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Selkak
The SIX Group
0
|
Posted - 2013.08.05 02:28:00 -
[391] - Quote
Greetings Incursion people,
Im looking to get involved with incursions due to the fact that i am falling asleep doing lvl 4 missions. Literally falling asleep. Im looking for a fleet that can help get on my feet and start learning the ropes of incursions, a more casual minded fleet would be best due to crazy work schedules. Shield or armor doesnt matter to me, i can do both.
Thanks ahead of time all! |
James Baboli
Warner Bros.
11
|
Posted - 2013.08.05 06:11:00 -
[392] - Quote
Selkak wrote:Greetings Incursion people,
Im looking to get involved with incursions due to the fact that i am falling asleep doing lvl 4 missions. Literally falling asleep. Im looking for a fleet that can help get on my feet and start learning the ropes of incursions, a more casual minded fleet would be best due to crazy work schedules. Shield or armor doesnt matter to me, i can do both.
Thanks ahead of time all!
Sounds like Warp to Me is the best fit for you, as its a casual training community. |
James Baboli
Warner Bros.
12
|
Posted - 2013.08.07 22:04:00 -
[393] - Quote
Bump and shameless plug!
Tomorrow, I will be fitting as many battleships for shield incursions as possible, discussing it on coms for the whole time. Spending most of the day discussing fitting on a set of coms to be determined. All are welcome, and the in game channel and mailing list for the information on where and exactly when its starting is "Baboli Fitting Yards".
Please note, my general doctrine and background is with training communities, so shiny will be minimal on this run of fitting, and tank will be emphasized to a moderate degree. |
Syreck
Law Offices of Bob Loblaw
0
|
Posted - 2013.08.11 08:12:00 -
[394] - Quote
I'm looking to get into Incursions like most everyone in this thread haha, I've come back after a bit of a hiatus I assume all you really need to know for these are just basic game mechanics, broad casting, angular velocity and what not for best turret dps? I can fly a vindi and have the liquid isk to be able to fit one out pretty decently but I'm in AU timezone so I'm not sure where to start looking, preferable my timezone and newbie friendly. |
The Djego
Hellequin Inc. Mean Coalition
143
|
Posted - 2013.08.11 11:39:00 -
[395] - Quote
TDF(armor) had 3 gangs during AU time zone yesterday(one mwd fleet with 3-4 Vindis and 1-2 Kronos) and they use a lot of Vindicators\Kronos\NavyMega\Mega hulls for slow boat\mwd fleets in general. I also think TVP(shield) runs 23/7 her HQ fleets. Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
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Tama Rens
Dedicated Inactivity
0
|
Posted - 2013.08.13 03:24:00 -
[396] - Quote
I've been out of game for some time now. I used to run incursions in a Mach fit with T2 800s, but this was back when the VG sites could be blitzed. A friend told me things have changed since I last played...
Anyway, I've come back and thought I might give incursions another go. In skimming the thread, I gather Machs are now preferred to sport artys? I remember seeing a fair share of Nightmares when I ran ages ago, and I see those are still popular along with Vindicators...
So, what is THE ship for running VGs? I've got all racial BS at 5, and all T2 gun specs at 4. Possible a kind soul posts the standard Mach/Nightmare/Vindi fits for me? I currently own a Mach I can play around with, and I've got a Nightmare too. No Vindi, but I could be persuaded to get one if it's THE ship to fly.
Appreciate the info as I try to get my incursion legs back under me. |
Goldiiee
Tax and War Haven
493
|
Posted - 2013.08.13 05:56:00 -
[397] - Quote
Tama Rens wrote:So, what is THE ship for running VGs? Different groups have different preferred fits, your best source for fits will be to find the group that runs during your particular game time and check their MOTD for a fitting list. For example TVP runs pretty much 23/7 but they focus on HQ's more than VG's. ISN runs in the EU afternoon till midnight usually and they start as VG's but usually end up doing HQ's. I believe WTM and ICU are running VG's but I haven't kept track of their operating times, all of these groups have a different preferred fitting so you will need to get in their public chats and look at the MOTD or ask for a current fit.
Edit I could link the fits I am aware of but they take up a lot of room, and start a troll feeding frenzy that takes a week to resolve :) suffice it to say get all resists above 70% (60% if your flying with a group that runs an OGB) and leave your self enough buffer to feel comfortable. This can usually be Done with a Pith-A Invul or two T2 Invuls and of course a rig to fill the EM hole.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Oxide Ammar
Equilibrium Tech Labs
13
|
Posted - 2013.08.13 07:52:00 -
[398] - Quote
Selkak wrote:Greetings Incursion people,
Im looking to get involved with incursions due to the fact that i am falling asleep doing lvl 4 missions. Literally falling asleep. Im looking for a fleet that can help get on my feet and start learning the ropes of incursions, a more casual minded fleet would be best due to crazy work schedules. Shield or armor doesnt matter to me, i can do both.
Thanks ahead of time all!
Just be careful that incursion starts to get boring more and more since you will keep doing the same sites over and over, getting asleep or afk for 30 sec can risk you losing a shiney ship.
LOL I miss my days in Rokh although I was doing max dps in it, but rarely was getting aggro. I literally can go make myself sandwich or coffee and come back with no dent on it, since I got myself a Vindi I can't even turn my face to watch TV while doing incursion. I saw many people losing 10+ bill worth pirate ships because they got sloppy. |
Silver Getsuga
Quantum Studies Institute
2
|
Posted - 2013.08.14 12:40:00 -
[399] - Quote
Hello, I'm really new to the game. Haven't even started training any T2 weapons, got my missile and turret supports almost the same.
So I'm wondering what ships/weapon system I should aim for shield fleets. DPS and DPS projection of the Nightmare looks better than Machariel's on paper. So basically they get invites for speed (mtac thingy) and alpha (winning contested sites) and because there are not enough Nightmares around, is that correct? Are there any other differences?
Also, there is the Vindicator. What's his role in Incurions? What's the percentage of Vindis in ideal fleet?
Would you personally train for NM, Mach or Vindi given you're at 0 skills and you got plenty of Incursions expirience? And why?
I got only Drake experience so far. So got no emotional response to a particular turret weapon system. So all I care for now is effectiveness.
Thank you in advance. |
Sir John Halsey
26
|
Posted - 2013.08.14 17:27:00 -
[400] - Quote
Hi.
Since i started playing EVE i trained my skills going for missiles and Caldari ships. Now, i want to try incursions so, my skills are most likely bad :) http://eveboard.com/pilot/Sir_John_Halsey
The question i have is: with Odyssey 1.1 and the changes to medium guns, HACs and CS, will it be worth flying an Eagle or a Rail Tengu into incursions?
Or my best bet is to train for a sniping Rokh?
Ah, one more thing... is this http://incursions.nexsoft.de/?mode=fit&id=367 Is it worth investing in this hull and flying it in incursions? |
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James Baboli
Warner Bros.
13
|
Posted - 2013.08.14 20:16:00 -
[401] - Quote
Silver Getsuga wrote: Also, there is the Vindicator. What's his role in Incurions? What's the percentage of Vindis in ideal fleet?
Would you personally train for NM, Mach or Vindi given you're at 0 skills and you got plenty of Incursions expirience? And why?
I got only Drake experience so far. So got no emotional response to a particular turret weapon system. So all I care for now is effectiveness.
Thank you in advance.
Disclaimer: All roles and numbers reflect shield fleets and shield doctrines and are HQ centric, with hearsay from more VG focused communities thrown in and marked.
In HQs DPS should outnumber snipers roughly 1.6 to 1, making the comp for a safe (with fairly random logi, the 70%+ 100k EHP perfect skill fits and an OGB to make up for bad skills) TCRC capable HQ fleet 6-7 logi, 17-22 DPS 7-13 snipers depending on the relative skill of the pilots and shininess of fits.
The vindicator is the short range DPS monster of incursions. It is the highest DPS ship, and with proper fit, before going seriously shiny can pump out 1400+ DPS with mediocre skills, with bonused webs to help with the application of this DPS. Ideally, all of the short range DPS boats are vindis, with an experienced pilot getting a ReSeBo from somewhere to act as the drone bunny. 2nd most skill intensive ship, as it has cap management problems with poor skills.
The NM is one of the few ships that changes roles based on site type. In HQ or AS, centric communities, they fit tachs and are bar none the highest DPS sniper ship with better application at medium and short range. Ideally, NMs make up 60+% of your snipers. Most tach NM fits are designed and intended to cap chain. In VGs, many people swear by the pulse mare. It is the most skill intensive to fly properly, as the cap management issues are serious.
The macha, fit right, is an alpha boat, plain and simple. In most cases, it also is used for MTACing as it has superior speed and agility compared to the other optimal tier ships, and a high slot to spare without sacrificing DPS. Ideally, unless needed for additional utility highs or in a contest oriented fleet, only one macha per fleet as the MTAC p/d. Easiest of the top tier BS to fly, as it has few cap management issues owing to not needing cap to fire and high speed requiring fewer cycles of MWD to make it to appropriate spots. |
James Baboli
Warner Bros.
13
|
Posted - 2013.08.14 20:24:00 -
[402] - Quote
Sir John Halsey wrote:Hi. Since i started playing EVE i trained my skills going for missiles and Caldari ships. Now, i want to try incursions so, my skills are most likely bad :) http://eveboard.com/pilot/Sir_John_HalseyThe question i have is: with Odyssey 1.1 and the changes to medium guns, HACs and CS, will it be worth flying an Eagle or a Rail Tengu into incursions? Or my best bet is to train for a sniping Rokh? Ah, one more thing... is this http://incursions.nexsoft.de/?mode=fit&id=367Is it worth investing in this hull and flying it in incursions?
As of now, with the exception of flying as the drone bunny in fleets lacking ReSeBo fits, flying anything but a battleship or logi is counter productive. Even with the changes, they still underperform BS DPS at similar ranges on all of the BS and all but one of the cruisers. Uitra Tellens have a slightly lower sig radius, meaning that without paints, a perfect railgu applies more DPS than any t1 BS with guns @ its orbit distance.
Both the rail rokh and blaster rokh are far more universally accepted than any missile boat.
Also, if rigging a torp boat, the speed rig is more preferable than the flight time rig to reduce the time in flight and thus chance of lost volleys. The only HQ community I know of that does not currently have a policy of no missile boats, in theory or in practice, is Warp To Me, so I cannot recommend building out the RNI/CNR you linked unless you already fly with us and know you like our community. |
Jade Imp
Caldari Provisions Caldari State
55
|
Posted - 2013.08.15 05:53:00 -
[403] - Quote
It's been a long time since I did any incursions so I am wondering if my Nightmare fit is still accepted or if I need to change it before trying to join groups again.
Fit is
[Nightmare, Incursion Sniper] Imperial Navy Heat Sink True Sansha Heat Sink True Sansha Heat Sink Domination Tracking Enhancer Tracking Enhancer II
Large Shield Extender II Pith A-Type EM Ward Field Gist B-Type Thermic Dissipation Field Adaptive Invulnerability Field II Adaptive Invulnerability Field II Sensor Booster II Tracking Computer II, Tracking Speed Script
Tachyon Beam Laser II, Multifrequency L Tachyon Beam Laser II, Multifrequency L Tachyon Beam Laser II, Multifrequency L Tachyon Beam Laser II, Multifrequency L Large 'Regard' Power Projector Large 'Regard' Power Projector
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Please ignore the crystals I just tossed the fit up in EFT for easy of copy/paste. |
Goldiiee
Tax and War Haven
495
|
Posted - 2013.08.15 14:03:00 -
[404] - Quote
Jade Imp wrote:It's been a long time since I did any incursions so I am wondering if my Nightmare fit is still accepted or if I need to change it before trying to join groups again. Umm well depending on what group you fly your fit will change. I would add that you are sporting more tank than I have seen on an Incursion ship in a long time. You can probably add an EM rig and free up a mid slot especially if you flying with a group that uses a max OGB. Cap issues are usually dealt with like tank by using fleet mechanics so here is what you should probably have.
[Nightmare, Minimums]
4x Tachyon Beam Laser II Large Energy Transfer Array II Large Shield Transporter II
2x Adaptive Invulnerability Field II 2x Tracking Computer II (Optimal Range Script) Sensor Booster II (Targeting Range Script) Sensor Booster II (Scan Resolution Script) Gist X-Type 100MN Microwarpdrive <-- (reduces Cap penalty to 0%)
Damage Control II 3x Heat Sink II Tracking Enhancer II
Large Anti-EM Screen Reinforcer II Large Core Defense Field Extender II Large Low Friction Nozzle Joints II
10x Warrior II 5x Light Armor Maintenance Bot II
4x Gleam L 4x Aurora L 4x Imperial Navy Multifrequency L 4x Imperial Navy Ultraviolet L 4x Imperial Navy Xray L 4x Imperial Navy Gamma L
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Frostys Virpio
Lame Corp Name
631
|
Posted - 2013.08.18 20:28:00 -
[405] - Quote
Currently trying to get to be able to fit this :
[Rokh, Will it Rock?]
Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Damage Control II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Tracking Computer II, Optimal Range Script Tracking Computer II, Tracking Speed Script Large Shield Extender II Cap Recharger II
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Large Anti-EM Screen Reinforcer II Large Core Defense Field Extender II Large Hybrid Discharge Elutriation II
Is there any serious misstakes in there or would it be ok to run at least in a beginner fleet? |
SnSPork
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.08.21 07:19:00 -
[406] - Quote
Hello, I'm trying to get into running incursions instead of Lv4, Just wondering if this setup would still be accepted.
[Tempest Fleet Issue, Incursion] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II Damage Control II
Sensor Booster II, Scan Resolution Invulnerability Field II Invulnerability Field II EM Ward Field II Federation Navy Stasis Webifier
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L Caldari Cruise Launcher I, Caldari Navy Mjolinr Cruise Missile 'Caldari Navy Cruise Launcher I, Caldari Navy Mjolinr Cruise Missile
Large Core Defence Field Extender I Large Core Defence Field Extender I Large Anti-Thermal Screen Reinforcer II
Srouce: http://jestertrek.blogspot.com/2012/01/fit-of-week-incursion-tempests.html
What about 1400's
[Tempest Fleet Issue, TFI_Inc2]
6x 1400mm Howitzer Artillery II (Republic Fleet EMP L) 2x Caldari Navy Cruise Missile Launcher, Caldari Navy Mjolinr Cruise Missile
2x Adaptive Invulnerability Field II EM Ward Field II Sensor Booster II Tracking Computer II
4x Republic Fleet Gyrostabilizer Damage Control II 2x Tracking Enhancer II
2x Large Core Defense Field Extender I Large Anti-Thermal Screen Reinforcer II
Lastly, I'm guessing EM is the recommended damage type to run incursion with?
Thanks for the help!!
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Lipbite
Express Hauler
752
|
Posted - 2013.08.21 08:24:00 -
[407] - Quote
SnSPork wrote:Lastly, I'm guessing EM is the recommended damage type to run incursion with?
Damage type doesn't matter because Sansha has omni-resist - but yes, often I see EMP L with projectile guns. Fits preferences depend on certain community doctrines - for example ship with energy or projectile guns will be assigned sniper role (and asked to fit 1400s) but in another fleet you can be accepted with your present fit because there is much more than 1 community and your ship may fit into some doctrines without refitting / retraining.
Tl;DR ask about fits in community chat channels. |
James Baboli
Warner Bros.
13
|
Posted - 2013.08.21 11:44:00 -
[408] - Quote
Frostys Virpio wrote:Currently trying to get to be able to fit this :
[Rokh, Will it Rock?]
Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Damage Control II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Tracking Computer II, Optimal Range Script Tracking Computer II, Tracking Speed Script Large Shield Extender II Cap Recharger II
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Large Anti-EM Screen Reinforcer II Large Core Defense Field Extender II Large Hybrid Discharge Elutriation II
Is there any serious misstakes in there or would it be ok to run at least in a beginner fleet? One major issue if you are flying HQs, and minor if flying VGs/AS. It needs an MWD for HQ fleets, and the TE is almost wasted as a DPS boat if running dual TC rather than TC and res scripted SeBo. |
James Baboli
Warner Bros.
13
|
Posted - 2013.08.21 11:52:00 -
[409] - Quote
SnSPork wrote:Hello, I'm trying to get into running incursions instead of Lv4, Just wondering if this setup would still be accepted.
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L Caldari Cruise Launcher I, Caldari Navy Mjolinr Cruise Missile 'Caldari Navy Cruise Launcher I, Caldari Navy Mjolinr Cruise Missile
What about 1400's
[Tempest Fleet Issue, TFI_Inc2]
6x 1400mm Howitzer Artillery II (Republic Fleet EMP L) 2x Caldari Navy Cruise Missile Launcher, Caldari Navy Mjolinr Cruise Missile
Thanks for the help!!
The cruise launchers are interesting. I haven't seen a TFI with cruises on it in quite awhile. The 800s should definitely be paired with torps if you are going to be running more weapons in your highs.Also, what site types are these ships for, as they don't fit any of the normal patterns currently in use as far as which mods and rigs are used for what.
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SnSPork
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.08.21 17:40:00 -
[410] - Quote
James Baboli wrote:SnSPork wrote:Hello, I'm trying to get into running incursions instead of Lv4, Just wondering if this setup would still be accepted.
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L Caldari Cruise Launcher I, Caldari Navy Mjolinr Cruise Missile 'Caldari Navy Cruise Launcher I, Caldari Navy Mjolinr Cruise Missile
What about 1400's
[Tempest Fleet Issue, TFI_Inc2]
6x 1400mm Howitzer Artillery II (Republic Fleet EMP L) 2x Caldari Navy Cruise Missile Launcher, Caldari Navy Mjolinr Cruise Missile
Thanks for the help!!
The cruise launchers are interesting. I haven't seen a TFI with cruises on it in quite awhile. The 800s should definitely be paired with torps if you are going to be running more weapons in your highs.Also, what site types are these ships for, as they don't fit any of the normal patterns currently in use as far as which mods and rigs are used for what.
Wouldnt the torpa be too slow to catch frigs?
And the 800mm set up was listed as an intermediate fit of sorts, I just combined it with the one listed on eve-uni to create the 1400mm setup.
Im hoping to run VG, but I get the feeling that its pretty competitive so I don't mind starting off with AS.
Lastly, what would be the "standard" setup for the TFI?
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Sycotic Deninard
Basgerin Pirate SCUM.
35
|
Posted - 2013.08.23 01:43:00 -
[411] - Quote
James Baboli wrote:Leroy Jen-kins wrote:Please not that TVP although they have tengus in there mailing list the chances of gettin in a fleet is 5% and soon they will be pushed out of the list all together .
Tengus have a place. It is not really incursions, with the exception of NCNs. They deal subpar DPS at standard DPS ranges. They can no longer snipe. They aren't nearly as good at drone bunnying as 6 gun arty lokis, especially if you run triple web or dual web + SeBo. They don't usually carry many mods to help the fleet for non-contest fleets, and most cruisers/frigs can speed tank their missiles if allowed to MWD without being webbed. Train a loki. They're cool. or a dual web shield bhaal, the FC's will lol and then maybe let you fly it. Or a windi. Or a nightmare. Or heck, any of the t1 combat battleships if you're cheap or low SP. Speaking of which, any intel people are willing to share on tests of dual web bhaalgorns with officer webs?
I used to do incursions pre and post missile nerf flying nothing but a Tengu. Pre nerf, it was a decent sniper ship. Post nerf it was a decent close/med range DPS ship using the fit I came up with (1000+DPS).
The problem was that it required +6% implants and most casual incursion runners wouldnt use them. The result was people bringing sub-par Tengu fits that would become a drag to the fleet.
In case anyone is interested in the fit that I used, here it is.
[Tengu, Incursions - DPS HAMS (Passive)]
6x Heavy Assault Missile Launcher II (Scourge Rage Heavy Assault Missile)
Republic Fleet Large Shield Extender Pithum A-Type Explosive Deflection Amplifier 2x Pithum A-Type EM Ward Amplifier Pithum A-Type Kinetic Deflection Amplifier 1x Federation Navy 10MN Afterburner
4x Caldari Navy Ballistic Control System
Medium Rocket Fuel Cache Partition II Medium Hydraulic Bay Thrusters II Medium Core Defense Field Extender II
Tengu Defensive - Supplemental Screening Tengu Electronics - Dissolution Sequencer Tengu Engineering - Augmented Capacitor Reservoir Tengu Offensive - Accelerated Ejection Bay Tengu Propulsion - Fuel Catalyst
21,600x Scourge Rage Heavy Assault Missile 5,700x Scourge Javelin Heavy Assault Missile
As you can see, this has plenty of tank with excellent resists (at least 80% accross the board with fleet boosts) and best of all.... its all passive (meaning that even when I'm nueted by the Outunis, Deltrolls and Niarjas), I still retain my tank.
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Goldiiee
Tax and War Haven
517
|
Posted - 2013.08.24 14:17:00 -
[412] - Quote
Sycotic Deninard wrote: I used to do incursions pre and post missile nerf flying nothing but a Tengu. Pre nerf, it was a decent sniper ship. Post nerf it was a decent close/med range DPS ship using the fit I came up with (1000+DPS).
The problem was that it required +6% implants and most casual incursion runners wouldnt use them. The result was people bringing sub-par Tengu fits that would become a drag to the fleet.
In case anyone is interested in the fit that I used, here it is.
[Tengu, Incursions - DPS HAMS (Passive)]
6x Heavy Assault Missile Launcher II (Scourge Rage Heavy Assault Missile)
Republic Fleet Large Shield Extender Pithum A-Type Explosive Deflection Amplifier 2x Pithum A-Type EM Ward Amplifier Pithum A-Type Kinetic Deflection Amplifier 1x Federation Navy 10MN Afterburner
4x Caldari Navy Ballistic Control System
Medium Rocket Fuel Cache Partition II Medium Hydraulic Bay Thrusters II Medium Core Defense Field Extender II
Tengu Defensive - Supplemental Screening Tengu Electronics - Dissolution Sequencer Tengu Engineering - Augmented Capacitor Reservoir Tengu Offensive - Accelerated Ejection Bay Tengu Propulsion - Fuel Catalyst
21,600x Scourge Rage Heavy Assault Missile 5,700x Scourge Javelin Heavy Assault Missile
As you can see, this has plenty of tank with excellent resists (at least 80% accross the board with fleet boosts) and best of all.... its all passive (meaning that even when I'm nueted by the Outunis, Deltrolls and Niarjas), I still retain my tank.
I agree TenguGÇÖs can be tanked up to some absolutely ridiculous numbers, and they can put out some equally amazing numbers in DPS.
The problem? The EVE player mantra of GÇÿI canGÇÖt be assed to train that to level VGÇÖ. Taking into account that 90% (Guessing) of players donGÇÖt train anything to V till they have nothing left to train and even then itGÇÖs a GÇÿMaybeGÇÖ means that most players including the ones that took the drake/missiles route will be considerably below the graceful numbers you're showing in your fit. Add that missiles really are kind of Meh when competing against turrets and you get the current climate of no missile boats for Incursions.
I was made aware a couple months ago the TVP was declining TenguGÇÖs for fleet during the peak contesting hours, this was not meant as a personal snub to Tengu pilots, just a guarantee to the fleet that the FC was covering everything in their scope to ensure the fleet made ISK by not intentionally putting a weaker link it the chain.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
James Baboli
Warner Bros.
14
|
Posted - 2013.08.29 14:37:00 -
[413] - Quote
Also a reminder. Arguing with an FC in incursion local after being banned from a community is a good way to let other communities know to add you to the ban list if they agree with the reason you were banned. And then telling the leaders of other communities they are wrong when you can't fit most of the T2 mods that are default is a good way to get them to never invite you. |
Daniel Fergus
Molon Labe. RISE of LEGION
0
|
Posted - 2013.08.29 22:04:00 -
[414] - Quote
What's the general opinion on the scorpion? |
Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
129
|
Posted - 2013.08.31 18:46:00 -
[415] - Quote
A niche ship. Put a decent tank on it, leave room for ECM mods, logis put you on watchlist, go into site, start jamming sansha rats, then you will become the tank for the entire fleet. NPC rats hate EWAR. |
Nami Maddox
Enlightened Academy Age of Enlightenment
0
|
Posted - 2013.09.02 13:28:00 -
[416] - Quote
What are the active shield communities? Ive looked through some of the ones the OP posted but most seem pretty dead. |
Nadia Gallen
Advanced Engineering and Research Division
18
|
Posted - 2013.09.02 15:59:00 -
[417] - Quote
Nami Maddox wrote:What are the active shield communities? Ive looked through some of the ones the OP posted but most seem pretty dead.
Oh they are still quite active, of course it also depends on which time zone you are looking at them in.
There is alot of activity in the EU timezone.
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Goldiiee
Tax and War Haven
525
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Posted - 2013.09.03 18:02:00 -
[418] - Quote
Nadia Gallen wrote:Nami Maddox wrote:What are the active shield communities? Ive looked through some of the ones the OP posted but most seem pretty dead. Oh they are still quite active, of course it also depends on which time zone you are looking at them in. There is alot of activity in the EU timezone. I am away from my gaming rig for the next few weeks so I can't verify the active groups but I get mail pretty regularly and I update the OP as requested. So long story short (I know too late) he OP should be current.
PS: Anyone with new information or groups feel free to email me or post them here and I will continue to update the OP as they come in.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Zeata Udan
Ahrendee Frontlinez Omega Commission
0
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Posted - 2013.09.12 00:44:00 -
[419] - Quote
I haven't done incursion at all but I wanted to know if a ecm scorpion would be of any use? The fitting was
4x prototype guss rails 2x drone link augmented
100m prototype micro warp drive 6x jamers T2 sensor booster (target reange script/ target range script, as needed
2x T2 1600 mm armor plates Reactive armor hardner T2 explosive hardner T2 damage control
(Don't know the actual name of the rigs off the top of my head) optimal range ecm Ecm strength
The optimum range of ecm is at 105km, falloff is at 183kmand stanght at 7.9, target range with script is 145km. I know the tanking ability are lacking but the just wanted feadback on the this since I never done one. |
Nijoson Uisen
Caldari Provisions Caldari State
0
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Posted - 2013.09.12 02:51:00 -
[420] - Quote
Hi. I'm sorta new to EVE and heard Incursions was a good place to earn ISK for PVP and other activities.
I tossed together a ship in EHQ for this and I think it'd work well:
High power 5x Medium 'Regard' Remote Capacitor Transmitter Medium power 1x Cap Recharger II 2x Adaptive Invulnerability Field II 1x EM Ward Field II 1x Experimental 10MN Afterburner I Low power 3x Beta Reactor Control: Capacitor Power Relay I Rig Slot 3x Medium Egress Port Maximizer I [Osprey]
thoughts? |
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