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Thread Statistics | Show CCP posts - 57 post(s) |

Solecist Project
Center for Advanced Studies Gallente Federation
1108
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Posted - 2014.05.16 11:38:00 -
[4141] - Quote
Sibyyl wrote:Are some of the old avatars archived somewhere? I'm curious as to what "weird" sci fi possibilities they had.. Try this one, special. :)
http://www.eve-avatars.com/
Here are the old images. All of them. In a zip file. http://community.eveonline.com/community/fansites/toolkit/ https://forums.eveonline.com/default.aspx?g=posts&m=4492860 Killmails for Wrecks!! Ganker tears, best tears!
Red blood, boiling hot! |

raven666wings
Cyber Chaos Crew
460
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Posted - 2014.05.16 12:59:00 -
[4142] - Quote
I agree with Barbelo and I've written here before I only started playing EVE at Incarna, but from pictures and videos I've seen from the old avatar engine I think it suited much better the game than this new one. What EVE won in avatar graphic quality it lost in style to the old one.
The charachters in general are much less gritty, they look like they've just come out of a beauty treatment at a spa and not from messing around with spaceships in stations and in space. The clothes and accessories they wear now are more akin to 21st century trendy people than to 200th century immortal post-humans. The recently added cybernetic arms look more like prosthetics instead of actual augmentations. Bad taste in design all around.
I also think that had they kept the old engine and not invested in reinventing the wheel the WiS integration wouldn't have failed so bad and actual gameplay could have been carved on it, rather than having the current HD characters jerking around in solitary confinement. Banned from forums You have been banned from the EVE Gate forums, effective through 11/15/2013 12:33:03 PM. |

Barbelo Valentinian
The Scope Gallente Federation
418
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Posted - 2014.05.16 13:33:00 -
[4143] - Quote
raven666wings wrote:
I also think that had they kept the old engine and not invested in reinventing the wheel the WiS integration wouldn't have failed so bad and actual gameplay could have been carved on it, rather than having the current HD characters jerking around in solitary confinement.
I would have preferred the best of both worlds - the old sense of style with updated engine, quality and detail.
CCP does have to move on, the game has to progress and be updated, and after all that's a possibility with a game like this that's nothing but empty space, some space stations and spaceships, and a character creator. It's not like they have to design and render whole landscapes, towns, clutter, a zillion different interesting dungeons, and other stuff, like most other MMOs. Most MMOs couldn't update their visuals as regularly and as well as EVE has done, simply because there's too much stuff to update, in comparison.
The problem isn't that they tried to expand into WiS, the problem (I think) is just that they spread themselves too thin at a time when the world went into a bit of an economic downturn. It could easily have all worked out swimmingly, but it didn't.
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ISD Ezwal
ISD Community Communications Liaisons
1323

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Posted - 2014.05.16 13:52:00 -
[4144] - Quote
This thread gets a lock as it has run its course. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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