won't kill it *before* forces coming often a shorter distance arrive, rep it
Old thinking going to get your fleet welped
(so does bubbling your own guys, but that's a different story eh neverts?)
Happy Birthday! |
Kengutsi Akira
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Posted - 2011.08.19 19:13:00 -
[129]
so where did they say they were gonna do this? Or obvious trollery ------------------------------------ "You know, my foot oughta vandilize your ass" |
Leisen
Caldari Interrobang Inc.
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Posted - 2011.08.19 20:35:00 -
[130]
Don't care whether they remove local or not, I just want it set to delayed, so you can't see everyone in system. Only people that speak.
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Michelle Corin
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Posted - 2011.08.19 20:36:00 -
[131]
Edited by: Michelle Corin on 19/08/2011 20:36:03 Local should be removed from Null Sec. I wish it functioned like WH space.
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Rhinanna
Minmatar Brutor Tribe
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Posted - 2011.08.19 20:59:00 -
[132]
Originally by: Ingvar Angst Edited by: Ingvar Angst on 19/08/2011 18:26:47
Originally by: Tali Arayla Edited by: Tali Arayla on 19/08/2011 17:07:24 Been spending quite a bit of time in wh and spamming the dscan all the time does get annoying, if they added an automatic setting to the dscan which could do a sweep every 30 seconds I would be pleased. No real need to reinvent the wheel in this case.
It does? I hit it out of habit every 10 to 15 seconds at most and don't even realize I'm doing it anymore. Can be a pain when I'm in high sec and all those damnable wrecks show up...
... and who's the damned fool that thinks it's a good idea to give warnings if someone initiates warp to your grid?! What the hell, you want your bots to be uncatchable now? By the gods, please stop talking, you're leaking stupid on the carpet.
And this is worse than them warping out as soon as you enter system instead why?
Try using your brain before accusing others of been dumb, might require some tactics to catch people but still a lot easier than previously. You don't HAVE to start warp from the other side of the solar system you do realise, you can quite easily warp to just off grid then warp onto them or use a cloaky to tackle and they would get virtually no warning. Think it takes about 3 seconds to cover 500km via warp. If they aren't aligned then thats not sufficient time to get out.
There again, you are amarrian so I suppose we can't expect an IQ at least in the double figures from you ;)
-The sword is only as sharp as the one who wields it. Drenzul (My normal internet tag) |
Sullen Skoung
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Posted - 2011.08.19 21:02:00 -
[133]
Originally by: Kengutsi Akira so where did they say they were gonna do this?
this... is this speculation or what? -------- Dammit, they killed the post where Sreegs says personal attacks are against the rules. I wanted to lol at him for that |
Tokyo Rose
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Posted - 2011.08.19 21:10:00 -
[134]
Five pages of whaa whaa whaa my local backbone is gone and not a peep about the absolute chaos this will cause the botters.
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Kengutsi Akira
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Posted - 2011.08.19 21:37:00 -
[135]
Originally by: Tokyo Rose Five pages of whaa whaa whaa my local backbone is gone and not a peep about the absolute chaos this will cause the botters.
or the chaos the griefers will cause everywhere lol
anyhoo... proof or stfu? Yes its 5 pages of QQ if its just someone trolling by posting the topic. IS there an actual cause for this thread or what?
------------------------------------ "You know, my foot oughta vandilize your ass" |
HaydenJD
Gallente Sons Of 0din Fatal Ascension
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Posted - 2011.08.20 01:20:00 -
[136]
It's a simple case of "If it's not broken, don't try to fix it".
I'm betting most of the people here saying they don't care if local is removed/changed from nul or they want it removed/changed probally don't live in nul. Just becuase you get your arsed kicked for being in someone's system doesn't mean you can change the game mechanics in your favour so you can live a bit longer and not QQ as much.
I for one like the way local works at the moment for nulsec as it's fair for all no matter what is said and If I wanted it more like it is in WH's I would go to a WH. The rest of you should do the same.
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Kewso
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Posted - 2011.08.20 01:26:00 -
[137]
no huge deal
I have a Nostromo N52 gamepad I setup the macro software to automate the directional scanner for me so while im doing stuff on keyboard and mouse the nostromo is keeping the directional scanner going automatically for me
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A Dysfunctional Playground |
Inipinipocoloco
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Posted - 2011.08.20 01:36:00 -
[138]
nullsec is full of whiney *****es, take their local away and let them cry
if u cant adapt u are not fit
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2011.08.20 01:39:00 -
[139]
OP you are correct. Small gang pvp does not need to be harder it needs a buff. Removing local will just boost blobbing.
Yes for people who look for good small scale pvp local is very important.
This thread will soon fill up with people who cry every time they show up in their blob and no one comes to fight them. They want local gone so they have a better chance to blob others.
This thread will also fill up with people who's only idea of pvp is ganking pve ships and industrials.
People who say the scanner should automatically update are really just asking for a form of local. But it would still be a boost to blobs because by the time they show up on the scanner they are already in warp about to land on you.
Also its important to know if the other ships are hostile. Otherwise you will spend your time trying to scan someone down just to find out they are friendly. ffs.
The removal of local will definitely be aother huge hit to small scale pvp. Anyone who disagrees just doesn't know what they are talking about or pefer blobs and ganks.
Ok now we can go back to the cool stories "this one time I went into a system with only a few guys and everyone docked up!" Well guys maybe they were in mining barges or maybe they were doing pve and didn't have a point fit on their ships. -Cearain
Make fw pvp not pve http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906&page=1 |
Sassums
Gallente
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Posted - 2011.08.20 02:01:00 -
[140]
No it makes life in Null Sec more dangerous.
Just like removing ABC ores from WH space is stupid.
If us in the wormholes get screwed, I'm glad you are getting screwed as well.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.20 02:17:00 -
[141]
Originally by: centurion zulu CCP has stated multiple times over the years that removing local isn't going to happen.
No, they haven't. They've stated that they're not going to remove it without immediately replacing it with something that serves similar purposes.
Quote: They claim it has something to do with their CODE, GM access to their tools, etc. etc.
No.
Quote: Not sure what the excitement is about here.
The fact that they're working towards a removal of local, and that there is a rather interesting thread going on about what/how to introduce more interesting intel tools that actually provide some gameplay and which opens up for the ability to also have counter-intelligence. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Wu Tarot
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Posted - 2011.08.20 02:24:00 -
[142]
Originally by: Tippia The fact that they're working towards a removal of local,
where? I wanna see actual info on this not "omgtheskyisfalling"
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Jackson Millenius
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Posted - 2011.08.20 02:28:00 -
[143]
Bad bots Bad bots,
Whatcha gonna do?
Whatcha gonna do, when they warp on you?
'But I don't want to go among mad people,' said Alice. 'Oh, you can't help that,' said the cat. 'We're all mad here.' |
Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.20 02:33:00 -
[144]
Edited by: Tippia on 20/08/2011 02:36:40
Originally by: Wu Tarot where? I wanna see actual info on this not "omgtheskyisfalling"
The CSM meeting minutes from May and the many, many threads about the nullsec revamp plan.
edit: Oh, and it's not a case of the sky falling ù quite the opposite. It's about removing something that inhibits actual gamplay and development of new tools and mechanics, and replacing it with something doesà well, the exact opposite. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Jackson Millenius
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Posted - 2011.08.20 02:35:00 -
[145]
Originally by: Tippia
Originally by: Wu Tarot where? I wanna see actual info on this not "omgtheskyisfalling"
The CSM meeting minutes from may and the many, many threads about the nullsec revamp plan.
And I dont know wtf everyone is scared about.
We have delayed local in WH space, and there is an ass ton of pvp that goes down in there. You just need a prober.
'But I don't want to go among mad people,' said Alice. 'Oh, you can't help that,' said the cat. 'We're all mad here.' |
Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.20 02:40:00 -
[146]
Originally by: Jackson Millenius And I dont know wtf everyone is scared about.
No longer being spoon-fed. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Wu Tarot
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Posted - 2011.08.20 02:47:00 -
[147]
Originally by: Jackson Millenius
We have delayed local in WH space, and there is an ass ton of pvp that goes down in there. You just need a prober.
lol you said ass and probe in the same sentence
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Tuggboat
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Posted - 2011.08.20 05:41:00 -
[148]
Please remove local from Jita
X
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Tetragammatron Prime
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Posted - 2011.08.20 06:09:00 -
[149]
Too many people in null sec use local to completely avoid pvp with the only way around it afk cloaking till they finally can no longer resist the urge for isk and start ratting with neuts in local. That isn't how the game should be.
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Adonis Peverell
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Posted - 2011.08.20 06:41:00 -
[150]
To be honest I'm really excited to see what new scanning system CCP comes up with. I mean, c'mon, we're thousands of years in the future with starships and we still have to hit "scan" every few seconds. So much for the future of ergonomics. I agree though; Local chat is a really dumb cop-out for a real intelligence gathering system. There's no uncertainty, no finesse, and just no fun in watching local. Scouting should be more interactive. Frankly, I think it's really stupid that we have advanced cloaking devices, but we can't just turn off our ship's radio :/ Anyway, I'm looking forward to a change.
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