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Nicolo da'Vicenza
Air The Unthinkables
2804
|
Posted - 2013.02.02 20:15:00 -
[361] - Quote
Corey Fumimasa wrote:Rellik B00n wrote:well.
Since we moved PI goods production to planets, could a similar principal not apply to the many moons in space with moon goo?
then you could spread the goo across the whole galaxy. In a similar principle to the current PI setup high sec would be nigh on worthless, low sec better, null best. Would also give another use to WH if we could be bringing in some goo from the moons there too.
the programming already exists, it doesnt really need to be tied in with Dust, and the potential for carnage is huge. Fun for all hehe. Actually I like this idea. It seems implementable since CCP doesn't plan on fixing POSs, nearly limitless in capacity for all parties, provide incentive for industrialists to take on additional risk, puts in place a minimum amount of risk for industry in highsec (even if it is "you must undock and warp to a POCO to grab your product"). It would improve gameplay for a lot of people. +1
Quote:I was going over the thread when I noticed that the GÇ£static ISK fountainsGÇ¥ that you mention must exist if NicoloGÇÖs statement below is true: Nicolo da'Vicenza wrote:.... About the balancing thing - as it stands, highsec uses only a small fraction of the ore it mines and goods it produces. The majority of everything produced (since EVE's economy is centered around producing PvP ships) in EVE as a whole is consumed by nullsec & lowsec combat. Highsec's current system has incredible surplus beyond what its pilots use in wars and replacing PvE losses, it is a massive exporter of ships/manufactured goods to all other regions.
If null is in fact buying all the goods from high then they must be getting the ISK from faucets out in null. So maybe the other part of balancing the high/null trade disparity needs to be more ISK faucets in empire space. As much as I hate the idea of more level 4 mission ISK if null is not spending ISK on goods from highsec then they will experience local inflation that will lead back to the same discouraging cycle of buying goods from high sec manufacturers. Okay first, moons aren't an "ISK fountain" no matter what anyone says, because moon minerals have no intrinsic value beyond what highsec industrialists are willing to pay for it to build T2. "ISK fountains" is a term used for things that inject ISK into the economy - moon mins are ISK neutral since they merely redistribute it from one party to another. What is happening with moongoo could be better described as an advantaged use of the only truly valuable thing in EVE - manhours. Once defended and secured (which to be fair are massive time sinks), a tech moon can exchange hundreds if not thousands of hours of highseccer mining and building manhours for 10-15 minutes of POS maintenance. With the majority of moons in the majority of regions in EVE, this arrangement is nowhere near as advantageous, with many more effective options for generating ISK then using the terrible POS system.
Assuming that this system relies on ISK generated in null is a bit of an assumption. When Incursion was released in its original form for example, null's ratting population started drying up as 0.0 alliances were moving their ratting alts to highsec to grind their warchests using incursions. Which would also be built and manufactured in highsec with the final product being shipped to null to combat over moons and renter space and stuff. This wasn't just the rank and file, I've talked to alliance leaders who personally ran incursions during this era for their bankroll. Renters were still willing to rat in (now nerfed) supercaps and titans for good money (so there was still reason to capture space to rent out), but other then that even roaming in 0.0 started to die as a side effect of highsec incursions. |
Corey Fumimasa
The Advent of Faith
78
|
Posted - 2013.02.02 20:22:00 -
[362] - Quote
Nicolo da'Vicenza wrote:
Assuming that this system relies on ISK generated in null is a bit of an assumption. When Incursion was released in its original form for example, null's ratting population started drying up as 0.0 alliances were moving their ratting alts to highsec to grind their warchests using incursions. Which would also be built and manufactured in highsec with the final product being shipped to null to combat over moons and renter space and stuff. This wasn't just the rank and file, I've talked to alliance leaders who personally ran incursions during this era for their bankroll. Renters were still willing to rat in (no nerfed) supercaps and titans for good money (so there was still reason to capture space to rent out), but other then that even roaming in 0.0 started to die as a side effect of highsec incursions.
I never said that moon goo was a faucet, and I don't think that Rellik did either. So I'm glad we are clear on that.
As for the ISK, you spoke of incursion running in the past tense, is that still happening? The ISK to buy all those ships and PLEX is coming from somewhere. Maybe it is incursions, I'm gonna go ask some of those guys.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
Corey Fumimasa
The Advent of Faith
78
|
Posted - 2013.02.02 20:27:00 -
[363] - Quote
And what exactly do you null sec players do out there all day? Apparently ratting is **** money, manufacturing doesn't pay, moon goo is not a faucet...Oh, does everyone just move moongoo around? Its a wonder anyone stays in null at all.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
Corey Fumimasa
The Advent of Faith
78
|
Posted - 2013.02.02 20:32:00 -
[364] - Quote
Here's some data, looks like bounty payouts are the biggest faucet. Rat bounties in null are better but are there less ratters? I don't think so, I don't see a lot of people ratting in low anyway. ---v
"#1Posted: 2012.03.16 18:39 | Report | Edited by: Mai Khumm 6 According to the latest devblog. (Correct me if I'm wrong here) More ISK came from bounties then incursions.
http://community.eveonline.com/devblog.asp?a=blog&nbid=9115
Mainly this quote...
"ThereGÇÿs certainly a lot of money coming from Incursions. Incursion rewards in December amounted to 9.6 trillion ISK, which is an all time high, while the rewards in January and February were 9.0 and 8.7 trillion ISK respectively. ThatGÇÿs quite a bit of money entering the economy. However, Incursions are not the biggest ISK faucet, bounties are. Bounty prizes paid out in February totalled 33 trillion ISK."
So Apperantly incursions are not the biggest ISK faucet, but then how come I keep on reading posts stating that it is and how it should be stopped..."
Here's some data, looks like bounty payouts are the biggest faucet. Rat bounties in null are better but are there less ratters? I don't think so, I don't see a lot of people ratting in low anyway.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
Corey Fumimasa
The Advent of Faith
78
|
Posted - 2013.02.02 20:35:00 -
[365] - Quote
Yeah, the vast majority of ISK is injected into the Eve economy through null sec ratting. Maybe its not an ISK fountain, but it is enough to drive this trade disparity.
Equal manufacturing in null will not happen if thats where most of the ISK comes from, highsec will always be selling for cheaper just to get some of that flow.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
Nicolo da'Vicenza
Air The Unthinkables
2804
|
Posted - 2013.02.02 20:48:00 -
[366] - Quote
Corey Fumimasa wrote: "ThereGÇÿs certainly a lot of money coming from Incursions. Incursion rewards in December amounted to 9.6 trillion ISK, which is an all time high, while the rewards in January and February were 9.0 and 8.7 trillion ISK respectively. ThatGÇÿs quite a bit of money entering the economy. However, Incursions are not the biggest ISK faucet, bounties are. Bounty prizes paid out in February totalled 33 trillion ISK."
So Apperantly incursions are not the biggest ISK faucet, but then how come I keep on reading posts stating that it is and how it should be stopped..."
"Bounties" included L4 mission payout as well, you realize. So yes, the small minority of 10K players running incusions (iirc) were injecting something like a quarter of the ISK of nullsec and highsec ratters combined. |
Corey Fumimasa
The Advent of Faith
78
|
Posted - 2013.02.02 20:51:00 -
[367] - Quote
Nicolo da'Vicenza wrote: That includes highsec mission payout as well, you realize.
Highsec mission runners! With their hangers full of billion ISK ships and other collectibles. Those guys are like walking talking sinks. The only money they inject into the economy is when they buy PLEX, or the odd occasion they wake up in a pod with keyboard face.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
Corey Fumimasa
The Advent of Faith
78
|
Posted - 2013.02.02 20:59:00 -
[368] - Quote
Our conjecture really doesn't matter anyway, CCP has the actual data. But one thing that remains true; if null-sec wants their industry to flourish then faucets must be equalized.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
Corey Fumimasa
The Advent of Faith
78
|
Posted - 2013.02.02 22:30:00 -
[369] - Quote
http://i.imgur.com/Sjl7a.png test DCA
I found this, according to Test it does not look like there is any problem with null sec industry.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
Nicolo da'Vicenza
Air The Unthinkables
2804
|
Posted - 2013.02.02 22:33:00 -
[370] - Quote
so you're basing your information off of TEST troll posters from 2 years ago about a coalition that never existed, at face value? and that measuring things in 'equivalent value in rifters' means large numbers of subcaps are being built in nullsec. |
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Corey Fumimasa
The Advent of Faith
78
|
Posted - 2013.02.02 22:44:00 -
[371] - Quote
Nicolo da'Vicenza wrote:so you're basing your information off of TEST troll posters from 2 years ago about a coalition that never existed, at face value? and that measuring things in 'equivalent value in rifters' means large numbers of subcaps are being built in nullsec. What that information is not true?
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
Frying Doom
Zat's Affiliated Traders
1702
|
Posted - 2013.02.02 22:48:00 -
[372] - Quote
Nicolo da'Vicenza wrote:so you're basing your information off of TEST troll posters from 2 years ago about a coalition that never existed, at face value? and that measuring things in 'equivalent value in rifters' means large numbers of subcaps are being built in nullsec. Yeah but I will admit it does look really nice. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread
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Nicolo da'Vicenza
Air The Unthinkables
2804
|
Posted - 2013.02.02 22:51:00 -
[373] - Quote
Corey Fumimasa wrote: What that information is not true?
First, that there was ever such a thing as the "DCF". Second, that moon income measured in ships, implies that null industry exists (this is more misinterpretation on your end then anything the poster claims). |
Corey Fumimasa
The Advent of Faith
78
|
Posted - 2013.02.03 00:56:00 -
[374] - Quote
Nicolo da'Vicenza wrote:Corey Fumimasa wrote: What that information is not true?
First, that there was ever such a thing as the "DCF". Second, that moon income measured in ships, implies that null industry exists (this is more misinterpretation on your end then anything the poster claims). So I misinterpreted that? Its not actually claiming that they control "over 400 high value moons with a total estimated monthly income of 1.24 Trillion ISK." And I read it wrong somehow, they actually can't turn that income into ships because its from moon goo, and that is different, it's not real ISK or something.
Or is their claim complete rubbish?
Or did I misrepresent my misunderstanding of a complete fabrication?!?
The best fiction has a lot of truth, that's how you bury a hook. Maybe the DCF doesn't exist except in the minds of players who are about to pay a 500million ISK security deposit and contract all their ships to be moved out into null. But those moons sure do, someone owns them, and their "estimated monthly income" might not actually buy a Titan every 36 hours, but it will buy a whole lot of ships. Regardless if its faucet or derived income.
IDK if its true or not, just something that I found out on the internet.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
Sura Sadiva
Entropic Tactical Crew
225
|
Posted - 2013.02.03 01:06:00 -
[375] - Quote
Corey Fumimasa wrote:Our conjecture really doesn't matter anyway, CCP has the actual data. But one thing that remains true; if null-sec wants their industry to flourish then faucets must be equalized.
Null-sec industry never flourished simply because this never been need.
In the years the progressive triivialization of logistic (bridges, jump freighters and so on) made far more convenient to jump in high sec to resupply anything you needed instead of bothering to settle an industrial framework in your region.
Doesn't matter how many production slots you have or how cheap and easy they're, mostly when you can rely on giant cash income, wil be always more quick, easy and convenient to jump, buy and come back. Everything become irrelevant when distances and locations means nothing.
Add to this a sov system like the one introduced with Dominion do not even requires for you to live and operate in the systems you claim to kept sovreignity, so is not relevant to develop any serious industrial structure.
They now can blame some cospiracy operated by other players, but this is childish: all this is what null sec lobbies always demanded: easy fights with no real loss and risk, easy ship replacement and not having to bother too much for other apsects of the game; a giant PvP arena where nothing never change and none never win or loose, like WoT. Yes, boring on the long term, but they asked for this, and CCP was wrong in listening to them.
For instance WH communities are different, supplies and logistic is a nightmare for them, so becomes crucial to have an industiral framework in place and care for the systems where they live, is a matter of survival for them.
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Rellik B00n
Lethal Death Squad
255
|
Posted - 2013.02.03 01:19:00 -
[376] - Quote
Sura Sadiva wrote:Corey Fumimasa wrote:Our conjecture really doesn't matter anyway, CCP has the actual data. But one thing that remains true; if null-sec wants their industry to flourish then faucets must be equalized. Null-sec industry never flourished simply because this never been need. In the years the progressive triivialization of logistic (bridges, jump freighters and so on) made far more convenient to jump in high sec to resupply anything you needed instead of bothering to settle an industrial framework in your region. Doesn't matter how many production slots you have or how cheap and easy they're, mostly when you can rely on giant cash income, wil be always more quick, easy and convenient to jump, buy and come back. Everything become irrelevant when distances and locations means nothing. Add to this a sov system like the one introduced with Dominion do not even requires for you to live and operate in the systems you claim to kept sovreignity, so is not relevant to develop any serious industrial structure. They now can blame some cospiracy operated by other players, but this is childish: all this is what null sec lobbies always demanded: easy fights with no real loss and risk, easy ship replacement and not having to bother too much for other apsects of the game; a giant PvP arena where nothing never change and none never win or loose, like WoT. Yes, boring on the long term, but they asked for this, and CCP was wrong in listening to them. For instance WH communities are different, supplies and logistic is a nightmare for them, so becomes crucial to have an industiral framework in place and care for the systems where they live, is a matter of survival for them.
i read that and it just sort of clicked.
Its written from a bias but the general information about ease of movement rings true.
You have to wonder after all this time what feedback from the WH experiment is coming back to CCP, and how they feel they should loop this feedback into the wider null part of the game. please look at my thread in F&I about stealth and camo in EvE |
Nicolo da'Vicenza
Air The Unthinkables
2804
|
Posted - 2013.02.03 01:36:00 -
[377] - Quote
Corey Fumimasa wrote:Nicolo da'Vicenza wrote:Corey Fumimasa wrote: What that information is not true?
First, that there was ever such a thing as the "DCF". Second, that moon income measured in ships, implies that null industry exists (this is more misinterpretation on your end then anything the poster claims). So I misinterpreted that? Its not actually claiming that they control "over 400 high value moons with a total estimated monthly income of 1.24 Trillion ISK." And I read it wrong somehow, they actually can't turn that income into ships because its from moon goo, and that is different, it's not real ISK or something. Or is their claim complete rubbish? To present it in 2013? Yes. For example, since that was made CCP introduced R32 alchemy where Technetium was valued at 140k a unit it has decreased to present value of 75k per unit. So we can switch that monthly income to 55% of what it was making at the time of the poster, which is 682B monthly. Now you're thinking, 682B per month, that's a lot of coin Nicolo. But what the poster doesn't mention is that sov bills for "72% of New Eden" would be at a base minimum (just running a TCU) 180M x (0.72*(3524-812 [jove/NPC systems]) per month. That comes to 351.4B per month in sov bills. So tech money - minus sov bills, is 330.6B per month net income. From there we factor in the ISK sinks spent on sov upgrades like jump bridges and cynojammers (hundreds of millions of ISK more per month) and on POS fuel mined in highsec, which no doubt also number in the tens of billions (those private expenses are hard to find though).To put that in a real perspective, Last month Goonswarm alone (let alone "72% of EVE") lost 912B in ships.
Corey Fumimasa wrote:Or did I misrepresent my misunderstanding of a complete fabrication?!? Like I said, the TEST poster was meant to troll you (well actually, to troll alliance members not in the DRF or CFC). Not inform you. |
Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
394
|
Posted - 2013.02.03 01:50:00 -
[378] - Quote
Corey Fumimasa wrote:Nicolo da'Vicenza wrote: That includes highsec mission payout as well, you realize. Highsec mission runners! With their hangers full of billion ISK ships and other collectibles. Those guys are like walking talking sinks. The only money they inject into the economy is when they buy PLEX, or the odd occasion they wake up in a pod with keyboard face.
L4's pay bounties for any rats in the mission that have bounties, and isk rewards, and an isk bonus for doing it quickly. They also get items and LP, but those aren't isk. Security missions can have anywhere from 1-3 iisk injections (isk created from nothing and given to the player). Loot can be traded to other players for existing isk, and so can LP. LP stores do act as a bit of an isk sink too, in that you often have to trade LP and isk for an item, and that isk is effectively destroyed.
Quote: And what exactly do you null sec players do out there all day? Apparently ratting is **** money, manufacturing doesn't pay, moon goo is not a faucet...Oh, does everyone just move moongoo around? Its a wonder anyone stays in null at all.
Ratting isn't **** money, but it isn't swimming in isk like many people would like to say. Yah, there are trillions made in bounties, but that is spread across tens of thousands of players. Also, ratters are terrible about exaggerating the isk per tick or hour they make. It's an e-peen thing.
And while it does make you isk using the combat skills you train for general nullsec warfare, they only thing to do with it is send it off to highsec (and what ever shipping method you use) to get yourself replacement ships and mods. Some also send that isk off to highsec to exchange for Plex so they can just keep playing the game.
For people who don't do a lot of ratting, they tend to spend the rest of there day playing other games and waiting for word that there is something to log in and fleet up for. Or they roll alts for industry/trading, or scamming/spying, troll the forums, play the meta game, develop web apps to fill in for some of Eve's shortcomings.
Quote: Its important to remember though that this will cause a lot of ships to pile up in the highsec markets. Thats actually a great result, cheaper ships in high would mean more fighting I think! Lol
If you mean highsec pilots buying the cheap stockpiled ships in highsec to engage in highsec PvP; I doubt it.
There just isn't that much motivation to fight. The trend has been to try and make highsec PvP as unappealing as possible, at least to those initiating it. People still do everything they can to avoid wardecs. Crimewatch and the barge buff moved a lot of ship shooting into ship bumping. RvB is the only real PvP going on in highsec, and to stay newbie friendly I seriously doubt they would every get into BC or BS fleets, no matter how cheap they got.
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Nicolo da'Vicenza
Air The Unthinkables
2804
|
Posted - 2013.02.03 02:23:00 -
[379] - Quote
shepard who is this "OEG" corp in goonswarm
goons dont belong in wicked creek |
Mistah Ewedynao
Center for Advanced Studies Gallente Federation
389
|
Posted - 2013.02.03 02:25:00 -
[380] - Quote
Quote:RvB is the only real PvP going on in highsec
Not by a long shot. Hundreds of corps at war with each other on any given day. Heck, I know of approx 5 active wars right now in my little corner of my region. The couple of high sec merc outfits I have contacts in stay very busy, and have multiple wars ongoing at all times. Nerf Goons
Nuke em from orbit....it's the only way to be sure. |
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SmilingVagrant
GoonWaffe Goonswarm Federation
1418
|
Posted - 2013.02.03 02:27:00 -
[381] - Quote
Nicolo da'Vicenza wrote:Corey Fumimasa wrote: "ThereGÇÿs certainly a lot of money coming from Incursions. Incursion rewards in December amounted to 9.6 trillion ISK, which is an all time high, while the rewards in January and February were 9.0 and 8.7 trillion ISK respectively. ThatGÇÿs quite a bit of money entering the economy. However, Incursions are not the biggest ISK faucet, bounties are. Bounty prizes paid out in February totalled 33 trillion ISK."
So Apperantly incursions are not the biggest ISK faucet, but then how come I keep on reading posts stating that it is and how it should be stopped..."
"Bounties" included L4 mission payout as well, you realize. So yes, the small minority of 10K players running incusions (iirc) were injecting something like a quarter of the ISK of nullsec and highsec ratters combined.
Yep. Goonswarm had a team doing our fair share of that too. Not to mention the risk/reward for even doing lowsec incursions was really skewed.
Most people doing them in lowsec were doing them in 10 man logi heavy HAC gangs for 100M/h + LP. Logi heavy hac gangs are very gank resistant. |
Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
394
|
Posted - 2013.02.03 02:29:00 -
[382] - Quote
Nicolo da'Vicenza wrote:shepard who is this "OEG" corp in goonswarm
goons dont belong in wicked creek
Order of Elite Games. A Russian corporation iirc.
And they are their as a consequence of nullsec boredom, or something. |
Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
394
|
Posted - 2013.02.03 02:39:00 -
[383] - Quote
Mistah Ewedynao wrote:Quote:RvB is the only real PvP going on in highsec Not by a long shot. Hundreds of corps at war with each other on any given day. Heck, I know of approx 5 active wars right now in my little corner of my region. The couple of high sec merc outfits I have contacts in stay very busy, and have multiple wars ongoing at all times.
I imagine you need multiple wars going in the hopes of finding some one to undock during a wardec.
I'll admit my perspective is different. We get wardec'ed a lot. Not as much since they raised the prices. But all it meant was that you might have to be careful undocking a goon character at Jita 4-4.
I've heard plenty of other anecdotes about people just staying docked through a wardec, or using what ever the wardec evasions method of the month is. Looked through plenty of wardec listing just to see 5 man corps waging wars on other 5 man corps. I've also seen CCP's own numbers on how few kills there are per capita in highsec. Like only 20% of the kills for having 60% of the population.
Cheap ships would only motivate highsec "PvP" if the ships got so cheap as to make the cost/benefit of ganking miners worth it again. |
Sura Sadiva
Entropic Tactical Crew
225
|
Posted - 2013.02.03 03:23:00 -
[384] - Quote
Rellik B00n wrote:
You have to wonder after all this time what feedback from the WH experiment is coming back to CCP, and how they feel they should loop this feedback into the wider null part of the game.
You never hear any complaint from them, so they're probably doing fine. But what is going on in that holes stay a mistery; all this people entered in there 4 years ago and since then we didn't hear any news from them.
|
La Nariz
GoonWaffe Goonswarm Federation
703
|
Posted - 2013.02.03 03:24:00 -
[385] - Quote
Intar Medris wrote:Fact is there isn't anything wrong with null. What is really wrong is the biggest alliances in New Eden being afraid of having a pissing match between each other.
Why should we fight? There is little to no benefit for either side with sov/npc stuff being what it is, should we fight to please the idiots moaning about blues? Please answer that for me mr. highsec dude. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Andski
GoonWaffe Goonswarm Federation
6549
|
Posted - 2013.02.03 04:16:00 -
[386] - Quote
Corey Fumimasa wrote:Nicolo da'Vicenza wrote: That includes highsec mission payout as well, you realize. Highsec mission runners! With their hangers full of billion ISK ships and other collectibles. Those guys are like walking talking sinks. The only money they inject into the economy is when they buy PLEX, or the odd occasion they wake up in a pod with keyboard face.
gonna go buy some ships from NPC sell orders
can you tell me where to get those ships from NPC sell orders again ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
Andski
GoonWaffe Goonswarm Federation
6549
|
Posted - 2013.02.03 04:20:00 -
[387] - Quote
also lol @ incursion runners, they were so angry about their isk fountain being nerfed and they decided that the best way to combat that nerf was to show that they were generating more isk per capita than ratters ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
Frying Doom
Zat's Affiliated Traders
1702
|
Posted - 2013.02.03 08:29:00 -
[388] - Quote
Is this a Goonswarm only thread?
Sorry there are so many responses from members of Goonswarm you would think that?
Frankly I can't be bothered reading. Anyone got the cliff notes? Are they actually conversing or just trying to shut down another thread they don't like? Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread
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Nicolo da'Vicenza
Air The Unthinkables
2804
|
Posted - 2013.02.03 09:11:00 -
[389] - Quote
this is my thread and I'm no goon sheeit I killed some goons today and also instalocked and webbed one before the rest of the fleet could point it and i got yelled at but let's not get into that |
Corey Fumimasa
The Advent of Faith
78
|
Posted - 2013.02.03 11:18:00 -
[390] - Quote
Frying Doom wrote:Is this a Goonswarm only thread?
Sorry there are so many responses from members of Goonswarm you would think that?
Frankly I can't be bothered reading. Anyone got the cliff notes? Are they actually conversing or just trying to shut down another thread they don't like?
------SYNOPSIS-------
Highsec player wonders whats wrong w null.
Null sec player says "It's hard for us to compete industrially because indy slots are so expensive out here and their almost free and always available in highsec."
Lowsec player says "Well lets just incorporate all manufacturing slots with PI, then everyone is on the same footing."
It is pointed out that ISK faucet disparity may also play a part in null markets not developing. More ISK in null will create localized inflationary pressure that will still allow highsec to undercut null industry.
Some convo re ISK faucets and if in fact most ISK enters game through null ensues. Some silly propaganda from Test results in a page of clarification.
*sub arguments:
*high bear says "It should cost more to war dec a small corp. I'm tired of these damned ISK shakedowns. It is suggested that he pack up and move many systems away for the durration of the dec if he doesn't want to fight.
* and there's one more that I can't think of off hand.
All in all its been a very interesting thread. With all sides actually engaging in conversation rather than smear and fear obfuscation that we often see on these forums.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
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