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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Dheeradj Nurgle
Hoover Inc. Test Alliance Please Ignore
484
|
Posted - 2013.07.04 23:26:00 -
[271] - Quote
Yumis wrote:Who would have thought that engineers are people and all people make mistakes...
What is important is how CCP will learn from this and I will bet isk that they will automate this process in future.
Meight, the CFC is on a Posting CTA, and you expect logic? What are you smoking? Can I have some? |

Onictus
Silver Snake Enterprise Fatal Ascension
291
|
Posted - 2013.07.04 23:26:00 -
[272] - Quote
Needmore Longcat wrote:Arkon Olacar wrote:What is this, a CFC posting CTA? everyone make sure and check in on the participation board. have to see who's carrying their weight. also, 100% forum karma taxes during this op.
CTA People were begging for reinforcement fleets to get in on the carnage you guys had been getting served since noon EST
|

Herzog Wolfhammer
Sigma Special Tactics Group
2987
|
Posted - 2013.07.04 23:26:00 -
[273] - Quote
CCP Phantom wrote:Shamata wrote:CCP you just ****** one of the largets fleet battels in eve history... THANKS! In the attempt to improve the overall fight quality and node stability in the Z9PP system at 22:41 UTC by moving away all non-critical services from this node, our engineers unfortuntely made a mistake and actually moved the critical system from the current server node instead of moving all other systems. As result every pilot in this system lost connection to the node and therefore to Tranquility. The system Z9PP is online and accessible again now. It is extremely unfortunate to make such a mistake and we apologize deeply for disrupting one of the truly epic battles in the history of EVE; especially since this battle already raged on for several hours and was still heating up for more! We are very sorry about this incident and will make sure that such mistakes won't happen again.
Don't worry, Phantom. When highsec is done burning nullsec and turning it into one big mining and small scale PVP belt, this kind of thing won't happen any more.
So don't worry, we got this.  |

Zagdul
Clan Shadow Wolf Fatal Ascension
1343
|
Posted - 2013.07.04 23:26:00 -
[274] - Quote
Nethras wrote:Downtime doesn't remove ships from space or reset aggro timers, but node remapping does? Look, EVE PvE has never been a strength, the only thing that remotely matches server mechanics during fights in importance is the economy, and you **** it up this bad?
Why does this function differently than downtime? Why is it possible to "accidentally" do this without a warning that you're doing it to an extremely full system? Why the hell are you trying to excuse saving hundreds of billions of isk, if not over a trillion, with an "oops"?
There's a reason that critical functions are normally engineered with multiple checks and failsafes, because human error always DOES exist, which is why it's completely ******* inexcusable that CCP has nothing in place to mitigate that possibility here. "We'll make sure this won't happen again" isn't sufficient, fix how it was even possible to begin with, and fix it on multiple levels.
I don't like empty quotes. Dual Pane idea: Click!
CCP Please Implement |

Nyssah
Ballz Deep operations WHY so Seri0Us
10
|
Posted - 2013.07.04 23:26:00 -
[275] - Quote
Thanks CCP - We knew we could count on you. <3 |

Alavaria Fera
GoonWaffe Goonswarm Federation
3763
|
Posted - 2013.07.04 23:26:00 -
[276] - Quote
Naridan Vanax wrote:what is the point of all this? if i was a player in the test aliance i would be just us mad that some thing like this could happen. its point blank cheating and takes away all the meaning of gaming and what comes with it. we the player dont need this kind of intervention other ways we would be playing some cheap f2p and buying our uber itams so we could pown for pur money.
will all the goon ships be restored? or the game reseted to the time before the battle started? and what will happen to the ships test didnt loose? becouse if they get to keep them its like CCP giving ingame cash to this group and an advantage where there should be non.
the best solution for now i think is to make a monster fleet and start jumping from system to system make ich server grid crash. remember not all systems are equipep or capped so that they can hold more than 1500 players some are small trade hubbs and are made to hold 2000 jita is closed att that stage. lets make the game crash =)
oh and forgive my engrish plris =P No, no you wouldn't really. Oh, you might pretend to be but not really. Not if you were in your carrier. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Arch Ville
Koa Mai Hoku Nulli Secunda
12
|
Posted - 2013.07.04 23:26:00 -
[277] - Quote
Apologies accepted CCP. Mistakes happen. |

Leask
GoonWaffe Goonswarm Federation
18
|
Posted - 2013.07.04 23:26:00 -
[278] - Quote
Given that this is not the first time this has happened I think that a serious investigation is mandatory.
Similar situations happening at peculiarly strategic times for Test (in both cases saving large amounts of supers that under normal circumstances would have been killed) inspires little trust in apologies that CCP has been so quick to publish.
As paying customers we deserve answers. |

MeBiatch
Republic University Minmatar Republic
1121
|
Posted - 2013.07.04 23:26:00 -
[279] - Quote
Montolio wrote:This is ****** up CCP. I don't care if my side benefited this time, you've been doing **** like this the entire war and messing up the natural course of events for all sides.
You need to have some serious reviews to prevent these problems from impacting the sandbox gameplay you tout as a core feature.
so in your opinion ccp should do nothing to try and keep the server going and just let it die every time there is a big fight?
yeah good idea there brosef...
There are no stupid Questions... just stupid people... Hybrid tech I ammo boost |

CDLoon
Broski North Black Legion.
12
|
Posted - 2013.07.04 23:26:00 -
[280] - Quote
Got to say, I'm enjoying the smug posting from N3 and TEST.
Because getting kicked off the server to save your ships is a victory right ?
|
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Tira'tai
Jelly Baby Corporation Fidelas Constans
11
|
Posted - 2013.07.04 23:26:00 -
[281] - Quote
Hawkspur Firestarter wrote:Alavaria Fera wrote:Onictus wrote:Tira'tai wrote:It's not even about that it happened. It's about that all the ******* ships should've been back in space with agression timers after it came back up. This. Where are those carriers because they sure as **** weren't on scan Magic happens such that the server apparently forgets about the ships since that isn't stored when the node is remapped I suppose. The same thing happened to CFC dreads. Aggression is not stored following a node crash or remap. It is not a new thing.
I don't care who it happens to, it is just insanely stupid. If it was the case for those dreads, then yes they should be dead, too. |

Ayures
Dreddit Test Alliance Please Ignore
15
|
Posted - 2013.07.04 23:26:00 -
[282] - Quote
Staphylococcus Aureus wrote:GRIEV3R wrote:In spite of all the idiots sperging on this thread, I have one honest question: Why weren't the tackled capital ships still there when we logged back in?
They were in warp disruption bubbles with agro timers. According to everything I know about logoff mechanics, they should not have moved anywhere, regardless of server crashes, characters log offs, or any amount of tinfoil.
I'm willing to accept that it was a simple mistake and there was no foul play, but only if you can give us a solid explanation for why the carriers disappeared from the field, in contradiction to well-established logoff mechanics.
Please explain CCP. this needs to be answered.
Probably for the same reason that CFC dreads we had tackled and bubbled weren't still there when we logged back in to blap them and the CFC refused to play. Except that happened multiple times. |

Scatim Helicon
GoonWaffe Goonswarm Federation
1998
|
Posted - 2013.07.04 23:27:00 -
[283] - Quote
Zer Res wrote:why were the carriers not there when we logged back in? A node reset removes everyone from space. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Baali Tekitsu
Herrscher der Zeit Test Alliance Please Ignore
4
|
Posted - 2013.07.04 23:27:00 -
[284] - Quote
CDLoon wrote:Got to say, I'm enjoying the smug posting from N3 and TEST.
Because getting kicked off the server to save your ships is a victory right ?
YES |

Jafit McJafitson
Dreddit Test Alliance Please Ignore
375
|
Posted - 2013.07.04 23:27:00 -
[285] - Quote
It's just a game guys, chill out. |

Gheyna
Hoover Inc. Test Alliance Please Ignore
96
|
Posted - 2013.07.04 23:27:00 -
[286] - Quote
nomad goons, nomad |

Ganon Kogamari
Dreddit Test Alliance Please Ignore
3
|
Posted - 2013.07.04 23:27:00 -
[287] - Quote
CCP Phantom wrote:Shamata wrote:CCP you just ****** one of the largets fleet battels in eve history... THANKS! In the attempt to improve the overall fight quality and node stability in the Z9PP system at 22:41 UTC by moving away all non-critical services from this node, our engineers unfortuntely made a mistake and actually moved the critical system from the current server node instead of moving all other systems. As result every pilot in this system lost connection to the node and therefore to Tranquility. The system Z9PP is online and accessible again now. It is extremely unfortunate to make such a mistake and we apologize deeply for disrupting one of the truly epic battles in the history of EVE; especially since this battle already raged on for several hours and was still heating up for more! We are very sorry about this incident and will make sure that such mistakes won't happen again.
No worries CCP, everyone makes mistakes! |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
204
|
Posted - 2013.07.04 23:27:00 -
[288] - Quote
Apparently the Mittani is crying in private about how Test is literally Bob.
Mittani tears, BEST EVAR TEARS. Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

Scatim Helicon
GoonWaffe Goonswarm Federation
1998
|
Posted - 2013.07.04 23:27:00 -
[289] - Quote
Good god this thread is an embarrassment. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Lexia Stone
Soul Snatchers WHY so Seri0Us
4
|
Posted - 2013.07.04 23:27:00 -
[290] - Quote
Lexia Stone wrote:Lexia Stone wrote:hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
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Nyssah
Ballz Deep operations WHY so Seri0Us
10
|
Posted - 2013.07.04 23:27:00 -
[291] - Quote
Zer Res wrote:why were the carriers not there when we logged back in?
Game mechanics, learn them =] |

ito kazami
ICE is Coming to EVE Goonswarm Federation
6
|
Posted - 2013.07.04 23:28:00 -
[292] - Quote
fisrt , we want a ccp internal affairs investigation , too much N3 / test favouring lately to be coincidence.
2nd , we want those carriers and battleships saved by ccp to be removed from the game
3rd , we want ccp to invest in reliable servers |

Steijn
Quay Industries CAStabouts
338
|
Posted - 2013.07.04 23:28:00 -
[293] - Quote
switching the wrong node out is basically the same as the titan pilot pressing jump instead of bridge, sh*t happens.
Id wait for the devblog that is undoubtably incoming over this, you cant expect full and concise explanation of who and why at this hour. |

skyppye
SHUN THE NON BELIEVER Li3 Federation
4
|
Posted - 2013.07.04 23:28:00 -
[294] - Quote
GRIEV3R wrote:In spite of all the idiots sperging on this thread, I have one honest question: Why weren't the tackled capital ships still there when we logged back in?
They were in warp disruption bubbles with agro timers. According to everything I know about logoff mechanics, they should not have moved anywhere, regardless of server crashes, characters log offs, or any amount of tinfoil.
I'm willing to accept that it was a simple mistake and there was no foul play, but only if you can give us a solid explanation for why the carriers disappeared from the field, in contradiction to well-established logoff mechanics.
Please explain CCP.
this +1 |

Scatim Helicon
GoonWaffe Goonswarm Federation
1998
|
Posted - 2013.07.04 23:28:00 -
[295] - Quote
Stop tinfoiling you idiots jesus christ. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Casius Omega
School of Applied Knowledge Caldari State
8
|
Posted - 2013.07.04 23:28:00 -
[296] - Quote
GRIEV3R wrote:In spite of all the idiots sperging on this thread, I have one honest question: Why weren't the tackled capital ships still there when we logged back in?
They were in warp disruption bubbles with agro timers. According to everything I know about logoff mechanics, they should not have moved anywhere, regardless of server crashes, characters log offs, or any amount of tinfoil.
I'm willing to accept that it was a simple mistake and there was no foul play, but only if you can give us a solid explanation for why the carriers disappeared from the field, in contradiction to well-established logoff mechanics.
Please explain CCP.
|

Danny Calamity
TunnelSnakes Test Alliance Please Ignore
3
|
Posted - 2013.07.04 23:28:00 -
[297] - Quote
skyppye wrote:CCP Phantom wrote:Shamata wrote:CCP you just ****** one of the largets fleet battels in eve history... THANKS! In the attempt to improve the overall fight quality and node stability in the Z9PP system at 22:41 UTC by moving away all non-critical services from this node, our engineers unfortuntely made a mistake and actually moved the critical system from the current server node instead of moving all other systems. As result every pilot in this system lost connection to the node and therefore to Tranquility. The system Z9PP is online and accessible again now. It is extremely unfortunate to make such a mistake and we apologize deeply for disrupting one of the truly epic battles in the history of EVE; especially since this battle already raged on for several hours and was still heating up for more! We are very sorry about this incident and will make sure that such mistakes won't happen again. "Sorry for that" just won't do for me. I don't care if it's a CCP employee making a mistake, a dev that wanted to save test or a mouse chewing on your cables, I expect more than "sorry won't happen again". Or maybe you don't need the 2000 players you just ****** over?
You should unsub to show them you mean business. |

Devroush
Dreddit Test Alliance Please Ignore
4
|
Posted - 2013.07.04 23:28:00 -
[298] - Quote
CDLoon wrote:Got to say, I'm enjoying the smug posting from N3 and TEST.
Because getting kicked off the server to save your ships is a victory right ?
strategic victory. no fun allowed. |

Ayures
Dreddit Test Alliance Please Ignore
15
|
Posted - 2013.07.04 23:28:00 -
[299] - Quote
Scatim Helicon wrote:Good god this thread is an embarrassment.
u mad? |

MeBiatch
Republic University Minmatar Republic
1121
|
Posted - 2013.07.04 23:28:00 -
[300] - Quote
Zagdul wrote:Nethras wrote:Downtime doesn't remove ships from space or reset aggro timers, but node remapping does? Look, EVE PvE has never been a strength, the only thing that remotely matches server mechanics during fights in importance is the economy, and you **** it up this bad?
Why does this function differently than downtime? Why is it possible to "accidentally" do this without a warning that you're doing it to an extremely full system? Why the hell are you trying to excuse saving hundreds of billions of isk, if not over a trillion, with an "oops"?
There's a reason that critical functions are normally engineered with multiple checks and failsafes, because human error always DOES exist, which is why it's completely ******* inexcusable that CCP has nothing in place to mitigate that possibility here. "We'll make sure this won't happen again" isn't sufficient, fix how it was even possible to begin with, and fix it on multiple levels. I don't like empty quotes.
listen a critical system was removed from the node. this was not like downtime... ccp ****** up and did something that removed again a CRITICAL SYSTEM... its assumed this system is CRITICAL... so use your brain and think what really happened. There are no stupid Questions... just stupid people... Hybrid tech I ammo boost |
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